http://bugs.winehq.org/show_bug.cgi?id=35947
Bug ID: 35947
Summary: winedbg crashes when running tests in gdb mode
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: frederic.delanoy(a)gmail.com
…
[View More] CC: piotr.caban(a)gmail.com
Regression SHA1: 23191a4355c16febe4d26722de27d7a14f11872a
Starting from
23191a4355c16febe4d26722de27d7a14f11872a is the first bad commit
commit 23191a4355c16febe4d26722de27d7a14f11872a
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Fri Apr 5 14:08:02 2013 +0200
server: Don't debug children when debugger is attached with
DebugActiveProcess function.
:040000 040000 ffc2fb86c4636c6669a13bc23f08a9f372439390
b03f8a23d6c68377d2a28f610c922422d3aae480 M dlls
:040000 040000 9c4928c0e817c8a2435123afbeb38a2d20b7587e
e2c9b51eb707ab192d48d7c5fe205da0b95c2b1d M server
winedbg crashes when running tests in gdb mode.
For instance:
cd dlls/dinput/tests
wine winedbg --gdb dinput_test.exe.so
gives an assertion failure followed by a crash:
-gdb: gdbproxy.c:2494: gdb_init_context: Assertion `gdbctx->process == ((void
*)0) && de.dwProcessId == dbg_curr_pid' failed.
winedbg: Internal crash at 0xf7750430
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http://bugs.winehq.org/show_bug.cgi?id=35983
Bug ID: 35983
Summary: Regression - mz800 emulator does not show the boot
loader
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: oldium.pro(a)seznam.cz
Created attachment 48103
…
[View More] --> http://bugs.winehq.org/attachment.cgi?id=48103
Relevant back trace
I just traced down regression that happened in 1.7.3 to commit
b4ab43b3de134d2816393ba7f23f67bfc36bd33f (kernel32: Remove a 0-length read
optimization from ReadFile.).
The emulator can be found at http://mz-800.xf.cz/download.htm (download the
emulator and extract the ROMs to the ROM directory). After starting just click
the "Demo" button to start the demo.
According to the back trace the emulator is stuck in ReadFile call, which is
forwarded to ReadConsoleA - see attached backtrace.
Emulator used to work like a charm in pre-1.7.3 releases.
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http://bugs.winehq.org/show_bug.cgi?id=35987
Bug ID: 35987
Summary: Adobe Photoshop CC file open dialog crashes the
program
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Created attachment 48108
--…
[View More]> http://bugs.winehq.org/attachment.cgi?id=48108
Photoshop CC - Output after the Open dialog crashed the program -
WINEDEBUG=+commdlg
While trying to open a file in Adobe Photoshop Creative Cloud (File -> Open),
the Open dialog window causes the program to crash immediately when selecting
any file on the list. Before the selection, Photoshop doesn't crash.
The bug makes difficult to use the program fluently.
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http://bugs.winehq.org/show_bug.cgi?id=36043
Bug ID: 36043
Summary: Battlefield 1942: Crashes after map loading
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blog(a)pozimski.eu
Created attachment 48197
--> http://bugs.winehq.org/…
[View More]attachment.cgi?id=48197
Console output after the crash occured
Since Wine 1.7.17, Battlefield 1942 crashes after loading a map (in single
player) or even during the loading (multi player). The sound suddenly stops and
a crash window appears, a git bisect reveals:
3a7bf4a34b82f1857f40f482890e148d7dd9e30a is the first bad commit
commit 3a7bf4a34b82f1857f40f482890e148d7dd9e30a
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Fri Apr 18 12:33:37 2014 +0200
msvcr70: Share the source code with msvcrt.
:040000 040000 38ff925d4be420c3cc7d25106dd5ea28e413f98b
38c80e23bae766961e52d616d3512a791ba1637b M dlls
:040000 040000 24cea6788ed8a253d642a1c5e1bb76b2f01ede49
e2d0432572dde15bbe19f289f6d7c96b49763e8e M tools
I'm attaching the console output.
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http://bugs.winehq.org/show_bug.cgi?id=36787
Bug ID: 36787
Summary: Gex 3D renders very slowly since Wine 1.7.14
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schmatzler(a)googlemail.com
Created attachment 48859
--> http://bugs.winehq.org/…
[View More]attachment.cgi?id=48859
Starting up
Starting with Wine 1.7.14, the game Gex 3D renders very slowly. I can see a
frame every second.
There had been a lot of ddraw patches, I suspect one of them broke it.
The output when starting the game is attached.
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http://bugs.winehq.org/show_bug.cgi?id=28247
Summary: d3dx9_36/mesh.c compile broken on uclibc
Product: Wine
Version: 1.3.27
Platform: x86
URL: http://git.alpinelinux.org/cgit/aports/tree/main/wine/
uclibc-fmaxf-fminf.patch?id=c9b491b6099eec02a835ffd055
39b5c783c6c43a
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
…
[View More]Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
I found Alpine Linux, which uses busybox/uclibc by default instead of glibc.
First problem, build fails on d3dx9_36/mesh.c:
../../tools/winegcc/winegcc -B../../tools/winebuild --sysroot=../..
-fasynchronous-unwind-tables -shared ./d3dx9_36.spec core.o d3dx9_36_main.o
effect.o font.o line.o math.o mesh.o shader.o skin.o sprite.o surface.o
texture.o util.o volume.o version.res -o d3dx9_36.dll.so -ld3d9
-ld3dcompiler -ldxguid -ld3dxof -lole32 -lgdi32 -luser32
../../libs/port/libwine_port.a
mesh.o: In function `parse_vertex_colors':
/root/wine-git/dlls/d3dx9_36/mesh.c:2551: undefined reference to `fmaxf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2551: undefined reference to `fminf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2552: undefined reference to `fmaxf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2552: undefined reference to `fminf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2553: undefined reference to `fmaxf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2553: undefined reference to `fminf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2554: undefined reference to `fmaxf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2554: undefined reference to `fminf'
collect2: ld returned 1 exit status
winegcc: gcc failed
make: *** [d3dx9_36.dll.so] Error 2
there's a patch available on the alpine package:
http://git.alpinelinux.org/cgit/aports/tree/main/wine/uclibc-fmaxf-fminf.pa…
though perhaps that definition should go in libs/port/wine instead?
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http://bugs.winehq.org/show_bug.cgi?id=27883
Summary: Bink videos without sound (Mass Effect) [bisected,
regression]
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
CC: aeikum(a)…
[View More]codeweavers.com
Since the audio rework which became part of 1.3.25, the audio is missing from
all Bink videos in Mass Effect (I suspect other games using Bink are affected
too, but haven't tested that so far). A git bisect shows:
901af51ea32f2d192a598808abab2d1b6a940773 is the first bad commit
commit 901af51ea32f2d192a598808abab2d1b6a940773
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jul 11 08:28:24 2011 -0500
winmm: Remove driver implementation of waveOut*.
:040000 040000 cccb55d925c166ba3838b0179cbdd655a44ba26a
428f760df6efda7a37b4a84f97721523ab72863f M dlls
CCing the author.
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http://bugs.winehq.org/show_bug.cgi?id=27778
Summary: TYPE outputs extraneous blank line after file contents
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
With the following code (make sure there's no space before the '>'):
echo …
[View More]bar> foo
echo *** && type foo && echo ***
outputs
***
bar
***
on windowses, but
***
bar
***
in wine
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http://bugs.winehq.org/show_bug.cgi?id=27761
Summary: different behaviour for "if" conditions check
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iip.umar.rifai(a)gmail.com
If conditions has different result between windows and wine, I think due to '/'
(slash) …
[View More]issue, below is an example:
----------------------------------
D:\>if 1==1 echo ok
ok
D:\>if c==c echo ok
ok
D:\>if c==1 echo ok
D:\>if /c==/c echo ok <--this one is problem, but works on Windows
D:\>if /c==/c echo ok
ok
D:\>if "/c"=="/c" echo ok
ok
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http://bugs.winehq.org/show_bug.cgi?id=27450
Summary: c2man.pl: Recent commit leads to FTBFS
Product: Wine
Version: 1.3.22
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
CC: nerv(a)dawncrow.de
Created an attachment (id=35101)
--> (http://bugs.…
[View More]winehq.org/attachment.cgi?id=35101)
Build log of a failed build (amd64)
Git commit 38fcf687 by André Hentschel leads to a build failure (see attached
build log). Reverting that commit fixes the build failure.
I set the severity not to blocker as it is possible to build without running
c2man.pl.
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