http://bugs.winehq.org/show_bug.cgi?id=34991
Bug #: 34991
Summary: Need For Speed Hot Pursuit 2010 steam version
Product: Wine
Version: 1.7.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 46628
--> http://bugs.winehq.org/attachment.cgi?id=46628
wine debug log
Hello,
I just installed Need For Speed Hot Pursuit 2010 steam version and it crash at
start.
The game launch, a screen with all cars logo appear and it crash.
Thank you for your help.
LGDN
Ubuntu 13.10
wine 1.7.7 32 bits
NFS hot pursuit 2010 steam version
AMD radeon 7850 with last catalyst drivers version: 13.11 LINUX Beta V9.4
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http://bugs.winehq.org/show_bug.cgi?id=31161
Bug #: 31161
Summary: Need For Speed Hot Pursuit (2010): GL_INVALID_ENUM
(0x500) from glTexSubImage2D
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanuan(a)gmail.com
Classification: Unclassified
I tried running the game under opensource video drivers and couldn't see the
menu.
Also I have a plenty of messages:
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glTexSubImage2D @ surface.c / 2369
Googling around: https://bugs.freedesktop.org/show_bug.cgi?id=49484
tells it is because "an application tries to use a (D3D) format (e.g.
DXT/s3tc) even though it's not available."
I think it is a bug in wine. It should check for available formats and stop if
requested is not available and print a message how to fix it.
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http://bugs.winehq.org/show_bug.cgi?id=29753
Bug #: 29753
Summary: glibc double free or memory corruption error
Product: Wine
Version: 1.4-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reinhard.karcher(a)gmx.net
Classification: Unclassified
Created attachment 38625
--> http://bugs.winehq.org/attachment.cgi?id=38625
crashreport on console
Borland Delphi Version 5 crashes in glibc
linux is 64 bit, wine is 32 bit.
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http://bugs.winehq.org/show_bug.cgi?id=28906
Bug #: 28906
Summary: Wrong window behaviour
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.qlock.com/recommend.php?dl=qlock&src=downlo
ad
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Window sometimes opens middle of screen and has titlebar, when it should not
have it.This only happens maybe about 1 out of 5. On my slower machine it never
happens. Both have same Ubuntu 11.04
I now have 2 samples where this occurs.
Qlock: http://www.qlock.com/recommend.php?dl=qlock&src=download
When I restart application few times, sometimes one of the windows is broken.
Tdateedit Lazarus sample http://netikka.net/dev/dateedit.exe
When I start clicking that button, sooner or later broken calendar window
appears.
I'll add screenshots, when it's broken.
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http://bugs.winehq.org/show_bug.cgi?id=24076
Summary: starcraft 2 crashes immediately after starting
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipe.contreras(a)gmail.com
CC: wine-bugs(a)winehq.org
This seems to happen only when:
"OffscreenRenderingMode"="fbo"
However, with "backbuffer" I get other issues: textures are not rendered.
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http://bugs.winehq.org/show_bug.cgi?id=17639
Summary: FEAR 1.08: Geometry errors / zbuffer precision problems
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: jb.faq(a)gmx.de
Encountering various graphical artifacts with FEAR 1.08.
Something that looks like random (garbage) polygons, which sometime pop in in
the scene.
Then artifacts that affect the floor and look like zbuffer precision issues.
Going to post some screenshots later.
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http://bugs.winehq.org/show_bug.cgi?id=34238
Bug #: 34238
Summary: Wine 1.6 Fails To Initialize Direct X in old Intel
cards
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shatteredlites(a)gmail.com
Classification: Unclassified
In wine 1.4 all programs run fine with direct X but in 1.6 nothing runs unless
there is a GL backend
My specs are and all runs well in 1.4 but not in 1.6
Ubuntu 13.04
Memory 1.5 GiB
Processor Intel® Pentium(R) 4 CPU 2.80GHz × 2
Graphics Intel® 915G x86/MMX/SSE2
err:d3d:wined3d_adapter_init_gl_caps Received a NULL GL_RENDERER.
err:d3d:wined3d_adapter_init Failed to initialize GL caps for adapter 0x1437d8.
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http://bugs.winehq.org/show_bug.cgi?id=34200
Bug #: 34200
Summary: Antialiasing glitches wih intel gfx
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aesomerville(a)gmail.com
Classification: Unclassified
Using intel onboard gfx, in my case intel i5-3570k, when I enable antialiasing
under wine I get glitches, but only using the resolution of my monitor
(1680x1050). For some reason, the problem does not manifest when using a lower
resolution.
Simplest way to reproduce:
1) Instal 3D Mark 2001 SE using winetricks
2) Launch 3D Mark 2001 SE and enable antialiasing
3) Run benchmark
The glitches appear as white dots.
This problem also affects GTA San Andreas. Please see the attached screenshot
which reveals the particular nature of the glitches.
Result is that I cannot use antialiasing.
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http://bugs.winehq.org/show_bug.cgi?id=29982
Bug #: 29982
Summary: Starcraft II stops working after upgrade to mesa 8.0.1
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petkra(a)chem.gla.ac.uk
Classification: Unclassified
Created attachment 39029
--> http://bugs.winehq.org/attachment.cgi?id=39029
Error log with GLSL disabled.
Hello.
Starcraft 2 has been working absolutely fine on my PC, until I upgraded my
distribution to use mesa-8.0.1 (up from 7.11.2). Then I get the error described
in the log1 attachment.
I had also re-enabled GLSL using wine regedit, but that doesn't help (log2).
The distribution I am using:
Arch Linux x86_64:
lib32-mesa 8.0.1
lib32-ati-dri 8.0.1
lib32-libgl 8.0.1
xorg-server 1.11.99.903
xf86-video-ati 6.14.3
wine 1.4rc4
When I force-downgrade lib32-ati-dri to 7.11.2 (without downgrading the rest),
Starcraft 2 starts working again - I am guessing the issue is in that part of
the code.
I am not sure if it's a bug in mesa, or wine. Any help is appreciated!
Peter
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http://bugs.winehq.org/show_bug.cgi?id=29914
Bug #: 29914
Summary: [1.3.15-1.4_rc3] Civ4 too dark:
EXT_texture_sRGB_decode broken on GM45 (again?)
Product: Wine
Version: 1.4-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas.sturmlechner(a)gmail.com
Classification: Unclassified
Created attachment 38913
--> http://bugs.winehq.org/attachment.cgi?id=38913
wine regression test log
Starting a new bug after hijacking bug 23498 already. Two screenshots of the
problem can be found there.
System:
Intel GMA 4500, Gentoo amd64, kernel-3.2.6/drm-3.3_rc3
Latest Intel userspace drivers
Mesa 32bit libs: 7.11.2
Summary:
- Starting Civilization IV from wine-1.3.15 onwards (wine.git 12/02/15) it
paints too dark images as soon as accessing the main menu.
- The rendering is less, but still too dark with Hardware Vertex-/Pixelshader
switched off (a wine graphics option present in 1.3.15 but not anymore)
- As pointed out in the previous bug, a similar/the same issue should have
already been fixed in mesa-7.11 ->
https://bugs.freedesktop.org/show_bug.cgi?id=35373
Temporary solution:
MESA_EXTENSION_OVERRIDE="-GL_EXT_texture_sRGB_decode", taken from the linked
freedesktop bug, fixes the problem
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http://bugs.winehq.org/show_bug.cgi?id=26229
Summary: FEAR: waterplane rendering triggers SW fallback in
mesa
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://www.gamershell.com/download_10167.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
while profiling FEAR with sysprof I found out that rendering certain objects
trigger a software fallback in mesa.
If you check the demo version of the game, you can find such an object after
the first underground section: Once the game renders the waterplane that exists
in the next section the fallback becomes active and the performance collapses
(this happens once you leave the underground area with the ladder).
The engine probably uses an FBO for reflection of the world geometry on the
waterplane.
Profiling was done on my Intel i965, but I also noticed a slowdown on r600g, so
probably the fallback is also triggered there (going to check this later).
sysprof shows these two function consuming the majority of CPU time:
_mesa_texstore_s8_z24 54.21%
intel_ReadDepthSpan_z24_s8 32.06%
The span functions are used in the driver for software fallbacks. Tracing back
intel_ReadDepthSpan_z24_s8 shows:
IWineD3DDeviceImpl_DrawIndexedPrimitive
drawPrimitive
surface_load_ds_location
glCopyTexImage2D
copyteximage
intelCopyTexImage2D
copy_tex_image
intelReadPixels
_swrast_ReadPixels
read_depth_stencil_pixels
intel_ReadDepthSpan_z24_s8
My guess is that the fallback is triggered by the lack of using
EXT_packed_depth_stencil for stencil/depth handling.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=34155
Bug #: 34155
Summary: EA Sims 3 startup failed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hans195710(a)freenet.de
Classification: Unclassified
Created attachment 45436
--> http://bugs.winehq.org/attachment.cgi?id=45436
log file of startup EA Sims 3
EA Sims 3 fails to continue after startup, intro displayed, but normal programm
action impossible. Screen "hangs" with mouse pointer.
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http://bugs.winehq.org/show_bug.cgi?id=30032
Bug #: 30032
Summary: Photoshop CS5.1 hangs or crashes when using Text tool.
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peanuthead_069(a)yahoo.com
Classification: Unclassified
Created attachment 39120
--> http://bugs.winehq.org/attachment.cgi?id=39120
Photoshop.exe crash log.
Title says all. Program runs well and I can use certain tools on it, but
whenever I use the text tool it either hangs up, or crashes. This may seem to
be similar to other PS-related atmlib errors, but Dan told me that it's a tad
different.
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http://bugs.winehq.org/show_bug.cgi?id=33354
Bug #: 33354
Summary: Yahoo Messenger can't log in
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gmazzone0(a)aol.com
Classification: Unclassified
Starting from wine 1.5.15, yahoo messenger can't login, I've done a regression
test and found this patch causing the regression:
commit 0ae458cc94fec9cda7736faf7bd4a2c119c5f717
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Oct 9 11:26:18 2012 +0200
mshtml: Wine Gecko 1.8 release.
:040000 040000 6203dd2bed5b49b6e7351b5c5629d9dfae699715
7d45abcb7b1f9c8f64d51e85e7edd65ea8194636 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=28492
Summary: Photoshop CS5 - switching to 'Design' workspace causes
crash
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: allcoms(a)gmail.com
Created attachment 36547
--> http://bugs.winehq.org/attachment.cgi?id=36547
stderr output from PS CS5 workspace switch crash
When running PS CS5 under wine 1.3.29 / Debian Wheezy x64, switching to the
'Design' workspace - either with its dedicated icon or via the workspace
drop-down - causes PS to freeze.
See stderr attachment for backtrace etc.
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http://bugs.winehq.org/show_bug.cgi?id=15745
Summary: Dark horizon complains that the font Verdana is missing
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.jeuxvideopc.com/demo/42045-dark-horizon.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
As described in the summary, Dark horizon complains about the lack of Verdana
font. As a workaround, putting Verdana.ttf in the Fonts directory fixes the
problem.
I use a git version of wine and fontforge is well installed.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=31595
Bug #: 31595
Summary: Unreal Tournament 3 crashes on launch
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kisak42(a)gmail.com
Classification: Unclassified
This is a two part bug: I have been unable to launch Unreal Tournament 3 Black
on Steam using any release of wine newer than 1.5.1 (wine 1.5.2-1.5.12 as of
this writing).
Wine 1.5.1 runs well enough. When joining multiplayer campaigns via a direct ip
connection, while joining before the start of the first match is reliable and
staying in the campaign as the matches progess, I can not rejoin a game in
progess with the in-game error "Sorry, you are not authorized by STEAM to play
this game at this time." It appears that this error plagues everybody across
the board.
I rarely make bug reports, so please let me know what I can provide to assist
in troubleshooting this bug.
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http://bugs.winehq.org/show_bug.cgi?id=34150
Bug #: 34150
Summary: formatfactory.exe works find but keep bringing up this
error at finish?
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hollywood188(a)live.com
Classification: Unclassified
Created attachment 45429
--> http://bugs.winehq.org/attachment.cgi?id=45429
formatfactory.exe ending error
formatfactory.exe works find but keep bringing up this error at finish?
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http://bugs.winehq.org/show_bug.cgi?id=25600
Summary: Skype crashes after login.
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Run skype.
Login form.
Click "Log in".
Segmentation fault.
See attached log.
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http://bugs.winehq.org/show_bug.cgi?id=33493
Bug #: 33493
Summary: C&C: Red Alert 2 black screen at the title
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brymaster(a)gmail.com
Classification: Unclassified
Since Wine 1.5.28, C&C Red Alert 2 black screens at the title after the intro
videos thus making it unplayable. This issue is still present in 1.5.29
Compounding this issue (http://bugs.winehq.org/show_bug.cgi?id=33211), it seems
this game has had a lot of trouble running in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=34180
Bug #: 34180
Summary: wine cannot launch "portable thunderbird" in a USB
drive in xubuntu
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcdunord(a)gmail.com
Classification: Unclassified
wine cannot launch "portable thunderbird" residing in a USB external drive in
xubuntu.
portable thunderbird runs fine from same drive under windows XP...
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http://bugs.winehq.org/show_bug.cgi?id=34053
Bug #: 34053
Summary: Wine stopped working while installing 3Dsex villa 2
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: villajockey(a)hotmail.com
Classification: Unclassified
Created attachment 45261
--> http://bugs.winehq.org/attachment.cgi?id=45261
Error details
Denial for install program for setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=31006
Bug #: 31006
Summary: Font in Notepad++ is not smoothed
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elvinas(a)elvinas.lt
Classification: Unclassified
Starting with 1.5.6 font in editor area is not smoothed, scrolling is laggy and
slow.
Font settings in Notepad++ are default, so it should use system default font
(Courier New).
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