https://bugs.winehq.org/show_bug.cgi?id=36188
Bug ID: 36188
Summary: valgrind shows an invalid free for
comctl32/tests/listview.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==7218== Invalid free() / delete / delete[] / realloc()
==7218== at 0x7BC4C704: notify_free (heap.c:263)
==7218== by 0x7BC51049: RtlFreeHeap (heap.c:1762)
==7218== by 0x7B845837: HeapFree (heap.c:276)
==7218== by 0x7B8467DB: GlobalFree (heap.c:751)
==7218== by 0x7B846EDF: LocalFree (heap.c:1016)
==7218== by 0x5160A33: Free (comctl32undoc.c:119)
==7218== by 0x5182D36: notify_forward_header (listview.c:806)
==7218== by 0x5198A0C: LISTVIEW_Notify (listview.c:10451)
==7218== by 0x519B585: LISTVIEW_WindowProc (listview.c:11594)
==7218== by 0x542943D: ??? (winproc.c:173)
==7218== by 0x54295B2: call_window_proc (winproc.c:244)
==7218== by 0x542A7A0: WINPROC_CallProcAtoW (winproc.c:603)
==7218== by 0x542B991: CallWindowProcA (winproc.c:961)
==7218== by 0x4E89125: listview_subclass_proc (listview.c:619)
==7218== by 0x542943D: ??? (winproc.c:173)
==7218== by 0x54295B2: call_window_proc (winproc.c:244)
==7218== by 0x542B5DF: WINPROC_CallProcWtoA (winproc.c:858)
==7218== by 0x542B78A: WINPROC_call_window (winproc.c:902)
==7218== by 0x53E80F8: call_window_proc (message.c:2223)
==7218== by 0x53EAF96: send_message (message.c:3260)
==7218== Address 0x513fb28 is on thread 1's stack
==7218==
doesn't require a virtual desktop to occur
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http://bugs.winehq.org/show_bug.cgi?id=23219
Summary: AT4RE FastScanner v3.0 exe scanning bug
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: https://www.woodmann.com/collaborative/tools/images/Bi
n_AT4RE_FastScanner_2010-1-10_4.2_FastScanner_v3.0_Fin
al.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
There is an inconsistency between what happens on Windows and what happens in
Wine, that causes the program to not do a "normal scanning":
On Windows:
1) Run the app
2) Click "Open"
3) Select a dll or exe file
4) Click "Open" in the dialog
5) The program will scan the file and display the scan result in its window
On Wine:
1-4) Same as above
5) The program doesn't automatically scan the selected file.
The problem is that there is no other way to scan a file "normally" than by
opening the file. If you press "Smart scan" the program will apply different
methods to scanning and thus sometimes detects different things than the
"normal" scan that -should- be done when you select a file.
There is no output from Wine in console.
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https://bugs.winehq.org/show_bug.cgi?id=36598
Bug ID: 36598
Summary: valgrind shows a definite leak in
windowscodecs/tests/tiffformat.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==19240== 190 bytes in 1 blocks are definitely lost in loss record 402 of 566
==19240== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==19240== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==19240== by 0x7B8457FF: HeapAlloc (heap.c:271)
==19240== by 0x7B845B34: GlobalAlloc (heap.c:388)
==19240== by 0x4CD3788: create_stream (tiffformat.c:106)
==19240== by 0x4CD3CCB: test_QueryCapability (tiffformat.c:187)
==19240== by 0x4CD49C3: func_tiffformat (tiffformat.c:276)
==19240== by 0x4CD57DA: run_test (test.h:584)
==19240== by 0x4CD5BC9: main (test.h:654)
==19240==
==19240== 8 bytes in 1 blocks are possibly lost in loss record 37 of 566
==19240== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==19240== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==19240== by 0x7B8457FF: HeapAlloc (heap.c:271)
==19240== by 0x7B845AD4: GlobalAlloc (heap.c:376)
==19240== by 0x4CD3788: create_stream (tiffformat.c:106)
==19240== by 0x4CD3CCB: test_QueryCapability (tiffformat.c:187)
==19240== by 0x4CD49C3: func_tiffformat (tiffformat.c:276)
==19240== by 0x4CD57DA: run_test (test.h:584)
==19240== by 0x4CD5BC9: main (test.h:654)
==19240==
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https://bugs.winehq.org/show_bug.cgi?id=36240
Bug ID: 36240
Summary: valgrind shows several leaks in d3dx9_36/tests/asm.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48376
--> https://bugs.winehq.org/attachment.cgi?id=48376
valgrind log
e.g.,
==26266== 1 bytes in 1 blocks are definitely lost in loss record 5 of 596
==26266== at 0x4006B11: malloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==26266== by 0x49C9EBC: pp_xmalloc (preproc.c:82)
==26266== by 0x49C9FAC: pp_xstrdup (preproc.c:112)
==26266== by 0x49CA840: pp_add_define (preproc.c:349)
==26266== by 0x49BC0A3: ppy_parse (ppy.y:278)
==26266== by 0x49BB69C: wpp_parse (wpp.c:214)
==26266== by 0x4992643: preprocess_shader (compiler.c:348)
==26266== by 0x4992E85: D3DAssemble (compiler.c:485)
==26266== by 0x4DA88A1: D3DXAssembleShader (shader.c:214)
==26266== by 0x4DA921E: D3DXAssembleShaderFromResourceA (shader.c:370)
==26266== by 0x4A21FFE: assembleshader_test (asm.c:341)
==26266== by 0x4A22B4E: func_asm (asm.c:518)
==26266== by 0x4AB42A0: run_test (test.h:584)
==26266== by 0x4AB468F: main (test.h:654)
==26266==
full valgrind log attached
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http://bugs.winehq.org/show_bug.cgi?id=19889
Summary: Steam client major lag
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gmodiscool(a)yahoo.com
OS: Ubuntu 9.04 32 Bit
CPU: Intel Quad Q9300
GPU: ATI Radeon HD 4870 512mb
(Obviously a good enough computer to run Steam)
Whenever I run Steam, the window lags at around 5 FPS.
For instance, when trying to stretch/shrink the window by placing the cursor on
the side of the window and dragging it, it will move but not smooth at all.
Looks as if it's moving at about 5 FPS.
This is my first bug report so please tell me if you need more information.
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https://bugs.winehq.org/show_bug.cgi?id=36596
Bug ID: 36596
Summary: valgrind shows a definite leak in
windowscodecs/tests/propertybag.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==19133== 40 bytes in 2 blocks are definitely lost in loss record 227 of 550
==19133== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==19133== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==19133== by 0x51537AF: IMalloc_fnAlloc (ifs.c:186)
==19133== by 0x51540CA: CoTaskMemAlloc (objidl.h:1236)
==19133== by 0x4E729DC: copy_propbag2 (propertybag.c:225)
==19133== by 0x4E72B85: PropertyBag_GetPropertyInfo (propertybag.c:255)
==19133== by 0x4CDCC90: test_propertybag_getpropertyinfo (ocidl.h:5658)
==19133== by 0x4CDDF43: test_filled_propertybag (propertybag.c:270)
==19133== by 0x4CDDFC6: func_propertybag (propertybag.c:287)
==19133== by 0x4CE87DA: run_test (test.h:584)
==19133== by 0x4CE8BC9: main (test.h:654)
==19133==
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https://bugs.winehq.org/show_bug.cgi?id=36351
Bug ID: 36351
Summary: valgrind shows a few leaks in d3drm/tests/d3drm.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48414
--> https://bugs.winehq.org/attachment.cgi?id=48414
valgrind log
==5655== 24 bytes in 2 blocks are definitely lost in loss record 191 of 711
==5655== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==5655== by 0x6375E37: ???
==5655== by 0x63292C3: ???
==5655== by 0x632A146: ???
==5655== by 0x6324FDC: ???
==5655== by 0x4A4F19D: func_d3drm (d3drm.c:1595)
==5655== by 0x4A52C44: run_test (test.h:584)
==5655== by 0x4A53033: main (test.h:654)
==5655==
etc., full log attached.
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http://bugs.winehq.org/show_bug.cgi?id=36334
Bug ID: 36334
Summary: The Chosen (Well of Souls) demo has graphical glitches
Product: Wine
Version: 1.7.14
Hardware: x86
URL: http://www.gamershell.com/download_21290.shtml
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: 162bc8db6e1bf0ba1222c0bfb09319313c803e29
Created attachment 48407
--> http://bugs.winehq.org/attachment.cgi?id=48407
in-game screenshot
The first sign of the problem can be observed in the main menu of the game,
where the flames in the background are very pixelated. If you start a new game
you'll see that the whole 3D world is rendered without textures as can be seen
in the attached screenshot.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x33ec78,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:win:EnumDisplayDevicesW ((null),0,0x33f2d8,0x00000000), stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_B8G8R8X8_UNORM to WINED3DFMT_R8G8_SNORM.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x28.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
A regression from 1.7.14:
162bc8db6e1bf0ba1222c0bfb09319313c803e29 is the first bad commit
commit 162bc8db6e1bf0ba1222c0bfb09319313c803e29
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Mar 4 10:21:35 2014 +0100
ddraw: User memory surfaces should be created with an explicit pitch.
:040000 040000 4bdc52f9603765d75d68cdb513f3a33879940a9d
c8ded2d89d8c0254621b5fe3425dacebb2a31bf5 M dlls
Fedora 20
Wine 1.7.18
Nvidia binary drivers 337.12
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http://bugs.winehq.org/show_bug.cgi?id=34525
Bug #: 34525
Summary: Marine Benefit freezes in Stages 1-3 due to gstreamer
error
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewsuicune(a)gmail.com
Classification: Unclassified
Created attachment 45965
--> http://bugs.winehq.org/attachment.cgi?id=45965
Wine 1.7.1 output
Touhou Kaikeidou ~ Marine Benefit (all versions) freeze upon starting Stages 1,
2, and/or 3. These three stages have .avi files for their backgrounds rather
than .png/.jpg/etc.
I have attacked terminal output.
At first I believed this bug to be related to Bug 26495, but after that bug was
closed, the problem still remained.
Bug 31616 is a related issue but does not involve gstreamer; that bug has been
fixed.
I have attached terminal output. Please note that I deleted much of the
repeating text to save space and that I had to force kill wine via Force Quit
in order to obtain the output.
This bug has been in existence since around 1.4.1, but did not freeze Wine
before then. It started freezing Wine in the 1.5.# devel stages.
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http://bugs.winehq.org/show_bug.cgi?id=36487
Bug ID: 36487
Summary: Downloading AVAST
Product: Wine
Version: 0.9.59.
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: james_200122(a)yahoo.com
After the download of free version of AVAST, during the last part of the
installation, there is a critical error and must close program.
It cannot complete download or operation.
If there is a better anti virus software working with Linxus, please advise.
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http://bugs.winehq.org/show_bug.cgi?id=21521
Summary: Improper audio selection
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thekevinday(a)gmail.com
On the olpc xo-1, when any application is started (like winecfg or regedit) the
wrong audio setting gets toggled.
That is, when I start one of these programs, the microphone gets turned on and
audio tries to play back through the microphone.
I confirmed this by selecting the test audio from winecfg and audible
electrical feedback was coming from the microphone area.
Under alsamixer I can turn the mic back off by disabling the "MIC Bias Enable"
option. I have watched this option get turned on when starting something like
regedit.
I am using a hardened linux from scratch system with uClibc-nptl and gcc-4.4.3.
As a comparison, I tested the same system on a different machine with no such
immediate weirdness.
wine-1.1.37
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https://bugs.winehq.org/show_bug.cgi?id=36350
Bug ID: 36350
Summary: valgrind shows a leak in d3dx9_36/tests/asm.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==21144== 20 bytes in 1 blocks are definitely lost in loss record 119 of 568
==21144== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==21144== by 0x4CA24CC: set_rel_reg.isra.2.part.3
(d3dcompiler_private.h:148)
==21144== by 0x4CA8B32: asmshader_parse (asmshader.y:1159)
==21144== by 0x4CA8F9D: parse_asm_shader (asmshader.y:1684)
==21144== by 0x4CB208E: SlAssembleShader (asmshader.l:497)
==21144== by 0x4C94EBC: D3DAssemble (compiler.c:400)
==21144== by 0x4B51962: exec_tests (asm.c:59)
==21144== by 0x4B54F88: vs_3_0_test (asm.c:1178)
==21144== by 0x4B55459: func_asm (asm.c:1717)
==21144== by 0x4B61200: run_test (test.h:584)
==21144== by 0x4B615EF: main (test.h:654)
==21144==
this is the only leak that doesn't involve preprocess_shader()
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http://bugs.winehq.org/show_bug.cgi?id=32000
Bug #: 32000
Summary: I CAN NOT EXECUTE APDL ANSYS.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juanset.19(a)gmail.com
Classification: Unclassified
Created attachment 42182
--> http://bugs.winehq.org/attachment.cgi?id=42182
ERROR THAT DOES NOT LET ME EXECUTE ANSYS
I TRY TO EXECUTE APDL ANSYS LAUNCHER O WHATEVER FROM ANSYS AND IT SHOWS ME SOME
ERROR THAT I DO NOT UNDERSTAND. I NEED SOME HELP FOR UNDERSTANDING THE ERROR.
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http://bugs.winehq.org/show_bug.cgi?id=36737
Bug ID: 36737
Summary: Steel Armor: Blaze of War crashes on start with
built-in msvcr80
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48785
--> http://bugs.winehq.org/attachment.cgi?id=48785
+msvcrt,+relay debug log (uncompressed 30 MB)
After starting the game and skipping the intro video the game crashes during
the initial loading stage (when the progress bar reaches 54%). There's no Wine
crash dialog, the game quits silently and opens a 'last_bug.txt' file in
notepad which contains the following text:
'Critical error
001: An error has occurred while initializing the program'
The game installs various DirectX runtime components and MSVC++ 2010 libraries.
'winetricks vcrun2005' allows the game to load properly. It seems Wine's
built-in msvcr80 component does something wrong, because the problem doesn't
occur with native msvcr80.
There is no demo version of Steel Armor: Blaze of War.
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http://bugs.winehq.org/show_bug.cgi?id=34215
Bug #: 34215
Summary: Adobe Creative Cloud installer fails
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kunitoki(a)gmail.com
Classification: Unclassified
Created attachment 45516
--> http://bugs.winehq.org/attachment.cgi?id=45516
backtrace of kernel32 unimplemented function
When launching the CreativeCloudSet-Up.exe provided by adobe we get a crashlog.
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http://bugs.winehq.org/show_bug.cgi?id=36790
Bug ID: 36790
Summary: ACDSee v17.0 failed to start, and process become
"zombie" at end
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
wine version: wine-1.7.20-102-g889cce4
download ACDSee 17 from:
http://dl.acdsystems.com.s3.amazonaws.com/acdsee/en/acdsee.exe
after install ACDSee, start from
~/.wine/drive_c/Program Files/ACD Systems/ACDSee/17.0/
with:
wine ACDSee.exe
the program failed to start, and then turn to "zombie" process in the
gnome-system-monitor.
last output is:
err:seh:setup_exception_record stack overflow 912 bytes in thread 0009 eip
7e84c978 esp 00230fa0 stack 0x230000-0x231000-0x330000
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https://bugs.winehq.org/show_bug.cgi?id=36597
Bug ID: 36597
Summary: valgrind shows several definite leaks in
user32/tests/msg.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==27824== 28 bytes in 1 blocks are definitely lost in loss record 294 of 1,006
==27824== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==27824== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==27824== by 0x5163EB8: DIALOG_get_info (defdlg.c:342)
==27824== by 0x51697B0: DIALOG_CreateIndirect (dialog.c:675)
==27824== by 0x5169BF0: CreateDialogIndirectParamAorW (dialog.c:763)
==27824== by 0x5169C41: CreateDialogIndirectParamA (dialog.c:772)
==27824== by 0x5169AF4: CreateDialogParamA (dialog.c:737)
==27824== by 0x4D388A8: test_dialog_messages (msg.c:11563)
==27824== by 0x4D4745E: func_msg (msg.c:14588)
==27824== by 0x4DA6978: run_test (test.h:584)
==27824== by 0x4DA6D67: main (test.h:654)
==27824==
==27824== 28 bytes in 1 blocks are definitely lost in loss record 296 of 1,006
==27824== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==27824== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==27824== by 0x5163EB8: DIALOG_get_info (defdlg.c:342)
==27824== by 0x51697B0: DIALOG_CreateIndirect (dialog.c:675)
==27824== by 0x5169BF0: CreateDialogIndirectParamAorW (dialog.c:763)
==27824== by 0x5169C41: CreateDialogIndirectParamA (dialog.c:772)
==27824== by 0x5169AF4: CreateDialogParamA (dialog.c:737)
==27824== by 0x4D38CA5: test_EndDialog (msg.c:11609)
==27824== by 0x4D47463: func_msg (msg.c:14589)
==27824== by 0x4DA6978: run_test (test.h:584)
==27824== by 0x4DA6D67: main (test.h:654)
==27824==
==27824== 68 bytes in 1 blocks are definitely lost in loss record 504 of 1,006
==27824== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==27824== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==27824== by 0x7BC32765: RtlCreateActivationContext (actctx.c:4506)
==27824== by 0x7B827590: CreateActCtxW (actctx.c:124)
==27824== by 0x4D261D0: test_create (msg.c:6876)
==27824== by 0x4D26E87: test_interthread_messages (msg.c:7004)
==27824== by 0x4D473D9: func_msg (msg.c:14568)
==27824== by 0x4DA6978: run_test (test.h:584)
==27824== by 0x4DA6D67: main (test.h:654)
==27824==
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https://bugs.winehq.org/show_bug.cgi?id=36593
Bug ID: 36593
Summary: valgrind shows a possible leaks in
windowscodecs/tests/bitmap.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==3784== 44 bytes in 1 blocks are possibly lost in loss record 231 of 552
==3784== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==3784== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==3784== by 0x4E5C74F: PaletteImpl_Create (palette.c:635)
==3784== by 0x4E49494: ComponentFactory_CreateBitmapFromSource
(imgfactory.c:551)
==3784== by 0x4CA4E1A: test_createbitmapfromsource (wincodec.h:5998)
==3784== by 0x4CA97D9: func_bitmap (bitmap.c:991)
==3784== by 0x4CD57DA: run_test (test.h:584)
==3784== by 0x4CD5BC9: main (test.h:654)
==3784==
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https://bugs.winehq.org/show_bug.cgi?id=36185
Bug ID: 36185
Summary: comctl32/button tests shows an unitialized variable
under valgrind
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: dank(a)kegel.com
==2251== Conditional jump or move depends on uninitialised value(s)
==2251== at 0x4F10DEC: winetest_vok (test.h:311)
==2251== by 0x4F10FFA: winetest_ok (test.h:357)
==2251== by 0x4E65D82: test_button_class (button.c:748)
==2251== by 0x4E6628D: func_button (button.c:810)
==2251== by 0x4F119B1: run_test (test.h:584)
==2251== by 0x4F11DA0: main (test.h:654)
==2251== Uninitialised value was created by a stack allocation
==2251== at 0x4E65A95: test_button_class (button.c:722)
==2251==
{
<insert_a_suppression_name_here>
Memcheck:Cond
fun:winetest_vok
fun:winetest_ok
fun:test_button_class
fun:func_button
fun:run_test
fun:main
}
looking at the code, it's semi-expected, as it's a todo_wine:
ret = GetClassInfoExW(NULL, nameW, &ex2W);
todo_wine {
ok(ret, "got %d\n", ret);
ok(ex2W.lpfnWndProc == exW.lpfnWndProc, "got %p, %p\n", exW.lpfnWndProc,
ex2W.lpfnWndProc);
}
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https://bugs.winehq.org/show_bug.cgi?id=36782
Bug ID: 36782
Summary: valgrind shows a leak in kernel32/tests/thread.c
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: sebastian(a)fds-team.de
==26950== 12 bytes in 1 blocks are definitely lost in loss record 19 of 288
==26950== at 0x7BC49369: notify_alloc (heap.c:255)
==26950== by 0x7BC4D59F: RtlAllocateHeap (heap.c:1716)
==26950== by 0x7BC85CAE: RtlCreateUserThread (thread.c:517)
==26950== by 0x7B87363F: CreateRemoteThread (thread.c:88)
==26950== by 0x7B8735C4: CreateThread (thread.c:54)
==26950== by 0x4E37165: test_thread_actctx (thread.c:1587)
==26950== by 0x4E37B00: func_thread (thread.c:1772)
==26950== by 0x4E53A4E: run_test (test.h:584)
==26950== by 0x4E53E1A: main (test.h:654)
==26950==
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https://bugs.winehq.org/show_bug.cgi?id=36768
Bug ID: 36768
Summary: valgrind shows a couple invalid reads in
windowscodecs/tests/tiffformat.c
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: madewokherd(a)gmail.com
preloader: Warning: failed to reserve range 7f000000-82000000
../../../tools/runtest -q -P wine -T ../../.. -M windowscodecs.dll -p
windowscodecs_test.exe.so tiffformat && touch tiffformat.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
==3187== Invalid read of size 4
==3187== at 0x4F8B84E: test_QueryCapability (wincodec.h:3504)
==3187== by 0x4F8BC96: func_tiffformat (tiffformat.c:281)
==3187== by 0x4F8CAAD: run_test (test.h:584)
==3187== by 0x4F8CE9C: main (test.h:654)
==3187== Address 0x4aac098 is 0 bytes inside a block of size 44 free'd
==3187== at 0x7BC4C72C: notify_free (heap.c:263)
==3187== by 0x7BC51071: RtlFreeHeap (heap.c:1762)
==3187== by 0x510E08A: TiffDecoder_Release (tiffformat.c:560)
==3187== by 0x4F8B772: test_QueryCapability (wincodec.h:3504)
==3187== by 0x4F8BC96: func_tiffformat (tiffformat.c:281)
==3187== by 0x4F8CAAD: run_test (test.h:584)
==3187== by 0x4F8CE9C: main (test.h:654)
==3187==
==3187== Invalid read of size 4
==3187== at 0x510DF96: TiffDecoder_Release (winbase.h:2617)
==3187== by 0x4F8B85D: test_QueryCapability (wincodec.h:3504)
==3187== by 0x4F8BC96: func_tiffformat (tiffformat.c:281)
==3187== by 0x4F8CAAD: run_test (test.h:584)
==3187== by 0x4F8CE9C: main (test.h:654)
==3187== Address 0x4aac09c is 4 bytes inside a block of size 44 free'd
==3187== at 0x7BC4C72C: notify_free (heap.c:263)
==3187== by 0x7BC51071: RtlFreeHeap (heap.c:1762)
==3187== by 0x510E08A: TiffDecoder_Release (tiffformat.c:560)
==3187== by 0x4F8B772: test_QueryCapability (wincodec.h:3504)
==3187== by 0x4F8BC96: func_tiffformat (tiffformat.c:281)
==3187== by 0x4F8CAAD: run_test (test.h:584)
==3187== by 0x4F8CE9C: main (test.h:654)
==3187==
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http://bugs.winehq.org/show_bug.cgi?id=22404
Summary: Unigine Heaven Benchmark 2.0 lacks shadows and smoke
in Wine in d3d
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://unigine.com/products/heaven/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On Windows, and on both OS's when selecting openGL, but not on Wine with D3D9,
the houses in the opening scene of the Heaven benchmark 2.0 throw
nice big shadows and spew smoke from their chimneys.
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http://bugs.winehq.org/show_bug.cgi?id=20086
Summary: NewPGen: Doesn't restore from tray
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ken_g6151(a)yahoo.com
Problem: When minimized to the system tray, NewPGen cannot be restored.
OS: Ubuntu 9.04 64-bit
Application: NewPGen 2.82
Steps to reproduce:
1. Launch NewPGen from a directory without a NewPGen.ini file. (Remove it if
it's present.)
2. Dismiss the dialog.
3. Note that both a taskbar entry and a system tray icon appear.
4. Minimize the application. The system tray icon remains but the taskbar
entry disappears.
5. Double-click on the system tray icon. This should restore the application,
but it doesn't. The taskbar entry may briefly reappear, but then disappears.
6. Double-click on the system tray icon again. This time the taskbar entry
reappears, but again the application does not.
7. Click the taskbar entry. It cannot maintain focus, and the application does
not appear.
This bug is similar to Bug 16450, but there are subtle differences, such as the
tray icon never disappearing and the taskbar entry reappearing.
Also, with a previous Wine version (1.0.1 I think), I recall seeing the
application reappear, but without any window manager controls or trimming. I'd
enter this as a separate bug if I was willing to revert to the old Wine version
to verify it.
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http://bugs.winehq.org/show_bug.cgi?id=29755
Bug #: 29755
Summary: Deadlock during crash while installing gecko?
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
I did a pure 64 bit build today, and the first time I started an app,
it crashed and hung when the "Wine Gecko Installer" dialog was at about 80%.
I then tried to repeat it, but it didn't happen in two more tries with clean
wineprefixes.
Console output:
wine: Unhandled page fault at address 0x7f1685983730 (thread 0018), starting
debugger...
err:ntdll:RtlpWaitForCriticalSection section 0x100a8
"../../../wine-git/dlls/ntdll/heap.c: main process heap section" wait timed out
in thread 0017, blocked by 0018, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x100a8
"../../../wine-git/dlls/ntdll/heap.c: main process heap section" wait timed out
in thread 001a, blocked by 0018, retrying (60 sec)
This is like bug 28388, but presumably there's no midi involved in installing
gecko.
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