http://bugs.winehq.org/show_bug.cgi?id=34671
Bug #: 34671
Summary: wined3d: Add Radeon HD 4650 PCI IDs
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin+winebugs(a)etorok.net
Classification: Unclassified
Created attachment 46222
--> http://bugs.winehq.org/attachment.cgi?id=46222
patch to add PCI id for Radeon HD 4650
Noticed this on a Cryptic game (have to set VideoPciVendorID and
VideoPciDeviceID in registry, otherwise its very slow):
fixme:d3d:init_driver_info Unable to find a driver/device info for
vendor_id=0x1002 device_id=0x9498 for driver_model=2
My card is:
01:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc.
[AMD/ATI] RV730 PRO [Radeon HD 4650] [1002:9498]
Relevant glxinfo output:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV730
OpenGL core profile version string: 3.1 (Core Profile) Mesa 9.2.0
OpenGL core profile shading language version string: 1.40
OpenGL core profile context flags: (none)
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 9.2.0
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
Attached patch adds the missing PCI id.
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http://bugs.winehq.org/show_bug.cgi?id=35476
Bug ID: 35476
Summary: no start qip 2012
Product: Wine
Version: 1.5.5
Hardware: x86-64
URL: http://qip.ru/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sibmius(a)mail.ru
Classification: Unclassified
Created attachment 47354
--> http://bugs.winehq.org/attachment.cgi?id=47354
log
no start qip 2012 on click qip.exe
linux Debian 7.3 (wheezy) 3.2.0-4-amd64 GNOME 3.4.2
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http://bugs.winehq.org/show_bug.cgi?id=32250
Bug #: 32250
Summary: perfect world international errors out on startup
after Sirens of War expansion
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfulrich(a)gmail.com
Classification: Unclassified
Created attachment 42555
--> http://bugs.winehq.org/attachment.cgi?id=42555
the line from the debug output containing character codes for what I'm assuming
are Chinese characters
This was running fine until I was forced to update to the Sirens of War
expansion. Now, when I try to start it up, it immediately gives me a scrambled
error message box. I tried running wine with WINEDEBUG=+relay,+msgbox, but got
a 1.9 GB output file. After searching through it, I found the messagebox
output before it's incorrectly parsed for display (see attached
"messageBoxLine.txt). I assume these characters are supposed to be parsed as
Chinese characters, so maybe someone can do that and figure out what the
message is?
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http://bugs.winehq.org/show_bug.cgi?id=24903
Summary: Regression: NoX game crashes when trying inputting
anything in any textbox
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: evengard(a)trioptimum.com
The NoX game
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=4324) is crashing
when inputting in any textbox ingame (setting the player name, chatting,
inputting in game console) with the following error:
wine: Unhandled page fault on read access to 0xffff0027 at address 0xffff0027
(thread 0009), starting debugger...
I did a regression testing of the bug and found that the
0e270bbd226c34bd2831673c1c546f8db76b0487 commit is the bad one.
If needed, I can post here any backtraces needed (just say what is needed to
perform a test).
NOTE: the game works perfectly well in Win98, WinXP, WinVista and Win7
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http://bugs.winehq.org/show_bug.cgi?id=29205
Bug #: 29205
Summary: Can't play Warrock
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luis_pak(a)hotmail.com
Classification: Unclassified
Created attachment 37704
--> http://bugs.winehq.org/attachment.cgi?id=37704
error
First I install and update warrock all fine...
But then when I try to run the game the give me the error that is missing
msvcp90.dll
I downloaded and copy to system32 directory.
When I try to play again give me an error but is not especific just say that
this error don't appear in windows just in wine
Best Regards
Luis Vicente
PS: In attach I send a print
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https://bugs.winehq.org/show_bug.cgi?id=36557
Bug ID: 36557
Summary: valgrind shows some invalid writes in
ieframe/tests/webbrowser.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48653
--> https://bugs.winehq.org/attachment.cgi?id=48653
valgrind log
==13268== Invalid write of size 4
==13268== at 0x6805C5E: update_travellog (dochost.c:428)
==13268== by 0x68069B3: ClOleCommandTarget_Exec (dochost.c:697)
==13268== by 0x774F397: notify_travellog_update (docobj.h:981)
==13268== by 0x774F56E: set_current_mon (persist.c:134)
==13268== by 0x7727C12: navigate_proc (navigate.c:2093)
==13268== by 0x7766E90: hidden_proc (task.c:316)
==13268== by 0x53425C1: ??? (winproc.c:173)
==13268== by 0x5342736: call_window_proc (winproc.c:244)
==13268== by 0x53448CF: WINPROC_call_window (winproc.c:900)
==13268== by 0x5305C04: DispatchMessageW (message.c:4019)
==13268== by 0x69D80B98: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E6960: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E644E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6AFE5010: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x69CAB80E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E65A1: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x69D80A5F: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x53425C1: ??? (winproc.c:173)
==13268== by 0x5342736: call_window_proc (winproc.c:244)
==13268== by 0x53448CF: WINPROC_call_window (winproc.c:900)
==13268== Address 0x483a04c is 4 bytes after a block of size 32 alloc'd
==13268== at 0x7BC4C75D: notify_alloc (heap.c:255)
==13268== by 0x7BC50FA1: RtlAllocateHeap (heap.c:1716)
==13268== by 0x680464D: heap_alloc (ieframe.h:328)
==13268== by 0x6805ADB: update_travellog (dochost.c:401)
==13268== by 0x68069B3: ClOleCommandTarget_Exec (dochost.c:697)
==13268== by 0x774F397: notify_travellog_update (docobj.h:981)
==13268== by 0x774F56E: set_current_mon (persist.c:134)
==13268== by 0x7727C12: navigate_proc (navigate.c:2093)
==13268== by 0x7766E90: hidden_proc (task.c:316)
==13268== by 0x53425C1: ??? (winproc.c:173)
==13268== by 0x5342736: call_window_proc (winproc.c:244)
==13268== by 0x53448CF: WINPROC_call_window (winproc.c:900)
==13268== by 0x5305C04: DispatchMessageW (message.c:4019)
==13268== by 0x69D80B98: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E6960: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E644E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6AFE5010: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x69CAB80E: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x6A0E65A1: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268== by 0x69D80A5F: ??? (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==13268==
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https://bugs.winehq.org/show_bug.cgi?id=36365
Bug ID: 36365
Summary: valgrind shows a TON of leaks in
ieframe/tests/webbrowser.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
By far one of the noisiest logs/leaks so far.
==15771== 28 bytes in 1 blocks are possibly lost in loss record 2,015 of 11,565
==15771== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==15771== by 0x5B21B82: heap_alloc_zero (typelib.c:1662)
==15771== by 0x5B295CC: ITypeLib2_Constructor_MSFT (typelib.c:2902)
==15771== by 0x5B2C20B: LoadTypeLibEx (typelib.c:3460)
==15771== by 0x5B2DDF2: LoadTypeLib (typelib.c:454)
==15771== by 0x5B2E4AA: LoadRegTypeLib (typelib.c:537)
==15771== by 0x6933764: get_typeinfo (ieframe_main.c:75)
==15771== by 0x69298B1: ProvideClassInfo_GetClassInfo (classinfo.c:62)
==15771== by 0x4A5B8A4: test_ClassInfo (ocidl.h:3368)
==15771== by 0x4A63A2E: test_WebBrowser (webbrowser.c:3380)
==15771== by 0x4A65E0B: func_webbrowser (webbrowser.c:3629)
==15771== by 0x4A673B4: run_test (test.h:584)
==15771== by 0x4A677A3: main (test.h:654)
==15771==
==15771== 8 bytes in 1 blocks are definitely lost in loss record 422 of 11,565
==15771== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==15771== by 0x6948752: create_shell_ui_helper (ieframe.h:328)
==15771== by 0x692D2BA: DocHostUIHandler_GetExternal (dochost.c:900)
==15771== by 0x4A59F1E: test_external (mshtmhst.h:849)
==15771== by 0x4A6638C: func_webbrowser (webbrowser.c:3502)
==15771== by 0x4A673B4: run_test (test.h:584)
==15771== by 0x4A677A3: main (test.h:654)
==15771==
etc.
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https://bugs.winehq.org/show_bug.cgi?id=36213
Bug ID: 36213
Summary: valgrind shows some possible leaks under
crypt32/tests/sip.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==23202== 52 bytes in 1 blocks are possibly lost in loss record 111 of 282
==23202== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==23202== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==23202== by 0x514398B: CryptMemAlloc (main.c:124)
==23202== by 0x51627B5: CRYPT_CacheSIP (sip.c:576)
==23202== by 0x5162B5D: CRYPT_LoadSIP (sip.c:653)
==23202== by 0x5162C60: CryptSIPLoad (sip.c:698)
==23202== by 0x4EA631D: test_SIPLoad (sip.c:357)
==23202== by 0x4EA67BF: func_sip (sip.c:444)
==23202== by 0x4EB7F67: run_test (test.h:584)
==23202== by 0x4EB8356: main (test.h:654)
==23202==
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https://bugs.winehq.org/show_bug.cgi?id=36341
Bug ID: 36341
Summary: valgrind shows some possible leaks under
crypt32/tests/base64.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==21036== 2,628 bytes in 73 blocks are possibly lost in loss record 250 of 266
==21036== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==21036== by 0x4F815DF: CryptMemAlloc (main.c:124)
==21036== by 0x4F92C4B: crypt_oid_init (oid.c:1403)
==21036== by 0x4F811F8: DllMain (main.c:46)
==21036== by 0x4FA5F36: __wine_spec_dll_entry (dll_entry.c:40)
==21036== by 0x7BC53B24: ??? (in
/home/austin/wine-valgrind-known/dlls/ntdll/ntdll.dll.so)
==21036== by 0x7BC5644E: MODULE_InitDLL (loader.c:1068)
==21036== by 0x7BC56AE7: process_attach (loader.c:1157)
==21036== by 0x7BC56AB9: process_attach (loader.c:1149)
==21036== by 0x7BC56CEF: attach_process_dlls (loader.c:2769)
==21036== by 0x401BC7C: ??? (in
/home/austin/wine-valgrind-known/libs/wine/libwine.so.1.0)
==21036==
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http://bugs.winehq.org/show_bug.cgi?id=36247
Bug ID: 36247
Summary: VHD Attach crushes because of virtdisk.dll missing
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matyapiro31(a)gmail.com
VHD Attach is an application to mount .vhd files as hard disks.
It depends on virtdisk.dll but wine doesn't include it.
I think we can implement it easily by using libvirt?
It support VHD file type.
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