http://bugs.winehq.org/show_bug.cgi?id=25222
Summary: Football Manager 2011 fails to load with 3d enabled
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Created an attachment (id=32024)
--> (http://bugs.winehq.org/attachment.cgi?id=32024)
debug output for fm2011
When loading Football Manager 2011, the game fails to load with an error
reporting to be something about not being able to change back buffer count.
The issue that we have (if you look at appdb page several of us have been
working to try and locate issue) is that it _has_ worked in the past on the
same box; with both the full version and the demo I've had the game working
flawlessly in 3d.
I've never been able to duplicate my efforts as to how I got it working, even
doing the same steps which is why I'm raising this bug. The game has a separate
2d match bug/issue which I shall post at some point. So between these 2 errors
the game is unplayable.
I've attached the log and I'm happy to run whatever tests are required (right
down to new distro, drivers, etc)
Box info; (on my work box right now where I got the game working last time)
Nvidia quadro nvs 450, driver version 260.19.21
Gentoo x86_64 ~amd64
glibc 2.12.1-r3
xorg 1.9.2.901
2.6.34-gentoo
wine 1.3.6
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http://bugs.winehq.org/show_bug.cgi?id=30269
Bug #: 30269
Summary: Imperium Galactica 2 : Glitches with background
textures
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
Created attachment 39540
--> http://bugs.winehq.org/attachment.cgi?id=39540
Console output
The fix to bug 13615 created an issue where what I can only describe as
background textures behave strangely. On the main menu there are asteroids that
shoot towards to the screen and some of them spin much quicker then they did
before the fix.
On the main galactic screen, you don't notice anything if the camera is
completely top down. Once you start moving the camera angle to match the
horizontal plane the background blurs and doesn't update. I'll attach an image
for an example.
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http://bugs.winehq.org/show_bug.cgi?id=31726
Bug #: 31726
Summary: JScript Date.parse doesn't work
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://netikka.net/dev/dateparse.html
fixme:jscript:Date_value unimplemented flags 2
err:ole:ITypeInfo_fnInvoke failed to convert param 0 to VT_BSTR from
VT_DISPATCH
Native oleaut32 error is gone, but it still shows nothing. Works with native
jscript.
You can also test
wine iexplore http://netikka.net/dev/dateparse3.html
That shows incorrect value with builtin jscript
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http://bugs.winehq.org/show_bug.cgi?id=35831
Bug ID: 35831
Summary: Age of Mythology The Titans - Multiplayer
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roi(a)torkilsheyggi.fo
Multiplayer in "Age of Mythology - The Titans" is only working for two-player
games. It is not possible for a third player to join the game.
When a third player tries to join the game it shows the count-down timer (from
119 seconds). It exits at zero.
The third player can type a message to the other two in the queue - the message
appears (to the others in queue) but this cancels the count-down and player
still isn't able to join.
First two players in queue can start a game. Tested with four machines - all
can start two-player games (and it works great!), but none are able to join
queue after the first two.
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http://bugs.winehq.org/show_bug.cgi?id=29337
Bug #: 29337
Summary: Starcraft Campaign Editor shows Wine icon instead of
map icon
Product: Wine
Version: 1.3.34
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexhenrie24(a)gmail.com
Classification: Unclassified
Created attachment 37954
--> http://bugs.winehq.org/attachment.cgi?id=37954
Wine icon instead of map icon
The Starcraft Campaign Editor shows a Wine icon instead of a map icon in the
upper-left corner.
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http://bugs.winehq.org/show_bug.cgi?id=34351
Bug #: 34351
Summary: AsystentCRM fails to install
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45725
--> http://bugs.winehq.org/attachment.cgi?id=45725
Error message
Steps to reproduce:
1) remove ~/.wine
2) sh winetricks vb6run
3) wine AsystentCRM_2013.exe
4) proceed with default installation
Behaviour:
Error at the end (see attachment).
Expected behaviour:
No error at the end.
Additional info:
There is nothing in default terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=25885
Summary: Legions Overdrive: PageFault on game launch
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=32993)
--> (http://bugs.winehq.org/attachment.cgi?id=32993)
Unhandled exception: page fault on read access to 0x00004e4f in 32-bit code
(0x00004e4f).
After updating (or copying complete installation from Windows PC to linux) you
should be able to simply click play. However, as soon as the game launches a
pagefault occurs.
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http://bugs.winehq.org/show_bug.cgi?id=30628
Bug #: 30628
Summary: Battlefield Bad Company 2 audio doesn't work in-game
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajsb(a)vfemail.net
Classification: Unclassified
I have this game and installed it easily from iso , program launches normally
with audio working but as soon as it arrives main menu it mutes audio.
I have it set manually to DX9 and i have no problem playing online in servers
unranked (no PunkBuster) but audio never works. ...performance of game is not
bat at all BTW....using wine 1.5.3 with several M$ stuff like vc++2005 2008 and
2010 ,etc. ("regular" stuff that i use with all games that are anyway installed
by many games by default)...
Any clue why audio is mutting as soon as arrives main menu of game but plays
well till then ?!?
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http://bugs.winehq.org/show_bug.cgi?id=25892
Summary: Mini Racing Online: Cars are invisible
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Game loads and appears to be functioning properly now, except the cars appear
as shadows and have no texture.
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http://bugs.winehq.org/show_bug.cgi?id=34862
Bug #: 34862
Summary: Mars: War Logs crashes at start
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 46468
--> http://bugs.winehq.org/attachment.cgi?id=46468
log+backtrace
Crashes after launching.
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