http://bugs.winehq.org/show_bug.cgi?id=10348
Summary: Every Extend music does not play.
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: febaen(a)gmail.com
When starting Every Extend in Wine, three windows pop up (one after another),
giving the same MCI error, accompanied in the terminal by
"fixme:mci:MCI_LoadMciDriver Couldn't load driver for type L"MPEGVIDEO"."
errors. It also has a small "No Device" window that stays open the entire time
the program is open, which is blank as far as I can see, which the error box
makes me think is connected to the problem.
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http://bugs.winehq.org/show_bug.cgi?id=23375
Summary: Flux Family Secrets: The Rabbit Hole sets gamma to 0
and never restores it
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://www.bigfishgames.com/download-games/8022/flux-f
amily-secrets-the-rabbit-hole-ce/download.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
To get to this point, you will need to first install ie6 with winetricks to
work around bug 14343.
When Flux Family Secrets: The Rabbit Hole is started, the screen goes black and
only cursors are visible. The screen can be made visible again by running
"xgamma -gamma 1.0".
The game appears to work find once the gamma settings are restored.
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http://bugs.winehq.org/show_bug.cgi?id=33691
Bug #: 33691
Summary: Directory Opus 10 locks up and crashes
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Directoy Opus 10 installs fine but it locks up or crashes soon after startup. I
suspect the reason is the following locking stubs which it calls a lot:
fixme:thread:AcquireSRWLockExclusive (0x24aaf1c): stub
fixme:thread:ReleaseSRWLockExclusive (0x24aaf1c): stub
fixme:thread:InitializeSRWLock (0x24ad750): stub
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http://bugs.winehq.org/show_bug.cgi?id=11582
Summary: Flash 5 Trial hangs when you click "Try"
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://download.macromedia.com/pub/flash/esd/flash5-
trial.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Can't try this trial out very well. It installs,
but when you start it, the "Try" button just
locks the app.
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http://bugs.winehq.org/show_bug.cgi?id=10081
Summary: City of Heroes does not run if asked to use a dual core
processor
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthew.b.gerber(a)gmail.com
If I run CohUpdater.exe with the -renderthread 1 flag to inform it of the
presence of a dual-core processor, the game appears to:
* Enter an endless loop (continually spamming SetLayeredWindowAttributes calls
to the terminal Wine was run from) rather than finishing loading, and
* Mess up at least part of the Wine registry while doing it (graphics settings
are lost after the game and Wine are killed, whereas they're properly saved
after a normal session.
CoH is optimized for dual-core processors; top confirms that it isn't detecting
the dual-core processor on its own under Wine.
OS: Ubuntu 7.0.4
CPU: Intel Core 2 Duo
GPU: nVidia GeForce 6800 Ultra
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http://bugs.winehq.org/show_bug.cgi?id=27945
Summary: GdipDrawString LineAlignement does not work .
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m_matsu(a)wind.sannet.ne.jp
Created an attachment (id=35747)
--> (http://bugs.winehq.org/attachment.cgi?id=35747)
output image (Windows and Wine 1.3.25)
When GdipDrawString is called after GdipSetStringFormatLineAlign is called, the
defective operation is caused.
sample (C#)
private void Form1_Paint(object sender, PaintEventArgs e)
{
Graphics g = this.CreateGraphics();
Font font = new Font("Arial", 20);
Brush brush = new SolidBrush(Color.Black);
RectangleF rect = new RectangleF(0, 0, 200, 50);
StringFormat format = new StringFormat();
Pen pen = new Pen(Color.Black);
format.LineAlignment = StringAlignment.Center; // call
GdipSetStringFormatLineAlign
g.DrawString("ABCDE", font, brush, rect, format);
g.DrawRectangle(pen, rect.X, rect.Y, rect.Width, rect.Height);
}
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http://bugs.winehq.org/show_bug.cgi?id=23380
Summary: WoW trial fails to install, saying it doesn't have
write access to Program Files
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.worldofwarcraft.com/burningcrusade/trial/
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
The installer downloads its files, but when trying to install, fails, saying it
doesn't have write access to C:\Program Files\World of Warcraft Trial.
Screenshot/terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=32293
Bug #: 32293
Summary: Opera: wine uses builtin save file dialog, fails to
save file
Product: Wine
Version: 1.5.18
Platform: x86
URL: http://www.opera.com/browser/download/?os=windows&ver=
12.11&local=y
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spoon0042(a)hotmail.com
Classification: Unclassified
Created attachment 42624
--> http://bugs.winehq.org/attachment.cgi?id=42624
wine console log
wine now uses (what appear to be) built-in file dialogs, and in Opera (both
current version 12.11 and 11.64) when I try to save a file nothing happens. For
example, google "putty ssh download", go the appropriate link, click
"putty.exe". An initial dialog will pop up, with options Run / Save / Cancel /
Help. Click "Save", wine's dialog will come up, click "Save" here. Both dialogs
will go away, and nothing happens. Expected behavior is Opera opening its
"Downloads" tab and saving the file. Attached log with warn+commdlg,warn+shell
(doesn't add much) in a clean wineprefix.
I tried with native commdlg and comdlg32, this crashes with:
wine: Call from 0x7bc4b8a0 to unimplemented function SHELL32.dll.755, aborting
Trying further dlloverrides (comctl32, shell32, shlwapi) just results in
crashes / failing to start.
Right click -> Save to download folder seems to work since it doesn't use the
dialog, I guess. Saving the regular way it's sometimes possible to find things
in the cache (or temporary_downloads if it's an executable and you click Run,
which also doesn't use the dialog) under Local Settings\Application
Data\Opera\Opera but that doesn't help much.
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http://bugs.winehq.org/show_bug.cgi?id=21222
Summary: Mall Tycoon 2 Deluxe: Page fault on write access
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25492)
--> (http://bugs.winehq.org/attachment.cgi?id=25492)
wine: Unhandled page fault on write access to 0x00000004 at address 0x7bc47aa3
(thread 0009), starting debugger...
Impossible to launch Mall Tycoon 2 Deluxe retail version after install. It just
dies with a page fault, which is attached.
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http://bugs.winehq.org/show_bug.cgi?id=18894
Summary: Dungeon Keeper 2 game (animation) speed is too fast
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eluminex(a)gmail.com
Installed version: Dungeon Keeper 2 v1.7
The game speed is too fast for some elements. Scrolling for example is almost
impossible since it is so fast - going from one end of a map to the other in a
second. The animation speed of torches on the walls are also way too fast as
well as smoke animations.
This only happens with hardware acceleration on and therefore suggests this is
a problem related to d3d.
Wine 1.1.23, nVidia 180, Kubuntu 9.04 x64
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http://bugs.winehq.org/show_bug.cgi?id=36863
Bug ID: 36863
Summary: Mass Effect 3 [Origin] crash on startup
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: phisig791(a)gmail.com
Created attachment 48956
--> http://bugs.winehq.org/attachment.cgi?id=48956
Backtrace given by wine
Mass Effect 3 will not start
Error exists in 32-bit or 64-bit wine bottle
To duplicate:
Install Origin
Patch Qt5Network.dll
Download Mass Effect 3 (and DLC)
Enable virtual desktop and mouse capture as instructed by WineHQ
Execute 'wine Binaries/Win32/MassEffect3.exe'
Mass Effect will not start, it will just crash with the error 'Unhandled
exception: page fault on read access to 0xfc710040 in 32-bit code
(0xfc710040)'.
It has been suggested that removing/renaming IGO32.DLL will resolve this issue,
however when I tried it Origin failed to start, complaining that IGO32.DLL did
not exist.
Wine build: wine-1.7.20
Platform: i386
Host system: Linux
Host version: 3.13.0-24-generic
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http://bugs.winehq.org/show_bug.cgi?id=20520
Summary: SolidWorks 2007: Crahses after splashscreen
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=24447)
--> (http://bugs.winehq.org/attachment.cgi?id=24447)
Wine 1.1.32
I'm using Wine 1.1.32 on Fedora 11 i386.
Steps to reproduce:
1) clean ~/.wine
2) winetricks dotnet20 mfc42
3) install SolidWorks2007
4) start SolidWorks2007 and get error message after splashscreen
The crash seems to appear after
err:mshtml:nsChannelBSC_stop_binding RemoveRequest failed: 80004005
Bug can be workarounded by
winetricks ie6
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http://bugs.winehq.org/show_bug.cgi?id=35804
Bug ID: 35804
Summary: Open file window makes Photoshop CC crash
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeff.artik(a)gmail.com
Photoshop CC runs very well using wine. The only feature that makes Photoshop
CC crash is the "open file" dialog box. All others features are running fine.
To reproduce this bug, simple open a file after installing photoshop.
- Creating a new doc works.
- Drag and drop a picture in Photoshop CC works.
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http://bugs.winehq.org/show_bug.cgi?id=13968
Summary: 3d graphics are positioned incorrectlly on the screen
Product: Wine
Version: 1.0-rc5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julianlubenov(a)abv.bg
3d graphics in Chessmaster 11 - Grandmaster Edition are positioned so
incorrectly on the screen that they aren't displayed at all or pushed upper and
displayed partially if you are using the 3d desktop in ubuntu. The reason that
the graphics are displayed somehow when you are using 3d desktop is because the
backbuffer is smaller. I think the whole problem is in the
IWineD3DSwapChainImpl_Present function in swapchain.c file in wined3d. The
problem is that handling the pSourceRect and pDestRect parameters (which
control the copying parts from the backbuffer to the window) of the function is
not implemented yet (FIXME("Unhandled present options %p/%p\n", pSourceRect,
pDestRect);).
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http://bugs.winehq.org/show_bug.cgi?id=28479
Summary: windows7 included programs
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damianatorrpm(a)gmail.com
Hi,
I guess it may have already been reported, but I could not find the bug.
windows7 paint/wordpad/solitaire/other games do not work. They fail with:
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:slc:SLGetWindowsInformationDWORD (L"Shell-InBoxGames-Hearts-EnableGame")
stub
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https://bugs.winehq.org/show_bug.cgi?id=36241
Bug ID: 36241
Summary: valgrind shows a leak in comdlg32/tests/printdlg.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==26461== 92 bytes in 1 blocks are definitely lost in loss record 584 of 1,024
==26461== at 0x7BC4C735: notify_alloc (heap.c:255)
==26461== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==26461== by 0x496B93F: test_PrintDlgExW (printdlg.c:391)
==26461== by 0x496CA1E: func_printdlg (printdlg.c:642)
==26461== by 0x496D820: run_test (test.h:584)
==26461== by 0x496DC0F: main (test.h:654)
==26461==
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http://bugs.winehq.org/show_bug.cgi?id=14666
Summary: [wined3d] volume/volumetex locking implementation
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
this bug should be sort of a "metabug" for fixing the locking behaviour of
volume and volumetexture objects in D3D (version 8 and 9 currently, because 7
and below doesn't have/support volumes).
I already wrote some patches and testcases to fix/illustrate the problem, but
they were rejected on wine-patches. The main problem that the problem should be
adressed much lower in wined3d.
I now post all my current patches here, so other people can take a look.
Some things what are currently not implemented:
(1) locking of volume/volumetex objects always succeeds althoug it shouldn't
- specifying to large lockboxes should fail for example
- some volumes are not lockable at all
(2) creating volumes/volumetextures always succeeds, usage and pool types are
not checked
Only a few things the patches should adress.
I intend on working on this, but I need a bit more input about why and where to
fix this exactly.
Attaching patches now...
Also adding Stefan Dösinger, Henri Verbeet, Alexander Dorofeyev and Roderick
Colenbrander to CC (sry guys *g*, but I'm sure you know where my stuff should
go).
I currently have these DX SDK docs on my system:
version 9, 8, 7 and 6
(someone asked me if I got the 7 SDK)
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=23340
Summary: Winscard : test program : unimplemented function
winscard.dll.SCardIsValidContext and
winscard.dll.SCardReleaseContext
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.linuxunderground.be/compteco/winscard_test.
zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincent.hardy.be(a)gmail.com
Created an attachment (id=29078)
--> (http://bugs.winehq.org/attachment.cgi?id=29078)
console output PCSCTest.exe
start wine PCSCTest.exe in Zip test program
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http://bugs.winehq.org/show_bug.cgi?id=36943
Bug ID: 36943
Summary: Unhandled exception: page fault on write access to
0x00000014 in 32-bit code (0xb75a101e)
Product: Wine
Version: 0.9.59.
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: james_200122(a)yahoo.com
this error causes a register dump and this in return closes the program or
freezes up the computer
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http://bugs.winehq.org/show_bug.cgi?id=22910
Summary: Age of Empires III 1.1.3: Unhandled exception: page
fault on write access....
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=28342)
--> (http://bugs.winehq.org/attachment.cgi?id=28342)
Unhandled page fault on write access to 0x000078b8 at address 0x1c78c2 (thread
0009), starting debugger...
Attached is the log. This affects all versions best I can tell, NoCD and
official CD included. This version was patched to latest 1.1.3 and a NoCD exe
applied.
FYI: I followed instructions from the WineAppDB and dumped 3 discs properly
into one folder and execute, install was perfect. If it matters this is also
from the "Complete Collection". :)
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http://bugs.winehq.org/show_bug.cgi?id=33775
Bug #: 33775
Summary: Extra track appears it the touhou 8 music room
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murela_alba(a)abv.bg
Classification: Unclassified
Created attachment 44737
--> http://bugs.winehq.org/attachment.cgi?id=44737
???
Okay, this one is just plain weird. Inside the Imperishable Night music room
there's an extra track at the bottom that shouldn't be there. For one thing the
game only has 21 tracks, for another the text is in Japanese, even in the
English patched version. It's also marked as never listened to, even with
everything cleared. And, yes, I ran the game from the same folder in Windows 7,
and it doesn't appear there.
Using Ubuntu 13.04 (64-bit) with wine 1.5.31.
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http://bugs.winehq.org/show_bug.cgi?id=28629
Bug #: 28629
Summary: TrackMouseEvent saves tracking data only for last
caller's HWND
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
See this code from dlls/user32/input.c:
/* fill the TRACKMOUSEEVENT struct with the current tracking for the given hwnd
*/
if (ptme->dwFlags & TME_QUERY )
{
*ptme = tracking_info.tme;
/* set cbSize in the case it's not initialized yet */
ptme->cbSize = sizeof(TRACKMOUSEEVENT);
return TRUE; /* return here, TME_QUERY is retrieving information */
}
Although the comment says it works per-hwnd, the code itself doesn't have any
logic concerning hwnd.
This problem makes button theming with hover support work incorrectly in
various cases. The easiest way to see this is as follows:
0. Configure some windowsXP theme, e.g. Luna or Royale
1. Start winecfg
2. Select "Libraries" tab
3. Press Edit (having at least one override)
4. Press Cancel on the dialog
5. Try to hover any button on the winecfg main window - it won't work.
The reason for this not working is that the "Edit Override" dialog's Cancel
button, being hovered, has called TrackMouseEvent for TME_LEAVE, and after
pressing it, it was destroyed, still leaving mouse tracking structure (global,
not per-hwnd, which is the core problem) in TME_LEAVE enabled state. Now, when
Edit or any other button becomes hovered, the structure returned on TME_QUERY
suggests that TME_LEAVE is enabled, so for Edit button's hwnd the timer isn't
set.
So, the solution should be to make tracking_info per-hwnd, instead of global.
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http://bugs.winehq.org/show_bug.cgi?id=28886
Bug #: 28886
Summary: Window borders aren't themed
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 37114
--> http://bugs.winehq.org/attachment.cgi?id=37114
Screenshot comparing windows and Wine rendering
Some windows even without virtual desktop should have themed borders, and
example is toolwindows. Wine doesn't theme them at all, it's seen in e.g.
GIMP's toolbox.
Of course, in virtual desktop all windows get unthemed borders.
See screenshot: the classically themed toolboxes are in Wine, while in windows
the borders are themed correctly with Royale style.
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http://bugs.winehq.org/show_bug.cgi?id=19400
Summary: Quicken Will Maker 2007 crashes wine
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
Just as soon as you start Quick Will Maker 2007, it crashes. I have included
the following trace from the FAQ
WINEDEBUG=+relay,+seh,+tid wine qwp.exe &> /home/temp/qwp.trace.txt
-T
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http://bugs.winehq.org/show_bug.cgi?id=28783
Bug #: 28783
Summary: Explorer buttons missing
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.downing(a)guardian-shield.com
Classification: Unclassified
Created attachment 36980
--> http://bugs.winehq.org/attachment.cgi?id=36980
Screen shot 1
Wine explorer does not show buttons under title bar, nor are they active all
the time.
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