http://bugs.winehq.org/show_bug.cgi?id=32386
Bug #: 32386
Summary: MSTSC (Remote Desktop) 7.0 crashes
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kenjiru.ro(a)gmail.com
Classification: Unclassified
Created attachment 42735
--> http://bugs.winehq.org/attachment.cgi?id=42735
MSTSC 7.0 stack trace
After running as expected for some time, the application crashes.
I've attached the stack trace.
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http://bugs.winehq.org/show_bug.cgi?id=33178
Bug #: 33178
Summary: Game 'Rome: Total War' crashes under wine 1.4
w/err:seh:raise_exception Unhandled exception code
c0000005 flags 0 addr 0xeb2119
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runevi(a)nwo.no
Classification: Unclassified
This is an error with the game "Rome: Total War"
Game worked wonderfully well for two days of gameplay until suddenly it crashes
(no matter what) when I click End Turn
$ wine --version
wine-1.4
Wine outputs the following errors:
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_B5G6R5_UNORM to WINED3DFMT_B8G8R8A8_UNORM.
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #13:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log 0(13) : warning C7050: "R5.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log 0(14) : warning C7050: "R6.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #22:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log 0(12) : warning C7050: "R4.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log 0(13) : warning C7050: "R5.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log 0(10) : warning C7050: "R2.w" might be
used before being initialized
fixme:d3d_shader:print_glsl_info_log 0(11) : warning C7050: "R3.w" might be
used before being initialized
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0xeb2119
fixme:advapi:RegisterEventSourceA ((null)," "): stub
fixme:advapi:RegisterEventSourceW (L"",L" "): stub
fixme:advapi:ReportEventA
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x62e5dc,0x65309a):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000060,0x133f78,0x65309a):
stub
err:eventlog:ReportEventW L"6"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:advapi:RegisterEventSourceA ((null)," "): stub
fixme:advapi:RegisterEventSourceW (L"",L" "): stub
fixme:advapi:ReportEventA
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x000002cc,0x62e5dc,0x653112):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x000002cc,0x133f78,0x653112):
stub
err:eventlog:ReportEventW L"7"
I'm guessing that the interesting line is:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0xeb2119
I'm sorry for the backtrace paste. It wasn't extremely large, so I'm hoping
it's okay.
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https://bugs.winehq.org/show_bug.cgi?id=37273
Bug ID: 37273
Summary: Paint Shop Pro 7.02, no plugins or addons
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mmband54(a)gmail.com
Created attachment 49571
--> https://bugs.winehq.org/attachment.cgi?id=49571
WINE-generated backtrace?
PSP crashes when inserting text, whether native Windows fonts or native Linux
fonts. This happens mostly within 5 minutes of opening the program. It's a
major crash--closes program and loses data--but especially annoying to me
because it is the only program I use with WINE atm (while learning GIMP).
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http://bugs.winehq.org/show_bug.cgi?id=27863
Summary: eMachineShop: unable to get past "Fix Video problems"
screen
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sam.kuper(a)uclmail.net
Created an attachment (id=35644)
--> (http://bugs.winehq.org/attachment.cgi?id=35644)
Screenshot of "Fix Video problems" window
System used:
* 2.16GHz Macbook
* Mac OS X 10.6.8
* Wine 1.3.24 (installed via MacPorts)
Steps to reproduce:
Download emssetup173.exe from
http://www.emachineshop.com/machine-shop/Download/page100.html to Downloads
folder
In Terminal, enter: cd ~/Downloads/
Then enter: wine emssetup173.exe
Allow the installation wizard to run with default settings.
In Terminal, enter: cd ~/.wine/drive_c/Program Files/eMachineShop
Then enter: wine emachineshop.exe
A popup window appears, via X11, titled "Fix Video problems" (see attachment).
It offers a button to activate software-only rendering mode. Regardless whether
I select that mode or not, the software does not run any further.
If I quit X11 and run emachineshop.exe again, then I get a different window
complaining that eMachineShop didn't quit properly the last time it was run and
asking me if I'd like to run it again "normally", or with a blank document,
etc. But after that, I get the "Fix Video problems" window again.
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http://bugs.winehq.org/show_bug.cgi?id=27734
Summary: Aion crash every half hour and incorrectly displaying
quest logs.
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikahbot(a)gmail.com
Created an attachment (id=35489)
--> (http://bugs.winehq.org/attachment.cgi?id=35489)
Aion game crash text
So, I was able to install Aion by pulling the files from the Windows
installation, installing the language font packs, mono, and the like. However,
there are two things I found are annoying, and because of their frequency, I am
setting the severity as major.
Problem #1:
Every half hour of login time, Aion suddenly crashes. I always use it with a
console command so that I can see the output and this is what I got [see
attachment]. the first few lines before the ... is what I get when I play the
game, and after if what happens when it crashes.
Problem #2:
Every fresh login displays all the text information correctly. However, within
15 minutes or less, quest logs become glitched. When you click on a quest, I
get a scroll with the text on it that's smooshed together [as is the easiest to
explain]. Instead of being neatly separated as you see in this text, it's
glued together. It's the same for the tracking options on the top right.
Is anyone else having these problems and if so, is there a possible fix or a
workaround? Also, the options in the system menu don't seem to want to stick.
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http://bugs.winehq.org/show_bug.cgi?id=27509
Summary: Eden Eternal Will Not Launch _Launcher.exe / Client
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iyeru42(a)gmail.com
The client produces no debug output, so it cannot be traced. Anything before
you press "Start Game" is related to the launcher of Eden, and not the client.
Also, installing indeo codecs, and some other codecs will cause the launcher to
spam "Encoder has started" messages, or whatever.
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http://bugs.winehq.org/show_bug.cgi?id=32892
Bug #: 32892
Summary: FlushFileBuffers cause termination of RS232
functionality
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sorokinea(a)mail.ru
Classification: Unclassified
Comp port is opened once. After each output FulshFileBuffers is called. After
2-4 writes COM port stop sending and receiving answers.
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http://bugs.winehq.org/show_bug.cgi?id=31495
Bug #: 31495
Summary: Dota 2: performance issues on post-game screen
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Classification: Unclassified
Created attachment 41403
--> http://bugs.winehq.org/attachment.cgi?id=41403
usual game fps
Repro:
1. Start/watch dota 2 game
2. Wait for one side to win
3. Observe performance of post-game screen
Result:
Performance drops significantly while showcasing awards earned by player; after
showcasing is finished, it starts spiking. Usually i have 30-35 fps with medium
graphic settings, on post-game screen during showcasing it drops to 4-6, then
spikes between 6-8 and 40 (final scene looks relatively simple).
Expected:
No significant performance drop should occur.
Note:
You can launch dota 2 with "-console" option (add it to RMB Dota 2 > Properties
> Set launch options), during match press ~, and enter cl_showfps 1 - to
measure accurate value of fps.
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http://bugs.winehq.org/show_bug.cgi?id=34017
Bug #: 34017
Summary: Unhandled exception: page fault on read access to
0x1fb64000 in 32-bit code (0x004e007f).
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marta.galvagno(a)gmail.com
Classification: Unclassified
Created attachment 45200
--> http://bugs.winehq.org/attachment.cgi?id=45200
program error details
I'm using a software for processing environmental data. I correctly processed
data until some days ago. Now the with same block of data and the process stop
without a reason related to the software I'm using.
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http://bugs.winehq.org/show_bug.cgi?id=32352
Bug #: 32352
Summary: ntsd2.4 gives error message "cannot create art
surface" and crashes when loading sasuke.dat
Product: Wine
Version: 1.4.1
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lokeo78(a)gmail.com
Classification: Unclassified
I'm a noob, so I don't know anything. Many modules listed as deferred. 288 vram
and simply trying to run the .exe.
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http://bugs.winehq.org/show_bug.cgi?id=27005
Summary: TAGAP: certain objects have no textures
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://tagap-mirror.nefele.fi/downloads/TAGAP%20Setup.
exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34433)
--> (http://bugs.winehq.org/attachment.cgi?id=34433)
screenshot
In TAGAP (The Apocalyptic Game About Penguins) each time a level is loaded a
similar message appears at the bottom of the screen:
'Warning: Unknown texture [value: metal3]'.
Indeed, certain textures are not rendered correctly in the game; they appear as
white boxes, rectangles (see attached screenshot).
A plain terminal output doesn't reveal too much:
fixme:xinput:XInputEnable (1) Stub!
fixme:xinput:XInputEnable (1) Stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x147a20,0x147920): stub
fixme:xinput:XInputGetState (0 0x11175d8)
fixme:xinput:XInputEnable (0) Stub!
fixme:xinput:XInputEnable (0) Stub!
The game uses OpenGL.
Textures are stored in .tga files.
No such problem when running the game in VirtualBox (WinXP SP3 guest).
I've also tried limiting the number of OpenGL extensions: 'export
__GL_ExtensionStringVersion=17700' but that didn't help.
Fedora 14 32-bit
Nvidia GeForce 250 GTS / driver 270.41.03
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http://bugs.winehq.org/show_bug.cgi?id=21315
Summary: Sony Vegas Movie Studio Platinum 9: Fails to start in
Windows XP mode.
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.softpedia.com/get/Multimedia/Video/Video-Ed
itors/Sony-Vegas-Movie-Studio-Platinum.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25653)
--> (http://bugs.winehq.org/attachment.cgi?id=25653)
wine: Unhandled page fault on read access to 0x7061437f at address 0x132b330
(thread 000b), starting debugger...
Not too much of an issue, just use Vista or Windows 7 using winecfg. But still
a bit troubling since most all other programs run in Windows XP mode. It
freezes at "Sony Chorus FX..." while loading and then get's a page fault on
read access.
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http://bugs.winehq.org/show_bug.cgi?id=14662
Summary: Icewind Dale crashes when trying to zone out of an area.
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morokiane(a)excite.com
Created an attachment (id=15098)
--> (http://bugs.winehq.org/attachment.cgi?id=15098)
backtrace of icewind dale
Most recent patch to Wine killed Icewind Dale making it impossible to play due
to not being able to zone out of an area without a crash. It acts much like
the quick save bug and crashes at about 95% of the load.
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http://bugs.winehq.org/show_bug.cgi?id=23478
Summary: moneysoft accounts programs do not close files when
they should
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andygibbs1(a)compuserve.com
I am trying to use two linked accounting programs that are from Moneysoft. I've
used them on windoze for years and they are the last thing keeping locked to
that os!
SORRY IF THIS SOUNDS LONG WINDED! So far I have tried the two packages, Money
Manager and Final Accounts on two machines and had the same problem. Machine 1
is an old evo 800 running xubuntu with wine 1.1.31. The second is an HP wx6200
workstation, 2 cpu's with dual cores and 4gb running fedora 13 and wine 1.1.38
loaded from the fedora repository.
When running the programs it should be possible to jump from one years data
file to say the last year's and by using "file-open" and selecting the other
year. when doing that the program should automatically close and release the
first file, and its not. In the file to open selection box is a list of the
possible files and under normal operation with a file open, clicking on the
"file"-"open" will show the list and have "open" next to the one in use. This
still happens, but if you select another and look at it then go back to the
"file"-"open" selection it shows that one as being open and the last as being
"in use".
The help says this could be if its on a network and only one operator can use
it at a time, so the file must be tagged in some way and that tag is not being
released.
ANY IDEAS PLEASE?
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http://bugs.winehq.org/show_bug.cgi?id=33170
Bug #: 33170
Summary: Sid mayers Alpha Centauri crashes at start
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macmolder(a)gmail.com
Classification: Unclassified
Created attachment 43881
--> http://bugs.winehq.org/attachment.cgi?id=43881
Backtrace of crash
Crashes immediatelly on the start
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http://bugs.winehq.org/show_bug.cgi?id=28890
Bug #: 28890
Summary: Kanon sometimes freezes after a choice is made
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla.kyoo(a)xoxy.net
Classification: Unclassified
Created attachment 37117
--> http://bugs.winehq.org/attachment.cgi?id=37117
Wine output when running kanon. Last lines appear with freeze.
Kanon http://appdb.winehq.org/objectManager.php?sClass=version&iId=12764 will
sometimes freeze after a choice is made. The next dialog bit is shown, but
when the user clicks to advance, the freeze happens. Attached is the command
line output, the last few lines of which only appear when the freeze happens.
"err:ntdll:RtlpWaitForCriticalSection section 0x110060
"../../../wine/dlls/ntdll/heap.c: main process heap section" wait timed out in
thread 002f, blocked by 0029, retrying (60 sec)" will repeat indefinitely
until I kill the program.
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http://bugs.winehq.org/show_bug.cgi?id=24539
Summary: Dystopia 1.3 renders a black menu background when
launched in -dxlevel 90 mode
Product: Wine
Version: 1.3.3
Platform: x86
URL: http://store.steampowered.com/app/17580/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=30968)
--> (http://bugs.winehq.org/attachment.cgi?id=30968)
Dystopia 1.3 debug output
With wine-1.3.3-234-g57a6404, launching Dystopia yields a completely black
background in the menu, rather than some sort of graphical drawing. Launching
the game in -dxlevel 81 and lower makes the background appear, however.
Note that I've disabled mmdevapi, which is visible in the log, due to another
issue with Dystopia for a separate bug report, and Dystopia is freely available
for owners of Half-Life 2, in case testing is warranted.
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http://bugs.winehq.org/show_bug.cgi?id=19698
Summary: Hearts of Iron III Demo crashes due to unhandled page
fault on write access
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.paradoxplaza.com//index.php?option=com_cont
ent&task=view&id=442&Itemid=234
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.spies(a)fuceekay.com
Created an attachment (id=22997)
--> (http://bugs.winehq.org/attachment.cgi?id=22997)
Crashlog (page fault)
Hearts of Iron III Demo crashes due to unhandled page fault on write access
after some minutes or up to two hours of gameplay. It's not caused by a special
action in game. I cannot test this on the full version, I don't have one yet.
See the crash log attached.
Tested on
- Kubuntu 9.04 x86_64
- ATi hd2600xt
Demo download:
http://www.hoi3.com/index.php?option=com_content&view=article&id=123:demo-d…
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http://bugs.winehq.org/show_bug.cgi?id=35008
Bug #: 35008
Summary: Dragon NaturallySpeaking 12.0
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_rivers(a)efn.org
Classification: Unclassified
Created attachment 46656
--> http://bugs.winehq.org/attachment.cgi?id=46656
backtrace
Greetings. I run ubuntu 13.10 on a ThinkPad-T61 with 2.9 GIB memory, an Intel
Core 2 Duo CPU T770(a)2.40GHz*2 and a Graphics Quadro NVS 140/PCie/SSE2 with OS
type 32-Bit all on a 154.2 GB Disk.
My goal is to get Dragon NaturallySpeaking 12.0 going! WINE installs the
Windows-XP version no-problem,... but maybe one little SNAFU. I launch my
Dragon NaturallySpeaking and get a failure with this error message:
"Cannot find the file 'C.\windows\speech.dll"
Please advise
Leo
PS: These bugs don't look like mine.
15708 nor P2 Linu wine-bugs(a)winehq.org UNCO ---
Dragon NaturallySpeaking 7 install fails with negative amount of memory
reported
32142 nor P2 Linu wine-bugs(a)winehq.org UNCO ---
Ability to run Nuance Dragon Naturally Speaking 11.5 broke with wine 1.5.13
34939 nor P2 Linu wine-bugs(a)winehq.org UNCO ---
Dragon NaturallySpeaking does not install in 64-bit version
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http://bugs.winehq.org/show_bug.cgi?id=34788
Bug #: 34788
Summary: Incorrect behaviour when maximizing undecorated
windows
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: medasaro(a)comcast.net
Classification: Unclassified
Created attachment 46390
--> http://bugs.winehq.org/attachment.cgi?id=46390
This image compares a maximized Notepad window in Wine and XP
When a window is maximized in Microsoft Windows, the grey border around the
window goes away. However, when undecorated windows (or skinned windows like
iTunes) are maximized in wine, the grey border remains.
Steps to reproduce:
1) Open winecfg and deselect the 'Allow the window manager to decorate the
windows' option in the 'Graphics' tab.
2) Close winecfg.
3) Open notepad
4) Maximize the notepad window
5) Note that there is still a grey border around the edges of the entire window
which is not present when running the application in windows.
Please see the attached screenshot
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http://bugs.winehq.org/show_bug.cgi?id=33686
Bug #: 33686
Summary: Diablo III: Audio cuts out after a while of game play
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kdt3rd(a)gmail.com
Classification: Unclassified
After a semi-random amount of time playing the game, the audio all of a sudden
stops outputting anything. I am not running pulse or any sound daemon, just
using alsa with the output device hard-specified in winecfg.
After trying to trace with the Audio wiki-recommended WINEDEBUG settings, I
didn't get very far trying to isolate the problem, so I modified the TRACE in
dlls/winealsa.drv/mmdevdrv.c, and when the audio cuts out, it looks like the
AudioClient_GetCurrentPadding is called in-between or just slightly one (wrong)
side of alsa_write_data, which causes a larger number to be returned than
'normal'. At this point, a lot of the
AudioRenderClient_(GetBuffer|ReleaseBuffer) calls start requesting 0 frames.
But more importantly, something about that sequence getting out of the normal
thread sequence triggers the pad stored in 'in_alsa' in alsa_write_data to
become larger than max_period * 3 size. This means that write_limit ends up
stuck at 0, so it leaves the alsa_write_data function early and no audio is
output...
I write this bug because it seems like the code that is implementing the
comment about keeping 3 ALSA/MMDevAPI periods in the ALSA buffer is either
flawed, or more likely, I don't understand all the pieces, so I'm not sure how
to make a patch to appropriately fix the issue. Any hints on potential patches
are appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=28734
Bug #: 28734
Summary: Where in the World is Carmen San Diego installer hangs
at end while doing DDE?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
This is the ancient 1994/1995 win16 version.
The problems described in bug 7333 seem fixed, but the installer
hangs at the end, with log messages like
fixme:ddeml:DdeAccessData16 expect trouble
fixme:shell:Dde_OnRequest 1 0x1322e0 L"Progman" L"Broderbund Software": stub
As promised, there's trouble :-)
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http://bugs.winehq.org/show_bug.cgi?id=20748
Summary: chromium's
net_unittests!SSLClientSocketTest.Read_Interrupted
fails.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With Hans' patch to fix bug 20622 applied, SSLClientSocketTest.Read
passes, but SSLClientSocketTest.Read_Interrupted fails:
[ RUN ] SSLClientSocketTest.Read_Interrupted
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL"
priority
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
.\socket\ssl_client_socket_unittest.cc(363): error: Expected: (rv) != (0),
actual: 0 vs 0
[ FAILED ] SSLClientSocketTest.Read_Interrupted (1221 ms)
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http://bugs.winehq.org/show_bug.cgi?id=35954
Bug ID: 35954
Summary: Dead Space on Steam crashes on start.
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: teegee(a)gmail.com
Created attachment 48027
--> http://bugs.winehq.org/attachment.cgi?id=48027
Console output
Dead Space crashes on startup with page fault. The attached output is generated
as follows:
[rob] ~/.local/share/wineprefixes/deadspace/drive_c/Program
Files/Steam/SteamApps/common/Dead Space> wine Dead\ Space.exe >
/tmp/dead-space.out 2>&1
This was installed via Steam in a clean wine prefix. The wine version is recent
git master (22c2d81a) on openSuse 13.1 64bit (but only using 32 bit for wine).
Other Steam games work OK, for example Far Cry 3.
The game (or steam) installs DirectX on each startup -- I'm not sure if that is
good or not..
Can someone see what my problem could be by looking at the terminal output?
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http://bugs.winehq.org/show_bug.cgi?id=9620
Summary: Bad pictures display in Pentax Photo Laboratory software
Product: Wine
Version: 0.9.3.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rpbyc(a)w.tkb.pl
Created an attachment (id=8011)
--> (http://bugs.winehq.org/attachment.cgi?id=8011)
A screenshot presenting the coloured strips on the preview window.
There is a problem with proper display of an actually loaded picture in a
preview window in the Pentax Photo Laboratory software, v. 3.0.
Some part of the preview is always covered with a few coloured strips, and what
is more, the strips influence the look of the histogram taken from the picture,
so you do not really know how the histogram should really look...
I attach a screenshot that represents the problem.
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http://bugs.winehq.org/show_bug.cgi?id=33830
Bug #: 33830
Summary: err:seh:raise_exception Unhandled exception code
c0000005 flags 0 addr 0x7dc614fa
Product: Wine
Version: 1.6-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: random-system(a)libero.it
Classification: Unclassified
hello to everybody,
Xubuntu 13.04 64bit and wine 1.6-rc2
product: GT216 [GeForce GT 220]
Driver nvidia 304.88
I installed DcUniverse online without problem.
http://appdb.winehq.org/objectManager.php?bShowAll=true&bIsQueue=false&bIsR…
winetricks vcrun2005 vcrun2008 xact d3dx9_36
and switching dnsapi.dll to the builtin version
after i enabled virtual desktop
The game work very well but after 20 minutes goes in crash.
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7dc614fa
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http://bugs.winehq.org/show_bug.cgi?id=33360
Bug #: 33360
Summary: Every time i try to play a battle on Pokemon Online it
crashes and closes, currently im using Fedora 18 and
in other distros it works perfectly(even though it
sometimes lags)
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juanca50(a)live.com.mx
Classification: Unclassified
Crashes on Fedora 18 every time i try to use it to play a game and since i dont
know how to make the linux version of Pokemon Online work im forced to use the
Windows one with Wine. Also im not sure if i clicked the correct Component for
the bug. Also the font on the game is pretty bad since its hard to read or just
too small and the letter fucks up.
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http://bugs.winehq.org/show_bug.cgi?id=37059
Bug ID: 37059
Summary: win3 1.7.22 running CotraCam crashes while running
over time
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: bugreport(a)outlook.com
Created attachment 49250
--> http://bugs.winehq.org/attachment.cgi?id=49250
Backtrace file of ContaCam 4.9.5 crashing under Wine 1.7.2.2
Running Linux Mint, Wine 1.7.2.2 with webcam software ContaCam 4.9.5, crashes
after a period of time. Can not keep running.
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http://bugs.winehq.org/show_bug.cgi?id=36489
Bug ID: 36489
Summary: Fate:Stay/Night performance regression
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elfmax(a)tut.by
CC: stefan(a)codeweavers.com
Regression SHA1: 19f45af19cd0c1162f15d6779506431d1cd99d8c
Created attachment 48561
--> http://bugs.winehq.org/attachment.cgi?id=48561
Regression testing result
Drastically decreased performance in Fate:Stay/Night Visual Novel when
upgrading from 1.7.18 to 1.7.19.
The game used to run smoothly on 1.7.18 after tweaking around userconf.exe,
there was (not english) menu choice between BitBlt/dibsect,DrawDib/drawdib and
drawdibjdi and StretchDiBits/sdb, the first being the fastest.
This game, being a 2-D visual novel, operates mainly on 2-D images,
moving/resizing/applying effects to them.
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http://bugs.winehq.org/show_bug.cgi?id=35348
Bug ID: 35348
Summary: Touhou 13.5 crashes after second fight
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: pastorrub(a)msn.com
Classification: Unclassified
Created attachment 47155
--> http://bugs.winehq.org/attachment.cgi?id=47155
Error log
After second fight Touhou 13.5: Hopeless Masquerade crashes while claiming a
memory fault.
This is the terminal output:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
体力先行人気変動 500
体力先行人気変動 500
体力先行人気変動 500
体力先行人気変動 500
体力先行人気変動 500
効果音: sys_newspaper_start は存在しません
体力先行人気変動 500
体力先行人気変動 500
体力先行人気変動 500
体力先行人気変動 500
効果音: sys_newspaper_start は存在しません
err:d3d:resource_init Out of adapter memory
err:d3d:resource_init Out of adapter memory
wine: Unhandled page fault on read access to 0x00000000 at address 0x411b3a
(thread 0032), starting debugger...
After this you can access the debugging where it crashed
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http://bugs.winehq.org/show_bug.cgi?id=35073
Bug #: 35073
Summary: Netease POPO can't type in Chinese in chat window
Product: Wine
Version: 1.7.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lilydjwg(a)gmail.com
Classification: Unclassified
Created attachment 46779
--> http://bugs.winehq.org/attachment.cgi?id=46779
wine outputs when running popo
Download and install it:
http://dl.163.com/popo_2011/update/installer/POPO-Full-installer.exe
Run it and login (it seems to require SMS verification to register new
accounts.)
10017 ~tmp/winetest/wine/drive_c/Program Files/Netease/POPO
>>> wine Start.exe
Find some contact (there is one bot by default), double click to open a chat
window. Activate Chinese input method and type something, the characters won't
display in the text area (even when the input is actually English letters).
Disactivate Chinese input method and can type in English letters. Copy&paste
works.
My input method is fcitx, and input to other places (e.g. contact search box)
works.
>>> sha1sum POPO-Full-installer.exe
a771971768337827ebe532e1d05ec6d252c47669 POPO-Full-installer.exe
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http://bugs.winehq.org/show_bug.cgi?id=33507
Bug #: 33507
Summary: gnutls breaks applications like lotro
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theodorstormgrade(a)googlemail.com
Classification: Unclassified
Created attachment 44348
--> http://bugs.winehq.org/attachment.cgi?id=44348
Wine out while running lotro in OpenGL mode.
Building wine with gnutls enabled and using it while gnutls breaks Lotro.
If using the DX3D9 render mode the game freezes atleast after character
selection.
If using the OpenGL render mode the game crashes after the intro video.
The Buidflags where this:
CFLAGS+="-mstackrealign -mincoming-stack-boundary=2 -march=native -mtune=native
-O2 -pipe -fstack-protector --param=ssp-buffer-size=4 -D_FORTIFY_SOURCE=2"
LDFLAGS="-Wl,-O1,--sort-common,--as-needed,-z,relro,--hash-style=gnu"
Arch Linux
Linux 3.8.2
CC: GCC 4.8
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https://bugs.winehq.org/show_bug.cgi?id=37312
Bug ID: 37312
Summary: Linguatec Voice Reader Home Version 1.0 isn't working
on ubuntu.
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: big.nemesis(a)web.de
Created attachment 49621
--> https://bugs.winehq.org/attachment.cgi?id=49621
1error: occur while installing; 2error: occur when pressed play (read text);
3error: occur when exiting the program
Linguatec Voice Reader Home Version 1.0 isn't working on ubuntu.
Screenshot with errormsg are attached.
AppName=linguatec Voice Reader
ProductGUID=93293322-B694-4270-B7FE-DDE1A681ACCA
CompanyName=linguatec
CompanyURL=http://www.linguatec.net
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http://bugs.winehq.org/show_bug.cgi?id=28570
Bug #: 28570
Summary: Wonderburg hangs when exiting fullscreen mode
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Created attachment 36703
--> http://bugs.winehq.org/attachment.cgi?id=36703
Plain Wine log
The game starts in fullscreen mode. When exiting fullscreen mode, the desktop
appears with an empty window and diagnostics
are repeatedly printed until a signal is received.
Behavior is similar to Asami Sushi Shop, bug #28530.
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http://bugs.winehq.org/show_bug.cgi?id=23188
Summary: 2gis loader have no transparent background
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://nsk.2gis.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: woodroof(a)gmail.com
In windows background for loader is transparent
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http://bugs.winehq.org/show_bug.cgi?id=34111
Bug #: 34111
Summary: EMS crashes on camera open
Product: Wine
Version: 1.6-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cysioland(a)gmail.com
Classification: Unclassified
Created attachment 45357
--> http://bugs.winehq.org/attachment.cgi?id=45357
Backtrace
After connecting to DVR, and double clicking any camera, software crashes.
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http://bugs.winehq.org/show_bug.cgi?id=32065
Bug #: 32065
Summary: Ctrl-C does not work in GoToMyPC native viewer
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whitney.marshall(a)gmail.com
Classification: Unclassified
When using the GoToMyPC native viewer, the Ctrl-C keystroke gets converted into
a Break somewhere between my fingers and the app running on the remote machine.
I believe this to be a wine issue because GoToMyPC running on a qemu virtual
machine (WinXP) doesn't have the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=20297
Summary: Graphics errors render Risen unplayable
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex.richardson(a)gmx.de
When I play the Risen demo, works sort of okay, I can install and start a game
(minor bug is missing spaces between words all over the UI)
But once I start the game everything is gray and only ~ 1-2FPS and only some
textures are visible. In-game interface displays fine however, only the
rendered game scene is terrible. According to the console output it seems to be
a problem with GLSL.
uname -a:
Linux linux-0jxj 2.6.27.29-0.1-default #1 SMP 2009-08-15 17:53:59 +0200 x86_64
x86_64 x86_64 GNU/Linux
Version of wine is a self-compiled 1.1.31 release from git. Distibution is
openSuSE 11.1 with an ATI 4850 and fglrx 9.5.
Hope this is of any use to the developers.
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http://bugs.winehq.org/show_bug.cgi?id=19148
Summary: Clamwin updates slow as molasses (appinstall)
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://sourceforge.net/project/downloading.php?groupna
me=clamwin&filename=clamwin-0.94-setup.exe&use_mirror=
superb-east
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When installing Clamwin, it bundles its virus definitions in main.cvd and
daily.cvd. Obviously, daily.cvd changes a lot, and if the bundled version is
not current, a new one is downloaded. The file is small (~970 KB) and when
installing on windows, only takes at most 5 seconds or so to download on xp (in
a vm). On the same connection in wine, it takes up to a few minutes to
download.
The problem does not appear to be related to mirrors, since it happens every
time.
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http://bugs.winehq.org/show_bug.cgi?id=35865
Bug ID: 35865
Summary: Error when starting the application
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ramon(a)hoogerwerf.nl
Created attachment 47885
--> http://bugs.winehq.org/attachment.cgi?id=47885
Error when starting application
Error when starting application
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http://bugs.winehq.org/show_bug.cgi?id=33696
Bug #: 33696
Summary: Steam version of Orion:Dino Horde
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pepe(a)bloodkings.eu
Classification: Unclassified
Game didn't startup and immediately crashes.
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http://bugs.winehq.org/show_bug.cgi?id=31991
Bug #: 31991
Summary: SmartTRAK: crash, you can not add all dive data; edit
data related to equipament, activities and type
immersion causes the program to close
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pazzosub74(a)inwind.it
Classification: Unclassified
Created attachment 42165
--> http://bugs.winehq.org/attachment.cgi?id=42165
SmartTRAK start to end and the next block
you can not add all dive data; edit data related to equipament, activities and
type immersion causes the program to close
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http://bugs.winehq.org/show_bug.cgi?id=23051
Summary: Autoupdate installer cannot shut down Rhapsody 4
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://service.real.com/rhapsody/download/version4/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nsandschn(a)gmx.de
Created an attachment (id=28599)
--> (http://bugs.winehq.org/attachment.cgi?id=28599)
Terminal output in wine-1.2-rc2-111-g9aa9a12
Installation of Rhapsody 4 works fine. On first start it is trying to
autoupdate. The autoupdate installer shows the message:
"Rhapsody is running. It must be shut down during installation. Click OK."
But clicking OK doesn't shut down Rhapsody. When I kill the rhapsody.exe
process by hand the autoupdater continues and finishes successfully. In the
attached terminal output I marked the point where I killed rhapsody.exe.
Shortly before the above message the following lines appear in the terminal:
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
err:ole:CoCreateInstance apartment not initialised
err:ole:get_unmarshaler_from_stream Failed to create marshal, 0x800401f0
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
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http://bugs.winehq.org/show_bug.cgi?id=36030
Bug ID: 36030
Summary: Warcraft 3 Reign of Chaos install - crash after select
install directory
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blizzard(a)sachlevice.eu
Created attachment 48182
--> http://bugs.winehq.org/attachment.cgi?id=48182
backtrace from Wine crash dialog
description is self-explanatory
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http://bugs.winehq.org/show_bug.cgi?id=29943
Bug #: 29943
Summary: OLE error when executing Myfujifilm application
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guittoun(a)wanadoo.fr
Classification: Unclassified
1) download photogenie software from this web page
http://myfujifilm.fr/cmSoftwareStart.do (or you can use this direct link :
http://photoservice.fujicolor.eu/downloads/FFF/B2C_Photogenie.exe)
2) install B2C_Photogenie.exe by doing "wine B2C_Photogenie.exe"
3) Execute photogenie via wine's menu
A fatal error should occur with the message "OLE 80004002"
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http://bugs.winehq.org/show_bug.cgi?id=21201
Summary: HotWheels Stunt Track Driver 2: CD-Check fails, and
Esc causes page fault.
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25461)
--> (http://bugs.winehq.org/attachment.cgi?id=25461)
Unhandled page fault on read access to 0x00000000 at address 0x4563b3 (thread
0009) and more...
HotWheels Stunt Track Driver 2 installs fine but fails to find the CD in both
XP and 98 compatibility modes. It will show an image of inserting a CD into
drive and rather than exiting the program with the Esc key, it causes a page
fault which fails to debug and remains fully locked up. Attached is log and me
using the Ctrl+C command to kill the frozen debug program from terminal.
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http://bugs.winehq.org/show_bug.cgi?id=34731
Bug #: 34731
Summary: parts of screen are black in heroes of might and magic
2
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vaniaz(a)msn.com
Classification: Unclassified
Some parts of screen are black, helps to force game to redraw this regions by
clicking mouse on buttons or something else. Error messages from the console:
err:service:service_send_start_message service
L"clr_optimization_v2.0.50727_32" failed to start
fixme:service:scmdatabase_autostart_services Auto-start service
L"clr_optimization_v2.0.50727_32" failed to start: 1053
fixme:win:EnumDisplayDevicesW ((null),0,0x33f688,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:d3d_surface:surface_cpu_blt Filter WINED3D_TEXF_LINEAR not supported in
software blit.
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0034, blocked by 0009, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=32231
Bug #: 32231
Summary: mouse disabled after some minutes
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahso47(a)yahoo.com
Classification: Unclassified
After flying some minutes in FSX mouse disables.
I was able to avoid this behaviour in 32bit 1.5.17 wine by compiling with:
CONFARGS="--without-xinput2"
Thanks for fixing.
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http://bugs.winehq.org/show_bug.cgi?id=32119
Bug #: 32119
Summary: winebrowser.exe crash
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r6btzkgnhs(a)snkmail.com
Classification: Unclassified
i am currently running mirc 7.27 on ubuntu 12.04 with wine 1.4.1 and when i try
to open a URL i get the 'Program Error' dialog box stating the winebrowser.exe
'encountered a problem and needs to close'. i've tried using the development
version too and still the same behavior. i had been using mIRC v7 for a while
on an ubuntu 10.04 machine with wine-1.4 on it and no issues there...
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http://bugs.winehq.org/show_bug.cgi?id=30642
Bug #: 30642
Summary: LBAWin; No midi playback
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: package.madur(a)googlemail.com
Classification: Unclassified
Created attachment 40113
--> http://bugs.winehq.org/attachment.cgi?id=40113
Log file of the wine console
Running openSUSE 12.1 x86_64, Wine 1.5.3 from the repositories. Followed all
the instructions over here: http://wiki.winehq.org/MIDI . Midi playback works
with aplaymidi, I created all the recommended registry entries and tested the
MIDI playback in Wine with the MCI shell, that was successful.
When I try to run Little Big Adventure for Windows, i.e., the official Windows
port of the original DOS game,
(http://www.magicball.net/downloads/programs/lbawin ) I get CD music, sound
effects and voices working but there's no midi music playback. I attached the
log file output, the following error is shown:
fixme:winmm:MXD_GetControlDetails What should the sw-side mixer controls map
to?
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http://bugs.winehq.org/show_bug.cgi?id=16855
Summary: setup_exception_record stack overflow
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wintab32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxcvs(a)email.it
Created an attachment (id=18593)
--> (http://bugs.winehq.org/attachment.cgi?id=18593)
the error received
I'm running TOAD.exe (www.toadsoft.com/) version 8.5.3 with wine 1.0 (debian
sid).
Whem I'm on a query window, putting the cursor over the table name and pressing
F4 I got the following error
setup_exception_record stack overflow 1252 bytes in thread 0009 eip 00408520
esp 00230e4c stack 0x230000-0x231000-0x340000
TOAD then freezes and cannot be usable anymore.
It should instead have opened a window with a table-description.
I don't have a crash so I don't know how to give you a backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=37215
Bug ID: 37215
Summary: incorrect starting size of font antialias
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: henry.hu.sh(a)gmail.com
Created attachment 49474
--> https://bugs.winehq.org/attachment.cgi?id=49474
DPI=144, size=6
It seems like that wine incorrectly decides the starting size of which to use
antialias.
I'm testing with the SimSun font.
My desktop DPI is 144. I'm using Xfce and force DPI to be 144 in the appearance
settings.
xrdb -query | grep Xft:
Xft.antialias: 1
Xft.hintstyle: hintfull
Xft.rgba: rgb
Xft.dpi: 144
If I use mousepad (native app) and set the font to be SimSun:
Up to size 8, it uses the font's embedded bitmap. With size >= 9, it uses the
normal glyphs, awnd enables antialias. The results are always nice.
Next I tested wine's notepad.
First, I tested with DPI=144 in winecfg.
Up to size 8, it uses the font's embedded bitmap which is good.
For 9 <= size <= 12, it uses the font's glyphs, but the antialias is off (!!!),
and the text looks ugly.
For size >= 14, antialias is on, and the results are good.
Next, I tested with DPI=96 in winecfg.
For size=6, it uses anti-aliased glyphs, which is ok.
For size=7 & 8, it uses glyphs without anti-alias. The results are ugly. But
anyway the text is too small at this size, so that's not important.
For size=9, it uses embedded bitmap which looks good.
For size=10 & 11, it uses glyphs without anti-alias. The results are ugly.
For size=12, it uses embedded bitmap which looks good.
For 14 <= size <= 18, it uses glyphs without anti-alias. The results are ugly.
For size >= 20, it uses anti-aliased glyphs which looks good.
If I load simsun with fontforge, it says that simsun has bitmap fonts at 12, 14
and 16.
So, is there some problem in calculating when to start using anti-alias?
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http://bugs.winehq.org/show_bug.cgi?id=36476
Bug ID: 36476
Summary: When i try to open iWatch DVR
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: machineextractor(a)yahoo.com
Created attachment 48540
--> http://bugs.winehq.org/attachment.cgi?id=48540
Wine Bug from iWatch DVR
I have iWatch DVR installed on VirtualBox.
This is the code from VBox.log
!!Assertion Failed!!
Expression: RT_SUCCESS_NP(rc)
Location :
/build/buildd/virtualbox-4.3.10-dfsg/src/VBox/Runtime/common/misc/thread.cpp(227)
void rtThreadLockRW()
VERR_INVALID_HANDLE (-4) - Invalid loader handle.
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http://bugs.winehq.org/show_bug.cgi?id=30287
Bug #: 30287
Summary: Raidcall 6.3 doesn't connect
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: silpablo(a)hotmail.com
Classification: Unclassified
I cannot connect to the lastest version of raidcall. wine worked fine with the
previous release of raidcall (6.1)
here the log:
p11-kit: couldn't load module:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: no se puede abrir el
archivo del objeto compartido: No existe el archivo o el directorio
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the
registry for bias 180, std (d/m/y): 0/00/0000, dlt (d/m/y): 0/00/0000
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6ec,0x00000000), stub!
fixme:richedit:IOleClientSite_fnQueryInterface 0x1434308: unhandled interface
{00000119-0000-0000-c000-000000000046}
fixme:richedit:ME_GetOLEObjectSize unsupported format
fixme:richedit:ME_GetOLEObjectSize unsupported format
fixme:richedit:ME_GetOLEObjectSize unsupported format
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the
registry for bias 180, std (d/m/y): 0/00/0000, dlt (d/m/y): 0/00/0000
fixme:ole:TLB_ReadTypeLib Header type magic 0x00905a4d not supported.
err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\users\\pablo\\Application
Data\\raidcall\\plugins\\webplugin_en.dll" failed with error 0
err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\users\\pablo\\Application
Data\\raidcall\\plugins\\webplugin_en.tlb" failed with error 2
fixme:urlmon:protocol_continue Could not get cache file
fixme:urlmon:protocol_continue Could not get cache file
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1
func=20 method=0)
fixme:urlmon:protocol_continue Could not get cache file
fixme:urlmon:protocol_continue Could not get cache file
fixme:urlmon:InternetBindInfo_GetBindString not supported string type 12
fixme:urlmon:protocol_continue Could not get cache file
fixme:urlmon:protocol_continue Could not get cache file
fixme:ras:RasEnumConnectionsA (0x630607a8,0x198e7e0,0x6305f610),stub!
fixme:ras:RasEnumConnectionsA RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:urlmon:protocol_continue Could not get cache file
fixme:urlmon:protocol_continue Could not get cache file
fixme:urlmon:protocol_continue Could not get cache file
fixme:urlmon:protocol_continue Could not get cache file
err:ole:RevokeDragDrop invalid hwnd (nil)
err:ole:RevokeDragDrop invalid hwnd (nil)
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http://bugs.winehq.org/show_bug.cgi?id=18157
Summary: Approach Welcome diaglog missing
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20621)
--> (http://bugs.winehq.org/attachment.cgi?id=20621)
Approach without opening dialog box
Hi All,
I am am the OP on 15088. Now that I can actually get into Approach, I have
been using it all day. I have five bugs to report. (I am presuming you want
them on different reports.) I am running the native msvcrt.
sh -c "cd /home/wine/drive_c/lotus/approach; WINEDEBUG=+loaddll
WINEDLLOVERRIDES=msvcrt=n /usr/local/bin/wine ./approach.exe"
Bug number three: when Approach starts, it is suppose to show a "Welcome to
Approach" dialog box. In Wine it does not.
To reproduce:
1) open Approach with the native msvcrt
To see what this should look like (or see my attachment),
1) open Approach with the native msvcrt
2) open a database
3) close the database (File, Close). The welcome to Approach dialog will pop
up
Here is a sample database to play with:
ftp://www.xpertss.com/pub/outgoing/invcalcs.zip
-T
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http://bugs.winehq.org/show_bug.cgi?id=36805
Bug ID: 36805
Summary: Rosetta Stone 3.4.5 crashes on launch
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: clarinet(a)huzzam.com
Created attachment 48880
--> http://bugs.winehq.org/attachment.cgi?id=48880
backtrace of Rosetta Stone 3.4.5 crash
Rosetta Stone 3.4.5 installs ok, but crashes immediately on launch.
OS X Mavericks (10.9.3) host, Win32 Wine installation, no special configuration
(via winecfg). Have also tried a dwrite.dll bypass (per the Homebrew Wine
package suggestion), but it didn't help.
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http://bugs.winehq.org/show_bug.cgi?id=31965
Bug #: 31965
Summary: mouse capture/behavior wrong
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.lanuschny(a)chello.nl
Classification: Unclassified
Hello,
first of all I am not sure if this is reallyh a bug or some sort of bug in my
config, but since i was not able to fix it/find a solutiuon i post it here.
I have had a period of no issues and Eve-online was working fine with multiple
clients running.
A couple weeks ago (might be months now) this issue poped up after a OS update
and i think there was also a wine update (i think it was to wine 1.5.13, but i
did not take a note then, so this is more a guess than a fact)
issue i am experiencing:
when grabfullscreen is set to N (=default):
The mouse pointer can leave the eve client by simply moving it out of the
eve-client window. But within the eve-client window the mouse behaves wrong.
For example when coming from different app and clicking on the eve-client
window while in station, the ship spins. The right click pop-up menus do not
highlight entries when moving the mouse cursor over them, eventually a random
item gets selected when keeping moving the mouse then i can navigate to the
wanted pop-up menu item using the arrow-keys. Seems as if there is an offset
between the mouse-pointer location i see and how the client responds to it.
Also in-game icons, that should light up when moving the mouse-pointer over it
do not highlight.
when grabfullscreen is set to Y:
Within the EVE-client window the mouse behaves as expected, but now the mouse
pointer can not leave the EVE-client window. I would understand this behavior
if i was running wine in a full screen mode, but i don't.
Before this issue i have had grabfullscreen in default mode (=N) ann was able
to move the mouse-cursor freely. AFAIK nothing changed in my config.
Here some data:
Ubuntu 12.04 (precise) 64 bit
kernel to 3.2.0-32-generic
processor: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
RAM: 4 GB
NVIDIA Driver Version: 295.40
NVIDIA GeForce GTX 550 Ti
wine 1.5.15
wine settings changed with winetricks:
ddr=opengl
mwo=force
psm=enabled
videomemorysize=default
vsm=hardware
(no grabfullscreen=y selected, default is grabfullscreen=n)
when checking the config using winecfg the tab 'graphics' has the following
settings:
- Automatically capture the mouse in full-screen windows -> checked
- Allow the window manager to decorate the windows -> checked
- Allow the window manager to control the windows -> checked
- Emulate a virtual desktop -> NOT checked
I start the eve client with somthing like this:
wine explorer /desktop=One,1280x960 "C:\Program Files\CCP\One\eve.exe"
eve is starting fine and is behaving fine as long i do not need to move the
mouse outside of the client.
I do not know what data i should attache to this and how to get that data.
Please advice.
thanks
--- Comment #1 from m.lanuschny(a)chello.nl 2012-10-14 02:27:01 CDT ---
edit:
I have asked in the in-game Linux-channel, but no-one seem to have this issue
or wa snot online at the thime i was asking.
I have also created two threads about this in the eve-o forums and from the
responses it seems that noone that have read these threads has this issue.
I have searched the winehq site for similar bugs/reports and found this:
30057 8 0 -unknown normal Linux --- mouse capture
broken in xserver 1.11 (ubuntu 12.04)
but the bug seems resolved.
I did run the wine test suite and it found 20 failures, but since some dll are
set to native it did not report them (if i understood the tool correctly)
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http://bugs.winehq.org/show_bug.cgi?id=28324
Summary: Running Ace Ventuira in Alaska
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nigel_galloway(a)yahoo.com
Created an attachment (id=36291)
--> (http://bugs.winehq.org/attachment.cgi?id=36291)
AVC problem
When running ACEDEMO.EXE (see
http://appdb.winehq.org/objectManager.php?sClass=application&iId=9623) with
Wine 1.3.27 Fedora 15 complains about /opt/wine/bin/wine-preloader needing to
mmap low memory in the kernel (see attachment).
I applied a local fix to allow this temporarily (if this is usual is it
documented anywhere?). The behaviour of ACEDEMO was then as reported in a
recent test report submitted by José Manuel Ferrer. The application hangs
whenever Ace attempts to utter a wittisism, some may think this is a good
thing! Wine reported the following:
err:alsa:wine_snd_pcm_recover underrun occurred
I tried the sound test with winecfg which reported:
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels,
pretending there's only 2 channels
This application worked with Wine 1.2.20 (When the sound module was OSS).
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http://bugs.winehq.org/show_bug.cgi?id=36616
Bug ID: 36616
Summary: will not start the game League of Angels App.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: edwardjmorrow(a)gmail.com
Created attachment 48666
--> http://bugs.winehq.org/attachment.cgi?id=48666
back trace of problem
I downloaded the LoA app but it will not start. I keep getting this same error
report every time I try to start the game.
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http://bugs.winehq.org/show_bug.cgi?id=34526
Bug #: 34526
Summary: Skype portable + Wine on Ubuntu 13.04 x64
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cokaricmarin8(a)gmail.com
Classification: Unclassified
Hi,
I tried running Skype portable 1.6.7 + Wine 1.4.1 from USB flash drive on
Ubuntu 13.04 x64.
I got the following error
http://i.imgur.com/AW8nuXf.png
I don't know where to report this bug. Hope it can be fixed.
Regards,
Cokaric
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http://bugs.winehq.org/show_bug.cgi?id=33900
Bug #: 33900
Summary: "streaming simd extensions support required"
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eferghull(a)gmail.com
Classification: Unclassified
First of all, I know that this problem was supposedly already fixed in version
1.3.35 (bug 29420, related to bug 31295). However, it still seems to be an
issue for me.
I am running a windows version of steam on my Mac using wine, and that itself
is working without a problem. But, when I try to run Dota 2, I get this error
message: "CPU does not meet minimum requirements. Streaming SIMD extensions
support required." The even stranger thing is that I did not have this problem
when running Dota 2 on an older Mac.
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http://bugs.winehq.org/show_bug.cgi?id=34078
Bug #: 34078
Summary: SaxoTrader 2 encounters a critical error
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebug(a)hushmail.com
Classification: Unclassified
"The requested feature is not implemented."
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http://bugs.winehq.org/show_bug.cgi?id=33436
Bug #: 33436
Summary: Tomb Raider (2013): Game does sometimes not respond to
mouse move
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixhaedicke(a)web.de
Classification: Unclassified
Sometimes the game does not react properly to mouse movement events (camera
gets stucked). This happens reproducible in some game scenes.
By switching to window mode (pressing Alt+Return) or back to fullscreen mode,
these issues can be temporarily avoided. And the mouse issues are overall much
less serious in window mode.
Not all systems are equally affected by this bug. The graphics performance
seems to matter. On a Laptop with an Intel GPU (which is much too slow for this
game), it happens in almost every scene. And on a PC NVIDIA GeForce 560 Ti
(normally almost > 60 FPS), this bug only occurs sometimes if
StrictDrawOrdering is enabled.
The game uses raw input mouse events.
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http://bugs.winehq.org/show_bug.cgi?id=33921
Bug #: 33921
Summary: YY can't type Chinese
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 45058
--> http://bugs.winehq.org/attachment.cgi?id=45058
terminal_output.txt
YY is an IM software in China
0. download YY
1. install it, then login
2. choose a channel, and try to type Chinese
3. I can't type Chinese, but I can copy/paste Chinese
TEST ACCOUNT:
Login name: winetesting
Login number(optional): 742988215
password: testwine
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http://bugs.winehq.org/show_bug.cgi?id=27275
Summary: When printing in First Class 10.009 as a unprevilegied
user the program crashes.
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: henrik.jonsson(a)orestad-linux.se
Created an attachment (id=34886)
--> (http://bugs.winehq.org/attachment.cgi?id=34886)
wine debug
Hello!
We have a problem with Wine 1.3.15 and First Class 10.009, this problem occurs
only when the user does not have any administrative rights in the First Class
network he or she is connected to. Upon printing the application crashes.
I have attached a debug trace from Wine that hopefully has the info needed to
solve the problem, the OS is Ubuntu 10.10 64 Bit.
If you need any more information i will be happy to add it as soon as i can and
assist you in any way possible to solve this. I am however no programmer.
Best Regards!
/Henrik Jönsson
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https://bugs.winehq.org/show_bug.cgi?id=37201
Bug ID: 37201
Summary: PSLV does not run
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gsagostinho(a)hotmail.com
PLSV (Planetary, Lunar, and Stellar Visibility), a wonderful and extremely
useful astronomy freeware (
http://www.alcyone.de/planetary_lunar_and_stellar_visibility.html ) does not
run with Wine 1.6.2 on my Linux Mint 17 Cinnamon 64-bit. Is installs, but then
gives the following error message when trying to execute:
Access violation at address 0049E682 in module 'plsv.exe'. Read of address
00000000.
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http://bugs.winehq.org/show_bug.cgi?id=36762
Bug ID: 36762
Summary: Cursor stuck in 1920x1080 box
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tom(a)r.je
I have a 4k monitor and if I run a WoW (Via opengl) (I dont use Wine for
anything else) above 1920x1080, the cursor is stuck in the top quarter of the
screen.
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http://bugs.winehq.org/show_bug.cgi?id=36437
Bug ID: 36437
Summary: Civ5 no text in game
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)joergundtoene.de
Created attachment 48459
--> http://bugs.winehq.org/attachment.cgi?id=48459
terminal output wine 1.17 32bit prefix: civ5 shows no text
Civ5 Vanilla installs via Steam
No intro shown, but game runs
No in-game text at all, but everything else seems to work (although I did'nt
test to deep, because I don't unterstand the game without text)
I tried clean 32bit and 64bit prefixes with both wine 1.6.2 and wine 1.1.17.
Same results.
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http://bugs.winehq.org/show_bug.cgi?id=35082
Bug #: 35082
Summary: Call of Duty: Black Ops freezes at start
Product: Wine
Version: 1.7.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ikokostya(a)gmail.com
Classification: Unclassified
Created attachment 46794
--> http://bugs.winehq.org/attachment.cgi?id=46794
Logs for singleplayer and multiplayer
In singleplayer I see black screen instead main menu (screenshot
http://yadi.sk/d/RpwcBLcODx8bB)
In multiplayer game freezes when I start new match (screenshot
http://yadi.sk/d/KlrUXaoUDx8oP)
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http://bugs.winehq.org/show_bug.cgi?id=32359
Bug #: 32359
Summary: Error when exiting Home Designer Suite 2014
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tduane(a)yahoo.com
Classification: Unclassified
Created attachment 42698
--> http://bugs.winehq.org/attachment.cgi?id=42698
backtrace of core dump
Was able to install Home Designer Suite 2014, but hung on "Update finished"
screen. Tried to File/Exit and got this dump.
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http://bugs.winehq.org/show_bug.cgi?id=29166
Bug #: 29166
Summary: Serious Sam 3: BFE Crashes after selecting difficulty
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dakiato(a)gmail.com
Classification: Unclassified
Created attachment 37622
--> http://bugs.winehq.org/attachment.cgi?id=37622
Wine console output wine C:\Program Files\Steam\steam.exe
After selecting the difficulty in Serious Sam 3: BFE for the Campaign (First
Level), the game crashes, no error output from game, simply closes.
Game is running through Steam client.
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https://bugs.winehq.org/show_bug.cgi?id=37137
Bug ID: 37137
Summary: Robocraft crashes on startup if using Compiz
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzo567(a)outlook.com
According to
https://appdb.winehq.org/objectManager.php?sClass=version&iId=30130, playing
Robocraft under Wine and using the Compiz window manager will cause Robocraft
to crash on startup.
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http://bugs.winehq.org/show_bug.cgi?id=36933
Bug ID: 36933
Summary: Bug appears in Chaos-Intellect mail program.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
Assignee: wine-bugs(a)winehq.org
Reporter: mdavidl(a)q.com
bug interferes with Chaos mail program, interfering with sending of mail.
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http://bugs.winehq.org/show_bug.cgi?id=23927
Summary: Twinity environment looks grey, not very visible
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://twinity.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The virtual world app Twinity installs and runs once you
do winetricks d3dx9_36 to get past bug 23919,
but the world looks grey and washed-out to the extent
that you are really missing out.
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http://bugs.winehq.org/show_bug.cgi?id=9597
Summary: Sony Digital Voice Editor 3 locks up when you try to
play or convert an .msv file
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.sony.jp/products/overseas/contents/support/do
wnload/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sony "IC Recorder" ICD-SX57 digital voice recorder uses
a proprietary format, .msv, and comes with "Sony Digital Voice Editor 3",
an app to convert them to .mp3. (I believe you can download
several versions of that app from the URL above, haven't tried that myself.)
The app's installer completes, but Wine warns that MSCAT32.DLL
was not found. Mike Hearn posted a patch that adds stubs for
this, http://www.winehq.org/pipermail/wine-patches/2006-April/026116.html ,
so I updated it a bit, added two missing forwards, and
now the app installs without warning.
The next problem was a crash on startup, with backtrace starting with
=>1 0x7e37a450 convert_888_to_565_asis+0x70(width=0x78, height=0x18,
srcbits=0x4537888, srclinebytes=0x168, dstbits=0x7c081940,
dstlinebytes=0xffffff10)
[/home/dank/wine-git/dlls/winex11.drv/dib_convert.c:733] in winex11
(0x0033eed4)
Now, that's an old friend, and a patch for it is in
http://bugs.winehq.org/show_bug.cgi?id=7380#c16
With that patch, the app starts up and can find media properly.
Once you've done all that, you come to the bug that is the subject of this
report, namely, it crashes when you ask it to load a .msv file.
First, Wine outputs a stream of warnings for about twenty seconds,
saying over and over
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
err:ole:CoGetClassObject class {e30629d1-27e5-11ce-875d-00608cb78066} not
registered
err:ole:CoGetClassObject no class object {e30629d1-27e5-11ce-875d-00608cb78066}
could be created for context 0x1
err:quartz:GraphBuilder_Render Unable to create filter (80040154), trying next
one
and then finally crashing with
err:seh:setup_exception stack overflow 160 bytes in thread 000d eip b7d3b573
esp 7cf39f60 stack 0x7cf3a000-0x7d04a000
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http://bugs.winehq.org/show_bug.cgi?id=31752
Bug #: 31752
Summary: Forge download client hangs during startup
Product: Wine
Version: 1.5.13
Platform: x86
URL: http://cdn.darkvalegames.com.edgesuite.net/alpha/setup
.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
Forge (http://www.playforgewar.com/) is an upcoming deathmatch game with
MMO-inspired combat. It's currently possible to buy into the Alpha test, but
that's not necessary to reproduce this bug.
The download client (see download link) doesn't require any authentication to
install and run. I believe a login is required to actually play.
On Wine, the client installs, but the process hangs before displaying any
window.
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http://bugs.winehq.org/show_bug.cgi?id=21928
Summary: WebCeo: Lots of "Invalid floating point operation"
errors make the application unusable
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mati_wroc(a)o2.pl
Created an attachment (id=26609)
--> (http://bugs.winehq.org/attachment.cgi?id=26609)
Console output of WebCeo run without +relay
When WebCeo is run
(free install from http://www.webceo.com/download/ ),
a lot of "Invalid floating point operation" are displayed. When program is
being installed, those errors are shown using dialog boxes - clicking "Ok" make
it install, but later the program is practically unusable.
Console output (attached) is full of messages like:
"fixme:dc:DeleteDC not deleting busy DC 0xXXXX refcount Y"
When run with
WINEDEBUG=+relay wine /home/mati/.wine/drive_c/Program\ Files/Web\
CEO/BIN/webceo.exe &> ~/Pulpit/webceo_debug.txt
the result file is too large to be attached.
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http://bugs.winehq.org/show_bug.cgi?id=35356
Bug ID: 35356
Summary: Program requests Logged in as administrator
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mewtcarter(a)hotmail.com
Classification: Unclassified
Powerdirector 8 is successfully loaded. On selecting it from the desktop it
starts (under WinXP) but shows a warning window that " you need to be logged in
as administrator to register this product". As a result PD8 cannot be used. I
have also tried wine1.4 and Win98 but the program needs WinXP. This "logged in
as windows administrator" seems to be a common problem.
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http://bugs.winehq.org/show_bug.cgi?id=34007
Bug #: 34007
Summary: Count-e (wisacc 3.9.0): crashes at installation
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luk_dhaene(a)yahoo.co.uk
Classification: Unclassified
Created attachment 45191
--> http://bugs.winehq.org/attachment.cgi?id=45191
Wine error messages while trying to install Count-e (wisacc).
Setup dialog starts. Installation starts. Files are extracted. Progress bar
nearly reaches the end. Setup dialog says "registering files", hangs for a
while, then crashes.
When trying to run the main program (/WISA/wisacc/Client/WisAcc.exe), wine
crashes too.
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http://bugs.winehq.org/show_bug.cgi?id=31020
Bug #: 31020
Summary: Medieval 2 total war graphical tearing
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 1007380(a)gmail.com
Classification: Unclassified
Created attachment 40714
--> http://bugs.winehq.org/attachment.cgi?id=40714
Just some major graphical glitches.
I have installed Medieval 2 Total War, and it installed fine. Upon starting the
game, I noticed that the screen was torn [see screenshot] to the point of
unplayability. I have tried this on two graphics cards, neither of which did
any better (Intel hd3000 and NVS4200M with nouveau). The game runs perfectly
fine besides that major graphical glitch.
Running Wine 1.5.7 on Arch Linux, kernel 3.4.4-2-ARCH
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http://bugs.winehq.org/show_bug.cgi?id=25132
Summary: Account creation screen for Hello Kitty Online doesn't
work
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://hellokittyonline.com
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Without 'winetricks ie6', you can't see the Account Creation
screen in Hello Kitty Online.
To reproduce, download full installer from
http://www.hellokittyonline.com/images/downloads/hkostandardinstaller.torre…
Run it, then click on 'SIGN UP'.
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http://bugs.winehq.org/show_bug.cgi?id=36337
Bug ID: 36337
Summary: Wine crashes when running Battlefront II
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: great123456(a)mail.com
wine-1.7.2 and newer Opensuse 13.1
I submitted this question to the forums but I have been unable to resolve the
issue so I'm submitting it as a bug. The url is:
http://forum.winehq.org/viewtopic.php?f=8&t=21966
Summery is that I get this output when hitting the install button.
<terminal>
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
</terminal>
It makes no difference which version of windows I set wine to.
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http://bugs.winehq.org/show_bug.cgi?id=34919
Bug #: 34919
Summary: Quake Live standalone can't grab input correctly
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)lam.pl
Classification: Unclassified
Quake Live is moving out of the browser and becoming a standalone Windows
executable, dropping support for Linux and Mac OS X.
When testing the product preview in Wine, I have big issues related to the Alt
key.
1. After pressing "Join Game", the game grabs input like I want it.
Both Google and #winehq@freenode immediately suggest that window manager can
grab alt-mouse click, hence I feel it's necessary to confirm:
I can press Alt and click mouse and all works as intended (aka I can shoot and
turn around while shooting, even with the Alt key pressed). There is no problem
with mouse grab or window manager at this point.
2. After pressing a combination of Alt+Space, a Wine window menu appears, even
though Wine is WM-managed and even though the same combo has no "system" effect
on Windows (the key combo can be bound by game on Windows).
The game is completely stopped until I click mouse. Pressing Alt or Esc to
close the menu doesn't "unpause" game process.
3. After pressing Alt+any letter, mouse buttons (including mouse wheel
scrolling) stop working.
Keyboard works and moving mouse around still works, but mouse buttons are dead.
To get back from this state, I need to open and close menu (Esc-Esc) or console
(tilde-tilde).
If I'm in window mode, there's a very short time window (like 50 ms?) when the
mouse is un-grabbed and clicking the mouse in combination with alt+letter
actually is captured by the WM (to start moving window). But that's only a
side-effect of mouse un-grabbing. Again: to break mouse input, all I need is to
press alt+any letter, which for sure isn't captured by anything else but Wine
itself.
4. When I've tried Wine with non-WM-managed windows, there were more negative
effects, including complete game hang on pressing Alt alone (and resuming with
another Alt hit). So I went back to managed window.
5. I have thought about working around this by doing xmodmap -e "keycode 64 =
something else" but this has other unintended consequences and is system-wide.
I have tested it in Wine 1.6, 1.7.5 and 1.7.6 (I've built it with Fedora's
spec, including PulseAudio patch which works nicely and surely isn't related to
this problem).
TL;DR: Alt+any letter forcibly breaks game's input grab which can only be
regained by making the game release and re-grab input.
As an interim solution, is there a way to make Wine completely deaf to Alt
combos?
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http://bugs.winehq.org/show_bug.cgi?id=33259
Bug #: 33259
Summary: UDK: antichamber crashes during startup in unsetup.exe
after accepting EULA
Product: Wine
Version: 1.5.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter.waller(a)gmail.com
Classification: Unclassified
Created attachment 43988
--> http://bugs.winehq.org/attachment.cgi?id=43988
crash log
When starting antichamber through steam according to the instructions at
http://appdb.winehq.org/objectManager.php?sClass=version&iId=27571 it crashes
before the game can start.
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http://bugs.winehq.org/show_bug.cgi?id=28653
Bug #: 28653
Summary: mmdevapi/dependency.ok fails sometimes with pulseaudio
on ubuntu 11.10?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
On ubuntu-11.10, I've seen this 3 times out of about 100 runs:
../../../wine mmdevapi_test.exe.so dependency.c
...
ALSA lib pcm_pulse.c:746:(pulse_prepare) PulseAudio: Unable to create stream:
Connection terminated
dependency.c:74: Test failed: Activating ds8 interface failed: 0x80004005
...
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http://bugs.winehq.org/show_bug.cgi?id=34599
Bug #: 34599
Summary: CD audio tracks are not played in WinQuake Demo
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46083
--> http://bugs.winehq.org/attachment.cgi?id=46083
WinQuake Demo Log
CD audio tracks are not played in WinQuake Demo although in the game's console
one can find that CD is initialized.
You may use any audio CD to test that.
QUAKE 1 DOS Demo (WinQuake needs its files):
ftp://ftp.idsoftware.com/idstuff/quake/quake106.zip
WinQuake: ftp://ftp.idsoftware.com/idstuff/quake/wq100.zip
Tested with:
Mac OS X 10.7.5, OPTIARC DVD RW AD-5630A, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=31365
Bug #: 31365
Summary: Shaiya FPS drop after ~1 min of game playing
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qbanin(a)gmail.com
Classification: Unclassified
For about 1 min after running Shaiya I have ~20-25 fps, but after this time (of
doing nothing in the game) framerate drops to 5-10 fps. In the meantime console
is spammed with:
fixme:d3d:wined3d_buffer_preload Too many full buffer conversions, stopping
converting.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
....
This bug affects all versions of Wine up to 1.5.9.
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http://bugs.winehq.org/show_bug.cgi?id=30847
Bug #: 30847
Summary: 2009 Decoder: crashes when being started
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan_usa2000(a)web.de
Classification: Unclassified
Created attachment 40395
--> http://bugs.winehq.org/attachment.cgi?id=40395
2009 Decoder crash backtrace (page fault)
Wine crashes when I try to run 2009 Decoder for OTR recordings
(http://www.onlinetvrecorder.com/downloads/OTRDecoder_2.0.0.21.zip ->
Extracted).
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http://bugs.winehq.org/show_bug.cgi?id=32070
Bug #: 32070
Summary: Pepakura Designer and Viewer crash on startup
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarrodbagwell(a)gmail.com
Classification: Unclassified
Created attachment 42276
--> http://bugs.winehq.org/attachment.cgi?id=42276
Pepakura Crash Dump
Pepakura Designer and Viewer both crash with the same errors upon startup. The
errors are "DIB Init Failed" and "Rendering Context Create Failed". These two
error messages flash a few times and then the programs crash. I have looked at
bug 30703, and I don't think it's the same issue, at least from what I can
understand. This issue only started when I upgraded to wine 1.5.15. The
curious thing is that Pepakura Designer and Viewer both still work fine on a
different computer that I have running wine 1.15.15. The video cards are
different, but another difference that I have been thinking about is that the
other computer is 32 bit, while my home computer is 64 bit. I don't know if
that makes any sort of difference, but something I thought about. Crash dump
is attached below.
To recreate the error:
1. Have wine 1.5.15 or up installed
2. Install the latest version of Pepakura Viewer or Designer
(http://www.tamasoft.co.jp/pepakura-en/)
3. Attempt to run it.
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http://bugs.winehq.org/show_bug.cgi?id=21264
Summary: Colin McRae Rally 2.0 doesn't allow to skip intro
movie
Product: Wine
Version: 1.1.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atiitto(a)luukku.com
Colin McRae Rally 2.0 doesn't allow to skip intro movie after launching the
game.
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http://bugs.winehq.org/show_bug.cgi?id=32389
Bug #: 32389
Summary: Lineage II not starting
Product: Wine
Version: 1.5.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pastorrub(a)msn.com
Classification: Unclassified
Lineage II Gracia Final not starting while it lets the following log:
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http://bugs.winehq.org/show_bug.cgi?id=32064
Bug #: 32064
Summary: Star Wars: Empire At War - Could not initialize
Direct3D
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj.houba(a)email.cz
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 42262
--> http://bugs.winehq.org/attachment.cgi?id=42262
sweaw.exe
Please help.
When I want to run Star Wars Empire at War, I get error: "Could not initialize
Direct3D"
Full message is: "Could not initialize Direct3D. You may want to check that the
latest version of DirectX is correctly installed on your system. Also make sure
that this program was compiled with header files that match the installed
DirectX DLLs. This application will now exit."
I tried more Wine versions (gold from AppDB) but no success. I have installed
d3dx9_27.dll in wine(system32) folder.
My SW: Linux Debian Wheezy, Wine 1.4.1
My HW: Intel i5, GeForce GTX 560 Ti(3D Acceleration working)
I added log from wine (after crash).
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=36881
Bug ID: 36881
Summary: Flight Unlimited II crashes when starting a flight
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48974
--> http://bugs.winehq.org/attachment.cgi?id=48974
terminal output
The game is from 1997, installation requires Win98 mode, the game starts fine
in the default <Windows XP> mode, the menus work, I can change various game
options, but whenever I start a flight Wine crashes. An error window is
displayed:
"The instruction at 0041f87f referenced memory at 00000039
The memory could not be read from"
I see the same crash with Wine 1.2.3, 1.4.1, 1.6.2 and with current 1.7.21
Tested with both the open source Nouveau driver and the binary Nvidia drivers.
wine-1.7.21-93-ga566569
Fedora 20
X.Org X Server 1.14.4
Nvidia binary drivers 340.24
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http://bugs.winehq.org/show_bug.cgi?id=32437
Bug #: 32437
Summary: Serious Sam FE dedicated server connection with client
fails.
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ostap333(a)hotmail.com
Classification: Unclassified
Hi
I've similar bug as this http://bugs.winehq.org/show_bug.cgi?id=7996 on Ubuntu
10.4 machine i've recently setup to run dedicated servers.
Connection is fine - but game loads on client till 98% than times out...
This happens only on FE servers Second Encounter servers are fine.
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http://bugs.winehq.org/show_bug.cgi?id=17467
Summary: arma_server.exe crashes with Unhandled page fault
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wolff_borg(a)yahoo.com.au
Same error on all versions of Armed Assault between 1.08 and 1.15beta.
Please refer to log for details.
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http://bugs.winehq.org/show_bug.cgi?id=13275
Summary: Remedy User WIndow crashes following login to ar server
Product: Wine
Version: unspecified
Platform: PC
URL: http://forum.winehq.org/viewtopic.php?p=5774#5774
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: takeawaydave(a)gmail.com
Created an attachment (id=13123)
--> (http://bugs.winehq.org/attachment.cgi?id=13123)
Log file of crash
See http://forum.winehq.org/viewtopic.php?p=5774#5774
Environment:
Ubuntu 8.04
Wine 0.9.59 (no added dlls)
AR System - installed no problem
application AR Remedy User 7.1.00
Problem:
Remedy User WIndow crashes following login to ar server
Command Used:
Code:
david@siwa:~$ wine .wine/drive_c/Program\ Files/AR\ System/User/aruser.exe &>
/tmp/log.txt 2>&1
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http://bugs.winehq.org/show_bug.cgi?id=37080
Bug ID: 37080
Summary: consulta.exe abruptly ended when search patient
history
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: alejandra.severgnini(a)gmail.com
Created attachment 49281
--> http://bugs.winehq.org/attachment.cgi?id=49281
this is the trace of the bug trap, i guess
conculta.exe Versión 3.9.0 (www.cpimario.com/cp.html) broke down while I try to
copy/paste the name of a patient record.
Sorry about my poor report, I'm a physician not a tech like user, but an open
source enthusiastic one.
If you think there might be something useful I could get for you, please let me
know.
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http://bugs.winehq.org/show_bug.cgi?id=30300
Bug #: 30300
Summary: San11 Tc can't run
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a365039311(a)gmail.com
Classification: Unclassified
i have install directx9 with winetricks.
and when i run the game,it dosn't work.
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