http://bugs.winehq.org/show_bug.cgi?id=32368
Bug #: 32368
Summary: Bigrats: UI can't display normally
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42710
--> http://bugs.winehq.org/attachment.cgi?id=42710
The Log
Bigrats is a video download tool.
reproduce it follow this:
0. download and install it
:http://download.flvcd.com/setup/bigrats_setup_0.4.7.2.exe ;
1. cd to path you installede it and 'wine commence.exe' to run it.
my test evnoriment:
- Kubuntu 12.10 32bit
- wine-1.5.18-175-g0104496
- bigrats 0.4.7.2
md5sum bigrats_setup_0.4.7.2.exe
3ef9bc738d0f941cbdf085b5fd531f9a bigrats_setup_0.4.7.2.exe
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http://bugs.winehq.org/show_bug.cgi?id=25275
Summary: Civilization V needs some msvcp90 functions
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
If you remove msvcp90 from the prefix (or set to builtin), fails on:
msvcp90.dll.??0?$basic_ofstream@DU?$char_traits@D@std@@@std@@QAE@XZ
according to mscodescan, needs about 60 total. I'll attach the list.
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http://bugs.winehq.org/show_bug.cgi?id=32378
Bug #: 32378
Summary: no sound at all, "Test Sound" button gives threading
model error
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rclocher3(a)yahoo.com
Classification: Unclassified
Created attachment 42722
--> http://bugs.winehq.org/attachment.cgi?id=42722
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudio
log
Hi all, I have a Lenovo S10-3 running Ubuntu 12.10, and I decided to give Wine
a try. I installed Wine from the Software Center and got version 1.4.1. When
I ran winecfg and clicked the "Test Sound" button there was no sound, and there
was an error in the console:
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
The selected driver under version 1.4.1 was winealsa.drv.
I decided to get the latest development release 1.5.18 from the Ubuntu Wine
Team's PPA. I started with a fresh prefix by deleting the .wine directory.
Now winecfg shows the selected driver as winepulse.drv. Unfortunately the
results are the same as before: no audio and the threading model error.
A debug trace log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=36774
Bug ID: 36774
Summary: Adobe Dreamweaver CC: error when I try to install it,
just after when I have to sign in
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robbbbye(a)hotmail.it
Created attachment 48836
--> http://bugs.winehq.org/attachment.cgi?id=48836
Error details
When I try to install adobe dreamweaver cc (but also other version) precisely
when I click: "install" or "try", then Adobe asks me to sign in and then wine
gives me an error saying something like (I translated it from italian): the
PDapp.exe programm has encountered an error and has to be closed, then I click
"show details" and the result is reported in the attachment.
Can you help me?
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=29655
Bug #: 29655
Summary: Adobe Reader cannot open document restricted by remote
server
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: segfalta(a)gmail.com
Classification: Unclassified
Adobe Reader 9.5
Try to open encrypted document restricted by a remote server.
As expected, I am requested to provide username + password so that the remote
server may grant access.
However, upon providing the right credentials I get, "This computer must be
connected to the network in order to open this document".
Note, not only the computer is connected, but Adobe Reader itself successfully
accesses Adobe online help etc.
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http://bugs.winehq.org/show_bug.cgi?id=28663
Bug #: 28663
Summary: Adobe Reader X help fails to load
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://ardownload.adobe.com/pub/adobe/reader/win/10.x/
10.0.1/en_US/AdbeRdr1001_en_US.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 36835
--> http://bugs.winehq.org/attachment.cgi?id=36835
wine-1.3.30-45-ga843ace console output
Clicking on Help in Adobe Reader X fails to launch a web browser and ARX pops
up an error message to check the internet connection.
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http://bugs.winehq.org/show_bug.cgi?id=19191
Summary: Adobe Updater: crashes when installing updates
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan_bwv1987(a)hotmail.com
Created an attachment (id=22186)
--> (http://bugs.winehq.org/attachment.cgi?id=22186)
Crash log, run from a terminal, when installing updates on Adobe Acrobat 9 Pro
Extended
In updating Adobe Acrobat Pro 9 by the option Help/Check for Updates,
Adobe_Updater.exe download updates but it crashes when trying to install them.
The more noticeable error is:
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
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http://bugs.winehq.org/show_bug.cgi?id=11096
Summary: Adobe AIR / Adobe Media Player pre 2 installer crashes
during MsiViewExecute
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After working around bug 11094 by doing "wine regsvr32 rsaenh",
the next bug is a crash that is at least near
some MSI code, so I'll risk the MSI maintainer's wrath
and put it in that category :-)
To repeat:
download
http://fpdownload.macromedia.com/get/flashplayer/current/install_flash_play…
download http://download.macromedia.com/pub/labs/air/air_b3_win_121207.exe
download
http://download.macromedia.com/pub/labs/mediaplayer/adobemediaplayer_p2_122…
wineserver -k
rm -rf .wine
wine install_flash_player.exe
wine air_b3_win_121207.exe
wine regsvr32 rsaenh
wine ~/.wine/drive_c/Program\ Files/Common\ Files/Adobe\
AIR/Versions/1.0.6/Adobe\ AIR\ Application\ Installer.exe
adobemediaplayer_p2_122007.air
Crashes; +relay,+msi,+msidb,+seh seems to show the exception
happens in MsiViewExecute:
trace:msi:MSI_ViewExecute 0x171f40 0x18e3d0
trace:msidb:UPDATE_execute 0x172310 0x18e3d0
trace:msidb:SELECT_execute 0x1722d8 (nil)
trace:msidb:WHERE_execute 0x19db08 (nil)
trace:msidb:TABLE_execute 0x173268 (nil)
trace:msidb:TABLE_execute There are 2 columns
trace:msidb:TABLE_get_dimensions 0x173268 0x33e8c8 (nil)
0009:Call ntdll.RtlAllocateHeap(00110000,00000008,00000094) ret=7e3779f1
0009:Ret ntdll.RtlAllocateHeap() retval=0018dba0 ret=7e3779f1
trace:seh:raise_exception code=c0000005 flags=0 addr=0x7e35f539
I'll attach a full log.
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http://bugs.winehq.org/show_bug.cgi?id=11094
Summary: Adobe AIR can't install Adobe Media Player pre 2
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is the next bug after bug 10956.
To reproduce, run the script
http://bugs.winehq.org/attachment.cgi?id=9893
Adobe media player prerelease 2,
http://labs.adobe.com/technologies/mediaplayer/install/
install fails.
It's kind of hard to tell, but I suspect it might be that
a crypto provider wasn't found:
trace:crypt:CryptAcquireContextW Did not find registry entry of crypto provider
for L"Software\\Microsoft\\Cryptography\\Defaults\\Provider Types\\Type 001".
... 49000 lines deleted ...
001d:Call gdi32.GetTextExtentPoint32A(00000314,006722f8 "The application could
not be installed because the AIR file is damaged. Try obtaining a new AIR
file",00000064,0033eff4) ret=1027b8cc
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http://bugs.winehq.org/show_bug.cgi?id=30838
Bug #: 30838
Summary: nEO iMAGING Access Violation on Exit
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damage3025(a)gmail.com
Classification: Unclassified
Created attachment 40387
--> http://bugs.winehq.org/attachment.cgi?id=40387
Access Violation on Exit
$ wget http://down.neoimaging.cn/neoimaging/NeoImaging3.1.2.102.exe
$ sha1sum NeoImaging3.1.2.102.exe
834b0636b5b06f4cd6bfa40e5ed71a01ab07a3fa NeoImaging3.1.2.102.exe
$ rm -rf ~/.wine
$ export LANG=zh_CN.UTF-8
$ wine NeoImaging3.1.2.102.exe
# I unchecked Baidu Toolbar during installation.
$ cd ~/.wine/drive_c/Program\ Files\ \(x86\)/nEO\ iMAGING/
$ wine nEOiMAGING.exe
# Use Ctrl+X shortcut to exit the program
# Then I got Access Violation like the attachment
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http://bugs.winehq.org/show_bug.cgi?id=35808
Bug ID: 35808
Summary: Parashara's Light
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rupamede(a)gmail.com
Created attachment 47806
--> http://bugs.winehq.org/attachment.cgi?id=47806
Parashara Light
Whenever I try to run this program it tells me it can't run it but it installs
it no bother. can you please look at the attachment and fix it please thanks
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http://bugs.winehq.org/show_bug.cgi?id=22871
Summary: MinGW gdb crashes when trying to enter commands
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninevoltz(a)metalink.net
several release versions of gdb from the MinGW project crash when run in Wine,
as soon as you attempt to enter text at the command line it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=15951
Summary: Origin Pro 6.1 / 7.5 / 8.0 - Dialog in contour-plots
unreachable
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
URL: http://www.originlab.com/
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederik(a)ietsmet.nl
In Origin Pro 6.1 / 7.5 / 8.0 the dialog for auto-spacing of levels, colors or
linestyles in contour-plots is unreachable.
I followed the tricks given in AppDB to get it to run in the first place: set
dll's msxml3 and msxml3r to native.
Error on the terminal is:
fixme:storage:StgCreateDocfile Transacted mode not implemented.
Steps to reproduce:
1) Create new matrix
2) menu: Matrix -> Set matrix values -> enter "cos(i/4)*cos(1/2)" (or any other
formula giving some nice contour lines) as value for cell(i,j)= -> OK
3) Create new contour plot via menu: Plot -> Contour plot -> Contour - B/w
Lines + Labels
4) Double-click in the middle of the contour plot -> a dialog Plot Details
appears.
5) try to click on one of the headings Levels / Fill / Line / Labels.
In Windows XP you get a new dialog allowing you to set min / max / # of levels
in either linear or exponential spacing (for the Levels-heading-dialog).
In Wine 1.0.1 this dialog does NOT appear at all and the error message above
appears on the terminal window.
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http://bugs.winehq.org/show_bug.cgi?id=15253
Summary: Bitmap Font Problem
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giuseppe.adamo(a)gmail.com
Created an attachment (id=16039)
--> (http://bugs.winehq.org/attachment.cgi?id=16039)
Bitmap Font Test Program
I am actually trying to run under Linux a VB6 windows application for CNC
operators.
Everything works fine, but I have found a problem when using bitmap fonts
(tipically a .FON file type).
It seems that only one character is printed to the screen, the char that is
defined as the 'Default char' in the bitmap font header.
I simplified the problem writing a really small VB6 application that only calls
the font dialog using COMDLG32.OCX.
As you can see, even the standard dialog, when pointing to my font (WTerms1x),
prints the test string using only one character.
To setup the wine environment to run my application:
1) Extract the attached .zip archive (BitmapFonts.zip) in a directory of your
choice.
2) Copy the COMDLG32.OCX control in: ~/.wine/drive_c/windows/system32
3) Point to the above directory and register the activeX control by typing:
regsvr32 ./COMDLG32.OCX
4) Copy the SINGOLO.FON font file in: ~/.wine/drive_c/windows/Fonts
5) Run the registry editor by typing 'wine regedit'
6) Register the SINGOLO.FON font so that wine can see it. Point to
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Fonts
7) Add a string key named WTerms1x with the value: C:\Windows\Fonts\SINGOLO.FON
Now, from the directory where you extracted BitmapFonts.zip, run the command:
wine BMPFontTest.exe then press the button on the main form.
If the font SINGOLO.FON has been correctly registered, you should see the
standard windows font dialog pointing to the font WTerms1x.
Taking a look at the example text in the dialog, you should notice that the
test string is composed all of the same (wrong) character.
To verify that the .FON file is correct and that probably wine prints only the
'Default char', I have included a bitmap font utility, Fony,
that can help you verify the font and change/check the 'Default char'
attribute.
Fony is freeware and can be downloaded from http://hukka.furtopia.org/
I hope for a reply since that problem 'IS A PROBLEM' for my application.
In the meanwhile ... VIVA WINE !!! :D
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http://bugs.winehq.org/show_bug.cgi?id=14290
Summary: winhelp: temporary 100% CPU use when loading some help
files
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
When loading some help files, Wine winhelp appears to hang for a while with
100% CPU use.
To demonstrate, download quenzar.hlp from
http://bugs.winehq.org/attachment.cgi?id=14572
and load into Wine winhelp.
CPU usage goes to 100% for about a minute (on my old slow PC), but the help
window does open eventually. There is no delay when opening the same file with
the Windows 95 WINHLP32.EXE under Wine.
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http://bugs.winehq.org/show_bug.cgi?id=30860
Bug #: 30860
Summary: HeapValidate() reports incorrect results when running
under Valgrind
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
When run under Valgrind, the program
#include <windows.h>
#include <assert.h>
int WINAPI WinMain(HINSTANCE hinst, HINSTANCE hinstPrev,
LPSTR lpCmdLine, int nShowCmd)
{
assert(HeapValidate(GetProcessHeap(), 0, 0));
}
fails the assertion, and the log shows
err:heap:HEAP_ValidateInUseArena Heap 0x7f000000: free block 0x7f000138
overwritten at 0x7f000138 by 0074006e
I think heap_set_debug_flags(), HEAP_ValidateInUseArena(), and probably others
would need changes for this to work.
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http://bugs.winehq.org/show_bug.cgi?id=17310
Summary: Window looses its top returning from fullscreen and is
undragable from normal means
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11696
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james.jrp015(a)gmail.com
When <alt-Enter> is used from fullscreen, the window appears in the upper left
and looses the top of the window(cannot drag with mouse noramlly).
It will drag if you hold down alt however.
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http://bugs.winehq.org/show_bug.cgi?id=22966
Summary: Restricted Area game - some graphics issues
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.restricted-area.net/demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
The game has problems with character animations, they don't seem to refresh the
screen, so you get a box of "garbage" around the characters some time they
move.
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http://bugs.winehq.org/show_bug.cgi?id=30811
Bug #: 30811
Summary: Music in Alpha Centauri stutters
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)mcdonnell.dk
Classification: Unclassified
Created attachment 40348
--> http://bugs.winehq.org/attachment.cgi?id=40348
Trace with
WINEDEBUG=3D+driver,+winmm,+mmio,+mmsys,+sound,+mmtime,+mciwave,+msacm,+wavemap,+wave,+midi,+mixer,+mmaux,+dscapture,+dsound,+dsound3d
The background music in Alpha Centauri stutters. The music is generated on the
fly through a tracker like system that uses midi and wave files (see .amb files
in the fx directory). It is odd that the music is only affected and not sound
effects in general.
The attached trace shows several mmio warnings about the buffers being too
large. I suspect that it might cause sound stuttering if the buffers are not
big enough to hold all the sound data.
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http://bugs.winehq.org/show_bug.cgi?id=33101
Bug #: 33101
Summary: FlashDevelop 4.3.0: crashes with "Initialization
failed. Please, run FlashDevelop again."
Product: Wine
Version: 1.5.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: silver_ghost(a)list.ru
Classification: Unclassified
Created attachment 43772
--> http://bugs.winehq.org/attachment.cgi?id=43772
terminal output
FlashDevelop fails initialization when I try to run it.
Download page: http://www.flashdevelop.org/community/viewtopic.php?f=11&t=10497
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http://bugs.winehq.org/show_bug.cgi?id=28915
Bug #: 28915
Summary: eclipse complains "'Periodic workspace save.' has
encountered a problem."
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Current CDT
eclipse-cpp-indigo-SR1-incubation-win32.zip
with current Oracle JDK
jdk-7u1-windows-i586.exe
starts up ok, and lets you create a hello, world c++ project,
but then complains "'Periodic workspace save.' has encountered a problem.".
Saving doesn't seem to work properly.
To trace this, best to use taskset -c 1 to avoid thread logs stepping on
each other. One sees
0055:Call KERNEL32.CreateFileW(02fec340
L"C:\\users\\dank\\workspace\\.metadata\\.log",40000000,00000003,00000000,00000004,00000080,00000000)
ret=6d374fbe
0055:Ret KERNEL32.CreateFileW() retval=00000300 ret=6d374fbe
...
0055:Call KERNEL32.WriteFile(00000300,0032b8f0,0000024b,0032b8a0,0032b88c)
ret=6d3752ac
trace:ntdll:NtWriteFile
(0x300,(nil),(nil),0x32b88c,0x32b88c,0x32b8f0,0x0000024b,0x32b7b0,(nil))!
trace:ntdll:FILE_GetNtStatus errno = 22
trace:ntdll:NtWriteFile = 0xc000000d
0055:Ret KERNEL32.WriteFile() retval=00000000 ret=6d3752ac
0055:Call KERNEL32.GetLastError() ret=6daad6ba
0055:Ret KERNEL32.GetLastError() retval=00000057 ret=6daad6ba
0055:Call
KERNEL32.FormatMessageA(00001200,00000000,00000057,00000000,0032b7b0,00000100,00000000)
ret=6daad6d8
0055:Ret KERNEL32.FormatMessageA() retval=00000013 ret=6daad6d8
0055:Call ntdll.strlen(0032b7b0 "Invalid parameter") ret=6d375c62
...
An exception occurred while writing to the platform log
Adding prints, I found that it's the pwrite in NtWriteFile that is returning
an error.
strace -f -o slog taskset -c 1 ~/wine-git/wine eclipse/eclipse.exe
shows
17835 pwrite64(112, "!SESSION 2011-10-27 21:43:57.189"..., 587,
18446744073709551615) = -1 EINVAL (Invalid argument)
17835 pwrite64(113, "\r\n!ENTRY org.eclipse.core.resour"..., 3320,
18446744073709551615) = -1 EINVAL (Invalid argument)
18446744073709551615 is -1. So it seems that java/eclipse is doing a pwrite
to a file at offset -1. kernel32/tests/file.c tests offset writes, but
not with an offset of -1. Sounds like we need a test?
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http://bugs.winehq.org/show_bug.cgi?id=25104
Summary: ChooseFont dialog does not support font size not
displayed in dialog
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://support@securenetterm.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)securenetterm.com
When the Wine ChooseFont dialog is displayed, it adds common font sizes to the
size combobox. If, for whatever reason, the logfont passed to the dialog has a
lfHeight/lfWidth combination that results in a font size not contained in the
font size combo box, it does not get displayed in the font size text box.
In addition, if a user selects a font size not shown in the combo box, the
ChooseFont dialog asks like it was accepted, but in fact just ignores it.
This pertains to both TrueType as well as bitmap fonts. This most common
occurance is with odd font sizes such as 13, 15, etc.
This does not match the action of the normal Windows ChooseFont dialog and
produces unwanted results.
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http://bugs.winehq.org/show_bug.cgi?id=34312
Bug #: 34312
Summary: I run ubuntu 13.04 And every time logging into
there.com It will not open web page
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darrenbibb(a)gmail.com
Classification: Unclassified
Created attachment 45678
--> http://bugs.winehq.org/attachment.cgi?id=45678
the bug it tells me I get
I am so close getting There.com to work, I can log on and with There-tweak and
setting it to OGL I can get it to load and I can play the game... I do get this
web page but when it wont load it crashes I get this segmentation violation and
every time it will close....please help
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http://bugs.winehq.org/show_bug.cgi?id=29455
Bug #: 29455
Summary: Call of Duty 4: persons are not visible
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hardy.schumacher(a)gmx.de
Classification: Unclassified
Created attachment 38134
--> http://bugs.winehq.org/attachment.cgi?id=38134
Logfile from "Call of Duty 4"
In "Call of Duty 4" all persons are not visible, Only their equipments can be
seen.
This issue was seen with v1.3.34 and v1.3.35 of WINE.
Used FreeBSD version is i386 v8.2.
As a graphics card an NVIDIA GeForce 7600 GS is used.
Graphics driver is from NVIDIA v285.05.09.
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http://bugs.winehq.org/show_bug.cgi?id=30621
Bug #: 30621
Summary: web forum reader does not load pages
Product: Wine-gecko
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: daniel.kuku(a)gmail.com
Classification: Unclassified
Created attachment 40095
--> http://bugs.winehq.org/attachment.cgi?id=40095
the log from console
I found a interesting piece of software wich helps browsing multiple web forums
quickly.
http://www.webforumreader.com/
On windows when I click add resource and enter a website address the page loads
in this app but on wine nothing happens - I got only an empty window with white
background
tested on default ubuntu 12.04 version (I think it was 1.4)of wine and latest
avaliable 1.5.3
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http://bugs.winehq.org/show_bug.cgi?id=32926
Bug #: 32926
Summary: installer of PPTV crashes
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 43484
--> http://bugs.winehq.org/attachment.cgi?id=43484
The Log
This is a follow up of Bug 32808 .
reproduce follow this:
0. download it ;
1. 'winetricks -q mfc42 jscript quartz' get workarounds for: Bug 32498 and Bug
32499
2. 'wine pptvsetup_3.2.1.0076.exe'
- Ubuntu 12.10.1 32bit
- wine 1.5.23
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http://bugs.winehq.org/show_bug.cgi?id=30678
Bug #: 30678
Summary: Can't select resolution in PSU: AOTI
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexjnewt(a)hotmail.com
Classification: Unclassified
Created attachment 40169
--> http://bugs.winehq.org/attachment.cgi?id=40169
Screenshot of the issue
When trying to set the resolution in Phantasy Star Online: Ambition of The
Illuminus, the entries are just blank. See attachment for details.
Note that the current workaround exists:
http://bugs.winehq.org/show_bug.cgi?id=22842#c6 (comment 6 of 22842) which
involves using a virtual desktop temporally to set the resolution.
Although I can confirm this as fixed with Phantasy Star Online Blue Burst
(PSOBB), this as not fixed for Phantasy Star Universe (PSU). Hence, this is not
a dup of 22842.
I'm using Wine 1.5.3 on Fedora 16, running PSU: AOTI as seen here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=17628
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http://bugs.winehq.org/show_bug.cgi?id=18347
Summary: GdipImageRotateFlip and GdipImageSetAbort aren't
implemented
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dima(a)gmail.com
GdipImageRotateFlip and GdipImageSetAbort are marked "stub" in gdiplus.spec.
Cooliris tries to call them and crashes because of that. When I added stub
implementations, similar to other functions in image.c, it fixed that
particular crash. (Cooliris still dereferences a NULL pointer later, though -
possibly because the GDI+ functions aren't actually implemented. I'm looking
into that.)
If you want to test this, you'll have to set HOMEDRIVE and HOMEPATH first (see
bug 18336).
Btw, what does "@ stub" do? Is there any point in adding that, as opposed to a
dummy implementation of the function?
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http://bugs.winehq.org/show_bug.cgi?id=32650
Bug #: 32650
Summary: LibreOffice 4 beta UI quite slow
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxhippy(a)gmail.com
Classification: Unclassified
When running LibreOffice 4 Beta for Windows on Wine, the whole UI reacts quite
slow. Especially menus seem to appear quite slowly, when moving the mouse over
the active menubar.
Bith wineserver and LibreOffice consume about 40% of CPU when doing so.
Sysprof tells me, LibreOffice spends quite a lot of time in:
K32EnumProcessModules (8%)
K32GetModuleInformationn (8%)
SelectObject (1.5%)
Polygon (1.2%)
CreateWindowExW (0.8%)
(and the rest of graphic stuff with each function taking aboutr 0.5%)
wineserver spends its time in:
ptrace
__epoll_wait_nocancek
__open_nocancel
__pread_nocancel
__close_nocanel
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http://bugs.winehq.org/show_bug.cgi?id=20208
Summary: Liquid Story Binder - 'z' location broken and window
management issues
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://www.blackobelisksoftware.com/Downloads/LSBXEins
tall.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thompson_d_(a)hotmail.com
The 'z' location of windows does not appear to be handled correctly - Liquid
Story Binder has several windows which are designed to overlap without docking,
and the main window (that should be in the back) appears in the front. You
have to minimize it to be able to see working windows, but the main window has
all the tools for switching between working windows and opening new files.
Also, it is possible to lose an entire chapter, etc., because the window
becomes inaccessible. I haven't been able to re-create the bug, but I have a
file where chapter two works but chapter one doesn't.
Running the program through the terminal reveals a ton of richedit:fixme's and
a few errors in richedit, but replacing with native richedit DLLs does not
appear to fix the issues above.
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http://bugs.winehq.org/show_bug.cgi?id=26769
Summary: Unable to play mms in Windows Media Player [9|10] with
builtin wininet
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chihchun(a)kalug.linux.org.tw
Created an attachment (id=34097)
--> (http://bugs.winehq.org/attachment.cgi?id=34097)
errror message of wmp9
I have tested both wmp9, wmp10 with buildint wininet
Test procedures
* setup wine bottle
sh winetricks -q ie8 jscript wmp9 l3codecx flash quartz devenum
# WINETRICKS_VERSION=20110402
* start the wmp
export WINEDEBUG="+wininet"
export WINEDLLOVERRIDES="wininet=b;*urlmon=n,b;"
cd "${WINEPREFIX}/drive_c/Program Files/Windows Media Player"
wine "wmplayer.exe" "mms://media-wm.cac.washington.edu/KEXP-Live"
* The debug message shows wmp uses a undocumented flag `400', even removed the
flag checking in dlls/wininet/urlcache.c, the player still not play the mms
stream.
trace:wininet:GetUrlCacheEntryInfoExW
(L"mms://media-wm.cac.washington.edu/KEXP-Live", (nil), (nil), (nil), (nil),
(nil), 400)
fixme:wininet:GetUrlCacheEntryInfoExW Undocumented flag(s): 400
fixme:wininet:FindFirstUrlCacheGroup (0x00000000, 0x00000000, (nil),
0x00000000, 0x33b12c, (nil)) stub
fixme:wininet:FindFirstUrlCacheEntryExW
(L"mms://media-wm.cac.washington.edu/KEXP-Live#", 0x00000000, 0x00000001,
0x0000000000000000, 0x339c08, 0x33b134, (nil), (nil), (nil)) stub
trace:wininet:InternetQueryOptionA (nil) 50 0x33b5c8 0x33b5c4
trace:wininet:InternetGetConnectedStateExA (0x7a55644, (nil), 0, 0x00000000)
trace:wininet:InternetGetConnectedStateExW (0x7a55644, (nil), 0, 0x00000000)
warn:wininet:InternetGetConnectedStateExW always returning LAN connection.
* native wininet, caused Unhandled exception: page fault on write access to
0xb9bec3c1 in 32-bit code (0x006402ef).
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http://bugs.winehq.org/show_bug.cgi?id=33651
Bug #: 33651
Summary: HeeksCAD & HeeksCNC failure.....Bug-29119...maybe (see
attached trace)
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arvid.evans(a)gmail.com
Classification: Unclassified
HeeksCAD & HeeksCNC fails with "something wrong" error message.
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http://bugs.winehq.org/show_bug.cgi?id=35605
Bug ID: 35605
Summary: 3Dmark 2000: Choosing "Run Default Benchmark" says
"Benchmark Aborted!"
Product: Wine
Version: 1.7.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Classification: Unclassified
Created attachment 47554
--> http://bugs.winehq.org/attachment.cgi?id=47554
Console +relay log from wine-1.7.12-141-gaa22a3c
As the title says, one can't run the "Default Benchark" because immediately
message box pops-up saying "Benchmark Aborted!". At the attached relay log:
0024:Call user32.MessageBoxA(00010072,0055b274 "Benchmark Aborted!",0055b074
"3DMark Information",00000040) ret=0046ada3
Custom benchmark runs fine, so no problem with 3D enviroment. In case of
re-test, be aware, that on the net, there are broken installers, which crash
even on WinXP.
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http://bugs.winehq.org/show_bug.cgi?id=33641
Bug #: 33641
Summary: Comptes.exe 9.0 crashes
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: claude.legros(a)gmail.com
Classification: Unclassified
Created attachment 44525
--> http://bugs.winehq.org/attachment.cgi?id=44525
The logging when the error occurs
Bug with the latest version 9.0 of Comptes.exe (Msoft). The version before
Comptes.exe 8.2 works perfectly with Wine.
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http://bugs.winehq.org/show_bug.cgi?id=32523
Bug #: 32523
Summary: CreateSymbolicLinkW() is not implemented
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexey.pushkin(a)mererand.com
Classification: Unclassified
It looks like Vista+ CreateSymbolicLinkW() is not implemented:
wine: Unimplemented function KERNEL32.dll.CreateSymbolicLinkW called at
address..., starting debugger...
I suppose it's fairly trivial to implement it with normal unix symlinks, isn't
it ?
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http://bugs.winehq.org/show_bug.cgi?id=28580
Bug #: 28580
Summary: Acclaim Re-Volt: crashes before getting into race
Product: Wine
Version: 1.3.29
Platform: x86-64
URL: http://games.softpedia.com/get/Games-Demo/Re-Volt.shtm
l
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 23658
Classification: Unclassified
Found while looking at bug 23658. Install, run game, then press enter until the
game tries to get into a race. Will crash after second loading screen.
Backtrace isn't helpful:
Backtrace:
=>0 0x00446ed9 in revolt (+0x46ed9) (0x0076c4cc)
err:d3d:wined3d_device_uninit_3d Something is still holding a reference to
depth/stencil buffer 0x20e5dc8.
ddraw7 game, so should be a fun one to debug :(.
According to that bug, this ran around 1.2 or so, but doesn't for me (though
that may be because of newer drivers or something else..).
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http://bugs.winehq.org/show_bug.cgi?id=23861
Summary: Regression: Adobe Acrobat 7.0 crashes on startup
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Ueberall(a)gmail.com
After upgrading from wine 1.2-rc7, Adobe Acrobat 7.0 will not work anymore
(both existing and new installation).
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http://bugs.winehq.org/show_bug.cgi?id=25513
Summary: "The program uninstaller.exe has encountered a serious
problem and needs to close." when trying to run the
Wine Software Uninstaller
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cainn(a)iinet.net.au
Full error message is as follows:
"The program uninstaller.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience.
This can be caused by a problem in the program of a deficiency in Wine. You may
want to check http://appdb.winehq.org for tips about running this application.
If this problem is not present under Windows and has not been reported yet, you
can report it at http://bugs.winehq.org."
This occurs whenever I try to launch the wine uninstaller, either from the link
created in my Gnome menu or by doing "wine uninstaller" in a terminal.
I am running Ubuntu 10.10 and did a clean install of Wine 1.3.9 after
completely removing 1.3.8. I had no problems with the 1.3.8 uninstaller on the
same distro.
I am having no other problems with 1.3.9. All the apps I have installed run as
expected.
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http://bugs.winehq.org/show_bug.cgi?id=11764
Summary: surround 5.1 sound
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iugamarian(a)yahoo.com
Winamp with Winamp AC3 Filter 1.01a performs better than Amarok 1.4.
Also the very old game Starcraft has support for surround.
Therefore please give more importance to the following:
Allow DirectSound acces to Alsa, for the rear left, rear right, center and
woofer speakers.
Yes, Linux does support surround. Use "alsamixer" to deactivate the mute
on the other speakers. Use Amarok, Totem, or their base Xine, to test surround.
You have to go to settings, select Xine Engine and select 5.1 surround (in Xine
you should select first "Master of the known universe" :) )
I am attaching an example of a file that the Xine engine cannot play,
but Winamp with Winamp AC3 Filter 1.01a with integrated dts support can.
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http://bugs.winehq.org/show_bug.cgi?id=28048
Summary: winmm wave tests failing
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On my Ubuntu 11.04 laptop, "make test" reliably fails in winmm
in the wave tests. Judging by
http://test.winehq.org/data/tests/winmm:wave.html
there has usually been one or two machines similarly affected.
trace:mmdevapi:MMDevice_Activate (0x12d110)->(0x686ee9a0,1,(nil),0x141714)
trace:alsa:AUDDRV_GetAudioEndpoint "hw:0,0" 0x12d110 0 0x141714
warn:alsa:AUDDRV_GetAudioEndpoint Unable to open PCM "hw:0,0": -16 (Device or
resource busy)
...
wave.c:659: Test failed: waveOutOpen(1): format=22050x 8x1
flags=50000(CALLBACK_EVENT) rc=MMSYSERR_ERROR(Undefined external error.)
I'll attach a +alsa,+winmm,+mmdevapi,+module log.
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http://bugs.winehq.org/show_bug.cgi?id=33997
Bug #: 33997
Summary: win86emu needs Unimplemented function
KERNEL32.dll.CreateSymbolicLinkA
Product: Wine
Version: 1.6-rc4
Platform: arm
URL: http://forum.xda-developers.com/showthread.php?t=20959
34
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
CC: focht(a)gmx.net
Classification: Unclassified
PostInstall.exe from win86emu says:
wine: Call from 0xb6b71868 to unimplemented function
KERNEL32.dll.CreateSymbolicLinkA, aborting
I already checked that it doesn't try to import something from kernel32 per
ordinal.
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http://bugs.winehq.org/show_bug.cgi?id=21566
Summary: Programs start slower in Wine than in Windows
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Build systems like make rely on cl.exe starting quickly.
To test this, I created a batch file containing
call "c:\Program Files\Microsoft Visual Studio 8\VC\bin\vcvars32.bat"
echo int x; > empty.c
cl.exe -c -Z7 empty.c
and ran it with time cmd /c foo.bat from cygwin.
On Vista, this takes 0.1 seconds.
On Wine, this takes 0.5 seconds with wineserver already running.
Unsetting DISPLAY, killing wineserver, removing the three registry keys
in system.reg and user.reg having to do with fonts, hiding
/usr/share/fonts/{truetype,type1}, and then starting wineserver
cuts the startup time down to 0.2 seconds.
That extra 100ms per cl.exe doesn't sound like a lot, but might
make some developers less likely to run big build jobs on wine.
+timestamps shows that maybe 12ms are still due to wine's builtin fonts;
this line
trace:file:find_drive_rootA "/home/dank/wine-git/fonts//symbol.ttf" -> drive
Z:, root="/", name="/home/dank/wine-git/fonts//symbol.ttf"
shows up twice, and seems to take 6ms each time.
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http://bugs.winehq.org/show_bug.cgi?id=16805
Summary: Adobe Acrobat can't connect to password server
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://adobe.com
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In
http://www.winehq.org/pipermail/wine-users/2009-January/046445.html
a user reported that Acrobat was unable to connect to a
password server when trying to display certain kinds of
restricted access .pdf files.
He sent me one of the .pdf files, and sure enough, network
traffic occurred, but the app reported that networking had
failed. I'll attach a log.
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http://bugs.winehq.org/show_bug.cgi?id=32660
Bug #: 32660
Summary: OpenGL problems in Luxology Modo 601 SP5
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.denisenco(a)gmail.com
Classification: Unclassified
Software:
Ubuntu 12.04.1 LTE 32bit
Wine 1.4 (from standard repository)
Modo 601 SP5 32bit
Hardware:
M/B ASRock H77M (Intel H77 chipset)
CPU i7-3770
GPU Intel HD Graphics 4000 (integrated with CPU)
Memory 8gb
http://www.youtube.com/watch?v=NHLHd35Q54E
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http://bugs.winehq.org/show_bug.cgi?id=33687
Bug #: 33687
Summary: hh crashes on any chm file
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: borisxm(a)gmail.com
Classification: Unclassified
Created attachment 44598
--> http://bugs.winehq.org/attachment.cgi?id=44598
Backtrace
It is not possible to view almost any .chm file either from application or by
separate invocation of hh.exe due to a page fault crash. If help invoked from
the application, then application is also crashes in the same place as hh.
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http://bugs.winehq.org/show_bug.cgi?id=24314
Summary: Everquest 2 Extended - jerky motion unless set to
Extreme Performance
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://everquest.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I have shader model 3 set, and am running on recent (GTX 270 or so)
hardware. If I set Options / Performance / Performance Profile to anything
but Extreme Performance, running through the world is often jerky
rather than fluid.
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http://bugs.winehq.org/show_bug.cgi?id=20356
Summary: BewerbungsMaster, a program for helping people with
their applications hangs in several places.
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
URL: http://www.optimale-bewerbung.de/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winecreations(a)trashmail.net
Created an attachment (id=24109)
--> (http://bugs.winehq.org/attachment.cgi?id=24109)
Log of starting the BewerbungsMaster and as well as the Registration process.
NOTE: This Bug is about a german program with glitches. I guess that not much
work needs to be done in order to let this function properly.
The 'BewerbungsMaster' is a program that is intended to help people with
managing their applications (not programs) to companies and whatever other jobs
they might apply for. 'BewerbungsManager' easily stores personal data, style
sheets and actual DIN-Norms in order to help its user generating a perfect job
application and keeping track of their CV and everything that it needed in
order to get the job they want.
I am the owner of a fully working license for the 'BewerbungsManager' and and
enjoy being in close contact to its developer (who honestly does not know that
much about Linux). The program installs without any noticable error (although I
must say that fonts are very small through the install process). And here we
start: Starting it works fine until itb says "Please wait..." - and there it
hangs. Issuing a 'STRG+C' in console mysteriously lets the program continue -
and it WORKS FINE from that point on.
Secondly the registration process hangs and the progress bar stop half way of
completion. Registration is -of course- besides the full functionality of the
program in WINE one of the most important processes for the developer.
I´d like you to analyze the log and find out, why 'STRG+C' has to be pressed
first in order to let it continue. Important places in the log have been
commented. Up until that point reproduction is easy: Download a free trial of
BewerbungsMaster here: http://www.optimale-bewerbung.de/download.php (first
.EXE on the left).
That the checkboxes in BewerbungsMaster do not work properly is considered a
minor bug. Functionality first, please. THANKS FOR TAKING A LOOK!
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http://bugs.winehq.org/show_bug.cgi?id=28790
Bug #: 28790
Summary: No sound with OSS4 in menu and in game in Hellgate:
London
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: HASH.DuOrden(a)gmail.com
Classification: Unclassified
Created attachment 36984
--> http://bugs.winehq.org/attachment.cgi?id=36984
WINEDEBUG=fixme-all log of running Hellgate:London
When using OSS4 (Current git or 4.2 stable) and wine (1.3.30 or current git)
compiled --with-oss.
In Hellgate: London there is no sound any where else starting movies.
I'm also have similar problem with Lord of the Rings Online in game voice chat,
as long as in audio configuration related to in game voice chat playback device
set the one with "(vmix)", there is no sound from team mates, if I set playback
device to main pcm device, one without "(vmix)" in name, I can hear my team
mates perfectly clear.
I thought that these problems related because in log from Hellgate: London
there is a lot of errors related to that it tries to open main pcm device node.
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http://bugs.winehq.org/show_bug.cgi?id=22276
Summary: Driving Speed 2 2.0.8 crashes when starting a race
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://download.cnet.com/Driving-Speed-2/3000-7518_4-1
0830437.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=27213)
--> (http://bugs.winehq.org/attachment.cgi?id=27213)
Driving Speed 2 2.0.8 output
After installing d3dx9 from winetricks, launching Driving Speed 2 and
initiating a quick race yields:
Backtrace:
=>0 0x689ff3c2 IDirect3DDevice9Impl_StretchRect+0x82(iface=0x155070,
pSourceSurface=0x156a70, pSourceRect=(nil), pDestSurface=(nil),
pDestRect=(nil), Filter=D3DTEXF_NONE)
[/home/andrew/wine-git/dlls/d3d9/device.c:1004] in d3d9 (0x00515b70)
1 0x00437012 in drivingspeed (+0x37011) (0x004db7dc)
2 0x00438330 in drivingspeed (+0x3832f) (0x0043c620)
The complete terminal output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=33415
Bug #: 33415
Summary: OrCAD 9.1 Capture Student crashes when loading a new
project
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexbardales(a)lycos.com
Classification: Unclassified
Created attachment 44215
--> http://bugs.winehq.org/attachment.cgi?id=44215
Backtrace from when program crashes
Capture Student runs but when a new project is started, the program crashes.
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http://bugs.winehq.org/show_bug.cgi?id=34524
Bug #: 34524
Summary: Unhelpful error message if invalid symlink in
.wine/dosdevices
Product: Wine
Version: 1.7.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: public+winebugs(a)enkore.de
Classification: Unclassified
Steps to reproduce:
1. Create a symlink in .wine/dosdevices pointing to a non-existing file
2. Use wine
3. Observer (non-fatal) error message "File not found"
Suggestion: Include path of file not found in the error message
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http://bugs.winehq.org/show_bug.cgi?id=23738
Summary: Kingdom Heroes shows blue screen on startup
Product: Wine
Version: 1.2
Platform: x86
URL: http://kingdomheroes.aeriagames.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After doing "winetricks vcrun2005" to work around bug 23736,
Loader.exe happily updates the game and then launches it.
The game proper puts up a "Loading" screen for 20 seconds, then an
empty blue window, with console output
fixme:quartz:VideoRendererInner_QueryInterface No interface for
{9e5530c5-7034-48b4-bb46-0b8a6efc8e36}!
The tip at
http://forums.aeriagames.com/viewtopic.php?p=6714261
says this happens on Windows sometimes, too, and is caused by playback failure
of movies/kh2_opening.avi, which is a WMP9 file. Moving that file to another
directory got past this problem and let me play the game.
(winetricks wmp9 might be a better workaround if you want to see the movie.)
http://forums.aeriagames.com/viewtopic.php?t=825711#6479403 had a much
longer list of required winetricks, glad it turned out to be simpler than that.
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http://bugs.winehq.org/show_bug.cgi?id=12662
Summary: Ragnarok: Problem restoring window size
Product: Wine
Version: 0.9.59.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winter.blood(a)gmail.com
When running Ragnarok in full-screen mode, if you switch desktops (in Gnome,
not tested in KDE), using ctrl+alt+left or ctrl+alt+right and then switch back
to the desktop with ragnarok, the window size is incorrectly set. This behavior
is not reproducable with alt+tab.
To reproduce:
1) Install ragnarok as per these instructions:
http://appdb.winehq.org/appview.php?iVersionId=928&iTestingId=7119 (The updater
will not work without the SPECIFIC native DLLs listed.) using Ragnarok,
available freely at http://iro.ragnarokonline.com/download/download.asp
2) Disable virtual desktop if enabled.
3) Run setup.exe, select your desktop resollution and check the 'full screen'
checkbox.
4) Run Ragnarok.exe, Press start after patching has completeted.
5) Once the game is started, (under gnome) press ctrl+alt+right to switch
desktop, and then ctrl+alt+left to switch back.
6) The window will be of a smaller size than the fullscreen window, centered in
the middle of the screen.
Outcome:
Game is open, but not fullscreen, and is displayed as a small area in the
center of the screen instead.
Expected outcome:
Game runs, switching to a different desktop and back restores the game to same
settings as before the desktop switch.
Wine build:
Wine-0.9.59 on Ubuntu linux 8.04 (32-bit)
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http://bugs.winehq.org/show_bug.cgi?id=33966
Bug #: 33966
Summary: When dictating to a WordPerfect 10 table, the entire
system locks up
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wlroberts(a)tru.ca
Classification: Unclassified
Usually I can use Dragon 10 to dictate into a WordPerfect 10 document, but if I
am dictating into a document table, the system eventually (two or three minutes
into the task) locks up, necessitating a hard re-boot. There are no error
messages.
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http://bugs.winehq.org/show_bug.cgi?id=31168
Bug #: 31168
Summary: Wine doesn’t allow some apps to run. Audio tab
freezes.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: presentmeaninvite(a)gmail.com
Classification: Unclassified
Created attachment 40923
--> http://bugs.winehq.org/attachment.cgi?id=40923
Sample of wine output
After some successful runs, some applications refuse to start. If it was run
from the console it looks like wine output suddenly stops and in the blue
emulation desktop is no window. Applications usually out with ‘Assertion
failed’ but not always, xamples of outputs are below. Don’t be confused with
OpenGL errors, they appeared from the new nvidia drivers but the problem I
describe is much older. I started to notify it since 1.3.x and now used all the
version till 1.5.7 and still no luck. When I was trying to get some interesting
from strace, it was also suddenly stopped on
read(7,
and that’s all. No dmesg errors, no output in /var/log/messages. No backtraces
in console, WINEDEBUG=warn+all gives nothing new. Winecfg hangs on clicking
audio tab, but there are no alsa or winealsa or any other errors, warnings or
message windows again. When I removed loaded alsa modules, winecfg shows
audiotab normally but since there is no audiocard without modules, it is
useless, and when they are loaded again, tab freezes. Notepad runs fine but it
doesn’t use sound, so I suppose it’s something between wine and ALSA.
OS: Gentoo amd64
wine ver.: 1.3.x…1.5.7 (current unstable)
alsa-utils-1.0.25-r1
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http://bugs.winehq.org/show_bug.cgi?id=30955
Bug #: 30955
Summary: Cakewalk Sonar X1 amplitude meter bars rendered too
large, cut off
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The narrow vertical graph bar thingies next to the slider controls
when you open a project display much too tall and shaggy.
'winetricks gdiplus' works around this.
The difference is pretty obvious.
To repeat:
rm -rf .wine
winetricks mfc42
wine SONAR_X1_Trial.exe
cd ~/".wine/drive_c/Program Files/Cakewalk/SONAR X1 Producer Trial"
wine SONARPDR.exe
click New Project
notice ugly bits
quit
Then do 'winetricks gdiplus', restart app, and notice beautiful bar graphs.
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http://bugs.winehq.org/show_bug.cgi?id=33772
Bug #: 33772
Summary: UTF-8 Conversion Error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cupp(a)computer.org
Classification: Unclassified
Attempts to launch TextPad results in a pop up error reporting: UTF-8
Conversion Error.
Result is that TextPad does not launch normally since it cannot open the stored
configuration file. Work around -- open the folder and remove the
configuration file. Then TextPad launches.
However, because of this error, the program cannot be registered (you are
running a "trial copy") and you must delete the configuration file each time
the application is launched.
History: I have been running TextPad (now on version 6.22) under WINE for a
long time. Recently, through yum update WINE advanced to WINE 1.5.29 (I think
the previous version was WINE 1.5.25). Both before and after the update,
TextPad worked. However, with WINE 1.5.29 another application I use no longer
functioned.
I was able to roll back to WINE 1.5.2 and the other application works. Now,
however, TextPad has this UTF-8 Conversion error. (I can't find any other
applications that exhibit this problem.) Possibly a newer version of WINE
would work but I don't know.
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http://bugs.winehq.org/show_bug.cgi?id=30929
Bug #: 30929
Summary: Wine doesn’t work with neo2 (keyboard layout)
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chritallic(a)gmail.com
Classification: Unclassified
I’m experiencing problems when using the neo2 keyboard-layout (shipped with
most current Linux distributions afaik).
This keyboard layout puts the arrow keys and some other functional keys on
letters (accessible in combination with a certain Mod key). See
http://neo-layout.org/grafik/tastatur3d/hauptfeld/tastatur_neo_Ebene3.png
However, using wine applications, the arrow keys stop working. Furthermore,
Wine is not showing any debug messages, it just ignores the key strokes.
Please correct it if this is not a wineserver related bug. I was guessing. :-)
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https://bugs.winehq.org/show_bug.cgi?id=36419
Bug ID: 36419
Summary: valgrind shows a possible leak in oleacc/tests/main.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ole
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4391== 28 bytes in 1 blocks are possibly lost in loss record 58 of 262
==4391== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==4391== by 0x4C32BB8: apartment_getclassobject (compobj.c:526)
==4391== by 0x4C35FC6: get_inproc_class_object (compobj.c:2894)
==4391== by 0x4C38D2F: CoGetClassObject (compobj.c:3032)
==4391== by 0x4C587E0: unmarshal_object (marshal.c:114)
==4391== by 0x4C58C3C: proxy_manager_get_remunknown.part.8 (marshal.c:1063)
==4391== by 0x4C578B7: ifproxy_release_public_refs (marshal.c:652)
==4391== by 0x4C57AA4: ifproxy_destroy (marshal.c:710)
==4391== by 0x4C5A34E: ClientIdentity_Release (marshal.c:1111)
==4391== by 0x482B256: func_main (main.c:432)
==4391== by 0x482D360: run_test (test.h:584)
==4391== by 0x482D74E: main (test.h:654)
==4391==
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http://bugs.winehq.org/show_bug.cgi?id=14614
Summary: Devil Mary Cry 4 : Unable to check compatibility for
Format
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bellegueulle.damien(a)neuf.fr
CC: bellegueulle.damien(a)neuf.fr
Game will now execute, but displays a black screen.
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_A16B16G16R16F
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http://bugs.winehq.org/show_bug.cgi?id=22107
Summary: Civilization 4 Total Realism Mod Crashes on Play Now
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)xnode.org
Created an attachment (id=26948)
--> (http://bugs.winehq.org/attachment.cgi?id=26948)
Log from start up till the crash
Civilization 4 with the "Total Realism" mod crashes the moment you click the
Play menu option. The standard game and Warlords addon work at this point so
the mod must be doing something different to cause the crash.
The backtrace seems to get stuck at step 1 and Wine has to be killed.
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http://bugs.winehq.org/show_bug.cgi?id=34380
Bug #: 34380
Summary: When using the PPSSPP emulator for mac, and playing
persona 3 portable up to the fight scene, the game
always stops and says it has encountered a serious
problem and needs to close.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jm_grier(a)hotmail.com
Classification: Unclassified
I've tried and tried but it's always the same spot that the problem happens.
Other games like Kingdom Hearts Birth by Sleep and Monster Hunter Freedom Unite
run perfectly fine. And really Persona 3 Portable worked on my mac about a
month ago. But now i'm not sure if there was an update that caused this
problem.
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http://bugs.winehq.org/show_bug.cgi?id=17129
Summary: Alchemy Mindworks 3D Effects Animation Plugin: Total
three-eyed mutant fridge fungus
Product: Wine
Version: unspecified
Platform: Other
URL: http://www.mindworkshop.com/alchemy/animplugins-
3d1.html
OS/Version: other
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Seen via http://wiki.winehq.org/AppsThatSupportWine
In http://www.mindworkshop.com/alchemy/linux.html
the author has a list of all his software and how well it works on Wine.
He says all of it seems fine except for this 3D plugin.
I haven't tested this myself, but I laughed so hard at the problem
description I figured it deserved a bug report. I'll ask him
to provide more details.
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http://bugs.winehq.org/show_bug.cgi?id=32172
Bug #: 32172
Summary: ERP Program doesn't find data server in network via
tcp/ip
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssj6masteryang(a)aol.com
Classification: Unclassified
Created attachment 42442
--> http://bugs.winehq.org/attachment.cgi?id=42442
Log of the messages I get, if I open the program via terminal...
The german erp program BüroPlus Next Client seems to install normally, but as I
want to find the data server of it in the network, it cannot seem to find it,
even though it's via tcp/ip... Have looked into several ways of fixing it, but
nothing seems to work... Even manually opening the needed tcp and udp ports and
importing a server list from the programs own data server, that should enable
it to find the server without problem...
In the attached log you can see what messages I get in the terminal...
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http://bugs.winehq.org/show_bug.cgi?id=25135
Summary: Hello Kitty Online flickering, screen corruption
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://hellokittyonline.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Once you log in to Hello Kitty Online, it works pretty well at first
glance, except for visual problems with pop-up windows.
For instance, the tutorial window (with a blackboard and a professor)
has nasty flickering and render artifacts.
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http://bugs.winehq.org/show_bug.cgi?id=34996
Bug #: 34996
Summary: Fatal Zero Action: colors are washed out when running
on nVidia/bumblebee
Product: Wine
Version: 1.6.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tomman(a)gmail.com
Classification: Unclassified
Created attachment 46633
--> http://bugs.winehq.org/attachment.cgi?id=46633
Screenshot of the wrong colors
AppDB entry for the game:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=29416
It runs and renders fine using Mesa 9.2 on a Sandy Bridge HD3000, albeit a
litte slow at times. I decided to give it a try on my nVidia Optimus GPU
(GeForce 610M) using bumblebee/primusrun, and while the game runs smooth and
it's playable, the colors render wrongly, they look way too washed - only the
character outlines are rendered properly (the game uses a sort of toon shader),
the attached screenshot shows the problem. Also, I can see these lines logged
in my console (repated several times):
err:d3d:wined3d_debug_callback 0x19e0c8: "GL_INVALID_VALUE error generated.
Shininess value is out of range (less than zero or greater than the maximum
supported value).".
err:d3d:state_specularenable >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glMaterialf(GL_SHININESS) @ ../../../dlls/wined3d/state.c / 707
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Sometimes when there are screen flashes in-game, the correct colors do get
rendered briefly, for a split second, then they "wash away" back.
(The game requires native quartz.dll/devenum.dll, but that's a well known issue
with a lot of Japanese games, and would be material for another bug report)
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http://bugs.winehq.org/show_bug.cgi?id=28967
Bug #: 28967
Summary: Surething CD/DVD Labeler: crashes when making a new
project
Product: Wine
Version: 1.3.31
Platform: x86-64
URL: https://www.surething.com/ST/Category.asp?CatCode=ST5_
HOME ?
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com, ponchorat1968(a)hotmail.com
Classification: Unclassified
Created attachment 37248
--> http://bugs.winehq.org/attachment.cgi?id=37248
backtrace
Get the demo from https://www.surething.com/ST/Category.asp?CatCode=ST5_HOME
aa4b443a1524fad9e15184f206e1b97517f31a58 stcdeval.exe
install as normal. Run it, File, new, choose 'Disk Label'. Crashes:
fixme:ieframe:OleObject_Advise (0x598c3e0)->(0x24b8048, 0x1f6650)
fixme:ieframe:OleObject_Advise (0x598c3e0)->(0x24b8048, 0x1f6650)
fixme:ieframe:OleObject_Advise (0x598c660)->(0x24b8048, 0x1f6848)
fixme:ieframe:OleObject_Advise (0x598c660)->(0x24b8048, 0x1f6848)
fixme:ieframe:OleObject_Advise (0x59af9f8)->(0x24b8060, 0x1f6a40)
fixme:ieframe:OleObject_Advise (0x59af9f8)->(0x24b8060, 0x1f6a40)
fixme:ieframe:OleObject_Advise (0x599fde0)->(0x24b8078, 0x1f6c38)
fixme:ieframe:OleObject_Advise (0x599fde0)->(0x24b8078, 0x1f6c38)
fixme:ieframe:OleObject_Advise (0x59a0080)->(0x24b8090, 0x1f6e30)
fixme:ieframe:OleObject_Advise (0x59a0080)->(0x24b8090, 0x1f6e30)
wine: Unhandled page fault on read access to 0x00000000 at address 0x4ac1aa
(thread 0009), starting debugger...
winetricks -q ie6 gets past it. Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=34103
Bug #: 34103
Summary: Torchlight 2 sometimes flickers when moving the mouse
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
This is an odd one. During gameplay, sometimes, the screen starts flickering.
It flickers more when moving the mouse around. I went back through the logs and
found it started with an err:ole:RegisterDragDrop...
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
err:ole:RegisterDragDrop invalid hwnd (nil)
err:ole:RegisterDragDrop invalid hwnd (nil)
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
err:ole:RegisterDragDrop invalid hwnd (nil)
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
[...]
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http://bugs.winehq.org/show_bug.cgi?id=32997
Bug #: 32997
Summary: Mail.Ru Agent problems 6.x version
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: seven_s(a)mail.ru
Classification: Unclassified
Mail.ru Agent have 3 and more problem
1. Regression with user image/logo (may be in x.12 version)
2. Black screen on form when hide and open windows
3. Can`t make send/reciev message
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http://bugs.winehq.org/show_bug.cgi?id=29610
Bug #: 29610
Summary: some visual basic applications use wrong (first
available) font
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)discordia.ch
Classification: Unclassified
Some Visual Basic applications just use the first available font:
trace:font:freetype_SelectFont Chosen: L"10.15 Saturday Night BRK" L"Regular"
(/home/user/.wine/dosdevices/g:/aenigma/1015sn.ttf/(nil):0)
if I chmod 000 the font, it uses the next in the directory
(aenigma/18holes.ttf) and so on. Note that the microsoft corefonts would be
available as well.
An application in which this happens is
http://code.google.com/p/epub-metadata-editor/downloads/detail?name=EPubMet…
Also, it seems that Software\\Wine\\Fonts\\External Fonts gets updated every
time wine is run, so I can't even change the order there. Apart from unmapping
the font directories there seems to be no solution.
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http://bugs.winehq.org/show_bug.cgi?id=17457
Summary: Arauna demo crashes after a second or so
Product: Wine
Version: 1.1.15
Platform: Other
URL: http://igad.nhtv.nl/~bikker/files/arauna_sep09.rar
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In http://ompf.org/forum/viewtopic.php?p=12120 a user complained
that the Arauna demo crashes. The crash is easy to repeat;
it tries to read from 0xffffffff. Since source is provided,
it should be easy for someone to do a debug build and see what's up.
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http://bugs.winehq.org/show_bug.cgi?id=30900
Bug #: 30900
Summary: Black window with full window Flash Application
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wbrana(a)gmail.com
Classification: Unclassified
http://dev.firefallpro.com/full-window-flash/example.html
After browser window is resized or minimized and maximized, window content is
black.
Log: http://pastebin.com/CNMifamk
Firefox 13, Flash 11.3.300.257
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http://bugs.winehq.org/show_bug.cgi?id=25133
Summary: Account creation screen for Hello Kitty Online can't
submit
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://hellokittyonline.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Once you work around bug 25132, and fill out the account creation screen,
the submit button (named 'sign me up') doesn't do anything.
When you click it, you see the log messages
fixme:msxml:ClassFactory_QueryInterface interface
{342d1ea0-ae25-11d1-89c5-006008c3fbfc} not implemented
fixme:msxml:httprequest_QueryInterface Unsupported interface
{bb1a2ae1-a4f9-11cf-8f20-00805f2cd064}
fixme:msxml:httprequest_QueryInterface Unsupported interface
{cb5bdc81-93c1-11cf-8f20-00805f2cd064}
winetricks msxml3 gets it slightly further.
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http://bugs.winehq.org/show_bug.cgi?id=28655
Bug #: 28655
Summary: Error on Biblio while trying to copy information, in
order to paste it elsewhere
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fmft71(a)yahoo.es
Classification: Unclassified
While using Biblio, a Visual Basic 6 program, an error takes place while trying
to copy and paste info. Biblio exits abruptly
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http://bugs.winehq.org/show_bug.cgi?id=15357
Summary: Fullscreen applications cannot be minimized
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Fullscreen applications, such as Counter-Strike 1.6 cannot be minimized neither
by Alt+Tab, nor by Ctrl+Esc. You cannot switch to another application. You even
cannot switch to another abpplication by going to another desktop by pressing
Ctrl+Alt+=>. The fullscreen application sdtill holds focus and all the display
area regardless what dektop is currently active.
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http://bugs.winehq.org/show_bug.cgi?id=33010
Bug #: 33010
Summary: application crashes when selecting something in the
intial menu
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hansen13579(a)gmail.com
Classification: Unclassified
The applicaton crashes when trying to to select something in the menu. The
buttons do not appear either, but i can move the cursor between the diferent
selections.
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http://bugs.winehq.org/show_bug.cgi?id=32645
Bug #: 32645
Summary: Word 2007 Reducing size of image and resizing
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
Classification: Unclassified
Attached is strange_bug.docx
On the third page, I reduced the size of an image from 6" to 5.08" and it
scales the width as necessary. However, the image attributes for the image are
still set to 5.08" as the height but is shown as a dot.
If you try to resize the dot using the mouse, the screen turns grey (as it
should) but the image is not resized, the grey screen does not go away, and you
are allowed to scroll up and down the document and the image is still in the
corner of the screen and refuses to move.
The only way to resize this image back to normal is to change the height or
width setting but it will not work using the mouse.
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http://bugs.winehq.org/show_bug.cgi?id=30403
Bug #: 30403
Summary: Graphics corruption and black screens when enabling
Sunshafts, High or Ultra Water and SSAO
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ycarus(a)gmail.com
Classification: Unclassified
Created attachment 39743
--> http://bugs.winehq.org/attachment.cgi?id=39743
Visual of the graphics corruption
In The Mists of Pandaria World of Warcraft Beta, when enabling Sunshafts, High
Quality Water or SSAO the graphics become corrupted (filled with black dots),
in addition, if you move around the screen will go black and the console
produces "Out of Adapter Memory" errors.
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http://bugs.winehq.org/show_bug.cgi?id=23036
Summary: Trash appears in WinUAE window when another window is
dragged on top of it
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.winuae.net/files/InstallWinUAE1610.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Older versions of the WinUAE Amiga emulator show a small problem with Direct3D
output. The problem is not present when WinUAE is set to use OpenGL output.
(The current version 2.1.0 of WinUAE does not show this problem. Graphics
handling was reworked in later versions; maybe 2.1.0 uses DirectX 9 calls vs
DirectX 8 or lower for earlier versions?)
When the emulation is paused, dragging another window over the emulation window
trashes the contents of the emulation window. This effect is only visible when
the emulation is paused; otherwise the emulation window is rewritten many times
per second.
Typical usage of WinUAE involves obtaining an Amiga ROM image file. Google for
kick12.rom if you need to...
- Download WinUAE 1.6.1 from http://www.winuae.net/. Direct URL for the
installer is http://www.winuae.net/files/InstallWinUAE1610.exe
- Run the installer.
- Start WinUAE. The settings window appears. Click ROM under Settings->Hardware
and select kick12.rom for the Main ROM file.
- Click Filter under Settings->Host and select Direct3D from the drop-down box.
- Click Start to start emulation and wait for some graphics to appear in the
emulation window. The "Workbench hand" appears on a white background.
- Press F12 to bring up the settings window. This pauses the emulation.
- Drag the settings window (or any other window) over the emulation window.
Notice how the emulation window contents are corrupted. Also notice that if you
activate another window, the emulation window contents are refreshed/redrawn.
- Click in the emulation window and press F12 (to work around Wine bug 10643).
Change the filter from Direct3D to OpenGL in the settings window then click OK
to continue the emulation.
- Press F12 again and drag the settings window over the emulation window.
Notice that this time there is no trashing/corruption.
- To quit, click in the emulation window and press F12, then click Quit.
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http://bugs.winehq.org/show_bug.cgi?id=34519
Bug #: 34519
Summary: MS Word 2007: Crashes on embedded vector graphic
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs_winehq(a)merten-home.de
Classification: Unclassified
Created attachment 45954
--> http://bugs.winehq.org/attachment.cgi?id=45954
.docx file causing the crash
When opening the attached .docx file Word 2007 crashes.
I stripped the original .docx file down and identified the graphic I left in
the file to cause the crash. Works fine under Windows XP Pro.
Steps to reproduce:
1. Try to open the attached .docx file with Word 2007.
Actual result: For some time nothing happens and then Word crashes.
Expected result: Word can work with the file.
Wine version: wine 1.4-0ubuntu4.1 on Ubuntu
Crahes on x86_64 and on x86 architecture as well.
`riched20.dll` is set to native as is needed for MS Office 2007.
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http://bugs.winehq.org/show_bug.cgi?id=32356
Bug #: 32356
Summary: connection with oracle not work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tamerelgamal2002(a)hotmail.com
Classification: Unclassified
dear all
when i installed the oracle developer 6i with wine on fedora
it installed successfully
but the problem it refuse the connection to any database
it gives me the error
no protocol adaptor
thanks
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http://bugs.winehq.org/show_bug.cgi?id=29376
Bug #: 29376
Summary: Grand Theft Auto IV ESC key doesn't work in pause menu
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxuser-sky(a)gmx.de
Classification: Unclassified
When i enter a game and play and then press ingame ESC i get to the pause menu
with the map etc. Works how it should be. Then i try to get back into game by
pressing ESC again. Then nothing happens, i stuck in the pause menu. Other keys
like space work. Also the Window has focus.
In the Console i get this:
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0", 0002: stub!
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0", 0002: stub!
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0", 0002: stub!
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0", 0002: stub!
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http://bugs.winehq.org/show_bug.cgi?id=30821
Bug #: 30821
Summary: braid: turning AlwaysOffscreen on results in severe
FPS drop
Product: Wine
Version: 1.5.5
Platform: x86
URL: steam://install/26810
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: hverbeet(a)gmail.com, stefan(a)codeweavers.com
Classification: Unclassified
Demo version of the game is also affected (may be downloaded free-of-charge on
Steam; it is also available for direct download in a number of places, for
example here: http://news.bigdownload.com/2009/04/10/download-braid-demo/ ).
Reproducing this bug with the demo version is somewhat hard as its built-in
resolution validator fails to start the game up in fullscreen mode using higher
resolutions (1680x1050, 1920x1050, 1920x1200) resulting the game starting up in
1280x1024 mode. FPS drop in low resolutions could be observed as well, but it's
not that noticeable due to games built-in FPS limiter that caps FPS at 60.
Bug summary pretty much describes the problem: on my PC there is a non-minor
performance drop in Braid when I edit registry and set "AlwaysOffscreen" to be
"enabled". My PC is equipped with AMD FX 8120 CPU, 8GB of RAM and GeForce GTX
550 Ti GPU with 1GB VRAM, so it's not hardware that is incapable of handling
the game well, it is a bug in Wine (or in GPU drivers) that causes huge FPS
drop when offscreen FBO's are being used as a main render target.
Game has built-in FPS limiter which is usually set to 60 FPS (can be forced to
always be 60 FPS using command line parameter) thus it is hard to tell what
could the FPS be whith ao=disabled, but as least it stays at stable 60 FPS no
matter the resolution I use (tested up to 1920x1200 for "fullscreen" mode).
With ao=enabled I've got FPS dropped down to around 25-30 for fullscreen
1680x1050 and down to around 20-25 for fullscreen 1920x1200. With "windowed"
mode things are a little bit strange: in case ao=disabled and I start the game
up in 1680x1050 windowed mode - FPS is ~30, but if I switch the game into
fullscreen mode and then back to windowed mode by pressing ALT+ENTER twice -
FPS increases up to 60 (i.e. to the cap level) and stays there no matter how
much times I switch between fullscreen and windowed modes by pressing
ALT+ENTER.
Long things short: higher resolutions like 1680x1050+ plus ao=enabled always
results in too low FPS for game to be playable; ao=disabled plus higher
resolutions plus the game started up in fullscreen mode results in playable FPS
capped to 60 by built-in in-game FPS limiter.
============ Start of "How to reproduce" section ==============
a) Create a new Wine prefix, install native d3dx9_39 or d3dx9_36 into it as
Braid crashes with Wine's implementation of this lib.
b) Configure prefix to use virtual desktop sized 1680x1050. This step is
optional but it is convenient in case you have multi-monitor setup and don't
want Wine to mess up your desktop resolution.
c) Start the game up with the command line like this:
# wine [path to game install folder]\braid.exe -width 1680 -height 1050 -60fps
-no_vsync
d) As soon as game start up and displays staring location - press "0" on your
keyboard. It would activete in-game FPS counter. Notice that the resulting FPS
is capped at around 60 with the default prefix registry settings.
e) Quit the game and edit the registry to set "AlwaysOffscreen" into "enabled".
Start up the game once again with the same command line, activate FPS counter
and notice that this time FPS is around 30. Try moving your character and
notice that it moves way slowly than it should.
f) Quit the game, edit the registry once again to set ao=disabled. Start up the
game again and make sure FPS is back to normal (capped at 60). Quit the game
and re-start it using following command line:
# wine [path to game install folder]\braid.exe -width 1680 -height 1050 -60fps
-no_vsync -windowed
Activate FPS counter and notice that FPS is again way lower than it should be,
around ~30. Press ALT+ENTER to switch the game into fullscreen mode. Notice
that the FPS is back to being capped at around 60. Press ALT+ENTER once again
to switch the game back into using windowed mode. Notice that the FPS remains
what is should capped at around 60.
============ End of "How to reproduce" section ==============
This bug isn't "major" ATM as default prefix settings do not trigger low FPS in
this game, but it would change as soon as AlwaysOffscreen rendering mode would
be switched to be default in Wine - and I've seen discussions on wine-devel
about making it default in near future.
I have no idea if it is an expected for FPS to drop from "more than 60" down to
"around 25-30" for AO render mode but if that's the case it should be
considered not to make it default in near future. On the other hand, if it's
the problem in current wined3d implementation - it should be addressed. If this
one is a GPU dirvers bug - it would be better for up all to isolate it and
report no nVIDIA.
P.S. Had tested for this bug to happen with several nVIDIA GPU drivers
versions, starting from stable 275.09.07 and up to beta 302.11. Bug happen in
all tested versions.
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http://bugs.winehq.org/show_bug.cgi?id=33541
Bug #: 33541
Summary: Mount&Blade-Warband-Blood in the West mod crashes near
end of battle
Product: Wine
Version: 1.5.2
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex_ely.2015(a)yahoo.com
Classification: Unclassified
Every time I try to finish a battle, as the last few survivors are run down,
the game freezes and says "this program has encountered a serious problem and
needs to close. We are sorry for the inconvenience." An error report is not
provided and I have found no explanation. This problem started occurring three
days ago and continues to say the same thing over and over. There are some
glitches I have found when running it on mac, as I have been playing on mac for
several weeks, but this is new and sudden.
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http://bugs.winehq.org/show_bug.cgi?id=33491
Bug #: 33491
Summary: Warframe: Assert in OutOfMemory() crash
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: privat(a)cirk2.de
Classification: Unclassified
Created attachment 44334
--> http://bugs.winehq.org/attachment.cgi?id=44334
Console log output
Warframe crashes after some time.
Console output says
Error [Info]: Assert in OutOfMemory(): (Out of Memory
[ServerFramework.cpp:490] in 00B03768() [????????.???:0]
(its an error output from the game itself)
Currently using winetricks d3dx9 xact (needed for running). Also tried
d3dcompiler_43 which doesn't change the problem.
Full log attached.
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http://bugs.winehq.org/show_bug.cgi?id=24345
Summary: Button for uninstalling Tunebite is grayed out
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Created an attachment (id=30685)
--> (http://bugs.winehq.org/attachment.cgi?id=30685)
Tunebite Setup
I'm using Wine on Ubuntu 10.04 and wanted to uninstall the Tunebite software,
but the "Remove" button as well as the "Modify" button is grayed out.
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http://bugs.winehq.org/show_bug.cgi?id=16232
Summary: YVD 9.0 Final stops responding after an partially-
undetermined amount of time
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thundernyannyan(a)hotmail.com
It's difficult to explain, but basically after certain events occur while using
this program, a weird graphical glitch may occur for about half a second, and
then YVD will stop responding completely. It's not exactly frozen, because
frozen programs will turn grey, but it doesn't respond to any sort of mouse
click, button press, or any other form of input. The process for YVD is listed
as Sleeping when I check it in the System Monitor, and the only way to close
YVD when this happens is to use End Process.
The only "certain event" that I've been able to determine so far is continuing
to use the program after dueling the same person three times, using the "Soft"
Reset command under the File menu on the duel screen in between each duel. If
you continue to use YVD by using "Soft" Reset or Reset Game (also under the
File menu), YVD will stop responding after some random period of time passes,
although it has always never been under 5 minutes for me so far.
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http://bugs.winehq.org/show_bug.cgi?id=35120
Bug ID: 35120
Summary: Problem with dotnet35sp1 and Sony Vegas 11
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spam(a)vsevjednom.cz
Classification: Unclassified
Hi,
I've got a problem in Sony Vegas 11. When I click on "Render", I get this error
message:
"An error occured while creating the media file .
Exception thrown by method called"
I tried it in Windows too. Everything works fine there, but when I uninstalled
Microsoft .NET Framework 3.5 Service Pack 1, after this there was same error in
Sony Vegas 11.
So it's some problem of function dotnet35sp1 in Wine. But in terminal is only
this error:
fixme:shell:URL_ParseUrl failed to parse L"Sony.Vegas.RenderAs"
fixme:shell:URL_ParseUrl failed to parse L"Sony.Vegas.RenderAs.resources"
fixme:shell:URL_ParseUrl failed to parse L"Sony.Vegas.RenderAs.resources"
Solution for Windows is for example here
https://www.custcenter.com/app/answers/detail/a_id/5147 but it's cannot use it
in Wine.
So how to solve it?
Please, let me know, if you need more informations. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=35400
Bug ID: 35400
Summary: Dmmd crash
Product: Wine
Version: 1.7.4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vickichen24(a)gmail.com
Classification: Unclassified
Created attachment 47226
--> http://bugs.winehq.org/attachment.cgi?id=47226
Program Error Details
App: Dramatical Murder
Problem: Crashes on a certain scene (Aoba escaping from police after meeting
Trip and Virus).
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http://bugs.winehq.org/show_bug.cgi?id=24651
Summary: Automap: Is not determined by the midi-controller
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lenin(a)1nsk.ru
Created an attachment (id=31159)
--> (http://bugs.winehq.org/attachment.cgi?id=31159)
lsusb output
When connecting a MIDI controller Novation Nocturn Keyboard 25, a program it
does not define. ("No devices connected")
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http://bugs.winehq.org/show_bug.cgi?id=21053
Summary: Problem with XML HTTP 4.0 in msxml4
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spaschukat(a)users.sourceforge.net
Created an attachment (id=25248)
--> (http://bugs.winehq.org/attachment.cgi?id=25248)
+ole output of application
Error in an application that can't use the MSXML2::XMLHTTP40 instance:
err:ole:StdMarshalImpl_UnmarshalInterface Apartment not initialized
err:ole:CoUnmarshalInterface IMarshal::UnmarshalInterface failed, 0x800401f0
err:ole:create_server class {88d969c5-f192-11d4-a65f-0040963251e5} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {88d969c5-f192-11d4-a65f-0040963251e5}
could be created for context 0x17
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http://bugs.winehq.org/show_bug.cgi?id=12688
Summary: Cannot run VisiLogic software - Actbar3.ocx error
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maciej.grela(a)gmail.com
Hi
I was trying to run the VisiLogic 6.0.1.3 PLC engineering software on my Gentoo
box (Wine version as above). After solving some issues with missing msado dlls
I`m stuck on the following error message box:
Run-time error '372':
Failed to load control 'ActiveBar3' from Actbar3.ocx Your version of
Actbar3.ocx may be outdated. Make sure you are using the version of the control
that was provided with your application.
-----------
The file Actbar3.ocx exists in Windows/system32 and is installed by the
program. The VisiLogic software can be downloaded from the vendor site:
http://www.unitronics.com/Content.aspx?Page=Downloads
Did someone encounter a similar problem ?
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http://bugs.winehq.org/show_bug.cgi?id=35151
Bug ID: 35151
Summary: winevdm.exe crash on Maya-DELL-Inspiron but works on
Olivia-DELL-Latitude
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rainer.clamor(a)arcor.de
Classification: Unclassified
Created attachment 46895
--> http://bugs.winehq.org/attachment.cgi?id=46895
winevdm.exe crashes and old calculation program does not start
An old calculation program for Windows XP or earlier. Does not run on newer
Windows. But runs on other Dell with Olivia. Here on Maya (due to missing PAE
on this DELL) I get wineVDM.exe-crash. HELP!!
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http://bugs.winehq.org/show_bug.cgi?id=34089
Bug #: 34089
Summary: AOE Online: encounters fatal error after installation
and crashes.
Product: Wine
Version: 1.6-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eaglesnest1998(a)gmail.com
Classification: Unclassified
Created attachment 45325
--> http://bugs.winehq.org/attachment.cgi?id=45325
backtrace
After installing through Steam, age of empires online crashes after initial
setup. Every time it starts up, it reinstalls Microsoft .NET Framework and
Games for Windows Live.
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http://bugs.winehq.org/show_bug.cgi?id=29632
Bug #: 29632
Summary: Cannot load xls, csv, or other data files in AMOS
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: byrnes(a)nceas.ucsb.edu
Classification: Unclassified
I am attempting to run the AMOS software for Structural Equation Modeling via
wine. See http://amosdevelopment.com/download/ for a download of the free
student version. I installed wsh56 in order to get it to run. While it can
load its native data format (SPSS). When I attempt to load a data file after
running AmosGraphicsCLI.exe, go to the data dialogue, and attempt to load a
csv, xls, or other file type I get the error that it cannot be opened for
reading. I am submitting a log file of the session. I believe the error is
somewhere in the
err:ole:marshal_object object doesn't expose interface
{7fd52380-4e07-101b-ae2d-08002b2ec713}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:ole:marshal_object object doesn't expose interface
{37d84f60-42cb-11ce-8135-00aa004bb851}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
[jearbear@Fika ~/.wine/drive_c/Program Files/AMOS 5]#
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
portion.
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http://bugs.winehq.org/show_bug.cgi?id=19881
Summary: Network connectivity for the SIP client smartvoip not
possible, freezes
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anzil1312(a)gmail.com
Network connectivity for the SIP client smartvoip not possible, freezes. No
voice testing hence carried out.
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http://bugs.winehq.org/show_bug.cgi?id=29596
Bug #: 29596
Summary: Baldur's Gate black fullscreen
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john015(a)libero.it
Classification: Unclassified
If I switch to fullscreen mode, either with Ctrl+Enter or via in-game
configuration, the video goes completely black but the game continues in
background.
Wine says:
fixme:win:EnumDisplayDevicesW ((null),0,0x329838,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x3299b8,0x00000000), stub!
whenever I change the video mode.
Baldur's Gate version: 1.1.4315
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http://bugs.winehq.org/show_bug.cgi?id=25021
Summary: Where's Waldo The Fantastic Journey Demo - Sound
Stutters and Game won't launch past Storyboard
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
When launching the game, sound stutters and seems to affect the performance of
the game. Am able to install the game (winetricks ie6 needed), then I can start
the game, create a profile, watch the storyboards, then the game hangs at the
loading of gameplay screen, and sound stutters the whole way through.
I think this game may be playable if the the proper workarounds can be found.
See attachement for module debug log.
Note: the trial expires after 1 hour.
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http://bugs.winehq.org/show_bug.cgi?id=34159
Bug #: 34159
Summary: M.A.X. 2: segmention fault during gameplay
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: volkerobhof(a)web.de
Classification: Unclassified
Created attachment 45448
--> http://bugs.winehq.org/attachment.cgi?id=45448
backtrace of crash
There is a segmention fault error during gameplay of M.A.X. 2.
I attached the backtrace.
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