http://bugs.winehq.org/show_bug.cgi?id=34460
Bug #: 34460
Summary: Tabbing between editboxes does not work in Tweet
Attacks Pro
Product: Wine
Version: 1.7.1
Platform: x86-64
URL: http://www.tweetattackspro.com/tweetattackspro.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45877
--> http://bugs.winehq.org/attachment.cgi?id=45877
wine-1.7.1-96-g050a46f console output
A number of fields need to be filled in to access Tweet Attacks Pro. Hitting
the tab key should jump between the editboxes but this fails to do anything.
Nothing of relevance in the console.
Workaround is dotnet20.
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http://bugs.winehq.org/show_bug.cgi?id=32151
Bug #: 32151
Summary: Notepad .Net continually runs at ~70% CPU
Product: Wine
Version: 1.5.16
Platform: x86-64
URL: http://sourceforge.net/projects/notepaddotnet/files/Notepad%20.NET/Notepad%20.NET%200.2/notepaddotnetsetup02
.exe/download
OS/Version: Linux
Status: NEW
Keywords: dotnet, download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Working around Bug 32150 with native gdiplus, Notepad .Net will continually
consume ~70% CPU time on an Athlon II X2.
Source available.
http://sourceforge.net/projects/notepaddotnet/
Console output:
fixme:win:EnumDisplayDevicesW ((null),0,0x33de38,0x00000000), stub!
fixme:dciman:DCICreatePrimary 0x80084 0x163d2ac
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http://bugs.winehq.org/show_bug.cgi?id=35506
Bug ID: 35506
Summary: Space Hack: The mouse pointer is hard to control
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: studiosg(a)giustetti.net
Classification: Unclassified
The mouse pointer lags less than a second when moving the mouse, then gets
super fast and difficult to control. The issue manifest itself both while
playing the game and in game menus. Configuring the "MouseWarpOverride" option
provides no evident benefit.
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http://bugs.winehq.org/show_bug.cgi?id=35479
Bug ID: 35479
Summary: Metatrader 5 hangs when scanning for Tester agents
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://files.metaquotes.net/metaquotes.software.corp/m
t5/mt5setup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47361
--> http://bugs.winehq.org/attachment.cgi?id=47361
wine-1.7.11-206-g82b3813 console output
Metatrader 5 hangs when scanning for Tester agents. Adding them manually seems
to work, but that could be a pain if you have a large cluster (which I doubt
anyone does).
1. Install with WINEARCH=win32 (Bug 30518)
2. Open MT5
3. Log in (a free demo account can be created at the login page)
4. CTRL+R to bring up the strategy tester
5. Select Agents tab
6. Right-click on local and select Add
7. Select scan network and enter details
8. Hit next
The scan picks up the local agents but towards the end of the scan the whole
app hangs and has to be killed.
$ sha1sum /mnt/wine/mt5setup.exe
e0cdf12adfadb31a96ac9354404b17ba5aae5990 /mnt/wine/mt5setup.exe
(But it auto-updates)
Tested with wine-1.7.11-206-g82b3813 (82b38139eb21a6898e4621eb7405e99189c09b18)
but has been a problem for a long time.
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http://bugs.winehq.org/show_bug.cgi?id=35380
Bug ID: 35380
Summary: Trivial Pursuit Unhinged: reports an audio error and
exits
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47186
--> http://bugs.winehq.org/attachment.cgi?id=47186
wine-1.7.10-191-g8953c74 console output
Working around Bug 30911 with "winetricks directx9", Trivial Pursuit Unhinged
shows a single audio error dialog and exits:
**MAIN - Audio device didn't initialize
>From the log:
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\dmloader.dll"
err:ole:CoGetClassObject no class object {d2ac2892-b39b-11d1-8704-00600893b1bd}
could be created for context 0x3
Changed dmloader back to builtin and this gives the slightly different:
err:dmloader:IDirectMusicLoaderImpl_SetObject : could not attach stream to file
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\dmime.dll"
err:ole:CoGetClassObject no class object {d2ac2881-b39b-11d1-8704-00600893b1bd}
could be created for context 0x3
I cannot find a workaround.
Note that this looks similar to Bug 17733 but the nature of that bug is
different.
I cannot find a demo to download.
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http://bugs.winehq.org/show_bug.cgi?id=26552
Summary: Wine sets the resolution incorrectly on widescreen
monitors
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://downloads.popcap.com/www/popcap_downloads/Bejew
eledSetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Quite a simple problem really.
(Some) games should use a square image when being displayed on a widescreen
monitor, as indeed they are under Windows, but under Wine they are stretched
across the whole screen. Workaround is to use a virtual desktop.
I'm surprised this hasn't been opened already but I cannot find the bug if it
has been, so I apologise if this is a duplicate.
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http://bugs.winehq.org/show_bug.cgi?id=33866
Bug #: 33866
Summary: Wine programs must be RTL in Arabic session
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moceap(a)hotmail.com
CC: aric(a)codeweavers.com
Classification: Unclassified
Created attachment 44923
--> http://bugs.winehq.org/attachment.cgi?id=44923
Bug screenshot
We in Arab Eyes <arabeyes.org> and Linux Arab Community <linuxac.org> now
translating wine into Arabic . We hope to finish quickly .
The bug is :
When run wine programs on Arabic session , It must be RTL not LTR .
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http://bugs.winehq.org/show_bug.cgi?id=25049
Summary: Mathcad 12: failed to create Compute Engine
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ilyakon(a)gmail.com
Created an attachment (id=31750)
--> (http://bugs.winehq.org/attachment.cgi?id=31750)
wine output (run mathcad 12)
When I run mcad.exe I get windows with errors description:
"unable to create 12.0 engine factory", "failed to create Compute Engine",
"unknown error 0x80004005".
Then mathcad shows main program window but I can't compute anything - mathcad's
engine don't loaded.
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http://bugs.winehq.org/show_bug.cgi?id=19589
Summary: Symantec LiveUpdate 1.5.2 hangs
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22843)
--> (http://bugs.winehq.org/attachment.cgi?id=22843)
Screenshot of affected stage
Symantec LiveUpdate 1.5.2 hangs after the second stage (retrieving available
update information), consuming 100% CPU and has to be killed, after the first
run.
On second run it hangs during the second stage.
This is the entire console output in both cases:
fixme:tapi:lineInitialize (0xa939e4, 0x330000, 0x354c26, "LiveUpdate",
0xa939e0): stub.
fixme:tapi:lineShutdown ((nil)): stub.
Same in latest git.
Unfortunately I can not find a download of this version, it is on a NAV 2000
CD.
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http://bugs.winehq.org/show_bug.cgi?id=33600
Bug #: 33600
Summary: Klik and Play crash on modify / create game option
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
Created attachment 44476
--> http://bugs.winehq.org/attachment.cgi?id=44476
KNPLog
Hello
K&P for School crash when you try create or modify games
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http://bugs.winehq.org/show_bug.cgi?id=32591
Bug #: 32591
Summary: From Dust: graphical glitches
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43001
--> http://bugs.winehq.org/attachment.cgi?id=43001
terminal output
I haven't played this game under Windows so can't tell how it should look, but
there are some glitches in rendering that are remarkable at first sight when
playing the game under Wine.
Watching some videos about the game revealed that small, white particles are
flying in the air above the sand in the game.
In Wine they appear as pixelated, black/dark-brown blocks.
When I grab some sand, strange artefact appears above the ball of sand. That
should be some visual effect, I guess.
Both glitches can be observed in the upcoming screenshot.
Installing native d3dx libraries doesn't make it better.
Nvidia 250 / driver 304.64
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http://bugs.winehq.org/show_bug.cgi?id=34855
Bug #: 34855
Summary: Pressing 'Enter' in 'Command line arguments' moves to
previous page
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Classification: Unclassified
After selecting VM set it gets you to a page where you can specify command line
arguments. Type something in and press 'Enter' - it will move to previous page
of selecting VMs which is already done. Expected behaviour will be to move
forward.
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http://bugs.winehq.org/show_bug.cgi?id=34044
Bug #: 34044
Summary: Symantec LiveUpdate 3.4 main window text slightly off
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.4/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45244
--> http://bugs.winehq.org/attachment.cgi?id=45244
Screenshot
The main window for Symantec LiveUpdate 3.4 has text towards the bottom which
is slightly off (see screenshot). The horizontal lines should not run through
the text.
Tried riched20 and gdiplus but they make no difference.
ftp://ftp.symantec.com/public/english_us_canada/liveupdate/3.4/lusetup.exe
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http://bugs.winehq.org/show_bug.cgi?id=34043
Bug #: 34043
Summary: Symantec LiveUpdate 3.5 uninstall fails
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.5/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45243
--> http://bugs.winehq.org/attachment.cgi?id=45243
wine-1.6-rc5 +msi +msidb +msiexec
The uninstall for Symantec LiveUpdate 3.5 fails.
ftp://ftp.symantec.com/public/english_us_canada/liveupdate/3.5/lusetup.exe
fixme:storage:create_storagefile Storage share mode not implemented.
err:msi:custom_get_thread_return Invalid Return Code 28010
err:msi:ITERATE_Actions Execution halted, action L"LuPreCheck" returned 1603
Accessed through "wine uninstaller" as I don't know if/where the application
has its own application.
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http://bugs.winehq.org/show_bug.cgi?id=31184
Bug #: 31184
Summary: Alien Shooter Demo installer crashes before showing a
window without native ie7
Product: Wine
Version: 1.5.8
Platform: x86
URL: http://www.gamershell.com/download_2714.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com
Blocks: 29103
Classification: Unclassified
Noticed while looking at bug 29103:
austin@debian-work:~$ sha1sum alienshooter-setup.zip
293c4a7e220dfe30f629e8a8fc5360c13ef49d9e alienshooter-setup.zip
austin@debian-work:~$ du -h alienshooter-setup.zip
22M alienshooter-setup.zip
fixme:mshtml:HlinkTarget_SetBrowseContext (0x1817a8)->((nil))
fixme:win:EnumDisplayDevicesW ((null),0,0x32d908,0x00000000), stub!
fixme:mshtml:nsChannel_Cancel (0x1ad7b30)->(804b0002)
wine: Unhandled page fault on read access to 0xffffffff at address 0x17d8d2
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc49f84
I'll attach logs.
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http://bugs.winehq.org/show_bug.cgi?id=29103
Bug #: 29103
Summary: Alien Shooter Demo doesn't start
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Hello Wine-Team,
I am having problems getting the demo version of "Alien Shooter" to run.
AppDB entry is at:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4884
I tried running it from the command-line but I don't get any output at all.
(see below)
mwagner@dago:~/.wine/drive_c/Programme/Alien Shooter Demo$ wine
AlienShooterDemo.exe
mwagner@dago:~/.wine/drive_c/Programme/Alien Shooter Demo$ wine --version
wine-1.2.2
Are there any other libraries I need to install? I am using GNU/Linux Trisquel
5.0 with Linux libre Kernel and "nouveau" driver to run my Nvidia-card. I tried
running the demo both in WindowsXp-Mode and Windows95-Mode.
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http://bugs.winehq.org/show_bug.cgi?id=31431
Bug #: 31431
Summary: Anno 1701: Crash on startup
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: K1773R(a)darkgamex.ch
Classification: Unclassified
Anno1701 crashes at startup, unclear why (i tested 12 different wine versions,
all affected), bt attached.
linux: Linux 2.6.32-41-generic SMP Fri Jul 6 18:00:34 UTC 2012 x86_64 GNU/Linux
nvidia: 295
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http://bugs.winehq.org/show_bug.cgi?id=25189
Summary: Visual C++ 2010 Express Installer Fails
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ariel.byd(a)gmail.com
Wine Git:
Visual C++ 2010 Express Installer (vc_web.exe, SHA256
9CF657B2A8E4A3DEEC1AA820DD60540D000BF1E6A5AE84920E93D698C293B2FC, downloaded
from http://www.microsoft.com/express/Downloads/), fails with the following
message a few seconds after I run it:
^ Setup has encountered a problem while trying to copy:
/!\ C:/{128-bit hex}/$shtdwn$.req
----- Press Retry to attempt the copy again. Press Cancel to cancel setup.
Log attached.
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https://bugs.winehq.org/show_bug.cgi?id=35967
Bug ID: 35967
Summary: postgresql 9.3.4-3 fails to install (needs to be a
non-administrator)
Product: Wine
Version: 1.7.16
Hardware: x86
URL: http://www.postgresql.org/download/windows/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 35966
Created attachment 48074
--> https://bugs.winehq.org/attachment.cgi?id=48074
report non-admin privileges
Background: a user asked about how to get wine to report not running as admin
in #winehackers, for postgresql
After winetricks wsh57 to work around bug 35966, the installer mostly works. At
the end the install, it tells you there was a problem starting the database.
Looking at its log, I see:
creating template1 database in C:/Program Files/PostgreSQL/9.3/data/base/1 ...
Execution of PostgreSQL by a user with administrative permissions is not
permitted.
The server must be started under an unprivileged user ID to prevent
possible system security compromises. See the documentation for
more information on how to properly start the server.
child process exited with exit code 1
initdb: removing contents of data directory "C:/Program
Files/PostgreSQL/9.3/data"
Called Die(Failed to initialise the database cluster with initdb)...
Failed to initialise the database cluster with initdb
Vincent offered the user a suggestion on how to avoid it, I'll attach that
patch. With that patch, the non-admin error goes away, and I get a cmd problem.
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http://bugs.winehq.org/show_bug.cgi?id=30672
Bug #: 30672
Summary: QIP Infium: incorrect blending at the edges
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Classification: Unclassified
This is continuation of bug 22902, which was about icon transparency problem.
Icons in connection setting have black shadows as shown on the following link:
http://bugs.winehq.org/attachment.cgi?id=38155
Problem is still present in wine-1.5.4 & QiP Infium build9032.
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http://bugs.winehq.org/show_bug.cgi?id=29604
Bug #: 29604
Summary: Hanacaraka v.1.0: Crashes when open the application .
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: th31syn(a)gmail.com
Classification: Unclassified
Created attachment 38353
--> http://bugs.winehq.org/attachment.cgi?id=38353
this is the picture when i open the Hanacaraka .
Hanacaraka crashes when i open it .
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http://bugs.winehq.org/show_bug.cgi?id=25681
Summary: wine iexplore.exe cannot open png files directly
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I noticed this while looking at bug 4122. If I put a jpeg and a png in
~/.wine/drive_c, then do:
austin@aw21 ~/.wine/drive_c $ wine iexplore.exe "C:\\test.jpeg"
it works fine. Doing the same with a png file, however, fails:
austin@aw21 ~/.wine/drive_c $ wine iexplore.exe "C:\\test.png"
fixme:ole:CoResumeClassObjects stub
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:shdocvw:BindStatusCallback_OnProgress status code 11
fixme:shdocvw:BindStatusCallback_OnProgress status code 14
fixme:urlmon:create_object Could not find object for MIME L"image/png"
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http://bugs.winehq.org/show_bug.cgi?id=35420
Bug ID: 35420
Summary: Stronghold Kingdoms crashes due to ID3DXFont
PreloadCharacters being a stub.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Use patch from http://bugs.winehq.org/show_bug.cgi?id=23934 to work around
update issue.
winetricks dotnet2
Install Stronghold Kingdoms
Uncheck "Installed DirectX runtime"
Run Stronghold Kingdoms
Now a exception dialogs appears, which is caused by the following stub
fixme:d3dx:ID3DXFontImpl_PreloadCharacters iface 0x6132088, first 0, last 255
stub
workaround.
winetricks d3dx9_36
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http://bugs.winehq.org/show_bug.cgi?id=32174
Bug #: 32174
Summary: Applicaton crashes after paste of the clipboard
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: development+wine(a)decotrain.homedns.org
Classification: Unclassified
Created attachment 42448
--> http://bugs.winehq.org/attachment.cgi?id=42448
Backtrace of the crash.
This seems to be a special problem with a special content in the clipboard.
The crash can be invoked with this steps:
1. Look at an jpg with Irfanview 4.33 that has EXIF-Data.
2. Type I for Info of the picture.
3. Then click on Exif-Data.
4. Now click on "copy to clipboard" - that's working.
5. Go into the text of a new mail in Thunderbird in Linux.
6. Press CTRL-V for paste and Irfanview crashes!
When you are doing this with the Kate Text-Editor it will not crash but has no
content, but with another Text-Editor like geany it also crashes.
Interesting is to paste in Free-Office, then it takes some time and then you
get after the crash the message that the wanted format for the clipboard is not
available.
There are really strange things with the clipboard ...
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http://bugs.winehq.org/show_bug.cgi?id=35585
Bug ID: 35585
Summary: Castlevania: Lords of Shadow 2 demo endless loading
screen without native d3dx9_36
Product: Wine
Version: unspecified
Hardware: x86
URL: http://store.steampowered.com/app/239250
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 47513
--> http://bugs.winehq.org/attachment.cgi?id=47513
+d3dx+seh+tid
Without native d3dx9_36 game shows endless loading screen with hourglass.
Tested on Wine 1.7.12-57-gf4985e4
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http://bugs.winehq.org/show_bug.cgi?id=33848
Bug #: 33848
Summary: InstallShield fails to install any files on NTFS /
FAT32 partitions, while others can...
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tesfabpel(a)gmail.com
Classification: Unclassified
When you install a software that uses InstallShield (like Crysis, No One Lives
Forever 2, Myth 3 :P) on a NTFS / FAT32 partition, it fails the installation
right away with this error:
Access Denied
Other setup software like NSIS are able to install on those partitions (like
Notepad++)...
This bug is veeeery old (bug [17776])
---
Quote from bug [17776]:
Specfically -- and this is a guess -- I think stat() is returning different
values for files not yet committed to disk. IShield sees this, and assumes it's
being silently denied access to certain features when in fact what it wanted
actually happened, it's just being hidden due to this bug.
---
The solution then should be (IMHO) to implement a wrapper for the equivalent of
stat() in Windows that takes into account these differences and returns what
Windows' apps expect to get...
I set the bug's severity as major and not normal because it makes Wine fail
at "Emulating" Windows (yeah, I know, WINE Is not an Emulator :P) with a so
important setup software like InstallShield...
BTW shouldn't then the bug be related to IS?
Maybe, but anyway this denotes a difference in behaviour with Windows that I
think should be solved...
Anyway these are only my opinions... :)
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http://bugs.winehq.org/show_bug.cgi?id=35223
Bug ID: 35223
Summary: King's Bounty Crossworlds crashes in the new campaign
when entering the sea tower on the first island
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
Classification: Unclassified
As in the title. The error window it presents is:
".\BMRender\rmode.cpp(4050): DirectX call failed: 1, 1, D3ERR_INVALIDCALL (The
method call is invalid. For example, a method's parameter may not be a valid
pointer)"
This game already had crashes when loading levels or combat (probably) due to
the implemented messages wine emits with it:
"fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Generation of mipmaps for
compressed pixel formats is not implemented yet"
These could be worked around by setting texture quality to minimum (on the
Gallium 0.4 radeon driver). This error can't be worked around with that as far
as i can tell. A similar, but different (different line number, -1 instead of
1) error on windows, apparently has a workaround of disabling vsync but that
doesn't work in this case.
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http://bugs.winehq.org/show_bug.cgi?id=35522
Bug ID: 35522
Summary: Send a test to testbot using 1 page instead of 3
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Classification: Unclassified
Currently it is:
1. Select a file to send
2. Select the VMs
3. Select additional flags (command line arguments, whether to run 64-bit
tests, debug level, report successful tests)
One option would be to merge all 3 pages into 1. Another possibility is to
add option "Use defaults" and activate it by default to skip 2 and 3 pages
using default settings (which in most cases nobody cares about).
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http://bugs.winehq.org/show_bug.cgi?id=31788
Bug #: 31788
Summary: Run the tests in Wine on Mac OS X
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Just like it would be useful to run the test in Wine on Linux and FreeBSD (see
bug 31787), it would be useful to run them on Mac OS X.
However whereas setting up a Linux VM is easy, doing so with Mac OS X seems to
be much trickier, both technically and due to the EULA. In particular it may
require running the VM on real Apple hardware (so no rack mounting for this
one?). There's also the question about whether this would make for a meaningful
test system.
So if we exclude VMs, this bring us back to getting tests to run on real
hardware (bug 31786).
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http://bugs.winehq.org/show_bug.cgi?id=31785
Bug #: 31785
Summary: Add more languages and locales to the core tests
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
With recent versions of Windows there is:
* The Display Language which decides what language the GUI is in.
* The Locale which decides most everything else: date and number format,
sorting, etc.
Wine's conformance tests are impacted by both of these settings and it's often
interesting to have non-matching settings to spot issues: tests impacted by the
locale must be skipped based on the locale, not on the display language.
The old Wine TestBot ran the tests on VMs with a couple of different languages
and locales but there's a desire to expand this list. In particular testing
some right-to-left and non-latin languages and with some indic scripts would be
useful.
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http://bugs.winehq.org/show_bug.cgi?id=35312
Bug ID: 35312
Summary: "Toggle All" currently means "Inverse Selection"
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Classification: Unclassified
When selecting VMs the button "Toggle All" actually inverses the current
selection.
function ToggleAll()
{
for (var i = 0; i < document.forms[0].elements.length; i++)
{
if(document.forms[0].elements[i].type == 'checkbox')
document.forms[0].elements[i].checked =
!(document.forms[0].elements[i].checked);
}
}
A possible solution:
var toggledstate = true;
function ToggleAll()
{
toggledstate = !toggledstate;
for (var i = 0; i < document.forms[0].elements.length; i++)
{
if(document.forms[0].elements[i].type == 'checkbox')
document.forms[0].elements[i].checked = toggledstate;
}
}
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http://bugs.winehq.org/show_bug.cgi?id=34783
Bug #: 34783
Summary: PDFill PDF Editor 11 cannot open PDFs
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: artghio(a)tiscali.it
Classification: Unclassified
PDFill PDF Editor 11.0 build 4 shows the attached message error when I try to
open a new PDF project.
How to reproduce: (my operating system is Kubuntu 13.10 x64)
1) install GhostScript 8.63 x86 (from
http://www.plotsoft.com/download/gs863w32.exe -
b9743af446212cdce0d0abac276d9716)
2) install PDFill 11 (from http://www.plotsoft.com/download/PDFill.exe -
762d7b0b034f6f5b914935083bb74a67)
3) launch "winetricks corefonts" (see:
http://bugs.winehq.org/show_bug.cgi?id=34281 )
4) open PDFill PDF Editor (executable PDFill.exe)
5) go to File menu -> Open new PDF Project and select a PDF file
WINEDEBUG=+relay,+seh,+tid wine "./PDFill.exe" &> log.txt
https://www.dropbox.com/s/t8ac8yqx0rjiong/log.zip
Side note: The previous version (version 10.0 build 4:
https://www.dropbox.com/s/qyhsdp0yebd6wzc/PDFill%2010.0%20build%204.exe )
worked (it required also to install Sun Java Virtual Machine 1.6).
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http://bugs.winehq.org/show_bug.cgi?id=19967
Summary: Oblivion: overflow(?) in quartz if compiled without
mpg123
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
Compile wine without mpg123, start Oblivion, start a game, wait a certain
constant amount of time after the game starts -> crash. Based on the behavior,
I'm guessing it's a page fault. winedbg says:
First chance exception: page fault on read access to 0x00000000 in 32-bit code
(0x7bf9630a).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7bf9630a ESP:0033e9f4 EBP:0033ea1c EFLAGS:00010202( R- -- I - - - )
EAX:00000000 EBX:7bfbdff4 ECX:6f517ef0 EDX:00000000
ESI:6f5184f8 EDI:6f5184f8
Stack dump:
0x0033e9f4: 6f517ef0 ffffffff 0033ea2c 7bf949b9
0x0033ea04: 00000000 6f517ea8 7bf962db 7bfbdff4
0x0033ea14: 00000000 6f5184f8 0033ea5c 7bf937f9
0x0033ea24: 6f5184f8 ffffffff 0033ea4c 7bf9625e
0x0033ea34: 6f517b34 6f5186b4 6f517ee8 7ef8bdf6
0x0033ea44: 00110058 00000000 00000000 7bfbdff4
Backtrace:
=>0 0x7bf9630a PullPin_Disconnect+0x3a() in quartz (0x0033ea1c)
1 0x7bf937f9 Parser_PullPin_Disconnect+0x139() in quartz (0x0033ea5c)
2 0x7bf732cc FilterGraph2_RemoveFilter+0x1cc() in quartz (0x0033ebcc)
3 0x7bf7715e FilterGraph2_Render+0x53e() in quartz (0x0033ee1c)
4 0x7bf72e60 FilterGraph2_RenderFile+0x1b0() in quartz (0x0033ee7c)
5 0x006acf86 in oblivion (+0x2acf86) (0x00000000)
0x7bf9630a PullPin_Disconnect+0x3a in quartz: movl 0x0(%eax),%edx
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http://bugs.winehq.org/show_bug.cgi?id=23635
Summary: Absolute Blue: 'Memory access violation' while loading
Product: Wine
Version: 1.2-rc7
Platform: x86
URL: http://www.intermediaware.de/index.php?id=119
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29565)
--> (http://bugs.winehq.org/attachment.cgi?id=29565)
plain console output
Absolute Blue (a small, freeware arcade game) crashes with a memory access
violation while loading.
Tested with several Wine versions back until 1.0.1, the same crash happens in
each version for me.
I have no Windows installed, so can't test how the game behaves under Windows.
How to reproduce the issue:
Start the game, when the loading bar almost reaches 100%, an error dialog is
shown and the game quits.
Note: due to bug #23173 the game's screen is flipped upside-down. As a
workaround you can change ORM to 'backbuffer' in the registry.
Fedora 13 (Selinux is enabled but doesn't interfere with Wine)
Kernel 2.6.34.1
Wine-1.2-rc7
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http://bugs.winehq.org/show_bug.cgi?id=35876
Bug ID: 35876
Summary: Hard Reset renders incorrectly with GLSL enabled
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: kmaterka(a)wp.pl
Game renders incorrectly with GLSL enabled. Disabling GLSL lowers amount of
video defects considerably, unfortunately it is not fixing all of them.
Take a look at screenshots submitted here:
http://appdb.winehq.org/screenshots.php?iAppId=13518&iVersionId=25131
Whatever GLSL is enabled or disabled in log you can find a LOT of such errors
(this pack of messages in loop):
fixme:d3d:gl_stencil_op Unrecognized stencil op 0.
fixme:d3d:gl_stencil_op Unrecognized stencil op 0.
fixme:d3d:gl_stencil_op Unrecognized stencil op 0.
fixme:d3d:gl_stencil_op Unrecognized stencil op 0.
fixme:d3d:gl_stencil_op Unrecognized stencil op 0.
fixme:d3d:gl_stencil_op Unrecognized stencil op 0.
fixme:d3d:gl_stencil_op Unrecognized stencil op 0.
fixme:d3d:gl_stencil_op Unrecognized stencil op 0.
fixme:d3d:gl_stencil_op Unrecognized stencil op 0.
err:d3d:wined3d_debug_callback 0x2337b80: "GL_INVALID_VALUE error generated.
Point size must not be negative.".
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1568
err:d3d:wined3d_debug_callback 0x2337b80: "GL_INVALID_VALUE error generated.
Point size must not be negative.".
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1568
fixme:d3d:gl_stencil_op Unrecognized stencil op 0.
fixme:d3d:gl_stencil_op Unrecognized stencil op 0.
You can download demo using Steam:
http://store.steampowered.com/app/98400/
or from:
http://video.cloudfront.bit-tech.net/bitgamer-demo/hardresetdemo_en.exe
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http://bugs.winehq.org/show_bug.cgi?id=21312
Summary: Sony Vegas Movie Studio Platinum 9.0b: Serious issues
making video production impossible
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.softpedia.com/get/Multimedia/Video/Video-Ed
itors/Sony-Vegas-Movie-Studio-Platinum.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25649)
--> (http://bugs.winehq.org/attachment.cgi?id=25649)
Numerous FixMes and some Errs...
Well, I finally got it installed using winetrick's dontnet20 and wmp9 as
suggested on my previous bug report for not being able to install it.
It only works on Windows Vista and above compatibility modes, so the log
attached was using Windows 7 which seems best.
I'm not sure where to start on this bug report.
Sony Vegas Movie Studio 9.0b Platinum has several serious issues, all of which
we should be able to be determined from the short log attached.
I'll list them below:
* No plug-ins were found. (This includes the Media Generator, Transitions, and
Video FX tabs making them totally unusable) This effects the majority of the
application and the "Video Event FX..." window, making the program somewhat
useless.
* The Audio "Track FX..." and "Apply Non-Real Time Event FX..." windows are
both totally unusable since nothing can be clicked in them. The audio plugins
there are at least detected, just borked.
* Video Preview Window doesn't show anything, and occasionally flickers a
different color only when rendering. Terminal cycles a never ending
"fixme:msvideo:DrawDibDraw" bug when attempting to play the movie. This also
effects the "Video Event Pan/Crop..." window, making it nearly impossible to do
animation effects since determining your current location in the window is
simply a black screen.
* All icons have a black rectangle around them (trivial and probably just a
simple alpha transparency bug)
Note: Keyword download can be added since Sony Vegas Movie Studio has a free
trial. I made this log using the retail version, but it's using the same exe as
the one on the softpedia link provided.
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http://bugs.winehq.org/show_bug.cgi?id=10130
Summary: Wine does not compile on x86_64
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: garry.hurley.jr(a)gmail.com
CC: posta10100(a)yahoo.it, garry.hurley.jr(a)gmail.com
+++ This bug was initially created as a clone of Bug #4594 +++
gcc -c -I. -I. -I../include -I../include -Wall -pipe -fno-strict-aliasing
-gstabs+ -Wdeclaration-after-statement -Wpointer-arith -g -O2 -o preloader.o
preloader.c
preloader.c: In function ‘wld_mmap’:
preloader.c:259: warning: cast to pointer from integer of different size
preloader.c: In function ‘map_so_lib’:
preloader.c:680: warning: cast to pointer from integer of different size
preloader.c: In function ‘wld_start’:
preloader.c:910: warning: cast from pointer to integer of different size
preloader.c:910: warning: cast to pointer from integer of different size
{standard input}: Assembler messages:
{standard input}:434: Error: suffix or operands invalid for `push'
{standard input}:435: Error: suffix or operands invalid for `push'
{standard input}:437: Error: suffix or operands invalid for `pop'
{standard input}:438: Error: suffix or operands invalid for `pop'
{standard input}:439: Error: suffix or operands invalid for `push'
{standard input}:524: Error: suffix or operands invalid for `push'
{standard input}:524: Error: suffix or operands invalid for `mov'
{standard input}:524: Error: suffix or operands invalid for `pop'
{standard input}:927: Error: suffix or operands invalid for `push'
{standard input}:927: Error: suffix or operands invalid for `pop'
{standard input}:1016: Error: suffix or operands invalid for `push'
{standard input}:1016: Error: suffix or operands invalid for `pop'
{standard input}:1030: Error: suffix or operands invalid for `push'
{standard input}:1030: Error: suffix or operands invalid for `pop'
{standard input}:1130: Error: suffix or operands invalid for `push'
{standard input}:1130: Error: suffix or operands invalid for `mov'
{standard input}:1130: Error: suffix or operands invalid for `pop'
{standard input}:1153: Error: suffix or operands invalid for `push'
{standard input}:1153: Error: suffix or operands invalid for `pop'
{standard input}:1356: Error: suffix or operands invalid for `push'
{standard input}:1356: Error: suffix or operands invalid for `pop'
{standard input}:1550: Error: suffix or operands invalid for `push'
{standard input}:1550: Error: suffix or operands invalid for `mov'
{standard input}:1550: Error: suffix or operands invalid for `pop'
{standard input}:1585: Error: suffix or operands invalid for `push'
{standard input}:1585: Error: suffix or operands invalid for `mov'
{standard input}:1585: Error: suffix or operands invalid for `pop'
{standard input}:1668: Error: suffix or operands invalid for `push'
{standard input}:1668: Error: suffix or operands invalid for `mov'
{standard input}:1668: Error: suffix or operands invalid for `pop'
make[1]: *** [preloader.o] Error 1
make[1]: Leaving directory `/files/awjb/BUILD/wine-0.9.8-fe/loader'
make: *** [loader] Error 2
Additional information:
As I stated in bug 4594, which was ignored, the current git tree refused to
build WITHOUT using the --enable-win64 option. configure --with-x fails. Bug
is valid regardless of the --enable-win64 switch. Actual output is similar to
the following:
/usr/lib64/gcc/x86_64-slamd64-linux/4.1.2/../../../../x86_64-slamd64-linux/bin/ld:
i386:x86-64 architecture of input file `c_28606.o' is incompatible with i386
output
make[2]: *** [libwine.so.1.0] Error 1
make[2]: Leaving directory `/wine-current/wine/libs/wine'
make[1]: *** [wine] Error 2
make[1]: Leaving directory `/wine-current/wine/libs'
make: *** [libs] Error 2
This is only the last of such messages. This also occurs when doing
./configure with no options, make depend, and then make.
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http://bugs.winehq.org/show_bug.cgi?id=19297
Summary: MS Office Access Runtime 2007 don't work
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: js-box(a)nm.ru
CC: js-box(a)nm.ru
MS Office Access Runtime 2007 don't work
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http://bugs.winehq.org/show_bug.cgi?id=14801
Summary: Random freeze of Grand Prix Legends 1.2.0.1
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.hoogkamer(a)gmail.com
Created an attachment (id=15349)
--> (http://bugs.winehq.org/attachment.cgi?id=15349)
Error lines from GPL freeze
When running Grand Prix Legends 1.2.0.1 I randomly get a freeze of the game.
Most of the times this happens when I wait for the last seconds to run out
after a qualifying session of when I let the Options screen open. As for the
error I am getting, they are always the same
err:ntdll:RtlpWaitForCriticalSection errors within section 0x94d100 and
0x94d1e0 (see attachement for the full error log).
I am trying to reproduce this error consitently, but I did manage to get that
write yet.
Tux
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http://bugs.winehq.org/show_bug.cgi?id=24701
Summary: Vampire the Masquerade bloodlines
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
err:d3d:resource_init Out of adapter memory
Seems to be the first error. I have fglrx drivers but removed them from a while
and tested, and it continued.
using winetricks videomemorysize=512 for my graphics card (Ati mobility radeon
4570 512 mb) didn't have a effect (there is a difference in the offsets
reported). I'm using installed the last unofficial patch. Without it a addional
error relating to the refresh rate would manifest (it has to do with a dll file
in the bin folder shaderapidx9.dll
http://forumplanet.gamespy.com/bloodlines_tech_support/b50391/20211232/p1/
)
and a nocd.
This seems to me a regression, because i played it before in this computer. But
since i changed release, X, fglrx, wine, unofficial patch compilation and other
things, i have no idea if that is certain.
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http://bugs.winehq.org/show_bug.cgi?id=22239
Summary: BabelMap's display is corrupted in several dialog
boxes
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rebecca.menessec(a)ironhavoc.org
BabelMap is a well-regarded utility for managing and tracking Unicode fonts.
http://www.babelstone.co.uk/Software/BabelMap.html
Unfortunately, this is everything I have-- these errors are generated on
appinit (main window creation, I think), and not when opening dialog boxes, and
not on app close:
user@host ~ $ wine BabelMap.exe
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
I can attach a screenshot, if needed, but this display corruption should be
easy to reproduce. For instance, open the app and click Configure... next to
"Composite Font".
I'm using simple autogen settings, with Windows XP set as the OS. If I can
provide other useful info, I'll be happy to.
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http://bugs.winehq.org/show_bug.cgi?id=31855
Bug #: 31855
Summary: Unable to start the sims 1 deluxe and unsleshed
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fantonifabio(a)tiscali.it
Classification: Unclassified
Created attachment 41919
--> http://bugs.winehq.org/attachment.cgi?id=41919
Log of the sims start on wine 1.5.14
I have install the sims deluxe and the expansion unslashed without error but
the game not start.
Tried on Ubuntu 12.04 with wine 1.5.14.
Clean install with also:
winetricks corefonts vcrun6 vcrun2003 vcrun2005sp1 vcrun2008 vcrun2010 d3dx9
Log of start in attachment
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http://bugs.winehq.org/show_bug.cgi?id=22038
Summary: Art of Murder Cards of Destiny: some character models
are plain white
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=26799)
--> (http://bugs.winehq.org/attachment.cgi?id=26799)
White character model in the game
In Art of Murder: Cards of Destiny (this is the latest one from the series)
some of the characters appear in plain white. First time I realized this issue
in the second scene of the game, where you can enter a bar.
Wine-1.1.40 from source
Fedora 12 x86
Nvidia 7600 GT card with driver 195.36.08
I could only find a German demo of the game:
http://www.worthdownloading.com/download.php?gid=4444&id=21130 (1.1 Gb in
size) but don't know if it includes that part of the game.
The game was installed into a clean wineprefix but it installed DirectX
runtimes automatically. I didn't try it with wine's built-in DX dlls. I don't
know if that matters.
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http://bugs.winehq.org/show_bug.cgi?id=26215
Summary: Super Meat Boy shows grey textures for some objects
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
I'm getting grey textures for some, but not all, objects in Super Meat Boy.
The walls and player render fine, but the squirrels and spinning blades in the
first few levels show up as moving grey squares.
Nvidia driver version 260.19.06 on Ubuntu 10.10 64-bit, with a GeForce GTS 450
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http://bugs.winehq.org/show_bug.cgi?id=34296
Bug #: 34296
Summary: wine --help message should be translatable
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
It's currently hardcoded in loader/main.c (check_command_line function)
static const char usage[] =
"Usage: wine PROGRAM [ARGUMENTS...] Run the specified program\n"
" wine --help Display this help and exit\n"
" wine --version Output version information and
exit";
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http://bugs.winehq.org/show_bug.cgi?id=35279
Bug ID: 35279
Summary: Giana Sisters: Twisted Dreams v1.1.2: certain objects
have no textures
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Regression SHA1: 611b541f292761e459eac4eb1cf88d765b939ff8
Created attachment 47053
--> http://bugs.winehq.org/attachment.cgi?id=47053
screenshot
This bug is present in the latest version of the game (1.1.2) available on
Steam or GOG.com, but I can't reproduce it with the demo version which is an
earlier version of the game.
Certain objects, characters are black when shader quality in the launcher set
to medium or high. Those objects appear correctly when shader quality set to
low.
Regression testing resulted in
611b541f292761e459eac4eb1cf88d765b939ff8 is the first bad commit
commit 611b541f292761e459eac4eb1cf88d765b939ff8
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Jun 12 17:03:49 2012 +0200
wined3d: Set undefined vertex attributes to 0.0.
:040000 040000 b36ae918ed4dbda9ae31976e72d500fce79c69fc
4d4701b1fcdaeeacffb68fd1b6f5d241e7a79a24 M dlls
Note: treasure chests in the game also appear without texture (one chest can be
seen in the attached screenshot with a flag on top of it). This, however, was
caused by a much earlier commit according to my regression testing, it was
commit 4936e71828669ef084f9cf243f924a11a2cdce50 that caused it. Setting shader
quality to low makes chests appear correctly.
Installing native d3dx9 libraries or disabling GLSL don't solve the problem.
Wine terminal output doesn't contain any useful information.
Let me know if you need a log with debug channels enabled.
Fedora 19 x86
Nvidia 250 / driver 325.15
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http://bugs.winehq.org/show_bug.cgi?id=30061
Bug #: 30061
Summary: Shader bug in The Darkness II
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: K1773R(a)darkgamex.ch
Classification: Unclassified
The Darkness II isnt rendering everything correct when using this patch from
here http://bugs.winehq.org/show_bug.cgi?id=29896.
Some textures arent rendered (black) and sometimes things are way to bright.
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http://bugs.winehq.org/show_bug.cgi?id=36089
Bug ID: 36089
Summary: SpinTires a wrong dirt rendering
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://oovee.chicsystems.net/SpinTiresInstall_060613.z
ip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Created attachment 48275
--> http://bugs.winehq.org/attachment.cgi?id=48275
in wine
See attached screenshots.
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