http://bugs.winehq.org/show_bug.cgi?id=33016
Bug #: 33016
Summary: Wine recognizes Geforce GT 630 as Geforce 8800 GTX
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
Tested on last Perfect World, Ubuntu 12.10 and Nvidia driver 313.18
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http://bugs.winehq.org/show_bug.cgi?id=33083
Bug #: 33083
Summary: Magic: The Gathering Online Wide Beta installer
crashes with X error
Product: Wine
Version: 1.5.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admiral.hackbar(a)gmail.com
Classification: Unclassified
Magic: The Gathering Online Wide Beta installer crashes with:
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 1 (X_CreateWindow)
Serial number of failed request: 348
Current serial number in output stream: 352
Let me know what other logs are needed.
The installer is freely downloadable (you don't need any account to install)
at:
http://www.wizards.com/magic/digital/magiconline.aspx?x=mtg/digital/magicon…
. Pick "Wide Open Beta Version"
The site says it needs .NET 4.0, so I ran installed dotnet40 with winetricks.
Ubuntu 64-bit, with WINEARCH=win32, using version 1.5.24 from the wine PPA.
Using Ivy Bridge graphics. With older Intel graphics, a similar bug #32471
happens. I think this bug is different though.
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http://bugs.winehq.org/show_bug.cgi?id=33213
Bug #: 33213
Summary: Wine crashes if printing images
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ironeman(a)tiscali.it
Classification: Unclassified
Created attachment 43939
--> http://bugs.winehq.org/attachment.cgi?id=43939
The sample application.
This bug is similar to "Bug 16585 - Printing document with images crashes wine"
that was closed on 2009-01-30.
I am using 16-bit Clipper/xBase programs. When printing SOME images,
wine-1.5.25 crashes.
I wrote the attached sample program that prints a very simple report (after a
preview).
The report is composed of:
1) a string ("TEST")
2) a bmp image from file test1.bmp
3) an optional bmp image from file test2.bmp
The program asks if you want to print test2.bmp. In Windows Xp, all is ok, but,
in Wine, if "No" is selected the preview appears as expected (including
test1.bmp image) else Wine crashes.
I tried a lot of images that crash. I suppose that the problem is the size of
bmp file.
The attached zip file contains:
1) test_pr.EXE: the executable sample. Run it! It requires that all the files
are into the working directory.
2) backtrace.txt: the memory dump created after "WINEDEBUG=+psdrv"
3) test_pr.PRG: the source code (xBase language)
4) PREVIEW.DLL: a needed dll for the exe
5) TEST1.bmp: the first sample image (correctly printed)
6) test2.bmp: the second sample image (crashes)
Best regards.
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http://bugs.winehq.org/show_bug.cgi?id=33283
Bug #: 33283
Summary: Configuration of WM_NAME is delayed for virtual
desktop
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: me(a)mkaito.com
Classification: Unclassified
Many window managers rely on X properties for window management. For example,
it is very common to use WM_NAME and WM_CLASS to apply management rules. This
feature depends on these properties being set when a new client is spawned.
When running an application inside a virtual desktop, such as with `wine
explorer /desktop=whatever,1920x1080 "C://Program Files/Whatever/Foo.exe"`, we
end up with a desktop where WM_NAME = "whatever - Wine Desktop".
However, the configuration of this property is delayed, causing wine desktops
to be handled incorrectly, since X properties are only checked upon client
creation.
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http://bugs.winehq.org/show_bug.cgi?id=33331
Bug #: 33331
Summary: When DLL receives PROCESS_DETACH notification when a
process is exiting all the threads should be already
terminated
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)baikal.ru
Classification: Unclassified
Created attachment 44083
--> http://bugs.winehq.org/attachment.cgi?id=44083
source and binary for the test
While debugging the problem described in
http://www.winehq.org/pipermail/wine-patches/2013-March/123127.html
(libiomp5md.dll waits until all the tracked threads terminate and doesn't
return control out of its PROCESS_DETACH handler when process is going to exit)
I decided to create a test which examines what's supposed to happen when
static (loaded implicitly as a part of PE imports) and dynamic (loaded
explicitly by LoadLibrary) DLLs create threads along with threads created
by main exe.
To make long story short: main difference between Windows and Wine is that Wine
doesn't terminate threads before calling PROCESS_DETACH for each loaded DLL.
Here are the snippets from results I see under Windows 7 (both 32 and 64 bit
builds behave same way) and Wine:
Win7:
...
main: call ExitProcess(0)
dynamic: 72FB0000, DLL_PROCESS_DETACH, 00000001
dynamic: GetExitCodeThread(0) => 1,0
dynamic: GetExitCodeThread(1) => 1,0
dynamic: GetExitCodeThread(2) => 1,0
static: 72FC0000, DLL_PROCESS_DETACH, 00000001
static: GetExitCodeThread(0) => 1,0
static: GetExitCodeThread(1) => 1,0
static: GetExitCodeThread(2) => 1,0
=====================================================
Wine:
...
main: call ExitProcess(0)
dynamic: 00330000, DLL_PROCESS_DETACH, 00000001
dynamic: GetExitCodeThread(0) => 1,259
dynamic: GetExitCodeThread(1) => 1,259
dynamic: GetExitCodeThread(2) => 1,259
static: 10000000, DLL_PROCESS_DETACH, 00000001
static: GetExitCodeThread(0) => 1,259
static: GetExitCodeThread(1) => 1,259
static: GetExitCodeThread(2) => 1,259
I.e. libiomp5md.dll when it receives PROCESS_DETACH notification at process
exit time shoudn't get STILL_ACTIVE (259) return value from GetExitCodeThread.
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http://bugs.winehq.org/show_bug.cgi?id=33399
Bug #: 33399
Summary: Unimplemented function
setupapi.dll.SetupDiSetDeviceInstallParamsA
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxime.jay-allemand(a)laposte.net
Classification: Unclassified
Created attachment 44193
--> http://bugs.winehq.org/attachment.cgi?id=44193
Detail of the error
Hello,
I was trying to install a driver for a protection key. This driver is needed by
sofware written in windev. I got this message :
wine: Unimplemented function setupapi.dll.SetupDiSetDeviceInstallParamsA
It seems that a function is not yet implemented.
The log message is attached.
I tryed with latest stable realese 1.4 and the developpement realese 1.5. I got
the same problem.
Is there a easy way to fix it ?
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=33619
Bug #: 33619
Summary: UWIN installer fails with cannot seek to data offset
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simon.toedt(a)gmail.com
Classification: Unclassified
The UWIN (Unix emulation on Windows) installer fails on Wine wine-1.5.23. The
goal is to use WINE for automated testing without having to fire up a full
blown Windows system each time in VMware or real iron.
Steps to test:
wget --http-user="I accept www.opensource.org/licenses/eclipse"
--http-passwd="."
'http://www2.research.att.com/~gsf/download/beta/uwin-base.2013-02-08.win32.…'
wine uwin-base.2013-02-08.win32.i386.exe
wine version is wine-1.5.23
The output of the first attempt:
wine uwin-base.2013-02-08.win32.i386.exe
wine: created the configuration directory '/home/stoe/.wine'
fixme:storage:create_storagefile Storage share mode not implemented.
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is
outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually,
you can find it in the winbind package of your distribution.
fixme:iphlpapi:NotifyAddrChange (Handle 0xf3e308, overlapped 0xf3e320): stub
fixme:storage:create_storagefile Storage share mode not implemented.
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
p11-kit: couldn't load module:
/usr/lib/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/pkcs11/gnome-keyring-pkcs11.so: cannot open shared object
file: No such file or directory
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is
outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually,
you can find it in the winbind package of your distribution.
fixme:iphlpapi:NotifyAddrChange (Handle 0x114e8d0, overlapped 0x114e8dc): stub
wine: configuration in '/home/stoe/.wine' has been updated.
Z:\home\stoe\winetest\uwin-base.2013-02-08.win32.i386.exe:
Z:\home\stoe\winetest\uwin-base.2013-02-08.win32.i386.exe: cannot seek
to data offset
The output of the second attempt:
wine uwin-base.2013-02-08.win32.i386.exe
Z:\home\stoe\winetest\uwin-base.2013-02-08.win32.i386.exe:
Z:\home\stoe\winetest\uwin-base.2013-02-08.win32.i386.exe: cannot seek
to data offset
I have no clue whatsoever what this means.
Per http://www.opensource.apple.com/source/ksh/ksh-13/ksh/src/cmd/INIT/ratz.c
the message comes from ratz.c when either open() or lseek() fails:
===========cut==========
static int
sear_seek(off_t offset, int tmp)
{
int n;
char cmd[PATH_MAX];
GetModuleFileName(NULL, cmd, sizeof(cmd));
sear_stdin = dup(0);
close(0);
if (open(cmd, O_BINARY|O_RDONLY) || lseek(0, offset, 0) != offset)
{
fprintf(stderr, "%s: %s: cannot seek to data offset\n", state.id, cmd);
return -1;
}
===========cut==========
AFAIK this should not fail, at least at the first glance.
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http://bugs.winehq.org/show_bug.cgi?id=33721
Bug #: 33721
Summary: YNAB 4 won't start
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: millersrusinc(a)yahoo.com
Classification: Unclassified
Created attachment 44658
--> http://bugs.winehq.org/attachment.cgi?id=44658
error report from wine
"The program YNAB 4.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience."
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http://bugs.winehq.org/show_bug.cgi?id=33732
Bug #: 33732
Summary: Broken non-PCM audio playback in Microsoft Sound
Recorder
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
Classification: Unclassified
I've been using Microsoft Sound Recorder (from Windows XP and below)
to play wave files with various codecs. But with recent wine release
(wine-1.5.31) when I loaded a wave file with non-PCM codec, play button
will be grayed out. Files with PCM codec is still playable though.
How to reproduce (using ordinary PCM wave file):
1. Run Microsoft Sound Recorder (sndrec32.exe; from Windows XP or below)
2. Open some PCM wave file
3. Go to File > Properties
4. Click "Convert Now"
5. Choose A-Law codec with 44100Hz 8-bit Stereo configuration, click "OK"
6. Go back to the main Sound Recorder Window, you'll see that play button
was grayed out.
How to reproduce (using existing non-PCM wave file):
1. Run Microsoft Sound Recorder (sndrec32.exe; from Windows XP or below)
2. Open some non-PCM wave file that uses codec WINE supports
(like A-Law, U-Law, GSM 6.10, MP3, IMA ADPCM or MS ADPCM)
3. You'll see that play button was grayed out.
Encoding from PCM to non-PCM codec within Sound Recorder itself is still
functional, and results could be saved and played with an external player,
except for IMA ADPCM (bug #33722), MS ADPCM and MP3 codecs.
Tested codecs: PCM, A-Law, U-Law, IMA-ADPCM, MS-ADPCM, MP3, GSM 6.10
(All of those available in Wine)
Wine's Windows version: Windows ME
Wine Audio Driver: ALSA 44100Hz 16bit (Full Hardware Acceleration)
Wine installed without XInput2, OpenCL, GStreamer and OSS support.
System: Debian GNU/Linux 5.0 "Lenny" (i386: Intel Pentium 4 2.66GHz)
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http://bugs.winehq.org/show_bug.cgi?id=33840
Bug #: 33840
Summary: Internet Explorer 7 all printing broken
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: proent1992(a)comcast.net
Classification: Unclassified
All Printing within Internet Explorer 7 is broken it is not possible to print
from web pages or to print using Internet Explorer 7's print button on the tool
bare.
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http://bugs.winehq.org/show_bug.cgi?id=33880
Bug #: 33880
Summary: Need For Speed: World laucher fails (Regression)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: charles.goodwin(a)gmail.com
Classification: Unclassified
Created attachment 44953
--> http://bugs.winehq.org/attachment.cgi?id=44953
Full error as presented by the .NET error dialog
The Need For Speed: World launcher worked fine on 1.6rc1. This is a
regression.
System.OutOfMemoryException: Out of memory.
at System.Drawing.Text.PrivateFontCollection.AddMemoryFont
Microsoft.NET Framework 2.0
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http://bugs.winehq.org/show_bug.cgi?id=33934
Bug #: 33934
Summary: Ballistic game: mouse no longer works
Product: Wine
Version: 1.6-rc4
Platform: x86-64
URL: http://www.classicdosgames.com/game/Ballistic.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
Classification: Unclassified
Ballistic game is no longer playable because the mouse is not working. The
"paddle" at the bottom of the window is controlled by the mouse (sideways
movement, left and right mouse buttons).
This game used to work properly in earlier versions of Wine.
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http://bugs.winehq.org/show_bug.cgi?id=34100
Bug #: 34100
Summary: Crash trying to run Artemis demo.
Product: Wine
Version: 1.6-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nigel.hawkins(a)inmail24.com
Classification: Unclassified
Created attachment 45342
--> http://bugs.winehq.org/attachment.cgi?id=45342
Terminal output from crash.
Attempting to run the Artemis Spaceship Bridge Simulator (DEMO version 1.66)
from http://www.artemis.eochu.com/?page_id=35
The program brings up a select resolution screen. Clicking on "Start Game"
gives a few lines of text then crashes.
This is on Ubuntu 13.04 using wine from:
http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu raring main
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=34184
Bug #: 34184
Summary: Skype 6.7(6.6 too) cannot start, Runtime error 217 at
00525769, Loading of typelib L"uc.tlb" failed with
error 1006
Product: Wine
Version: 1.6
Platform: x86
URL: http://www.skype.com/go/getskype-msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Console log:
fixme:wlanapi:WlanOpenHandle (1, (nil), 0x32fae0, 0x1525924) stub
err:ole:TLB_ReadTypeLib Loading of typelib L"uc.tlb" failed with error 1006
In order to run Skype you must delete
$WINEPREFIX/drive_c/users/Public/Application Data/Skype
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http://bugs.winehq.org/show_bug.cgi?id=34418
Bug #: 34418
Summary: regression: Finale NotePad 2012 installer splash
screen appears as black box
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_chriscollins(a)hotmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: 84fd7de0f7c0146b73f7b8d9cd364c9e6a7f3096
Created attachment 45817
--> http://bugs.winehq.org/attachment.cgi?id=45817
the Finale NotePad 2012 splash image as it's supposed to appear
Program: Finale NotePad 2012 (free download)
Download URL: http://www.finalemusic.com/products/finale-notepad/
Commit causing regression: 84fd7de0f7c0146b73f7b8d9cd364c9e6a7f3096 (server:
Don't trigger repaints on position changes for layered windows.)
Reproducing the Bug:
1) Download Finale NotePad 2012.
2) Run the installer.
Result: Before the installation dialog comes up, a splash screen is displayed.
In wine versions prior to the above-mentioned commit, the splash image (see
attachment) displays correctly. In wine versions after the commit, the splash
screen appears 100% black instead. Note that on faster PCs, the splash screen
appears and goes away rather quickly, so don't blink ;)
This bug is present in the latest git as of 8/30/2013. All steps of the
regression test were run using a fresh ~/.wine profile.
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http://bugs.winehq.org/show_bug.cgi?id=34463
Bug #: 34463
Summary: thai2english loads ok but crashes on startup
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: genrobgen5(a)gmail.com
Classification: Unclassified
Created attachment 45883
--> http://bugs.winehq.org/attachment.cgi?id=45883
bugreport and terminal output
Hi
I am trying to get a program thai2english to run with wine 1.6 (I have tried it
with 1.7 but get the same rusults). I am not sure if anything can be done but
would appreciate any help
Regards Rob genrobgen5(a)gmail.com
linux distr debian wheezy (recently updated)
gcc version 4.6.3 (Debian 4.6.3-14)
thai2english-setup-2.3.4233.exe
http://www.thai2english.com/downloading/thai2english-setup-2.3.4233.exe
started with wine '/root/.wine/drive_c/Program
Files/Thai2English/thai2english.exe'
there was a windows type message saying t2e-dbsetup.exe encountered a serious
problem and needs to close
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http://bugs.winehq.org/show_bug.cgi?id=34521
Bug #: 34521
Summary: make: *** [dlls/msxml3] Error 2
Product: Wine
Version: 1.7.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drjoms(a)gmail.com
Classification: Unclassified
Created attachment 45960
--> http://bugs.winehq.org/attachment.cgi?id=45960
Output of "make install"
trying to install wine after compiling.
did follwoing:
./configure --without-xml --enable-win64
#so i can run 64 bit apps and NOT come across this XML dependancy and problem
make depend
#as a few README are saying
make -j 20
#8 core AMD, so...
make install &>> ~/wineinstall.log
#well, the last step is pretty obvious
last step was done as root.
Linux localhost 3.9.7 #1 SMP PREEMPT Tue Jun 25 22:47:20 CEST 2013 x86_64 AMD
FX(tm)-8350 Eight-Core Processor AuthenticAMD GNU/Linux
about lib that gives headache:
dev-libs/libxml2
Latest version available: 2.9.1-r1
Latest version installed: 2.9.1-r1
Size of files: 5,051 kB
Homepage: http://www.xmlsoft.org/
Description: Version 2 of the library to manipulate XML files
License: MIT
The 2.8 version is badly masked and doesn't actually compile on my machine as
far as I remember. So stuff is really buggy.
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http://bugs.winehq.org/show_bug.cgi?id=34542
Bug #: 34542
Summary: Regression - Kega Fusion 3.64 - Slow directx
performance and fullscreen not working anymore.
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joaogojunior(a)hotmail.com
Classification: Unclassified
I can't get fullscreen on wine-1.7.2, but it has been working perfectly on
wine-1.6, also noticed this on other directx applications (snesx9 v1.51,
phantasy star online v2). On windowed mode kega fusion loads and runs but with
an degraded performance of 4 to 5 fps, compared to 60 fps on wine-1.6 on the
same machine...
My system is an Slackware 13.37 32bits, latest nvidia legacy drivers (96.43.23)
on geforce mx 4000 64MB, AthlonXP and 1GB DDR1 RAM.
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http://bugs.winehq.org/show_bug.cgi?id=34547
Bug #: 34547
Summary: Very slow performance. StarCraft: Brood War.
Product: Wine
Version: 1.7.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: AleXoundOS(a)ya.ru
Classification: Unclassified
"StarCraft: Brood War" game runs very slow (about 5 fps) including game menu
and the game interface itself. Cursor lags too. It's completely unplayable.
When running with "WINEDEBUG=warn+all" console is filled with the same message:
"warn:d3d_perf:wined3d_surface_blt Converted surface, using CPU blit."
Tested hardware:
Intel(R) Pentium(R) D CPU 3.20GHz
NVIDIA Corporation G92 [GeForce 9800 GT] (proprietary driver 325.15, direct
rendering enabled)
Important to note that the game works flawlessly with wine-1.5.28 on the same
hardware. So it looks as a major regression.
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http://bugs.winehq.org/show_bug.cgi?id=34593
Bug #: 34593
Summary: MS .Net 2.0 x64 installer fails under XP mode (works
under win2k3)
Product: Wine
Version: 1.7.2
Platform: x86-64
URL: http://www.microsoft.com/en-us/download/details.aspx?i
d=6523
OS/Version: Linux
Status: NEW
Keywords: dotnet, download, Installer, win64
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Noticed after bug 24196.
To reproduce:
$ wine64 uninstaller # remove wine-mono
$ wget
http://download.microsoft.com/download/a/3/f/a3f1bf98-18f3-4036-9b68-8e6de5…
$ wine64 NetFx64.exe
will eventually fail with a generic 'installation failed' error.
Looking through the log, it's failing at:
err:msi:ITERATE_Actions Execution halted, action
L"CA_Check64OS.3643236F_FC70_11D3_A536_0090278A1BB8" returned 1603
and checking +relay:
002c:Call KERNEL32.MultiByteToWideChar(00000000,00000000,00e8ae14
"FX_64bit_Specific.3643236F_FC70_11D3_A536_0090278A1BB8{C5E50291-C7AC-4A6D-90A6-27131BCA00C9}This
installation package supports only 64-bit version of Advanced Server 2003 or
later.[CommonFiles64Folder][WindowsFolder.3643236F_FC70_11D3_A536_0090278A1BB8]Microsoft.NET\\Framework64\\[ProgramFiles64Folde"...,00000036,00b65130,53004500000036)
ret=7fd5dd2826c0
indeed, setting winecfg's version to win2k3 let's it install. But I checked,
and it does work under XP 64-bit. Looking further in +relay, it looks like it's
checking VersionNT64, which wine doesn't seem to support:
002c:Call KERNEL32.MultiByteToWideChar(00000000,00000000,00e8ad62
"CA_SetSystem64Folder.3643236F_FC70_11D3_A536_0090278A1BB8( ((VersionNT64 <
502) OR (VersionNT64 = 502 AND WindowsBuild < 3506))
)CA_Check64OS.3643236F_FC70_11D3_A536_0090278A1BB8FX_64bit_Specific.3643236F_FC70_11D3_A536_0090278A1BB8{C5E50291-C7AC-4A6D-90A6-27131BCA00C9}This
installation package suppo"...,00000039,00b64f70,53004500000039)
ret=7fd5dd2826c0
austin@aw25 ~ $ sha1sum NetFx64.exe
e59cca309463a5d98daeaada83d1b05fed5126c5 NetFx64.exe
austin@aw25 ~ $ du -h NetFx64.exe
46M NetFx64.exe
austin@aw25 ~ $ /opt/wine6432/bin/wine64 --version
wine-1.7.2-200-g4544826
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http://bugs.winehq.org/show_bug.cgi?id=34613
Bug #: 34613
Summary: Hot Corners are active when using programs in
fullscreen mode (the mac driver)
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
When you use a program/game in fullscreen mode, resolution of which is the same
as that of your desktop, Hot Corners are active (of course, if they are turned
on in system settings). It can be especially annoying if one needs to point
things with the mouse cursor in such a program. Also, after activating a Hot
Corner the application loses the focus, then you can see, for example, two
mouse pointers.
Although it would be rather unusual to leave such a Hot Corner function as
"Sleep Display" working in fullscreen mode, for example in Team Fortress 2
(with the native Mac Steam client) you may open Dashboard with hot corners
which is then displayed over the game. It has to be decided whether turn off
all Hot Corner functions in fullscreen mode with the mac driver or just some.
Not a problem with the X11 driver.
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http://bugs.winehq.org/show_bug.cgi?id=34713
Bug #: 34713
Summary: Treasure Adventure Game: dialogue text unreadable
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rixa(a)cs.tut.fi
Classification: Unclassified
The dialogue text displays wrong and is unreadable.
The game starts with a scrolling screen of text that does render correctly,
followed by a scene on a boat with lots of dialogue that are all garbled. The
first line of dialogue is supposed to be "Baggus: What do you say we turn back
before this storm sends us to a watery grave?", but it looks more like:
a|††”’Y?v‡|“?ƒŽ?~Ž”?’|~?–„?“”‘|?||‚Š?|„…Ž‘„?“‡^’?’^–Ž‘Œ?’„|ƒ’?
”’?“Ž?|?–|“„‘~?†‘|•„^
(This is not exact - some characters render on top of each other, it's hard to
tell if there are spaces, and all the | are probably something else instead.)
It is probably meant to be displayed in the included smalle.fon. Wine does not
pick this up from the game directory. It has its own smaller file that gets
used instead, but replacing that with the one from the game doesn't work any
better.
I get readable text if I delete smalle.fon from wine entirely; then the game
renders with some anti-aliased vector font instead. While obviously an
improvement, it doesn't go visually very well with the low-resolution retro
graphics of the game.
The game is one of the freebies from GOG.com.
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http://bugs.winehq.org/show_bug.cgi?id=34757
Bug #: 34757
Summary: Steam try icon doesn't attach to the native
notification area
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gediminas(a)varciai.lt
Classification: Unclassified
Regression SHA1: 13149b67d3972c5babc8b5c368ffba85a5c5c2c2
Created attachment 46342
--> http://bugs.winehq.org/attachment.cgi?id=46342
the bottom of the screen when it is "broken"
Whenever Steam is started now, a large grey bar is created at the bottom of my
primary screen with Steam's try icon at the rightmost part of it.
Before, this bar was not present and Steam's try icon used to show up in a
notification area on one of my panels. Which was a good & expected behavior.
I am not sure if this is limited to Steam - it is possible try icons of other
programs would act the same way now. Too bad I don't have any program to test
this with.
Running a git bisect showed the regression is in commit
209d1a86d26f6eca9b32dd2186c5e2b59fa117c9
But reverting it on master doesn't solve the problem. Instead, reverting
13149b67d3972c5babc8b5c368ffba85a5c5c2c2 (which is two commits before the one
found by a bisect) solves the problem.
In both cases - with the regression and without it terminal output in is
identical, so I am not attaching terminal output.
I am running Linux Mint 15 with Mate desktop, x86-64
Attaching three images - how the bottom of the screen looks when the try icon
placement is "broken"; how the bottom of the screen looks normally; and where
the try icon is located normally
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http://bugs.winehq.org/show_bug.cgi?id=34772
Bug #: 34772
Summary: The screen of help opens in background. It is
partially visible.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Francis.Bougron(a)free.fr
Classification: Unclassified
Created attachment 46366
--> http://bugs.winehq.org/attachment.cgi?id=46366
one good screen with Windows et the same with wine . It is in background.not
ine ano for m
Product :Finance 2003
All screens of help are opened in background. They are partially visible. They
should open in foreground like in windows xp.
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http://bugs.winehq.org/show_bug.cgi?id=34812
Bug #: 34812
Summary: lotro close with gamer error 201
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dsamaras05(a)gmail.com
Classification: Unclassified
with wine 1.7.4 when we launch lotro this message appears
"Game error [201] Can't open the data files. Check that they exist and that you
have permission to write to them. The program will now exit. [201]."
bisect point this
49d0e64f880720024ddb4c9f13f1bcbced763deb is the first bad commit
commit 49d0e64f880720024ddb4c9f13f1bcbced763deb
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Fri Oct 11 13:39:44 2013 +0900
kernel32: The return and last error values set by ReadFile on EOF depend on
whether overlapped pointer was passed in.
:040000 040000 24a44e9f2f413a48f2d45b8bc4f4bbdb2980bd56
9805f390dcf3d26fb82102ae9745039f6d481991 M dlls
here is a link to turbine support page regarding error 201
http://support.turbine.com/ics/support/kbanswer.asp?deptID=24001&task=knowl…
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http://bugs.winehq.org/show_bug.cgi?id=34949
Bug #: 34949
Summary: Chessmaster 10th Edition: no graphics in the menu, you
can't run the game (Mac OS X only bug)
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46573
--> http://bugs.winehq.org/attachment.cgi?id=46573
Chessmaster 10 Log
You can see the player login window, but the menu has no graphics at all. This
is with the mac driver, with X11 it is even more difficult to run anything.
On Ubuntu Chessmaster works fine. The problem can be reproduced in the demo
(check out the link).
Mac OS X 10.9, ATI HD 2600 Pro
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http://bugs.winehq.org/show_bug.cgi?id=35199
Bug ID: 35199
Summary: Eve Online (ExeFile.exe) doesn't start because of an
unimplemented function in msvcp100.dll
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oneofone(a)gmail.com
Classification: Unclassified
This is a new bug, after updating to wine 1.7.9, the game no longer starts with
builtin msvcp100.dll
wine: Call from 0x7b833be9 to unimplemented function
msvcp100.dll.?_Getname@_Locinfo@std@@QBEPBDXZ, aborting
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http://bugs.winehq.org/show_bug.cgi?id=35261
Bug ID: 35261
Summary: Ys 1 crashes on startup
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)yahoo.com
Classification: Unclassified
Created attachment 47028
--> http://bugs.winehq.org/attachment.cgi?id=47028
Console log showing the segfault
Attempting to start Ys 1 causes a segfault right after the game changes the
video resolution / tries to create a window, as seen in the log.
I ran a regression test and this was the result:
74e3f516bc331205474835811d3984b9c53b0f35 is the first bad commit
commit 74e3f516bc331205474835811d3984b9c53b0f35
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Dec 4 09:49:34 2013 +0100
ddraw: Attach the first surface in the swap chain to the last one.
:040000 040000 e6ce297a739548026a6e2d339dd92a91a524bb10
3e9daf86c77a96b4836d88982786f64a1faa7d88 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=35335
Bug ID: 35335
Summary: MSVC 2013 C compiler (cl.exe) fails/crashes
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)martin.st
Classification: Unclassified
Created attachment 47131
--> http://bugs.winehq.org/attachment.cgi?id=47131
Backtrace of crash when run with WINEDEBUG=+all
After fixing http://bugs.winehq.org/show_bug.cgi?id=35176, the MSVC 2012 C
compiler now seems to work just fine in wine (1.7.10), but the 2013 version
doesn't work properly.
When running the compiler normally (e.g. "wine cl.exe -c test.c") on a file
that doesn't include any header files, it succeeds, but if including any
standard headers, it will fail saying e.g.:
\vc\include\stdint.h(6) : fatal error C1083: Cannot open include file:
'crtdefs.h': No such file or directory
Likewise it can sometimes say that the C source file itself (test.c) isn't
found:
c1 : fatal error C1083: Cannot open source file: 'test.c': No such file or
directory
This error itself seems to be a red herring (all the files it looks for do
exist), because if cl.exe is run with WINEDEBUG=+all, it crashes (even in the
case where it previously ran just fine, with a .c file that doesn't include
anything).
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http://bugs.winehq.org/show_bug.cgi?id=35347
Bug ID: 35347
Summary: VST plugins crash on LMMS
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pastorrub(a)msn.com
Classification: Unclassified
Created attachment 47153
--> http://bugs.winehq.org/attachment.cgi?id=47153
Text output on crash
VST plugins crash on LMMS when trying to load, first the GUI interface shows
but GUI clears and the plugin doesn't emit any sound while played, with all my
plugins it always shows the error on the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=35414
Bug ID: 35414
Summary: EVE Online crashes on window resize
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: HappySoft(a)xakep.ru
Classification: Unclassified
Created attachment 47261
--> http://bugs.winehq.org/attachment.cgi?id=47261
Log of execution: wine eve.exe
Environment:
Xubuntu 13.10 x64 (3.11.0-15-generic)
wine-1.7.11 (binary package from ppa:ubuntu-wine/ppa)
Game worked fine with wine 1.7.10. Today updated wine package to 1.7.11 and now
game crashes after few seconds when game's window have been resized.
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http://bugs.winehq.org/show_bug.cgi?id=35464
Bug ID: 35464
Summary: Prefix creation occasionally reports user32 driver
loading failure
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Classification: Unclassified
Created attachment 47336
--> http://bugs.winehq.org/attachment.cgi?id=47336
+win,+explorer,+tid
Clearing cache using /proc/sys/vm/drop_caches helps to reproduce it reliably,
otherwise it happens from time to time. Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=35646
Bug ID: 35646
Summary: X11 Error: Debugger detected - please disable it and
restart the application
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jesper(a)sorensen-fam.dk
Created attachment 47603
--> http://bugs.winehq.org/attachment.cgi?id=47603
X11 log file
When starting Condes9 I get "X11 Error: Debugger detected - please disable it
and restart the application".
Engine: 1.7.12
Wineskin: 2.5.12
App: http://www.condes.net/ver9/install_condes9.exe
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http://bugs.winehq.org/show_bug.cgi?id=35673
Bug ID: 35673
Summary: running Call To Power 2 stops
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bojan(a)antonovic.ch
I'm running a virtual OpenSuse 13.1 (64 bit) inside VMware Fusion 6.0.2,
everything updated.
When I run Call To Power 2, I get:
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000
(using GL_RENDERER "Gallium 0.4 on SVGA3D; build: RELEASE; ").
fixme:win:EnumDisplayDevicesW ((null),0,0x32f148,0x00000000), stub!
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000
(using GL_RENDERER "Gallium 0.4 on SVGA3D; build: RELEASE; ").
fixme:win:EnumDisplayDevicesW ((null),0,0x32ee68,0x00000000), stub!
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000
(using GL_RENDERER "Gallium 0.4 on SVGA3D; build: RELEASE; ").
fixme:win:EnumDisplayDevicesW ((null),0,0x32ef58,0x00000000), stub!
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000
(using GL_RENDERER "Gallium 0.4 on SVGA3D; build: RELEASE; ").
fixme:win:EnumDisplayDevicesW ((null),0,0x32f248,0x00000000), stub!
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x138ed18, last error 0x591
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000
(using GL_RENDERER "Gallium 0.4 on SVGA3D; build: RELEASE; ").
fixme:win:EnumDisplayDevicesW ((null),0,0x32ec28,0x00000000), stub!
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000
(using GL_RENDERER "Gallium 0.4 on SVGA3D; build: RELEASE; ").
fixme:win:EnumDisplayDevicesW ((null),0,0x32e948,0x00000000), stub!
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000
(using GL_RENDERER "Gallium 0.4 on SVGA3D; build: RELEASE; ").
fixme:win:EnumDisplayDevicesW ((null),0,0x32ef38,0x00000000), stub!
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x1661468, last error 0x591
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x1662a10, last error 0x591
ALSA lib dlmisc.c:252:(snd1_dlobj_cache_get) Cannot open shared library
/usr/lib/alsa-lib/libasound_module_pcm_pulse.so
ALSA lib dlmisc.c:252:(snd1_dlobj_cache_get) Cannot open shared library
/usr/lib/alsa-lib/libasound_module_pcm_pulse.so
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x20c0d48, last error 0x591
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
fixme:amstream:IAMMultiMediaStreamImpl_AddMediaStream Specifying a stream
object in params is not yet supported
err:quartz:GetClassMediaFile Media class not found
fixme:amstream:DirectDrawMediaStreamImpl_IDirectDrawMediaStream_GetTimePerFrame
(0x236ba04)->(0x32f668) stub!
fixme:amstream:IDirectDrawStreamSampleImpl_GetSurface
(0x20dea40)->(0x2114854,0x2114858): stub
fixme:avifile:AVIFileExit (): stub!
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x20b8de8, last error 0x591
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x136c18, last error 0x591
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x1465e58, last error 0x591
wgl infos are:
trace:wgl:X11DRV_WineGL_InitOpenglInfo GL version : 2.1 Mesa 9.2.3.
trace:wgl:X11DRV_WineGL_InitOpenglInfo GL renderer : Gallium 0.4 on
SVGA3D; build: RELEASE; .
trace:wgl:X11DRV_WineGL_InitOpenglInfo GLX version : 1.4.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Server GLX version : 1.4.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Server GLX vendor: : SGI.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Client GLX version : 1.4.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Client GLX vendor: : Mesa Project
and SGI.
trace:wgl:X11DRV_WineGL_InitOpenglInfo Direct rendering enabled: True
trace:wgl:has_opengl GLX is up and running error_base = 169
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http://bugs.winehq.org/show_bug.cgi?id=35947
Bug ID: 35947
Summary: winedbg crashes when running tests in gdb mode
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: frederic.delanoy(a)gmail.com
CC: piotr.caban(a)gmail.com
Regression SHA1: 23191a4355c16febe4d26722de27d7a14f11872a
Starting from
23191a4355c16febe4d26722de27d7a14f11872a is the first bad commit
commit 23191a4355c16febe4d26722de27d7a14f11872a
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Fri Apr 5 14:08:02 2013 +0200
server: Don't debug children when debugger is attached with
DebugActiveProcess function.
:040000 040000 ffc2fb86c4636c6669a13bc23f08a9f372439390
b03f8a23d6c68377d2a28f610c922422d3aae480 M dlls
:040000 040000 9c4928c0e817c8a2435123afbeb38a2d20b7587e
e2c9b51eb707ab192d48d7c5fe205da0b95c2b1d M server
winedbg crashes when running tests in gdb mode.
For instance:
cd dlls/dinput/tests
wine winedbg --gdb dinput_test.exe.so
gives an assertion failure followed by a crash:
-gdb: gdbproxy.c:2494: gdb_init_context: Assertion `gdbctx->process == ((void
*)0) && de.dwProcessId == dbg_curr_pid' failed.
winedbg: Internal crash at 0xf7750430
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http://bugs.winehq.org/show_bug.cgi?id=35983
Bug ID: 35983
Summary: Regression - mz800 emulator does not show the boot
loader
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: oldium.pro(a)seznam.cz
Created attachment 48103
--> http://bugs.winehq.org/attachment.cgi?id=48103
Relevant back trace
I just traced down regression that happened in 1.7.3 to commit
b4ab43b3de134d2816393ba7f23f67bfc36bd33f (kernel32: Remove a 0-length read
optimization from ReadFile.).
The emulator can be found at http://mz-800.xf.cz/download.htm (download the
emulator and extract the ROMs to the ROM directory). After starting just click
the "Demo" button to start the demo.
According to the back trace the emulator is stuck in ReadFile call, which is
forwarded to ReadConsoleA - see attached backtrace.
Emulator used to work like a charm in pre-1.7.3 releases.
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http://bugs.winehq.org/show_bug.cgi?id=35987
Bug ID: 35987
Summary: Adobe Photoshop CC file open dialog crashes the
program
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Created attachment 48108
--> http://bugs.winehq.org/attachment.cgi?id=48108
Photoshop CC - Output after the Open dialog crashed the program -
WINEDEBUG=+commdlg
While trying to open a file in Adobe Photoshop Creative Cloud (File -> Open),
the Open dialog window causes the program to crash immediately when selecting
any file on the list. Before the selection, Photoshop doesn't crash.
The bug makes difficult to use the program fluently.
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http://bugs.winehq.org/show_bug.cgi?id=36043
Bug ID: 36043
Summary: Battlefield 1942: Crashes after map loading
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blog(a)pozimski.eu
Created attachment 48197
--> http://bugs.winehq.org/attachment.cgi?id=48197
Console output after the crash occured
Since Wine 1.7.17, Battlefield 1942 crashes after loading a map (in single
player) or even during the loading (multi player). The sound suddenly stops and
a crash window appears, a git bisect reveals:
3a7bf4a34b82f1857f40f482890e148d7dd9e30a is the first bad commit
commit 3a7bf4a34b82f1857f40f482890e148d7dd9e30a
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Fri Apr 18 12:33:37 2014 +0200
msvcr70: Share the source code with msvcrt.
:040000 040000 38ff925d4be420c3cc7d25106dd5ea28e413f98b
38c80e23bae766961e52d616d3512a791ba1637b M dlls
:040000 040000 24cea6788ed8a253d642a1c5e1bb76b2f01ede49
e2d0432572dde15bbe19f289f6d7c96b49763e8e M tools
I'm attaching the console output.
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http://bugs.winehq.org/show_bug.cgi?id=36787
Bug ID: 36787
Summary: Gex 3D renders very slowly since Wine 1.7.14
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schmatzler(a)googlemail.com
Created attachment 48859
--> http://bugs.winehq.org/attachment.cgi?id=48859
Starting up
Starting with Wine 1.7.14, the game Gex 3D renders very slowly. I can see a
frame every second.
There had been a lot of ddraw patches, I suspect one of them broke it.
The output when starting the game is attached.
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http://bugs.winehq.org/show_bug.cgi?id=36858
Bug ID: 36858
Summary: Wine 1.7.16 does not work correctly with Pacestar
LanFlow
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zentarim(a)rambler.ru
Created attachment 48951
--> http://bugs.winehq.org/attachment.cgi?id=48951
wine 1.7.15 running correctly. wine 1.7.16 is not working correctly
Pacestar LanFlow (http://www.pacestar.com/lanflow/trial.htm)
perfectly running under wine 1.7.15. But wine version 1.7.16 is not working
correctly. Screenshots in attachement. What information do I need to provide
more? Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=28247
Summary: d3dx9_36/mesh.c compile broken on uclibc
Product: Wine
Version: 1.3.27
Platform: x86
URL: http://git.alpinelinux.org/cgit/aports/tree/main/wine/
uclibc-fmaxf-fminf.patch?id=c9b491b6099eec02a835ffd055
39b5c783c6c43a
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
I found Alpine Linux, which uses busybox/uclibc by default instead of glibc.
First problem, build fails on d3dx9_36/mesh.c:
../../tools/winegcc/winegcc -B../../tools/winebuild --sysroot=../..
-fasynchronous-unwind-tables -shared ./d3dx9_36.spec core.o d3dx9_36_main.o
effect.o font.o line.o math.o mesh.o shader.o skin.o sprite.o surface.o
texture.o util.o volume.o version.res -o d3dx9_36.dll.so -ld3d9
-ld3dcompiler -ldxguid -ld3dxof -lole32 -lgdi32 -luser32
../../libs/port/libwine_port.a
mesh.o: In function `parse_vertex_colors':
/root/wine-git/dlls/d3dx9_36/mesh.c:2551: undefined reference to `fmaxf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2551: undefined reference to `fminf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2552: undefined reference to `fmaxf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2552: undefined reference to `fminf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2553: undefined reference to `fmaxf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2553: undefined reference to `fminf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2554: undefined reference to `fmaxf'
/root/wine-git/dlls/d3dx9_36/mesh.c:2554: undefined reference to `fminf'
collect2: ld returned 1 exit status
winegcc: gcc failed
make: *** [d3dx9_36.dll.so] Error 2
there's a patch available on the alpine package:
http://git.alpinelinux.org/cgit/aports/tree/main/wine/uclibc-fmaxf-fminf.pa…
though perhaps that definition should go in libs/port/wine instead?
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http://bugs.winehq.org/show_bug.cgi?id=27883
Summary: Bink videos without sound (Mass Effect) [bisected,
regression]
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
CC: aeikum(a)codeweavers.com
Since the audio rework which became part of 1.3.25, the audio is missing from
all Bink videos in Mass Effect (I suspect other games using Bink are affected
too, but haven't tested that so far). A git bisect shows:
901af51ea32f2d192a598808abab2d1b6a940773 is the first bad commit
commit 901af51ea32f2d192a598808abab2d1b6a940773
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jul 11 08:28:24 2011 -0500
winmm: Remove driver implementation of waveOut*.
:040000 040000 cccb55d925c166ba3838b0179cbdd655a44ba26a
428f760df6efda7a37b4a84f97721523ab72863f M dlls
CCing the author.
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http://bugs.winehq.org/show_bug.cgi?id=27778
Summary: TYPE outputs extraneous blank line after file contents
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
With the following code (make sure there's no space before the '>'):
echo bar> foo
echo *** && type foo && echo ***
outputs
***
bar
***
on windowses, but
***
bar
***
in wine
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http://bugs.winehq.org/show_bug.cgi?id=27761
Summary: different behaviour for "if" conditions check
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iip.umar.rifai(a)gmail.com
If conditions has different result between windows and wine, I think due to '/'
(slash) issue, below is an example:
----------------------------------
D:\>if 1==1 echo ok
ok
D:\>if c==c echo ok
ok
D:\>if c==1 echo ok
D:\>if /c==/c echo ok <--this one is problem, but works on Windows
D:\>if /c==/c echo ok
ok
D:\>if "/c"=="/c" echo ok
ok
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http://bugs.winehq.org/show_bug.cgi?id=27450
Summary: c2man.pl: Recent commit leads to FTBFS
Product: Wine
Version: 1.3.22
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debian(a)carbon-project.org
CC: nerv(a)dawncrow.de
Created an attachment (id=35101)
--> (http://bugs.winehq.org/attachment.cgi?id=35101)
Build log of a failed build (amd64)
Git commit 38fcf687 by André Hentschel leads to a build failure (see attached
build log). Reverting that commit fixes the build failure.
I set the severity not to blocker as it is possible to build without running
c2man.pl.
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http://bugs.winehq.org/show_bug.cgi?id=27337
Summary: Raw sockets aren't closed correctly in ICMP monitoring
programs
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berroll(a)mail.ru
Created an attachment (id=34964)
--> (http://bugs.winehq.org/attachment.cgi?id=34964)
Command line with argument, wine log, netstat output
The problem has occurred with the program NetMap, which is used for the network
monitoring (pinging of multiple hosts in cyclic manner).
[http://www.imach.uran.ru/netmap/index.html]
NetMap under wine is working several minutes, then hangs with an error "Too
many open files".
Using the FAQ at http://wiki.winehq.org/FAQ I have increased the open file
limit by modifying /etc/security/limits.conf:
* hard nofile 16384
* soft nofile 1024
This fix extended working time of NetMap but nevertheless, haven't cured
program's hangs.
Also I noticed that during NetMap usage under wine the amount of opened
connections is enormous and is increasing over time. Perhaps when it exceeds
some limit program hangs. This may be a bug of wine with ICMP handling.
I've made a contact with the author of the program and he explained that NetMap
opens raw socket for the ping request. This action is made using function
IcmpCreateFile of the library icmp.dll. Then this socket is closed by the
function IcmpCloseHandle from the same library. He is sure, that
IcmpCloseHandle is called correctly and the code is executed correctly in
Windows.
NetMap author also mentioned that he tested NetMap and old version of wine
(0.99.6) and never met this problem. But now he checked NetMap with newer
version of wine and confirmed that this problem exists.
In order to check whether this problem is program-related or wine-related I
also tried another program - MetaPing
[http://www.hammer-software.com/metaping.shtml]
It also performs pinging of multiple Internet hosts, like NetMap. And the
problem was the same - enormous amount of opened connections, increasing over
time.
It seems that IcmpCloseHandle is not correctly processed by wine, as these raw
sockets remain opened.
I'm using Ubuntu Linux 10.04 (Lucid) and wine 1.2.2-0ubuntu2~lucid1 from
official Ubuntu repository.
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http://bugs.winehq.org/show_bug.cgi?id=27311
Summary: Frozen Synapse crashes when launching in-game IRC
client
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ori(a)avtalion.name
Created an attachment (id=34935)
--> (http://bugs.winehq.org/attachment.cgi?id=34935)
crash log
After launching the game, pressing the "chat" icon at the top left causes the
game to crash.
Details in the attached file.
I'm using the release version of the game, but reports are that it also
occurred in beta.
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http://bugs.winehq.org/show_bug.cgi?id=27170
Summary: Prey wants hostname.exe
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://preyproject.com/
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
> wine: cannot find L"C:\\windows\\system32\\hostname.exe"
Doesn't appear to be fatal, however. Should be simple enough to implement, all
it does is return the hostname and has no command line options..
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http://bugs.winehq.org/show_bug.cgi?id=27250
Summary: Prey receives a truncated hostname from hostname.exe ?
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://preyproject.com/
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: arethusa26(a)gmail.com
See bug 27170 for the original bug. Prey uses 'hostname' to get the hostname,
and uses this for the default device name. My current machine's hostname is
'aw21'. With wine-1.3.20-230-g456e48e, when running the prey installer, it
thinks my hostname is 'aw2'. As a test, I made a simple exe that returns a
longer string:
austin@aw21 ~ $ cat foo.c
#include <stdio.h>
int main(void)
{
printf("test\n");
return 0;
}
and compiled with mingw32, renamed to hostname.exe and set to native. Prey then
sees 'test' as my full hostname. Something in the current hostname
implementation isn't making prey happy...
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http://bugs.winehq.org/show_bug.cgi?id=26052
Summary: usp10/usp10 tests show a few valgrind errors
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33224)
--> (http://bugs.winehq.org/attachment.cgi?id=33224)
valgrind log
Conditional jump or move depends on uninitialised value(s)
at resolveExplicit (bidi.c:220)
by BIDI_DetermineLevels (bidi.c:777)
by ScriptItemize (usp10.c:621)
by ScriptStringAnalyse (usp10.c:774)
by test_ScriptString (usp10.c:1259)
by func_usp10 (usp10.c:1843)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at test_ScriptString (usp10.c:1215)
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