http://bugs.winehq.org/show_bug.cgi?id=17887
Summary: Poor graphics (black squares) observed using Many faces
of Go program
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmc(a)xisl.com
I am running "Many faces of Go" and the graphics are displayed horribly.
The fault can be observed in Wine 1.0-1 to the current version.
There is a patch given at http://www.smart-games.com/supportfaq.html under "How
can I run version 12 on Linux or Mac OS?" which refers to
http://article.gmane.org/gmane.comp.emulators.wine.devel/54403
I have tried this patch and it works without breaking anything else I've tried.
Please could this be incorporated.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=35228
Bug ID: 35228
Summary: RC Cars hangs when music changes
Product: Wine
Version: 1.7.9
Hardware: x86
URL: http://www.fileplanet.com/131248/130000/fileinfo/R.C.-
Cars-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46990
--> http://bugs.winehq.org/attachment.cgi?id=46990
terminal output
The game plays mp3's and whenever music changes Wine comes to a deadlock:
err:ntdll:RtlpWaitForCriticalSection section 0x39a3778 "parser.c:
ParserImpl.csFilter" wait timed out in thread 002d, blocked by 0027, retrying
(60 sec)
followed by
err:ntdll:RtlpWaitForCriticalSection section 0x13cbe0 "filtergraph.c:
IFilterGraphImpl.cs" wait timed out in thread 0009, blocked by 0027, retrying
(60 sec)
The demo contains only 2 music tracks: Mast_Track01.mp3 is playing in the menu,
and Dead_Track01.mp3 is playing during races.
In the demo you should hear music in the menus, click on <Demo play>, while the
track is loading comes the 1st deadlock which is not fatal and the game remains
playable, but music has stopped. During the race press <Esc> to get back to the
menu and here comes the 2nd deadlock (filtergraph.c: IFilterGraphImpl.cs) and
the game comes to a halt.
rccarsdemo_full.zip
md5sum: 110c5a83a066359ebe27f7908e7266ab
'winetricks quartz' is a workaround.
Fedora 19 x86
Alsa 1.0.27 (Pulseaudio is not running)
Wine was compiled without gstreamer support
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http://bugs.winehq.org/show_bug.cgi?id=23725
Summary: Slow typewriting in IBExpert SQL Editor
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_pradelli(a)yahoo.com
Typewriting feedback is very, very, slow in IBExpert SQL Editor window
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http://bugs.winehq.org/show_bug.cgi?id=35439
Bug ID: 35439
Summary: Blackguards demo (non-Steam) shows black screen after
launch
Product: Wine
Version: 1.7.11
Hardware: x86
URL: http://www.chip.de/downloads/Demo-Blackguards_66678941
.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 47296
--> http://bugs.winehq.org/attachment.cgi?id=47296
log
It's a multilingual non-Steam and no DRM demo.
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http://bugs.winehq.org/show_bug.cgi?id=25458
Summary: Saints Row 2 crashes when entering game.
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: superppl(a)gmail.com
The game Saints Row 2 crashes when attempting to enter a game. Launching the
game and navigating the menu appears to work fine.
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http://bugs.winehq.org/show_bug.cgi?id=34046
Bug #: 34046
Summary: GUIMiner crashes when trying to start mining.
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keithclark1966(a)gmail.com
Classification: Unclassified
Created attachment 45248
--> http://bugs.winehq.org/attachment.cgi?id=45248
Program Error Details window contents
GUIMiner starts up fine but after entering the account data and trying to start
to mine, the program crashes.
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http://bugs.winehq.org/show_bug.cgi?id=35847
Bug ID: 35847
Summary: wined3d does not recognize cards newer than GTX 770
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rmlipman(a)gmail.com
Created attachment 47861
--> http://bugs.winehq.org/attachment.cgi?id=47861
patch for 780 ti
I have a partial patch that adds for GTX 780 Ti
To make this more complete, support for GTX 780, Titan, and Titan Black should
also be added. Bug 32694 also references GTX 690 so there may be even more that
aren't accounted for.
Information can be found at
select_card_nvidia_mesa (NV## codenames)-
http://nouveau.freedesktop.org/wiki/CodeNames/
This is the search I used to get the device ID for my card (wined3d_private.h)-
http://www.techpowerup.com/vgabios/index.php?architecture=NVIDIA&manufactur…
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http://bugs.winehq.org/show_bug.cgi?id=17524
Summary: k-meleon crash on startup (Unhandled page fault)
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://kmeleon.sourceforge.net/download.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)gringer.org
Created an attachment (id=19632)
--> (http://bugs.winehq.org/attachment.cgi?id=19632)
Crash on starting of program
Using the non-installer version of k-meleon, the program crashes on startup.
Steps to reproduce:
1) Download K-Meleon1.5.2en-US.7z from website
(http://kmeleon.sourceforge.net/download.php), and unzip into some directory:
~/install/kmeleon/program$ 7z x K-Meleon1.5.2en-US.7z
2) Dowload installer version (K-Meleon1.5.2en-US.exe) from website, and extract
msvcp71.dll and msvcr71.dll files:
~/install/kmeleon/program$ 7z x ~/install/wine/K-Meleon1.5.2en-US.exe ms*.dll
3) Run k-meleon.exe and observe crash
This follows the portable workflow mentioned on the kmeleon wiki:
http://kmeleon.sourceforge.net/wiki/KMPortable
What should happen:
3) k-meleon doesn't crash.
A log of the crash has been attached.
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http://bugs.winehq.org/show_bug.cgi?id=25557
Summary: menus are misplaced in simulation mode of PALturn+
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Created an attachment (id=32540)
--> (http://bugs.winehq.org/attachment.cgi?id=32540)
Screenshot during simulation mode
See AppDB ID:22266
Almost all functions of PALturn+ work properly, but some menus in simulation
mode are misplaced. The lower menus and the developer icon are displayed a
little to high and overlay the simulation window.
Developer screenshot as it should be:
http://hubertklinkner.de/palmill/images/Palturn+.png
Steps to reproduce:
1. Start "Palturn+.exe"
2. Enter Ctrl+O and choose "Beispiel.NC3"
3. Press F7
4. Click on "OK übernehmen"
5. Simulation mode begins ...
Regards,
E. Atalan
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http://bugs.winehq.org/show_bug.cgi?id=34359
Bug #: 34359
Summary: CodeSpells crashes on exit
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
To reproduce,
1) download and unzip
fa110e7bfe7a3005bfb2aa0104be051c7fbd1a87 CodeSpells_Windows_Version.zip
from
https://sites.google.com/a/eng.ucsd.edu/codespells/home
2) Run it, accept the resolution, and wait ten seconds for the first grass
scene to be rendered
3) Quit.
It then crashes with
Unhandled exception: page fault on read access to 0x012b7b18 in 32-bit code
(0x005758c0).
Backtrace:
=>0 0x005758c0 in codespells_windows_version (+0x1758c0) (0x0033fdc8)
...
It does not crash on Windows 7.
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