http://bugs.winehq.org/show_bug.cgi?id=21521
Summary: Improper audio selection
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thekevinday(a)gmail.com
On the olpc xo-1, when any application is started (like winecfg or regedit) the
wrong audio setting gets toggled.
That is, when I start one of these programs, the microphone gets turned on and
audio tries to play back through the microphone.
I confirmed this by selecting the test audio from winecfg and audible
electrical feedback was coming from the microphone area.
Under alsamixer I can turn the mic back off by disabling the "MIC Bias Enable"
option. I have watched this option get turned on when starting something like
regedit.
I am using a hardened linux from scratch system with uClibc-nptl and gcc-4.4.3.
As a comparison, I tested the same system on a different machine with no such
immediate weirdness.
wine-1.1.37
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https://bugs.winehq.org/show_bug.cgi?id=36350
Bug ID: 36350
Summary: valgrind shows a leak in d3dx9_36/tests/asm.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==21144== 20 bytes in 1 blocks are definitely lost in loss record 119 of 568
==21144== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==21144== by 0x4CA24CC: set_rel_reg.isra.2.part.3
(d3dcompiler_private.h:148)
==21144== by 0x4CA8B32: asmshader_parse (asmshader.y:1159)
==21144== by 0x4CA8F9D: parse_asm_shader (asmshader.y:1684)
==21144== by 0x4CB208E: SlAssembleShader (asmshader.l:497)
==21144== by 0x4C94EBC: D3DAssemble (compiler.c:400)
==21144== by 0x4B51962: exec_tests (asm.c:59)
==21144== by 0x4B54F88: vs_3_0_test (asm.c:1178)
==21144== by 0x4B55459: func_asm (asm.c:1717)
==21144== by 0x4B61200: run_test (test.h:584)
==21144== by 0x4B615EF: main (test.h:654)
==21144==
this is the only leak that doesn't involve preprocess_shader()
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http://bugs.winehq.org/show_bug.cgi?id=32000
Bug #: 32000
Summary: I CAN NOT EXECUTE APDL ANSYS.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juanset.19(a)gmail.com
Classification: Unclassified
Created attachment 42182
--> http://bugs.winehq.org/attachment.cgi?id=42182
ERROR THAT DOES NOT LET ME EXECUTE ANSYS
I TRY TO EXECUTE APDL ANSYS LAUNCHER O WHATEVER FROM ANSYS AND IT SHOWS ME SOME
ERROR THAT I DO NOT UNDERSTAND. I NEED SOME HELP FOR UNDERSTANDING THE ERROR.
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http://bugs.winehq.org/show_bug.cgi?id=36737
Bug ID: 36737
Summary: Steel Armor: Blaze of War crashes on start with
built-in msvcr80
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48785
--> http://bugs.winehq.org/attachment.cgi?id=48785
+msvcrt,+relay debug log (uncompressed 30 MB)
After starting the game and skipping the intro video the game crashes during
the initial loading stage (when the progress bar reaches 54%). There's no Wine
crash dialog, the game quits silently and opens a 'last_bug.txt' file in
notepad which contains the following text:
'Critical error
001: An error has occurred while initializing the program'
The game installs various DirectX runtime components and MSVC++ 2010 libraries.
'winetricks vcrun2005' allows the game to load properly. It seems Wine's
built-in msvcr80 component does something wrong, because the problem doesn't
occur with native msvcr80.
There is no demo version of Steel Armor: Blaze of War.
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http://bugs.winehq.org/show_bug.cgi?id=34215
Bug #: 34215
Summary: Adobe Creative Cloud installer fails
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kunitoki(a)gmail.com
Classification: Unclassified
Created attachment 45516
--> http://bugs.winehq.org/attachment.cgi?id=45516
backtrace of kernel32 unimplemented function
When launching the CreativeCloudSet-Up.exe provided by adobe we get a crashlog.
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http://bugs.winehq.org/show_bug.cgi?id=36790
Bug ID: 36790
Summary: ACDSee v17.0 failed to start, and process become
"zombie" at end
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
wine version: wine-1.7.20-102-g889cce4
download ACDSee 17 from:
http://dl.acdsystems.com.s3.amazonaws.com/acdsee/en/acdsee.exe
after install ACDSee, start from
~/.wine/drive_c/Program Files/ACD Systems/ACDSee/17.0/
with:
wine ACDSee.exe
the program failed to start, and then turn to "zombie" process in the
gnome-system-monitor.
last output is:
err:seh:setup_exception_record stack overflow 912 bytes in thread 0009 eip
7e84c978 esp 00230fa0 stack 0x230000-0x231000-0x330000
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https://bugs.winehq.org/show_bug.cgi?id=36597
Bug ID: 36597
Summary: valgrind shows several definite leaks in
user32/tests/msg.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==27824== 28 bytes in 1 blocks are definitely lost in loss record 294 of 1,006
==27824== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==27824== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==27824== by 0x5163EB8: DIALOG_get_info (defdlg.c:342)
==27824== by 0x51697B0: DIALOG_CreateIndirect (dialog.c:675)
==27824== by 0x5169BF0: CreateDialogIndirectParamAorW (dialog.c:763)
==27824== by 0x5169C41: CreateDialogIndirectParamA (dialog.c:772)
==27824== by 0x5169AF4: CreateDialogParamA (dialog.c:737)
==27824== by 0x4D388A8: test_dialog_messages (msg.c:11563)
==27824== by 0x4D4745E: func_msg (msg.c:14588)
==27824== by 0x4DA6978: run_test (test.h:584)
==27824== by 0x4DA6D67: main (test.h:654)
==27824==
==27824== 28 bytes in 1 blocks are definitely lost in loss record 296 of 1,006
==27824== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==27824== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==27824== by 0x5163EB8: DIALOG_get_info (defdlg.c:342)
==27824== by 0x51697B0: DIALOG_CreateIndirect (dialog.c:675)
==27824== by 0x5169BF0: CreateDialogIndirectParamAorW (dialog.c:763)
==27824== by 0x5169C41: CreateDialogIndirectParamA (dialog.c:772)
==27824== by 0x5169AF4: CreateDialogParamA (dialog.c:737)
==27824== by 0x4D38CA5: test_EndDialog (msg.c:11609)
==27824== by 0x4D47463: func_msg (msg.c:14589)
==27824== by 0x4DA6978: run_test (test.h:584)
==27824== by 0x4DA6D67: main (test.h:654)
==27824==
==27824== 68 bytes in 1 blocks are definitely lost in loss record 504 of 1,006
==27824== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==27824== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==27824== by 0x7BC32765: RtlCreateActivationContext (actctx.c:4506)
==27824== by 0x7B827590: CreateActCtxW (actctx.c:124)
==27824== by 0x4D261D0: test_create (msg.c:6876)
==27824== by 0x4D26E87: test_interthread_messages (msg.c:7004)
==27824== by 0x4D473D9: func_msg (msg.c:14568)
==27824== by 0x4DA6978: run_test (test.h:584)
==27824== by 0x4DA6D67: main (test.h:654)
==27824==
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https://bugs.winehq.org/show_bug.cgi?id=36593
Bug ID: 36593
Summary: valgrind shows a possible leaks in
windowscodecs/tests/bitmap.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==3784== 44 bytes in 1 blocks are possibly lost in loss record 231 of 552
==3784== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==3784== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==3784== by 0x4E5C74F: PaletteImpl_Create (palette.c:635)
==3784== by 0x4E49494: ComponentFactory_CreateBitmapFromSource
(imgfactory.c:551)
==3784== by 0x4CA4E1A: test_createbitmapfromsource (wincodec.h:5998)
==3784== by 0x4CA97D9: func_bitmap (bitmap.c:991)
==3784== by 0x4CD57DA: run_test (test.h:584)
==3784== by 0x4CD5BC9: main (test.h:654)
==3784==
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https://bugs.winehq.org/show_bug.cgi?id=36185
Bug ID: 36185
Summary: comctl32/button tests shows an unitialized variable
under valgrind
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: dank(a)kegel.com
==2251== Conditional jump or move depends on uninitialised value(s)
==2251== at 0x4F10DEC: winetest_vok (test.h:311)
==2251== by 0x4F10FFA: winetest_ok (test.h:357)
==2251== by 0x4E65D82: test_button_class (button.c:748)
==2251== by 0x4E6628D: func_button (button.c:810)
==2251== by 0x4F119B1: run_test (test.h:584)
==2251== by 0x4F11DA0: main (test.h:654)
==2251== Uninitialised value was created by a stack allocation
==2251== at 0x4E65A95: test_button_class (button.c:722)
==2251==
{
<insert_a_suppression_name_here>
Memcheck:Cond
fun:winetest_vok
fun:winetest_ok
fun:test_button_class
fun:func_button
fun:run_test
fun:main
}
looking at the code, it's semi-expected, as it's a todo_wine:
ret = GetClassInfoExW(NULL, nameW, &ex2W);
todo_wine {
ok(ret, "got %d\n", ret);
ok(ex2W.lpfnWndProc == exW.lpfnWndProc, "got %p, %p\n", exW.lpfnWndProc,
ex2W.lpfnWndProc);
}
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https://bugs.winehq.org/show_bug.cgi?id=36782
Bug ID: 36782
Summary: valgrind shows a leak in kernel32/tests/thread.c
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: sebastian(a)fds-team.de
==26950== 12 bytes in 1 blocks are definitely lost in loss record 19 of 288
==26950== at 0x7BC49369: notify_alloc (heap.c:255)
==26950== by 0x7BC4D59F: RtlAllocateHeap (heap.c:1716)
==26950== by 0x7BC85CAE: RtlCreateUserThread (thread.c:517)
==26950== by 0x7B87363F: CreateRemoteThread (thread.c:88)
==26950== by 0x7B8735C4: CreateThread (thread.c:54)
==26950== by 0x4E37165: test_thread_actctx (thread.c:1587)
==26950== by 0x4E37B00: func_thread (thread.c:1772)
==26950== by 0x4E53A4E: run_test (test.h:584)
==26950== by 0x4E53E1A: main (test.h:654)
==26950==
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