http://bugs.winehq.org/show_bug.cgi?id=34921
Bug #: 34921
Summary: Need for Speed: The Run crashes with Unimplemented
function bcrypt.dll.BCryptGenRandom
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 46535
--> http://bugs.winehq.org/attachment.cgi?id=46535
log
Crashes at start.
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http://bugs.winehq.org/show_bug.cgi?id=12231
Summary: Operation not supported on selected printer (No printing
16bit program)
Product: Wine
Version: 0.9.58.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edi67(a)gazeta.pl
There's a problem with printing from 16bit program. Software itself installs
and runs ok, but when I press print button it keeps popping up windows with
message: "Operation not supported on selected printer" until it freezes
completely.
I've added software to the AppDB and it waits for an approval, so I will repeat
steps to reproduce this problem here:
Application Druki IPS direct download link:
http://www.pity.pl/druki/index.php?down=p1
Application installs and runs just fine.
After installation it doesn't have any forms - they have to be downloaded from
vendor web page: http://www.pity.pl/druki/
1) For example download money transfer form:
http://www.ips-infor.com.pl/pliki/formul/bhpr.f_i
2) Left click on form and use Open with to open it in Wine > Programs >
Formularze IPS > Druki IPS
3) Try to print it (use Printer icon or Ctrl+W shortcut)
This application in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=6938
Source code of the application is not available but I can forward questions to
the vendor when needed.
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http://bugs.winehq.org/show_bug.cgi?id=31976
Bug #: 31976
Summary: sdl-mir2 crash at start with builtin wininet
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
sdl-mir2 is a downloader for the Chuanqi game of SDO.
http://ou.sdo.com/download/gamesv2/sdl-mir2.exe
$ sha1sum sdl-mir2.exe
9e6c411aaf7ac268396d26a6be23882a1111506d sdl-mir2.exe
sdl-mir2.exe crash at start, with below backtrace:
Backtrace:
=>0 0x004057ba in sdl-mir2 (+0x57ba) (0x0077a9a8)
1 0x0040b1be in sdl-mir2 (+0xb1bd) (0x0077e948)
2 0x0040ae87 in sdl-mir2 (+0xae86) (0x0077e978)
3 0x00423f42 in sdl-mir2 (+0x23f41) (0x0077e9b4)
4 0x004240cf in sdl-mir2 (+0x240ce) (0x0077ea08)
5 0x0040613d in sdl-mir2 (+0x613c) (0x0077ea1c)
6 0x00406000 in sdl-mir2 (+0x5fff) (0x0077ea28)
7 0x7bc811a0 call_thread_func_wrapper+0xb() in ntdll (0x0077ea38)
8 0x7bc811e9 call_thread_func+0x3e(entry=0x405ff4, arg=0x4fe8e0,
frame=0x77eb38) [/home/fracting/wine-git/dlls/ntdll/signal_i386.c:2522] in
ntdll (0x0077eb18)
9 0x7bc8117e call_thread_entry_point+0x11() in ntdll (0x0077eb38)
+seh,+tid,+relay log shows:
0035:Call wininet.InternetReadFile(00000003,0077a9e4,00003f38,0077e92c)
ret=0040b18f
0035:Call KERNEL32.WriteFile(0000005c,0077a9e4,00003f38,0077a848,00000000)
ret=7e4729bc
0035:Ret KERNEL32.WriteFile() retval=00000001 ret=7e4729bc
0035:Ret wininet.InternetReadFile() retval=00000001 ret=0040b18f
0035:trace:seh:raise_exception code=c0000094 flags=0 addr=0x4057ba ip=004057ba
tid=0035
0035:trace:seh:raise_exception eax=09a57b80 ebx=00000000 ecx=00000000
edx=00000000 esi=7ffd0000 edi=003d0f00
0035:trace:seh:raise_exception ebp=0077a9a8 esp=0077a94c cs=0073 ds=007b
es=007b fs=0033 gs=003b flags=00010202
`winetricks -q wininet` works around
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http://bugs.winehq.org/show_bug.cgi?id=29833
Bug #: 29833
Summary: XMLSpy 2012: Crashes when saving XML and XSD files.
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashrader330(a)gmail.com
Classification: Unclassified
Created attachment 38746
--> http://bugs.winehq.org/attachment.cgi?id=38746
Crash backtrace.
XMLSpy 2012 crashes on me periodically when saving XML and XSD files. It does
not happen every time but frequently enough that it is more than an annoyance.
I have downloaded the debug release of 1.4-rc2 from the OpenSUSE 12.1
repository and attached the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=32830
Bug #: 32830
Summary: TurboTax 2012 wants dwmapi.dll.DwmAttachMilContent
(Vista/Win7 mode)
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: dotnet
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: focht(a)gmx.net
Depends on: 32323, 32471, 32758
Classification: Unclassified
wine: Call from 0x7b83ae32 to unimplemented function
dwmapi.dll.DwmAttachMilContent, aborting
it's undocumented, however:
http://msdn.microsoft.com/en-us/library/windows/desktop/dd389403%28v=vs.85%…
There was a stub sent by Łukasz for that a long time ago:
http://www.winehq.org/pipermail/wine-patches/2009-October/079248.html
with that, it still fails, though not sure if it's a new bug or the stub is
insufficient.
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http://bugs.winehq.org/show_bug.cgi?id=21489
Summary: simple Delphi program: wrong text label height in some
cases
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iggy(a)inbox.ru
Created an attachment (id=25881)
--> (http://bugs.winehq.org/attachment.cgi?id=25881)
sources and executable 7z
There is label with right justify alignment and with word wrap on a form.
Changing label caption runtime from short word to phrase of 3 words, cause
label height increase, but wrong value. Phrase appears consisting of 2 string,
but label height corresponds if it was 3 string. And phrase vertically
centered.
There are buttons to change label caption and to get label heigth. Same
program (in attachment) works correct on WinXP. May be somewhere in DrawText
Windows GDI...
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http://bugs.winehq.org/show_bug.cgi?id=26155
Summary: Wrong file types in MPQEditor
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
The Type column in MPQEditor is inconsistent with Windows.
Tested on Windows 7:
somefile.lst | Wine: .lst-file | Windows: LST File
somefolder | Wine: File | Windows: File folder
(noextension) | Wine: -file | Windows: File
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http://bugs.winehq.org/show_bug.cgi?id=33738
Bug #: 33738
Summary: Some program's not displayed in Gnome Shell
activities.
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikhail.v.gavrilov(a)gmail.com
Classification: Unclassified
Some program's not displayed in Gnome Shell activities.
Demonstration video:
https://docs.google.com/file/d/0B0nwzlfiB4aQTVFNVU9zYzV0QlE/edit?usp=sharing
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http://bugs.winehq.org/show_bug.cgi?id=25325
Summary: Titan quest: missing models on with fglrx >= 10.10
(mobility radeon hd 5730)
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rechapita(a)hotmail.com
CC: wine-bugs(a)winehq.org
some models are missing from the screen, particulary character models, while
using wine versions 1.2 to 1.3.8 and fglrx >= 10.10
(screenshot:http://img574.imageshack.us/img574/7813/tquest.jpg)
reverting to fglrx 10.9 solves this problem
don't know if its a wine or fglrx issue
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https://bugs.winehq.org/show_bug.cgi?id=36115
Bug ID: 36115
Summary: cabinet/fdi tests show some valgrind warnings
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 36114
==19974== Conditional jump or move depends on uninitialised value(s)
==19974== at 0x7BC907C4: __divdi3 (libgcc2.c:1234)
==19974== by 0x7BC882F3: RtlTimeToSecondsSince1970 (time.c:359)
==19974== by 0x7B8724E9: FileTimeToDosDateTime (time.c:1062)
==19974== by 0x4D69317: get_open_info (fdi.c:552)
==19974== by 0x4EB9739: FCIAddFile (fci.c:362)
==19974== by 0x4D699F7: add_file (fdi.c:572)
==19974== by 0x4D69AF1: create_cab_file (fdi.c:609)
==19974== by 0x4D6AC61: func_fdi (fdi.c:631)
==19974== by 0x4D64F87: main (test.h:584)
==19974== Uninitialised value was created by a stack allocation
==19974== at 0x4D6926C: get_open_info (fdi.c:536)
==19974==
==19974== Conditional jump or move depends on uninitialised value(s)
==19974== at 0x7BC907F4: __divdi3 (libgcc2.c:1028)
==19974== by 0x7BC882F3: RtlTimeToSecondsSince1970 (time.c:359)
==19974== by 0x7B8724E9: FileTimeToDosDateTime (time.c:1062)
==19974== by 0x4D69317: get_open_info (fdi.c:552)
==19974== by 0x4EB9739: FCIAddFile (fci.c:362)
==19974== by 0x4D699F7: add_file (fdi.c:572)
==19974== by 0x4D69AF1: create_cab_file (fdi.c:609)
==19974== by 0x4D6AC61: func_fdi (fdi.c:631)
==19974== by 0x4D64F87: main (test.h:584)
==19974== Uninitialised value was created by a stack allocation
==19974== at 0x4D6926C: get_open_info (fdi.c:536)
==19974==
==19974== Conditional jump or move depends on uninitialised value(s)
==19974== at 0x7BC88304: RtlTimeToSecondsSince1970 (time.c:360)
==19974== by 0x7B8724E9: FileTimeToDosDateTime (time.c:1062)
==19974== by 0x4D69317: get_open_info (fdi.c:552)
==19974== by 0x4EB9739: FCIAddFile (fci.c:362)
==19974== by 0x4D699F7: add_file (fdi.c:572)
==19974== by 0x4D69AF1: create_cab_file (fdi.c:609)
==19974== by 0x4D6AC61: func_fdi (fdi.c:631)
==19974== by 0x4D64F87: main (test.h:584)
==19974== Uninitialised value was created by a stack allocation
==19974== at 0x4D6926C: get_open_info (fdi.c:536)
==19974==
fdi.c:555: Test failed: Failed to GetFileAttributes
==19974== Conditional jump or move depends on uninitialised value(s)
==19974== at 0x4EB9BFD: FCIAddFile (fci.c:201)
==19974== by 0x4D699F7: add_file (fdi.c:572)
==19974== by 0x4D69AF1: create_cab_file (fdi.c:609)
==19974== by 0x4D6AC61: func_fdi (fdi.c:631)
==19974== by 0x4D64F87: main (test.h:584)
==19974== Uninitialised value was created by a stack allocation
==19974== at 0x4EB94CC: FCIAddFile (fci.c:1423)
==19974==
fdi.c:574: Test failed: Expected FCIAddFile to succeed
fdi.c:546: Test failed: Failed to CreateFile
Z:\home\austin\wine-git\dlls\cabinet\tests\testdir\c.txt
fdi.c:549: Test failed: Expected GetFileInformationByHandle to succeed
fdi.c:555: Test failed: Failed to GetFileAttributes
==19974== Conditional jump or move depends on uninitialised value(s)
==19974== at 0x4EB9BFD: FCIAddFile (fci.c:201)
==19974== by 0x4D699F7: add_file (fdi.c:572)
==19974== by 0x4D69AFE: create_cab_file (fdi.c:610)
==19974== by 0x4D6AC61: func_fdi (fdi.c:631)
==19974== by 0x4D64F87: main (test.h:584)
==19974== Uninitialised value was created by a stack allocation
==19974== at 0x4EB94CC: FCIAddFile (fci.c:1423)
==19974==
fdi.c:574: Test failed: Expected FCIAddFile to succeed
fdi.c:546: Test failed: Failed to CreateFile
Z:\home\austin\wine-git\dlls\cabinet\tests\testdir\d.txt
fdi.c:549: Test failed: Expected GetFileInformationByHandle to succeed
fdi.c:555: Test failed: Failed to GetFileAttributes
==19974== Conditional jump or move depends on uninitialised value(s)
==19974== at 0x4EB9BFD: FCIAddFile (fci.c:201)
==19974== by 0x4D699F7: add_file (fdi.c:572)
==19974== by 0x4D69B0B: create_cab_file (fdi.c:611)
==19974== by 0x4D6AC61: func_fdi (fdi.c:631)
==19974== by 0x4D64F87: main (test.h:584)
==19974== Uninitialised value was created by a stack allocation
==19974== at 0x4EB94CC: FCIAddFile (fci.c:1423)
==19974==
fdi.c:574: Test failed: Expected FCIAddFile to succeed
fdi.c:614: Test failed: Failed to flush the cabinet
fdi.c:678: Test failed: Expected 4, got 1
fdi.c:681: Test failed: Expected 182, got 84
make: *** [fdi.ok] Error 15
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http://bugs.winehq.org/show_bug.cgi?id=35343
Bug ID: 35343
Summary: dialog windows are too large
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Classification: Unclassified
Sometimes windows are created much larger than they should be. I've noticed
this in an installer and also in wordpad's "exit without saving" confirmation
dialog. Easiest way to reproduce:
1. Open wordpad.
2. Type some things.
3. Click the "x" button to close wordpad.
4. Click "Cancel" on the dialog.
5. Repeat steps 3 and 4 until the dialog appears larger than normal.
I think this was not the case in 1.7.10 (will retest) and only really appeared
in git today or yesterday. I will try to do a bisect.
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http://bugs.winehq.org/show_bug.cgi?id=30735
Bug #: 30735
Summary: MS Office 2000 SR1 installs unusable
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ubrammer(a)t-online.de
Classification: Unclassified
Installation of Office 2000 SR1 at wine 1.5.4 works with a success message. But
the programs excel and word die silently latest after the first mousemovement.
Further digging in reveals:
Installing MS office 2000 SR1 does not install due to bug
http://bugs.winehq.org/show_bug.cgi?id=29335 .
This bug can be avoided bei copying the contents of the system-folder into
windows/system32 and also installing mfc42 with winetricks.
Using the above workaround gave the following: The installer crashes from
wine-1.3.7 up to 1.5.3 with another bug. The crash was fixed in wine 1.5.4 by
http://bugs.winehq.org/show_bug.cgi?id=30571 but the fix did not solve the
unusable installation of office 2000.
The first bad commit regarding bug 30571 is commit
19a2d144b563f23dacfb127b94948b0f0f89b003
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Fri Nov 12 15:05:55 2010 +0100
msi: Don't rebuild the target path for files from global assembly components.
Reverting this commit results in a good install until
commit:2a59f016dbe716aaefec9ab94d47d7b8172d0b5b
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Dec 20 11:42:45 2011 +0100
mountmgr: Add dynamic devices support using UDisks.
Wine with this commit compiled in, give an unusable office 2000 installation. A
Wine version before this commit give a good office 2000 installation.
A wineprefix with a good installation is usable in later versions of wine,
which will not give a good installation.
I could not revert commit 2a59f016dbe716aaefec9ab94d47d7b8172d0b5b on top of
wine 1.5.4. So I made logs of the install with the bisected version.
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http://bugs.winehq.org/show_bug.cgi?id=36803
Bug ID: 36803
Summary: Translate documentation
Product: WineHQ.org
Version: unspecified
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patsev.anton(a)gmail.com
Dear developers.
Did you do an opportunity of translation of documentation? For example, as is
done in https://translations.launchpad.net/
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http://bugs.winehq.org/show_bug.cgi?id=31028
Bug #: 31028
Summary: Showing the architecture for needed packages
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
As already sayed in bug #31027 Wine could show the architecture for which a
package is needed. For example if Wine says that the Gecko package is missing
it could show if this message is related to a 32 bit or 64 bit package. This
would avoid duplicated messages which are confusing.
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http://bugs.winehq.org/show_bug.cgi?id=18741
Summary: Wine printing output should be in .pdf rather than
postscript
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wineps.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Blocks: 5551,6416
The new CUPS standards from http://openprinting.org/ say that .pdf is the
preferred printing format over postscript:
https://lists.linux-foundation.org/pipermail/printing-architecture/2008/001…
--
PDF as the Standard Print Job Format
------------------------------------
To improve the reliability of the printing process, especially for
complex graphics, high color depths, and for jobs where pages get
separated and reordered (2 pages per sheet, booklets, selected pages,
...) we are switching from PostScript to PDF as standard print job format.
The server (printing system) side is nearly completely implemented in
the form of new CUPS filters and file conversion rules.
On the client (application) side it is needed that the applications
generate the print jobs in PDF and not in Postscript. This would mean a
change of the print job generation part of OpenOffice.org. As
OpenOffice.org has an excellent "Export to PDF" function, there will not
be needed much new code. One can use this functionality to generate
print jobs, using PDF settings optimized for printing.
This is not absolutely urgent, as CUPS can convert PostScript to PDF
with a pstopdf filter, but applications which directly produce PDF have
a better control over the graphical quality of the print job, and they
even solve page management (2 on a sheet, booklets, selected pages, ...)
problems on old PostScript-based servers, as a CUPS filter will generate
PostScript from the incoming PDF then (pdftops) and this PostScript is
much cleaner as the one coming from most applications.
So I am asking you whether you can change OpenOffice.org to make the
"Print" command emitting PDF instead of PostScript. To not break lagacy,
non-PDF-capable environments, make this a configurable option.
I am very grateful for any support from the OpenOffice.org side in terms
of these OpenPrinting projects. They will improve the printing workflow
a lot and will make many bugs and user complaints go away.
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We should do a similar thing in Wine
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http://bugs.winehq.org/show_bug.cgi?id=30740
Bug #: 30740
Summary: winedump should extend ordinal imports/exports with
known names from our spec files
Product: Wine
Version: 1.5.4
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
winedump in dump mode show ordinal imports/exports only as numbers,
but we have names for many of them in our spec files.
In addition to create *def files for all exports from spec files,
we should create a database (set of c or h files) for all numbered export
for every dll in Wine and add them to winedump.
No idea, if this database is an improvement for other tools or dlls.
(winedbg, dbghelp.dll as examples)
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http://bugs.winehq.org/show_bug.cgi?id=17329
Summary: Wine needs more userfriendly message when certain dlls
are not registered/missing
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.whizlabs.com/download.php?prod=SCJP6.0.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Created an attachment (id=19352)
--> (http://bugs.winehq.org/attachment.cgi?id=19352)
an idea of how to generate more userfriendly message
This bug's intention is to enhance user friendlyness, and hopefully less
invalid bug reports, and more first time success experience for users.
Take for example app from http://www.whizlabs.com/download.php?prod=SCJP6.0.exe
(from some bug in bugzilla). The application fails with a run-time error, and
some , for newbies, cryptic ole errors.
I think it would enhance wine's userfriendlyness a big deal, if we would just
put up a nice messagebox, with a message what the error means, and what should
be done.
I'll attach a (crappy) patch , just to give an idea how easy it would be to
give users more clues how to get around the "bug".
Just apply patch , and run the app above, and user will know he has to install
wsh56.
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http://bugs.winehq.org/show_bug.cgi?id=17323
Summary: Superbase Dialogs are too wide
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harv(a)gmx.de
Created an attachment (id=19348)
--> (http://bugs.winehq.org/attachment.cgi?id=19348)
Uppre is how it looks like in XP, lower part is same dialog in wine 1.1.14
Superbase (a Relational database management system) displays its internal
dialogs way too wide. They don't even fit on the screen. See attachment.
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http://bugs.winehq.org/show_bug.cgi?id=35397
Bug ID: 35397
Summary: Endless Steam Client Update even after fresh install
Product: Wine
Version: unspecified
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lehmannwer(a)gmail.com
Classification: Unclassified
$ wine --version
wine-1.7.10
$
FreeBSD (x64) 9.1
Geforce 8600 GT
nvidia-driver-319.32
Even after complete deletion of the Steam folder and a fresh install of the
SteamSetup.exe file, when setup seems complete, it downloads about 104 MB of
updates and starts an update process which never ends. I thought that this
problem had been fixed with version 1.7.8. The Steam client used to work on
this machine last year with version 1.4, so it can't be a hardware related
problem.
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http://bugs.winehq.org/show_bug.cgi?id=28132
Summary: MDDClone starts without audio unless 'Sound' tab is
activated in the launcher
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://mercenarysite.free.fr/mddclone.htm#mddclone
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
MDDClone (a.k.a Mercenary/Damocles/Dion Crisis clone) is a freeware PC remake
of a once classic computer game, written originally for 8-bit computers in the
mid-1980s, and was later ported to the Amigas, too.
Description: when launching the PC remake of the game, you're greeted with a
launcher offering you several choices like game, screen, input, sound. You can
change various settings inside those tabs. The launcher also has the buttons:
<Ok>, <Cancel> and <Exit>. Pressing on <Ok> is starting the game whichever tab
is chosen.
The problem: the game starts without audio unless I choose the <Sound> tab in
the launcher window.
To reproduce the problem:
1) Download and extract the contents of the archive, containing the game.
2) Start the game by executing MDDClone 31 EN.exe (in case you downloaded the
English version).
3) Press on the <Ok> button: the game should start (in a small window) but it
doesn't generate any sounds.
4) Start the game again and select the <Sound> tab in the launcher: you don't
need to change anything, just press on <Ok>: the game will start and audio is
playing correctly.
This behaviour is different to what I experienced when I tried to run the game
under Windows: audio is playing correctly whether the <Sound> tab in the
launcher was selected formerly or not.
A plain terminal output is neither too long nor too informative, so I'm pasting
it here (instead of attaching):
fixme:win:EnumDisplayDevicesW ((null),0,0x32f84c,0x00000000), stub!
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels,
pretending there's only 2 channels
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1489c8,0x13fa60): stub
There was one more fixme added to the log, when the game was started by
selecting the <Sound> tab in the launcher:
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13f168,0x13ffe8): stub
The same behaviour with Wine-1.0.1, 1.2.3 etc.
Changing Alsa to 'emulation' mode doesn't help.
Fedora 15 x86
Alsa 1.0.24
Pulseaudio is not running
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http://bugs.winehq.org/show_bug.cgi?id=33524
Bug #: 33524
Summary: Microsoft Office 2007 PDF
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: MDickie007(a)gmail.com
Classification: Unclassified
Created attachment 44368
--> http://bugs.winehq.org/attachment.cgi?id=44368
I've created this in wine
I created with the PDF plugin from Microsoft Office an PDF. When I look at the
document I see that the font isn't using antialiasing. Also you can't select
the text to copy it like on Windows. I attached the pdfs.
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http://bugs.winehq.org/show_bug.cgi?id=28226
Summary: Sonic heroes 1.0 Crash after running.
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chief_exb(a)mail.ru
Created an attachment (id=36152)
--> (http://bugs.winehq.org/attachment.cgi?id=36152)
Debug log
Sonic heroes 1.0 Crash after running.
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http://bugs.winehq.org/show_bug.cgi?id=23838
Summary: iMule Crashes Upon Indexing Shared Files
Product: Wine
Version: 0.9
Platform: x86-64
URL: http://aceini.no-ip.info/imule
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johndoe32102002(a)gmail.com
Created an attachment (id=29921)
--> (http://bugs.winehq.org/attachment.cgi?id=29921)
Backtrace
iMule crashes when indexing shared files using wine, but does not when running
in Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=30187
Bug #: 30187
Summary: Cisco IP Communicator 7.0.4.0 installation fails
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
The installer starts up and I am able to click through until the actual
installation starts. After a few seconds it notifies me that installation has
been interrupted.
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http://bugs.winehq.org/show_bug.cgi?id=24995
Summary: Segfault while copying text from right-click popup
menu
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kubrick(a)fgv6.net
Created an attachment (id=31667)
--> (http://bugs.winehq.org/attachment.cgi?id=31667)
Backtrace produce when clicking on "copy"
Hi,
GPSTrack is a proprietary software to manage maps and gps.
It is available for download for a free 15 days trial here :
http://www.gpstrack.com/Programmes/vista/setup.exe
At installation time, the about box, the same as the one you can find in the
"?" menu, appears. Select some text, right click on it, select copy, and voilà
! Page fault.
Ctrl+c makes no problem.
Regards,
François.
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http://bugs.winehq.org/show_bug.cgi?id=35733
Bug ID: 35733
Summary: Startopia: Models render with weird and completely
unexpected offsets
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: billy65bob(a)gmail.com
Created attachment 47720
--> http://bugs.winehq.org/attachment.cgi?id=47720
biodeck view
Summary basically says it all.
Some models don't render where they're supposed to, causing holes, floating
"hair", graphical weirdness.
This happens irrespective of whatever values are assigned to "useGLSL",
"AlwaysOffscreen", "StrictDrawOrdering", etc, or otherwise tweaking the
"workarounds" flags available in the game.
It's as though things receive completely erroneous transformations, as it is
possible to travel outside of the skysphere used for the stars, whereas this
should never be the case; and it's not everything either, just some things.
startopia version: retail patched to 1.01B
Wine: Git wine-1.7.13-186-g049f08f
Driver: nvidia 334.21
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http://bugs.winehq.org/show_bug.cgi?id=32752
Bug #: 32752
Summary: Xanadu NEXT 3D does not show properly
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: funtimeschaos(a)rocketmail.com
Classification: Unclassified
Created attachment 43224
--> http://bugs.winehq.org/attachment.cgi?id=43224
Image showing how the game looks like once the player gets control of the
character
http://pastebin.com/XbvKMzHx <- console output
The 3D in the game is completely messed up, I'm not sure if it's missing
textures or something else, but in that image I'm uploading, you're supposed to
see two people in a wooden room.
The sound issue is probably unrelated - the game keeps launching a secondary
program (little blue note icon) that goes to system tray and then crashes. With
or without it, the sound actually DOES work.
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http://bugs.winehq.org/show_bug.cgi?id=11963
Summary: Myst V: End of Ages does not run
Product: Wine
Version: 0.9.57.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P4
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerry.heiselman(a)gmail.com
Created an attachment (id=11287)
--> (http://bugs.winehq.org/attachment.cgi?id=11287)
Console log of game run
Running Myst V: End of Ages does not run. I get a black screen and then it
just dies. Console output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=23255
Summary: Temper setup dialog button is inappropriately sized
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://www.angryredplanet.com/temper/download.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28963)
--> (http://bugs.winehq.org/attachment.cgi?id=28963)
Temper setup dialog rendering with native gdiplus
As a followup to bug 16670, when starting the Temper application, a setup
wizard is displayed. Unfortunately, the Next button is greatly compressed,
making it slightly difficult to select. Using native gdiplus makes the dialog
render more correctly. The only output observed is:
fixme:gdiplus:GdipGetLineSpacing ignoring style
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETTASKBARPOS,
hwnd=0x20044): stub
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http://bugs.winehq.org/show_bug.cgi?id=36898
Bug ID: 36898
Summary: I'm not sure how severe this bug is, but i can't play
this game, Unturned
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: farris(a)bikerider.com
Created attachment 49016
--> http://bugs.winehq.org/attachment.cgi?id=49016
The bug report
So i was just playing a game on steam that was only for windows with Wine, and
it comes up with some fatal error messages (sorry if i'm vague)
The game is called Unturned, and it was made in unity if i remember correctly
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http://bugs.winehq.org/show_bug.cgi?id=35795
Bug ID: 35795
Summary: VFX: table with parameter not rendered correctly
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: bugr(a)akling.org
Created attachment 47789
--> http://bugs.winehq.org/attachment.cgi?id=47789
VFX running under Wine
When loading a VST plugin in VFX, its parameter are supposed to be shown in the
table on the right. In Wine, this doesn't work. Also the grapics in the
parameter table are transparent.
Version of wine: wine-1.7.14-126-g2bb1059
VFX can be downladed here:
http://www.smproaudio.com/download/VFXSetup.exe sha1:
db4801f0a2d00e19608dbd02723ab456480569e1
I used these vst plugins to test it:
http://www.genuinesoundware.com/?a=dl&b=144
e4f2ebae205cf78012180fe654bb1168e0078fdf
I also installed these fonts, since VFX wouldn't start without them:
winetricks list-installed
consolas
corefonts
lucida
tahoma
After you installed and started VFX, you can import plugins by clicking on the
orange down arrow in the plugin field on the left side in the middle.
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http://bugs.winehq.org/show_bug.cgi?id=32443
Bug #: 32443
Summary: Zeus - Master of Olympus crash on closing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.moroni(a)mailoo.org
Classification: Unclassified
Today I played Zeus - Master of Olympus and it worked properly.
I closed it correctly but Wine told me that Zeus crashed and told me to report
this bug with the backtrace as attachment.
I'm using latest Arch Linux.
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http://bugs.winehq.org/show_bug.cgi?id=36385
Bug ID: 36385
Summary: External browser issue
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arne.eb(a)gmail.com
Hello there
I installed wine 1.4.1 and so far so good, installed homesite + and nushere 5.2
both are 32bit apps. Both work nicely till I use the external browser in
homesite or use the "run" button in nusphere, both commands end up in an ole
error 80004001
I don't have any logs, I searched wine but could not find any log in regards to
homesite or nusphere.
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http://bugs.winehq.org/show_bug.cgi?id=31872
Bug #: 31872
Summary: DirectShow music played in Worms Armageddon causes
glitches, freezes and crashes
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muzerakascooby(a)gmail.com
Classification: Unclassified
Worms Armageddon has a certain set of sounds that are streamed from the disc
using DirectShow. In the words of the game developers which I don't quite
understand (not being a Windows programmer myself):
<+Deadcode> Muzer: it's using the OLE API to create a Filter Graph
<+Deadcode> Muzer: It's using CoCreateInstance() followed by the IMediaEvent
interface
When these sounds are played in recent-ish wine versions, one of the following
happens (which you get is seemingly random)
* The sound plays fine
* The sound does not play
* The first half-second or so of the sound plays
* The first half-second or so of the sound constantly loops (a slightly
different length of time is repeated in each loop iteration, of course ;))
Any of these can be combined with any of the following:
* The game works fine
* The game freezes
* Wine segfaults
I use the winepulse patch, BUT exactly the same happens with winealsa anyway (I
tested), so it's not a bug caused by that.
Error messages vary but AFAICT always contain:
fixme:gstreamer:watch_bus wavparse1: Internal data flow error.
This bug might be a regression, but it seems to exist still in older versions
of wine, just a lot less easily reproducible, so it's rather difficult to
perform one. In any case, I think it's also quite possible that the bug has
always existed but just come to prominence more recently.
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http://bugs.winehq.org/show_bug.cgi?id=31897
Bug #: 31897
Summary: dzh2(大智慧2) can't display content normally
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
I installed dzh2 in Ubuntu 12.04.1 with wine 1.5.14.
And used 'winetrick -q mfc42' to got the mfc42 support.
But it can't display content normally as it run in Windows.
This is download link of
dzh2:http://downfile.gw.com.cn/pub/Tzj_Setup_20120925.exe
Picture1 is what it look like in Windows;
Picture2 is what it look like in Ubuntu with wine;
log_setup.log is log of install;
log_run_withoutmfc42.log is log of running dzh2 without mfc42;
log_run.log is log of running dzh2 with mfc42.
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http://bugs.winehq.org/show_bug.cgi?id=34349
Bug #: 34349
Summary: Ducktales Remastered graphical issues on OS X
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Classification: Unclassified
Ducktales remastered present graphical issues on the animated characters during
gameplay. They look ok while resting, but become square jittery boxes when they
animate.
This issue is on OS X 10.8.4, with either an nVidia or an ATi card. The built
in Intel HD does not present this issue.
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http://bugs.winehq.org/show_bug.cgi?id=34344
Bug #: 34344
Summary: t4c client crash while trying to upgrade
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: egalland(a)netou.com
Classification: Unclassified
Created attachment 45717
--> http://bugs.winehq.org/attachment.cgi?id=45717
backtrace generated on crash
Install work fine, the apps start then crash while checking for upgrade
The app can be downloaded here : http://nmsrevolution.com/ (
http://forum-nmsrevolution.com/NMSGame/NMSRevolution_Light.exe )
An account is needed (the crash happen after login)
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http://bugs.winehq.org/show_bug.cgi?id=19983
Summary: Tom Clancys H.A.W.X Force Feedback engaging when it
should not.
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcarthew(a)mbarron.net
When playing Tom Clancy's Hawx the Microsoft Sidewinder ForceFeedback 2 stick
appears to be trying to recenter itself. However when it does this it's
actually doing it via the force feedback mechanism despite this game having no
support for force feedback.
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http://bugs.winehq.org/show_bug.cgi?id=14286
Summary: winhelp: window size/position changed whenever link or
navigation button is clicked
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
For some help files, Wine winhelp moves and resizes the main window whenever
links or navigation buttons are clicked. Windows 95 winhelp does not do that.
To demonstrate, download msdncd.hlp from
http://bugs.winehq.org/attachment.cgi?id=14568
Open the file in Wine winhelp, then move or resize the window. As soon as you
click a link or button, the window is moved to its previous size and position.
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http://bugs.winehq.org/show_bug.cgi?id=13129
Summary: Jumbled fonts in Persona Windows client
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: junk(a)mandd.com
Persona which may be obtained from:
http://chesapeakeengine.com/PersonaWindowsClient.html. It will install and load
properly, but when you connect to a server, the fonts appear as very strange
and unreadable characters. To reproduce this behavior, install the app then
connect to the server www.chesapeakeengine.com This one app has been keeping
me from dumping Windows for years and I've tested many versions of Wine and
many different Linux distros.
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http://bugs.winehq.org/show_bug.cgi?id=34909
Bug #: 34909
Summary: Surpac : Install failure, address error rundll32.exe
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: custard(a)westnet.com.au
Classification: Unclassified
Created attachment 46527
--> http://bugs.winehq.org/attachment.cgi?id=46527
backtrace of error.
Attempting to install software.
Software displays screen with things to install.
Select button for Install Surpac, which I think then goes and attempts to
install an .msi.
I then get an access violation error very early in the installation process.
On clearing the error boxes, it reoccurs before the installer can be exited.
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http://bugs.winehq.org/show_bug.cgi?id=30733
Bug #: 30733
Summary: Navyfield crashes after clicking on mission on Map
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
Game needs:
- quartz set as native lib
- vcrun6sp6
Then game starts (eula is real slow though) but after accept its quite good.
Can login and enter dock. I can do everthing there and leave the dock and go on
the map. However, then when i want to click a mission it crashes. withthis
error:
err:dbghelp_msc:codeview_process_info Unknown CODEVIEW signature 09aa11aa in
module L"main"
wine: Unhandled page fault on read access to 0x65002c00 at address 0x100230cf
(thread 002b), starting debugger...
Wierd thing is it used to work earlier but then the game was darn slow probably
becasue of the non finished DIB engine.
Downloaded the native dll of dbghelp and put the library at native, but that
did not work.
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http://bugs.winehq.org/show_bug.cgi?id=31999
Bug #: 31999
Summary: program crashes when selecting the word fall away in
the program Scripture Direct.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom.in.okinawa(a)gmail.com
Classification: Unclassified
When selecting the word in Hebrews 6:6 "forsaken", and in 2 Tim 1:15 "fall
away" the program crashes. All the other words in the Scripture Direct program
work fine.
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http://bugs.winehq.org/show_bug.cgi?id=18703
Summary: Gizmo5: crashes on call start if dsnoop is used as
audio input
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://gizmo5.com/pc/download/#gizmo31
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: novakyu(a)novakyu.net
If dsnoop is set to audio input device, using the following .asoundrc:
pcm.dmixed { type dmix ipc_key 1024 slave { pcm "hw:2,0" } }
pcm.dsnooped { type dsnoop ipc_key 2048 slave { pcm "hw:2,0" } }
pcm.asymed { type asym playback.pcm "dmixed" capture.pcm "dsnooped" }
pcm.!default { type plug slave.pcm "asymed" }
Gizmo5 crashes on call attempt with error message "fixme:wave:widRecorder
Recovering from XRUN!" (full strace output attached).
It works fine if instead of 'capture.pcm "dsnooped"', 'capture.pcm "hw:2,0"' is
used for audio input.
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https://bugs.winehq.org/show_bug.cgi?id=36531
Bug ID: 36531
Summary: Cannot use menubar buttons in Mojang's Scrolls
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: liamdawe(a)gmail.com
Created attachment 48619
--> https://bugs.winehq.org/attachment.cgi?id=48619
my entire log of running scrolls in wine
Once you login to Scrolls (from the guys that made Minecraft) you cannot do
anything else, buttons are unresponsive.
This is in a clean wine install.
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http://bugs.winehq.org/show_bug.cgi?id=35852
Bug ID: 35852
Summary: Sound plays too fast, alsa underruns
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonathan-vola(a)hotmail.com
Created attachment 47867
--> http://bugs.winehq.org/attachment.cgi?id=47867
Log of the audio during bug
When playing Guild Wars 2, occasionally the sound will bug out and start
playing the audio extremely quickly (2 to 5 times as fast by the sound of it)
with a lot of static.
Pavucontrol shows the "ALSA plug-in [wine-preloader]" being recreated very
quickly (It flickers into and off the window, looks like it's being recreated
every time)
wineserver -k doesn't fix it
The only way to stop it is to kill pulseaudio and start again. This requires
restarting any other program playing audio (Not the most useful workaround)
I've attached the output of this command from when the bug was happening:
WINEDEBUG="+alsa,+sound" wine Gw2.exe -dx9single 2>&1 | tail -n 1000 >
gw2audio.log
(The final line is where I stopped it with xkill)
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http://bugs.winehq.org/show_bug.cgi?id=16614
Summary: Babylon 7: Main window is a small empty box
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2benny(a)gmail.com
Created an attachment (id=18170)
--> (http://bugs.winehq.org/attachment.cgi?id=18170)
Shell output for Babylon 7 on wine-1.1.11
In Babylon 7 the main window either in trail mode or normal is a small empty
box, this makes the program useless.
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http://bugs.winehq.org/show_bug.cgi?id=16925
Summary: Star Trek: Borg does not run
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hatta(a)softhome.net
Created an attachment (id=18690)
--> (http://bugs.winehq.org/attachment.cgi?id=18690)
console output of borg.exe
This is an old interactive movie for windows 95. It installs fine.
Runborg.exe fails silently. Borg.exe outputs a short error message (attached)
and quits. Credits.exe gives the same error. The key line seems to be:
wine: Call from 0x7b844e30 to unimplemented function
msvcrt20.dll.??0ostrstream@@QAE@PADHH@Z, aborting
Any clues? Need more info? Unfortunately, there doesn't seem to be a demo for
this game.
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http://bugs.winehq.org/show_bug.cgi?id=29412
Bug #: 29412
Summary: Right click on system tray icon not work with Qt
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alpha_one_x86(a)first-world.info
Classification: Unclassified
Hello, the right click on system tray icon don't show menu under wine with Qt
4.8 (work under windows).
Example application:
http://files.first-world.info/ultracopier/tp/Ultracopier-0.3.0.0-portable-w…
Thanks to fix it.
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http://bugs.winehq.org/show_bug.cgi?id=32672
Bug #: 32672
Summary: Rainbow Six: Only the sky is rendered
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flavio(a)nebososo.com
Classification: Unclassified
Created attachment 43103
--> http://bugs.winehq.org/attachment.cgi?id=43103
Screenshot of the bug
When playing Rainbow Six the 2D interface is rendered correctly, but the 3D is
not, all you see is the sky (see the screenshot).
Also, the planning interface (which is 3D) is completely blue.
The terminal is flooded with:
fixme:ddraw:d3d_device7_SetClipStatus iface 0x192660, clip_status 0x32f9b8
stub!
Also, when you fire, this line is printed:
fixme:d3d:state_stippleenable Render state WINED3D_RS_STIPPLEENABLE not
implemented yet.
Tested on a clean prefix.
The demo can be downloaded here:
http://www.fileplanet.com/27609/download/Rainbow-Six-Demo
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