http://bugs.winehq.org/show_bug.cgi?id=32978
Bug #: 32978
Summary: Solidworks 2012 : OpenGL Display refresh problems with
keyboard events (mouse is OK)
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Classification: Unclassified
In Solidworks 2012, openGL 3D graphics windows is refreshed asynchronously from
keyboard events ( rotations, zooms from keyboard shortcuts ), model redraws,
and even initial window opening.
Mouse events are perfectly handled, no lags on mouse selection, rotation or
zoom.
In short : mouse action is needed to refresh screen.
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http://bugs.winehq.org/show_bug.cgi?id=29861
Bug #: 29861
Summary: MiPony crashes after startup with null pointer access
in fire_event
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
To reproduce:
rm -rf ~/.wine
winetricks dotnet20
wine Mipony-Installer.exe
Either 'winetricks gdiplus' or use patch in bug 23759 to get past gdiplus
crash
cd "$HOME/.wine/drive_c/Program Files/MiPony"
wine MiPony.exe
Log:
Unhandled exception: page fault on read access to 0x00000068 in 32-bit code
Backtrace:
=>0 fire_event+0x9e(doc=0x8a1cf00, eid=EVENTID_READYSTATECHANGE, set_event=0x1,
target=0x89caaa0, nsevent=(nil)) [dlls/mshtml/htmlevent.c:985]
1 set_ready_state+0xb4(window=0x8b411e8, readystate=READYSTATE_LOADING)
[dlls/mshtml/persist.c:416]
The obvious superficial patch
--- a/dlls/mshtml/htmlevent.c
+++ b/dlls/mshtml/htmlevent.c
@@ -982,7 +982,8 @@ void fire_event(HTMLDocumentNode *doc, eventid_t eid, BOOL
s
TRACE("(%p) %s\n", doc, debugstr_w(event_info[eid].name));
- prev_event = doc->basedoc.window->event;
+ prev_event = NULL;
+ if (doc->basedoc.window) prev_event = doc->basedoc.window->event;
makes the problem seem to go away. The app then lets you play with its menus
and seems to behave (though it still crashes on quit).
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http://bugs.winehq.org/show_bug.cgi?id=16832
Summary: Hinterland fails to run, wine reports Unhandled page
fault to NULL
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
Ubuntu 8.10 x86_64, using the budgetdedicated.com wine 1.1.12 package.
I attempted to run Hinterland, and it eventually resized the window it had
spawned to about 1280x1024, displayed the company logo, then abruptly
transitioned to a bright white screen. At the same time, horrible static
started blaring from my speakers.
Clicking anywhere in the window resulted in the Unhandled page fault on write
access to 0x00000000 noted in the summary.
I will shortly be attaching the console output and backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=36752
Bug ID: 36752
Summary: mp3directcut crash
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: web(a)culturanuova.net
Under wine I can open and play a mp3 file, but when I clic "stop" or "pause"
the program crash.
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http://bugs.winehq.org/show_bug.cgi?id=32111
Bug #: 32111
Summary: on start game perfect world
Product: Wine-gecko
Version: unspecified
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: cybermerlin(a)ya.ru
Classification: Unclassified
unspecified bug if start game perfect world from http://pw.mail.ru/download.php
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http://bugs.winehq.org/show_bug.cgi?id=18689
Summary: Wine serial-handling consumes 100% CPU when using
USB->Serial-converter
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: henjac(a)gmail.com
Created an attachment (id=21403)
--> (http://bugs.winehq.org/attachment.cgi?id=21403)
Patch from december 2008 solving the bug
Ubuntu 9.04
Wine 1.1.22
SeaClear II v1.0.0.196
USB-GPS: GlobalSat BU-353 USB (pl-2303-driver in linuxkernel)
Symptoms:
When running the above combo Wine consumes 100% of available CPU. If I start
without GPS everything is as is should (no obsessive cyclestealing)
The app works in both scenarios but obviously something is not quite right in
how Wine handles the USB-Serial-converter.
(This behavior is also verified in VectorLinux 6.0)
I found a patch for it:
http://www.nabble.com/serial-04-04%3A-fix%3A-WaitCommEvent()-does-not-work-…
The above patch solves my problem.
However, the latest version of Wine I managed to apply the patch to is 1.1.17.
Could a developer take a look at the patch and if possible integrate it into
the Wine-sourcetree.
/Henrik
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http://bugs.winehq.org/show_bug.cgi?id=25342
Summary: Bionic Commando: Rearmed. Dark foreground graphics
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mechevar21(a)yahoo.com
Created an attachment (id=32216)
--> (http://bugs.winehq.org/attachment.cgi?id=32216)
Example of dark foreground graphics
Running Bionic Commando: Rearmed results in dark foreground graphics that make
the game almost unplayable. All other aspects of the game seem to working
perfectly. Attached some graphic screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=33323
Bug #: 33323
Summary: alway force close after run in a few second or minute
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuntip(a)gmail.com
Classification: Unclassified
Created attachment 44072
--> http://bugs.winehq.org/attachment.cgi?id=44072
alway force close after run in a few second or minute
alway force close after run in a few second or minute
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http://bugs.winehq.org/show_bug.cgi?id=16584
Summary: chaostheory music lack of drums
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: y.salnikov65535(a)gmail.com
In chaostheory demo by Conspiracy music have no drums and some other sounds.
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http://bugs.winehq.org/show_bug.cgi?id=32448
Bug #: 32448
Summary: WoW, The memory could not be "read". Sound/video
performance issues
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skvitek(a)gmail.com
Classification: Unclassified
wine : 1.5.17 (+1.5.19)
bumblebee : 3.0
nvidia : 313.09 (+310.19)
wow: 5.1.0 (build 16357)
alsa-lib : 1.0.26
alsa-utils : 1.0.26
Samsung NP300E5C-U03RU, Core i3 2370M, Nvidia GF620M, 4GB RAM, Intel HD Audio.
When I started Wow.exe I get an error:
"...
The instruction at "0xB765696F" referenced memory at "0xFFFFFFFF".
The memory could not be "read".
..."
Ok, I startded it with WINEDEBUG+relay -> WoW get started, but now I have some
performance issues with sound/graphic - they freezes every 5..15 seconds for
1..3 and more seconds. So it becomes unplayable.
Some logs on attachments.
Other games, like SW: Battlefront 2 run without any trouble.
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http://bugs.winehq.org/show_bug.cgi?id=31410
Bug #: 31410
Summary: ebook converter
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: el.maud.hit(a)gmail.com
Classification: Unclassified
Created attachment 41280
--> http://bugs.winehq.org/attachment.cgi?id=41280
hamster ebook converter crash
I tried to open Hqmster ebook converter in wine. it crashes at the begining.
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http://bugs.winehq.org/show_bug.cgi?id=28675
Bug #: 28675
Summary: FUEL: Abandoned Vehicles Do Not Appear where they
should
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keith19933(a)gmail.com
Classification: Unclassified
The abandoned cars and trucks which should form obstacles on the roads of FUEL
are instead moved off the road and appear in fields, on top of cliffs and other
places around the roads instead, which causes driving along roads to be easier
and driving off-road to be more difficult.
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http://bugs.winehq.org/show_bug.cgi?id=13632
Summary: ShipSimulator 2008 freezes after start playing
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Created an attachment (id=13616)
--> (http://bugs.winehq.org/attachment.cgi?id=13616)
Default logfile from demo version
The game (demo and retail likewise!) do freeze after I have started a game. It
doesn't depend on if I choose the only one mission in demo or try to sail
arround in free mode with the retail version. The game is saying "Loading: 0%"
in the screen and no more.
Additionally I have found out some strange things like missing menu entries in
selection boxes and the sea surface has a lot lines over it (looks like the
mesh lines to me). Attached is a default log file. I will add a relay log
shortly.
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http://bugs.winehq.org/show_bug.cgi?id=34539
Bug #: 34539
Summary: Final Fantasy XIV Benchmark: moving the window inside
a virtual desktop causes mouse focus issues
Product: Wine
Version: 1.7.2
Platform: x86-64
URL: http://uk.download.nvidia.com/nzone/international/benc
hmarks/ffxiv/FFXIVBenchmark.zip
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: erich.e.hoover(a)gmail.com
Classification: Unclassified
Extract the benchmark, and run 'winetricks vd=1024x768 d3dx9'. Start the
benchmark, then once the benchmark is running, click/drag the title bar to move
the window inside the virtual desktop. Release the mouse button. The mouse will
still have control of the window.
Regression introduced by:
austin@aw25 /tmp/wine-rt $ git bisect good
057b0d8bcac633ff80238c6de3ece04655eccf2c is the first bad commit
commit 057b0d8bcac633ff80238c6de3ece04655eccf2c
Author: Erich Hoover <ehoover(a)mines.edu>
Date: Thu May 2 21:18:03 2013 -0600
user32: SetTimer and SetSystemTimer should respect the timeout limits.
:040000 040000 befd61fd0d95ca817dce9662f1b564a9eaea72d6
03bfeda56c03b175746f5e0cd47ddf3853aeee73 M dlls
:040000 040000 fa6721db4dd638b4f97329e0ae207d77853aa57b
3a44115bd050e8fffdd6b469adde15576cd4a9bd M include
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http://bugs.winehq.org/show_bug.cgi?id=10212
Summary: Microsoft Crimson Skies crashes after startup
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.microsoft.com/games/crimsonskies/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8829)
--> (http://bugs.winehq.org/attachment.cgi?id=8829)
relavant portion of +all log
Microsoft Crimson skies goes to a white screen and the debugger launches when
the mission is started.
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http://bugs.winehq.org/show_bug.cgi?id=34857
Bug #: 34857
Summary: Hoyle Casino 2011 game won't launch.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rahulc93(a)gmail.com
Classification: Unclassified
When I try to launch the Hoyle Casino 2011 game, it fails to start, and an
error is generated. The back-trace for it is attached along-with.
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http://bugs.winehq.org/show_bug.cgi?id=34915
Bug #: 34915
Summary: user32:msg fails on Windows XP
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
There are two sets of checks that frequently fail on Windows XP:
http://test.winehq.org/data/tests/user32:msg.html
msg.c:8363: Test failed: did not get expected count for minimum timeout (100 !=
~64).
msg.c:8384: Test failed: did not get expected count for minimum timeout (100 !=
~64).
msg.c:8427: Test failed: did not get expected count for minimum timeout (100 !=
~64).
and
msg.c:12631: Test failed: popup menu command: 1: the msg 0x0104 was expected,
but got msg 0x0007 instead
msg.c:12631: Test failed: popup menu command: 2: in msg 0x0007 expecting lParam
0x20000001 got 0xe0000001
msg.c:12631: Test failed: popup menu command: 3: the msg 0x0104 was expected,
but got msg 0x0007 instead
msg.c:12631: Test failed: popup menu command: 4: the msg 0x0106 was expected,
but got msg 0x0007 instead
msg.c:12631: Test failed: popup menu command: 5: the msg 0x0008 was expected,
but got msg 0x0007 instead
msg.c:12631: Test failed: popup menu command: 6: the msg sequence is not
complete: expected 0211 - actual 0000
In both cases the test failures happen with SP2, SP# all the way to the latest
patches, and on QEMU/KVM and VMware VMs.
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http://bugs.winehq.org/show_bug.cgi?id=32977
Bug #: 32977
Summary: Solidworks 2012 needs unimplemented function
dwmapi.dll.DwmInvalidateIconicBitmaps (Win7 mode)
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Classification: Unclassified
When mode set to Seven, Solidworks 2012 crashes with this message :
wine: Call from 0x7bc4dcf0 to unimplemented function
dwmapi.dll.DwmInvalidateIconicBitmaps, aborting
So probably a stub is needed for this function.
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http://bugs.winehq.org/show_bug.cgi?id=18289
Summary: wine gets some wrong charcodes on some keyboard mappings
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jurgis.pralgauskis(a)gmail.com
wine gets some wrong charcodes on some keyboard mappings
for example if You set Lithuanian keyboard mapping
$ setxkbmap lt
$ LANG=lt_LT.UTF8 notepad
and press "9" (not on numeric keyboard, but on laptop)
you get "8" :/
more "fun" happens with NotePad++ or MS Word
http://appdb.winehq.org/objectManager.php?sClass=version&iId=13427&iTesting…http://appdb.winehq.org/objectManager.php?sClass=version&iId=2735&iTestingI…
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http://bugs.winehq.org/show_bug.cgi?id=25392
Summary: Unable to start qm.exe from state-machine.com website
on Ubuntu 10.04 LTS
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akshay.ranjan(a)gmail.com
Created an attachment (id=32308)
--> (http://bugs.winehq.org/attachment.cgi?id=32308)
Error dialog
I am unable to start the HSM drawing tool from Quantum (state-machine.com). I
was able to run this tool in Windows. I tried changing Windows version settings
in Wine but it didn't helped.
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http://bugs.winehq.org/show_bug.cgi?id=30737
Bug #: 30737
Summary: Dde_OnRequest should return groups_data instead of
NULL
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bug-track(a)fisher-privat.net
Classification: Unclassified
Created attachment 40241
--> http://bugs.winehq.org/attachment.cgi?id=40241
patch v1
The setup32.exe of EG (Evangelisches Gesangbuch) fail before end of setup. The
reason is on unxpected result on DdeClientTransaction. The second reason is
probably programming error of this app.
The app works as fallow:
- DdeCreateStringHandleA with "Progman"
- then DdeClientTransaction with hszItem == Pragman and hszTopic == Pragman.
- after this it parses the data returned by previous command.
at this stage it will try to parse NULL pointer and fail. At this point i would
say, it is an app problem. But it works on windows and looks like it returns
NULL in really rare cases.
Currently i did some hacky patch wich return empty group data. It fixes crash
issue on the end of setup.
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http://bugs.winehq.org/show_bug.cgi?id=23300
Summary: Overgrowth crashes immediately on launch
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qense(a)ubuntu.com
The game 'Overgrowth' is currently still in alpha, but preorderers can download
the alphas already.
A Linux version is planned, but waiting for a library to be ported to Linux.
Meanwhile Linux users are encouraged to use Wine. All alphas I have tested
(from a78) up to and including the latest a83 release crash.
When you launch the a83 release you have to wait for a few seconds until a
window pops up called 'Phoenix', a Wine debugger window, and a warning dialogue
telling the application crashed. That's all.
A lockfile can be found in the data directory that Ovegrowth places in the data
directory at ~/Wolfire/Overgrowth/lockfile, but apparently there is an issue
with that, according to a fixme.
Previously I got errors telling me that configuration text files in a(nother)
data directory didn't exist, even though one of the two was there and creating
the other didn't help. That issue is gone now, but maybe some of the issues
with the data directory are reamining.
The command " env WINEPREFIX="/home/{username here}/.wine" wine
C:\\windows\\command\\start.exe /Unix /home/{username
here}/.wine/dosdevices/c:/users/{username here}/Start\
Menu/Programma\'s/Overgrowth/Overgrowth.lnk" has this result:
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000413", 0001: stub!
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
wine: Unhandled exception 0xc000000d at address 0x80000023:0x7814e785 (thread
001c), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=21425
Summary: Logitcech quick cam driver and logitech kb driver give
installation errors
Product: Wine
Version: 1.1.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmcfarland(a)dslextreme.com
Created an attachment (id=25803)
--> (http://bugs.winehq.org/attachment.cgi?id=25803)
Wine backtrace file
I am trying to install lws110.exe and lgps304.exe on to my wine installation
and I am getting installation errors.
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http://bugs.winehq.org/show_bug.cgi?id=24266
Summary: game crashes
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rommessean(a)yahoo.com
hello i resently installed wine and a game called requiem momento mori
everytime i try and play it the launcher for the game takes about 1-3 minutes
to load then when i start the game its normal but the backround animations are
very sketchy i login and sometimes it just crashes and exits the game other
times i make it to the character screen get to the loading screen it finishes
loading then tell me that "a severe error has occurred and must shutdown" i
used to have windows vista basic instaled and havnt had this problem. i have
ubuntu 10.04 now and now i cant play i hope that theres enough information here
to help solve the problem i dont know anything about fixing bugs but if you
need more info let me know
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http://bugs.winehq.org/show_bug.cgi?id=21923
Summary: winedbg should not called himself recursively
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
While trying to debug wine built with llvm/clang, I've found an annoying
behavior of winedbg : if it fails with an unhanled page fault, it spawn another
instance of winedbg, which will do the same, endlessly.
Wine should be able to detect such failure in winedbg and abort, crash, core
dump, whatever, but not spawn more and more instance of winedbg.
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