http://bugs.winehq.org/show_bug.cgi?id=33916
Bug #: 33916
Summary: Strange work around for infinite loading screen in
witcher 2 using ctrl+alt+F1
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eliad.kimhy(a)gmail.com
Classification: Unclassified
Hi,
I'm using ubuntu 13.04, and the Witcher 2 GOG Enhanced Edition game was
installed using playonlinux, but this issue is probably relevant to all other
versions of the game. My hardware is very old, a core 2 duo and a geforce
8400GS, but the issue is related to software, as others are reporting it
regardless of hardware.
Infinite loading screen- a situation in which the game "loads" for a very long
time (over 10 minutes) or an infinite time (over 20 minutes observed), without
showing signs of crashing or otherwise bad behavior.
Upon trying to quit this infinite loading screen (by using ctrl + alt +
backspace) my finger missed and I ended up pressing F12! Lo and behold the
screen went to console (or whatever that limbo zone might be called), and the
game started running in the background! I immediately started switching alt +
Fn 'till I found alt + F7 and the game was working!
Now every time I play the game I press ctrl + alt + F1 whenever it starts
loading.
The game now loads within 20 seconds (!!!), a huge difference. There's
obviously some sort of bug here, and I wonder why switching to console releases
the loading screen. Could be solvable, and it could be an issue that affects
other areas of the game as well, so it might be worth figuring out.
Anyway, for all of you who get stuck at the loading screen, the game is now
playable.
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http://bugs.winehq.org/show_bug.cgi?id=30175
Bug #: 30175
Summary: Ported Need For Speed World and it freezes after a
race
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mhaffelfinger(a)yahoo.com
Classification: Unclassified
In winetricks to play the game I use Directx9, ie8, glsl=enabled, dotnet20
(later replaced with dotnet40), and when i start the game the launcher works
fine and it loads easily. I start a race and the game runs fine but after i get
my rewards the game will freeze. I still hear sound but the game is
unresponsive.
Im running mac osx 10.6.8
i will supply a log when i get the time.
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http://bugs.winehq.org/show_bug.cgi?id=26616
Summary: Need for Speed Shift 2 installer "assertion failed in
.\wcautil.cpp, 89"
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Towards the end (after 15 minutes) the installer pops up a window
titled "Debug Assert Message" with body "assertion failed in .\wcautil.cpp, 89"
Clicking Ignore seems to let the installer continue.
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http://bugs.winehq.org/show_bug.cgi?id=35642
Bug ID: 35642
Summary: Equation editor 3.0 does not work with power point
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xluigi84(a)hotmail.it
I'm using wine 1.7.13 for Microsoft PowerPoint 2007 (but older version are also
affected (for sure 1.2.3). The wine version is 32bit.
>From Object-> Math Equation 3.0 the window show up, I can write the equation
but when I close it the object is empty as it was not saved.
I'm already using riched20 and usp10 as native.
Any suggestion to fix it? Let me know if you need more information or debug
logs.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=35443
Bug ID: 35443
Summary: the witcher 1 on intel haswell 5200 iris pro
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thenewwes123999(a)yahoo.com
Classification: Unclassified
Created attachment 47307
--> http://bugs.winehq.org/attachment.cgi?id=47307
the witcher 1 on intel haswell 5200 iris pro
the witcher 1 on intel haswell 5200 iris pro
seems to still be running out of ram or something, i have been using the
following command witch seems to make haswell iris pro 5200 work correctly
IE--out of memory erros,1920x1080 resolution would not work without this
"REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"VideoMemorySize"="8000 Mb"
"
the above was needed to make "oblivion, skyrim, dishonerd" load and run
correctly,
the witcher beetween loading areas and cut scenes still seems to run out of
memory.the screen will start to have black areas with missing graphics and then
within 5 minuets it will crash,sometimes i can play 2 hours before a crash.
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http://bugs.winehq.org/show_bug.cgi?id=33773
Bug #: 33773
Summary: EVE Online hangs on focus restore with latest X.Org
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vorot93(a)yandex.ru
Classification: Unclassified
Sometimes when I restore focus EVE Online visuals hang. That is, I see the
cursor but can't see anything of the game, just what I had before focus
restore.
Problem is present in latest X.Org git crack (xorg-edgers PPA) and not in
packaged Stack.
Using Ubuntu 13.10 Saucy Salamander x86-64
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http://bugs.winehq.org/show_bug.cgi?id=33135
Bug #: 33135
Summary: SWTOR freezes after starting the process swtor.exe
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: omazhary(a)hotmail.com
Classification: Unclassified
Created attachment 43831
--> http://bugs.winehq.org/attachment.cgi?id=43831
The terminal output.
After I run the launcher.exe and login, I hit play. This is when it crashes.
The splash screen appears and the icon in the bottom right moves a little, then
it freezes completely.
System Specs (just in case):
-- Ubuntu 12.04 LTS
-- nVidia GT550M
-- 4 GB RAM
-- Intel Core i5
Does anyone have any idea how to make it work? I followed these steps, although
they were for fedora, they made a lot of sense. I didn't use playOnLinux
however, I installed it in my default wine prefix.
I've attached the terminal output associated with the run attempt.
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http://bugs.winehq.org/show_bug.cgi?id=32891
Bug #: 32891
Summary: Counter-Strike : Global Offensive/Portal 2: Slowdowns
after map loading/editing settings.
Product: Wine
Version: 1.5.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: creepus0(a)creepus.org
Classification: Unclassified
In Counter-Strike: Global Offensive and Portal 2, changing maps (or completing
a test chamber in Portal 2) results in a severe slowdown. There are no errors
in the developer console. There aren't any other Wine error/debug messages in
the erminal window apart from the occasional WSAServiceLookupBegin error when
Steam starts.
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http://bugs.winehq.org/show_bug.cgi?id=29105
Bug #: 29105
Summary: Stutter during file loading using DirectX
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roy(a)marples.name
Classification: Unclassified
When things load using the DirectX renderer, the on screen display stutters. As
in there is a noticeable stop and then continues.
This is heavily evident in Starcraft and World of Warcraft.
I think this is a bug with the DirectX component as when using the OpenGL
renderer for warcraft (ie, effectively bypassing DirectX emulation) there is no
stutter. The same amount of disk activity occurs though, which suggests that
something in the DirectX emulation is blocking the thread.
If this could be fixed then it will probably improve the performance of many
games.
There's probably a duplicate bug about this, but I couldn't find anything and I
cannot really provide anything more technical.
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http://bugs.winehq.org/show_bug.cgi?id=35853
Bug ID: 35853
Summary: ACAD 2000 crashes
Product: Wine
Version: 1.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fourrivers_wi(a)yahoo.com
Created attachment 47869
--> http://bugs.winehq.org/attachment.cgi?id=47869
Dump info and acad version info.
ACAD 2000 crashes when attempting a Copy command. Also tried to do a Move
Command. Crashes. Did not want to spend rest of night testing all the other
commands.
Not a programer, just a savy user who wants to run acad2000 without issue.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=35777
Bug ID: 35777
Summary: Notepad++ explorer plugin: final character in file
names missing
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: e2136631(a)drdrb.com
Created attachment 47770
--> http://bugs.winehq.org/attachment.cgi?id=47770
notepad++ file explorer missing letter
Final letter in all file names in file list in Notepad++ Explorer plugin is
missing. In case of directories the enclosing bracket is missing, and if you
disable brackets in configuration, final letter in all directory names is
missing too.
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http://bugs.winehq.org/show_bug.cgi?id=35340
Bug ID: 35340
Summary: Ultima Online: Crashes During Login As Dialog Window
Size Changes
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wordpoet(a)gmail.com
Classification: Unclassified
Created attachment 47142
--> http://bugs.winehq.org/attachment.cgi?id=47142
Ultima Online: Crash on Login
Ultima Online: Crashes During Login As Dialog Window Size Changes
The software loads but once the character is selected, the screen size changes
and the program crashes.
Running Wine through PlayOnLinux and CrossOver and both exit with the same
result.
Tried using various versions of Wine, including 1.7 without success. Note that
If the option, "Allow the Windows manager to control windows" is disabled then
the crash does not happen.
Currently using Ubuntu 12.04LTS
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http://bugs.winehq.org/show_bug.cgi?id=30178
Bug #: 30178
Summary: Starcraft II goes offline immediately after loging
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karaluh(a)karaluh.pl
Classification: Unclassified
As in summary. After starting SC II you get battle.net login window. Login is
succesfull, however right after loging in achievements get disabled and profile
information is unavailable, which means SC thinks I'm offline.
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http://bugs.winehq.org/show_bug.cgi?id=35647
Bug ID: 35647
Summary: Anno 2070 ubisoftgamelauncher.exe crash running from
steam
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rohmux(a)gmail.com
Created attachment 47606
--> http://bugs.winehq.org/attachment.cgi?id=47606
Backtrace Ubisoft Game Launcher crash
I try running Anno 2070 Steam Edition
Did overwrite winhttp and crypt32, autopatcher seems to work.
I tried several ways (clean prefix, wine32, wine64) and different versions of
wine (1.7.2, 1.7.8, 1.7.12, 1.7.13)
Game always crashes on ubisoftgamelauncher.exe
Even on playonlinux it is listed as working, but it doesn't
Also see http://appdb.winehq.org/objectManager.php?sClass=version&iId=29925
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http://bugs.winehq.org/show_bug.cgi?id=32212
Bug #: 32212
Summary: Mouse cursor not released from Blizzard based games
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kantlivelong(a)gmail.com
Classification: Unclassified
ALT+Tabbing and workspace switching doesn't work properly while playing Diablo
3, StarCraft 2, or World Of Warcraft. The game can be minimized/moved but the
cursor still shows as the games cursor and not X11. I am able to type in other
apps but clicking results in sending the click event to the game instead.
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http://bugs.winehq.org/show_bug.cgi?id=35909
Bug ID: 35909
Summary: Need for speed most wanted 2012 doesn't work
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emoxam(a)gmail.com
Created attachment 47955
--> http://bugs.winehq.org/attachment.cgi?id=47955
Log
I use wineskin to make a wrap, so after i created it it won't start - here's an
error log.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=30530
Bug #: 30530
Summary: Byki language program crashes on startup
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabor.me(a)gmail.com
Classification: Unclassified
Created attachment 39940
--> http://bugs.winehq.org/attachment.cgi?id=39940
Debug output
I have installed the Byki language learning program from its CD with
Playonlinux. The installation went fine.
When I started the program, tried two times, it crashed immediately.
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http://bugs.winehq.org/show_bug.cgi?id=28434
Summary: Panzer Corps: Chrashes at "Quit to desktop"
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slackers.mailbox(a)gmail.com
Wine 1.3.28 on Ubuntu 11.04 x86_64:
The application always chrashes when selecting (and confirming with "yes")
"Quit to desktop" from the ingame menu. Selecting "Exit" from the main menu
works fine, however. This is no serious error since ther is no data/game
progress lost and you want to quit the game anyway when selecting this option.
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http://bugs.winehq.org/show_bug.cgi?id=33665
Bug #: 33665
Summary: EVE Online: Slow text rendering
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: btbn(a)oromit.de
Classification: Unclassified
Rendering text is realy slow in EVE Online with wine.
This is most notable when the game renders the initial EULA/TOS(no idea if it
still does this with the new launcher, but running ExeFile.exe directly with a
fresh install should still display it), on Windows, the EULA is rendered
imediately, without any noticable delay.
On wine, it takes several minutes until it's done rendering the EULA. The
client does not freeze while it renders it, but you have to wait for the text
to appear, because you have to scroll down and accept the EULA.
Ingame there is no such large freeze, but the texts it renders are a lot
smaller. But activating the FPS meter(Ctrl+F) shows a short negative fps spike
each time something that renders notable ammounts of text happens, like opening
a new window, a long chat message, and so on.
This doesn't happen on windows, and it seems related to the realy slow text
rendering of the EULA.
There is nothing suspicous in the wine output that could explain the slow
rendering.
I tested this with wine 1.5.31 and the latest EVE client of today, and it still
happens there.
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http://bugs.winehq.org/show_bug.cgi?id=28781
Bug #: 28781
Summary: No sound come from DSound application
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elettronik(a)gmail.com
Classification: Unclassified
After the abandon of Jack audio driver I used snd-aloop module of alsa to make
a Loopback cards that connect to JAck server.
After rewrite of dsound to make use of mmdev api the Loopback card stop
working, even the real card, after stop jackd using that use it, work.
I tried to look at trace of dsound and alsa but seeem there's no clue on what
appen. Maybe could dsound only look first card of system or something like
this?
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http://bugs.winehq.org/show_bug.cgi?id=24778
Summary: No Audio and Extremely low framerate in NBA 2k11
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: illbashu(a)gmail.com
I'm getting an extremely low frame rate (less then 6) in NBA 2k11 and I'm
getting now sound. From what I've read people on windows have fixed the sound
prob by updating directx but that isn't really an option with wine...
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http://bugs.winehq.org/show_bug.cgi?id=35598
Bug ID: 35598
Summary: Rainbow Six Vegas 2 freezes at splash screen
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: bwarren(a)yandex.com
Classification: Unclassified
Created attachment 47547
--> http://bugs.winehq.org/attachment.cgi?id=47547
Partial debug log of crash
Rainbow Six Vegas 2 freezes (not crash) as soon as the initial splash screen
appears, forcing the user to kill the process to return to the desktop. When
the splash screen appears, the intro sound plays for about half a second before
the process freezes. The game is launched through Steam with the Steam overlay
disabled. This may be a regression of bug number 8366
This defect was discovered using the following:
* AMD Radeon R7 260X using FGLRX driver version 14.1
* Kubuntu 13.10
* Play On Linux 4.2.1 with Wine 1.7.12
It's important to note that I tested this prior with a Radeon 6770 using the
open source ATI/Radeon driver and the game worked near flawlessly.
The only useful information in the log is:
err:ole:CoGetClassObject class {e2085f28-feb7-404a-b8e7-e659bdeaaa02} not
registered
err:ole:CoGetClassObject class {e2085f28-feb7-404a-b8e7-e659bdeaaa02} not
registered
err:ole:create_server class {e2085f28-feb7-404a-b8e7-e659bdeaaa02} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {e2085f28-feb7-404a-b8e7-e659bdeaaa02}
could be created for context 0x17
and perhaps:
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:dinput:IDirectInputDevice2WImpl_GetProperty DIPROP_VIDPID not implemented
fixme:dinput:IDirectInputDevice2WImpl_GetProperty DIPROP_VIDPID not implemented
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
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http://bugs.winehq.org/show_bug.cgi?id=33361
Bug #: 33361
Summary: Starcraft II sound overrun
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrimekiler(a)yahoo.fr
Classification: Unclassified
when I play Starcraft II with all sound enabled (music, voices, etc...) I have
huge lags and even sometimes some temporary freezes (like 10 seconds frozen)
while ingame but also while in menu.
I often get this message in my terminal output :
"ALSA lib pcm.c:7339:(snd_pcm_recover) overrun occurred"
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http://bugs.winehq.org/show_bug.cgi?id=18840
Summary: Empire Earth 2 LAN play looses synchonisation
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
URL: http://www.gamershell.com/download_8799.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=21647)
--> (http://bugs.winehq.org/attachment.cgi?id=21647)
standard console output by running a network game
By playing Empire Earth 2 over LAN, after a few minutes of gameplay an
errormessage appears that the client is out of sync, then the game stopps.
Always the wine based client looses synchronisation.
A multiplayer demo is available at
"http://www.gamershell.com/download_8799.shtml"
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http://bugs.winehq.org/show_bug.cgi?id=32656
Bug #: 32656
Summary: make error in Mint 14: wtypes.idl:25: error: syntax
error
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssewall(a)comcast.net
Classification: Unclassified
I'm using the packages installed from the build-deps of wine 1.5 from the
ubuntu PPA. I installed them over the 1.4 deps. The only thing ./configure
talks about is lack of libOSmesa and hal support. It seems some freebsd users
where getting this error in 1.1, but no one mentions a solution.
../tools/widl/widl -I. -I. -I../include -I../include -h -o activaut.h
activaut.idl
wtypes.idl:25: error: syntax error, unexpected aIDENTIFIER, expecting aSTRING
or aUUID
make[1]: *** [activaut.h] Error 1
make: *** [include] Error 2
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