http://bugs.winehq.org/show_bug.cgi?id=23768
Summary: winhelp: Some images not shown in certain 16-bit Help
files
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29793)
--> (http://bugs.winehq.org/attachment.cgi?id=29793)
4aces.hlp.bz2
With some 16-bit Help files, some images are not shown. See the attached files.
Load 4aces.hlp into Wine winhlp32. This console output appears:
err:winhelp:HLPFILE_DoReadHlpFile buf[0x14] = 0
Click the author's name popup link at the bottom. The popup is tiny, maybe 6x15
pixels, and empty. It's supposed to be a picture of the author. The other popup
links appear as they should (albeit not the correct size, see bug 23008).
Load 6pack.hlp into Wine winhlp32. With this file (created by the same author)
there is no initial console output, and clicking the author's name popup link
does correctly show the picture. Maybe this file was authored using a later
version of the help compiler?
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http://bugs.winehq.org/show_bug.cgi?id=24421
Summary: MJ's Help Diagnostics - wine: Unhandled page fault
on read access
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://helpware.net/downloads/MJsDiag.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Trying to run MJ's Help Diagnostics in a default wine gives an Unhandled page
fault on read access (see attachment)
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http://bugs.winehq.org/show_bug.cgi?id=17257
Summary: tex2html will not install
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.chikrii.com/products/tex2word/dl/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jon.dufresne(a)gmail.com
The program "tex2html", evaluation can be downloaded from provided URL, will
not install. Wine's command output reads:
---
$ wine ./tex2word.exe
fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d004
---
The error inside the installer reads:
---
Tex2Word installation activity:
[1] Trying destination folders... can't write to folder C:\Program Files\Common
Files\Microsoft Shared\TEXCONV\
---
A popup then appears that reads:
---
Can't install Tex2Word!
---
After clicking the "OK" in the pop up, the installation closes.
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http://bugs.winehq.org/show_bug.cgi?id=20695
Summary: Cannot scroll documents being compared in winmerge
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joao.eiras(a)gmail.com
1. Get Winmerge http://winmerge.org/downloads/ (I'm using 2.12.4)
2. Install MFC71U.DLL and MSVCP71.dll (winetricks is good)
3. Open WinMerge and compare two documents
Notice how the double document view cannot be scrolled horizontally using the
scrollbar. IT works though if you select text and drag the mouse.
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http://bugs.winehq.org/show_bug.cgi?id=34070
Bug #: 34070
Summary: 'fixme:win:alloc_winproc too many winprocs' prevents
simutronics StormFront.exe from updating widgets
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matt(a)tolton.com
Classification: Unclassified
Created attachment 45293
--> http://bugs.winehq.org/attachment.cgi?id=45293
Debug log
This bug is about StormFront.exe from Simutronics. The application works fine
for awhile, but at some point certain widgets in the app stop updating. I
believe this is due to the message I'm seeing in the debug log (see attached):
fixme:win:alloc_winproc too many winprocs
The time it starts appearing coincides with the widgets not updating. The
longer that the application runs, the more messages that are emitted. I ran it
for about 4 hours and saw around 20k messages.
I did some code spelunking and tracked it down to this file:
https://github.com/mirrors/wine/blob/master/dlls/user32/winproc.c#L298
It seems like MAX_WINPROCS could be increased, and it might alleviate the
problem, but would probably just make it take longer to manifest. (Since it
only manifests after using the app for a little while, now).
I am using Crossover Mac 12.2.0 (I am not sure which version of wine this is).
My question is twofold:
1) How hard would it be to actually reclaim these winprocs rather than leak
them?
2) If that doesn't work, is there some way for me to increase the MAX_WINPROCS
constant and recompile user32.dll to use for just one bottle in CrossOver?
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http://bugs.winehq.org/show_bug.cgi?id=35711
Bug ID: 35711
Summary: Winelib: compile error in wincon.h if NOGDI is defined
before #include <windows.h>
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: matteo(a)mitalia.net
As described in the summary; if I try to compile the following file
#define NOGDI
#include <windows.h>
int main()
{
return 0;
}
with winegcc (wine-dev package 1.4.1 from Ubuntu 13.10) I get
In file included from /usr/include/wine/windows/windows.h:42:0,
from test.c:2:
/usr/include/wine/windows/wincon.h:337:62: error: unknown type name
‘LPCONSOLE_FONT_INFOEX’
WINBASEAPI BOOL WINAPI
GetCurrentConsoleFontEx(HANDLE,BOOL,LPCONSOLE_FONT_INFOEX);
^
/usr/include/wine/windows/wincon.h:375:62: error: unknown type name
‘LPCONSOLE_FONT_INFOEX’
WINBASEAPI BOOL WINAPI
SetCurrentConsoleFontEx(HANDLE,BOOL,LPCONSOLE_FONT_INFOEX);
^
winegcc: gcc failed
This comes from the fact that the typedef LPCONSOLE_FONT_INFOEX (and related
types) is #ifdef-ed out when NOGDI is defined, but SetCurrentConsoleFontEx
(which depends from this type) is always included.
The bug makes compiling anything that uses the NOGDI option impossible.
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http://bugs.winehq.org/show_bug.cgi?id=10063
Summary: wineconsole run fail on korean locale.
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dlunch(a)gmail.com
wineconsole failed to run in korean locale.
it reports 'err:wineconsole:WCUSER_SetFont wrong font' few times and
'err:wineconsole:WINECON_Fatal Couldn't find a decent font, aborting'.
but when i tried LANG="C" wineconsole cmd, it runs successfully.
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http://bugs.winehq.org/show_bug.cgi?id=36031
Bug ID: 36031
Summary: 9700M incorrectly detected as 9400
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funkydude87(a)hotmail.co.uk
Running the Battle.net client and attempting to launch WoW. Using the nouveau
drivers under 64bit Ubuntu 14.04 and getting a warning message:
OS: Windows XP x64 service pack 2
Card: Nvidia Geforce 9400 GT
It is a warning that my system is below the minimum recommendations. When
launching the game, certain graphical features are disabled that are otherwise
enabled under Windows.
This is a laptop with a Geforce 9700M GT, it thinks I'm running a 9400 desktop
card. It also thinks I'm running XP SP2, not sure if that's correct or should
be SP3.
lspci result of my card in linux:
01:00.0 VGA compatible controller: NVIDIA Corporation G96M [GeForce 9700M GT]
(rev a1)
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http://bugs.winehq.org/show_bug.cgi?id=32979
Bug #: 32979
Summary: Metal Gear Solid Crash
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 43558
--> http://bugs.winehq.org/attachment.cgi?id=43558
backtrace no fix
Tried to run Start Metal Gear Solid
installed with no problem but when I started it it gave me a massage that it
would start it in software mode but after this it just showed black screen and
nothing more
then I changed the windows xp to windows 2000 same crash.
then I tried GeForce-ATi FiX same error could not run
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http://bugs.winehq.org/show_bug.cgi?id=32594
Bug #: 32594
Summary: MessageBox hook WH_CBT HCBT_ACTIVATE sees wrong button
size given MB_DEFBUTTON* style
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: staticinline(a)gmail.com
Classification: Unclassified
MessageBox buttons are not correctly sized during the first call to a WH_CBT
HCBT_ACTIVATE hook if a MB_DEFBUTTON* style is used on the message box.
Observe in the Wine msgbox.c:MSGBOX_OnInit code, the "position the buttons"
loop iterates through each button, and if a button has a MB_DEFMASK set, it
also calls SetFocus, which triggers the WH_CBT HCBT_ACTIVATE hook. This is
before this loop positions the remaining buttons. The attached
wine-msgbox-patch.txt is a patch to Wine 1.5.20 that positions all the buttons
before processing the MB_DEFMASK.
This problem affects programs using the wxWidgets 2.9.x GUI library, whose
message box implementation measures (via GetWindowRec) the initial sizes of the
buttons during a WH_CBT HCBT_ACTIVATE hook [2]. This problem is analyzed more
fully in a wxWidgets ticket [1].
The problem has also been observed to affect at least as far back as Wine 1.0.1
(debian squeeze, x86).
[1] http://trac.wxwidgets.org/ticket/14926
[2] http://trac.wxwidgets.org/browser/wxWidgets/trunk/src/msw/msgdlg.cpp#L369
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http://bugs.winehq.org/show_bug.cgi?id=31697
Bug #: 31697
Summary: Can't Register Sony Media Manager, couldn't get cookie
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Trying to reproduce bug 31695, I downloaded Sony Media Manager for Walkman 1.2,
9e0e4ab39084724c4f6001de5f2df8b39390ddcf mm4wm12_lite.exe
from
http://esupport.sony.com/perl/swu-download.pl?upd_id=3733&SMB=YES&template_…
Running
wine mm4wm12_lite.exe
downloads and tries to install vcrun2005, quicktime 7, and wmp11 runtime.
It hangs and fails with "requirements not met".
To work around this, follow the tip from
http://appdb.winehq.org/objectManager.php?sClass=version&iId=20125&iTesting…
e.g. download
abc56a568dd1e8ffbfb6f1cbd4d42c031003ed52 wmp11-windowsxp-x86-enu.exe
from http://download.cnet.com/windows-media-player/
then do
cabextract wmp11-windowsxp-x86-enu.exe -F wmfdist11.exe
cabextract wmp11-windowsxp-x86-enu.exe -F wmp11.exe
wine wmfdist11
wine wmp11
Both installs will hang after declaring success; ^C them.
(You can do that from a clean wineprefix or after the installer fails once,
doesn't matter.)
Running mm4wm12_lite.exe then downloads and installs vcrun2005 and quicktime 7,
then runs the Media Manager installer. This fails right at the end
when it's doing "Please wait for initial configuration of Media Manager",
with dialog box
"Fatal error in gc
GetThreadContext failed"
Killing this and then starting the app fails because of a missing registry key.
To work around this, run winetricks dotnet20 before installing.
Then installing succeeds, and on first run the app requires you to register.
Doing so fails with a dialog "Requesting cookie... " followed by
"An error occurred during registration", and console messages:
fixme:wininet:set_cookie persistent cookies not handled (L"expires=Wed,
13-Sep-2017 11:27:19 GMT; path=/; HttpOnly")
fixme:wininet:set_cookie httponly not handled (L"HttpOnly")
fixme:wininet:set_cookie secure not handled (L"Secure; HttpOnly")
('winetricks wininet' seems to get further, then runs into what look like
wintrust problems, but that's another bug)
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http://bugs.winehq.org/show_bug.cgi?id=33275
Bug #: 33275
Summary: Far Cry: Segmentation Fault on start
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ascendant512(a)gmail.com
Classification: Unclassified
Created attachment 44023
--> http://bugs.winehq.org/attachment.cgi?id=44023
Compressed relay debug log, use unxz or xz --decompress
When executing FarCry.exe, wine will segfault. This happens before the game
finishes starting.
This is not a duplicate of http://bugs.winehq.org/show_bug.cgi?id=9252
The segfault happens before any Direct3D calls are made. I've attached the
output of debug.err when running this script:
#!/bin/bash
export WINEPREFIX=/mnt/media/bin/.wine/far_cry
export WINEDEBUG="+relay,+d3d"
wine "C:\Program Files (x86)\Far Cry\Bin32\FarCry.exe" 2> debug.err
Output of above is:
./farcry.bash: line 4: 24716 Segmentation fault wine "C:\Program Files
(x86)\Far Cry\Bin32\FarCry.exe" 2> debug.err
This is of course a fresh wine prefix, no winetricks.
Host OS: Gentoo amd64
wine compiled with these use flags:
X alsa cups elibc_glibc gecko jpeg lcms mono mp3 ncurses nls opengl oss perl
png prelink scanner ssl threads truetype udisks v4l win32 win64 xinerama xml
-capi -custom-cflags -fontconfig -gphoto2 -gsm -gstreamer -ldap -odbc -openal
-opencl -osmesa -pulseaudio -samba -selinux -test -xcomposite
GCC version: 4.6.3
Game patched to version 1.4 with no-cd
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http://bugs.winehq.org/show_bug.cgi?id=32094
Bug #: 32094
Summary: Dragon Age: Origins crashes in opengl
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ovvldc(a)gmail.com
Classification: Unclassified
Created attachment 42313
--> http://bugs.winehq.org/attachment.cgi?id=42313
backtrace with default settings
I have tried running Dragon Age: Origins. I am using Wineskin, which
conveniently wraps a vanilla Wine engine (1.5.16 in this case) and XQuartz, the
latest X11 version for Mac. I am using OS X 10.6.8 with an nVidia 9400M CPU.
Installation: used Winetricks to install MSXML3, PhysX and dotnet2.0sp2. This
was done because the installer otherwise complains about malformed XML, because
the PhysX installer crashes and because it was anyway installing dotnet2.0sp2.
The game installer also installed directx9, xact and xinput by itself (not
knowing it was running under Wine).
I then installed Awakenings (for which the installer crashed towards the very
end) and patch 1.04 (1.05 has really minor changes and is not worth bothering
with).
When I ran the game, I got a crash in the splash screen:
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x9aa78e4f).
The backtrace is attached as DAO_backtrace.txt. Lots of things going through
the opengl code with the closest native bit being:
d3d9_device_DrawIndexedPrimitive.
I then tried using glsl=disabled, which immediately crashes the game on
startup, so I turned that back to glsl=enabled
I then set ddr=gdi, thinking that the crash might go away if I move away from
opengl for this section. This worked, and I got the game to start and show the
usual main menu.
I then chose 'new game' and the game crashed as soon as I tried to skip the
opening cinematic:
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x7671475f).
The backtrace is attached as DAO_backtrace ddr=gd.txt. Again, some things going
through the opengl code with the closest native bit being:
d3d9_swapchain_Present.
I hope this description and the backtraces are of some use.
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http://bugs.winehq.org/show_bug.cgi?id=31971
Bug #: 31971
Summary: windows 8 cp mspaint.exe didnt run.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: me(a)mailinator.com
Classification: Unclassified
Created attachment 42126
--> http://bugs.winehq.org/attachment.cgi?id=42126
the log file describing what happened
I tried to run mspaint from windows 8 consumer preview and it crashed before it
even came up.
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http://bugs.winehq.org/show_bug.cgi?id=34557
Bug #: 34557
Summary: Lemmings Revolution: can't rotate playing field
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mondane.woodworker(a)gmail.com
Classification: Unclassified
As of 1.7.x, the mouse moves normal now, but rotating the playing field isn't
possible. Before only rotating to the left was broken (
http://bugs.winehq.org/show_bug.cgi?id=20582 ).
How to rotate:
- Start the game and choose a level
- When the timer is started, click and hold the right mouse button
- The cursor is changed to a hand
- Move the mouse while holding the button to rotate
You'll probably notice not much happening.
After releasing the button, it also seems the mouse cursor can't move to all
positions on screen.
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http://bugs.winehq.org/show_bug.cgi?id=23954
Summary: Threads not allocated to multiple processors.
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://systester.sourceforge.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kphillisjr(a)gmail.com
when running systester with multiple threads, the program does not properly run
in parallel... Threads are created, and run, but they are not parallel.
Example Single-Thread run: (512k digits)
systester-cli.exe -gausslg 512K -turns 1 -threads 1
Result: 19 512K N/A 0h 0m 5.318s
Example multi-threaded run: (512k digits)
systester-cli.exe -gausslg 512K -turns 1 -threads 4
Result: 19 512K OK 0h 0m 15.864s
Expected result: around 7s.
Example Single-Thread run: (1M digits)
systester-cli.exe -gausslg 1M -turns 1 -threads 1
result: 20 1M N/A 0h 0m 13.438s
Example multi-threaded run: (1M digits, 4 threads)
systester-cli.exe -gausslg 1M -turns 1 -threads 4
result: 20 1M OK 0h 0m 53.486s
Expected Result: about 15s.
example single-thread run: (1M digits, 1 thread, benchmark mode)
systester-cli.exe -gausslg 1M -turns 1 -threads 1 -bench
result: 20 1M N/A 0h 0m 13.418s
Example multi-threaded run: (1M digits, 4 threads, benchmark mode)
systester-cli.exe -gausslg 1M -turns 1 -threads 4 -bench
result: 20 1M N/A 0h 0m 50.798s
expected result: around 15s.
Test system:
Athlon II x4 630
Ubuntu 10.04 (amd64)
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http://bugs.winehq.org/show_bug.cgi?id=11898
Summary: Dance eJay Demo 7 crashes due to unimplemented interface
relating to devenum
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://support.empireinteractive.com/default.aspx?MID=8F
F6D156CB73&PID=D70EED24-7412-4A36-A7B2-879837165C8C
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11192)
--> (http://bugs.winehq.org/attachment.cgi?id=11192)
Output with devenum and qcap traces
As per bug #11863, a separate bug is filed for other issues in this
application. When starting the Dance eJay 7 Demo, after the trial time dialog,
a page fault is incurred. The devenum trace seems to suggest that the issue
lies in that particular component, as per comment 3 of bug 11863. Attached are
logs pertaining to this issue.
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http://bugs.winehq.org/show_bug.cgi?id=16550
Summary: ConnectNamedPort should never return OK in overlapped
mode
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://chromium.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium contains the following code in
http://src.chromium.org/viewvc/chrome/trunk/src/chrome/common/ipc_channel_w…
BOOL ok = ConnectNamedPipe(pipe_, &input_state_.context.overlapped);
DWORD err = GetLastError();
if (ok) {
// Uhm, the API documentation says that this function should never
// return success when used in overlapped mode.
NOTREACHED();
return false;
}
switch (err) {
case ERROR_IO_PENDING:
input_state_.is_pending = true;
break;
case ERROR_PIPE_CONNECTED:
waiting_connect_ = false;
break;
default:
NOTREACHED();
return false;
}
This triggers, for instance, if you build and run Debug/ui_tests.exe:
[1217/155712:FATAL:ipc_channel_win.cc(206)] Check failed: false.
The obvious one-line change to our ConnectNamedPipe lets the test
get further. I'll post a patch once I have a test case.
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http://bugs.winehq.org/show_bug.cgi?id=29381
Bug #: 29381
Summary: Sonic Generations: configuration tool turns into a
zombie process when closed
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eunbolt(a)gmail.com
Classification: Unclassified
Created attachment 38028
--> http://bugs.winehq.org/attachment.cgi?id=38028
Sonic Generations Configuration tool console output
After choosing what hardware you have in the configuration tool for Sonic
Generations, you click "save and quit" the window closes but the process is
still in process monitor and is a zombie process
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http://bugs.winehq.org/show_bug.cgi?id=26864
Summary: Doesn't work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: KRoy5(a)yandex.ru
error
./HSMsg/7/HackShield/HStcString.csv 7_2_5
and
./HSMsg/7/HackShield/HSInitMessage.csv 7_2_5
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http://bugs.winehq.org/show_bug.cgi?id=33022
Bug #: 33022
Summary: Starship Titanic hanging on video replay
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: norbert(a)preining.info
Classification: Unclassified
Hi everyone,
I have recently installed Starship Titanic, updated it to the latest version
40c and tried to run it with both wine 1.4.1 and 1.5.6 on Debian/unstable
x86_64 linux.
In both cases I suspect that some video playback is the problem, reasons for
this are:
- when entering the CD into the drive, on the screen of the computer in the
game a short sequence of the logo of the game should appear. But here the game
continues without problem.
- when entering into the elevator, a black box appears in the middle of the
screen, here should be the bot speaking to me. The outer border of the game
screen is present, but the box in the middle remains black.
Unfortunately at the second stage the game hangs, due to the fact that one has
to interact with the elevator.
The last lines of the terminal output before Ctrl-C ing out are
err:iccvid:decode_cinepak CVID: corruption 0 (QT/AVI) != 5767508 (CV)
err:iccvid:decode_cinepak CVID: strip overflow (more than 32)
(many of these).
Concerning cinepak: It is known that newer libraries of the cinepak dll do not
work with the game. From the web site of the game (FAQ), which is luckily still
online:
Yes! Or rather, yes, it works until you install Service Pack 2, which
upgrades the Cinepak® Codec to a special non-working version.
The solution is to download Cinepak version 1.10.0.11
So it might be that the bug is related to too new cinepak libraries.
On my VirtualBox WinXP machine I got it running without problems, but I had to
install the correct version of the cinepak dll into the ST directory.
This I also did on the wine game, without success.
I have also run the game with wine 1.4.1 WINEDEBUG=+relay,+seh,+tid, but that
created a 1.6G (!) file of output, so no way that I can share that.
Any other information I could provide?
Thanks
Norbert
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http://bugs.winehq.org/show_bug.cgi?id=35415
Bug ID: 35415
Summary: Gómez Peer: CPU utilisation diagnostic does not work
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47263
--> http://bugs.winehq.org/attachment.cgi?id=47263
Screenshot
The updated Gómez Peer client now comes with its own diagnostic tool. The CPU
utilisation diagnostic fails giving a minus quantity.
At the moment it appears that the application simply deals with this, but it
could become an issue in the future.
AFAICT it uses the bundled Java (1.6.0_03-b05) runtime.
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http://bugs.winehq.org/show_bug.cgi?id=18424
Summary: Mac OS X Joystick support doesn't work
Product: Wine
Version: 1.1.20
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n8gray(a)n8gray.org
I was really pleased to see that Wine added support for joysticks on the Mac
but I haven't had any success getting my MS Sidewinder Precision Pro (USB) to
work in the games I've tried. I've tried with two demos: Descent Freespace
demo and IL-2 Sturmovik demo. I've tried connecting the stick before and after
Wine starts. In each case no joystick is detected. The stick is detected in
USB Prober and works properly in other OS X software, so I know it's generally
compatible.
I'm using Kronenberg's build of 1.1.20 available here:
http://www.kronenberg.org/darwine/
Thanks!
-Nathan
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http://bugs.winehq.org/show_bug.cgi?id=27307
Summary: Program Error - Program crashes on open
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jelman(a)berkeley.edu
Created an attachment (id=34930)
--> (http://bugs.winehq.org/attachment.cgi?id=34930)
terminal command and returned error messages
When I double-click the program icon or try to launch from the command line, an
error message appears saying that a serious problem has occurred and the
program needs to be closed. The program in question is Entity Creation System
2.0 from Sequoia Games (http://www.sequoiagames.com/ecs). Attached is the
command entered and printout from the terminal.
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http://bugs.winehq.org/show_bug.cgi?id=18546
Summary: Have a standard way for probing the system theme for
an embedded Wine hints file (uxtheme)
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: NEW
Keywords: integration
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
At Launchpad:
https://bugs.edge.launchpad.net/ubuntu/+source/gnome-themes-ubuntu/+bug/111…
Relevant wiki page: http://wiki.winehq.org/XPThemes
The general idea is that we should have system themes that provide hints to
Wine about how to color itself in the form of a Wine-specific uxtheme file.
Once we write these theme files for each system theme, Wine needs to learn to
probe for them in a standardized way at startup. It could be as simple as just
throwing "winehints.theme" somewhere into the file, or it could be more
involved.
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http://bugs.winehq.org/show_bug.cgi?id=20383
Summary: SetMenuInfo() with MIM_BACKGROUND not implemented
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinez.pr0team(a)gmail.com
...
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http://bugs.winehq.org/show_bug.cgi?id=32056
Bug #: 32056
Summary: iexplore images.google.com doesn't work
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://images.google.com
Try to search something, it goes into some strange loop and crashes.
wine-1.5.15-329-gc60a0b8
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http://bugs.winehq.org/show_bug.cgi?id=24017
Summary: reg /query not implemented
Product: Wine
Version: 0.9
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer, patch
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(Broken out from catchall bug 19533.)
reg /query doesn't work in wine. This breaks several apps, including pando
downloader.
Shuyin Lu wrote an implementation of reg /query in March 2010, and
intended to submit it to wine-patches, but ran out of time.
I'm attaching it here.
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http://bugs.winehq.org/show_bug.cgi?id=13843
Summary: tooltips not working properly - message problems
Product: Wine
Version: 1.0-rc4
Platform: Other
URL: http://mrhx.ucoz.com/load/0-0-0-27-20
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
In the VISG editor (see url) the tooltips aren't resized and painted properly.
Works on windows.
Developer explanation (copied below without screenshots):
http://www.reactos.org/forum/viewtopic.php?p=36824&sid=9c02654b3b5b22544622…
As you may see, the button tooltip has the same size as in winxp.
This is correct, but it is not painted. I think, it's because ROS paints the
tooltips not via WM_PAINT.
And the second: the window tooltip with little screenshot...
It is not painted and has wrong size.
I think, it's because this tooltip didn't have LPSTR_TEXTCALLBACK as its
caption (in other words, it has direct caption). I resize the tooltip on
TTN_SHOW message. But, as I see, there is no such message for the window
tooltip. But the winapi documentation says TTN_SHOW is sent when the tooltip is
about to be shown. And no matter, has it LPSTR_TEXTCALLBACK or not. The button
tooltip has LPSTR_TEXTCALLBACK instead of its caption, and it's resized
correctly.
So, I think, there are two bugs:
1) painting tooltips not via WM_PAINT.
2) not sending TTN_SHOW, if the tooltip did not have LPSTR_TEXTCALLBACK.
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http://bugs.winehq.org/show_bug.cgi?id=9532
Summary: Month calendar control uses 0=sunday for firstDayOfWeek
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
This bug has been transferred from bug 9490. The month calendar control
displays sunday as the first day of the week, even though
LOCALE_IFIRSTDAYOFWEEK=0. This is because the implementation is based uses
0=sunday, rather than 0=monday. MSDN indicates that the API
(SetFirstDayOfWeek/GetFirstDayOfWeek) should use 0=monday, see
http://msdn2.microsoft.com/en-us/library/ms670423.aspx.
So, either the implementation needs to be changed to use 0=monday throughout
the code, or we can continue to use 0=sunday internally, but then we need to
convert when we talk to the rest of the world.
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http://bugs.winehq.org/show_bug.cgi?id=33961
Bug #: 33961
Summary: RPC: server crashes during procedure call that return
variable size array as out parameter
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: to_egor(a)hotmail.com
Classification: Unclassified
RPC server implements an interface that has the following function prototype:
void GetPersons( [out] unsigned long *persons_size,
[out, size_is(,*persons_size)] Person_info_t **persons);
When a function of mentioned prototype is called application crashes when Wine
freeing its internal data used for marshalling.
The core of the bug is because of Wine frees memory used for persons_size
whereas persons_size must be alive and available at the moment of freeing
persons.
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http://bugs.winehq.org/show_bug.cgi?id=14638
Summary: Discription file of task configuration \'C:\plc.xml\'
not found
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hyper_sonic(a)hotbox.ru
Created an attachment (id=15045)
--> (http://bugs.winehq.org/attachment.cgi?id=15045)
console output
Codesys is a IEC 61131-3 Programming System for controllers equipment use in
Automation Process.
Application install without errors. But when i creat new project or open exist
project, Codesys say "Discription file of task configuration \'C:\plc.xml\' not
found".
The "C:\plc.xml" is one of files in discribe target.
Manufacture destributed target for this kind of controller equipment.
File c:\plc.xml is exist in ~/.wine/drive_c/plc.xml.
Console output see attache.
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http://bugs.winehq.org/show_bug.cgi?id=18404
Summary: Metatrader installation
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
hi,
i'm a user of Metatrader (MT4) on Linux (ubuntu intrepid & jaunty 32) with last
wine 1.1.21.
Even using Winedoors to install Metatrader, there is a lot of non conventional
errors:
- first, before installing this program, wine folders have to be filled with
windows fonts and 2 special dll: MFC42.DLL (like that, all in capital and with
a lenght of 995383 bytes) & mfc40.dll
- winetricks have to be used too
I send you this url:
http://articles.mql4.com/416
where you can follow the rules to install Metatrader on Linux.
Wish this help you (and users indeed)
ps: doing all this do not resolve yet the icons fonts (stay grey but work)
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http://bugs.winehq.org/show_bug.cgi?id=30343
Bug #: 30343
Summary: Metatrader 4, Installation crash
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: virtualreal(a)gmail.com
Classification: Unclassified
After choosing the preferred language during the Metatrader 4 installation (I
changed nothing), I select 'next'. This results in a crash with the following
details:
Here's a detailed log:
>wine "/home/tc/mt4setup.exe" (21170)
X Error of failed request: BadRequest (invalid request code or no such
operation)
Major opcode of failed request: 134 (RENDER)
Minor opcode of failed request: 34 ()
Serial number of failed request: 1325
Current serial number in output stream: 2213
>wine "/home/tc/mt4setup.exe" (21170) returned '0'r
This is a slightly modified version of Metatrader 4 by the MB Trading
brokerage. Because the latest Wine version, supported by my Linux distribution
(Tiny Core Linux 4.3.1) is 1.4, I can't upgrade to a newer version, since they
have their own extention (TCZ).
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http://bugs.winehq.org/show_bug.cgi?id=36996
Bug ID: 36996
Summary: World Of Tanks 9.2 crash after login
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amenzhinsky(a)gmail.com
The game immediately crashes after log-in with the error message:
wine: Call from 0x7b83d8b2 to unimplemented function
msvcp110.dll.??0_Pad@std@@QAE@XZ, aborting
This is confirmed by many users on official forums (RU:
http://forum.worldoftanks.ru/index.php?/topic/985067-wot-%D0%BF%D0%BE%D0%B4…)
It seems to be a regression bug.
I tried some versions: 1.7.12, 1.7.22 and the latest from git but ended up with
the same error.
Installing the oldest version from pacman's cache (1.7.1-1) solved the problem.
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http://bugs.winehq.org/show_bug.cgi?id=30753
Bug #: 30753
Summary: GitHub for windows installer: pops up an ie window
instead of installer
Product: Wine
Version: 1.5.4
Platform: x86
URL: http://windows.github.com/
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Running the installer:
$ wine GitHubSetup.exe
opens an iexplore window with the following url:
http://github-windows.s3.amazonaws.com/GitHub.application
but nothing else visible.
Terminal output is really short:
fixme:process:SetProcessDEPPolicy (1): stub
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:advapi:LsaOpenPolicy ((null),0x33e5c0,0x00000001,0x33e5e8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:ieframe:ClassFactory_QueryInterface
(0x7eddeb10)->({00000003-0000-0000-c000-000000000046} 0x33fc54)
fixme:ole:CoResumeClassObjects stub
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:urlmon:create_object Could not find object for MIME
L"application/x-ms-application"
fixme:ieframe:BindStatusCallback_OnProgress status code 5
fixme:urlmon:create_object Could not find object for MIME
L"application/x-ms-application"
fixme:urlmon:create_object Could not find object for MIME
L"application/x-ms-application"
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
tried native ie7, thinking that urlmon may be involved, but that doesn't help.
austin@aw25 ~ $ sha1sum GitHubSetup.exe
c5800ce4c2118f4b4a82747aff7d066274ad8872 GitHubSetup.exe
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http://bugs.winehq.org/show_bug.cgi?id=17674
Summary: wine recaching font metrics on every run
Product: Wine
Version: 1.1.16
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewroth(a)gmail.com
fresh install of OS X, with updates (10.5.6)
fresh git clone and build (wine-1.1.16-292-g1b9a6fb)
every time wine runs it regenerates the cache, which takes roughly 30 seconds
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http://bugs.winehq.org/show_bug.cgi?id=25258
Summary: AutoCAD 2010: Fails to run
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32078)
--> (http://bugs.winehq.org/attachment.cgi?id=32078)
Terminal output on wine-1.3.7-172-g8925024
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet30
3) install AutoCAD 2010 (watch out for bug #20211)
4) override windowscodecs.dll
5) wine acad.exe
Behaviour:
AutoCAD error, Wine error, AutoCAD splash screen and information that AutoCAD
was installed incorrectly
Expected behaviour:
AutoCAD should start.
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http://bugs.winehq.org/show_bug.cgi?id=25386
Summary: Poker Night: random long delays between turns and
conversations
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VincentBeers(a)gmail.com
Game is from TellTale Games by the name of Poker Night at the Inventory.
Basically, the problem I have is that sometimes, between turns, the game will
have long delays in which nothing seems to happen (ie the application hangs).
It takes much, much longer than usual to load or interpret a resource than it
should take (or so I assume).
A bigger problem is that these delays are much longer when starting up the game
or any significant screen changes. It can take more than a minute longer to
load the game or any specific areas than it would in Windows.
The terminal isn't spewing out anything during these loading periods, so
attached is all terminal output generated by the app, even outside of these
hanging bits. Steam output may be mixed in too.
Notes:
Unfortunately, this game is not available for free, however, it is available
for fairly cheap (5 euros) for those willing to try. I think some other
TellTale games (and free demos) have the same issue however (they all run on
the same engine, though all of them have some minor differences, improvements,
etc.).
Using the Steam version, but I'm sure the non-Steam version has the same issue
(though I couldn't test as Wine 1.3.7 wouldn't load the game for me). The game
works in 1.3.8, though with loading problems.
Another note is that I am playing the game on a FAT32 partition. This may
affect performance, but I do not expect it to take this much longer, thus it
would still be a bug.
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http://bugs.winehq.org/show_bug.cgi?id=29663
Bug #: 29663
Summary: Rayman 3 crashes with a new game
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: SolisX007(a)yahoo.com
Classification: Unclassified
Created attachment 38467
--> http://bugs.winehq.org/attachment.cgi?id=38467
Regression test result
Rayman 3 gets choppy and sometimes crashes when i start
a new game while Rayman is flying around with the frog. I
know that it works fine on wine-1.3.22 and that in wine-1.3.23
it is broken.
I tried to do a regression test which i will attach to this bug
report. Please keep in mind the this is my first regression test.
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http://bugs.winehq.org/show_bug.cgi?id=30805
Bug #: 30805
Summary: Graphical glitch in the menu of Medieval total war
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://download.cnet.com/Medieval-Total-War-demo/3000-
7483_4-10246017.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Classification: Unclassified
After workarounding the crash caused by amstream, we can reach the menu screen.
But there is huge graphical glitches. See the attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=30804
Bug #: 30804
Summary: Medieval total war crashes, even with native amstream
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://download.cnet.com/Medieval-Total-War-demo/3000-
7483_4-10246017.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Classification: Unclassified
Created attachment 40343
--> http://bugs.winehq.org/attachment.cgi?id=40343
console output with ddraw channel enabled
After workarounding the first crash of Medieval total war demo due to amstream,
the game crashes when one tries to launch a battle.
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http://bugs.winehq.org/show_bug.cgi?id=18799
Summary: Crysis: Silent crash after first intro scene
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
This appeared between 1.1.18 and 1.1.19:
Crysis seems to crash after first intro scene with the alien ship opening. Just
before the second scene with the airplane would start, it falls back to the
desktop. No suspicious console log.
Regression test:
014c4bfc70a4d4e60f033d579d1be13a46f65170 is first bad commit
commit 014c4bfc70a4d4e60f033d579d1be13a46f65170
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Apr 9 18:40:57 2009 +0200
wined3d: Save some memory in vertex buffers.
In most cases we're fine with the vbo and glMapBuffer and never use the
actual
heap memory copy. Try to stick to just the vbo copy and avoid allocating
the
extra heap memory. In case it is needed(emulation or vertex conversion),
fall
back to the old double buffering mode.
:040000 040000 e45dcc2b8694735b0a68492a7a03237b1c519ae3
0447d35c1e1a2037a962b49802a03a9dad1bf59e M dlls
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http://bugs.winehq.org/show_bug.cgi?id=25836
Summary: hh.exe error: fixme:htmlhelp:doWinMain Unhandled HTML
Help command line parameter! (-decompile)
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wiltave(a)zipmail.com.br
I've tried to decompile a CHM file (CHM to HTML) but i get the following error:
fixme:htmlhelp:doWinMain Unhandled HTML Help command line parameter!
(-decompile)
$ wine /usr/local/lib/wine/fakedlls/hh.exe -decompile html/ file.chm
Following the link
http://www.help-info.de/en/Help_Info_HTMLHelp/hh_command.htm, the command line
parameters are right.
I will try Wine 1.3.11 too.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=26955
Summary: Prince of Persia SoT: control key bindings don't
change properly
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonescaseyb(a)gmail.com
In the game Prince of Persia: The Sands of Time, if you try to change the
keybinding for one of the controls it will always interpret the key as "Pause".
For instance, if you press the "m" key, it will be interpreted as "Pause".
This applies to any key on the keyboard. However, using mouse buttons works
fine.
If you leave the control settings at their default settings, they do work in
game. However if you change one, it does not work because it isn't being
assigned properly.
My best guess is that the bug lies in whatever function the game calls to
listen for a key press in the control settings.
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http://bugs.winehq.org/show_bug.cgi?id=34598
Bug #: 34598
Summary: The cursor doesn't highlight chessboard fields
precisely in Chessmaster 10
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46082
--> http://bugs.winehq.org/attachment.cgi?id=46082
Chessmaster log
When you move the cursor over a chessboard field, the chessboard field next to
it is highlighted instead. Also, text hints that appear when moving the cursor
over a button disappear very quickly. These two things could be related.
Can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 310)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=30570
Bug #: 30570
Summary: err:d3d:device_clear_render_targets, invalid GL
operations sent when running 3DCG
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dottomi(a)gmail.com
Classification: Unclassified
Created attachment 39995
--> http://bugs.winehq.org/attachment.cgi?id=39995
Wine output
See the attached log.
When 3D Custom Shoujo is run, d3d:device_clear_render_targets is calling
glClear and getting an GL_INVALID_FRAMEBUFFER_OPERATION every time.
Given this message is marked as "err", I think it shouldn't be happening.
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http://bugs.winehq.org/show_bug.cgi?id=35793
Bug ID: 35793
Summary: BOTTLENECK program crashes when loading datasets
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: munsters(a)mail.gvsu.edu
Created attachment 47787
--> http://bugs.winehq.org/attachment.cgi?id=47787
file generated to report reasons for crash
BOTTLENECK population genetics program crashes when loading data sets, error
file attached.
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http://bugs.winehq.org/show_bug.cgi?id=27285
Summary: Miro does not display Chinese
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34893)
--> (http://bugs.winehq.org/attachment.cgi?id=34893)
Screenshot: miro does not display Chinese
1. download Miro 4
$ wget http://ftp.osuosl.org/pub/pculture.org/miro/win/Miro_Installer.exe
from http://www.getmiro.com/download/for-windows/
2. install miro , choose "Chinese", Chinese character display correctly.
3. start miro first time, choose "Chinese(CN)" in the Language select window,
then the miro setup will display Chinese character as someting like
========
8B 8A FF
ED 00 1A
========
See screenshot for details.
$ wine Miro.exe
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
Gtk-Message: Failed to load module "canberra-gtk-module":
`libcanberra-gtk-module.dll': Module not found
fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0x5efe9a4, overlapped 0x5efe988): stub
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
C:\Program Files\Participatory Culture
Foundation\Miro\share\themes\Clearlooks-Visto\gtk-2.0\gtkrc:54: Clearlooks
configuration option "menuitemstyle" is not supported and will be ignored.
C:\Program Files\Participatory Culture
Foundation\Miro\share\themes\Clearlooks-Visto\gtk-2.0\gtkrc:55: Clearlooks
configuration option "listviewitemstyle" is not supported and will be ignored.
C:\Program Files\Participatory Culture
Foundation\Miro\share\themes\Clearlooks-Visto\gtk-2.0\gtkrc:56: Clearlooks
configuration option "progressbarstyle" is not supported and will be ignored.
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETTASKBARPOS,
hwnd=(nil)): stub
err:ole:CoGetClassObject class {591209c7-767b-42b2-9fba-44ee4615f2c7} not
registered
err:ole:CoGetClassObject class {591209c7-767b-42b2-9fba-44ee4615f2c7} not
registered
err:ole:CoGetClassObject no class object {591209c7-767b-42b2-9fba-44ee4615f2c7}
could be created for context 0x3
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER: unimplemented
TransmitFile
fixme:winsock:WS_setsockopt Unknown IPPROTO_IPV6 optname 0x00000017
fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01b6 ignored
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of
other threads
fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01b6 ignored
fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01b6 ignored
fixme:msvcrt:MSVCRT__wsopen_s : pmode 0x01b6 ignored
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
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