http://bugs.winehq.org/show_bug.cgi?id=26940
Summary: advapi32: Windows Sysinternals Process Explorer v14.x
needs OpenTraceA/W() and ProcessTrace() stubs
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
ProcessExplorer 14.x needs OpenTraceW() and ProcessTrace() stubs.
They are commented out in spec file hence there is not even unimpl stub to hit.
The returned address (NULL) isn't checked and directly dereferenced, leading to
crash dialog.
Though the app seems to recover from it, the data collecting thread just dies.
Download: http://technet.microsoft.com/en-us/sysinternals/bb896653
--- snip ---
002f:Call KERNEL32.LoadLibraryW(0046ec38 L"advapi32.dll") ret=0042166f
002f:Ret KERNEL32.LoadLibraryW() retval=68430000 ret=0042166f
002f:Call KERNEL32.GetProcAddress(68430000,0046ec2c "StartTraceW") ret=0042167f
002f:Ret KERNEL32.GetProcAddress() retval=6843ff50 ret=0042167f
002f:Call KERNEL32.GetProcAddress(68430000,0046ec1c "ControlTraceW")
ret=0042168c
002f:Ret KERNEL32.GetProcAddress() retval=6843dee0 ret=0042168c
002f:Call KERNEL32.GetProcAddress(68430000,0046ec10 "OpenTraceW") ret=00421699
002f:Ret KERNEL32.GetProcAddress() retval=00000000 ret=00421699
002f:Call KERNEL32.GetProcAddress(68430000,0046ec00 "ProcessTrace")
ret=004216a6
002f:Ret KERNEL32.GetProcAddress() retval=00000000 ret=004216a6
002f:Call advapi32.StartTraceW(0047ec38,0047e800 L"NT Kernel Logger",0047e788)
ret=004217bd
002f:fixme:advapi:StartTraceW (0x47ec38, L"NT Kernel Logger", 0x47e788) stub
002f:Ret advapi32.StartTraceW() retval=00000000 ret=004217bd
...
0033:trace:seh:raise_exception code=c0000005 flags=0 addr=(nil) ip=00000000
tid=0033
0033:trace:seh:raise_exception info[0]=00000000
0033:trace:seh:raise_exception info[1]=00000000
0033:trace:seh:raise_exception eax=00b9e864 ebx=00000000 ecx=00b9e860
edx=00000010 esi=0047ec50 edi=0047e788
...
--- snip ---
--- snip dlls/advapi32/advapi32.spec ---
# @ stub OpenTraceA
# @ stub OpenTraceW
...
# @ stub ProcessTrace
--- snip dlls/advapi32/advapi32.spec ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=27221
Summary: Full Spectrum Warrior will not start with:
0022:err:seh:setup_exception_record stack overflow
1204 bytes in thread 0022 eip b7496eaa esp 00240e7c
stack 0x240000-0x241000-0x340000
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baryluk(a)smp.if.uj.edu.pl
Created an attachment (id=34785)
--> (http://bugs.winehq.org/attachment.cgi?id=34785)
wine Launcher.exe log with WINEDEBUG=+relay,+seh,+tid
Game is freelly available for example from
http://www.joystiq.com/game/full-spectrum-warrior/download/full-spectrum-wa…
After installing game without problem, i have:
lavinia:/scratch/baryluk/wine-fsw-lavinia/drive_c/Program Files/THQ/Pandemic
Studios/Full Spectrum Warrior> wine Launcher.exe
err:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure
that ntlm_auth >= 3.0.25 is in your path.
err:ntlm:SECUR32_initNTLMSP Usually, you can find it in the winbind package of
your distribution.
fixme:secur32:schan_QueryCredentialsAttributes SECPKG_ATTR_CIPHER_STRENGTHS:
semi-stub
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
PrintInfo: DNSResolverWinsock::CheckResolve -> Resolve
comstatus.doublefusion.com completed in 0.03 secs
fixme:winsock:WSACancelAsyncRequest (0xdeae),stub
lavinia:/scratch/baryluk/wine-fsw-lavinia/drive_c/Program Files/THQ/Pandemic
Studios/Full Spectrum Warrior> PrintInfo: Shutting down connection for (null)
PrintInfo: DNSResolverWinsock::CheckResolve -> Resolve
master10.doublefusion.com completed in 0.02 secs
fixme:winsock:WSACancelAsyncRequest (0xdeaf),stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x145760,0x1462f8): stub
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
err:seh:setup_exception_record stack overflow 852 bytes in thread 0022 eip
7ea1674a esp 00240fdc stack 0x240000-0x241000-0x340000
+relay,+seh,+tid log in attachment.
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http://bugs.winehq.org/show_bug.cgi?id=15418
Summary: Wine is missing WMVCore.DLL
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denali(a)shadowforge.net
The Suffering "Free, Ad-Supported" version will not run and gives the following
error:
fixme:secur32:schan_QueryCredentialsAttributes SECPKG_ATTR_CIPHER_STRENGTHS:
semi-stub
fixme:secur32:schan_FreeCredentialsHandle (0x137720): stub
err:module:import_dll Library WMVCore.DLL (which is needed by L"C:\\Program
Files\\Midway Home Entertainment\\The Suffering\\Suffering") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Midway Home Entertainment\\The Suffering\\Suffering" failed, status
c0000135
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http://bugs.winehq.org/show_bug.cgi?id=21292
Summary: system call "open" doesn't reject trailing slash in
filenames
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simon(a)josefsson.org
Here is another test case that triggers gnulib self-tests failures under Wine
but not under Windows XP. Under Wine it prints:
out 3
but under Windows XP it prints:
out -1
which is expected.
Thanks,
/Simon
jas@mocca:~$ cat foo.c
#include <fcntl.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <stdio.h>
int
main (void)
{
int fd = open ("nonexist.ent/", O_CREAT | O_RDONLY, 0600);
printf ("out %d\n", fd);
return 0;
}
jas@mocca:~$ i586-mingw32msvc-gcc -o foo.exe foo.c
jas@mocca:~$ wine --version
wine-1.0.1
jas@mocca:~$ wine ./foo.exe
out 3
jas@mocca:~$
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http://bugs.winehq.org/show_bug.cgi?id=15365
Summary: 3DMark 2008 Vantage
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
URL: http://www.futuremark.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DjSpiker(a)Yandex.ru
CC: DjSpiker(a)Yandex.ru
Created an attachment (id=16212)
--> (http://bugs.winehq.org/attachment.cgi?id=16212)
output in console
Don't run 3D Mark 2008 Vantage
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http://bugs.winehq.org/show_bug.cgi?id=14139
Summary: Governor of poker crashes
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, i saw someone was trying to get this app running here
http://ubuntuforums.org/showthread.php?t=838840
So i gave it a try as well. I got the same crash as that guy. The following
workaround makes the game start and run nicely:
Put following in the registry:
REGEDIT4
[HKEY_CLASSES_ROOT\CLSID\{56FDF344-FD6D-11d0-958A-006097C9A090}]
@="Task Bar Communication"
[HKEY_CLASSES_ROOT\CLSID\{56FDF344-FD6D-11d0-958A-006097C9A090}\InProcServer32]
@="C:\\Windows\\System32\\SHDOCVW.DLL"
"ThreadingModel"="Apartment"
Then run with native shdocvw (and shlwapi).
Apparently ITaskBarList implementation is completely missing from shdocvw,
causing the crash above.
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http://bugs.winehq.org/show_bug.cgi?id=24317
Summary: 3DMark Vantage needs msvcp80 unimplemented function
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: the.ideals(a)gmail.com
3DMark_Vantage_v102_1901.exe
MD5 Sum: aace425ffc785dc341099d88b50f076f
SHA1 Sum: 3a53a8367d5d67f54fac54c4efc717f04d1673ed
Selected Windows 7 for new wine prefix.
Used custom install to deselect DirectX installation.
wine: Call from 0x7b837ef2 to unimplemented function
msvcp80.dll.??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@PBDI@Z,
aborting
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http://bugs.winehq.org/show_bug.cgi?id=18852
Summary: 3dmark Vantage requires avrt.dll
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.futuremark.com/benchmarks/3dmark06/download
/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
err:module:import_dll Library AVRT.dll (which is needed by L"C:\\Program
Files\\Futuremark\\3DMark Vantage\\benchmark.dll") not found
AVRT.dll ships with Windows as of Windows Vista - eg, see
http://msdn.microsoft.com/en-us/library/ms681960(VS.85).aspx
AvQuerySystemResponsiveness et al.
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http://bugs.winehq.org/show_bug.cgi?id=22405
Summary: 3DMark Vantage requires d3dx10_36.dll
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.futuremark.com/benchmarks/3dmarkvantage/dow
nload/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
3DMark Vantage requires d3dx10_36.dll, useful for bug 20776.
sh winetricks win2k vcrun2005sp1
sh winetricks vista
wine 3dmark_vantage_v101_0906a.exe
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http://bugs.winehq.org/show_bug.cgi?id=18851
Summary: 3DMark Vantage requires d3dx10_36.dll
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.futuremark.com/benchmarks/3dmark06/download
/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
err:module:import_dll Library d3dx10_36.dll (which is needed by L"C:\\Program
Files\\Futuremark\\3DMark Vantage\\benchmark.dll") not found
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http://bugs.winehq.org/show_bug.cgi?id=27035
Summary: 3DMark Vantage needs unimplemented function
d3dx10_43.dll.D3DX10UnsetAllDeviceObjects
Product: Wine
Version: 1.3.19
Platform: x86-64
URL: http://www.filehippo.com/download_3dmark_vantage/tech/
7031/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: the.ideals(a)gmail.com
3DMark_Vantage_v102_1901.exe
MD5 Sum: aace425ffc785dc341099d88b50f076f
SHA1 Sum: 3a53a8367d5d67f54fac54c4efc717f04d1673ed
Selected Windows 7 for new wine prefix.
Used custom install to deselect DirectX installation.
wine: Call from 0x7b83a932 to unimplemented function
d3dx10_43.dll.D3DX10UnsetAllDeviceObjects, aborting
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http://bugs.winehq.org/show_bug.cgi?id=24611
Summary: Install Shield fails on 64bit multilib wine if
WINEPREFIX was created by 64bit wine
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nheart(a)gmail.com
Install shield doesn't run on combined 32 and 64 bit multilib wine, It starts
fine but it spills a lot of:
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{7871bfad-dad5-402f-9007-2593e9a07532}
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub
manager, oxid=410000000c, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
and then crashes. The problem seems to be limited to the multilib 32+64bit
wine, as pure 32bit or 32bit only multilib wine don't have this problem. Also
some people on arch forums reported that if the WINEPREFIX was created by a
32bit wine it would work even if the prefix was upgraded to a 64bit one.
Here's a related topic on wineforums:
http://forum.winehq.org/viewtopic.php?t=9698&sid=7619dc27fb449db56dac6b3882…
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http://bugs.winehq.org/show_bug.cgi?id=35268
Bug ID: 35268
Summary: 64bit InstallShield installer uses 32bit typelib
function offsets
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: marcus(a)jet.franken.de
Classification: Unclassified
Bug 24611 still seems to be present in some cases.
I am trying the GroupWise 2012 installer
https://download.novell.com/Download?buildid=X95cxyoSSiE~
gw12.0.0_client_win_en.exe
(needs a novell account, sign up using
https://secure-www.novell.com/selfreg/jsp/createOpenSuseAccount.jsp for
minimum personal info required )
err:ole:DispCallFunc loaded a typelib that assumes 32bit pointers, not 64bit
pointers? (oVft=2c).
err:ole:DispCallFunc loaded a typelib that assumes 32bit pointers, not 64bit
pointers? (oVft=34).
with my testpatch from
http://www.winehq.org/pipermail/wine-patches/2013-August/125674.html
shows that we still get /4 divisible offsets.
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http://bugs.winehq.org/show_bug.cgi?id=29889
Bug #: 29889
Summary: Symantec VIP access fails to install
Product: Wine
Version: 1.4-rc3
Platform: All
URL: http://www.symantec.com/products/trialware.jsp?pcid=pc
at_info_risk_comp&pvid=vip_1
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
To download, access Learn / Trialware / Symantec VIP Access for Desktop from
the above URL.
Start the installation, watch it fail. This is on a completely fresh install of
Wine.
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http://bugs.winehq.org/show_bug.cgi?id=31377
Bug #: 31377
Summary: Symantec VIP Access no longer install
Product: Wine
Version: 1.5.9
Platform: Other
URL: https://idprotect.verisign.com/desktop/home.v
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
This used to work in 1.4 at least. The console output is below.
fixme:storage:create_storagefile Storage share mode not implemented.
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:iphlpapi:NotifyAddrChange (Handle 0x120e910, overlapped 0x120e91c): stub
fixme:shell:SHAutoComplete stub
fixme:exec:SHELL_execute flags ignored: 0x00000180
fixme:clusapi:GetNodeClusterState ((null),0x33ec04) stub!
fixme:advapi:DecryptFileA "c:\\dffa940868562943b306c6d2849ec3a5\\" 00000000
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:advapi:LsaOpenPolicy ((null),0x33f304,0x00000001,0x33f31c) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:storage:create_storagefile Storage share mode not implemented.
err:msi:MsiEnableLogW Unable to enable log
L"C:\\users\\rmuntean\\Temp\\VIPSetup.log
TRANSFORMS=C:\\users\\rmuntean\\Temp\\{3BEF722A-4D90-4C6D-B3A5-E115D34E72BF}\\1033.MST
SETUPEXEDIR=C:\\users\\rmuntean\\Temp\\RarSFX0\\VIPAccess_Installer
SETUPEXENAME=VIPSetup.exe" (3)
fixme:storage:create_storagefile Storage share mode not implemented.
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
fixme:vbscript:DispatchEx_GetIDsOfNames
(0x20e900)->({00000000-0000-0000-0000-000000000000} 0x7fe97c 1 1024 0x7fe9b8)
fixme:vbscript:parse_script parser failed on parsing L"
If\r\n\t\r\n\t'Err.Clear\r\nend
function\r\n\r\n\r\n'--------------------------------------------------------------------------------------------------------\r\n\r\n'
Function to check if a process is running\r\nfunction isProcessRunning(byval
strComputer,byval strProcessName)\r\n\r\n Dim objWMIServ"...
err:msi:ITERATE_Actions Execution halted, action L"Stop_Browsers" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=18604
Summary: Wine misses ole class
"{e2085f28-feb7-404a-b8e7-e659bdeaaa02}"
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
URL: http://rpworld.de/page_programme_routerreconnect.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=21287)
--> (http://bugs.winehq.org/attachment.cgi?id=21287)
console output
Hi,
I tried to run a simple command line tool for resetting router-connections via
UPNP called "RouterReconnect". It is written in Delphi, unfortunately source is
not available. The tool tries to use an ole class
"{e2085f28-feb7-404a-b8e7-e659bdeaaa02}", wine complaints that this class is
not registered, after that, an exception in ntdll occurs -> program aborts.
URL to the app is linked, backtrace is added.
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http://bugs.winehq.org/show_bug.cgi?id=23264
Summary: Playon MediaMall server fails to launch
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://www.playon.tv/playon/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Installed Playon using the following steps found on the appdb.
1. Download the installer from the vendor website.
2. Install dotnet20, ie7, and wmp10 with winetricks.
3. Manually add the following registry key to fool the installer into believing
.NET 2.0 SP1 is installed (currently does not install in Wine):
[HKEY_LOCAL_MACHINE\Software\Microsoft\NET Framework Setup\NDP\v2.0.50727]
"SP"=dword:00000001
After installing I tried to launch MediaMallServer.exe and it resulted in the
following error.
err:service:service_control_dispatcher failed to create control pipe error = 2
The settings GUI for Playon runs but states "No SSDP" in the server box.
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http://bugs.winehq.org/show_bug.cgi?id=24191
Summary: Playon fails to start
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Playon fails to start, complains of missing ssdp, and ssdp service fails to
start. Wine is missing the UPNP features from ssdpsrv.dll, ssdpapi.dll,
upnp.dll, upnphost.dll, and upnpui.dll.
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https://bugs.winehq.org/show_bug.cgi?id=36703
Bug ID: 36703
Summary: PlayOn 3.9.13 settings tool fails to detect system
memory size (needs 'Win32_OperatingSystem' WMI class
'TotalVisibleMemorySize' property)
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
as the summary says.
Nothing serious, it just displays a red field with 'Error' instead of real
value under 'System Check' property page.
Interestingly it also probes 'Win32_PhysicalMemory' WMI class 'Capacity'
property but ultimately it takes the value from 'Win32_OperatingSystem' WMI
class 'TotalVisibleMemorySize' property.
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/MediaMall
$ WINEDEBUG=+tid,+seh,+relay,+wbemprox,+ole,+variant wine ./SettingsManager.exe
>>log.txt 2>&1
...
0041:trace:wbemprox:wbem_services_ExecQuery 0x5ffa8f8, L"WQL", L"SELECT * FROM
Win32_PhysicalMemory", 0x00000010, (nil), 0x33dfb0
...
0041:trace:wbemprox:enum_class_object_Next 0x5ff9058, -1, 1, 0x158478, 0xe13110
0041:trace:wbemprox:create_class_object L"Win32_PhysicalMemory", 0x158478
...
0041:trace:wbemprox:class_object_Get 0x5ffac10, L"Capacity", 00000000,
0x33e244, 0xe135dc, 0xe135e0
0041:Call oleaut32.SysAllocString(0033e0d4 L"8361885696") ret=f5d686a6
...
0041:trace:wbemprox:wbem_services_ExecQuery 0x5ffc338, L"WQL", L"SELECT * FROM
Win32_ComputerSystem", 0x00000010, (nil), 0x33dfb0
...
0041:trace:wbemprox:class_object_Get 0x5ffe368, L"TotalVisibleMemorySize",
00000000, 0x33e244, 0xe199a0, 0xe199a4
...
0041:Call oleaut32.SysAllocString(05ffea68 L"Not found ") ret=74e67dd7
...
0041:Call KERNEL32.RaiseException(e0434f4d,00000001,00000001,0033e1d0)
ret=79eda91c
0041:trace:seh:raise_exception code=e0434f4d flags=1 addr=0x7b83ac57
ip=7b83ac57 tid=0041
0041:trace:seh:raise_exception info[0]=80131501
0041:trace:seh:raise_exception eax=7b826c7d ebx=7b8bb000 ecx=80131501
edx=0033e108 esi=0033e1b0 edi=0033e170
0041:trace:seh:raise_exception ebp=0033e148 esp=0033e0e4 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00200287
0041:trace:seh:call_stack_handlers calling handler at 0x79f908a2 code=e0434f4d
flags=1
--- snip ---
MSDN: http://msdn.microsoft.com/en-us/library/aa394239%28v=vs.85%29.aspx
--- quote ---
TotalVisibleMemorySize
Data type: uint64
Access type: Read-only
Total amount, in kilobytes, of physical memory available to the operating
system. This value does not necessarily indicate the true amount of physical
memory, but what is reported to the operating system as available to it.
For more information about using uint64 values in scripts, see Scripting in
WMI.
--- quote ---
Adding the property and filling the value using 'get_total_physical_memory'
helper (value converted to KB) allows the app to show the amount.
$ sha1sum PlayOnSetup.3.9.13.exe
05e03ab3cc64a45613656ea50171965f00558a6f PlayOnSetup.3.9.13.exe
$ du -sh PlayOnSetup.3.9.13.exe
64M PlayOnSetup.3.9.13.exe
$ wine --version
wine-1.7.19-70-gd6a59f7
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https://bugs.winehq.org/show_bug.cgi?id=36702
Bug ID: 36702
Summary: PlayOn 3.9.13 installer reports 'Setup requires
Windows Media Player 9 to be installed on this PC'
(needs IWMPCore::get_versionInfo)
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
as the summary says.
Prerequisite: 'winetricks -q dotnet35sp1' in 32-bit WINEPREFIX
--- snip ---
...
002d:Call KERNEL32.LoadLibraryExW(0033ea9e
L"C:\\windows\\system32\\wmp.dll",00000000,00000008) ret=f6457853
002d:Call PE DLL (proc=0xf5bc9b6c,module=0xf5bc0000
L"wmp.dll",reason=PROCESS_ATTACH,res=(nil))
002d:trace:wmp:DllMain (0xf5bc0000 1 (nil))
...
002d:trace:wmp:DllGetClassObject (CLSID_WindowsMediaPlayer
{00000001-0000-0000-c000-000000000046} 0x33ee9c)
002d:trace:wmp:ClassFactory_QueryInterface (0xf5bd8be8)->(IID_IClassFactory
0x33ee9c)
002d:trace:wmp:ClassFactory_AddRef (0xf5bd8be8)
002d:Ret wmp.DllGetClassObject() retval=00000000 ret=f6459e60
...
002d:Ret ole32.CoGetClassObject() retval=00000000 ret=7a0780b2
...
002d:fixme:wmp:ClassFactory_QueryInterface
(0xf5bd8be8)->({b196b28f-bab4-101a-b69c-00aa00341d07} 0x33eccc)
...
002d:trace:wmp:WMPFactory_CreateInstance ((nil)
{00000000-0000-0000-c000-000000000046} 0x33ed04)
...
002d:trace:wmp:OleObject_QueryInterface (0x3148a10)->(IID_IUnknown 0x33ed04)
002d:trace:wmp:OleObject_AddRef (0x3148a10) ref=2
002d:trace:wmp:OleObject_Release (0x3148a10) ref=1
...
002d:trace:wmp:OleObject_QueryInterface (0x3148a10)->(IID_IUnknown 0x33eaa8)
002d:trace:wmp:OleObject_AddRef (0x3148a10) ref=2
...
002d:fixme:wmp:OleObject_QueryInterface
(0x3148a10)->({c3fcc19e-a970-11d2-8b5a-00a0c9b7c9c4} 0x33ea64)
...
002d:trace:wmp:OleObject_QueryInterface (0x3148a10)->(IID_IWMPPlayer4 0x33eeac)
002d:trace:wmp:OleObject_AddRef (0x3148a10) ref=3
...
002d:fixme:wmp:WMPPlayer4_get_versionInfo (0x3148a10)->(0x33eff4)
...
002d:Call KERNEL32.RaiseException(e0434f4d,00000001,00000001,0033ee74)
ret=79eda91c
002d:trace:seh:raise_exception code=e0434f4d flags=1 addr=0x7b83ac57
ip=7b83ac57 tid=002d
002d:trace:seh:raise_exception info[0]=80004001
002d:trace:seh:raise_exception eax=7b826c7d ebx=7b8bb000 ecx=80004001
edx=0033edb4 esi=0033ee54 edi=0033ee20
002d:trace:seh:raise_exception ebp=0033edf8 esp=0033ed94 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00200283
002d:trace:seh:call_stack_handlers calling handler at 0x79f908a2 code=e0434f4d
flags=1
...
System.NotImplementedException: The method or operation is not implemented.
at yoXDXLVQZnR81JcZu4b.dW1qO8VZaduVNVeBNXc.get_versionInfo()
at Q8JMws5ttecNHmigI8p.WqHEgy5gQoP1omJh4fB.RT1Y20nWV4(String )
...
002d:Call user32.MessageBoxExW(00000000,00a6ba54 L"Setup requires Windows Media
Player 9 to be installed on this PC. Once you have installed the player, you
can run the setup again.\n\nDo you want to be automatically redirected to the
Windows Media Player download site?",00a6c628 L"PlayOn
Installer",00011034,00000000) ret=08061f32
--- snip ---
Source:
http://source.winehq.org/git/wine.git/blob/fea6fedf29ace809b77be9294350229e…
--- snip ---
162 static HRESULT WINAPI WMPPlayer4_get_versionInfo(IWMPPlayer4 *iface, BSTR
*pbstrVersionInfo)
163 {
164 WindowsMediaPlayer *This = impl_from_IWMPPlayer4(iface);
165 FIXME("(%p)->(%p)\n", This, pbstrVersionInfo);
166 return E_NOTIMPL;
167 }
--- snip ---
$ sha1sum PlayOnSetup.3.9.13.exe
05e03ab3cc64a45613656ea50171965f00558a6f PlayOnSetup.3.9.13.exe
$ du -sh PlayOnSetup.3.9.13.exe
64M PlayOnSetup.3.9.13.exe
$ wine --version
wine-1.7.19-70-gd6a59f7
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http://bugs.winehq.org/show_bug.cgi?id=11080
Summary: Powerpoint Viewer fails to install
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://download.microsoft.com/download/a/1/a/a1adc39b-
9827-4c7a-890b-91396aed2b86/ppviewer.exe
OS/Version: other
Status: NEW
Keywords: Installer, regression
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Aborts since today with error message
"The setup program could not retrieve the volume information for drive
(C:\windows\temp\IXP000.TMP\.
System message: Bad device type"
Susan also reports seeing this, so I'm not alone.
+relay,+volume show:
0009:Call
KERNEL32.GetVolumeInformationA(00000000,00000000,00000000,00000000,0032fc1c,0032fc20,00000000,00000000)
ret=01003fe6
trace:volume:GetVolumeInformationW L"\\\\.\\C:": found fs type 0
0009:Ret KERNEL32.GetVolumeInformationA() retval=00000000 ret=01003fe6
0009:Call KERNEL32.GetLastError() ret=01003550
0009:Ret KERNEL32.GetLastError() retval=00000042 ret=01003550
...
0009:Call user32.MessageBoxA(00000000,0014c488 "The setup program could not
retrieve the volume information for drive (C:\\windows\\temp\\IXP000.TMP\\) .
\nSystem message: Bad device type\r\n.",0100abb4 "Microsoft Office PowerPoint
Viewer 2003",00010010) ret=01003a64
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http://bugs.winehq.org/show_bug.cgi?id=36981
Bug ID: 36981
Summary: installing Kies3
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pricharddavid303(a)gmail.com
Created attachment 49110
--> http://bugs.winehq.org/attachment.cgi?id=49110
crash report
Trying to install Samsung Kies 3 program
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http://bugs.winehq.org/show_bug.cgi?id=34891
Bug #: 34891
Summary: Application DesignSpark Crashes when adding components
to schematic
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: malcolm.north(a)gmail.com
Classification: Unclassified
Created attachment 46498
--> http://bugs.winehq.org/attachment.cgi?id=46498
crash dump file
When running DesignSpark PCB CAD software application crashes when dragging
component onto schematic. Crash dump attached.
This behaviour not exhibited on Windows 7.
Using Ubuntu 13.10 x86 and default Ubuntu wine distribution.
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http://bugs.winehq.org/show_bug.cgi?id=31220
Bug #: 31220
Summary: Acrobat 8 sticky note won't accept typing
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)gmail.com
Classification: Unclassified
Hi Guys,
Will you fix this for me?
Scientific Linux 67.2 64 bit
Wine 1.4 (no rpms for a higher version).
Acrobat 8 profession will not accept typing in yellow stick notes. If you copy
and paste from leafpad, Acrobat crashes.
To recreate.
1) start Acrobat 8 pro
2) click on the "Comments" pull down, click on "Add Stick Note"
3) try typing something into the yellow sticky note.
Any typing will disappear when you get to the end of the box. When you exit the
sticky box, the box will be blank. If you paste text into the block, Acrobat
will crash.
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http://bugs.winehq.org/show_bug.cgi?id=18445
Summary: Wine run acrobat 8 portable will crash.
Product: Wine
Version: 1.1.21
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akong(a)aspa.idv.tw
I have acrobat 8 Professional Portable
It's not need install.
But first run will popup register forum.
In the windows XP is all right and can click don't remind me.
But it's will crash at wine.
How to fix it?
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http://bugs.winehq.org/show_bug.cgi?id=9519
Summary: Adobe Reader 8.1: Unable to accept License
(:mshtml:nsURI_Equals)
Product: Wine
Version: 0.9.44.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=8988
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=7882)
--> (http://bugs.winehq.org/attachment.cgi?id=7882)
reader 8.1 in wine
The License for the Adobe Reader 8.1 must be accepted, before you can
use the Application.
In wine, the License is not visible (another bug will follow),
but a click on the button "Accept" produce the following
trace and the Window is not closed:
2648:0010:trace:mshtml:nsURI_AddRef (0x2c421b0) ref=4
2649:0010:trace:mshtml:nsURI_Equals (0x2c421b0)->(0x2c421b0 0x34de48)
2650:0010:fixme:mshtml:nsURI_Equals default action not implemented
2651:0010:trace:mshtml:nsURI_Release (0x2c421b0) ref=3
Screehshot is attached
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http://bugs.winehq.org/show_bug.cgi?id=9520
Summary: Adobe Reader 8.1: License not visible (html-page)
Product: Wine
Version: 0.9.44.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=8988
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=7883)
--> (http://bugs.winehq.org/attachment.cgi?id=7883)
reader 8.1 in wine
The License for the Adobe Reader 8.1 must be accepted, before you can
use the Application.
In wine, the License is not visible.
(license.html)
Screehshot is attached.
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http://bugs.winehq.org/show_bug.cgi?id=36665
Bug ID: 36665
Summary: Regression from wine 1.7.15 breaks Adobe Acrobat Pro 8
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: roland65(a)free.fr
Created attachment 48705
--> http://bugs.winehq.org/attachment.cgi?id=48705
Reverted patch
Adobe Acrobat Pro 8 used to work quite good in recent wine versions. However, a
patch introduced in wine 1.7.15 breaks Adobe Acrobat 8 Pro: the Combine
files... and Create PDF / From multiple files... dialogs don't work anymore
(application freezes in an infinite loop or somethoing like).
I did a regression test and I found that the offending patch is the following:
http://source.winehq.org/git/wine.git/commit/ec66785f02ff5fba9ec7a18a8697c1…
Reverting the patch allows Acrobat to work again as expected.
I attached to this report the reverted patch that can be applied to wine
1.7.19.
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http://bugs.winehq.org/show_bug.cgi?id=31221
Bug #: 31221
Summary: Acrobat 8 page one is full of artifacts
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)gmail.com
Classification: Unclassified
Hi Guys,
Will you fix this for me?
Scientific Linux 67.2 64 bit
Wine 1.4 (no rpms for a higher version).
When Acrobat 8 Professional starts, page one is full of artifacts from other
programs and its own pop ups (registration, start screen,etc.). If you advance
to the second page, then go back to the first, the artifact clear up. Kind of a
pain when you only have one page.
To recreate, from your file manager, run "open With" acrobat 8, on a PDF
document and watch the mess.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=35854
Bug ID: 35854
Summary: crash while using
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nurul.huda83(a)gmail.com
Created attachment 47870
--> http://bugs.winehq.org/attachment.cgi?id=47870
wine crash
crash while try to edit pdf document using Adobe Acrobate 8.0 via Wine.
previously, no problem at all.
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http://bugs.winehq.org/show_bug.cgi?id=18231
Summary: Acrobat 8, unable to install
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20740)
--> (http://bugs.winehq.org/attachment.cgi?id=20740)
Acrobat Pro 8 install error
Hi All,
When I try to install AcroPro80_efg.exe (Acrobat Professional V8.0 english),
after entering the serial number (you can ask for a demo at this point for
troubleshooting purposed), I get the pop up that I have attached.
"The wizard was interrupted before Adobe Acrobat 8 Professional could be
completely installed. Your system has not been modified. To complete
installation another time, please run setup again."
Question: this is a pretty long install. What kind of debug statement should
I run for you guys?
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=13372
Summary: Adobe Acrobat Reader 8 -- install fails
Product: Wine
Version: 1.0-rc1
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Acrobat Reader 8 install fails with message:
Exception raised
Unhandled division by zero at address 0x1000a822.
Do you wish to debug it?
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http://bugs.winehq.org/show_bug.cgi?id=15609
Summary: acrord32 crashes with mouse over embedded comments
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jehoda(a)refaeli.com
Created an attachment (id=16626)
--> (http://bugs.winehq.org/attachment.cgi?id=16626)
crash trace
Hi,
I have a shared review pdf with comments in the saved file.
when I fly over a closed comments, acrobat fails.
trace log inside.
This is the 1st bug. as far as the shared review - acrobat is not capable of
loging into the server (don't know if it requires LDAP or not).
thnx,
JR.
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http://bugs.winehq.org/show_bug.cgi?id=28701
Bug #: 28701
Summary: Adobe Acrobat Pro 8 tray tool needs
msvcr80.dll.freopen_s
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
--- snip ---
~/.wine/drive_c/Program Files/Adobe/Acrobat 8.0/Acrobat$ wine ./acrotray.exe
wine: Call from 0x7ed484a9 to unimplemented function msvcr80.dll.freopen_s,
aborting
wine: Unimplemented function msvcr80.dll.freopen_s called at address 0x7ed484a9
(thread 0009), starting debugger...
...
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30622
Bug #: 30622
Summary: Cannon Fodder 3 gives black characters and environment
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
Created attachment 40096
--> http://bugs.winehq.org/attachment.cgi?id=40096
Screenshot of issue
Cannon fodder 3 starts up fine (with crack because of starforce DRM + xact2010
winetrick) and videos works fine, but when playing campaign, everythings has
black shadow. See screenshot. Its as on AMD Radeon 6770M graphicscard with Lion
as on Snowleopard with Nvidia 9400M. So it is not an AMD Radeon driver issue
beause the nvidia graphicscard has the same issue.
Please help, its a promising game becasue the rest works fine but because of
the black shadow/charactors this game is not enjoybale to play this way.
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http://bugs.winehq.org/show_bug.cgi?id=11053
Summary: Tropico 2: blank screen
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hatta(a)softhome.net
Created an attachment (id=10067)
--> (http://bugs.winehq.org/attachment.cgi?id=10067)
STDERR after running Tropico 2 v1.2
Nothing is shown by Tropico 2 except for the mouse cursor. I get the same
behavior from 1.0, 1.2, and the demo available here:
http://www.gamershell.com/download_2083.shtml
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http://bugs.winehq.org/show_bug.cgi?id=14987
Summary: Tropico crashes in the long run
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giepi(a)demalish.com
Created an attachment (id=15597)
--> (http://bugs.winehq.org/attachment.cgi?id=15597)
bug report with audio enabled via winecfg
Tropico game just doesn't allow you to play for long times. In a random time of
playing, the game crashes.
I have tried reinstalling, upgrading to the latest patches. I have tried
Paradise Island expansion. I have tried vanilla tropico 1.0. I have tried
upgrading kernel (currently 2.6.25-r7), ati-drivers (now I have the latest one)
and wine. I have tried it with 1.0.0 and 1.1.3 for a good time. I have tried
disabling audio (someone tipped me to do so), to use an iso instead of a cd
(didn't work) and using an original cd.
I have tried it in english and in italian.
It just plays fine till it crashes for no apparent reason.
I noticed that if I save and after short it crashes, it is more likely to crash
in the same time (i.e. when landing a boat).
I attach here two bugreport, one with audio (lasted very little time) and uno
without audio (it worked around 30 minutes).
My distro is Gentoo.
Here you can find useful things like patches and demo.
http://www.strategyplanet.com/tropico/downloads.shtml
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http://bugs.winehq.org/show_bug.cgi?id=20235
Summary: Tropico crashes when switching to os without virtual
desktop
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lubosz(a)gmail.com
Tropico crashes when the game engine runs, and i switch desktops or alt tab to
any process.
when i do this in the menu, the cursor behaves strangely. any click will be
esc.
the performance goes down when i alt tab during character creation screen.
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http://bugs.winehq.org/show_bug.cgi?id=22628
Summary: Tropico 3 err:mmdevapi:ACR_ReleaseBuffer from 1014
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
The good news there is again music and sound in Tropico 3 (which was lost in
1.1.36 when mmdevapi was added).
Wine 1.1.44
Ubuntu 9.10 (32 bit) 2.6.31-20
GeForce 9600 GT PCI Express 195.36.15 512Mb
While game runs, the music and voice run then stop and run again then stop and
so on. Terminal output:
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798878: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0xb798d78: Downloading rgb
texture to reload it as srgb
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
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http://bugs.winehq.org/show_bug.cgi?id=20864
Summary: Tropico 3 1.09 crashes in-game after several seconds
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Tropico 3 1.09 crashes with "fixme:faultrep:ReportFault 0x32ee88 0x0 stub"
after several seconds of gameplay.
The address 0x32ee88 (well, I guess it's an address) has the same value
everytime. Also the second number is always 0x0.
The chance of a crash is 100% during the first 60 seconds of gameplay, in most
cases, the crash occures after 5 seconds.
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http://bugs.winehq.org/show_bug.cgi?id=32228
Bug #: 32228
Summary: Tropico 3 crashes Regression
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zelotech(a)yahoo.de
Classification: Unclassified
Tropico 3 crashes at startup.
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http://bugs.winehq.org/show_bug.cgi?id=20138
Summary: Tropico 3 doesn't start
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benny.gaechter(a)bluewin.ch
Installation of Tropico 3 worked without problems. But as i tried to start the
application the loading screen appears and then the programm quits.
i tried to debug the application (it's the first time i hope i made it
right...)
I used this command => WINEDEBUG=+relay,-debug wine
'/home/benny/Desktop/Tropico 3.desktop' &> debug.txt
OS: Linux Mint 7 Gloria
CPU: Intel E6700
GPU: Nvidia 8800GTS
RAM: 2GB
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http://bugs.winehq.org/show_bug.cgi?id=22821
Summary: Tropico 3 - cursor is black rectangle everywhere in
game
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://www.gamershell.com/download_50826.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
works in wine-1.1.44-380-g0d84ccb
but not wine-1.1.44-382-g6264bc2
Bisecting: 0 revisions left to test after this (roughly 0 steps)
[45b7eb6858f8da0721101a19a9fcd46d53c08e94] winex11: Move X11 locking inside the
cursor creation functions.
its okay with
git checkout -f 45b7eb6858f8da0721101a19a9fcd46d53c08e94
Here ->
http://source.winehq.org/git/wine.git/?a=commit;h=45b7eb6858f8da0721101a19a…
its winex11 but in bugzilla winex11.drv
I thought i was lucky because need to test only one day of commits (i compiled
the day before) but there where 6 commits about cursor. So need to do it with
bisect anyway. The first was bad so too bad i didnt use 'checkout' in first
place anyway.
ps:
text from bugzilla:
There are ten types of people, those who know binary and those who don't.
that make no sense, should be:
There are 10 types of people, those who know binary and those who don't.
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http://bugs.winehq.org/show_bug.cgi?id=20546
Summary: Tropico 3 demo - no antialiasing in visuals settings
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.gamershell.com/download_50826.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Created an attachment (id=24508)
--> (http://bugs.winehq.org/attachment.cgi?id=24508)
wine
I tested it in wine 1.1.32 under new Ubuntu 9.10 (32 bit and 64 bit version)
Linux 32bit GCC 4.3.3 Release May 26 2009
Linux 2.6.31-14-generic i686
Intel(R) Pentium(R) Dual CPU E2220 @ 2.40GHz
2399MHz MMX SSE SSE2 SSE3 SSSE3 HTT
GeForce 9600 GT PCI Express 185.18.36 512Mb
Only OFF, no LOW, MEDIUM OR HIGH on list.
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http://bugs.winehq.org/show_bug.cgi?id=24845
Summary: Tropico 3 demo crashes on startup unless sound set to
emulation
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Demo can be downloaded from http://www.tropico3.com/?p=downloads
Installs fine, but on my machine, it crashes after putting up its "Loading"
screen unless I set sound hardware acceleration to emulation in
winecfg/registry,
[Software\\Wine\\DirectSound]
"HardwareAcceleration"="Emulation"
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http://bugs.winehq.org/show_bug.cgi?id=29552
Bug #: 29552
Summary: Tropico 3 installer crashes with
-fno-omit-frame-pointer
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.fileplanet.com/204947/200000/fileinfo/Tropi
co-3-Demo
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: austinenglish(a)gmail.com
Classification: Unclassified
Regression SHA1: 5cfe7db1854ff1142d598eaf49f6050676c8d547
Created attachment 38287
--> http://bugs.winehq.org/attachment.cgi?id=38287
terminal output
The installer for Tropico 3 crashes near at the end of installation when Wine
was compiled with cflags="-fno-omit-frame-pointer".
The crash doesn't happen if I compile Wine with cflags=-O0 or -O1.
The crash occurs with the default -O2.
5cfe7db1854ff1142d598eaf49f6050676c8d547 is the first bad commit
commit 5cfe7db1854ff1142d598eaf49f6050676c8d547
Author: Austin English <austinenglish(a)gmail.com>
Date: Tue Oct 18 12:17:37 2011 -0700
configure: Use -fno-omit-frame-pointer when available.
:100755 100755 7325264e829e7367e212bfda3b779fe4c8ea486e
138fa8d9a14bf240d0ee68a23aab2a97c4209ea0 M configure
:100644 100644 5a9fd2ba1d4119695c1f811df67800f3144c4072
363d08f8076bce38fb75b689f076f13864725a4d M configure.ac
Other bug related to this commit: bug #28938
Cflags used on my system when compiling Wine from source (from the generated
Makefile):
...
CFLAGS = -g -gdwarf-2 -O2
EXTRACFLAGS = -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wempty-body -Wstrict-prototypes -Wtype-limits
-Wunused-but-set-parameter -Wwrite-strings -fno-omit-frame-pointer
-Wpointer-arith -Wlogical-op
...
Fedora 16 x86
gcc version 4.6.2 20111027 (Red Hat 4.6.2-1) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=20540
Summary: Tropico 3 demo - no sea water
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.gamershell.com/download_50826.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Created an attachment (id=24494)
--> (http://bugs.winehq.org/attachment.cgi?id=24494)
water
I tested it in wine 1.1.32 under new Ubuntu 9.10 (32 bit and 64 bit version)
Linux 32bit GCC 4.3.3 Release May 26 2009
Linux 2.6.31-14-generic i686
Intel(R) Pentium(R) Dual CPU E2220 @ 2.40GHz
2399MHz MMX SSE SSE2 SSE3 SSSE3 HTT
GeForce 9600 GT PCI Express 185.18.36 512Mb
There is no sea water in any settings (low or ultra).
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http://bugs.winehq.org/show_bug.cgi?id=21925
Summary: Tropico 3 does not remove menu entries after uninstall
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
After installing and uninstalling Tropico 3, it does not remove menu entries.
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http://bugs.winehq.org/show_bug.cgi?id=20542
Summary: Tropico 3 demo - no lights on textures
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.gamershell.com/download_50826.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Created an attachment (id=24503)
--> (http://bugs.winehq.org/attachment.cgi?id=24503)
windows XP
I tested it in wine 1.1.32 under new Ubuntu 9.10 (32 bit and 64 bit version)
Linux 32bit GCC 4.3.3 Release May 26 2009
Linux 2.6.31-14-generic i686
Intel(R) Pentium(R) Dual CPU E2220 @ 2.40GHz
2399MHz MMX SSE SSE2 SSE3 SSSE3 HTT
GeForce 9600 GT PCI Express 185.18.36 512Mb
It looks like there are no lights on textures even when everything set to utra
quality.
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http://bugs.winehq.org/show_bug.cgi?id=20402
Summary: Tropico 3 demo - setup wizard appear under background
image
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://www.gamershell.com/download_50826.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
setup wizard appear under background image. alt + tab helps. The rest of
Installer is ok.
I dont know what debug to add.
http://wiki.winehq.org/DebugChannels
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http://bugs.winehq.org/show_bug.cgi?id=25092
Summary: Tropico 3 demo - no sea water with scene
resolution=high
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Created an attachment (id=31823)
--> (http://bugs.winehq.org/attachment.cgi?id=31823)
log - no water with scene resolution=high
After fixing Bug 20540 there is nice water in Tropico but only when scene
resolution is set to low or medium. With high no water:
err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 2547
err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_S,
GL_CLAMP_TO_EDGE) @ surface.c / 2549
More in attached file.
GeForce 9600 GT 260.19.12 drivers
wine-1.3.6-335-gd5fa2ce
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http://bugs.winehq.org/show_bug.cgi?id=26212
Summary: No sound in Dragon Age 2 Demo
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcflow-forum(a)gmx.net
I have no sound in the Dragon Age 2 Demo. In all other games I have sound. The
winetricks-alpha for devenum did not help. I also tried to deactivate mmdevapi
but for this game this had no effect as well.
I use pulseaudio and for ArchLinux there is a wine-pulse package which provides
pulseaudio support. So far it works for every application. But not for Dragon
Age 2. In pavucontrol I can see that wine opens an output stream and it is set
to the right device but I have no sound output.
I already tried a clean wineprefix.
I don't know to what component this can be related or what infos you could
need.
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http://bugs.winehq.org/show_bug.cgi?id=26233
Summary: Dragon Age 2 demo - sound sometimes missing in EA logo
movie
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The logo movie at startup seems to have sound on some machines, but not others.
Sound works fine after the logo movie.
(I thought native devenum helped, but maybe that's only on one machine.)
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http://bugs.winehq.org/show_bug.cgi?id=26232
Summary: Dragon Age 2 demo crashes with builtin msvcr90
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
If you install dragon age 2 demo, and then mark msvcr90 as builtin,
it crashes a few seconds into gameplay. The log shows about 100k lines like
fixme:msvcrt:__crtGetStringTypeW (unk 0, type 1, wstr 0x177d358(1), 0x177d35c)
partial stub
followed by
fixme:msvcr90:__clean_type_info_names_internal (0x78507750) stub
err:mmtime:TIME_MMTimeStop Timer still active?!
err:seh:setup_exception_record stack overflow 1628 bytes in thread 0021 eip
7bc3e88c esp 01780cd4 stack 0x1780000-0x1781000-0x1880000
To reproduce, do winetricks-alpha dragonage2_demo, then override msvcr90 as
builtin.
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http://bugs.winehq.org/show_bug.cgi?id=26776
Summary: Dragon Age 2 demo crashes on exit
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://dragonage.bioware.com/da2/demo/
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: hverbeet(a)gmail.com
Created an attachment (id=34112)
--> (http://bugs.winehq.org/attachment.cgi?id=34112)
full output/backtrace
Regression introduced by:
d19c3588bc3c6fa8a6cf4fa42efeb5a3746b4ee6 is the first bad commit
commit d19c3588bc3c6fa8a6cf4fa42efeb5a3746b4ee6
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Apr 7 18:46:00 2011 +0200
wined3d: Merge the IWineD3DSwapChain::Destroy() implementations.
They're mostly the same, except for the GL version also destroying its
contexts, and being a bit more careful about the order in which backbuffers
are destroyed.
:040000 040000 5b921be68022e843544685c4631b1460758a7ee8
ddaeca46cc60a187b2bd8ddc93f787f403890383 M dlls
Backtrace:
=>0 0x7e93cf75 surface_bind_and_dirtify+0x45(surface=0x1cfc58, gl_info=<is not
available>, srgb=0) [/home/austin/wine-git/dlls/wined3d/surface.c:766] in
wined3d (0x0189e6b4)
1 0x7e944cd2 surface_load_location+0xdd1(surface=0x1cfc58, flag=0x200,
rect=(nil)) [/home/austin/wine-git/dlls/wined3d/surface.c:4653] in wined3d
(0x0189e7f4)
2 0x7e94ef58 surface_unload+0x1c7(resource=0x1cfc5c)
[/home/austin/wine-git/dlls/wined3d/surface.c:463] in wined3d (0x0189e854)
3 0x7e8b3999 device_unload_resource+0x58(resource=0x1cfc5c, data=0x0(nil))
[/home/austin/wine-git/dlls/wined3d/device.c:2124] in wined3d (0x0189e884)
4 0x7e8b17c5 IWineD3DDeviceImpl_EnumResources+0x74(iface=0x14c578,
callback=0x7e8b3940, data=0x0(nil))
[/home/austin/wine-git/dlls/wined3d/device.c:6821] in wined3d (0x0189e8d4)
5 0x7e8bef42 IWineD3DDeviceImpl_Uninit3D+0x91(iface=0x14c578,
D3DCB_DestroySwapChain=0x7e9ba720)
[/home/austin/wine-git/dlls/wined3d/device.c:2154] in wined3d (0x0189e924)
6 0x7e9c1914 IDirect3DDevice9Impl_Release+0xc3(iface=0x139a78)
[/home/austin/wine-git/dlls/d3d9/device.c:274] in d3d9 (0x0189e974)
0x7e93cf75 surface_bind_and_dirtify+0x45
[/home/austin/wine-git/dlls/wined3d/surface.c:766] in wined3d: movl
0xfffe1a50(%edi,%eax,4),%eax
766 active_sampler = device->rev_tex_unit_map[active_texture -
GL_TEXTURE0_ARB];
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http://bugs.winehq.org/show_bug.cgi?id=26205
Summary: Dragon Age 2 demo doesn't start
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The demo is downloadable from
http://dragonage.bioware.com/da2/demo/
First problem:
fixme:d3dx:D3DXGetShaderConstantTableEx Don't know how to calculate Bytes for
non D3DXRS_FLOAT4 constants
fixme:d3dx:ID3DXConstantTableImpl_GetSamplerIndex (0x3098a78)->(0x2): stub
wine: Unhandled page fault on read access to 0x00000000
Workaround: winetricks d3dx9_36
Second problem:
err:module:import_dll Library d3dx11_43.dll (which is needed by L"C:\\Program
Files\\Dragon Age 2 Demo\\bin_ship\\DragonAge2Demo.exe") not found
Workaround: add a dummy d3dx11_43.dll (see attachment)
Third problem:
crashes with null pointer read.
I'll attach the last 100000 lines of a +relay,+seh log.
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http://bugs.winehq.org/show_bug.cgi?id=26965
Summary: Dragon Age 2 demo - sound in cutscenes is muffled
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://na.llnet.bioware.cdn.ea.com/u/f/eagames/bioware
/dragonage2/demo/DragonAge2Demo_F93M2qCj_EnEsItPlRu.ex
e
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
The sound in the cutscenes in the Dragonage 2 Demo is muffled. The workaround
from bug 26233 helps here as well:
Open ~/BioWare/Dragon Age 2 Demo/Settings/DragonAge.ini
Change:
[AudioOptions]
UseStereoSound=0
to 1
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http://bugs.winehq.org/show_bug.cgi?id=12358
Summary: Get optimized/compressed/packed executables (non-upx)
working [2]
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.blackmaiden.de/releases/safari/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=11847)
--> (http://bugs.winehq.org/attachment.cgi?id=11847)
demo scene graphics demo
>From bug 4733 comment #13
> Reported fixed. Please reopen separate new bug reports for any packers that
still don't work.
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http://bugs.winehq.org/show_bug.cgi?id=11092
Summary: cutscene does not display correctly - jedi knight dark
forces II demo
Product: Wine
Version: CVS/GIT
Platform: All
URL: http://files.filefront.com/jedidemoexe/;845549;/fileinfo
.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
Created an attachment (id=10115)
--> (http://bugs.winehq.org/attachment.cgi?id=10115)
WINEDEBUG=+d3d_surface
The introduction cutscene appears to have a slight problem, part of the images
are missing/greyed out. See attached screenshots for an example. Also
attached is the +d3d_surface log, which appears to have some interesting fixme
messages.
This problem isn't present in 0.9.30, but
current git (wine-0.9.52-278-gc486d87) or newer is required to test the problem
as this program suffered from a regression causing a crash since 0.9.31 (bug
10865 / bug 10899)
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http://bugs.winehq.org/show_bug.cgi?id=13401
Summary: Another demo scene application crashes at start up
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.scene.org/file.php?file=/parties/2007/horde07
/in4k/cns!fr-057.zip&fileinfo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=13309)
--> (http://bugs.winehq.org/attachment.cgi?id=13309)
arancia.exe
Backtrace:
=>1 0x7e0fb8fe in msvcrt (+0x3b8fe) (0x088fff00)
2 0x004200f3 in arancia (+0x200f3) (0x088fff08)
3 0x7ee31497 in kernel32 (+0x51497) (0x00000000)
0x7e0fb8fe: outsb (%esi),%dx
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http://bugs.winehq.org/show_bug.cgi?id=17200
Summary: A demoscene sound only demo consumes a way too many CPU
cycles
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://gargaj.umlaut.hu/prod.php?id=116
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Under Windows XP this demo consumes around 0-1% of CPU, under Wine it consumes
on average 75% of 2600MHz AMD64 CPU.
To exclude console output latency I run it this way:
./invisible.exe &> /dev/null
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http://bugs.winehq.org/show_bug.cgi?id=25219
Summary: Demoscene demo @party invitation crashes with
unimplemented function
d3dx9_36.dll.D3DXLoadMeshFromXInMemory
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
http://www.pouet.net/prod.php?which=54616 crashes with
wine: Call from 0x7b838ba2 to unimplemented function
d3dx9_36.dll.D3DXLoadMeshFromXInMemory, aborting
winetricks d3d9_36 gets past this. On my ancient travel
laptop, I actually see a progress bar as the demo initializes.
I then run out of video memory. (Might work on modern hardware, dunno.)
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http://bugs.winehq.org/show_bug.cgi?id=20934
Summary: Bloom filter shows artifacts in fr-041_debris
(demoscene demo)
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666(a)gmail.com
Created an attachment (id=25091)
--> (http://bugs.winehq.org/attachment.cgi?id=25091)
Comparison shot between Windows Vista Home Premium and Wine 1.1.33
I wanted to test to see how far Wine got, and decided to try some things that
depend on weird Windows-specific quirks. So: demoscene demo's. :)
This demo runs perfectly in Wine, except for the bloom filter. I've added two
comparison shots that show the difference between the demo running in Windows
Vista Home Premium and Wine 1.1.33 on Linux Mint 7 (Ubuntu 9.04).
You can download the demo here: http://www.pouet.net/prod.php?which=30244
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http://bugs.winehq.org/show_bug.cgi?id=20960
Summary: Textures missing in demoscene's demo fr-041_debris
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi, i wanted to test bug 20934 and find out, that the demoscene demo is badly
broken in current git (wine-1.1.34-99-g8da7a00). Free download available
fr-041_debris.exe, only 179kB.
1. All the textures are missing, houses have just wired skeleton and console is
flooded by "fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 667"
2. Did a regression test between 1.1.33 and 1.1.34:
b9243b721a6c747986003c76463b4bd7b3a50208 is first bad commit
commit b9243b721a6c747986003c76463b4bd7b3a50208
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Nov 18 10:45:50 2009 +0100
d3d9: Add a separate function for device initialization.
:040000 040000 5941942ae303c760ba6cfe45f89e2b90dbd79128
eed9f7f18d83dec196542ea9b547b9d4ade9e7ef M dlls
3. No other bug report suffers from this commit.
4. Revert of this patch on top of current git (wine-1.1.34-99-g8da7a00) makes
that problem goes away.
5. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=24093
Summary: Demoscene fr-041 debris shows garbage instead of black
strip
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: hverbeet(a)gmail.com
Created an attachment (id=30317)
--> (http://bugs.winehq.org/attachment.cgi?id=30317)
Image showing the problem
"Demoscene fr-041 debris" shows garbage instead of black strip. Attachment
shows that better. It can be seen since cca 15th sec of run. I used app's
default setting except "Wait for VSync" which were disabled... It looks like,
as time passes it's getting worse.
1. I did a regression test between 1.3.0 and 1.3.1:
commit 6e30387f81235578e67afc54a8d6695f0413a8f5
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Aug 4 11:10:23 2010 +0200
wined3d: Replace color_fill_fbo() with device_clear_render_targets().
:040000 040000 2a79c4e1934776671edc137577435af40286a97c
a031df0049d1334b901fff0588ef457670b30490 M dlls
2. No other bug report suffers from this commit.
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=24131
Summary: HEAP corruption in-between 1.3.0~1.3.1-135
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.pouet.net/prod.php?which=30244
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
CC: cookiecaper(a)gmail.com
This happens to me under "Demoscene fr-041 debris". When i run this
application:
WINEDEBUG=warn+heap wine fr-041_debris.exe
then at the very end i get:
err:heap:HEAP_ValidateInUseArena Heap 0x110000: block 0x113678 tail overwritten
at 0x113b64 (byte 0/12 == 0x44)
There is always the same values "(byte 0/12 == 0x44)"
1. I did a regression test between 1.3.0 and 1.3.1-135:
commit 6120d7cc14522983fbc38026ab4fcb6e4a68cdf0
Author: Jeff Cook <jeff(a)deserettechnology.com>
Date: Mon Aug 2 17:48:52 2010 -0600
winealsa.drv: Init mixer on cards with a single Mic control, like
snd_usb_audio mics.
:040000 040000 0edca612f774126778453257b9149cf893d32f24
0a9b8d3df5d78d176a69bc52d4ceea22ba2d80cf M dlls
2. There is another bug report suffering from this commit, see bug 23902.
3. Revert of this patch is not tested yet (time :-/).
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=29551
Bug #: 29551
Summary: Panta Rhei demoscene demo crashes on startup due to
missing opengl32.dll glDebugEntry export/stub
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
after bug 27701 is fixed the demo still crashes.
--- snip ---
...
0024:Call opengl32.glClearColor(00000000,00000000,00000000,00000000)
ret=004210c9
0024:Ret opengl32.glClearColor() retval=00000000 ret=004210c9
0024:Call opengl32.glClear(00004100) ret=004210d4
0024:Ret opengl32.glClear() retval=00000000 ret=004210d4
0024:Call opengl32.glMultMatrixd(00001701) ret=004210e1
0024:trace:seh:raise_exception code=c0000005 flags=0 addr=0x406a9157
ip=406a9157 tid=0024
0024:trace:seh:raise_exception info[0]=00000000
0024:trace:seh:raise_exception info[1]=00001701
0024:trace:seh:raise_exception eax=ffffffa8 ebx=7ec6c000 ecx=f772c6c0
edx=00001701 esi=080ffde4 edi=080ffd64
0024:trace:seh:raise_exception ebp=080ffd58 esp=080ffcc0 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00010206
0024:trace:seh:call_stack_handlers calling handler at 0x7bc919f5 code=c0000005
flags=0
...
wine: Unhandled page fault on read access to 0x00001701 at address 0x406a9157
(thread 0024), starting debugger...
...
Backtrace:
=>0 0x406a9157 in libnvidia-glcore.so.290.10 (+0xfe5157) (0x080ffd58)
1 0x7bc64866 call_entry_point+0x29() in ntdll (0x080ffd78)
2 0x7bc64a91 relay_call+0x1bb(descr=0x2037a628, idx=0x100af, stack=0x80ffddc)
[/home/focht/projects/wine/wine-git/dlls/ntdll/relay.c:435] in ntdll
(0x080ffdc8)
3 0x202cce39 in opengl32 (+0xce38) (0x080ffdfc)
4 0x004210e1 in flp-pr (+0x210e0) (0x080ffdfc)
5 0x004202a1 in flp-pr (+0x202a0) (0x080ffe40)
6 0x7b85e308 call_process_entry+0xb() in kernel32 (0x00000000)
--- snip ---
Calling glMultMatrixd() with that 0x1701 address seemed rather strange.
Prototype:
http://www.opengl.org/sdk/docs/man/xhtml/glMultMatrix.xml
--- snip ---
void glMultMatrixd(const GLdouble * m);
--- snip ---
Application code:
--- snip ---
...
004210D4 8B35 7C034300 MOV ESI,DWORD PTR DS:[43037C] ; IAT of custom
loader
004210DA 68 01170000 PUSH 1701
004210DF FFD6 CALL ESI ; opengl32.glMultMatrixd
--- snip ---
This was the first call that was really failing.
Debugging further other API imports were somehow suspicious but slipped through
without harm.
For instance opengl32.wglUseFontBitmapsW() is explicitly imported by ordinal
but the app is clearly ANSI.
I found a pattern: the suspicious imports (ordinal) were off by one.
Instead of calling opengl32.glMultMatrixd(), the preceding function
opengl32.glMatrixMode() with "GLenum mode" parameter made perfect sense with
the constant pushed on stack.
Also opengl32.wglUseFontBitmapsA() which precedes
opengl32.wglUseFontBitmapsW().
Armed with that knowledge, I found the discrepancy in the list of opengl32
exports:
http://www.ccp14.ac.uk/ccp/ccp14/ftp-mirror/programming/mingw32/home/janjaa…http://svn.dsource.org/projects/bindings/trunk/def/opengl32.def
There is an additional glDebugEntry() function listed in opengl32.dll which
leads to ordinals for various exports shifted off by one.
This mailing list post also mentions the undocumented export:
http://tech.groups.yahoo.com/group/opengl-gamedev-l/message/15027
Prototype:
--- quote ---
void APIENTRY glDebugEntry(DWORD dwArg1, DWORD dwArg2)
--- quote ---
Wine source:
http://source.winehq.org/git/wine.git/blob/03c7dfbd4d5cb847af1f905c0414832c…
--- snip ---
...
58 @ stdcall glCullFace( long ) wine_glCullFace
59 @ stdcall glDeleteLists( long long ) wine_glDeleteLists
60 @ stdcall glDeleteTextures( long ptr ) wine_glDeleteTextures
...
--- snip ---
After adding glDebugEntry() stub the demo starts fine.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=35618
Bug ID: 35618
Summary: Demoscene 4k ergon crashing on wine
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: benoit.tuduri(a)gmail.com
Classification: Unclassified
Created attachment 47567
--> http://bugs.winehq.org/attachment.cgi?id=47567
ergon backtraces and programs (compessed and not compressed)
Hello,
The crash program that I run with wine. Its uses directx (direct3d) and a
compressor named "crinkler" [1] and HLSL shaders. I tested with some differents
resolutons. (As seen in the FOSDEM 2014 room).
This program was launched with :
- an Ubuntu 13.04 amd64
- wine-1.4.1 packaged with my Linux Distribution
- cpu : Intel(R) Core(TM)2 Quad CPU Q9400 @ 2.66GHz
- gpu : NVIDIA GeForce 9600 GT
Here sha1sum programs I used for testing (this programs are in attachments) :
469ad8c3cf8fcd664a001ec20996e3019695884a FRQ_ergon_1920x1080_high.exe
469ad8c3cf8fcd664a001ec20996e3019695884a FRQ_Ergon_800x600_high.exe
I contacted the author [2] of this program has allowed me to get an
uncompressed with crinkler release. Here is the sha1sum :
1b0358bf9b5724bdec81fb3748871c46a439540f ./ergon.exe
In attachments, you will found the backtraces and the programs compessed and
not compressed.
Sincerly,
[1] http://www.crinkler.net/
[2] http://code4k.blogspot.fr/
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http://bugs.winehq.org/show_bug.cgi?id=25218
Summary: 4k demoscene demo ergon crashes
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The 4k demo http://pouet.net/prod.php?which=54529
crashes with
wine: Unhandled page fault on read access to 0x00000000 at address 0x4200fb
Backtrace:
=>0 0x004200fb in frq_ergon_640x480_high (+0x200fb) (0x1ac3fe90)
According to
http://code4k.blogspot.com/2010/08/making-of-ergon-4k-pc-intro.html
it uses d3d9.
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http://bugs.winehq.org/show_bug.cgi?id=21817
Summary: Elevated demo crashes with builtin d3dx9_33.dll
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.rgba.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=26402)
--> (http://bugs.winehq.org/attachment.cgi?id=26402)
Elevated demo
Program received signal SIGSEGV, Segmentation fault.
0x7e7800ae in __wine_spec_nt_header () from
/opt/wine/bin/../lib/wine/d3dx9_33.dll.so
fixme:win:EnumDisplayDevicesW ((null),0,0x1464f968,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
wine: Unhandled page fault on read access to 0xffffffff at address 0x7e7820ae
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0xffffffff in 32-bit code
(0x7e7820ae).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7e7820ae ESP:1464fe6c EBP:00000000 EFLAGS:00010246( R- -- I Z- -P- )
EAX:00000000 EBX:004000d8 ECX:00110060 EDX:0013e3a0
ESI:00870104 EDI:004300d8
Stack dump:
0x1464fe6c: 00420851 00420caf 00000da4 00000000
0x1464fe7c: 00000000 00420a40 00420a11 00000000
0x1464fe8c: 00870104 00000000 00000000 004300d8
0x1464fe9c: 00420a40 00000000 1464feb8 004000d8
0x1464feac: 0013e3a0 00110060 00000000 004200c8
0x1464febc: 7ee0b049 7ffdf000 00000000 00000000
Backtrace:
0x7e7820ae: xorl %fs:0x39(%eax,%edi,2),%esp
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http://bugs.winehq.org/show_bug.cgi?id=36045
Bug ID: 36045
Summary: the timeless 64k demoscene demo crashes in Wine
Product: Wine
Version: 1.7.16
Hardware: x86
URL: http://www.pouet.net/prod.php?which=62935
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
I cannot get a usable backtrace, sorry.
Backtrace:
=>0 0xb5a337f4 in libnvidia-glcore.so.337.12 (+0x14ed7f4) (0x00000000)
1 0xb5a362af in libnvidia-glcore.so.337.12 (+0x14f02ae) (0xb3623008)
2 0xb5bf7204 in libnvidia-glcore.so.337.12 (+0x16b1203) (0xb3623008)
3 0xb5bfab15 in libnvidia-glcore.so.337.12 (+0x16b4b14) (0x0032d748)
4 0xb5a6d688 in libnvidia-glcore.so.337.12 (+0x1527687) (0x0032d898)
5 0xb5a6d93c in libnvidia-glcore.so.337.12 (+0x152793b) (0x0032d898)
6 0xb5a6d9b7 in libnvidia-glcore.so.337.12 (+0x15279b6) (0x00000000)
7 0xb5bf78bf in libnvidia-glcore.so.337.12 (+0x16b18be) (0x00000000)
8 0xb5c033c0 in libnvidia-glcore.so.337.12 (+0x16bd3bf) (0x00000000)
9 0xb574c802 in libnvidia-glcore.so.337.12 (+0x1206801) (0xb37bf9c8)
10 0xb574cb86 in libnvidia-glcore.so.337.12 (+0x1206b85) (0x00008000)
11 0xb574ce0e in libnvidia-glcore.so.337.12 (+0x1206e0d) (0x00008000)
12 0xb5c0b420 in libnvidia-glcore.so.337.12 (+0x16c541f) (0xb37a0000)
13 0xb56ad844 in libnvidia-glcore.so.337.12 (+0x1167843) (0x00000000)
14 0xb6f1902c glClear+0x6b() in opengl32 (0x0032fd0c)
0xb5a337f4: movzwl 0x8(%ebp),%ebx
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http://bugs.winehq.org/show_bug.cgi?id=35460
Bug ID: 35460
Summary: 1.7.11 Graphics corruption on 2nd,3rd,4th etc. load of
save game, but not on 1st
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lynx.light0(a)gmail.com
Classification: Unclassified
Under archlinux with wine-1.7.11-1-x86_64, GTA San Andreas save games will load
first time fine. Then, on second loading of a save, graphics are completely
borked, characterized by spikey balls and random flickering walls.
This problem goes away when I donwgrade wo wine-1.7.10-1-x86_64.
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http://bugs.winehq.org/show_bug.cgi?id=35408
Bug ID: 35408
Summary: demoscene fr-038: theta crashes
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Classification: Unclassified
Created attachment 47249
--> http://bugs.winehq.org/attachment.cgi?id=47249
Crashlog from wine-1.7.11
Demoscene fr-038: theta crashes when run. I did the regression test between
wine 1.7.9 and 1.7.11 and the faulty commit is wine-1.7.10-307-g10a8b2c:
10a8b2cd7f6b285abb4730f3f3d45fb50616871d is the first bad commit
commit 10a8b2cd7f6b285abb4730f3f3d45fb50616871d
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Wed Jan 15 22:02:15 2014 +0100
wined3d: Remove resource->allocatedMemory.
Reverting on top of 1.7.11 makes that problem go away.
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http://bugs.winehq.org/show_bug.cgi?id=35543
Bug ID: 35543
Summary: WINED3D_LOCATION_DISCARDED,WINED3D_LOCATION_TEXTURE_RG
B
Product: Wine
Version: 1.7.12
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)truthiness.biz
Classification: Unclassified
In the latest version of NoLimits Coaster, there is a bug that makes certain
objects invisible, which really takes away from the game. In the screen shot I
attached, you can see the trunk of a tree on the middle right of the screen,
however all of its leafs and branches are missing due to the bug. There are a
few other objects that are missing, and I believe these are a result of this
bug.
Terminal is filled with this message when the simulator loads:
fixme:d3d_surface:surface_load_location Unimplemented copy from
WINED3D_LOCATION_DISCARDED to WINED3D_LOCATION_TEXTURE_RGB for depth/stencil
buffers.
To reproduce the bug:
-Download the demo on the link provided and install
-The exe to run is in /Program Files/NoLimits\ 2\ Demo/32bit/nolimits2app.exe
-When the game opens, click “Play”
-Select “Forest Hills Park”, then click “OK”.
-The game takes awhile to load, but once it does you can see the bug.
NOTE: Wine 1.7.12 resolved an issue that prevented the game from even opening.
Please make sure to use this, otherwise you won’t be able to view the bug.
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http://bugs.winehq.org/show_bug.cgi?id=32742
Bug #: 32742
Summary: Installing 'Logos' fails with
"qmgr:BITS_IBackgroundCopyJob_SetNotifyInterface not
implemented"
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpobanz(a)gmail.com
Classification: Unclassified
Created attachment 43202
--> http://bugs.winehq.org/attachment.cgi?id=43202
logfile of terminal output
Trying to install "Logos 4" software fails with a program message saying "Setup
was unable to download a required file."
Right before this box pops up the terminal output is:
fixme:qmgr:BITS_IBackgroundCopyJob_SetPriority (0x139d68,0x00000000) stub
fixme:qmgr:BITS_IBackgroundCopyJob_SetNotifyInterface Not implemented
fixme:qmgr:BITS_IBackgroundCopyJob_GetError Not implemented
fixme:qmgr:BITS_IBackgroundCopyJob_Cancel Not implemented
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http://bugs.winehq.org/show_bug.cgi?id=21234
Summary: Monopoly Deluxe installer crash at the end of the
installation
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://cdn.media.zylom.com/games/2130/7/34/2964/monopo
lydownload.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=25511)
--> (http://bugs.winehq.org/attachment.cgi?id=25511)
backtrace
After finishing the installation the installer crash. I'm attaching the
backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=17184
Summary: Achieve Planner 1.9.0 requires explicit native override
of mscoree.dll
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://www.effexis.com/achieve/downloadn.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
As a follow-up to bug 17150, after installing the .NET Framework 1.1 and
Achieve Planner 1.9.0, starting Achieve Planner yields:
wine: Call from 0x7b844cc8 to unimplemented function
mscoree.dll.StrongNameSignatureVerificationEx, aborting
An explicit override is needed to allow the application to use the native
mscoree shipped with the .NET Framework, which is contrary to Wine's mscoree's
preference to use the native version.
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http://bugs.winehq.org/show_bug.cgi?id=32124
Bug #: 32124
Summary: UnderGarden Demo crashes when trying to compile an
ascii effect (purist)
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Continuation of bug 25385. The demo
facf90c422ac2f2f242100f39bedfe7df0c95f7a
TheUnderGarden_PC_B34_SRTB.30_28OCT10.exe
installs ok; declining the three offered runtime libraries
and starting the game yields a crash, with the log
fixme:d3dx:d3dx9_base_effect_init HLSL ascii effects not supported, yet
fixme:d3dx:ID3DXEffectCompilerImpl_CompileEffect iface 0xfa992f8, flags 0x1000,
effect 0xfa98eac, error_msgs (nil) stub
wine: Unhandled page fault on read access to 0x00000014 at address 0x650e88
(thread 0009), starting debugger...
Bug 28055 looks related, but this bug crashes faster and cleaner.
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http://bugs.winehq.org/show_bug.cgi?id=25385
Summary: The UnderGarden Demo won't run without winetricks
d3dx9_36
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=32291)
--> (http://bugs.winehq.org/attachment.cgi?id=32291)
Terminal output from starting game
The UnderGarden Demo won't run without winetricks d3dx9_36
The title screen loads but the game never makes it to the start menu.
Also need winetricks vcrun2008 to install - as shown in bug 25384
http://bugs.winehq.org/show_bug.cgi?id=25384
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http://bugs.winehq.org/show_bug.cgi?id=25372
Summary: The Undergarden Demo won't start
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=32267)
--> (http://bugs.winehq.org/attachment.cgi?id=32267)
terminal output
The Undergarden Demo from http://www.atari.com/undergarden needs winetricks
vcrun2008 to install, then doesn't run game beyond the atari screen.
Note: Has dotNetFx35setup.exe in the source. Perhaps this needs dotnet to run?
Also tried winetricks directx9 ie6 makes no difference
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http://bugs.winehq.org/show_bug.cgi?id=25322
Summary: Parameter checking in _controlfp_s seems to be broken.
Product: Wine
Version: unspecified
Platform: x86
URL: http://brutalcomputer.rootnode.net/BtlPit.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ewdevel(a)gmail.com
Created an attachment (id=32167)
--> (http://bugs.winehq.org/attachment.cgi?id=32167)
Source for compiled version of download.
This little program breaks in current git. ( unhandled exception )
Works perfectly fine after reverting
commit 4dba956ea696592ac446b4c0042f935bf608cabf
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Nov 26 14:57:24 2010 +0100
msvcrt: Add parameter checking in _controlfp_s.
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http://bugs.winehq.org/show_bug.cgi?id=25384
Summary: The UnderGarden Demo won't install without winetricks
vcrun2008
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=32289)
--> (http://bugs.winehq.org/attachment.cgi?id=32289)
Terminal output with backtrace
The UnderGarden Demo won't install without winetricks vcrun2008
See messages like: unimplemented function msvcr90.dll
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http://bugs.winehq.org/show_bug.cgi?id=24890
Summary: Window transparency with LWA_COLORKEY is not
supported.
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=21551
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P5
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla(a)vittgam.net
Window transparency with LWA_COLORKEY is not supported.
I've tried with Livestream Procaster 20 (see top link), but other programs
don't have transparency too.
The log line is:
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
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http://bugs.winehq.org/show_bug.cgi?id=23093
Summary: Linux live USB creator: Shows the background in black
instead of the background image
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://www.linuxliveusb.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i.n.f.o(a)zipmail.com.br
Created an attachment (id=28682)
--> (http://bugs.winehq.org/attachment.cgi?id=28682)
application running in wine
The application has a background image with transparency, but in wine it is
just black.
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http://bugs.winehq.org/show_bug.cgi?id=13856
Summary: Gothic3 - Splash screen isn't transparent
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://www.gothic3.com/index.php?do=09709911610511111006
1109101100105097
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
Created an attachment (id=13920)
--> (http://bugs.winehq.org/attachment.cgi?id=13920)
Gothic3 - splash screen is not transparent
The splash screen in Gothic3 isn't transparent. Attached is a picture which
shows the behavior.
System: Fedora x86_64, wine-1.0-rc4-88-g0b85c35, nvidia 171.06
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http://bugs.winehq.org/show_bug.cgi?id=34818
Bug #: 34818
Summary: Gothic3 orientation issue
Product: Wine
Version: 1.7.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: helmut_rhomberg(a)gmx.at
Classification: Unclassified
In the game Gothic3:
The problem with the mouse and the orientation issue, which prevents the user
to rotate the protagonist accordingly is still present.
I forced the mouse override and enabled the "catch the mouse in fullscreen
mode" but without any success. The result was that I couldn't load my save game
due to the fact that the mouse position was always reseted to the middle of the
screen.
It seems that the mouse override doesn't affect Gothic3. Another possible
explanation could be that the "not visible mouse symbol" hits the edge of the
display.
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http://bugs.winehq.org/show_bug.cgi?id=15791
Summary: Gothic 3 graphic bug
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
URL: http://dj.chg.su/data/Linux_Gothic3.jpg
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj--alex(a)ya.ru
menu work normal, sound like normal,but
in game all textures and objects - are black white (no grayscale or color)
0 FPS
game is not playable
http://dj.chg.su/data/Linux_Gothic3.jpg
PR CONF: Ubuntu 8.04 updated , wine 1.1.7, ati catalyst 8.9
PC CONF:
M2R32-MVP ASUS CF ADM580 \Phenom 9600(a)2.5Ghz\8Gb DDR2 NCP 800Mhz\320GB
HDD\512mb ATI 2900XT
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http://bugs.winehq.org/show_bug.cgi?id=28055
Summary: Gothic 3 demo crash at startup
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
Gothic 3 demo crash at startup. First time engine show "violiatin error".
Second time game just freez after video, before menu.
Problem is reproduced with demo version:
http://www.fileplanet.com/170222/170000/fileinfo/Gothic-3-Demo
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