http://bugs.winehq.org/show_bug.cgi?id=30155
Bug #: 30155
Summary: secdrv.sys from SafeDisc v2.05.030 does not work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan(a)codeweavers.com
Classification: Unclassified
Created attachment 39336
--> http://bugs.winehq.org/attachment.cgi?id=39336
service,relay,winedevice,ntoskrnl log
SafeDisc 2.05.030 does not work out of the box. The user-visible symptom is
that the application exits with exit code 0 without any output. This affects
for example the Command and Conquer Red Alert 2 installer, which is safedisc
protected for some reason.
The problem seems to be related to the specific secdrv.sys version. If I take a
secdrv.sys from a newer safedisc version(e.g. 2.40.010 from the RA2 Yuri's
revenge expansion) and put it in C:\windows\system32\drivers, the installer
works.
ProtectId says:
Scanning -> D:\Setup\Setup.exe
File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 1308863 (013F8BFh)
Byte(s)
-> File has 733375 (0B30BFh) bytes of appended data starting at offset 08C800h
[File Heuristics] -> Flag : 00000000000000000100000000100111 (0x00004027)
[!] Safedisc v2.05.030 detected !
[i] Appended data contents....
[.] o: 0x0008C828 / t: <0x00000001> <0x00000000> <0x00000001> / s: 00194947
byte(s) -> ~de7bc4.tmp
[.] o: 0x000BC1D2 / t: <0x00000001> <0x00000000> <0x0000044C> / s: 00030208
byte(s) -> clcd32.dll
[.] o: 0x000C37F9 / t: <0x00000001> <0x00000000> <0x0000044C> / s: 00006784
byte(s) -> clcd16.dll
[.] o: 0x000C529D / t: <0x00000001> <0x00000000> <0x0000044D> / s: 00067584
byte(s) -> mcp.dll
[.] o: 0x000D5AC5 / t: <0x00000001> <0x00000000> <0x00000000> / s: 00327220
byte(s) -> ~df394b.tmp
[.] o: 0x00125920 / t: <0x00000001> <0x00000000> <0x00000002> / s: 00034304
byte(s) -> drvmgt.dll
[.] o: 0x0012DF47 / t: <0x00000001> <0x00000000> <0x00000002> / s: 00018768
byte(s) -> secdrv.sys
[.] o: 0x001328BF / t: <0x00000001> <0x00000000> <0x00000000> / s: 00053248
byte(s) -> ~ef7194.tmp
[CompilerDetect] -> Visual C++ 6.0
- Scan Took : 0.640 Second(s)
The md5sum of the broken secdrv.sys is XXX. The md5sum of the working 2.40.010
driver is f376a1580204e47f37a721e1cbc5582a.
I am attaching a +relay,+service,+winedevice+ntoskrnl log of a failed run of
the setup tool.
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http://bugs.winehq.org/show_bug.cgi?id=9378
Summary: CM: Shock Force 'Could not initialize graphics display'
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://www.battlefront.com/products/cmsf/downloads.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mailing_list(a)orange.nl
After starting Combat Mission: Shock Force Demo it stops with the message:
'Could not initialize graphics display. REQUIRED 1024x768, 32-bit
color'.
The terminal output doesn't provide any clues:
wine 'CM Shock Force DEMO.exe'
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:0
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
fixme:wave:ALSA_AddCaptureDevice Add support for DSCapture
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file
or directory
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http://bugs.winehq.org/show_bug.cgi?id=18889
Summary: Live Messenger 2008 fails to load - possible actctx
problem
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
Created an attachment (id=21730)
--> (http://bugs.winehq.org/attachment.cgi?id=21730)
+actctx,+relay log
Starting of installed (on windows) Msn 2009 wil result:
err:module:import_dll Library MSVCR80.dll (which is needed by
L"Z:\\media\\disk\\Program Files\\Windows Live\\Messenger\\msnmsgr.exe") not
found
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\media\\disk\\Program Files\\Windows Live\\Messenger\\msnmsgr.exe" failed,
status c0000135
Same load failure, when I manually install with wine (from msi packages)
MSVCRT 8.0 is installed, as shown attached +actctx,+relay log
I suspect here an Activation Context failure.
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http://bugs.winehq.org/show_bug.cgi?id=35866
Bug ID: 35866
Summary: AvP 2000 game: some ingame text has red boxes around
it
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Created attachment 47886
--> http://bugs.winehq.org/attachment.cgi?id=47886
In game HUD : red boxes
Using the Steam version of Aliens Vs Predator Classic (2000). Some ingame text
has red boxes around each individual character. Appears under both recent
Nvidia (proprietary) and AMD radeon (kernel) drivers.
I didn't even notice this glitch before. But having booted into Windows 7 to
double check... The red boxes are not present when the game is run natively
under Windows.
I don't see anything of significance in the console log when I launch AvP
manually (with Steam running in the same 64-bit Wineprefix).
Any thoughts if this is low hanging fruit to fix?
Thanks
Robert
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http://bugs.winehq.org/show_bug.cgi?id=35690
Bug ID: 35690
Summary: Steam network hang ups.
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hellsy22(a)gmail.com
Created attachment 47657
--> http://bugs.winehq.org/attachment.cgi?id=47657
Installing and using steam
Unpredictable hangups while establishing connection for downloading updates,
loggining in, downloading games, etc.
There are no problems with network for everything except wine/Steam. Win Steam
works perfect, all other services - too.
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http://bugs.winehq.org/show_bug.cgi?id=24614
Summary: Medieval Total War crashes on startup
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: th.seltsam(a)gmail.com
CC: wine-bugs(a)winehq.org
Running the game just shows a black window, no crash dialog, and an infinite
console output
err:d3dx:assemble-shader Asm reading failed
err:d3dx:assemble-shader Asm reading failed
err:d3dx:assemble-shader Asm reading failed
err:d3dx:assemble-shader Asm reading failed
Using d3dx9-36 did not solve the problem.
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http://bugs.winehq.org/show_bug.cgi?id=35701
Bug ID: 35701
Summary: League of Legends: Right click contextual menu on
friends list is invisible
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: echo(a)cyphernaut.org
When I open League of Legends, and I open the friends list, you can right click
on a friend to do things such as remove, spectate, message, etc, however in
Wine (as of 1.7.13) this contextual menu is invisible. Items in the menu are
still clickable, if you know where to click them. No crash or anything occurs,
just an invisible menu.
This occurs both with and without compositing enabled, and I've seen it
occurring on both Nvidia proprietary drivers as well as RadeonSI Mesa drivers.
No output is given to the console when I right-click on the friends list.
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http://bugs.winehq.org/show_bug.cgi?id=35254
Bug ID: 35254
Summary: Freemake Video Converter 4.1 installer complains about
running Freemake processes (builtin 'findstr' stub app
always returns "match")
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Classification: Unclassified
Hello folks,
continuation of bug 32937
Code of extracted batch file 'CheckRunningInstance.cmd':
--- snip ---
tasklist | findstr "FreemakeAC | FreemakeVD | FreemakeMB | FreemakeVC |
FreemakeYC"
--- snip ---
Relevant part of trace log:
--- snip ---
0052:Call KERNEL32.CreateProcessW(00000000,00995cec
L"\"C:\\windows\\system32\\cmd.exe\" /C
\"\"C:\\users\\focht\\Temp\\is-PQPUK.tmp\\CheckRunningInstance.cmd\"\"",00000000,00000000,00000000,04000000,00000000,00966a5c
L"C:\\users\\focht\\Temp\\is-PQPUK.tmp",0033f9e0,0033f9d0) ret=004ac6a1
...
005c:Call KERNEL32.__wine_kernel_init() ret=7bc5a036
0052:Ret KERNEL32.CreateProcessW() retval=00000001 ret=004ac6a1
...
005c:Call KERNEL32.CreateProcessW(00329964
L"C:\\windows\\system32\\tasklist.EXE",00145f28 L"tasklist
",00000000,00000000,00000001,00000000,00000000,00000000,00329920,00329e24)
ret=7ed031b2
...
005e:Call KERNEL32.__wine_kernel_init() ret=7bc5a036
005c:Ret KERNEL32.CreateProcessW() retval=00000001 ret=7ed031b2
...
005e:Starting process L"C:\\windows\\system32\\tasklist.exe"
(entryproc=0x7edfd7b8)
005e:fixme:tasklist:wmain stub: L"tasklist"
005e:Call KERNEL32.ExitProcess(00000000) ret=7edfd846
...
005c:Ret KERNEL32.WaitForSingleObject() retval=00000000 ret=7ed03270
005c:Call KERNEL32.GetExitCodeProcess(0000004c,7edc7ce0) ret=7ed0328b
005c:Ret KERNEL32.GetExitCodeProcess() retval=00000001 ret=7ed0328b
...
005c:Call KERNEL32.CreateProcessW(00329964
L"C:\\windows\\system32\\findstr.EXE",00145f28 L"findstr \"FreemakeAC |
FreemakeVD | FreemakeMB | FreemakeVC |
FreemakeYC\"",00000000,00000000,00000001,00000000,00000000,00000000,00329920,00329e24)
ret=7ed031b2
...
0060:Call KERNEL32.__wine_kernel_init() ret=7bc5a036
005c:Ret KERNEL32.CreateProcessW() retval=00000001 ret=7ed031b2
...
005c:Call KERNEL32.WaitForSingleObject(0000004c,ffffffff) ret=7ed03270
...
0060:Starting process L"C:\\windows\\system32\\findstr.exe"
(entryproc=0x7edfd7b8)
0060:fixme:findstr:wmain stub: L"findstr" L"FreemakeAC | FreemakeVD |
FreemakeMB | FreemakeVC | FreemakeYC"
0060:Call KERNEL32.ExitProcess(00000000) ret=7edfd846
...
005c:Ret KERNEL32.WaitForSingleObject() retval=00000000 ret=7ed03270
005c:Call KERNEL32.GetExitCodeProcess(0000004c,7edc7ce0) ret=7ed0328b
005c:Ret KERNEL32.GetExitCodeProcess() retval=00000001 ret=7ed0328b
...
005c:Call KERNEL32.ExitProcess(00000000) ret=7ed07262
...
0052:Ret user32.MsgWaitForMultipleObjects() retval=00000000 ret=004af027
0052:Call KERNEL32.GetExitCodeProcess(0000007c,0033fb8c) ret=004af038
0052:Ret KERNEL32.GetExitCodeProcess() retval=00000001 ret=004af038
...
0052:Call user32.MessageBoxW(00010196,00644fec L"Setup has detected that one or
more of Freemake programs are currently running.\r\n\r\nPlease close all
instances of Freemake running programs now, then click OK to continue, or
Cancel to exit.",0065b51c L"Setup",00000021) ret=0047c446
...
--- snip ---
Wine builtin 'tasklist' and 'findstr' are stub apps that return exit code 0 -
regardless what was passed in (because they do nothing as of now).
This gets propagated through cmd.exe exit code to caller (GetExitCodeProcess).
cmd.exe -> 0
findstr.exe -> 0
tasklist.exe -> 0
The problem is that Windows 'findstr' uses inverted logic.
Match -> exit code = 0
No match -> exit code = 1
Wine 'findstr' always returns 0 hence the installer takes this a process list
match and complains.
Source:
http://source.winehq.org/git/wine.git/blob/3ce21826c87434e9aea6fad5e62bd37b…
--- snip ---
23 int wmain(int argc, WCHAR *argv[])
24 {
25 int i;
26
27 WINE_FIXME("stub:");
28 for (i = 0; i < argc; i++)
29 WINE_FIXME(" %s", wine_dbgstr_w(argv[i]));
30 WINE_FIXME("\n");
31
32 return 0;
33 }
--- snip ---
It shouldn't be too hard to implement a minimal string/pattern matching.
Another way is to change the default behaviour to "no match" (return 1).
I'm not sure if it breaks apps that currently depend on stub "match" behaviour.
$ sha1sum FreemakeVideoConverterSetup.exe
20cbd93a0041da2eeef6350f6426407df660858d FreemakeVideoConverterSetup.exe
$ du -sh FreemakeVideoConverterSetup.exe
1.3M FreemakeVideoConverterSetup.exe
$ wine --version
wine-1.7.9-209-gb231b4b
Regards
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http://bugs.winehq.org/show_bug.cgi?id=11436
Summary: Pepakura viewer: err:wgl:X11DRV_wglShareLists Could not
share display lists, context already created !
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.tamasoft.co.jp/pepakura-
en/download/viewer.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: x11-driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fabio.capela(a)yahoo.com
Created an attachment (id=10567)
--> (http://bugs.winehq.org/attachment.cgi?id=10567)
Trace until the error.
I'm trying to run the Pepakura viewer, but it's giving an strange error on
startup (error: no error) and is having some graphical glitches, as well as
being extremely slow.
The grafical glitches are a flickering 3D model and no textures on the 2D
model.
The bug seems to be the same one affecting Pepakura Designer 2.
The console shows an error with X11DRV_wglShareLists
(err:wgl:X11DRV_wglShareLists Could not share display lists, context already
created !). I've attached a wgl trace up to the moment the error dialog
appears. Seems like the workaround to handle the different way to share OpenGL
contexts in Windows and Linux can't handle this specific software.
The software is freeware and can be downloaded from
http://www.tamasoft.co.jp/pepakura-en/download/viewer.html
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http://bugs.winehq.org/show_bug.cgi?id=21983
Summary: Buttons come on each other in Proteus
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssserkkk(a)yahoo.com
hi!
The buttons in ISIS and ARES come on each other. The ones that create this
problem are "subcircuit mode ile terminals mode",
"virtual instruments mode and 2D graphics line mode" in ISIS program;
"connectivity highlight mode and round through-hole pad mode", "padstack mode
and 2D graphics line mode" in ARES.
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