https://bugs.winehq.org/show_bug.cgi?id=36411
Bug ID: 36411
Summary: Checkpoint SmartDashboard R75.10 crash
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)insoliteprospettive.com
Created attachment 48454
--> https://bugs.winehq.org/attachment.cgi?id=48454
shell output after crash
Installation is ok but when I try to start SmartDashboard or FwPolicy.exe,
after
insert login/password and Management IP, it crash
I tried to add
cmd
comctl32
comctl32ocx
comdlg32ocx
mfc40
mfc42
(and all fonts)
with winetrick
but it crash again
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http://bugs.winehq.org/show_bug.cgi?id=9467
Summary: Macromedia Studio 8 installer hangs
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To try installing Studio 8, you first have to work around a
bug in the way the CD-ROM was mastered: they
included rockridge extensions, but neglected
to make files world-readable. This causes
mysterious errors about not being able to run the installer:
wine: could not load L"D:\\install studio 8.exe": Module not found
So you have to remount the cd-rom with the 'norock' option, e.g.:
$ umount /media/cdrom
$ sudo mount /dev/cdrom /media/cdrom -o norock
OK, on to the problem. Like Studio MX (see bug 9035),
Studio 8's top level installer runs the installers of six
or so apps. And like the earlier version, it hangs.
But this hang is bad; it's on the end of the
first app, and it it can't be solved by clicking "OK".
The hang occurs at the end of the Dreamweaver installation,
right after it says "Publishing product information".
The installer still responds to the mouse, but if you
ask it to cancel, it keeps going, no matter how many
times you say you want to cancel.
+process revealed the commandline used to invoke the
problematic subinstaller. To reproduce with just
the subinstaller, do
wine msiexec.exe /i 'D:\fscommand\Macromedia_Dreamweaver_8.msi' MM_STUDIO=1
CREATEQUICKLAUNCHSHORTCUT=0 CREATEDESKTOPSHORTCUT=0 MACROMEDIA='c:\Program
Files\Macromedia\'
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http://bugs.winehq.org/show_bug.cgi?id=33098
Bug #: 33098
Summary: program quits unexpectedly
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladislav.homenko(a)gmail.com
Classification: Unclassified
http://www.publictalksoftware.co.uk/public_talks/download_publictalks.php
The program quits unexpectedly, for example, when you press the "Add or Delete
a speech."
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http://bugs.winehq.org/show_bug.cgi?id=32092
Bug #: 32092
Summary: Star Wars: The Old Republic - Game Crashes when Using
Map
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmarszalek(a)gmail.com
Classification: Unclassified
Game will crash when you are playing the game, and you move your mouse over a
quest item on the map. Will cause UI to disappear, and game to hang. Have to
kill process to get out of it. Running Wine1.5.1 (x32) with the SWTOR patch,
as well as DirectX 9, 10, DirectInput, and MS C++ v9.0 on system. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=11311
Summary: C-Geo 8
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://www.c-geo.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ziemi_(a)poczta.onet.pl
Created an attachment (id=10419)
--> (http://bugs.winehq.org/attachment.cgi?id=10419)
zipped logs and screenshots
Installed Wine Gecko 0.1.0.
Wine compiled with OPENGL.
After executing program appears OLE error (see fig1 and log1), but it works
properly without ole funtions when it crash.
It was on normal user account, on root account program is not executing, see
fig2 and log2.
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http://bugs.winehq.org/show_bug.cgi?id=25665
Summary: Cool Record Edit: Incorrect window appearance
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32692)
--> (http://bugs.winehq.org/attachment.cgi?id=32692)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Cool Record Edit Pro
4) start Cool Record Edit Pro
Behaviour:
See attachment (left image)
Expected behaviour:
See attachment (right image)
Terminal output:
fixme:msvcrt:_set_error_mode dummy implementation (old mode: 0, new mode: 2)
fixme:msvcrt:_set_error_mode dummy implementation (old mode: 2, new mode: 2)
fixme:msvcrt:_set_error_mode dummy implementation (old mode: 2, new mode: 2)
fixme:msvcrt:_set_error_mode dummy implementation (old mode: 2, new mode: 2)
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http://bugs.winehq.org/show_bug.cgi?id=32247
Bug #: 32247
Summary: Steam will not start
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jebtemporary(a)gmail.com
Classification: Unclassified
Regression SHA1: 7b0ba5153f3e42f31b922e5eb997d5e1d0cb44d4
Created attachment 42544
--> http://bugs.winehq.org/attachment.cgi?id=42544
Console output when running Steam.exe
I was using an old Debian package of Wine unstable (1.3.9, I believe), but the
textures did not render properly in Portal (I will submit this as a separate
bug in due course).
I checked out the current git version and far from fixing the texture issue,
Steam (latest version, presumably) itself now refused to start. I have done a
regression test and identified the regression. My 3dfx card is reported as
NVIDIA Corporation G73 [GeForce 7600 GT]
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http://bugs.winehq.org/show_bug.cgi?id=28166
Summary: Player shadows are have inverted colors in GTASA
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Created an attachment (id=36083)
--> (http://bugs.winehq.org/attachment.cgi?id=36083)
Screenshot
See screenshot.
This appears on intel video chips, e.g. this:
00:02.0 VGA compatible controller: Intel Corporation N10 Family Integrated
Graphics Controller (rev 02)
and also on i945 (EEEPC 901).
This doesn't reproduce on nvidia.
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http://bugs.winehq.org/show_bug.cgi?id=32217
Bug #: 32217
Summary: PES 2010 - PROGRAM ERROR
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nickarditsa(a)yahoo.gr
Classification: Unclassified
Created attachment 42492
--> http://bugs.winehq.org/attachment.cgi?id=42492
Program Error Details
I have installed PES 2010 in UBUNTU 12.04, and even the installation was
succesful, when i try to execute the game, i have this message:
"The program pes2010.exe has encountered a serious problem and needs to close.
We are sorry for the inconenience".
In the details of the program it says "Unhandled exception: assertion failed in
32-bit code (0x680011b2)"
I have attached the Program Error Details...
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http://bugs.winehq.org/show_bug.cgi?id=31720
Bug #: 31720
Summary: ScriptControl can't be used for jscript
Product: Wine
Version: 1.5.13
Platform: x86
URL: http://netikka.net/dev/scriptcontroltest.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
This small sample doesn't work
http://netikka.net/dev/scriptcontroltest.exe
procedure TForm1.Button1Click(Sender: TObject);
var sc: olevariant;
begin
sc:=createoleobject('ScriptControl');
sc.language:='JScript';
showmessage(sc.eval(edit1.text+'/'+edit2.text));
end;
First thing you need: winetricks msscript
Builtin jscript shows empty result. No fixmes in terminal.
(Also noticed errors are not handled, like letters or zerodivide)
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http://bugs.winehq.org/show_bug.cgi?id=34413
Bug #: 34413
Summary: Madou Koukaku crashes when entering certain parts of
the game
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: funtimeschaos(a)rocketmail.com
Classification: Unclassified
Created attachment 45807
--> http://bugs.winehq.org/attachment.cgi?id=45807
Console output from firing up the game to clicking on "options" in the main
menu.
The game crashes when you:
- Enter the first battle
- Enter the options menu
- Attempt to save for the first time
- Attempt to enter the save or load menu after trying to save once
The demo version is officially available at
http://mirror3.fuzzy2.com/2013/02/eushully/19321316531/koukaku_trial.zip
But the japanese servers are slow as hell, so I've uploaded the copy I
downloaded in the link I put up.
sha1sum koukaku_trial.exe
d7c7cede7234af70ff270511eb0fea1e496b33ed
579MB
I installed using the command
env LANG=ja_JP.UTF-8 wine koukaku_trial.exe
To run the installer in a japanese locale. I've also had to disable
winegstreamer.
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http://bugs.winehq.org/show_bug.cgi?id=14288
Summary: winhelp: text/paragraph formatting bugs
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Some help files do not display correctly in Wine winhelp. For example, a
paragraph which should appear to the right of an icon like this:
[pic] This is a paragraph
whose left edge is
to the right of a picture
may actually appear below the icon, like this:
[pic]
This is a paragraph whose left edge is to the right of a picture
To demonstrate, download msdncd.hlp from
http://bugs.winehq.org/attachment.cgi?id=14568
and load the file into Wine winhelp.
On the "Opening Books and Topics" page, the paragraph formatting is incorrect.
(The paragraph corresponding to each icon should appear to the right of it.)
On "Searching for Words and Phrases", paragraph formatting is incorrect, and
the example text should be rendered in bold.
Also, at the top of each page there should be a grey bar. This does not appear
in
Wine winhelp.
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http://bugs.winehq.org/show_bug.cgi?id=34733
Bug #: 34733
Summary: Gnu TLS problem with UPlay 4.0
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 46310
--> http://bugs.winehq.org/attachment.cgi?id=46310
Uplay 4 + secur32 log
Hi,
Today, there was an update for UPlay to pass to the version 4.0
Now, the automatic connection does not works correctly and i must to try more
time to success.
In the output console, i have this message after every failure:
"GnuTLS error: A TLS fatal alert has been received."
I attach the output console with +secur32 debug log.
For example, i have this message in the log :
"[...]
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Expected Packet[1]
Application Data(23) with length: 22
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Received Packet[1]
Alert(21) with length: 22
trace:secur32:schan_pull Pull 22 bytes
trace:secur32:schan_get_buffer Using buffer 0: cbBuffer 27, BufferType 0x1,
pvBuffer 0x5bee3b0
trace:secur32:schan_pull Read 22 bytes
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Decrypted Packet[1]
Alert(21) with length: 2
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Alert[2|20] - Bad record
MAC - was received
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_record.c:726
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_record.c:1122
GnuTLS error: A TLS fatal alert has been received.
err:secur32:schan_DecryptMessage Returning 80090304
[...]"
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http://bugs.winehq.org/show_bug.cgi?id=33407
Bug #: 33407
Summary: OGS Mahjong can't use OpenGL
Product: Wine
Version: 1.5.28
Platform: x86
URL: http://opengamestudio.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
The only string in terminal:
"err:wgl:glxdrv_wglShareLists Could not share display lists, one of the
contexts has been current already !"
Message in error window:
"Your video card or driver doesn't support OpenGL. We know of the problem, we
described possible solutions on our web page. Do you want to see it?"
Choosing "Yes" shows a web page which tells me just that native video drivers
of Windows doesn't support OpenGL and i must download the driver from site of
my video card manufacturer.
Xubuntu 12.10, GeForce GT 630 (driver ver. 313.18)
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http://bugs.winehq.org/show_bug.cgi?id=14821
Summary: Kirikiri based games update screen slowly
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://kikyou.info/dl_redirect.php?%2Ftvp%2Ffiles%2Fkr23
0rc1.lzh
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakh(a)spamcop.net
Games based on the open source Kirikiri engine update the screen rather slowly.
These are Japanese visual novels, mainly consisting of static images with some
simple filters and compositing, accompanied by text and sounds. They're very
undemanding resource wise, and screen updates happen more or less
instantaneously in Windows on the same hardware. It's most noticeable when the
background image changes, taking a second or two to load from top to bottom,
but even text rendering is clearly slower when fast forwarding through a scene.
The engine has been used for commercial games like Fate/Stay night, though the
author's generic build (linked to in the URL field) has a simple example script
that demonstrates the problem. To run it, you need to have Japanese language
support installed, then launch "\kirikiri2\krkr.eXe" (passing wine the
LANG=ja_JP.UTF-8 variable) and point it to the "\kag3\syoukai\" folder.
The source is available through SVN
(https://sv.kikyou.info/trac/kirikiri/wiki/AboutSubversion).
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http://bugs.winehq.org/show_bug.cgi?id=21891
Summary: info zip 3.0 won't apppend to existing archive
Product: Wine
Version: 1.1.39
Platform: x86
URL: ftp://ftp.info-zip.org/pub/infozip/win32/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
ftp://ftp.info-zip.org/pub/infozip/win32/zip232xn.zipftp://ftp.info-zip.org/pub/infozip/win32/zip300xn.zip
info zip is supposed to add files if the zip file speecifies already exists.
with 2.32, it works as advertised as follows. With 3.0,
del a.zip
zip.exe a.zip file1 (creating new zip archive)
zip.exe a.zip file2 (adding file to existing zip archive)
the 2nd step fails with "zip error: Interrupted (aborting)"
(FWIW, the above is a simplified version of part of the windows binary
packaging procedure for ghostscript)
I think it is unlikely a bug/regression with zip 3.0 , so I am filing it here.
If somebody verifies that zip 3.0 doesn't work on genuine windows either,
please close as invalid and I'll contact info-zip.
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http://bugs.winehq.org/show_bug.cgi?id=33225
Bug #: 33225
Summary: Metacell demo can't play music in mp3 format
Product: Wine
Version: 1.5.26
Platform: x86
URL: https://dl.dropbox.com/s/7bux09c2359fepl/MetacellBeta%
20v1.0.0.exe?dl=1
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43948
--> http://bugs.winehq.org/attachment.cgi?id=43948
terminal output
MP3 music is missing from the game, only sound effects can be heard (sound
effects are in wav format).
Installing WMP9, native quartz and devenum don't help much. What does seem to
help is using a native mciqtz32.dll (copied from a WinXp installation).
With a native mciqtz32.dll music works during the intro video, in the menus and
in mid-game.
These messages are spamming the console endlessly while the game is running,
they may be related:
...
fixme:mciqtz:MCIQTZ_mciSetAudio (0001, 01800000, 0x32f58c) : stub
fixme:mciqtz:MCIQTZ_mciSetAudio (0002, 01800000, 0x32f58c) : stub
fixme:mciqtz:MCIQTZ_mciSetAudio (0003, 01800000, 0x32f58c) : stub
...
Let me know if you need a log with specific debug channels enabled.
Fedora 18
Wine was compiled without gstreamer support
Alsa 1.0.26
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http://bugs.winehq.org/show_bug.cgi?id=36653
Bug ID: 36653
Summary: Tesla Effect (game): Video sequences display green
screen.
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: slickrick(a)cyberdude.com
Created attachment 48697
--> http://bugs.winehq.org/attachment.cgi?id=48697
Log
When the full motion video sequences play the screen just turns green as shown
in the attached screenshot. I can hear the audio but not see the video
playbkack. The rest of the game works flawlessly with the exception of the
video sequences, for example the 3D environment and menus all work as expected.
Created a fresh prefix for testing. The game requires the installation of
corefonts, which I did through Winetricks.
I have tested installing the directx 9 components via Winetricks but it does
not solve the issue. A user on IRC suggested I try adding devenum and possibly
quartz/wmp9. I tested those as well but experienced the same green screen.
I have noted in the attached log where I skipped the first intro video as it
might help to isolate the issue.
Game URL: http://www.texmurphy.com/
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http://bugs.winehq.org/show_bug.cgi?id=23933
Summary: Kid Pix Deluxe 4 paint bucket doesn't work
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.broderbund.com/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
So far, the only thing I've found in Kid Pix 4 that
doesn't work with wine-1.3.0 is the paint bucket.
It doesn't seem to do anything?
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https://bugs.winehq.org/show_bug.cgi?id=36186
Bug ID: 36186
Summary: valgrind shows a potential leak in
wmiutils/tests/path.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==2566== 28 bytes in 1 blocks are possibly lost in loss record 164 of 592
==2566== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==2566== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==2566== by 0x4FC483E: COMPOBJ_DllList_Add (compobj.c:526)
==2566== by 0x4FC6B7A: apartment_getclassobject (compobj.c:1335)
==2566== by 0x4FCA2C4: get_inproc_class_object (compobj.c:2894)
==2566== by 0x4FCA783: CoGetClassObject (compobj.c:3032)
==2566== by 0x4FCAD45: CoCreateInstance (compobj.c:3197)
==2566== by 0x4E78E44: create_path (path.c:81)
==2566== by 0x4E78E9E: test_IWbemPath_SetText (path.c:132)
==2566== by 0x4E7F004: func_path (path.c:869)
==2566== by 0x4E7FE31: run_test (test.h:584)
==2566== by 0x4E8021F: main (test.h:654)
==2566==
follow up to bug 36161
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http://bugs.winehq.org/show_bug.cgi?id=34360
Bug #: 34360
Summary: Text not rendered on buttons in spellbook in
CodeSpells
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
To reproduce,
1) download and unzip
fa110e7bfe7a3005bfb2aa0104be051c7fbd1a87 CodeSpells_Windows_Version.zip
from
https://sites.google.com/a/eng.ucsd.edu/codespells/home
2) Run it, accept the resolution, and wait ten seconds for the first grass
scene to be rendered
3) Click on the spellbook on the right
You should see a button on the lower left with text Copy,
and a button in the upper right with text Back.
On Wine, they are blank.
"winetricks corefonts" doesn't help.
This is a Unity3d game, fwiw.
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http://bugs.winehq.org/show_bug.cgi?id=26970
Summary: OSS sound system found but too old (OSSv4 needed), OSS
won't be supported
Product: Wine
Version: 1.3.19
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
It's not really a bug but a question.
I'm running a very modern Linux distro, Fedora 14 with all updates installed
and Wine 1.3.19 now doesn't want to support OSS saying:
"configure: OSS sound system found but too old (OSSv4 needed), OSS won't be
supported."
I'm kinda disappointed, because OSSv4 is an external package, it's very
difficult to bundle it with Linux distros and it seems like you killing the
support for OSS for no obvious reasons other than impeding using the OSS
emulation layer in ALSA (which still works very well for many of us, users of
Wine).
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http://bugs.winehq.org/show_bug.cgi?id=36254
Bug ID: 36254
Summary: Dot Net application loads successfully, but carshes
after login is done
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kamal.ranjan(a)makepositive.com
Created attachment 48380
--> http://bugs.winehq.org/attachment.cgi?id=48380
App_Crash_Stack_Trace_details
Hi,
I am having a macbook (64 bit) using Mac OS X. I am using a dot net application
"TradeTiger" which was successfully installed. Since this was a dot net
application i chose dot net 4.0 (which was required) from wine tricks. And the
application opened like a charm. However there were 2 issues as follows:
1) The login dialog keeps shaking for some reason (This is manageable though)
2) But after the login credentials are supplied, the application just crashes.
I have tried 2-3 times and am getting same behaviour. I am attaching the text
file containing the stack trace details for your reference.
Regards
Kamal Ranjan
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http://bugs.winehq.org/show_bug.cgi?id=29702
Bug #: 29702
Summary: Kingsoft Office 2012 Free: Crashes almost immediately
after full load
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipejasinovic(a)gmail.com
Classification: Unclassified
Created attachment 38545
--> http://bugs.winehq.org/attachment.cgi?id=38545
Terminal Output
After splash screen disappears, main window is opened and seems that software
is fully loaded, but then error comes out and app doesn't respond anymore.
Download URL:
http://download.cnet.com/kingsoft-office-2012/3000-18483_4-75563178.html
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http://bugs.winehq.org/show_bug.cgi?id=23855
Summary: System Tray Icons Not Appearing In Mac System Tray
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blender3dartist(a)gmail.com
Created an attachment (id=29943)
--> (http://bugs.winehq.org/attachment.cgi?id=29943)
System Trays On Different OSs
Note: This _problem_ is only present on Mac OSX, and not on Linux.
Also, this error pertains to the Windows System Tray. The system tray is
located in the Windows Taskbar, usually at the bottom right corner next to the
clock. It contains miniature icons for easy access to system functions such as
antivirus settings, printer, modem, sound volume, battery status, and more.
Hover over or click an icon to view and access details and controls. (On
windows.)
However, Linux has a System Tray as well, usually showing the same information.
Wine's integration with Linux allows for programs using the windows system tray
to appear on the system tray of the Linux system, essentially a perfect
integration.
The thing is, Mac OSX also has a System Tray, and it's not being utilized. (See
Problem.png) Instead of an applications system tray icon appearing in the Mac's
system tray, it makes itself a new window in XQuartz.app (as in X11.app).
Diagram of Issue on SystemTray.png
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