http://bugs.winehq.org/show_bug.cgi?id=16816
Summary: Fallout 3 slowdowns dramatically when using VATS
Product: Wine
Version: 1.1.12
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape3000(a)gmail.com
Seems like dialogs and hit animation from combat resolved using VATS
dramaticaly decrease your FPS.
It has been reported that FPS slowdowns in VATS are only occurred with nVidia
GeForce 7XXX or older, If you have nVidia GeForce 8XXX, 9XXX or even newer it
should work better.
It has been suggested that special shader replacements(smb30->smb20) for older
cards could help as the new shaders seem to be mostly involved in vats and
dialog sequences...
I think the game works flawlessly on the native windows system also on the
older cards (GeForce 7XXX and older), so this is a bug in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=16285
Summary: Miranda IM with History++ plugin not showing history
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
Created an attachment (id=17566)
--> (http://bugs.winehq.org/attachment.cgi?id=17566)
Terminal log
Hi, I tried Miranda IM 0.8 build 24 with History++ plugin and I don't see
contacts history.
Miranda IM download link:
http://files.miranda-im.org/builds/miranda-v080a24w.zip
History++ plugin download link: http://themiron.mirandaim.ru/alpha
Look the screenshot attached to see how history is working.
Look terminal log attached to see the erros.
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http://bugs.winehq.org/show_bug.cgi?id=10354
Summary: Microsoft Office 2003 installer is missing a portion of
the dialog on finish
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
When I finish installing Microsoft Office 2003 on Windows there are 2
checkboxes, one to check for updates and another to delete the installation
files. When reaching the finishing prompt on wine only the checkbox for check
for updates is present.
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http://bugs.winehq.org/show_bug.cgi?id=32843
Bug #: 32843
Summary: Box Sync installer fails with no internet connection.
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeeper74(a)msn.com
Classification: Unclassified
Box sync installer fails with no internet connection. Tried in POL 1.5.22 and
just the regular wine install of 1.4.1 with the same results in both. I tried
to follow directions for updating ect/hosts with my IP and still no results.
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https://bugs.winehq.org/show_bug.cgi?id=36170
Bug ID: 36170
Summary: valgrind shows an unitialized variable in
programs/cmd/tests/batch.c (WCMD_output_asis_len)
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4054== Use of uninitialised value of size 4
==4054== at 0x40416D4: wcstombs_sbcs_slow (wctomb.c:246)
==4054== by 0x4041E49: wine_cp_wcstombs (wctomb.c:452)
==4054== by 0x7B850EDC: WideCharToMultiByte (locale.c:2142)
==4054== by 0x4EF85DE: WCMD_output_asis_len (wcmdmain.c:113)
==4054== by 0x4EF88A5: WCMD_output_stderr (wcmdmain.c:173)
==4054== by 0x4EF51AA: WCMD_assoc (builtins.c:4758)
==4054== by 0x4EFC2F7: WCMD_execute (wcmdmain.c:1594)
==4054== by 0x4EFDE52: WCMD_process_commands (wcmdmain.c:2294)
==4054== by 0x4EE6FD0: WCMD_batch (batch.c:95)
==4054== by 0x4EFB0A0: WCMD_run_program (wcmdmain.c:1187)
==4054== by 0x4EFC383: WCMD_execute (wcmdmain.c:1618)
==4054== by 0x4EFDE52: WCMD_process_commands (wcmdmain.c:2294)
==4054== by 0x4EFECE7: wmain (wcmdmain.c:2590)
==4054== by 0x4EFF24A: __wine_spec_exe_wentry (exe_wentry.c:36)
==4054== by 0x7B8641DB: ??? (process.c:1045)
==4054== by 0x7B864328: start_process (process.c:1097)
==4054== by 0x7BC87017: ??? (signal_i386.c:2571)
==4054== by 0x7BC87060: call_thread_func (signal_i386.c:2630)
==4054== by 0x7BC86FF5: ??? (signal_i386.c:2571)
==4054== by 0x7BC5A14C: start_process (loader.c:2840)
==4054== Uninitialised value was created by a stack allocation
==4054== at 0x4EF4BBA: WCMD_assoc (builtins.c:4619)
==4054==
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http://bugs.winehq.org/show_bug.cgi?id=19895
Summary: C&C 95 tfd exits with unhandled priviliged instruction
error
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remco.siemonsma(a)gmail.com
Created an attachment (id=23347)
--> (http://bugs.winehq.org/attachment.cgi?id=23347)
Error log including register dump and stack dump
When starting C&C 95 from the first decade menu it errors and exits.
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http://bugs.winehq.org/show_bug.cgi?id=35002
Bug #: 35002
Summary: Grand Touring crashes silently with "Stuff It."
MessageBox error.
Product: Wine
Version: 1.7.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Salz85(a)gmail.com
Classification: Unclassified
Created attachment 46643
--> http://bugs.winehq.org/attachment.cgi?id=46643
Grand Touring debug output using +seh,+relay options.
The Game "Grand Touring" crashes after a selection menu for a videocard and
displaying for a few seconds the intro screen, without any recognizable error
message from wine.
The application crashes displaying a MessageBox showing a rather cryptic "Stuff
It" error message. Yet, only a single error regarding a missing implementation
of directplay is shown on the debug output, and disappears by using "sh
winetricks direct play" (the game keeps crashing, of course).
I've attached the output of running the application with the
"WINEDEBUG=+seh,+relay" debug options.
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http://bugs.winehq.org/show_bug.cgi?id=26475
Summary: Homefront (Steam) crashes at launch
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Created an attachment (id=33712)
--> (http://bugs.winehq.org/attachment.cgi?id=33712)
Crash dump for Homefront
Homefront downloads and installs correctly from Steam, but upon launching the
game an crash dialog appears. I've attached the crash dump.
Sorry I don't have much more info than that. Maybe it's related to the
Steamworks DRM?
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https://bugs.winehq.org/show_bug.cgi?id=36798
Bug ID: 36798
Summary: kernel32/change.c fails on fedora rawhide
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
[austin@localhost tests]$ make change.ok
../../../tools/runtest -q -P wine -T ../../.. -M kernel32.dll -p
kernel32_test.exe.so change && touch change.ok
change.c:557: Test failed: ov.InternalHigh wrong
change.c:560: Test failed: offset wrong
change.c:561: Test failed: action wrong
change.c:562: Test failed: len wrong
change.c:563: Test failed: name wrong
Makefile:240: recipe for target 'change.ok' failed
make: *** [change.ok] Error 5
[austin@localhost tests]$ git describe
wine-1.7.20-122-gd2d62cf
I suspect it's related to a newer kernel (haven't tested an older one yet):
[austin@localhost tests]$ uname -a
Linux localhost.localdomain 3.16.0-0.rc1.git3.1.fc21.x86_64 #1 SMP Thu Jun 19
23:08:43 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=34365
Bug #: 34365
Summary: Splinter Cell: Blacklist error with
d3d_texture:wined3d_texture_apply_state_changes
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Clean wineprefix
err:d3d:wined3d_debug_callback 0xc203108: "GL_INVALID_VALUE error generated.".
err:d3d_texture:wined3d_texture_apply_state_changes >>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glTexParameteri(GL_TEXTURE_MAX_ANISOTROPY_EXT,
aniso) @ texture.c / 394
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http://bugs.winehq.org/show_bug.cgi?id=34916
Bug #: 34916
Summary: cmd:batch fails on Windows 8 and 8.1
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Windows
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
The following test failure is systematic on Windows 8 and 8.1:
http://test.winehq.org/data/tests/cmd.exe:batch.html
batch.c:312: Test failed: unexpected char 0x27 position 0 in line 315 (got
''--a--------'', wanted ''--a------'@or_broken@'%~ai'')
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http://bugs.winehq.org/show_bug.cgi?id=20986
Summary: err:ntdll:RtlpWaitForCriticalSection with
Euler/maxima.exe
Product: Wine
Version: 1.1.34
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zaleksf(a)umich.edu
I am running wine-1.1.34 on Ubuntu-9.10-x64 on my Dell Inspiron 1420 laptop
which has a Intel(R) Core(TM)2 Duo CPU T8300 @ 2.40GHz processor. I have
installed Euler Math Toolbox (v8.7 at http://eumat.sourceforge.net/index.html)
and the installation went flawlessly. Euler launches and runs (performs
computations) with only the following errors which are generally invisible to
the user (no problem running Euler):
$ wine euler
fixme:win:EnumDisplayDevicesW ((null),0,0x32f778,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f778,0x00000000), stub!
However, once the Euler user attempts to have Euler make a computation with
maxima.exe (included with Euler), maxima.exe fails to start ('Could not start
Maxima!' message in the user window after long delay) and the following error
occurs:
err:ntdll:RtlpWaitForCriticalSection section 0x4eb0ac "?" wait timed out in
thread 001c, blocked by 001d, retrying (60 sec)
Rene Grothmann (Euler developer) indicates he can run this current version of
Euler on Linux/Wine without any issues. I have tried running Euler/maxima.exe
on several different versions of Wine with the same results (v1.0.1, 1.1.32).
Please let me know what I can do to correct this, or if there is any more
information I can send to you.
Regards
Steve Zalek
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http://bugs.winehq.org/show_bug.cgi?id=30910
Bug #: 30910
Summary: Lighting incorrectly drawn in Alien Shooter
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karaluh(a)karaluh.pl
Classification: Unclassified
As in summary, see atached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=35706
Bug ID: 35706
Summary: Splinter Cell: Blacklist crashes with Vista version
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Created attachment 47681
--> http://bugs.winehq.org/attachment.cgi?id=47681
log
Crashes when version set to Vista. Use native d3dx9_36 solves the issue.
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http://bugs.winehq.org/show_bug.cgi?id=29325
Bug #: 29325
Summary: Stranded II: laggy mouse pointer in the inventory
screen
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://www.strandedonline.de/s2_download.php
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 2da4f87a7e7551f17cd650ef6d8596f595efc13b
I came across the problem while checking bug #21238.
The problem: movement of the mouse pointer becomes extremely slow/laggy if I
open the inventory screen in Stranded 2. Other screens (diary, character info)
don't exhibit the problem.
Terminal output doesn't reveal anything interesting.
The problem appeared in 1.3.32 and is still present in
wine-1.3.34-202-gb0f704d.
The result of the regression test:
2da4f87a7e7551f17cd650ef6d8596f595efc13b is the first bad commit
commit 2da4f87a7e7551f17cd650ef6d8596f595efc13b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Oct 24 20:45:42 2011 +0200
wined3d: Upload directly from the source surface in wined3d_surface_blt(),
if possible.
This avoids either loading sysmem surfaces into video memory (wasting GPU
memory) and then doing a blit on the GPU, or downloading GPU surfaces to
sysmem, doing a blit on the CPU, and likely uploading it again. This mostly
matters for ddraw and d3d8 applications, d3d9 already has to go through
wined3d_device_update_surface() to transfer data from sysmem surfaces to
GPU
surfaces.
:040000 040000 de2e083e774b6605b4330430830583b12fb510f4
16fd239dcdf7e70872e0ff77f91e66b135638d2b M dlls
git checkout 2da4f87a7e7551f17cd650ef6d8596f595efc13b >>slow mouse pointer
git reset --hard HEAD^ >>smooth mouse movement
Steps to reproduce the problem:
In the main menu select <Adventure>, skip the intro. Press 'c' to open the
inventory screen. You can observe that the mouse pointer becomes very sluggish
(compared to the rest of the game).
Fedora 16 x86
Nvidia 250 / driver 290.10
X.Org X Server 1.11.2
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http://bugs.winehq.org/show_bug.cgi?id=18560
Summary: No crosshairs in Starfleet Academy
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Windows 98
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=21222)
--> (http://bugs.winehq.org/attachment.cgi?id=21222)
wine-1.1.21 output
Hello,
the targets have no crosshairs in Star Trek: Starfleet Academy.
My OS:
Ubuntu 9.04 amd64
Intel Core2Duo T7300
Nvidia Quadro NVS140M
NVIDIA 180.44 drivers
Attached are a screenshot and the wine output.
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http://bugs.winehq.org/show_bug.cgi?id=23048
Summary: UT3 Fails due to glPointSize invalid values.
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kphillisjr(a)gmail.com
Created an attachment (id=28595)
--> (http://bugs.winehq.org/attachment.cgi?id=28595)
Output log from wine.
Latest Patch from unreal tournament 3 fails and locks up before allowing me to
enter the key.
Attached is the log for wine version 1.2-rc2
Test System:
Ubuntu 10.04 (64-bit)
Radeon HD 5770
Athlon II x4 620
4gb ddr3 1600 memory.
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http://bugs.winehq.org/show_bug.cgi?id=35427
Bug ID: 35427
Summary: Wine crashes when running Diplomacy (1999)
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lordpeyre(a)yahoo.com
Classification: Unclassified
Created attachment 47280
--> http://bugs.winehq.org/attachment.cgi?id=47280
Backtrace
Diplomacy (the 1999 version) runs great on Wine, except that it suddenly
crashes at seemingly random points in the middle of the game.
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http://bugs.winehq.org/show_bug.cgi?id=34067
Bug #: 34067
Summary: Sherlock Holmes: The Mystery of the Mummy demo black
screen after launch
Product: Wine
Version: 1.6-rc5
Platform: x86
URL: http://www.fileplanet.com/118624/110000/fileinfo/The-M
ystery-of-the-Mummy-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45287
--> http://bugs.winehq.org/attachment.cgi?id=45287
+d3d
Clean wineprefix.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f618,0x00000000), stub!
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x18ceb8, last error 0x591
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x18cea0, last error 0x591
fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.
sha1sum c1e2565371b4f5c1cb52f654f55aab34617ef74d
demo_Mystery_of_the_mummy.zip
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http://bugs.winehq.org/show_bug.cgi?id=26712
Summary: Syberia 1 Demo: Fading in virtual desktop affects the
entire screen
Product: Wine
Version: 1.3.17
Platform: x86-64
URL: http://www.adventurespiele.net/CmodsDownload-index-req
-viewdownloaddetails-lid-337.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=34023)
--> (http://bugs.winehq.org/attachment.cgi?id=34023)
wine 1.3.17 output
The demo runs in a virtual desktop here.
Always when it fades between scenes (means turning black for a moment) this
fade does not only affect the virtual desktop but my entire screen/monitor gets
black.
Just start the demo (use wine taskmgr to bring the game to foreground and
adjust the window size). Then quit the game and you should see a fade there
which affects your entire screen.
Video card: GeForce GTX 460
Drivers: 270.29
Ubuntu 10.10 amd64
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http://bugs.winehq.org/show_bug.cgi?id=18915
Summary: FAR Manager: crashes shortly after startup
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://farmanager.com/nightly/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurivkhan(a)gmail.com
Ubuntu 9.04 Jaunty Jackalope
wine-1.1.17-123-g8e12ad4 and newer
FAR Manager 2.0 builds 908 and newer
When started in wineconsole, FAR displays empty file panels and over them an
access violation error message:
> Internal error
> "Access violation (read from 0x00000004)"
> Exception address: 0x00000004 in module:
(addresses vary depending on Wine version, but are close to zero)
FAR has to be killed then.
In Wine 1.0.1 FAR starts normally.
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http://bugs.winehq.org/show_bug.cgi?id=34936
Bug #: 34936
Summary: Sky flickers in War Thunder
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fasteddie05(a)gmx.de
Classification: Unclassified
When playing War Thunder Version 1.35. the sky is flickering using no extra
(native) dlls.
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http://bugs.winehq.org/show_bug.cgi?id=14916
Summary: Dameware NTutilities crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.dameware.us/files/DNTU6x.msi
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Created an attachment (id=15493)
--> (http://bugs.winehq.org/attachment.cgi?id=15493)
crash log
Reported by a user on user-list. Crashes in comctl32. I'll attach the crash
log.
After winetricks cc580, it crashes in unimplemented function in activeds. I'll
send a patch for the latter crash to wine-patches. After that, the main gui is
up fine
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http://bugs.winehq.org/show_bug.cgi?id=12544
Summary: Adobe Acrobat Pro 6 -- Save As Certified Document fails
Product: Wine
Version: 0.9.59.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Acrobat Pro offers a feature to digitally sign documents.
Under the File menu, selecting Save As Certified Document produces a msgbox
that prompts user to Get Digital ID From Adobe Partner. Clicking on the button
shown makes the msgbox go away, but then nothing happens.
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http://bugs.winehq.org/show_bug.cgi?id=36231
Bug ID: 36231
Summary: SfcIsFileProtected function unimplented
Product: Wine
Version: 1.7.18
Hardware: x86
URL: http://www.gamershell.com/download_36990.shtml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jarkko_korpi(a)hotmail.com
sha1sum Drakensang_DEMO_setup_ENGLISH.exe
2e47a2fbc7307e736394bf1d2b1a2f09c497c7a1
Size 500,7Mb.
I installed the demo into clean prefix and noticed at command line:
fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Program Files\\Drakensang -
DEMO\\unins000.exe") stub
Which lead me here
http://msdn.microsoft.com/en-us/library/windows/desktop/aa382536%28v=vs.85%…
SfcIsFileProtected function
Determines whether the specified file is protected. Applications should avoid
replacing protected system files.
Syntax
C++
BOOL SfcIsFileProtected(
_In_ HANDLE RpcHandle,
_In_ LPCWSTR ProtFileName
);
Parameters
RpcHandle [in]
This parameter must be NULL.
ProtFileName [in]
The name of the file.
Return value
If the file is protected, the return value is a nonzero value.
If the file is not protected, the return value is zero.
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