http://bugs.winehq.org/show_bug.cgi?id=28114
Summary: Star Wars Knights of the Old Republic II can't be
played on fullscreen
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
This seems to be an ancient unreported bug (circa 2007), but it didn't changed.
Star Wars Kotor II still can't go into fullscreen, although it can be played on
virtual desktop, fullscreen or creating a new X DISPLAY, but not in the default
X session for some reason. This leads to the unpleasant situation of having to
workaround in some nasty way. Also, there are issues changing resolutions.
Aside of this, game is perfectly playable.
Tested with the following:
-------------------------------------------------------------------
direct rendering: Yes
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9300M GS/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 270.41.06
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
-------------------------------------------------------------------
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http://bugs.winehq.org/show_bug.cgi?id=22733
Summary: Gestan installer crashes in winex11.drv when running
within NX session
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.ics-informatique.com/html/gestan.html
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28026)
--> (http://bugs.winehq.org/attachment.cgi?id=28026)
Gestan installer backtrace
While trying to test bug 21978 with wine-1.1.44-170-g69326aa, I noticed that
trying to launch the Gestan installer induces a crash within an xrender helper
in winex11.drv. This only seems to happen when running the installer within an
NX session; running within a local X session doesn't seem to cause a crash. The
relevant backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=35556
Bug ID: 35556
Summary: Rift crashes in game randomly
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rift-wine(a)yopmail.com
Classification: Unclassified
Created attachment 47479
--> http://bugs.winehq.org/attachment.cgi?id=47479
Backtrace from Wine
I was playing Rift when it crashes suddenly without any reason. This happened
several times.
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http://bugs.winehq.org/show_bug.cgi?id=30438
Bug #: 30438
Summary: Lexware buchhalter unable to start
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onny(a)project-insanity.org
Classification: Unclassified
Created attachment 39800
--> http://bugs.winehq.org/attachment.cgi?id=39800
terminal output starting Pcbh32.exe
Program fails to start after successful installation with the error message
"Applicationmanager konnte nicht gestartet werden". The amount of terminal
output is very limited, don't know which specific component is worth
debugging... maybe ole32?
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http://bugs.winehq.org/show_bug.cgi?id=36492
Bug ID: 36492
Summary: mountmgr:harddisk_ioctl Unsupported
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)earthlink.net
It's me again.
I upgraded to the latest wine and again tried to install and run Dragon
Naturally Speaking into a 64-bit wineprefix.
Again it seemed to install well, but crashed immediately when I tried to run
it.
I did both the run and install with winedbg set to "all," and I think the
results may point to this in the runtime log:
----snip----
fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
----snip----
The runtime log is very short. I have attached both logs.
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http://bugs.winehq.org/show_bug.cgi?id=35950
Bug ID: 35950
Summary: StarCraft: Black screen, hangs on startup
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lauri.kentta(a)gmail.com
CC: ken(a)codeweavers.com
Regression SHA1: 4c4552c5a1910a9d5adf8eccff0ac62d89ffe376
Created attachment 48018
--> http://bugs.winehq.org/attachment.cgi?id=48018
Log with the bad commit.
StarCraft: Brood War (Retail) hangs on startup and shows only a black screen.
Previously it worked fine.
Logs are produced with WINEDEBUG=all+d3d,ddraw,wgl,x11drv
Regression test points at commit 4c4552c5a1910a9d5adf8eccff0ac62d89ffe376,
"wined3d: Restore the pixel format of the window whose pixel format was
actually changed."
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http://bugs.winehq.org/show_bug.cgi?id=27727
Summary: newsbin problems
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jernej.makovsek(a)gmail.com
Several problems:
1. the gui is not responding anymore:
fixme:file:SetFileValidData stub: 0x374, e1a1ae
err:ntdll:RtlpWaitForCriticalSection section 0xa73850 "?" wait timed out in
thread 0041, blocked by 0044, retrying (60 sec)
2. crash:
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
fixme:file:SetFileValidData stub: 0x18c, 1388000
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
fixme:file:SetFileValidData stub: 0x18c, 1388000
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
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http://bugs.winehq.org/show_bug.cgi?id=36460
Bug ID: 36460
Summary: Homm3 freeze
Product: Wine
Version: 1.7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trvufe(a)jadamspam.pl
Created attachment 48506
--> http://bugs.winehq.org/attachment.cgi?id=48506
Sometimes Homm3 freeze.
Sometimes Homm3 freeze.
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http://bugs.winehq.org/show_bug.cgi?id=35266
Bug ID: 35266
Summary: QQ International Crash on start loop
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the_q123(a)hotmail.com
Classification: Unclassified
Created attachment 47037
--> http://bugs.winehq.org/attachment.cgi?id=47037
Crash log from qq with list of "modules"
QQ is crashing on start, then opening and crashing several more times afterward
(about two dozen before I can "killall bugreport").
I'm attaching the crashlong from QQ.
I notie here a list of "modules" (dlls) with version numbers and dates.
Some of the moules are ",1970-01-01 00:00:00 GMT"; other modules have this date
with a version number. Could the lack of a version number imply a missing
module? if the date is a default for "missing date" (ie, WINE's zero-hour)?
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http://bugs.winehq.org/show_bug.cgi?id=31639
Bug #: 31639
Summary: Black Ops setup.exe file crashing.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cameronsproull(a)hotmail.co.nz
Classification: Unclassified
When using Wineskin to install Black Ops from the DVD drive, the setup.exe file
continuously crashes, saying that "The program install.exe has encountered a
serious problem and needs to close."
Im not sure whats is wrong, i am following the tutorial to the step and he
seems to have no issues.
Hope you can help, Cheers.
Cameron
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http://bugs.winehq.org/show_bug.cgi?id=31174
Bug #: 31174
Summary: Bad Mojo Redux: background rendering issues in areas
with integrated cutscenes
Product: Wine
Version: 1.2.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Samantha.delucio(a)gmail.com
Classification: Unclassified
Created attachment 40940
--> http://bugs.winehq.org/attachment.cgi?id=40940
Wine output for Bad Mojo Redux
When moving into an area that has a cutscene included, the background is not
correctly drawn and shows up as black, with only the player (roach) square
visible and sometimes a part of the cutscene object.
When moving the roach into the black areas, the area around the roach is drawn.
When minimizing/restoring the game window, the area is fully redrawn.
After triggering the cutscene the render issue occurs again.
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http://bugs.winehq.org/show_bug.cgi?id=31096
Bug #: 31096
Summary: Trine2 crashdialog since the update
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yves.embil(a)orange.fr
Classification: Unclassified
Created attachment 40822
--> http://bugs.winehq.org/attachment.cgi?id=40822
trine2 crashdialog
Hello
Since the update Trine2 not start.
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http://bugs.winehq.org/show_bug.cgi?id=30307
Bug #: 30307
Summary: Memory Allocation severely limited when running wine
executable via condor scheduler
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jbherman(a)gmail.com
Classification: Unclassified
memory allocation problem: symptom: ~300MB allocation denied on an ubuntu linux
box with 8GB running wine1.4 (also tested wine1.5).
I've created a simplified test case taking advantage of the memory test program
contributed here (http://bugs.winehq.org/attachment.cgi?id=32366). I compile it
via:
#i586-mingw32msvc-gcc -O0 test-mem.c -o test-mem.exe
thereby creating a windows executable that runs under wine. The test program
successfully allocates memory (malloc) up to 1408 megabytes, which (while
disappointing) is completely expected and about as much as I can get in 32bit
windows.
THE PROBLEM: run the same executable via the condor scheduler
(http://research.cs.wisc.edu/condor/) and the largest allocation is 448MB!! I
have extensively investigated the issue and posted on the condor-users list, to
absolutely no avail.
I need to provide my 32-bit windows program with as much memory as possible.
WHAT TO DO? any thoughts/help appreciated.
thanks, jason
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http://bugs.winehq.org/show_bug.cgi?id=29737
Bug #: 29737
Summary: Bad sound output from Windows Media Player 10
Product: Wine
Version: 1.3.37
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrej(a)podzimek.org
Classification: Unclassified
When playing a standard DRM-protected movie in DVD quality with 5.1 audio in
Wine, downmixing to stereo (on a laptop where both ALSA and PulseAudio know
that no extra outputs are available) does not work properly.
What I hear (just a wild guess):
Left channel: Subwoofer
Right channel: Right Middle or Right Rear speaker
Sound works just fine for movies that only have a standard stereo soundtrack. I
tried to click through the whole WMP 10 settings and also through some codec
settings, but did not find anything helpful there.
Also tried three different audio settings in Wine:
Standard ALSA: Works and plays through PulseAudio (as well as without it), but
has the issue reported above.
ESD: Thought it might cooperate with PulseAudio directly, but WMP crashes on an
unhandled page fault in this case.
OSS: WMP gets stuck when opening the file, no sound produced, no matter if run
with padsp or not.
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http://bugs.winehq.org/show_bug.cgi?id=27472
Summary: Duke Nukem Forever hangs in many locations.
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
While getting the game to start can be difficult (every game start a crash
dialog will display and the game may or may not launch when it is closed) it
does run. However in various scenes the game will hang.
In the intro map looking around will cause the game to hang. You can bypass
this crash by looking down and strafing out to the hallway. The game will then
play normally until you get a level involving a television station. The game
will then hang if you try and explore the employee lounge. Again, you can avoid
this area and continue to play. From there I had no issues until it loaded up
the level Lady Killer. After pressing Space to start the level the game again
hangs.
There's no console output specific to this event. I'll post any log info from
requested debug variables in order to help someone track down this issue.
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http://bugs.winehq.org/show_bug.cgi?id=18833
Summary: Fullscreen behavior constrains virtual desktops to
leftmost Monitor when using Twinview
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Skiri-ki(a)gmx.de
I have a dual-monitor setup using nvidias twinview to combine two monitors with
a resolution of 1280x1024 each summing up to 2560x1024 total resolution. Some
Fullscreen applications only receive the total resolution, try to use it, and
get restricted to one monitor. Therefor only half of the application is
rendered while the rest gets cut of (e.g. Portal). Alternately the application
fails to start entirely (e.g Oblivion).
This isn't a problem if the application also has a list of common
screen-resolutions along with the Twinview-resolution and can also be fixed by
using a Virtual Desktop which works fine save for one tiny detail.
Since Bug 14985 (http://bugs.winehq.org/show_bug.cgi?id=14985) was fixed these
desktops are constrained to the leftmost monitor.
In my case this is my "secondary" monitor, and using it for primary purposes
instead of assisting, secondary purposes causes me to rearange things on my
desk. Yes this is merely an inconvenience for me but might be creating more
trouble for others.
This could be fixed by either using the designated(by twinview) primary
display, the display the application was launched on or through a configurable
option.
If it's a to complex problem to efficiently solve, I wont mind if it's not
implemented though.
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http://bugs.winehq.org/show_bug.cgi?id=36445
Bug ID: 36445
Summary: Severe Administrator Error when Trying to Install
AutoCAD LT for Windows 95
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darinleepeterson(a)gmail.com
Created attachment 48475
--> http://bugs.winehq.org/attachment.cgi?id=48475
Severe Error On Install
I am prevented from installing AutoCAD LT for Windows 95, because of
Administrator privileges.
Debian Wheezy
Wine Version 1.4.1
Wine Configuration Windows XP
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http://bugs.winehq.org/show_bug.cgi?id=31402
Bug #: 31402
Summary: Line 6 Monkey does not detect USB-attached Line6 POD
HD 300
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jenkdewaele2(a)yahoo.com
Classification: Unclassified
Line 6 Monkey v 1.59
- program runs
- possible to login to Line 6 account
- program detects installed Line6 software on wine
- program does not detect USB-attached Line 6 POD HD 300 multieffect pedalboard
for guitar.
Johan
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http://bugs.winehq.org/show_bug.cgi?id=31398
Bug #: 31398
Summary: Drag and Drop doesnt work from any qt/KDE application
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geist1(a)sms.at
Classification: Unclassified
Drag&Drop from a qt (qtFM) / KDE (e.g. Dolphin) application into a windows app
does NOT work.
Drag&Drop from a GTK2 Application (e.g. Nautilus / Space FM) into a Windows App
works correctly.
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http://bugs.winehq.org/show_bug.cgi?id=31118
Bug #: 31118
Summary: ActForex: crashes when connecting to server
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svmosin(a)gmail.com
Classification: Unclassified
Created attachment 40851
--> http://bugs.winehq.org/attachment.cgi?id=40851
output in the console
So, actions that perform a bug are:
1. Enter random login and password
2. Enter test.1 in Account Type
3. Click connect.
Thats all, application updates if needs and then crushes.
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http://bugs.winehq.org/show_bug.cgi?id=13767
Summary: Lightning Warrior Raidy : In game text not displayed
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://jastusa.com/raidy/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taedium_vitae(a)eml.cc
Created an attachment (id=13802)
--> (http://bugs.winehq.org/attachment.cgi?id=13802)
Terminal output
When playing Lighting Warrior Raidy, in game text is not displayed except for
character names and the interface itself.This would seem to indicate a missing
or broken font, but my font configuration works fine with other games.While I
shouldn't need to do this I also tried copying fonts into
~/.wine/drive_c/windows/Fonts including japanese fonts from a windows
installation (which might be needed) and installing windows truetype fonts with
winetricks.Neither of these fixed the issue.I tried forcing a japanese local
with LC_ALL=ja_JP too (but again, this is probably not needed)
Terminal output is attached both with and without WINEDEBUG=+font
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http://bugs.winehq.org/show_bug.cgi?id=36969
Bug ID: 36969
Summary: Launching an installed application crashes during
first run
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: kcomkar(a)googlemail.com
Created attachment 49091
--> http://bugs.winehq.org/attachment.cgi?id=49091
Attached is the screenshot of the crashed application.
I installed an editor called Sublime using Wine 1.6 on Ubuntu Saucy 14.04
64-bit i686 architecture "Sublime_Text_Build_3059_Setup.exe".
Installation went well and got completed successfully. Upon opening the
installed shortcut the application got crashed showing a message "Loading
detailed information... Please Wait.". However, no detailed information got
produced and the application got hung.
Attached is the screenshot of the crashed application.
Thanks & Regards,
K Chandrasekhar Omkar.
kcomkar(a)gmail.com
kcomkar(a)googlemail.com
kcomkar(a)android.net
kcomkar(a)icloud.com
kcomkar(a)me.com
kcomkar(a)yahoo.com
kcomkar(a)ovi.com
https://kcomkar.pip.verisignlabs.com/http://omkarkc.blogspot.com/http://sites.google.com/site/html5css3tests
+91-9538856655
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http://bugs.winehq.org/show_bug.cgi?id=31202
Bug #: 31202
Summary: Jedi Academy (JKA) Mouse Sensitivity Issue.
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: scrrun
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mr.bkmp(a)gmail.com
Classification: Unclassified
Ive been playing Jedi Academy for a long time. I just switched to ubuntu from
Windows. I installed and instantly noticed a problem with the mouse. The mouse
seems to speed up and slow down randomly.
http://youtu.be/cZmH1LrnGv8
I'm using a Logitch G500. It only happens in-game. In League of Legends (also
running through wine), it works perfectly fine.
I have tried disabling mouse acceleration both in-game and in the system.
Cheers.
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http://bugs.winehq.org/show_bug.cgi?id=30620
Bug #: 30620
Summary: bitcomet slows down (almost hangs) when opening
torrent with 2000+ files
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cseba00(a)yahoo.com
Classification: Unclassified
When opening the torrent with 2000+ files, the dialog window shows (it takes a
while though) and lets you select the destination folder, after that the
program slows down to the point of almost hanging (this doesn't happen with
normal torrents with 5 or 6 files) making it unusable. This bug was present in
previous versions of wine. The behavior in previous versions was that
periodically the program would start working for a couple of seconds, and then
hang for five minutes or so. In the last version, it was not tested if this
behavior was still present, but the program still hangs like in previous
versions.
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http://bugs.winehq.org/show_bug.cgi?id=24766
Summary: Homeworld 1.05 crashes after startup
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akos(a)maroy.hu
after installing and updating Homeworld, one can start the application up, but
after the initial intros, the applicaiton will break. please find the console
output attached
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http://bugs.winehq.org/show_bug.cgi?id=16350
Summary: firefox ignores cursor blink rate setting
Product: Wine
Version: 1.1.8
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11541
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Windows XP can be set to not blink cursors using the Keyboard control panel.
Wine has a similar setting in win.ini (see bug 10106).
Setting the blink rate to None on Windows stops the cursor from blinking in
Firefox, but in Wine it does not affect Firefox.
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http://bugs.winehq.org/show_bug.cgi?id=35382
Bug ID: 35382
Summary: Magicka hosting multiplayer crash
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scrimekiler(a)yahoo.fr
Classification: Unclassified
Created attachment 47195
--> http://bugs.winehq.org/attachment.cgi?id=47195
WINEDEBUG=+all,+relay
When trying to host a multiplayer game in Magicka, the game crash.
I'm running it in a 32 bits wineprefix.
gentoo 64, kernel 3.10.25
Tell me if more logs with specific debug channels are needed.
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http://bugs.winehq.org/show_bug.cgi?id=31809
Bug #: 31809
Summary: Unhandled exception: page fault in 64-bit code
(0x000000007b8757b9).
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anari.jalakas(a)gmail.com
Classification: Unclassified
Created attachment 41857
--> http://bugs.winehq.org/attachment.cgi?id=41857
Backtrace
This happens with program VCDS.
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http://bugs.winehq.org/show_bug.cgi?id=31417
Bug #: 31417
Summary: Wine do not write events in logfiles for standalone
games servers
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fabnay(a)hotmail.com
Classification: Unclassified
i m using wine 1.5.10 (i have tested also v1.4-->1.5.8 ) on a dedicated server
running on Debian Squeeze 64bits.
I start servers of games like brink, mw3, Sev2 (these games can be loaded
freely via the steam tool).
Everything is working good. Servers are running and we can play multiplayer
without trouble.
But the logs of games are always empty.
For example with SEv2 :
When the game start a file called "connection_log_PORT.txt" is created and
writed (all is ok here) and a second called "dedicated_console.txt" is empty.
Normally this second file should show all actions on server. It is not the
case.
I started the programm with this option too "&> log.txt". The file is created
but it is empty.
I tried also to start the game with Wine under vnc. The game start and console
show all events but they are not writen inside file called
"dedicated_console.txt".
We tried on 2 dedicated servers with the same result.
The problem seems comin from Wine which do not write on these kind of files.
For these games i have installed xvfb-run and winetricks
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http://bugs.winehq.org/show_bug.cgi?id=30113
Bug #: 30113
Summary: Visio 2010: Shapes panel does not refresh when
changing category
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
The Shapes pane usually found on the left side of the page does not redraw the
shapes when the shape category is changed. Instead, I have to force it by
resizing the panel once.
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http://bugs.winehq.org/show_bug.cgi?id=22423
Summary: Oxford English Dictionary - bad fonts
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrx(a)riseup.net
Hello friends,
I've got a little problem with my OED 2nd Edition version 1.14.
Download from http://www.oup.co.uk/academic/cdromsupport/oed2v1/
It still runs, but for some reason which I can't understand, it's not
displaying some special characters anymore, specially greek characters and the
phonetic characters.
I'm using the stable version (wine-1.0.1-174-gc4039bd), but the problem is even
worse with the latest development versions.
The most strange to me is that it used to show theses characters perfectly
well, and now it stop displaying them.
I couldn't find anything similar here at bugzilla.
Does anyone know how I could try to solve this?
Thank you very much!
Zac
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http://bugs.winehq.org/show_bug.cgi?id=22192
Summary: Yandex.Chrome doesn't work
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://chrome.yandex.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Mitya57(a)gmail.com
I installed Yandex.Chrome from http://chrome.yandex.ru/. It installs correctly,
but after starting the process chrome.exe is a zombie.
Also, uninstaller doesn't work
Wine 1.1.41 on Ubuntu 10.04
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http://bugs.winehq.org/show_bug.cgi?id=32635
Bug #: 32635
Summary: bluestacks emulator unable to extract installer and
installer crashes
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fast.rizwaan(a)gmail.com
Classification: Unclassified
Created attachment 43064
--> http://bugs.winehq.org/attachment.cgi?id=43064
BlueStacks_HD_AppPlayerSplit_setup_0.7.8.829_REL.msi installer error backtrace
the BlueStacks-SplitInstaller_native.exe is giving error "Failed to extract
Installer. Error Cound not find a part of the path... C:\var\tmp..."
So, I got the MSI installer from windows %temp% folder;
And the MSI installer BlueStacks_HD_AppPlayerSplit_setup_0.7.8.829_REL.msi
fails too: can download from here:
http://www.mediafire.com/?415skts8vyq0h87
bluestacks emulator installer is crashing, attached is the output. It is an
android emulator as the webiste says "Use 750,000 Mobile Apps on Windows or
Mac"
http://bluestacks.com/
-
Fedora 18 x86_64
WINEARCH=win32
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http://bugs.winehq.org/show_bug.cgi?id=31306
Bug #: 31306
Summary: Unable to Install Cisco IP Communicator 7.0.5.4
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.p.flury(a)gmail.com
Classification: Unclassified
The installation will start and then exit stating that it's unable to extract a
file to the temp directory.
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http://bugs.winehq.org/show_bug.cgi?id=29763
Bug #: 29763
Summary: a lot of "a wine application" items in "open with"
list in linux
Product: Wine
Version: 1.4-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
after uninstalling an app it's entry doesn't remove from "open with" list but
turns to "a wine application" item
ubuntu 11.10, both xfce and gnome (if it matters)
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http://bugs.winehq.org/show_bug.cgi?id=23253
Summary: Civilization II crashes when trying to start a new
game
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28955)
--> (http://bugs.winehq.org/attachment.cgi?id=28955)
Civilization II +mmsys,+winmm trace and backtrace
After applying the patch from bug 20816, reaching the Civilization II main menu
and then choosing to start a new game results in a crash. Disabling the ALSA
audio backend in winecfg gets past the crash. Given that the previous issue
described by bug 20816 was winmm related, I suspect there's another winmm issue
here also.
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http://bugs.winehq.org/show_bug.cgi?id=34611
Bug #: 34611
Summary: X - Beyond The Frontier: black textures on
ships/planets
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Classification: Unclassified
Created attachment 46122
--> http://bugs.winehq.org/attachment.cgi?id=46122
last 1000 lines of d3d log
I tested the Steam issue of this space simulator and all important 3D items
(starships, planets, etc.) are rendered in black.
Attaching d3d log.
Regards,
Antonio
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http://bugs.winehq.org/show_bug.cgi?id=30783
Bug #: 30783
Summary: DC Universe Online crashes on entering game world
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: omazhary(a)hotmail.com
Classification: Unclassified
Dear all,
I've just recently installed DC universe online and it's working like a charm
on my Windows OS. The problem is when I try running it from wine.
My laptop specs are:
DELL Inspiron 1564
Intel Core i3 - 2.4 GHz
2GB RAM
ATI Radeon with Catalyst up to 1.2.9 - I don't think this is the problem.
Ubuntu 10.04 (Lucid Lynx)
Wine 1.4
I'm running it in a virtual desktop of size 1280x720.
It loads perfectly fine (though it takes quite a large amount of time). I get
to the character selection screen and select my character. As soon as I enter
the game world and it starts to load all its elements, the crash reporter pops
up and the game freezes.
Attached is the terminal output when running the game.
You'll notice that there's a repeating line in the file. It only appears on
starting the game itself, not the launcher (the intro movies and character
selection screen).
The last few lines appear when I exit the game due to it crashing.
Thank you very much for any help given.
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http://bugs.winehq.org/show_bug.cgi?id=22600
Summary: The Enigma Protector crashes with unhandled page fault
on start up
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=20079
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: envil(a)vexar.de
Created an attachment (id=27775)
--> (http://bugs.winehq.org/attachment.cgi?id=27775)
Terminal output from crash
The Enigma Protector crashes with unhandled page fault on start up
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http://bugs.winehq.org/show_bug.cgi?id=34225
Bug #: 34225
Summary: Assassins Creed
fixme:urlmon:SecManagerImpl_ProcessUrlAction
Unsupported arguments
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mfvalente(a)gmail.com
Classification: Unclassified
Created attachment 45536
--> http://bugs.winehq.org/attachment.cgi?id=45536
Assassins Creed backtrace for fixme:urlmon:SecManagerImpl_ProcessUrlAction
Able to install Assassins Creed and to play it normally. When passing the
entrance to Jerusalem game/wine crashes with this final output:
fixme:urlmon:SecManagerImpl_ProcessUrlAction Unsupported arguments
fixme:urlmon:SecManagerImpl_ProcessUrlAction Unsupported arguments
fixme:urlmon:SecManagerImpl_ProcessUrlAction Unsupported arguments
fixme:urlmon:SecManagerImpl_ProcessUrlAction Unsupported arguments
wine: Unhandled page fault on read access to 0x00000020 at address 0x99bc08
(thread 0028), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=29805
Bug #: 29805
Summary: Some Pre-Game Videos Do Not Show in Wine - Hype The
Time Quest
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
In Hype the Time Quest, when it is loading after you click "play", the screen
goes white in most versions of Wine, though I remember it being black in 1.3.28
one time.
There should be a video playing then all the way until you see the Ubisoft
loading bar.
Then you get to the game menu. After you start a new game from there, you see a
loading bar with sea gulls flying over it.
After that loading bar finishes (the one with sea gulls), there should be
footage illustrating the intro story as it is being spoken by Gogoud.
Eventually you do get to a video that you can see in Wine, and it is the one
with text in a box over the video and shows Hype in Gogoud's lawn as a statue
and Gogoud unstatuifying you, etc.
So that's two segments of video that should be visible that aren't.
You can hear audio during the playing of the video, but you can't see the
video.
I'm putting 1.3.28 as the version, but I have not seen any version of Wine show
the videos.
Jake
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http://bugs.winehq.org/show_bug.cgi?id=14673
Summary: Eudemons Online: In-game graphics rendered outside of
virtual desktop
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P1
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fatalitycomix(a)gmail.com
Overview:
After successful login to a game server, while emulating a virtual desktop (the
only known way to produce in-game graphics at all), the in-game graphics are
displayed 100% to the left of the virtual desktop. The input area remains the
same (within the virtual desktop).
See attached screenshot for an example of this glitch.
Steps to reproduce:
1) Set a built-in dll override for "MFC42.DLL" for both "play.exe" and
"soul.exe"
1a) Copy a recent Windows XP version of MFC42.DLL to wine's system32 folder.
2) Set graphics overrides for "play.exe" that include emulating a virtual
desktop of 1024x768 pixels @ 96 DPI.
3) Run "Play.exe" using wine.
4) Log in to a game server.
Actual Results:
The application ran and its in-game graphics were displayed outside of the
virtual desktop.
Expected Results:
The in-game graphics should be displayed within the virtual desktop, matching
the input area.
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http://bugs.winehq.org/show_bug.cgi?id=35132
Bug ID: 35132
Summary: Drakan crashes in Wine 1.6 and later
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: system(a)dir.bg
Classification: Unclassified
Created attachment 46864
--> http://bugs.winehq.org/attachment.cgi?id=46864
Drakan.exe Crash
Drakan.exe crashes on loading the main menu. If I choose "disable sound" from
the main setup the game runs and works well, but with no sound of course. In
Wine 1.4 everything works fine + sound. The problem appeared in Wine 1.6
versions and later.
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http://bugs.winehq.org/show_bug.cgi?id=33363
Bug #: 33363
Summary: [foobar2000 1.x] crash while adding a .cue sheet
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yatsenkoanton(a)gmail.com
Classification: Unclassified
Created attachment 44139
--> http://bugs.winehq.org/attachment.cgi?id=44139
crashlog
It happens only with few .cue sheets. Some open normally, some not.
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http://bugs.winehq.org/show_bug.cgi?id=22537
Summary: Dungeon Keeper mod KeeperFX crashes on load savegame
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: singu.b+wine(a)gmail.com
Created an attachment (id=27630)
--> (http://bugs.winehq.org/attachment.cgi?id=27630)
Console output with crashmsg
The keeperfx fanmod runs slowly to the mainmenu. But if i select load game it
crashes.
The overall speed is like 5fps.
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http://bugs.winehq.org/show_bug.cgi?id=21152
Summary: Tomb Raider AOD: MPEG movies aren't played
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=25393)
--> (http://bugs.winehq.org/attachment.cgi?id=25393)
terminal output on Wine 1.1.35
I'm using Wine-1.1.35 compiled from source on 32 bit Fedora 12 [gcc (GCC) 4.4.2
20091027 (Red Hat 4.4.2-7)]
The problem is that movies in this game aren't played. When movie should be
played the screen is black and there is no music. I have to press any key to go
forward.
All movies are stored in "MAINDIRECTORYOFTHEGAME/data/FMV" in mpg format. Their
resolution is 640x480 with 30 or 25 fps. Audio is coded with MPEG 1 Audio,
Layer 2 in stereo with Sample rate 44100 or 48000 Hz with 192 kbps.
I tried to override:
-quartz.dll: nothing changed
-quartz.dll and devenum.dll: game displayed that it cannot found movie file
-mciqtz32.dll: game hanged on the beginning with black screen
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http://bugs.winehq.org/show_bug.cgi?id=36961
Bug ID: 36961
Summary: Установилось но не запускается
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vyatkinster(a)gmail.com
Created attachment 49078
--> http://bugs.winehq.org/attachment.cgi?id=49078
drugvokrug.ru
Очень популярное приложение но почему то не запускается
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