http://bugs.winehq.org/show_bug.cgi?id=26426
Summary: Visual Basic 2008 Express can't create programs and/or
load the tollbox
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nitro7x(a)yahoo.com.br
Created an attachment (id=33640)
--> (http://bugs.winehq.org/attachment.cgi?id=33640)
The text of the error message
The error message attached, shows the error occurred when trying to create a
program in VB 2008 Express.
The project comes into being, but because the error is empty.
Try displaying the tollbox cause the same error.
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http://bugs.winehq.org/show_bug.cgi?id=26674
Summary: OpenGL 2.0 Shading Language Terrain Texturing Demo
crashes on unimplemented function
msvcp100.dll.??0?$basic_ios@DU?$char_traits@D@std@@@st
d@@IAE@XZ
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://www.dhpoware.com/downloads/GLSLTerrainTexturing
.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
wine: Call from 0x7b8369d2 to unimplemented function
msvcp100.dll.??0?$basic_ios@DU?$char_traits@D@std@@@std@@IAE@XZ
With msvcp100.dll the demo starts.
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http://bugs.winehq.org/show_bug.cgi?id=26695
Summary: Dragon Age 2 requires vcrun2005
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
./Program Files/Dragon Age 2/bin_ship/Core/QtWebKit4.dll imports following stub
symbols:
msvcp80:?infinity@?$numeric_limits@M@std@@SAMXZ
msvcp80:?infinity@?$numeric_limits@N@std@@SANXZ
msvcp80:?max@?$numeric_limits@F@std@@SAFXZ
msvcp80:?max@?$numeric_limits@H@std@@SAHXZ
msvcp80:?max@?$numeric_limits@I@std@@SAIXZ
msvcp80:?max@?$numeric_limits@K@std@@SAKXZ
msvcp80:?max@?$numeric_limits@M@std@@SAMXZ
msvcp80:?max@?$numeric_limits@N@std@@SANXZ
msvcp80:?max@?$numeric_limits@_K@std@@SA_KXZ
msvcp80:?min@?$numeric_limits@F@std@@SAFXZ
msvcp80:?min@?$numeric_limits@H@std@@SAHXZ
msvcp80:?quiet_NaN@?$numeric_limits@M@std@@SAMXZ
msvcp80:?quiet_NaN@?$numeric_limits@N@std@@SANXZ
./Program Files/Dragon Age 2/bin_ship/Core/QtCore4.dll imports following stub
symbols:
msvcp80:??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBDI@Z
msvcp80:??0?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAE@ABV01@@Z
msvcp80:??0?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAE@XZ
msvcp80:??1?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAE@XZ
msvcp80:?_Myptr@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@IAEPAGXZ
msvcp80:?begin@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAE?AV?$_String_iterator@GU?$char_traits@G@std@@V?$allocator@G@2@@2@XZ
msvcp80:?data@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QBEPBGXZ
msvcp80:?resize@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAEXI@Z
msvcp80:?size@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QBEIXZ
msvcp80:?uncaught_exception@std@@YA_NXZ
./Program Files/Dragon Age 2/bin_ship/Core/QtXmlPatterns4.dll imports following
stub symbols:
msvcp80:?quiet_NaN@?$numeric_limits@N@std@@SANXZ
msvcp80:_Inf
msvcp80:_Nan
./Program Files/Dragon Age 2/bin_ship/Core/activation.exe imports following
stub symbols:
msvcp80:??1?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAE@XZ
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http://bugs.winehq.org/show_bug.cgi?id=26792
Summary: Sentinel Protection: Fails to install
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://c3.safenet-inc.com/downloads/5/4/545D3DB8-34AD-
4C43-8606-137610ECF94E/SPI761W_RC2.iso
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) wine start Sentinel Protection Installer 7.6.1.msi
4) default installation
Behaviour:
Sentinel Protection could not be installed.
Expected behaviour:
Sentinel Protection should be installed.
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http://bugs.winehq.org/show_bug.cgi?id=26835
Summary: Portal 2 exits at menu screen.
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
With following terminal output:
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0x280): stub
fixme:thread:SetThreadIdealProcessor (0x29c): stub
fixme:thread:SetThreadIdealProcessor (0x2b8): stub
fixme:dbghelp:elf_search_auxv can't find symbol in module
Not much more, at the moment..
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http://bugs.winehq.org/show_bug.cgi?id=26939
Summary: Fifa11 demo wants several msvcp90 functions
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.bigdownload.com/games/fifa-11/pc/fifa-11-de
mo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
./Program Files/EA Sports/FIFA 11 Demo/Game/fifa.exe imports following stub
symbols:
msvcp90:??0?$basic_fstream@DU?$char_traits@D@std@@@std@@QAE@PBDHH@Z
msvcp90:??0?$basic_fstream@DU?$char_traits@D@std@@@std@@QAE@XZ
msvcp90:??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV01@H@Z
msvcp90:??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV01@N@Z
msvcp90:??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV01@P6AAAV01@AAV01@@Z@Z
msvcp90:??_D?$basic_fstream@DU?$char_traits@D@std@@@std@@QAEXXZ
msvcp90:?_Lock@_Mutex@std@@QAEXXZ
msvcp90:?_Osfx@?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEXXZ
msvcp90:?_Unlock@_Mutex@std@@QAEXXZ
msvcp90:?clear@?$basic_ios@DU?$char_traits@D@std@@@std@@QAEXH_N@Z
msvcp90:?close@?$basic_fstream@DU?$char_traits@D@std@@@std@@QAEXXZ
msvcp90:?endl@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@1@AAV21@@Z
msvcp90:?flush@?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV12@XZ
msvcp90:?getline@?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV12@PADHD@Z
msvcp90:?open@?$basic_fstream@DU?$char_traits@D@std@@@std@@QAEXPBDHH@Z
msvcp90:?read@?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV12@PADH@Z
msvcp90:?seekg@?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV12@JH@Z
msvcp90:?seekg@?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV12@V?$fpos@H@2@@Z
msvcp90:?seekp@?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV12@JH@Z
msvcp90:?setstate@?$basic_ios@DU?$char_traits@D@std@@@std@@QAEXH_N@Z
msvcp90:?sputc@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QAEHD@Z
msvcp90:?sputn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QAEHPBDH@Z
msvcp90:?tellg@?$basic_istream@DU?$char_traits@D@std@@@std@@QAE?AV?$fpos@H@2@XZ
msvcp90:?uncaught_exception@std@@YA_NXZ
msvcp90:?write@?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV12@PBDH@Z
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http://bugs.winehq.org/show_bug.cgi?id=26952
Summary: Taxman Spezial 2011 failed to install -
netapi32.NetGetJoinInformation() returns success but
contains no data
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mz8lenvp05gyb78(a)gmail.com
I try to install Taxman Spezial 2011, the Installation fails after i accept the
software license and hit "continue installation". Then the installer crashs and
the window freezes.
focht on IRC told me that the problem might result of an the
NetGetJoinInformation() which returns success but does not contain any data.
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http://bugs.winehq.org/show_bug.cgi?id=35587
Bug ID: 35587
Summary: League of Legends: Long delay before loading into the
game when sound is enabled
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: codehotter(a)gmail.com
Classification: Unclassified
This problem has existed for a while, it is not a problem new in 1.7.12.
If you have sound enabled, and you load into a game, there's a delay before the
game starts loading. For 70 seconds (on my system) the screen stays the same:
the background and your own summoner name are loaded, but your champion
portrait and your summoners, are blank. Your % loaded stays at 0%. Other
players are also completely blank. Eventually, you start loading normally, at
0%, when most everyone else is already done.
If you start the game with sound disabled in the game options (ESC -> Sound ->
Disable All Sound), there is no delay and you load into the game immediately.
However, if you then enable sound during the game, you experience the delay as
soon as you click OK. The screen freezes, and you cannot see what is happening
or do anything until the delay is over.
This is a relatively minor issue. However, if the game client crashes and you
restart it, you not only have to load in again, but you also have to wait an
extra minute for this delay, during which the enemy team can gain significant
advantage.
Attached is the console output while this happens.
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http://bugs.winehq.org/show_bug.cgi?id=32829
Bug #: 32829
Summary: TurboTax 2012 crashes when applying updater
preferences
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: dotnet
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: focht(a)gmx.net, jacek(a)codeweavers.com
Depends on: 32323, 32471, 32758
Classification: Unclassified
Created attachment 43364
--> http://bugs.winehq.org/attachment.cgi?id=43364
backtrace
Prereqs:
winetricks corefonts d3d9=disabled dotnet40
install the app as normal, don't start it after install.
winecfg > win2k3 windows version (bug 32758)
Apply http://source.winehq.org/patches/data/93995
Start the app up. Click the 'Online' menu, then 'Updater preferences'. Choose
'Automatically check for updates', then, crash:
Backtrace:
=>0 0x7c6235e4 fire_event_obj+0x54(doc=0xb4b1408, eid=EVENTID_LOAD,
event_obj=0xdc9b9f0, target=0x9aabb68, script_this=0x18)
[/home/austin/wine-git/dlls/mshtml/htmlevent.c:1061] in mshtml (0x0032e1e8)
1 0x7c623efd fire_event+0x8c(doc=0xb4b1408, eid=EVENTID_LOAD, set_event=0x1,
target=0x9aabb68, nsevent=0xdcf5680, script_this=0x18)
[/home/austin/wine-git/dlls/mshtml/htmlevent.c:1188] in mshtml (0x0032e218)
2 0x7c67603b handle_load+0xea(iface=<couldn't compute location>,
event=<couldn't compute location>)
[/home/austin/wine-git/dlls/mshtml/nsevents.c:274] in mshtml (0x0032e288)
3 0x6a63b7f0 in xul (+0x9fb7ef) (0x0b4b1610)
4 0x0b2b3994 (0x6b0da4b8)
5 0x6a63cef8 in xul (+0x9fcef7) (0x6a63cf14)
0x7c6235e4 fire_event_obj+0x54
[/home/austin/wine-git/dlls/mshtml/htmlevent.c:1061] in mshtml: movl
0x4c(%eax),%ecx
1061 prev_event = window->event;
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http://bugs.winehq.org/show_bug.cgi?id=13328
Summary: Free Zilla
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gwenn.allemon(a)gmail.com
Free Zilla can be installed but it doesn't work at all with Deezer or Jiwa.
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http://bugs.winehq.org/show_bug.cgi?id=16465
Summary: "Trial" button doesn't show in main menu of Nick's
"Diego's Wolf Pup Rescue"
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://arcade.nickjr.com/nickjr/gameinfo.jsp?s=DiegosWol
fpupRescue
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The cd-rom version of the game works great (once you install mdac27),
but the downloadable version has a problem: the button for
"play trial version" on the main screen doesn't show up.
"winetricks ie6" works around it.
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http://bugs.winehq.org/show_bug.cgi?id=33742
Bug #: 33742
Summary: [UPlay]Does not works correctly since the latest
update
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Hi,
There was an Uplay update the 4th June and since this date, UPlay does not
works correctly.
When there isn't problem, like on my Windows partition for example, after to
launch UPlay :
1-A first window appears named "UPlay : Update of UPlay". At this step, UPlay
check if an update is available or not.
2-Then, the second window appears to log in to open UPlay.
Before the update, these 2 steps work without problem. Yesterday, when i launch
UPlay, i had the update download but after the installation when i relaunch
UPlay, i stay at the first step, like if Uplay can't pass the update check to
pass to the login step.
I tried UPlay on Debian Wheezy/Sid and Archlinux 64Bits, on these 3 systems i
have the same problem.
It's possible to reproduce this problem, download UPlayInstaller here
(http://static3.cdn.ubi.com/orbit/launcher_installer/UplayInstaller.exe)
It's not important if you haven't UPlay account, install and launch it and you
have the problem.
Thanks,
Max
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http://bugs.winehq.org/show_bug.cgi?id=35441
Bug ID: 35441
Summary: The CInt can't convert strings to integers
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: mengshuaicalendr(a)gmail.com
Classification: Unclassified
Created attachment 47300
--> http://bugs.winehq.org/attachment.cgi?id=47300
string_error output
When I add some lines about strings to api.vbs,the terminal says :
fixme:vbscript:to_int not supported {VT_BSTR: L"36.75"},you can find this in
attachment.
I tried to fix this bug,a possible solution can also be found in attachment.
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http://bugs.winehq.org/show_bug.cgi?id=33267
Bug #: 33267
Summary: Wine not run applications and scram the incons do
Xfce.
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tafarel.br(a)hotmail.com
Classification: Unclassified
Created attachment 44004
--> http://bugs.winehq.org/attachment.cgi?id=44004
ScreenShoot
My Xfce of the bug, scram all the icons and not install nothing by the Wine,
To return the icons, have that remove the file
/home/tf/.local/share/mime/mime.cache
i wait
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https://bugs.winehq.org/show_bug.cgi?id=36004
Bug ID: 36004
Summary: wininet/http tests crash with WINEDEBUG=warn+heap
Product: Wine
Version: 1.7.16
Hardware: x86
URL: https://test.winehq.org/data/7e874aed75765f3c017673178
cfd64301b7ba3ed/linux_ae-fedora64-heap/wininet:http.ht
ml
OS: Linux
Status: NEW
Keywords: download, testcase
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48137
--> https://bugs.winehq.org/attachment.cgi?id=48137
WINEDEBUG=warn+heap,wininet,seh,tid,relay
http.c:582: HttpSendRequestA <--
Backtrace:
=>0 0x7bc4ec1e HEAP_CreateFreeBlock+0x11e(subheap=0x110014, ptr=0x174670,
size=0xb990) [/home/austin/wine-git/dlls/ntdll/heap.c:590] in ntdll
(0x0034e9e4)
1 0x7bc4ef9e HEAP_ShrinkBlock+0x3d(subheap=<is not available>, pArena=0x174640,
size=0x28) [/home/austin/wine-git/dlls/ntdll/heap.c:694] in ntdll (0x0034e9f8)
2 0x7bc50906 RtlAllocateHeap+0x115(heap=<couldn't compute location>,
flags=<couldn't compute location>, size=<couldn't compute location>)
[/home/austin/wine-git/dlls/ntdll/heap.c:1713] in ntdll (0x0034ebb8)
3 0x7ed27d87 HttpQueryInfoA+0x96(hHttpRequest=<couldn't compute location>,
dwInfoLevel=<couldn't compute location>, lpBuffer=<couldn't compute location>,
lpdwBufferLength=<couldn't compute location>, lpdwIndex=<couldn't compute
location>) [/home/austin/wine-git/dlls/wininet/internet.h:116] in wininet
(0x0034ec38)
4 0x7ed97322 InternetReadFile_test+0xf91(flags=<is not available>, test=<is not
available>) [/home/austin/wine-git/dlls/wininet/tests/http.c:639] in
wininet_test (0x0034fc68)
5 0x7eda28d6 func_http+0x605()
[/home/austin/wine-git/dlls/wininet/tests/http.c:5304] in wininet_test
(0x0034fd48)
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http://bugs.winehq.org/show_bug.cgi?id=32313
Bug #: 32313
Summary: .Net 2.0 Installation Fail
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reap3r119(a)Gmail.com
Classification: Unclassified
Created attachment 42651
--> http://bugs.winehq.org/attachment.cgi?id=42651
Command-Line Output And Crash Details
Installation of the Microsoft .Net Framework 2.0 fails every time. I tried it
on three computers, all running the same OS (see below), and they all exited
with the same error. I have included the command-line log followed by the
details of the crash that the error produces, the contents of the error popup,
and the computer information.
OS: Ubuntu Studio 12.10 "Quantal Quetzal" x86
Computer: Dell Dimensions 2005
Processor: Intel® Pentium(R) 4 CPU 2.80GHz
Error Popup Contents:
1: 25015
2: C:\windows\Microsoft.NET\Framework\v2.0.50727\Microsoft.VisualBasic.Vsa.dll
3: 0x80131107
4: 3
5:
6:
7:
8:
9:
10:
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http://bugs.winehq.org/show_bug.cgi?id=30927
Bug #: 30927
Summary: Alien Shooter crashes when dying, no backtrace
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karaluh(a)karaluh.pl
Classification: Unclassified
Terminal gives:
err:d3d:wined3d_wndproc Window 0x30068 is not registered with wined3d.
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http://bugs.winehq.org/show_bug.cgi?id=18065
Summary: Certain keyboard buttons not working in Operation
Flashpoint and Fallout 2
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goettschwan(a)gmx.de
Keyboard number buttons 4 6 and 8 are not working correctly in Operation
Flashpoint 1.96 Resistance ; the buttons are unchangebly used to give radio
commands to your squad.
4 and 8 have no function, 6 will use zoom instead of radio command.
In Fallout 2, 6 and 8 function, but 4 has no function at all when trying to
name a savegame or a character with a number in the name.
I tested this bug with 1.1.9 and 1.1.19, the bug is still present in the latter
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https://bugs.winehq.org/show_bug.cgi?id=36314
Bug ID: 36314
Summary: valgrind shows a leak in psapi/tests/psapi_main.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==31807== 528 bytes in 1 blocks are definitely lost in loss record 57 of 63
==31807== at 0x7BC4C735: notify_alloc (heap.c:255)
==31807== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==31807== by 0x4956240: nt_get_mapped_file_name (psapi_main.c:224)
==31807== by 0x49571E6: test_GetMappedFileName (psapi_main.c:349)
==31807== by 0x495960D: func_psapi_main (psapi_main.c:677)
==31807== by 0x495A47C: run_test (test.h:584)
==31807== by 0x495A86A: main (test.h:654)
==31807==
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http://bugs.winehq.org/show_bug.cgi?id=19432
Summary: Icy Tower 1.4 crashes when moving its window
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://download.cnet.com/Icy-Tower/3000-2099_4-1007506
0.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=22559)
--> (http://bugs.winehq.org/attachment.cgi?id=22559)
Icy Tower 1.4 backtrace
With wine-1.1.26-183-gc6570a5, after launching Icy Tower 1.4, a crash can be
induced by moving the game window. A backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=36545
Bug ID: 36545
Summary: error message after closing the daw reaper saying it's
encountered a serious problem, also the program looked
different and didn't function properly when started.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: musicianbeth(a)gmail.com
Created attachment 48640
--> http://bugs.winehq.org/attachment.cgi?id=48640
Reaper error
The program Reaper keeps prompting an error message after being closed saying
it's encountered a serious problem.
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http://bugs.winehq.org/show_bug.cgi?id=21712
Summary: Stem Cell engine Oil Platform Demo hangs without
displaying anything
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.devcellsoftware.com/demos.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The demo
sha1sum
d786ba4ee9384d1110535eb3c80518581fe61cd1 StemCellEngine-OilPlatformDemo.exe
installs fine; it offers to install DirectX, but I declined the offer.
Judging by the installed .desktop file, to start the demo, you do
$ cd ~/".wine/drive_c/Program Files/StemCell Game Engine -
OilPlatformDemo/System"
$ wine StemCell.exe
but that produces the following output and just kind of hangs for
me on an intel graphics system and karmic.
fixme:d3d_caps:init_driver_info Unhandled vendor 8086.
fixme:win:EnumDisplayDevicesW ((null),0,0x8edf64,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:d3d_texture:basetexture_set_autogen_filter_type >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glTexParameteri(textureDimensions,
GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST) @ basetexture.c / 187
fixme:d3d_texture:basetexture_generate_mipmaps iface 0x15e770 stub!
...
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1024,768)
AL lib: oss.c:179: Could not open /dev/dsp: Device or resource busy
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http://bugs.winehq.org/show_bug.cgi?id=36765
Bug ID: 36765
Summary: AES 128 works different on "Win7" and on "Wine win7"
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: sergpeganov(a)gmail.com
Created attachment 48823
--> http://bugs.winehq.org/attachment.cgi?id=48823
src and compiled exe for test
Hello,
I have a windows application that uses CryptoAPI.
I've found that encrypted text differs when application runs on real Win7
machine and on Wine.
When I encrypt/decrypt the same data on Windows everything works fine. When I
encrypt/decrypt the same data on Wine everything works fine too. The problem
happens when I encrypt on Windows and decrypt on Wine. I made a simple
application to show that encrypted results differ.
Please run cryptoapi_test.exe from the attachement on Windows and on Wine and
you will get different results. Src also attached. I also attached the same
crypt test on JavaScript and Python for reference (they give the same result as
on Windows).
I found the similar bug #28673 but it has a very messy description.
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http://bugs.winehq.org/show_bug.cgi?id=36802
Bug ID: 36802
Summary: warn:winmm:get_mmioFromProfile can't find SystemSound
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: joe(a)nahmias.net
Running Debian unstable i386, with an x86_64 kernel, wine-unstable 1.7.16.
Installed original Gazillionaire game (looks to be VB 3.0 based) in a fresh
WINEPREFIX, with WINEARCH=win32.
When trying to play the original Gazillionaire game (looks to be VB 3.0 based),
I don't get any sound output. Digging deeper, I was able to see the following
wine trace messages / warnings:
$ WINEDEBUG=+winmm WINEPREFIX=/usr/local/wine/Gazillionaire wine-unstable
C:/GAZ/GAZCD.EXE
trace:winmm:DllMain 0x7e650000 0x1 (nil)
fixme:hook:SetWindowsHookEx16 hook type 6 broken in Win16
trace:winmm:MULTIMEDIA_PlaySound pszSound='0x197878' hmod=(nil)
fdwSound=00010001
trace:winmm:proc_PlaySound SoundName=L"D:\\BOOM.WAV" !
trace:winmm:get_mmioFromProfile searching in SystemSound list for
L"D:\\BOOM.WAV"
warn:winmm:get_mmioFromProfile can't find SystemSound=L"D:\\BOOM.WAV" !
trace:winmm:proc_PlaySound Done playing=L"D:\\BOOM.WAV" => ko!
trace:winmm:MULTIMEDIA_PlaySound pszSound='0x17f7d8' hmod=(nil)
fdwSound=00010001
trace:winmm:proc_PlaySound SoundName=L"D:\\URBANJU.WAV" !
trace:winmm:get_mmioFromProfile searching in SystemSound list for
L"D:\\URBANJU.WAV"
warn:winmm:get_mmioFromProfile can't find SystemSound=L"D:\\URBANJU.WAV" !
trace:winmm:proc_PlaySound Done playing=L"D:\\URBANJU.WAV" => ko!
trace:winmm:MULTIMEDIA_PlaySound pszSound='0x17f9f0' hmod=(nil)
fdwSound=00010001
trace:winmm:proc_PlaySound SoundName=L"D:\\Silence.WAV" !
trace:winmm:get_mmioFromProfile searching in SystemSound list for
L"D:\\Silence.WAV"
warn:winmm:get_mmioFromProfile can't find SystemSound=L"D:\\Silence.WAV" !
trace:winmm:proc_PlaySound Done playing=L"D:\\Silence.WAV" => ko!
The problem is that these files DO EXIST, albeit with different case for the
filename, and I can see them in wine's file explorer. However, I expect wine
to be case-insensitive the way windows is, and indeed I don't see any problems
with the rest of the game.
Any ideas?
--Joe
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