https://bugs.winehq.org/show_bug.cgi?id=36290
Bug ID: 36290
Summary: valgrind shows a leak in mscms/tests/profile.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==17956== 19,636 (192 direct, 19,444 indirect) bytes in 1 blocks are definitely
lost in loss record 225 of 225
==17956== at 0x4006B11: malloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==17956== by 0x4ED03DAB: ??? (in /usr/lib/libfreetype.so.6.10.2)
==17956== by 0x4ED08C5A: ft_mem_qalloc (in /usr/lib/libfreetype.so.6.10.2)
==17956== by 0x4ED08CCE: ft_mem_alloc (in /usr/lib/libfreetype.so.6.10.2)
==17956== by 0x4ED09CCB: FT_New_Library (in /usr/lib/libfreetype.so.6.10.2)
==17956== by 0x4ED04142: FT_Init_FreeType (in
/usr/lib/libfreetype.so.6.10.2)
==17956== by 0x550C7F0: ???
==17956== by 0x550D39B: ???
==17956== by 0x551B635: ???
==17956== by 0x553A646: ???
==17956== by 0x7BC52FC0: ??? (loader.c:138)
==17956== by 0x7BC555FE: MODULE_InitDLL (loader.c:1068)
==17956== by 0x7BC5597C: process_attach (loader.c:1157)
==17956== by 0x7BC5592C: process_attach (loader.c:1149)
==17956== by 0x7BC5592C: process_attach (loader.c:1149)
==17956== by 0x7BC5592C: process_attach (loader.c:1149)
==17956== by 0x7BC585E2: LdrLoadDll (loader.c:2129)
==17956== by 0x7B85A79A: load_library (module.c:933)
==17956== by 0x7B85A908: LoadLibraryExW (module.c:990)
==17956== by 0x7B85A869: LoadLibraryExA (module.c:970)
==17956==
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http://bugs.winehq.org/show_bug.cgi?id=29975
Bug #: 29975
Summary: Ankh: fails to start
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Classification: Unclassified
Somewhere between wine-1.3.24 and wine-1.4rc2, Ankh1 regressed to the point of
being unable to start:
- on Ubuntu Intrepid with Intel graphics, no logo is displayed, the menu
flickers heavily but text (start game/exit etc.) is missing.
- on MacOS X 10.5.8 with NVidia graphics, it aborts with a runtime exception
requester.
When the screen flickering starts, one OUT_OF_MEMORY is displayed every few
seconds.
err:d3d:context_bind_texture >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from
glBindTexture @ context.c / 1938
Much earlier messages are:
err:wgl:X11DRV_wglGetPixelFormatAttribivARB (0x1c0): unexpected
iPixelFormat(3104) vs nFormats(46), returns FALSE
err:wgl:X11DRV_wglGetPixelFormatAttribivARB (0x1c0): unexpected
iPixelFormat(1296236546) vs nFormats(46), returns FALSE
err:wgl:X11DRV_wglGetPixelFormatAttribivARB (0x1c0): unexpected
iPixelFormat(13158564) vs nFormats(46), returns FALSE
[and many other iPixelFormats]
This does not happen (at least with Intel gfx) when using the default
Plugin=RenderSystem_Direct3D9
in bin/release/plugins.cfg. However
Plugin=RenderSystem_GL
is still needed because of the black screen bug #21351.
In bug #21351, comment #8, Henri Verbeet notes that the (demo's?) menu works
for him (NVidia?). Henri, did you you use Direct3D9?
I'd be grateful if somebody could reproduce this and perform regression testing
on a fast machine.
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https://bugs.winehq.org/show_bug.cgi?id=36316
Bug ID: 36316
Summary: valgrind shows a possible leak in
quartz/tests/avisplitter.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==32461== 32 bytes in 1 blocks are possibly lost in loss record 197 of 561
==32461== at 0x7BC4C735: notify_alloc (heap.c:255)
==32461== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==32461== by 0x7BC39AE9: RtlInitializeCriticalSectionEx (critsection.c:326)
==32461== by 0x7B876B51: InitializeCriticalSectionEx (sync.c:356)
==32461== by 0x7B876AD0: InitializeCriticalSection (sync.c:313)
==32461== by 0x605E935: ???
==32461== by 0x5FFBAC3: ???
==32461== by 0x5FCFC00: ???
==32461== by 0x5FF4AC0: ???
==32461== by 0x5017E26: CoCreateInstance (unknwn.h:226)
==32461== by 0x494548B: create_avisplitter (avisplitter.c:64)
==32461== by 0x494733E: func_avisplitter (avisplitter.c:457)
==32461== by 0x49557E4: run_test (test.h:584)
==32461== by 0x4955BD3: main (test.h:654)
==32461==
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http://bugs.winehq.org/show_bug.cgi?id=11521
Summary: SimRubik's 2 z-order problem
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://www.pcwelt.de/cgi-
bin/download/download.pl?fileid=4772
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stefan.Leichter(a)camLine.com
Created an attachment (id=10688)
--> (http://bugs.winehq.org/attachment.cgi?id=10688)
The program window after moving another window across it
The program windows draws fine on startup, but pressing any button will "hide"
all the buttons, also if the cube is turned with the mouse. When another window
is moved over the program window the buttons are redrawn but the cube
disapears.
(System is debian etch running kde with the nvidia x driver)
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http://bugs.winehq.org/show_bug.cgi?id=35037
Bug #: 35037
Summary: Naruto Shippuden Ultimate Ninja Storm 3 Full Burst
sound sizzles
Product: Wine
Version: 1.7.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 46705
--> http://bugs.winehq.org/attachment.cgi?id=46705
wine log
Hello,
Naruto Shippuden Ultimate Ninja Storm 3 Full Burst sound menu and interface
sizzle.
Thank you for your help.
LGDN.
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https://bugs.winehq.org/show_bug.cgi?id=36346
Bug ID: 36346
Summary: valgrind shows a few leaks in d3d10core/tests/device.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==32708== 4,096 bytes in 1 blocks are definitely lost in loss record 842 of 897
==32708== at 0x6F756F1: ??? (in /usr/lib/libdrm_intel.so.1.0.0)
==32708== by 0x6F71378: drm_intel_bo_map (in /usr/lib/libdrm_intel.so.1.0.0)
==32708== by 0x6B830C9: ??? (in /usr/lib/dri/i965_dri.so)
==32708== by 0x6BB4710: ??? (in /usr/lib/dri/i965_dri.so)
==32708== by 0x6B439B4: ??? (in /usr/lib/dri/i965_dri.so)
==32708== by 0x6469B9B: ??? (in /usr/lib/libGL.so.1.2.0)
==32708== by 0x64392F4: ??? (in /usr/lib/libGL.so.1.2.0)
==32708== by 0x60A0DF2: create_glxcontext.isra.0 (opengl.c:1254)
==32708== by 0x60A1127: X11DRV_wglCreateContextAttribsARB (opengl.c:2071)
==32708== by 0x5432C29: wglCreateContextAttribsARB (wgl.c:268)
==32708== by 0x4FA3F13: wined3d_adapter_init.constprop.18 (directx.c:300)
==32708== by 0x4FAAD78: wined3d_init (directx.c:5272)
==32708== by 0x5030926: wined3d_create (wined3d_main.c:105)
==32708== by 0x4F25F50: dxgi_factory_create (factory.c:332)
==32708== by 0x4F24689: CreateDXGIFactory (dxgi_main.c:80)
==32708== by 0x4A9634F: D3D10CreateDevice (d3d10_main.c:63)
==32708== by 0x4A54D57: create_device (device.c:36)
==32708== by 0x4A54DBB: test_create_texture2d (device.c:53)
==32708== by 0x4A5559B: func_device (device.c:885)
==32708== by 0x4A5930C: run_test (test.h:584)
==32708==
==32708== 12,068 bytes in 1 blocks are possibly lost in loss record 868 of 897
==32708== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==32708== by 0x5030901: wined3d_create (wined3d_main.c:95)
==32708== by 0x4F25F50: dxgi_factory_create (factory.c:332)
==32708== by 0x4F24689: CreateDXGIFactory (dxgi_main.c:80)
==32708== by 0x4A9634F: D3D10CreateDevice (d3d10_main.c:63)
==32708== by 0x4A54D15: create_device (device.c:34)
==32708== by 0x4A58400: func_device (device.c:613)
==32708== by 0x4A5930C: run_test (test.h:584)
==32708== by 0x4A596FA: main (test.h:654)
==32708==
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https://bugs.winehq.org/show_bug.cgi?id=36320
Bug ID: 36320
Summary: valgrind shows several possible leaks in
opengl/tests/opengl.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==12640== 56 bytes in 1 blocks are possibly lost in loss record 688 of 2,358
==12640== at 0x40087BA: calloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==12640== by 0x82CFAFB: ??? (in /usr/lib/libOSMesa.so.8.0.0)
==12640== by 0x811B5D5: ??? (in /usr/lib/libOSMesa.so.8.0.0)
==12640== by 0x8120100: ??? (in /usr/lib/libOSMesa.so.8.0.0)
==12640== by 0x8092E3F: ??? (in /usr/lib/libOSMesa.so.8.0.0)
==12640== by 0x806BB65: OSMesaCreateContextExt (in
/usr/lib/libOSMesa.so.8.0.0)
==12640== by 0x51EB28E: dibdrv_wglCreateContext (opengl.c:201)
==12640== by 0x4F20039: wglCreateContext (wgl.c:383)
==12640== by 0x4D4578F: test_bitmap_rendering (opengl.c:626)
==12640== by 0x4D4743C: func_opengl (opengl.c:1664)
==12640== by 0x4D4BEB4: run_test (test.h:584)
==12640== by 0x4D4C2A2: main (test.h:654)
==12640==
etc.
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http://bugs.winehq.org/show_bug.cgi?id=19508
Summary: Cosmology of Kyoto crashes.
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: motleyjester13(a)yahoo.com
Created an attachment (id=22696)
--> (http://bugs.winehq.org/attachment.cgi?id=22696)
Backtrace of Wine attempting to launch the game executable.
Ok, this one is of no major importance I guess. I just got nostalgic and
wanted to play Cosmology of Kyoto again. Anyway, upon trying to launch the
program I get a nice crash log, and no joy.
This one is an app made with Macromedia tools. I figured I'd go ahead an
introduce a bug for this one since none exist (surprising). The backtrace is
attached below. Cheers.
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http://bugs.winehq.org/show_bug.cgi?id=21351
Summary: Ankh: black screen since amid intro animation (autogen
mipmap)
Product: Wine
Version: 0.9.47.
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: chris.kcat(a)gmail.com
commit fc96587b3d4390f16f9c7d572e27ec950f715404 past 0.9.46
Author: Chris Robinson <chris.kcat(a)gmail.com>
Date: Wed Oct 3 04:19:15 2007 -0700
wined3d: Set D3DCAPS2_CANAUTOGENMIPMAP flag when supported.
is the major regression in Ankh (the first from the trilogy) as it causes a
black screen amid the intro sequence, after the display of "Kapitel 1: Audienz
mit Hindernissen", before the father punishes Assil. The black screen remains
even after the player gets control. This imposes garbage rating in AppDB since
0.9.47.
The commit itself seems harmless:
if(GL_SUPPORT(SGIS_GENERATE_MIPMAP)) {
*pCaps->Caps2 |= WINED3DCAPS2_CANAUTOGENMIPMAP;
Likely either Ankh or Wine enter a different code path as a result of this flag
being set. Bug #11167 is related to autogen_mipmap but probably harmless (my
understanding so far is that autogenmipmap only makes textures look nicer),
because among the applications from Deck13 affected by that other bug (Luka,
Ankh2, Jack Keane), only Ankh1 goes black.
Removing that capability in wine-1.1.36 makes the screen display normally.
Using Ubuntu Intrepid with Intel i915 graphics. This app works in XP on
another hardware equipped with builtin Intel graphics. I don't know whether the
XP machine declares CANAUTOGENMIPMAP.
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https://bugs.winehq.org/show_bug.cgi?id=36191
Bug ID: 36191
Summary: valgrind shows some potential leaks in
crypt32/tests/cert.c
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 36190
==17318== 20 bytes in 1 blocks are possibly lost in loss record 51 of 334
==17318== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==17318== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==17318== by 0x4EE398B: CryptMemAlloc (main.c:124)
==17318== by 0x4EF7661: ContextPropertyList_SetProperty (proplist.c:132)
==17318== by 0x4EAC507: CertContext_SetProperty (cert.c:703)
==17318== by 0x4EAB7AF: CertContext_GetHashProp (cert.c:399)
==17318== by 0x4EAB9DB: CertContext_GetProperty (cert.c:445)
==17318== by 0x4EABFDA: CertGetCertificateContextProperty (cert.c:579)
==17318== by 0x4EADEF3: compare_cert_by_sha1_hash (cert.c:1368)
==17318== by 0x4EAE423: cert_compare_certs_in_store (cert.c:1530)
==17318== by 0x4EAEF02: CertFindCertificateInStore (cert.c:1794)
==17318== by 0x4EAAD3C: add_cert_to_store (cert.c:192)
==17318== by 0x4EAB27F: CertAddCertificateContextToStore (cert.c:287)
==17318== by 0x4EAA852: CertAddEncodedCertificateToStore (cert.c:65)
==17318== by 0x4CC9495: testAddCert (cert.c:198)
==17318== by 0x4CD8F2F: func_cert (cert.c:3976)
==17318== by 0x4D33F67: run_test (test.h:584)
==17318== by 0x4D34356: main (test.h:654)
==17318==
==17318== 20 bytes in 1 blocks are possibly lost in loss record 52 of 334
==17318== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==17318== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==17318== by 0x4EE398B: CryptMemAlloc (main.c:124)
==17318== by 0x4EF7661: ContextPropertyList_SetProperty (proplist.c:132)
==17318== by 0x4EF788F: ContextPropertyList_Copy (proplist.c:215)
==17318== by 0x4EBE9AF: Context_CopyProperties (context.c:130)
==17318== by 0x4EAAB6C: Cert_clone (cert.c:139)
==17318== by 0x4F03664: MemStore_addContext (store.c:151)
==17318== by 0x4F03A35: MemStore_addCert (store.c:243)
==17318== by 0x4EAB119: add_cert_to_store (cert.c:263)
==17318== by 0x4EAB27F: CertAddCertificateContextToStore (cert.c:287)
==17318== by 0x4EAA852: CertAddEncodedCertificateToStore (cert.c:65)
==17318== by 0x4CC9495: testAddCert (cert.c:198)
==17318== by 0x4CD8F2F: func_cert (cert.c:3976)
==17318== by 0x4D33F67: run_test (test.h:584)
==17318== by 0x4D34356: main (test.h:654)
==17318==
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