http://bugs.winehq.org/show_bug.cgi?id=20319
Summary: ArcGIS 9.3 - ArcMap: Crashes upon startup
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unlambda(a)gmail.com
I have successfully installed ArcGIS 9.3, and run the license manager to
register my copy. When I try to launch ArcMap, however, a splash screen come
up, but while the splash screen is up an error occurs "The program ArcMap.exe
has encountered a serious problem..." With some help on IRC, I ran the program
under winedbg, where I got the error "err:ole:CoGetClassObject no class object
{00000100-0000-0010-8000-00aa006d2ea4} could be created for context 0x1". It
was suggested I try installing mdac28 and jet40 via winetricks, which I did,
but continued to get errors. See http://paste.lisp.org/display/88498 where the
first paste is the original error, the second is after I tried "winetricks
mdac28 jet40", and the third is after (again as suggested on IRC) trying to
install dcom98 via winetricks. I have since removed the overrides for dcom98,
as they did not appear to be helpful.
In order to debug this software, you can get a 60 day trial at
http://www.esri.com/software/arcgis/arcview/eval/evaluate.html as long as
you're willing to give them a whole lot of identifying information. Let me know
if I can provide any more information to help debug this issue.
This seems to be similar to a bug which has been reported for a while,
http://bugs.winehq.org/show_bug.cgi?id=10672 , though this is a newer version
of Wine and a newer version of ArcGIS, so I figured that I would report a new
bug.
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http://bugs.winehq.org/show_bug.cgi?id=14255
Summary: Direct3d child window draws "out of place"
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.engine001.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thedevilsjester(a)gmail.com
The Direct3d surface is being drawn at 0x0 on the parent of the canvas, rather
than the canvas itself.
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http://bugs.winehq.org/show_bug.cgi?id=11714
Summary: Popup with tide station name blank but present
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://wxtide32.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n5470(a)pinefields.com
WXTide32 uses a vector artwork map, showing land mass outlines that can be
scaled up and down, and red (tide station) and blue (current station) squares
to mark the specific geographic location of reporting/predicting stations. As
the cursor moves over a square, the station's name is displayed in a popup
placed near the square. Under wine, the popup is drawn in the appropriate
place but no text is displayed in the popup. This problem is consistently
present and repeatable on demand. This problem was first observed under Wine
0.9.55 and is unchanged under 0.9.56. It has the feel of a problem seen in the
main application - see Bug 11562.
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http://bugs.winehq.org/show_bug.cgi?id=36107
Bug ID: 36107
Summary: Steam Fails to Authenticate, chrome.pak fails to load
regression
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mattcbro(a)earthlink.net
After upgrading to wine 1.7.17 and a recent update to steam 4/26/2014 or
thereabouts, steam is failing to authenticate. This happens with my old 32
bit prefix, and with a clean new 32 bit prefix.
The bug looks like a regression to bug 35030.
http://bugs.winehq.org/show_bug.cgi?id=35030
Here is where steam got hung up:
[2014-04-27 03:48:22] Downloading update (39,990 of 44,089 KB)...
[2014-04-27 03:48:23] Downloading update (41,049 of 44,089 KB)...
[2014-04-27 03:48:23] Downloading update (42,097 of 44,089 KB)...
[2014-04-27 03:48:23] Downloading update (43,077 of 44,089 KB)...
[2014-04-27 03:48:23] Downloading update (44,079 of 44,089 KB)...
[2014-04-27 03:48:24] Downloading update (44,089 of 44,089 KB)...
[2014-04-27 03:48:24] Download complete.
[2014-04-27 03:48:24] uninstalled manifest found in C:\Program
Files\Steam\package\steam_client_win32 (1).
[2014-04-27 03:48:24] Extracting package...
[2014-04-27 03:48:28] Installing update...
[2014-04-27 03:48:31] Failed to clean up after update, continuing...
[2014-04-27 03:48:31] Cleaning up...
[2014-04-27 03:48:31] Update complete, launching Steam...
[2014-04-27 03:48:31] Shutdown
[0427/034832:ERROR:resource_bundle.cc(417)] Failed to load C:\Program
Files\Steam\bin\chrome.pak
Some features may not be available.
[0427/034832:ERROR:network_change_notifier_win.cc(126)] WSALookupServiceBegin
failed with: 8
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http://bugs.winehq.org/show_bug.cgi?id=31867
Bug #: 31867
Summary: Ham Radio Deluxe Logbook endless loop on startup,
needs to be killed manually (Regression!)
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bernhardjwolf1(a)gmail.com
Classification: Unclassified
Created attachment 41934
--> http://bugs.winehq.org/attachment.cgi?id=41934
screenshot of Logbook with error message
HRD Logbook Component goes into endless loop on startup with the message
DSN Microsoft Access Driver not found
and has to be killed from the command line
I have the Microsoft Access Database engine installed since another HRD
component, DM780, does not work properly without it.
Screenshot attached
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http://bugs.winehq.org/show_bug.cgi?id=19577
Summary: Sword of the Stars background texture very pixellated
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.gamershell.com/download_14762.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Created an attachment (id=22815)
--> (http://bugs.winehq.org/attachment.cgi?id=22815)
On the mid-left side of the screen you can see the space background very
pixellated
In Sword of the Stars the main game screen background has a very pixellated
look (see attached screenshot).
There is a demo available: http://www.gamershell.com/download_14762.shtml
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http://bugs.winehq.org/show_bug.cgi?id=13483
Summary: Opengl.c test fails in windows xp when in 16bit color
mode
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://test.winehq.org/data/156dad05c08cd921288aedf1b281
ff23844a1692/xp_aenglish-xp-16bit/report
OS/Version: Windows XP
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Tried running the test suite in windows xp, with color set to 16 bit. Results
were mostly the same, only difference being opengl:
opengl32:opengl start dlls/opengl32/tests/opengl.c ad05822127
opengl.c:217:SetPixelFormat on main device context failed
opengl.c:263: Test failed: WGL_COLOR_BITS_ARB (16) does not equal R+G+B+A (24)!
opengl.c:316:hread EF01056E, hdc EF01056E
opengl.c:108:nOnscreenFormats: 80
opengl.c:109:Total number of pbuffer capable pixelformats: 194
opengl.c:118:Selected iPixelFormat=1
opengl.c:142:iPixelFormat returned by GetPixelFormat: 1
opengl.c:143:PixelFormat from wglChoosePixelFormatARB: 1
opengl.c:155:Selected iPixelFormat: 81
opengl.c:172:iPixelFormat returned by GetPixelFormat: 1
opengl.c:173:PixelFormat from wglChoosePixelFormatARB: 81
opengl: 254 tests executed (0 marked as todo, 1 failure), 0 skipped.
opengl32:opengl done (1)
Might need a skip?
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http://bugs.winehq.org/show_bug.cgi?id=32193
Bug #: 32193
Summary: bug on ubuntu 12.04 with pokerclub.it
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jinko1(a)katamail.com
Classification: Unclassified
Created attachment 42475
--> http://bugs.winehq.org/attachment.cgi?id=42475
before start client
i tried use pokerclub.it with wine 1.5.17 on precise pargolin 12.04 but thr
poker client don't start for login...attachment, bug report:
ty.
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http://bugs.winehq.org/show_bug.cgi?id=30569
Bug #: 30569
Summary: DVDRanger4: Error at startup
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 39992
--> http://bugs.winehq.org/attachment.cgi?id=39992
Error Window
Steps to reproduce:
1) remove ~/.wine
2) install DVDRanger4
3) wine DVDRanger4.exe
4) Press "Use trial"
Behaviour:
Error window hidden beyond progresbar window (please see attachment)
Expected behaviour:
No error window
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http://bugs.winehq.org/show_bug.cgi?id=27887
Summary: Wrong color on the launcher's text
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=35678)
--> (http://bugs.winehq.org/attachment.cgi?id=35678)
Wine behaviour
See attachments
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http://bugs.winehq.org/show_bug.cgi?id=26912
Summary: GMA4500 d3d not working
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chrisneilbrown(a)gmail.com
My setup
Dualcore2 duo 2G RAM
intel GMA4500
wine-1.3.17
xf86-video-intel 2.15
opengl works in X just fine, all native 3d games I've tried work as expected.
I'm now trying to run games I got working on my other laptop with a nvidia GPU
The games work fine up untill it actually needs to use 3d. Responsive and
colourful, as it it works perfectly. Then when going to 3d the frame rate is
very low, its unresponsive and all the gfx appear to be very very bright and
washed out. The sound also works fine, always, no artifacts, pauses or
stuttering.
I think something in wine is not setup right
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http://bugs.winehq.org/show_bug.cgi?id=34149
Bug #: 34149
Summary: When I launch WinDev Mobile Express 17, the
application blocks
Product: Wine
Version: 1.6-rc5
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeanyveskempf(a)yahoo.fr
Classification: Unclassified
Created attachment 45428
--> http://bugs.winehq.org/attachment.cgi?id=45428
log file when the application blocks
I have installed Windev Mobile Express 17 on my OS X System. Everything is
going well. When I launch the .exe file, the application is opening and
suddendly stops. I need to quit wine.
Here below I send you the log file.
Thank you for your help
Regards
JYK
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http://bugs.winehq.org/show_bug.cgi?id=32920
Bug #: 32920
Summary: MyPhoneExplorer sms Chat option is disabled in wine
1.4 which is available with windows installation
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simbuk87(a)gmail.com
Classification: Unclassified
I am using MyPhoneExplorer-1.8 application in windows, recently i changed my OS
to ubuntu 12.04 LTS and wanted to migrate all my sms and contact data from
windows to ubuntu.
finally found a way to install MyPhoneExplorer after googling for few days and
also installed successfully. After starting the MyPhoneExplorer i found that
the chat option is disabled with wine installation. which will open a chat
window to a particular number instead of sending new message every time.
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http://bugs.winehq.org/show_bug.cgi?id=28206
Summary: Touhou 9 - Phantasmagoria of Flower View: freeze after
beating first level
Product: Wine
Version: 1.3.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: garam(a)onet.eu
the game freeze after beating first level, music plays
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http://bugs.winehq.org/show_bug.cgi?id=17244
Summary: Luka: graphic object not found / cannot load savegame
just after start
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://www.luka.polizei-beratung.de/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
The application "Luka und das geheimnisvolle Silberpferd" throws an exception
and exits when
- trying to load a saved game or
- attempting to select one of the scenes intended for teachers
("Lehrerversion")
but only in case you just started the application.
It is possible to load a saved scene after you went once through the (long)
"start new game" introduction sequence.
The application's log file (Ogre.log) mentions that some object could not be
found as the cause of the exception
Function: SceneManager::getLight
Description: Cannot find Light with name youthclub_youthclub_1.
An issue possibly related might be that after playing for some time (or
whatever the bug trigger is), one may enter a scene where the main character is
not rendered, as if its graphics were missing. The log is then similar. The
game is not playable anymore from that point on, one must return to the main
menu. Even a save/load cycle does not restore the character once it
disappeared.
Be sure to install the "XP 1.0.1" patch as well as the main program (as I
mention in the test results), otherwise the application hangs during startup.
Also be sure to select the OpenGL renderer as I explain in AppDB.
This affects wine-0.9.61..wine-1.1.11 (wine-1.1.14 suffers from a regression,
that's a distinct issue). Using Ubuntu Hardy and the XOrg Intel video driver.
If this were fixed, the app rating would jump from bronze to gold.
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http://bugs.winehq.org/show_bug.cgi?id=14317
Summary: The Cepstral SwiftTalker toolbar with the Zune theme is
transparent
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.cepstral.com/downloads/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
1. Install a Cepstral voice (e.g. Callie), containing Cepstral SwiftTalker
2. Install Zune theme (go.microsoft.com/fwlink/?LinkID=75078)
3. Run winecfg and set the theme to Zune
4. Run SwiftTalker (c:\\program files\\cepstral\\bin\\swifttalker.exe)
The toolbar at the bottom of the SwiftTalker application is transparent.
5. Bring an application on top of SwiftTalker
6. Minimize the application
The toolbar will contain part of the application that was over the toolbar.
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http://bugs.winehq.org/show_bug.cgi?id=14220
Summary: Digital Servo Controller programming software
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://a-m-c.com/download/software/amcds3-7-6.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iluvatar.dx(a)gmail.com
Created an attachment (id=14507)
--> (http://bugs.winehq.org/attachment.cgi?id=14507)
the output text on the terminal, using WINEDEBUG=+relay
Unhandled page fault appears when the DriveSuite 3.7.6 try to connect to the
drive using serial port, it just freeze.
The program use RS232 to write and read to the servo controller, already tested
the serial port configurations on the computer and the port itself is working.
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http://bugs.winehq.org/show_bug.cgi?id=35446
Bug ID: 35446
Summary: No One Lives Forever broken since Wine 1.5.1
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: schmatzler(a)googlemail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Created attachment 47308
--> http://bugs.winehq.org/attachment.cgi?id=47308
Logfile of the demo crashing in Wine 1.7.11
I tried to start the game No One Lives Forever 1.004 and it stays on a black
screen without doing anything.
Tracking back using the Regression tutorial I was able to pin down the
following commit where it first breaks in Wine 1.5.1:
47ce8c9755ae67c23dcc485b226540227d719794 is the first bad commit
commit 47ce8c9755ae67c23dcc485b226540227d719794
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Fri Mar 30 08:38:20 2012 -0500
dmusic: Support creating default ports with GUID_NULL.
I tried reverting it but the build fails afterwards and my knowledge ends here.
You can find a demo version here:
http://www.fileplanet.com/49582/40000/fileinfo/No-One-Lives-Forever-Demo
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http://bugs.winehq.org/show_bug.cgi?id=28264
Summary: Sony Vegas: Generated text disappears when edited.
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peanuthead_069(a)yahoo.com
OK, so I managed to install and run Sony Vegas in my Wine prefix, but when I'm
trying to edit a Downfall parody project that I previously saved, generated
text doesn't show up anymore when I change them.
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http://bugs.winehq.org/show_bug.cgi?id=27276
Summary: Notification pop-ups are not displayed.
Product: Wine
Version: 1.3.20
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkhaytman(a)gmail.com
Forgive me if this is not a "bug". It's more of a feature request.
I am running live2support (www.live2support.com) in wine 1.3 on Ubuntu 10.04.2.
In windows live2support shows a notification box when a new chat is requested,
I am looking for a way to have that notification displayed by wine, or maybe
have it displayed by libnotify. I've searched extensively for a solution but
can't seem to find one. Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=24737
Summary: fixme in win:EnumDisplayDevicesW
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piotr.kosek(a)o2.pl
Running dedicated server of Drakan game on x86, Wine 1.3.4 results in:
~/Games/Drakan $ wine Drakan.exe +dedicated +levellist "Ground Only"
+maxplayers 5 +fraglimit 20
fixme:win:EnumDisplayDevicesW ((null),0,0x32f1bc,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=34961
Bug #: 34961
Summary: Pokemon survival crashes on startup
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akiraa_celibie_rost(a)hotmail.com
Classification: Unclassified
When I start up Pokemon Survial it crashes automatically saying there was a
fatal error.
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http://bugs.winehq.org/show_bug.cgi?id=32304
Bug #: 32304
Summary: Ca not excute, program.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hitobashira(a)gmail.com
Classification: Unclassified
I can not exec.
http://hp.vector.co.jp/authors/VA014830/english/FlexRena/
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http://bugs.winehq.org/show_bug.cgi?id=15783
Summary: Webcalldirect: needs DNS_QUERY_RETURN_MESSAGE to run
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.webcalldirect.com/en/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kimatrix(a)hotmail.com
Created an attachment (id=16895)
--> (http://bugs.winehq.org/attachment.cgi?id=16895)
Shows the crash
The application installes fine and starts but it will not run because there is
missing a implementation in: dnsapi.dll
fixme:dnsapi:dns_map_options option DNS_QUERY_RETURN_MESSAGE not implemented
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http://bugs.winehq.org/show_bug.cgi?id=33615
Bug #: 33615
Summary: F1 2011 Fails to Start
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)xnode.org
Classification: Unclassified
Created attachment 44496
--> http://bugs.winehq.org/attachment.cgi?id=44496
Console output
The game simply appears to do nothing when you try and run it from Steam.
Console log is attached. Looks like it may be related to Games for Windows
Live.
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http://bugs.winehq.org/show_bug.cgi?id=32240
Bug #: 32240
Summary: wine crashed while running IAR installer
(EWARM-CD-6501-4452.exe)
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: relson(a)osagesoftware.com
Classification: Unclassified
Created attachment 42528
--> http://bugs.winehq.org/attachment.cgi?id=42528
Program Error Details
wine crashed while running IAR installer (EWARM-CD-6501-4452.exe)
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http://bugs.winehq.org/show_bug.cgi?id=27214
Summary: Earth 2140 installs but won't start
Product: Wine
Version: 1.2.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.goleb+winehq.org(a)gmail.com
Created an attachment (id=34774)
--> (http://bugs.winehq.org/attachment.cgi?id=34774)
Error at starting the game
Earth 2140 installs but won't start. Error messages attached.
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http://bugs.winehq.org/show_bug.cgi?id=35704
Bug ID: 35704
Summary: The program Sonic_Generations_Downloader.exe will not
launch.
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ghaywood5(a)gmail.com
Created attachment 47679
--> http://bugs.winehq.org/attachment.cgi?id=47679
The bug that I saved when I clicked "show details"
When I right clicked "Sonic_Generations_Downloader.exe" and pressed "Wine
Windows Program Loader", the Amazon Downloader started. After a few seconds
another window popped up and said "The program Sonic_Generations_Downloader.exe
has encountered and serious problem and needs to close. We are sorry for the
inconvenience."
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http://bugs.winehq.org/show_bug.cgi?id=32898
Bug #: 32898
Summary: p-cad 2006 sp2
Product: Wine
Version: 1.5.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: x3_m(a)mail.ru
Classification: Unclassified
Created attachment 43448
--> http://bugs.winehq.org/attachment.cgi?id=43448
p-cad
When i trying add new sheet from "Options->Configure...->Edit title
sheets->Sheets" program has crash
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http://bugs.winehq.org/show_bug.cgi?id=32311
Bug #: 32311
Summary: esignal 11.5: fails at launch
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ify.rafiq(a)gmail.com
Classification: Unclassified
Created attachment 42649
--> http://bugs.winehq.org/attachment.cgi?id=42649
bug report
I downloaded and installed a copy of eSignal 11 on my own Mac and ran several
debug logs for the failed attempt to launch. In each case, the launch process
fails immediately because the "SetProcessDPIAware" function, which is a part of
the system32 dll, doesn't yet exist in wine
download at:
http://download.esignal.com/products/esignal/esignal_11.5.2838_x86.exe
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http://bugs.winehq.org/show_bug.cgi?id=20765
Summary: The Oracle IRM Desktop option window property pages
are drawn excessively small
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://download.oracle.com/otn_software/sealed/PR51/De
sktop/Oracle IRM Desktop EN 5.5.15.22.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.1.33-259-g7782ebe, after installing the Oracle IRM Desktop
application and launching the supplied sealmon.exe executable, right-clicking
on the Oracle IRM Desktop's system tray icon and selecting "Options..." in the
context menu yields an options window whose property pages are drawn much too
small to be usable. The options window appears to be a control panel applet
hosted in control.exe. The only output visible is:
fixme:service:EnumServicesStatusExA 0x1618a0 level=0 type=30 state=1 (nil) 0
0x32f3fc 0x32f400 0x32f404 (null)
fixme:rpc:RpcMgmtWaitServerListen not waiting for server calls to finish
fixme:service:EnumServicesStatusExA 0x162d48 level=0 type=30 state=1 (nil) 0
0x33eca8 0x33ecac 0x33ecb0 (null)
fixme:msg:pack_message msg 80 (WM_SETICON) not supported yet
err:rpc:I_RpcGetBuffer no binding
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http://bugs.winehq.org/show_bug.cgi?id=14562
Summary: Photoshop Elements 6.0 editor hangs when scripting
engine started
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric(a)ericschaffner.net
Created an attachment (id=14915)
--> (http://bugs.winehq.org/attachment.cgi?id=14915)
Back trace from page fault
The Photoshop Elements 6.0 editor hangs if the Photoshop scripting engine is
initialized.
Steps to reproduce:
-------------------
(1) Download the Adobe Photoshop Elements 6.0 trial from here:
http://www.adobe.com/downloads/
(2) Install onto a Wine 1.1.1 prefix
(3) Copy connapi.dll into windows\system32 OR remove the NokiaManager file as
described here:
http://kb.adobe.com/selfservice/viewContent.do?externalId=kb403011&sliceId=2
Otherwise, PSE won't launch.
(4) Start PhotoshopElementsEditor.exe. You may need to kill the
PhotoshopElementsFileAgent.exe for startup to continue.
(5) Chose the trial
(6) Navigate to File -> New -> Photomerge Panorama.
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http://bugs.winehq.org/show_bug.cgi?id=27793
Summary: Pragmatica freezes at some stages during gameplay
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://properundead.com/hive/Pragmatica_110611.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Removed richedit fixmes
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not
attach stream to file
fixme:dmime:IDirectMusicPerformance8Impl_InitAudio (0x21d740, (nil), (nil),
0x10098, 8, 64, 3f, (nil)): to check
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 8 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels,
pretending there's only 2 channels
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x21fe98,0x21f690): stub
fixme:dmime:IDirectMusicPerformance8Impl_InitAudio return dsound(0x2523f20,0)
fixme:dmime:IDirectMusicPerformance8Impl_Init (iface = 0x21d740, dmusic =
(nil), dsound = 0x2523f20, hwnd = 0x10098)
fixme:dmime:IDirectMusicPerformance8Impl_CreateStandardAudioPath
(0x21d740)->(8, 64, 0, 0x21d90c): semi-stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusicAudioPath_Activate
(0x25a3250, 0): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32f698,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
Example of it freezing
During CONTRACT > PROGMATICA Training 1 > Welcome
after you hit the ABORT switch
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http://bugs.winehq.org/show_bug.cgi?id=21696
Summary: Civilisation2: round turns take very long time, if
screen is focused on own cities
Product: Wine
Version: 1.1.38
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.sachau(a)gmx.de
If you do start a round turn in Civilisation 2, all other computer players do
their turn. usually you only see the movement of units visible to you, so that
is quickly done. But it seems like there is either something wrong with wine or
Civ2 code, since it takes now very long, when you see your own cities on
screen. From the timing, it might be related to the amount of moves the
computer players do.
My thought is that the game thinks you can see all units and does the moves
slowly as it is done for visible units. But you dont see most enemy units, so
this is a bug, which creates a big slowdown.
Often it helps as a workaround, when you center the screen on some other part
of the screen, the roundturn is much faster, until the current screen moves to
your cities because of a seen movement. In this case, it becomes slow again.
Since i have WinXP in a VM, i can test the game there too and there it works as
expected: Fast roundturns, independent of screen content.
Time difference for bigger games:
-Windows XP: takes a few seconds
-wine: takes a few minutes
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http://bugs.winehq.org/show_bug.cgi?id=18047
Summary: Sony Ericsson Update Service does not detect mobile
phone
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://www.sonyericsson.com/cws/download/1/110/61/123902
2074/Update_Service_Setup-2.9.4.19.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
The Sony Ericsson Update Service updates the firmware on Sony Ericsson mobile
phones via USB.
My mobile phone is the Sony Ericsson K610i
http://www.sonyericsson.com/cws/support/phones/k610i
At the point in which the application attempts to communicate with the phone,
the following is printed in the console:
fixme:win:RegisterDeviceNotificationW (hwnd=0x13003c,
filter=0x1388e93c,flags=0x00000000),
returns a fake device notification handle!
fixme:win:RegisterDeviceNotificationW (hwnd=0x13003c,
filter=0x1388e93c,flags=0x00000000),
returns a fake device notification handle!
fixme:setupapi:CM_Locate_DevNodeW 0x1239e018 (null) 0x00000000: stub
Each subsequent attempt prints a new "fixme:setupapi:CM_Locate_DevNodeW" line.
There is no error message from the application, and it simply returns to the
previous window.
I realise USB support in Wine is in its infancy, so this could be a long one.
Update Service does create its own logs, but it's not clear what format they
are (not plain text).
Update Service uses the Java Runtime Environment, but it is unclear if it uses
Java to communicate with the phone or not.
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http://bugs.winehq.org/show_bug.cgi?id=18121
Summary: SCTS window layout broken after minimizing
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winedrinker.20.zcI1uvtHHi9G(a)spamgourmet.com
Created an attachment (id=20568)
--> (http://bugs.winehq.org/attachment.cgi?id=20568)
SCTS windows before minimizing
Hi!
While using the SCTS program (downloadable from [1]) I have the following
problem: When I minimize the window and then display it again, the position of
some GUI elements has changed. This can be seen in the attached screenshots, it
is reproducable every time. Under native Windows XP, the minimizing works. I
just noticed that the window layout will also break when I switch from one KDE
virtual desktop to another.
Another issue that may or may not be related to this is that under Wine, I can
resize the program window to any size I want. But under Windows XP, the SCTS
program enforces a certain minimum size for its window.
System:
- 64 bit openSuse 11.1, window managers tested were KDE 3.5 and TWM.
Wine was configured to act like Windows {95,98,ME,2000,XP,NT4.0}, but no
change.
- 32 bit Windows XP SP3
[1] http://sourceforge.net/projects/oma-scts/
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http://bugs.winehq.org/show_bug.cgi?id=16724
Summary: FLV Player included with aTube Catcher appear as a black
window.
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://atube-catcher.dsnetwb.com/get-video-software-
windows-home/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Following bug 16711. After the FLV player start I only get a black window with
a tree at the right side of the window.
All i see in console is:
fixme:ole:OleLoadPictureEx
(0xa4e6cc,774,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fabc),
partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0x131158)->(0x135510, 0, (nil)), hacked
stub.
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
....
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
....
And continue every time you put the mouse over the window
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http://bugs.winehq.org/show_bug.cgi?id=29369
Bug #: 29369
Summary: [World of Warcraft] Sound is lost when switching X
Servers
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wolterh6(a)gmail.com
Classification: Unclassified
At first sight, this might seem to you like a duplicate of bug #9087 #23925 or
#9276, but it is not.
I am using WoW version 3.3.5 and my computer is running Ubuntu 11.04 64bit,
thus PulseAudio as sound server.
Steps to reproduce:
1. Switch to an unused tty console.
2. Run the following command:
xinit -- :1 & ck-launch-session &
(Which will create a new X Server and add sound to it)
In my case, the new X Server is allocated at the tty8.
3. Start WoW. If the application starts without sound, it might work to change
the Game Sound Output options around.
4. Switch back to your previous tty, e.g. tty7
5. Switch to the tty with WoW, e.g. tty8
You will notice sound has gone away.
Expected results:
Sound should be still playing, like if the switches were never performed.
Known workarounds:
Because the problem is caused by the incompatibilities between Wine and
PulseAudio, one can run WoW with the command:
pasuspender wine Wow
And WoW's sound will be perfect, no matter what; but in my case it is not a
viable option since I use skype at the same time (which relies on PulseAudio on
my setup).
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http://bugs.winehq.org/show_bug.cgi?id=27717
Summary: Skype 5.3: Not detecting any sound.
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karlmk(a)hotmail.com
When installing Skype as described in my appdb entry (download .exe, run, find
.msi install that) Skype does not detect any soundcard or sound resources. The
only entry in Skype's Audio settings are "default" but nothing comes out or
goes in.
I should mention that during the program launch, it experiences one crash
(crash report box) and one access violation (small access violation box). I'll
try and find/create bugs for those cases as well.
Apart from Skype not detecting any sound resources (and trying to display the
default start screen in Firefox) it works more or less flawless, I'd say 90%,
and if we can get this bug fixed, then it would be really damn close to 100%
functionality.
Yes, I know that there is a Linux client, but this is nothing short of a shame
when it comes to features.
Well, there are a LOT of messages that pops up in console when this application
is launched, I'll give you a way to reproduce this bug instead of attaching a
lot of useless logs. Of course if you need anything from me with regards to
zero in on this bug I'm more than happy to accommodate.
1. Download from skype.com the windows client.
2. Start the installer, and when it is done with the downloading it
freezes/halts.
3. Kill it/Exit it.
4. Find Skype.msi in .wine/drive_c/users/Public/Application\
Data/Skype/\{D6F879CC-59D6-4D4B-AE9B-D761E48D25ED\}/ and run it with "msiexec
/i Skype.msi"
5. Log in, check sound preferences, only "default" is displayed.
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http://bugs.winehq.org/show_bug.cgi?id=13591
Summary: Popup Window created out of screen.
Product: Wine
Version: 1.0-rc3
Platform: PC
URL: http://emuleplus.info
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
Created an attachment (id=13552)
--> (http://bugs.winehq.org/attachment.cgi?id=13552)
Preference Window of Notifications.
Hi! I'm using eMule Plus 1.2d, and I have enabled notifications in "eMule Plus
-> Preferences -> Messaging -> Notifications" (see attached image).
Problem is that the popup window is created and displayed out of the screen.
I don't know if it's trying to base it position relatively to something that
does not exist (like Windows "Start" button or Windows Systray).
Ubuntu 7.10 + gnome 2.20
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http://bugs.winehq.org/show_bug.cgi?id=34137
Bug #: 34137
Summary: photoshop cs2 child windows are minimized incorrectly
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unxed(a)mail.ru
Classification: Unclassified
Created attachment 45402
--> http://bugs.winehq.org/attachment.cgi?id=45402
screenshot
Steps to reproduce:
1. Open Photoshop CS2.
2. Open any image.
3. Minimize image window.
You will see a grey square icon in the left bottom of the screen, with
unreadable name. See attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=28072
Summary: Unhandled page fault on read access
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnsankey(a)ncf.ca
Created an attachment (id=35944)
--> (http://bugs.winehq.org/attachment.cgi?id=35944)
terminal output
winevdm.exe program error
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http://bugs.winehq.org/show_bug.cgi?id=19738
Summary: Last Chaos: Sky is in front with ORM=fbo
Product: Wine
Version: 1.1.27
Platform: PC-x86-64
URL: http://lastchaos.gamigo.de/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
The sky is in front of the landscape in the German Last Chaos (not sure if the
English version has the same bug) when ORM=fbo. This happens in the log in
screen and in the game (from time to time). Setting ORM=backbuffer fixes this
issue.
Steps to reproduce:
- get a copy of Last Chaos (http://lastchaos.gamigo.de/download/)
- install it
- start the game with wine
- on the small screen hit start
- now you are at the log in screen, where the bug (see attachment) is visible,
if you wait a short time (~30 seconds)
System specs:
- 8800GTS, 190.18
- Fedora 11, 2.6.29.6-217.2.3.fc11.x86_64
- wine-1.1.27
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http://bugs.winehq.org/show_bug.cgi?id=27884
Summary: Red Alert 3 demo exits after menu
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.gamefront.com/files/Command+Conquer+Red+Ale
rt+3+Demo/;12449261;/fileinfo.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Steps to reproduce after starting the game (while skipping various videos with
escape)
Click: Campaign-->chapters-->Soviets-->Play-->Continue-->Play
The game then exits back to the console with:
fixme:shell:foldermanager_QueryInterface interface
{00000126-0000-0000-c000-000000000046} not implemented
fixme:faultrep:ReportFault 0x1d4df94 0x0 stub
err:mmtime:TIME_MMTimeStop Timer still active?!
Interface {00000126-0000-0000-c000-000000000046} seems to be IRunnableObject.
I fixed up a quick patch with completely stubbed functions for this that gets
the game running further. Not sure if the patch is correct; at least it shows
we can get away with complete stubs for IRunnableObject.
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http://bugs.winehq.org/show_bug.cgi?id=28297
Summary: After Installing Yahoo Messager 11 I Cant Log In it
Crash with An Error
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manoj_mohanan(a)ymail.com
I have Installed The latest yahoo messanger 11 In Ubuntu the instillation
everything is fine and i log in to my account and it crash
tell me to report these to the wine.org website
Pls Help me With That
I am a new with Ubuntu
so pls help me with it
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http://bugs.winehq.org/show_bug.cgi?id=35764
Bug ID: 35764
Summary: Roller coaster tycoon (GoG.com Version) Looses it's
pallete after calling a save or load dialog.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)yahoo.com
Created attachment 47759
--> http://bugs.winehq.org/attachment.cgi?id=47759
Example of messed up graphics.
The colors ingame are messed up after opening the save or load game dialog
boxes.
The graphics almost look like a photo negative. I've attached an example
screenshot to this bug report.
In the console the game spams this after this has been triggered:
fixme:d3d_surface:d3dfmt_p8_init_palette No palette set.
This effect persists until the game is exited and reloaded, however calling up
any other menu or dialog in game works perfectly fine and does not cause this
bug.
It is a regression, but due to another regression with this game, (which I have
not yet filed because I'm still running it's regression test and which affects
this bug) I have not yet performed a regression test for this bug. I will do so
shortly.
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http://bugs.winehq.org/show_bug.cgi?id=30851
Bug #: 30851
Summary: lego digital designer: missing icons and probably edit
screen
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.dufour(a)gmail.com
Classification: Unclassified
when editing something, and clicking on an icon on the left, it should expand a
set of sub-icons, and it does but they remain invisible. I cannot get anything
to show in the main edit part either, perhaps the same problem?
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http://bugs.winehq.org/show_bug.cgi?id=21468
Summary: Navicat windows 8.2 no UTF-8 support
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: der_billyboy(a)hotmail.com
Navicat windows 8.2 and older versions do not show up UTF-8 correctly, get only
displayed ASCII chars für UTF-8 chars.
On Insert or Update to DB on eg. text it gets cut off at those chars.
Seems that it needs an Wine UTF-8 fix?
I got the same Problem on the Navicat Linux version with the modified Wine from
the Publisher.
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http://bugs.winehq.org/show_bug.cgi?id=13930
Summary: [dogfood] The flash animation on
http://www.formula1.com/ website flickers in firefox
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.formula1.com/
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piaskal+wine(a)gmail.com
Created an attachment (id=14058)
--> (http://bugs.winehq.org/attachment.cgi?id=14058)
screenshot of the bug
The flash animation on http://www.formula1.com/ website flickers in firefox.
Firefox 2.0.0.14
Wine 1.0-rc5
Shockwave Flash 9.0 r124
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