http://bugs.winehq.org/show_bug.cgi?id=16191
Summary: Google Sketchup uploads empty crash records to bugsplat
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://bugsplatsoftware.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sketchup uses Bugsplat to collect crash data,
but Bugsplat says that all the Wine crashes have
no data.
To reproduce, we can probably get a trial account at
bugsplatsoftware.com, build their demo crasher app under Visual Studio,
and run it under Wine; I bet it, too, will upload empty crash data.
You can't build with Visual Studio Express; I've already tried. That
fails because it doesn't bundle MFC.
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http://bugs.winehq.org/show_bug.cgi?id=28057
Summary: Company of Heroes network drops sometimes after 17
minutes.
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bram.ridder(a)gmail.com
When I updated to the latest version of Wine I noticed that all matches I've
played online with Company of Heroes (using the Automatch function) will drop
the opponent around the 17 minutes mark.
This is quite serious as to me it seems I'm committing what is called "drop
hacking" in the CoH community and since I don't want my key to be banned and do
like a proper game of CoH. This bug was not present in version 1.3.24 of Wine.
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http://bugs.winehq.org/show_bug.cgi?id=30044
Bug #: 30044
Summary: Safari crashes, turns zombie
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgokux3(a)gmail.com
Classification: Unclassified
I launched 5.1.2 of Safari and it just hangs and when I close it, Wine stayed
up. So I looked at the task manager and it said that Safari.exe was zombie. It
does it every time. I got a backtrace of it.
Wine: 1.4-rc2
OS: Trisquel GNU/Linux-libre 5.0 x86
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http://bugs.winehq.org/show_bug.cgi?id=29118
Bug #: 29118
Summary: Guild Wars: Texture is corrupted on some trees
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Created attachment 37514
--> http://bugs.winehq.org/attachment.cgi?id=37514
Normal graphic
In Eye of the North there are some trees which get a corrupted texture if
looking from a special angel. It happens not on every tree but on the both from
the screenshots (it is the Sparkfly Swamp. The minimap shows the exact
position).
On the first screenshot all is looking fine. But if I'm changing the angel a
little like in the second screenshot the tree get horizontal stripes. This
happens on the highest and the lowest graphic settings.
I'm using Ubuntu 12.04 dev with a GeForce 8600 GT and the NVIDIA driver version
285.05.09.
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http://bugs.winehq.org/show_bug.cgi?id=27799
Summary: unhandled page fault on execute access to 0x00000000
at address (nil)
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arriees(a)gmail.com
Created an attachment (id=35565)
--> (http://bugs.winehq.org/attachment.cgi?id=35565)
error back trace
hi, I am running Slackware64 13.37 with multilib for 32bit compatibility. Wine
version is 1.3.24. I am trying to run World of Warcraft using wine. I am
getting the following error after WoW starts.
Unhandled exception: page fault on execute access to 0x00000000 in 32-bit code
(0x00000000).
I have attached the error back trace with this bug report.
Regards,
Aravind.
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http://bugs.winehq.org/show_bug.cgi?id=15023
Summary: COM Server - Client with Callback Function
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leonuho(a)gmail.com
Hi there!
I've got a COM Server called CJS.exe and a Client called ACPX.exe.
The Problem is, that the CJS.exe is a buyed component - so i have no source :/
Now to the error:
I start the server:
notroot@debian:~$ wine CJS.exe
fixme:ole:CoResumeClassObjects stub
then i start the Client:
notroot@debian:~$ wine ACPX.exe
fixme:ole:CoResumeClassObjects stub
And after the Messagebox "before assign callback" opens it looks like: ->
attachment
The problem is in the function where i assign the callback function.
I hope you understand :)
Thanks for all.
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http://bugs.winehq.org/show_bug.cgi?id=14433
Summary: GuildWars 3D rendering broken
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sheldonl(a)gmail.com
Created an attachment (id=14755)
--> (http://bugs.winehq.org/attachment.cgi?id=14755)
Normal output from running guildwars
When creating a character and choosing different body types, hair styles, etc.
the 3D rendering is broken. Polygons become visible and textures do not get
rendered properly.
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http://bugs.winehq.org/show_bug.cgi?id=33951
Bug #: 33951
Summary: eve-online graphic bug (screen block)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: antoinemenant(a)hotmail.com
Classification: Unclassified
Created attachment 45097
--> http://bugs.winehq.org/attachment.cgi?id=45097
backtrace
Hi,
This bug appear every time i play eve-online, after 30 min or 1 hour.
there is crash, obviously graphic ( the screen freeze, the monitor go off). the
computer become unavailable (impossible ctrl-alt f2).
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http://bugs.winehq.org/show_bug.cgi?id=27960
Summary: Safari hangs on launch
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fterekhov(a)gmail.com
Created an attachment (id=35780)
--> (http://bugs.winehq.org/attachment.cgi?id=35780)
terminal log
When starting Safari it hangs and consumes one processor core entirely. Knowing
about starting page bug I've changed start page to Google but with no effect.
Safari is starting, but in a second it hangs completely. Leaving it for a
couple of hours for experimental purposes have no effect too
I've copied a terminal log entirely, because do not understand valuable parts
of it.
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http://bugs.winehq.org/show_bug.cgi?id=25560
Summary: Fantasy Earth Zero crashes on startup
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernandocarvalho1987(a)hotmail.com
Fantasy Zero is a Square Enix MMO and it is free to play.
You can download the client on the link below:
http://fez.gamepotusa.com/download/client.aspx
The game crashed when I clicked on the start button.
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http://bugs.winehq.org/show_bug.cgi?id=18668
Summary: WLM 8.5 is very slow
Product: Wine
Version: 1.1.22
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrejx(a)gmail.com
Windows Live Messenger 8.5, when finally logged in, is horribly slow and
sluggish.
The slowness is visible mostly in delayed hover effects and scrolling lag.
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http://bugs.winehq.org/show_bug.cgi?id=30943
Bug #: 30943
Summary: VBALink crashes at start
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: weltio(a)web.de
Classification: Unclassified
Created attachment 40595
--> http://bugs.winehq.org/attachment.cgi?id=40595
backtrace of crashed vbalink
When I try to open vbalink by typing "wine VisualBoyAdvance.exe" (in current
dir) it crashes with attached log.
Here you can get vbalink
http://www.vbalink.info/download/vbalink180b0.zip
On my other system wine doesn't have problem with running it however its the
same version. So I think its related to some other piece of software.
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http://bugs.winehq.org/show_bug.cgi?id=28139
Summary: Wine crashes while playing World of Warcraft with
"free(): invalid next size (normal)"
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dave(a)solar1.net
Created an attachment (id=36052)
--> (http://bugs.winehq.org/attachment.cgi?id=36052)
stack trace of the crash
Periodically while playing World of Warcraft wine will crash with:
** glibc detected *** C:/Program Files/World of Warcraft/Wow.exe: free():
invalid next size (normal): 0xacf5c070 ***
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http://bugs.winehq.org/show_bug.cgi?id=27376
Summary: Cannot install AVS Video Converter
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Aisstere(a)hotmail.com
I just downloaded AVS video converter and I thought it would work. Tried to
install but filed when updating and has a crash message saying a component
crashed.
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http://bugs.winehq.org/show_bug.cgi?id=26094
Summary: unhandled page fault
Product: Wine
Version: 1.3.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sophal_s(a)hotmail.com
Created an attachment (id=33284)
--> (http://bugs.winehq.org/attachment.cgi?id=33284)
Log file
Hello all,
I tested 2 different games under steam.exe
Civilization V and Napoleon Total WAR
The installation process of Civ V was perfect . But not the Launcher.
Both have the same issue. They crash . Exactly Launcher.exe crash with a
unhandled page fault
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http://bugs.winehq.org/show_bug.cgi?id=23864
Summary: Company of Heroes Online install failure
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sternzy(a)msn.com
"Component Visual C++ 2010 Runtime Libraries (x86) has failed to install with
the following error message:
"A failure occurred attempting to install Visual C++ 2010 Runtime Libraries
(x86)."
The following components were not installed:
- Company of Heroes Online Game Files
- Microsoft .NET Framework 4 Client Profile (x86 and x64)
The following components failed to install:
- Visual C++ 2010 Runtime Libraries (x86)
See the setup log file located at
'C:\users\username\Temp\VSD9744.tmp\install.log' for more information."
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http://bugs.winehq.org/show_bug.cgi?id=35759
Bug ID: 35759
Summary: Error saying 'The program winemenubuilder has
encountered a serious problem and needs to close.We
are sorry for the inconvenience'
Product: Wine
Version: 1.4
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mary22sat(a)gmail.com
Created attachment 47755
--> http://bugs.winehq.org/attachment.cgi?id=47755
This is the program error which I get while executing python2.7.exe
While opening python2.7.exe using Wine Windows Program Loader, I am getting an
error saying
'The program winemenubuilder has encountered a serious problem and needs to
close.We are sorry for the inconvenience'.
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http://bugs.winehq.org/show_bug.cgi?id=30662
Bug #: 30662
Summary: World of warcraft bug in wine (unknown cause)
Product: Wine
Version: 1.4
Platform: ppc32
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spacedoor66(a)gmail.com
Classification: Unclassified
Created attachment 40138
--> http://bugs.winehq.org/attachment.cgi?id=40138
Backtrace of the documented issue
Wine crashes due to an internal error while running world of warcraft thru
optimus nvidia driver
A hell of alot of more info here:
http://ubuntuforums.org/showthread.php?t=1969597&page=4
In short the game crashes in some parts of the world otherwise it runs smoothly
and my idea is that it has something to do with zoning or loading of layers of
graphics
I dont know alot about computers so I hope that this is properly posted if not
please excuse my lack of knowledge
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http://bugs.winehq.org/show_bug.cgi?id=29368
Bug #: 29368
Summary: Microsoft Flight Simulator X crashes on exit
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Ran into this with wine-1.3.35 in my third run.
Here's what I did:
1) copy both discs to a directory to work around bug 25558
2) run in a virtual desktop to work around bug 25139
3) apply winsock hack from bug 26411
4) Ran game, declined to activate, ran through first tutorial, flew into the
ground,
5) When presented with the refly / continue / quit dialog, chose Quit (I think)
Here's the traceback:
...
fixme:font:WineEngRemoveFontResourceEx (L"fonts\\glassga.ttf", 10, (nil)): stub
Unhandled exception: page fault on read access to 0x5bbe4642 in 32-bit code
(0x5bbe4642).
Backtrace:
=>0 0x5bbe4642 (0x0032f2b4)
1 call_hook_proc+0x115(proc=0x5bbe4642, id=0x5, code=0x4, wparam=0x200b4,
lparam=0, prev_unicode=0, next_unicode=0x1) [dlls/user32/hook.c:302]
2 call_hook+0x31e(info=0x32f3a8, code=0x4, wparam=0x200b4, lparam=0)
[dlls/user32/hook.c:382]
3 CallNextHookEx+0x19a(hhook=0x1007c, code=0x4, wparam=0x200b4, lparam=0)
[dlls/user32/hook.c:569]
4 in mfc80 (+0x30fe8) (0x0032f7dc)
5 call_hook_WtoA+0x2e(proc=0x78200dcd, id=0x5, code=0x4, wparam=0x200b4,
lparam=0) [dlls/user32/hook.c:251]
6 call_hook_proc+0xe9(proc=0x78200dcd, id=0x5, code=0x4, wparam=0x200b4,
lparam=0, prev_unicode=0x1, next_unicode=0) [dlls/user32/hook.c:301]
7 call_hook+0x31e(info=0x32f95c, code=0x4, wparam=0x200b4, lparam=0)
[dlls/user32/hook.c:382]
8 HOOK_CallHooks+0x26c(id=0x5, code=0x4, wparam=0x200b4, lparam=0,
unicode=0x1) [dlls/user32/hook.c:448]
9 DestroyWindow+0xca(hwnd=0x200b4) [dlls/user32/win.c:1645]
10 OLEClipbrd_UnInitialize+0x9a() [dlls/ole32/clipboard.c:1766]
11 OleUninitialize+0xf1() [dlls/ole32/ole2.c:252]
12 0x78247de1 in mfc80 (+0x77de0) (0x0032fe40)
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http://bugs.winehq.org/show_bug.cgi?id=18784
Summary: ALSA driver not working properly with Ragnarok
client(s)
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://iro.ragnarokonline.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emailofchris(a)gmail.com
When using the ALSA driver, the audio in Ragnarok Online is "crackly", not of
acceptable quality. It works fine when using OSS, but this makes it so only the
Ragnarok client has access to sound -- i.e., I've gotta quit Opera (due to
Flash object(s)) and Audacious must not be active (i.e., it can't be on Pause
or playing).
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http://bugs.winehq.org/show_bug.cgi?id=33093
Bug #: 33093
Summary: all games fails to launch
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fabiopica.stb(a)gmail.com
Classification: Unclassified
Created attachment 43761
--> http://bugs.winehq.org/attachment.cgi?id=43761
bug log from Gta San Andreas
last day all my games ar able to work, today after install fallout 3, for some
reason all games arent able to launch anymore, all they gives me a bugfile like
the one's below
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http://bugs.winehq.org/show_bug.cgi?id=27824
Summary: Super Street Fighter IV AE : Screen is bright and
blurry
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
Created an attachment (id=35589)
--> (http://bugs.winehq.org/attachment.cgi?id=35589)
Screen is too bright and blurry
Screen looks very bright and blurry.
In the console, I get a lot of:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Not sure it's related.
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http://bugs.winehq.org/show_bug.cgi?id=24376
Summary: Final Fantasy XIV beta: low frame rate
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Once past bug 24358 and bug 24375, the next problem is slow
frame rate; I'm seeing 7-8 fps in the first part (where
the player materializes in some sort of lobby that looks
like a bar), and 10-11 fps after you accept an assignment,
get past the cut scene, and are thrown into the game proper.
This is on an e8400 with an nvidia gt 220 (yeah, not a fast card, but
still). I'll measure framerate on same hardware in vista next.
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http://bugs.winehq.org/show_bug.cgi?id=31975
Bug #: 31975
Summary: World of Warcraft "failed to run a program (agent)"
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hunt.jonr(a)gmail.com
Classification: Unclassified
Created attachment 42129
--> http://bugs.winehq.org/attachment.cgi?id=42129
The error message
World of Warcraft worked just as it should.
Until one day. Ever since then, when I try and launch World of Warcraft, a
window pops up with the message "checking for updates..", later followed by a
window with the message:
"failed to run a required program (agent). Wait one minute and try again and if
that doesn't work please restart your computer and try again."
I have tried as it suggests, but I still get the same problem every time. I was
launching World of Warcraft from the .exe in my windows directory, so I tried
downloading and installing world of warcraft into my linux directory instead.
Before it even starts installing I get the same windows popping up.
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http://bugs.winehq.org/show_bug.cgi?id=24919
Summary: directx_Jun2010_redist.exe fails to install
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paloseco(a)gmail.com
Created an attachment (id=31554)
--> (http://bugs.winehq.org/attachment.cgi?id=31554)
directx_Jun2010_redist.exe fails to install
a window says:
Extracting file failed. It is most likely caused by low memory (low disk space
for swapping file) or corrupted cabinet file.
cabextract is installed.
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http://bugs.winehq.org/show_bug.cgi?id=14793
Summary: Dwarf Fortress has an issue with Wine where a resource
is required, that usually isn't.
Product: Wine
Version: 1.1.2
Platform: All
URL: http://www.aaron5367.com/Aaron5367/DF.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Aaron5367(a)gmail.com
Dwarf Fortress has a problem only in Wine (reported only for Wine so far).
Where refining Coal thinks it needs Silt/Opals/other random things. There is a
thread about it here:
http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=6&t=0025…
This isn't common, as some people have it, some don't. I do have it however,
and the uploaded Dwarf Fortress has an example of it. I've done two reinstalls
of Dwarf Fortress (unzipping the newest zip into the directory, and one where I
just copied the save).
The odd thing is that it works fine in Windows for everyone. I did make this
current save in Windows, and I haven't tried this with one JUST in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=28841
Bug #: 28841
Summary: World of Warcraft Patch 4.2.2.14545 "hangs" when
clicking "Play" to start game.
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: abe(a)nativetrauma.com
Classification: Unclassified
Created attachment 37040
--> http://bugs.winehq.org/attachment.cgi?id=37040
My system info
Like the other i updated from Ubuntu 11.4 to 11.10 all was good then Wine
updated as well wow was working then now it doesn't with the new install of
wine 1.3.30 and Ubuntu wow loads the main launcher screen then hangs no warning
nothing after terminated the process and made sure winetricks installed IE 6
and updated the other settings launcher still hangs but even running the
wow.exe will not work even though it did fixed the issue last build. Please
help
System information report, generated by Sysinfo: 10/21/2011 8:34:56 AM
http://sourceforge.net/projects/gsysinfo
SYSTEM INFORMATION
Running Ubuntu Linux, the Ubuntu 11.10 (oneiric) release.
GNOME: 2.32.1 (Ubuntu 2011-04-14)
Kernel version: 3.0.0-12-generic (#20-Ubuntu SMP Fri Oct 7 14:56:25 UTC
2011)
GCC: 4.6.1 (x86_64-linux-gnu)
Xorg: 1.10.4 (19 October 2011 05:21:26AM) (19 October 2011 05:21:26AM)
Hostname: MonkeyBone21
Uptime: 1 days 16 h 5 min
CPU INFORMATION
AuthenticAMD, AMD Athlon(tm) II X2 255 Processor
Number of CPUs: 2
CPU clock currently at 1900.000 MHz with 1024 KB cache
Numbering: family(16) model(6) stepping(3)
Bogomips: 6200.90
Flags: fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat
pse36 clflush mmx fxsr sse sse2 ht syscall nx mmxext fxsr_opt pdpe1gb rdtscp lm
3dnowext 3dnow constant_tsc rep_good nopl nonstop_tsc extd_apicid pni monitor
cx16 popcnt lahf_lm cmp_legacy svm extapic cr8_legacy abm sse4a misalignsse
3dnowprefetch osvw ibs skinit wdt npt lbrv svm_lock nrip_save
MEMORY INFORMATION
Total memory: 3017 MB
Total swap: 5880 MB
STORAGE INFORMATION
SCSI device - scsi0
Vendor: ATA
Model: WDC WD15EARS-00Z
SCSI device - scsi1
Vendor: ATA
Model: Maxtor 7L300S0
SCSI device - scsi5
Vendor: SONY
Model: CDRW/DVD CRX330E
SCSI device - scsi1
Vendor: RIM
Model: BlackBerry SD
HARDWARE INFORMATION
MOTHERBOARD
Host bridge
Advanced Micro Devices [AMD] Family 10h Processor Link Control
Subsystem: Advanced Micro Devices [AMD] RS780 Host Bridge
PCI bridge(s)
Advanced Micro Devices [AMD] RS780 PCI to PCI bridge (ext gfx port 0)
(prog-if 00 [Normal decode])
Advanced Micro Devices [AMD] RS780 PCI to PCI bridge (PCIE port 3)
(prog-if 00 [Normal decode])
ATI Technologies Inc SBx00 PCI to PCI Bridge (prog-if 01 [Subtractive
decode])
Advanced Micro Devices [AMD] RS780 PCI to PCI bridge (ext gfx port 0)
(prog-if 00 [Normal decode])
Advanced Micro Devices [AMD] RS780 PCI to PCI bridge (PCIE port 3)
(prog-if 00 [Normal decode])
ATI Technologies Inc SBx00 PCI to PCI Bridge (prog-if 01 [Subtractive
decode])
USB controller(s)
ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB OHCI0 Controller (prog-if 10
[OHCI])
ATI Technologies Inc SB7x0 USB OHCI1 Controller (prog-if 10 [OHCI])
ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB EHCI Controller (prog-if 20
[EHCI])
ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB OHCI0 Controller (prog-if 10
[OHCI])
ATI Technologies Inc SB7x0 USB OHCI1 Controller (prog-if 10 [OHCI])
ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB EHCI Controller (prog-if 20
[EHCI])
ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB OHCI2 Controller (prog-if 10
[OHCI])
ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB OHCI0 Controller (prog-if 10
[OHCI])
ATI Technologies Inc SB7x0 USB OHCI1 Controller (prog-if 10 [OHCI])
ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB EHCI Controller (prog-if 20
[EHCI])
ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB OHCI0 Controller (prog-if 10
[OHCI])
ATI Technologies Inc SB7x0 USB OHCI1 Controller (prog-if 10 [OHCI])
ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB EHCI Controller (prog-if 20
[EHCI])
ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB OHCI2 Controller (prog-if 10
[OHCI])
ISA bridge
ATI Technologies Inc SB7x0/SB8x0/SB9x0 LPC host controller
Subsystem: Biostar Microtech Int'l Corp Device 3700
IDE interface
ATI Technologies Inc SB7x0/SB8x0/SB9x0 IDE Controller (prog-if 8a
[Master SecP PriP])
Subsystem: Biostar Microtech Int'l Corp Device 3700
GRAPHIC CARD
VGA controller
nVidia Corporation G73 [GeForce 7300 GT] (rev a1) (prog-if 00 [VGA
controller])
Subsystem: Device 196e:0393
SOUND CARD
Multimedia controller
ATI Technologies Inc SBx00 Azalia (Intel HDA)
Subsystem: Biostar Microtech Int'l Corp Device 821f
NETWORK
Network controller
Ralink corp. RT2561/RT61 802.11g PCI
Subsystem: Ralink corp. EW-7108PCg
Ethernet controller
Realtek Semiconductor Co., Ltd. RTL8101E/RTL8102E PCI Express Fast
Ethernet controller (rev 02)
Subsystem: Biostar Microtech Int'l Corp Device 2308
NVIDIA GRAPHIC CARD INFORMATION
Model name: GeForce 7300 GT
Card Type: PCI-E 16x
Video RAM: 256 MB
GPU Frequency: 350 MHz
Driver version: NVIDIA UNIX x86_64 Kernel Module 173.14.30 Sat Apr 16
21:49:29 PDT 2011
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http://bugs.winehq.org/show_bug.cgi?id=21011
Summary: World Of Warcraft crashes after start with unhandled
exception
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oleg.sev(a)gmail.com
Ubuntu 9.10 amd64 fresh install
NVIDIA drivers 195.22 (beta)
wine 1.1.34 installed from ppa.
World Of Warcraft crashes after start with message "unhandled exception"
(with/without -opengl flag in command line). After crash Wow.exe showing in
processes with 100% CPU using.
Installing vsredist and directX9 not help.
In Windows XP WoW runs correctly without any errors.
On Ubuntu 9.04 with same NVIDIA driver works normal.
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http://bugs.winehq.org/show_bug.cgi?id=34219
Bug #: 34219
Summary: Dragon's Propet installer/launchpad not workin
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: haleykd(a)users.sf.net
Classification: Unclassified
Create new prefix & set to windows 7.
$ WINEPREFIX=~/winegames/dragprof wine Downloads/DPT_setup.exe
Cancel DirectX setup. On the first run a progress window saying updating
components will appear.
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
fixme:wininet:query_global_option INTERNET_OPTION_CONNECTED_STATE: semi-stub
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
err:setupapi:do_file_copyW Unsupported style(s) 0x144
err:setupapi:do_file_copyW Unsupported style(s) 0x144
fixme:wininet:query_global_option INTERNET_OPTION_CONNECTED_STATE: semi-stub
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
fixme:time:GetSystemTimes (0x33f494,0x33f484,0x33f48c): Stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x333758,0x00000000), stub!
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:time:GetSystemTimes (0x33a2a0,0x33a290,0x33a298): Stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x3397e8,0x00000000), stub!
fixme:browseui:ProgressDialog_SetAnimation (0x140e10, 0xf7110000, 161) - stub
fixme:browseui:ProgressDialog_StartProgressDialog Flags PROGDLG_AUTOTIME not
supported
**************************************
* Detected a fatal error *
**************************************
fixme:dbghelp:elf_search_auxv can't find symbol in module
Crash data saved:
C:\users\kid\Temp\SCE\wws_crashreport\LaunchPad.exe-00000120cc32b8a4.session
Connecting to recap.station.sony.com
Unable to upload crash report: Error: Unable to connect to server.
Further attempts to run LaunchPad.exe will result in the same error without the
progress window appearing.
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http://bugs.winehq.org/show_bug.cgi?id=31392
Bug #: 31392
Summary: Wine crashes while attempting to install
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spenzarious(a)gmail.com
Classification: Unclassified
Created attachment 41251
--> http://bugs.winehq.org/attachment.cgi?id=41251
This is what I get in the detailed Error window for wine
Whenever I try to install the game on my computer, it crashes before I even get
to the user agreement.
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http://bugs.winehq.org/show_bug.cgi?id=27140
Summary: wow4.x crash when flying on windrider
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roblinux(a)gmail.com
Created an attachment (id=34661)
--> (http://bugs.winehq.org/attachment.cgi?id=34661)
winedebug logs of 2 sessions of wow
Ubuntu 11.04 natty x86_64
Lenovo R500 intel GM45
1280x800 12 fps 600 ns
wow 4.0.1-14007 cata
wine1.2 1.2.2
linux-image 2.6.38
xserver-xorg-video-intel 2.14.0
pulseaudio 0.9.22
Logs for 2 wow sessions in both was riding a windrider when fault occured
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http://bugs.winehq.org/show_bug.cgi?id=32379
Bug #: 32379
Summary: DT lite v4.46.1.327 crashes once opened
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: connor.sutton3000(a)gmail.com
Classification: Unclassified
Created attachment 42724
--> http://bugs.winehq.org/attachment.cgi?id=42724
backtrace of error message.
Daemon tools lite version 4.46.1.0327 crashes after the initial creation of
virtual drive and asking of permission to use stats. works fine on windows xp
on same computer. Have also tried replacing the files incase they were
corrupted, no luck there.
Wine used: 1.4.1 stable
OS used: Linux Mint MATE 14 Nadia x64
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http://bugs.winehq.org/show_bug.cgi?id=27851
Summary: Super Street Fighter IV AE + fglrx = blank screen
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
After the splash screens, the game will only display a black screen.
In the console, I get a lot of:
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawArrays @ drawprim.c / 58
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElementsBaseVertex @ drawprim.c / 46
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http://bugs.winehq.org/show_bug.cgi?id=25367
Summary: Webdicty won't start
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpxsat(a)gmail.com
In wine 1.2.rc2 it worked perfectly.
Despite the functional bug, the program should start!
Look at http://bugs.winehq.org/show_bug.cgi?id=23117 to see the program i'm
talking about.
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http://bugs.winehq.org/show_bug.cgi?id=25841
Summary: Company of Heroes Talos of Valor crashes when starting
a building
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jfd+winehq(a)butonic.de
Created an attachment (id=32925)
--> (http://bugs.winehq.org/attachment.cgi?id=32925)
grep -B3 seh coh+debug.log
The game runs after installing vcrun2005 and d3dx9_36 with winetricks.
following the debugging wild metal country wiki page i came up with several
exceptions in the attached log. just post which debug runs you want and i will
provide them
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http://bugs.winehq.org/show_bug.cgi?id=25565
Summary: No Textures/flashing textures in 3d games
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bjornaugustyn(a)yahoo.com
Created an attachment (id=32553)
--> (http://bugs.winehq.org/attachment.cgi?id=32553)
soldier of fortune 1
missing textures and flashing textures in 3d games.
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http://bugs.winehq.org/show_bug.cgi?id=23674
Summary: wine 1.2-rc7 reset the .wine directory when upgrade it
so all the installed applications deleted
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nadavvin(a)gmail.com
wine 1.2-rc7 reset the .wine directory when upgrade it so all the installed
applications deleted
upgraded from rc6
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http://bugs.winehq.org/show_bug.cgi?id=28925
Bug #: 28925
Summary: World of Warcraft - Wow.exe crashes on login button
sometimes
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christopher.mcintyre(a)gmail.com
Classification: Unclassified
Created attachment 37186
--> http://bugs.winehq.org/attachment.cgi?id=37186
Error/debug log
Sometimes when logging into WoW (pressing the button to login) Wow.exe will
freeze with the error "wine: Unhandled page fault on execute access to
0x00000001 at address 0x1 (thread 0009), starting debugger..." and I have to
force kill it with the 'kill' command from a tty (since you cannot alt-tab out
of WoW).
Sometimes, however, it will login normally with no problems. I do nothing
different whether it works or not.
I am running Debian Squeeze 64-bit with mostly stable packages and compiled
wine to run in 32-bit mode (for ease of use).
I have attached a debug log of the issue. It occurs even on a fresh wine
install and prefix, also.
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http://bugs.winehq.org/show_bug.cgi?id=33924
Bug #: 33924
Summary: Microphone not working Ubuntu 12.04
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mroberts000(a)yahoo.com
Classification: Unclassified
Using rosetta stone 3.4.7 on wine 1.6 rc4 the microphone doesn't work
everything else does.
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http://bugs.winehq.org/show_bug.cgi?id=33818
Bug #: 33818
Summary: Stops me from playing planetside 2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nwb2424(a)yahoo.com
Classification: Unclassified
Created attachment 44830
--> http://bugs.winehq.org/attachment.cgi?id=44830
error that comes up after I try to launch planetside 2
I used wineskin to install planetside 2 on my mac, but as soon as I click the
play button from the launcher the screen goes black and tells me there was an
error and this document was what the error supposedly was or something like
that. If you can help me fix it it would be greatly appreciated, I just want to
be able to access the game.
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http://bugs.winehq.org/show_bug.cgi?id=26708
Summary: Stronghold Legends 1.2 crashes with Unhandled page
fault on read access
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imbericle(a)gmail.com
Created an attachment (id=34016)
--> (http://bugs.winehq.org/attachment.cgi?id=34016)
Log!
When running Stronghold Legends 1.2 with either lowest or highest graphic
settings, I can start the'Singe Player' -> 'Legends Campaign' and send out my
troups, but when the initiating voice tells me something the second time the
game always crashes.
When trying to play 'Single Player' -> 'Legends Trial' -> The pink fluffy nice
and full of love and cuteness trial' , the game crashes showing the logo of
Stronghold Legends
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http://bugs.winehq.org/show_bug.cgi?id=35238
Bug ID: 35238
Summary: dynamarisa have no texture when using d3dx9_36.dll
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: simotsa(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 46998
--> http://bugs.winehq.org/attachment.cgi?id=46998
Attached log for WINEDEBUG=+d3d when using wine's d3dx9 (built-in)
Wine cannot render the texture in dynamarisa when using native d3dx9_36.dll,
and will crash if not using d3dx9_36.dll. dynamarisa can be downloaded from
http://www.tasofro.net/dynamarisa/index.html
Here's the error when not using native dll:
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:win:EnumDisplayDevicesW ((null),0,0x32f668,0x00000000), stub!
fixme:d3dx:D3DXCreateEffectEx (0x142808, 0x5bec38, 47652, (nil), (nil), (nil),
0, (nil), 0x51b6f64, (nil)): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 0x0000005a
fixme:d3dx:D3DXCreateEffectEx (0x142808, 0x5ca660, 46036, (nil), (nil), (nil),
0, (nil), 0x51b6f6c, (nil)): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 0x0000001f
fixme:d3dx:D3DXCreateEffectEx (0x142808, 0x5d5a38, 12388, (nil), (nil), (nil),
0, (nil), 0x51b6f74, (nil)): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 0x0000000d
fixme:d3dx:D3DXCreateEffectEx (0x142808, 0x5b8fd8, 23644, (nil), (nil), (nil),
0, (nil), 0x51b6f7c, (nil)): semi-stub
fixme:d3dx:skip_dword_unknown Skipping 1 unknown DWORDs:
fixme:d3dx:skip_dword_unknown 0x00000024
fixme:d3dx:d3dx9_base_effect_get_desc partial stub!
fixme:d3dx:d3dx9_base_effect_get_pass_desc Pixel shader and vertex shader are
not supported, yet.
When using d3dx9_36.dll, it will only have the fixme message, but the textures
are missing:
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:win:EnumDisplayDevicesW ((null),0,0x32f668,0x00000000), stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_swapchain_present Ignoring flags 0x1.
fixme:d3d:wined3d_swapchain_present Ignoring flags 0x1.
fixme:d3d:wined3d_swapchain_present Ignoring flags 0x1.
fixme:d3d:wined3d_swapchain_present Ignoring flags 0x1.
System information:
Portage 2.2.7 (default/linux/amd64/13.0, gcc-4.8.1, glibc-2.15-r3,
3.12.0-gentoo x86_64)
=================================================================
System uname:
Linux-3.12.0-gentoo-x86_64-Intel-R-_Core-TM-_i5-4570S_CPU_(a)_2.90GHz-with-gentoo-2.2
It happens on all version of xf86-video-intel, regardless of sna/uxa.
Screenshot can be found on
http://picpaste.com/screenshoot-9ReZokxM.png
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http://bugs.winehq.org/show_bug.cgi?id=31571
Bug #: 31571
Summary: WOW
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gordonsegall(a)hotmail.com
Classification: Unclassified
Created attachment 41519
--> http://bugs.winehq.org/attachment.cgi?id=41519
error report
Happend while using Wow launcher
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http://bugs.winehq.org/show_bug.cgi?id=19832
Summary: 3D models messed up in Phantasy Star Universe:
Ambition of the Illuminus
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://phantasystaruniverse.com/illuminus_info.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
Created an attachment (id=23244)
--> (http://bugs.winehq.org/attachment.cgi?id=23244)
Screenshot
The 3D models look all messed up. All characters look really strange, with
parts like hands, shoes, arms all over the place.
Some character animations are defective, and some won't animate at all.
I suppose it has to do with this fixme:
fixme:d3d:state_vertexblend_w Vertex blending enabled, but not supported by
hardware
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http://bugs.winehq.org/show_bug.cgi?id=26636
Summary: Metal Fatigue: OpenGL renderer causes crash on game
start
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grsfdhj(a)tiscali.it
Created an attachment (id=33908)
--> (http://bugs.winehq.org/attachment.cgi?id=33908)
Backtrace of OpenGL crash
Metal Fatigue crashes every time I try to start a game, if OpenGL is selected
as renderer instead of DirectDraw.
Attached a backtrace log. Please tell me what info you need to narrow down this
issue.
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http://bugs.winehq.org/show_bug.cgi?id=9362
Summary: Incredimail install fails
Product: Wine
Version: CVS
Platform: Other
URL: http://incredimail.com
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This app's installer requires winxp and doesn't
bundle the visual C++ 6 runtimes. It also needs
some XML functions we don't yet implement. To get
past those issues, do
wget http://kegel.com/wine/winetricks
sh winetricks msxml3 vcrun6 winver=winxp
The installer gets pretty far, but fails with
wine: Call from 0x7ee51f20 to unimplemented function
gdiplus.dll.GdipGetImageEncodersSize, aborting
and a dialog box offering to send a crash report for ImpCnt.exe.
So the missing gdiplus function is the subject of this bug.
(You can get further by installing native gdiplus,
but the install hangs about 2/3 through the progress bar.
WINEDEBUG=+ole wine incredimail_install.exe
shows
warn:file:CreateFileW Unable to create file L"C:\\Program
Files\\IncrediMail\\bin\\Licenses\\IM_PREM.imk" (status c000011f)
trace:ole:ICreateErrorInfoImpl_SetDescription (0x147c930): L"Keylib error: #7
-> CANNOT OPEN FILE"
Adding +file shows that it is successfully opened many, many
times, and it does exist. Maybe we're running out of file handles,
or something, because of a possible leak in the installer. The leak might
not matter on windows - maybe there's some other bug that makes
the leak matter.)
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http://bugs.winehq.org/show_bug.cgi?id=10040
Summary: Steam crashes during the startup
Product: Wine
Version: 0.9.47.
Platform: PC
URL: http://steampowered.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: wine-crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
While starting steam crashes and writes the crash log. However it continues on
and starts. It seems it allows some parts to fail start up but still be usable
to say play games.
Here is a snipped from the +relay:
-----
0017:Call advapi32.RegOpenKeyExA(80000002,0e76a2a8
"SOFTWARE\\Microsoft\\Cryptography",00000000,00020019,7b6428c4) ret=0e702b59
0017:Ret advapi32.RegOpenKeyExA() retval=00000000 ret=0e702b59
0017:Call advapi32.RegQueryValueExA(00001910,0e76a2c8
"machineguid",00000000,7b6428cc,7b642ae0,7b6428c8) ret=0e702b87
0017:Ret advapi32.RegQueryValueExA() retval=00000002 ret=0e702b87
......
0017:Call KERNEL32.OutputDebugStringA(7b6414c0 "hardware.cpp (590) : Assertion
Failed: bRet\n") ret=1002129f
-----
So it's looking for
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Cryptography]
machineguid
Which Wine does not have. Creating this value fixes the crash.
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http://bugs.winehq.org/show_bug.cgi?id=10343
Summary: SetTimer won't wait for specified time
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmda(a)yandex.ru
Windows supports the following semantic for SetTimer():
hTimer = SetTimer(0, MY_ID, TIMEOUT, NULL);
note: hWnd is zero, callback is NULL.
In this case Windows sends WM_TIMER to the thread queue after specified TIMEOUT
milliseconds with wParam==hTimer returned by the function (not MY_ID! and this
is because of zero hWnd!)
When SetTimer is called this way it returns somewhat special in hTimer, for
example 0x7edc.
Under wine, it returns 1 and sends WM_TIMER immediately, regardless of TIMEOUT
(I tried with 6000ms==6s)
Reference: MSDN:
If the function succeeds and the hWnd parameter is NULL, the return value is an
integer identifying the new timer. An application can pass this value to the
KillTimer function to destroy the timer.
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http://bugs.winehq.org/show_bug.cgi?id=10393
Summary: Wine fails to launch
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cardcaptorstacey(a)gmail.com
Created an attachment (id=9081)
--> (http://bugs.winehq.org/attachment.cgi?id=9081)
Error logs returned in the Konsole
Wine fails to launch when I open Episode 4-6 of Sam & Max. (Previous episodes
work fine)
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