http://bugs.winehq.org/show_bug.cgi?id=30882
Bug #: 30882
Summary: Errors during make in Slackware-current.
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tomi.turku(a)pp.inet.fi
Classification: Unclassified
Created attachment 40466
--> http://bugs.winehq.org/attachment.cgi?id=40466
The error messages from make.
The Slackware .txz package works fine, but as I'm trying to apply a patch to
the software I need to compile it from source and there I run into this
problem. According to configure I have all the necessary dependencies
installed. As it gives the error at the v4l part of make I also tried
configuring with --without-v4l first with no effect on the outcome. I've also
tried with a few of the previous older versions of wine but all seem to give
the same errors. Attached are the error messages I get from running make.
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http://bugs.winehq.org/show_bug.cgi?id=13633
Summary: dogfood: vlc with other default skin disappears while
dragging
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pascal.duersteler(a)gmail.com
If you open vlc and switch to the second delivered skin ( Settings » Switch
interface » Skin 2 ) and dragging it around it disappears after a while.
Sometimes you have to drag it around a bit longer, sometimes it disappears if
you move it a few pixels and release the mouseclick.
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http://bugs.winehq.org/show_bug.cgi?id=13466
Summary: Samsung PC Studio: cannot connect to /dev/ttyACM0
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin.smulders(a)gmail.com
Created an attachment (id=13383)
--> (http://bugs.winehq.org/attachment.cgi?id=13383)
log "wine Launcher.exe"
/dev/ttyACM0 is the device that appears when i connect my mobile phone with the
USB cable.
Note that gammu/wammu detects my phone on this port but can't connect either.
Samsung PC Studio doesn't give any messages as to why it can't connect, it
doesn't even say it can't.
This bug might be a duplicate of some other usb/serial port device bug, but i
leave that to the judgement of somebody with more experience.
Attached is the log from running "wine Launcher.exe"
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http://bugs.winehq.org/show_bug.cgi?id=34347
Bug #: 34347
Summary: BBO fatal error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djhbrown(a)gmail.com
Classification: Unclassified
Created attachment 45721
--> http://bugs.winehq.org/attachment.cgi?id=45721
backtrace
BBO fatal error
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http://bugs.winehq.org/show_bug.cgi?id=33120
Bug #: 33120
Summary: Perfect World: Patcher works too slow
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
Patcher of Perfect World (from mail.ru, v.149) spends at least 2 seconds per
every file it checks and also 3 (or more) secs per every file it updates.
Patcher utilizes one entire core of my CPU when checking/updating.
Seems like it is a graphical problem because of window with alpha channel?...
Xubuntu 12.10 32-bit, Geforce GT 630, AMD Athlon x64 2x2600Hz if it matters
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http://bugs.winehq.org/show_bug.cgi?id=33028
Bug #: 33028
Summary: crash wen play the witcher
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alessandro.renna85(a)gmail.com
Classification: Unclassified
Created attachment 43657
--> http://bugs.winehq.org/attachment.cgi?id=43657
error
the problems appears when load a new scene like house, cavern, tavern etc.
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http://bugs.winehq.org/show_bug.cgi?id=30470
Bug #: 30470
Summary: Certain programs (rFactor, GTR 2 (and maybe VSTHost))
now running slowly
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dbmmbr(a)gmail.com
Classification: Unclassified
With Wine (on Mac OS X), starting with version 1.5.1, the games rFactor and GTR
2 run slowly / run with laggy jerky video (which they didn't do so with Wine
versions 1.5.0 and earlier).
(And, also, I think that, with Wine (on Mac OS X), starting with Wine version
1.5.1, the program VSTHost maybe runs using more CPU power? / runs less
efficiently? (than it did with Wine versions 1.5.0 and earlier.))
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http://bugs.winehq.org/show_bug.cgi?id=24375
Summary: Final Fantasy XIV beta: login screen blank
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After working around bug 24358 by adding port forwards to the
local router and running parts of the bootstrapper with +relay
or +winsock, the next problem is that the login window
is blank. 'winetricks ie6' works around that.
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http://bugs.winehq.org/show_bug.cgi?id=27048
Summary: need for speed world launcher has trouble downloading
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Using the recipe
winetricks dotnet20 ie7
one can then install need for speed world's launcher,
but the launcher has trouble downloading the game.
There seem to be more than one failure mode;
sometimes you get a dialog and can press "download"
to retry, other times it locks up.
It does eventually succeed after something like
2-3 kills+restarts and 2-3 clicks on the download error dialog + download
button.
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http://bugs.winehq.org/show_bug.cgi?id=35242
Bug ID: 35242
Summary: problem running "pink panther: passport to peril"
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hazem_kamel(a)hotmail.com
Classification: Unclassified
Created attachment 47001
--> http://bugs.winehq.org/attachment.cgi?id=47001
My terminal output
I tried running an application. It starts for a second than it freezes and
crashes.
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http://bugs.winehq.org/show_bug.cgi?id=35210
Bug ID: 35210
Summary: Can't log in to monkeyquest.com with built-in iexplore
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dank(a)kegel.com
Classification: Unclassified
Created attachment 46964
--> http://bugs.winehq.org/attachment.cgi?id=46964
Log trying to log in with good username/password
To reproduce: on a Windows or mac, go to monkeyquest.com and create an
account. Verify you can log into it there. Then on Linux, do
wine iexplore http://monkeyquest.com
Then try to log in. It will silently take you back to the login screen.
There is no significant difference in the log between using a good
and a bad password there. I'll attach a log using a good password.
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http://bugs.winehq.org/show_bug.cgi?id=27212
Summary: Kugou starts once, gives a gdiplus violation, then
fails to start again
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://softdl1.tech.qq.com/soft/63/kugou_6.2.24.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: fracting(a)gmail.com
Created an attachment (id=34772)
--> (http://bugs.winehq.org/attachment.cgi?id=34772)
gdiplus,relay,seh,tid
Installs fine, and runs once, then gives me two access violations in gdiplus.
After that, refuses to start.
winetricks gdiplus lets it start.
gdiplus,relay,seh,tid trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=32665
Bug #: 32665
Summary: Napoleon Total War naval battle crash on load up.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mackmaster91(a)aol.com
Classification: Unclassified
Near the end of the naval battle load up, in any of the various campaigns or in
multiplayer, the game crashes and a error message appears. As a result all
naval battles must be conducted through the auto-resolve function or the whole
game will crash and need to be restarted. Please help. Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=30388
Bug #: 30388
Summary: Ace Online not starting after logging in
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
Classification: Unclassified
Created attachment 39730
--> http://bugs.winehq.org/attachment.cgi?id=39730
Backtrace of Crash
When trying to start Ace Online after typing my user and password the app
crashes.
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http://bugs.winehq.org/show_bug.cgi?id=30215
Bug #: 30215
Summary: Counter strike source: some texts/images are not
displayed correctly
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supimbao(a)gmail.com
Classification: Unclassified
Created attachment 39448
--> http://bugs.winehq.org/attachment.cgi?id=39448
Message with missing letters
Counter-strike: source will run fine on wine, but sometimes some texts/images
are not displayed correctly, with missing letters...
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http://bugs.winehq.org/show_bug.cgi?id=18957
Summary: FIFA World Cup 2006: invisible fonts with Intel Xorg
driver
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Sadly, FIFA WC/WM 2006 is barely useable with the Intel Xorg graphics driver
for the i915 device because all text is invisible in all menus.
These (partly animated) menus have a Shockware/Flash look&feel and are probably
drawn by the windows\system32\Macromed\Flash\Flash.ocx component that is
registered during installation.
This "invisible font" issue is quite different from ones I faced before in that
a +font,+xrender trace shows nothing. Also, Massimo's DIB engine doesn't help
here.
On my NVidia Mac with OSX 10.5.7, the game works flawlessly (I'll have to test
installation there before submitting a gold rating). Curiously, it doesn't even
need the three fonts EA05_Bod.ttf, EA05_Tit.ttf, EASSanCB.ttf that
CreateScalableFontResource() leaves in windows\temp\ during installation.
It's too bad that the fonts are invisible on the Intel HW. Sound, Speech,
Animation, game play etc. are all working: The Intel's 3D is (almost) good and
fast enough for this game.
The default log produces the following noteworthy output:
fixme:d3d:IWineD3DDeviceImpl_Release (0x1404c0) Device released with resources
still bound, acceptable but unexpected
fixme:d3d:dumpResources Leftover resource 0x13cc18 with type
1,WINED3DRTYPE_SURFACE
fixme:d3d8:wined3dformat_from_d3dformat Unhandled D3DFORMAT 0x41
Using (K)Ubuntu 8.04 and 8.10 with similar results.
[Since wine-1.1.23, you need HKCU\Software\Wine\Direct3D
"OffscreenRenderingMode"="backbuffer" in order to start fifawc, see bug
#18956.]
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http://bugs.winehq.org/show_bug.cgi?id=35714
Bug ID: 35714
Summary: bug with vst plugins
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: didier.tudela(a)gmail.com
Created attachment 47694
--> http://bugs.winehq.org/attachment.cgi?id=47694
bug with vst plugins
In Reaper Audio, open vst is ok with wine version 1.4 but don't work with wine
version 1.6
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http://bugs.winehq.org/show_bug.cgi?id=25658
Summary: Need for Speed World
Product: Wine
Version: 1.3.10
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: root(a)hmbg.eu
Need for Speed World GameLauncher won't start
Console Input
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
trace.log (File belong to Game)
2010-12-31 12:54:53,241 [1] ERROR GameLauncher.ProdUI.Program Main Exception:
System.Security.Cryptography.CryptographicException: m_safeCertContext is an
invalid handle.
at
System.Security.Cryptography.X509Certificates.X509Certificate2.get_SubjectName()
at GameLauncher.ProdUI.Program.Main(String[] args)
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http://bugs.winehq.org/show_bug.cgi?id=16358
Summary: Repainting problems in Swing applications
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Ronny.Standtke(a)gmx.net
Created an attachment (id=17674)
--> (http://bugs.winehq.org/attachment.cgi?id=17674)
Screenshot showing the repaiting problem in Swing applications
Swing applications have a redrawing problem when running under Wine.
I tested running Kubunut-8.04.1 with wine 1.1.10 and installed Java 1.5.0_17 in
wine. I tested both with JSmoothGen (http://jsmooth.sourceforge.net) and Pauker
(http://pauker.sourceforge.net). I both cases moving the appliation window
produced heavy artefacts (see attached screenshot). Please note that kwin is
configured to show the window size when moving windows.
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http://bugs.winehq.org/show_bug.cgi?id=34638
Bug #: 34638
Summary: Bad quality font rendering for Microsoft core fonts
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shumkar(a)shumkar.ru
Classification: Unclassified
Created attachment 46167
--> http://bugs.winehq.org/attachment.cgi?id=46167
1.4.1 vs 1.6
Wine 1.4.1 with Microsoft core fonts was working on few my machines well.
After upgrading wine 1.4.1 to 1.6 the font in wine (cfg, regedit...) and in
some applications launching via wine has become bad. It looks like anti-aliased
with bad quality (screenshot 1).
Disabling anti-alias in fontconfig doesn't affect this font (nothing changes at
all) (screenshot 2).
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http://bugs.winehq.org/show_bug.cgi?id=23335
Summary: Tribunal and bloodmoon: autorun do nothing
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
Hi, the autorun for these games shows, and I click install, then the autorun
windows closes as expected, but nothing happens. I had to run setup.exe
directly.
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http://bugs.winehq.org/show_bug.cgi?id=35090
Bug #: 35090
Summary: Audio stutters (since wine 1.7.8)
Product: Wine
Version: 1.7.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dentaku(a)web.de
Classification: Unclassified
When Steam client didn't start anymore, Wine 1.7.8 fixed this bug and Steam got
back working again. :-) But since this version 1.7.8 audio in all games
stutter!
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http://bugs.winehq.org/show_bug.cgi?id=14974
Summary: Nike+ (plus) Running Utility fails to launch
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://nikeplus.nike.com/nikeplus/?locale=en_us
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iliketoast(a)gmail.com
Created an attachment (id=15580)
--> (http://bugs.winehq.org/attachment.cgi?id=15580)
Nike Plus Output
When attempting to run the Nike+ running tracker, the error attached is output.
Nothing occurs afterwards.
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http://bugs.winehq.org/show_bug.cgi?id=34972
Bug #: 34972
Summary: [1.7.6 specific] Fullscreen applications are only
partially visible
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mr.exuberant(a)gmail.com
Classification: Unclassified
After updating from Wine 1.7.4 to 1.7.6, I am no longer able to play fullscreen
games properly.
Previously, everything worked fine both with and without using a virtual
desktop.
Now, when I do not use a virtual desktop, and I allow my window manager
(compiz) to control windows, only a small part of the game is visible (tested
on Mass Effect 2 and 3, both of which were working fine in wine 1.7.4), making
it impossible to play. The rest of the screen just shows the dekstop, but the
game still has mouse and keyboard focus. I also don't think the game is being
undirected as it should be, which is a performance issue.
If I check the box to enable virtual desktop, the games now use the full
screen, but the taskbar shows overtop of the game, obscuring the bottom of the
screen.
If I disable virtual desktop again and disable to option to let the window
manager control the windows, it works fine, except now if I switch workspaces,
the game follows me, making it impossible to do anything else without closing
the game (previously, this worked fine).
I am using 64-bit Ubuntu 12.04
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http://bugs.winehq.org/show_bug.cgi?id=29799
Bug #: 29799
Summary: Ground Vehicle Is Totally Stuck At Beginning of 1st
Level - Battle for Naboo
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
At the beginning of the first level when in Wine, the flash speeder doesn't go
forward. In Windows, it starts going forward unless you put the brake on.
To get the vehicle to go forward in Wine, if you can, you have to "wiggle" it.
You put the thrusters on, point it all the way off to one side (left or right),
then all the way to the other and wiggle it back and forth until it snaps out
of it and goes forward.
In later versions of Wine, however, you cannot get it to go forward no matter
how much you wiggle it.
Even back in Wine 1.3.16 and 1.3.20, you had to wiggle the flash speeder "out
of it" to get it to move forward at the first level.
After some bisecting, I found out that in Wine 1.3.28, you can wiggle your way
out, but in 1.3.29 you can't wiggle your way out. So a patch from ~.28 to ~.29
broke it.
Jake
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http://bugs.winehq.org/show_bug.cgi?id=24383
Summary: Close Combat III Russian Front installs but fails to
run
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vince.barwinski(a)gmail.com
Created an attachment (id=30727)
--> (http://bugs.winehq.org/attachment.cgi?id=30727)
Shows backtrace of failed execution of Close Combat III Russian Front
Close Combat III Russian Front installs but fails to run. The error message
just says something serious has happened and to view your applications database
and then perhaps use your bugzilla
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http://bugs.winehq.org/show_bug.cgi?id=35606
Bug ID: 35606
Summary: Nexus TK: Application opens and works but window
remains black
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: milagrosabarots(a)gmail.com
Classification: Unclassified
NexusTK used to work perfectly fine, but as soon as I updated my operating
system to OS X Mavericks 10.9.1, when I try to open Nexustk, the game window
shows up totally black. I know that it is stilll working, because the music for
the menu page is on in the background. If someone could please help me figure
this out, I would really appreciate it! Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=17526
Summary: Live For Speed: hot keys in message window don't work
propertly
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lvlopkl3a(a)gmail.com
Created an attachment (id=19641)
--> (http://bugs.winehq.org/attachment.cgi?id=19641)
System Info
According this page: http://en.lfsmanual.net/wiki/Keys#Chat_Input I can
copy/past/cut text in LFS message window. But works only paste function. When I
press ctrl+C game just close itself.
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http://bugs.winehq.org/show_bug.cgi?id=36965
Bug ID: 36965
Summary: Encarta 2009 does not work
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: lwala4(a)gmail.com
Created attachment 49083
--> http://bugs.winehq.org/attachment.cgi?id=49083
Error Log
Enacarta Premium DVD 2009
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http://bugs.winehq.org/show_bug.cgi?id=29272
Bug #: 29272
Summary: Portal 2 steam version: Black screen after load game
Product: Wine
Version: 1.3.33
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: midnighterdev(a)gmail.com
Classification: Unclassified
Created attachment 37856
--> http://bugs.winehq.org/attachment.cgi?id=37856
Portal 2 with black screen log
I start steam client, start game "Portal 2" and after load game I hear the
voice but see only black screen. When I press the "escape" button I can see the
menu of game. I have Fedora 16 with last updates.
[midnighter@localhost ~]$ lspci | grep Graphics
00:02.0 VGA compatible controller: Intel Corporation Mobile GME965/GLE960
Integrated Graphics Controller (rev 0c)
00:02.1 Display controller: Intel Corporation Mobile GME965/GLE960 Integrated
Graphics Controller (rev 0c)
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http://bugs.winehq.org/show_bug.cgi?id=18105
Summary: WindSlayer dies immediately
Product: Wine
Version: 1.1.19
Platform: Other
URL: http://windslayer.outspark.com/
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JNowka(a)gmail.com
Created an attachment (id=20539)
--> (http://bugs.winehq.org/attachment.cgi?id=20539)
WINEDEBUG=warn+all
Install went fine. When I try to start the game up, it quits without
displaying anything. This game is free to download and play.
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http://bugs.winehq.org/show_bug.cgi?id=12918
Summary: Skip intro video, not work, when mouse is over Wine
desktop
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: plamen_h_x(a)yahoo.com
This is related with Star Wars: Episode I - Racer game.
When virtual desktop is enabled and mouse is away from borders, it is possible
to skip video intros with Esc or Enter. Otherwise keys not work.
The demo version does not include this videos, so is unusable in this case.
I make logs with WINEDEBUG=+dinput,-d3d_surface.
In smartskip.log I skip videos, while in smartrun.log I press keys and move
mouse, but escape event is not triggered. I can make large logs with WINEDEBUG,
but got to know which channels to activate. Hope this will help.
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http://bugs.winehq.org/show_bug.cgi?id=11988
Summary: The Journeyman Project 2: Buried in Time installer hangs
in user32 call
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
After configuring the Wine prefix Windows version to Windows 95, the 16-bit
installer application was launched. Dialog boxes worked normally, but after the
dialog that requests installation location, the installer hangs. Relay logs
show the hang to be in:
0012:Call KERNEL.7: LOCALFREE(3ca4) ret=11ef:84b9 ds=11f7
0012:Ret KERNEL.7: LOCALFREE() retval=00000000 ret=11ef:84b9 ds=11f7
0012:Call KERNEL.10: LOCALSIZE(4b98) ret=11ef:853b ds=11f7
0012:Ret KERNEL.10: LOCALSIZE() retval=00000200 ret=11ef:853b ds=11f7
0012:Call USER.108: GETMESSAGE(11f7:0f2e,0000,0000,0000) ret=11ef:2d91 ds=11f7
No normal terminal output was emitted, and the relay logs span about 6 MB of
space.
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http://bugs.winehq.org/show_bug.cgi?id=32721
Bug #: 32721
Summary: Tried loading Assassin's Creed Director's Cut Edition
but won't load.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chartley95(a)yahoo.com
Classification: Unclassified
Created attachment 43176
--> http://bugs.winehq.org/attachment.cgi?id=43176
These are the program error details
When loading the application, it says the sound won't work and a window also
pops up saying there is a serious problem detected and that the application
needs to be closed. There are no problems installing the application but it
won't load up the game once it's done installing.
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http://bugs.winehq.org/show_bug.cgi?id=33650
Bug #: 33650
Summary: XML file structure syntax error
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: der_billyboy(a)hotmail.com
Classification: Unclassified
Created attachment 44535
--> http://bugs.winehq.org/attachment.cgi?id=44535
Sam XML config damaged
System: Ubuntu
Sam Broadcaster Version: 4.9.2 (Had it running and working for several months)
If the xml File gets saved (i.e. on sam exit) i get an parser error on
restarting the application through wine, that it canno't find the start tag of
an DSP plugin.
Never had that error on older wine Versions.
gedit doesn't markup the xml...
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http://bugs.winehq.org/show_bug.cgi?id=31290
Bug #: 31290
Summary: MS Office 2010: Installation fails
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chritallic(a)gmail.com
Classification: Unclassified
Created attachment 41119
--> http://bugs.winehq.org/attachment.cgi?id=41119
Setup Error Backtrace
After ~55% of the installation process, the installer crashes and reports
„Microsoft Office Professional 2010 encountered a problem during setup“. The
same thing happened on old wine versions too (I think I tried 1.3.x, 1.4, and
another 1.5 version in the past).
I attached the backtrace, wine generates when this error occurs. I tried
various feature setups already, including one that should have only installed
Word. But I always get the same error. I also tried my DVD as well as the
downloadable trail version.
I am using Fedora 17 x64 (I also tried installing office in Fedora 16 and under
many kernel versions – currently 3.4.6). Moreover, use the x86 version of wine
(wine.i686).
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http://bugs.winehq.org/show_bug.cgi?id=27624
Summary: Wine crashes running Dawn of War II Setup.exe
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=35313)
--> (http://bugs.winehq.org/attachment.cgi?id=35313)
Crash log
Using the CD version of Dawn of War II.
On running Setup.exe wine crashes.
Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=32939
Bug #: 32939
Summary: Cannot run SETUP.exe from Sim city 2000 (page fault on
write access, in winevdm)
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brad(a)langhorst.com
Classification: Unclassified
Created attachment 43493
--> http://bugs.winehq.org/attachment.cgi?id=43493
backtrace
I could not find another copy of this by searching with these terms
"page fault on write access" winevdm...
I've attached a backtrace
This is compiled from homebrew like this
brew install wine --use-gcc
i also tried
brew install wine --HEAD --use-gcc (which grab the head of your git repo), same
problem at same address
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http://bugs.winehq.org/show_bug.cgi?id=25286
Summary: Cassio Classpad 330 not connecting to it program.
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpxsat(a)gmail.com
The Calc Cassio Classpad 330 comes with a CD with programs to connect it to the
PC.
The program installs and works perfectly BUT the program can't "see" the calc.
My guess is that because the calc itself is not a drive wine doesn't 'see' it
neither - is there a way to connect anyway the usb port to the program??
Ask me anything, please.
But tell how to generate the information needed :)
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http://bugs.winehq.org/show_bug.cgi?id=28592
Bug #: 28592
Summary: From Dust installer can't find an audio device
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Before starting install, it runs a quick diagnostic, to make sure your
cpu/gpu/etc. are up to par. In wine, however, it fails to find an audio device.
Appears to be a devenum problem.
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http://bugs.winehq.org/show_bug.cgi?id=16313
Summary: SAPGUI show black and incorrect buttons and windows
title
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clebersantz(a)gmail.com
CC: clebersantz(a)gmail.com
When run SAPGUI after instalation the application show black windows title,
hide some texts, don`t show buttons borders and sometimes text too, black
images. A similar error occur on Windows(r) when the system have no more memory
to allocate.
$ env WINEPREFIX="/home/cleber/.wine" wine "C:\windows\command\start.exe"
"C:\Program Files\SAP\SAPsetup\setup\SAL\SapLogon.s8l"
By the way, when run SAPGUI with WINEDEBUG=+relay addition the application
appear without problems, but is loaded very slowed because several logs.
For more info see bug http://bugs.winehq.org/show_bug.cgi?id=12452
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http://bugs.winehq.org/show_bug.cgi?id=33165
Bug #: 33165
Summary: Star Conflict crash at startup
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Kyle0117(a)hotmail.it
Classification: Unclassified
Created attachment 43879
--> http://bugs.winehq.org/attachment.cgi?id=43879
backtrace
Star conflit crashes immediately after launch, previous version of the game
worked perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=23407
Summary: Graphic issues on Death to Spies Moment of Truth.
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bezana(a)sapo.pt
CC: wine-bugs(a)winehq.org
In the game Death to Spies Moment of Truth, characters, including main
character and NPC, don't render as they should, as only the weapons and
additional material carried by the individual is shown.
Here's some screenshots alluding this bug:
http://img807.imageshack.us/i/deathtospies.jpg/http://img101.imageshack.us/i/deathtospies1.jpg/http://img534.imageshack.us/i/deathtospies2.jpg/
I tested with Ubuntu Lucid, and a hd2600xt agp, using the latest fglrx
(catalyst 10.6) and native d3dx9_*.dll (installed with winetricks). Can't
really state whether is a Wine bug or a driver related problem, as i don't own
any nvidia card.
Adding to the aforemented situation, the game crashes when defining texture
size to high.
Excluding these bugs, it actually runs very well, i could even use Depth of
Field, when selecting it on Windows corrupts textures and the overall colours.
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http://bugs.winehq.org/show_bug.cgi?id=17044
Summary: Microsoft OneNote 2007 "Insert Audio Recording" doesn't
work
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://office.microsoft.com/en-us/onenote
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Choosing "Insert / Audio Recording" (or video recording) causes the dialog
"At least Microsoft DirectX 8.1 and Microsoft Windows Media Player 8 are
required to record sound."
So I installed WMP10. The dialog is still there.
The remaining log messages included:
fixme:quartz:FilterGraphInner_QueryInterface unknown interface
{e19c7100-9709-4db7-9373-e7b518b47086}
fixme:quartz:FilterGraphInner_QueryInterface unknown interface
{fc4801a3-2ba9-11cf-a229-00aa003d7352}
That second uuid is IObjectWithSite, fwiw.
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http://bugs.winehq.org/show_bug.cgi?id=31051
Bug #: 31051
Summary: HttpQueryInfo() erroneously ignores lpdwIndex argument
for some info levels
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)tarma.com
Classification: Unclassified
The HttpQueryInfo() function should return data based on both the dwInfoLevel
and the *lpdwIndex arguments (if the latter is specified). In particular,
*lpdwIndex may be used by the caller to enumerate multiple headers with the
same name, like this idiom:
/* ...various irrelevant details and other error handling omitted...*/
DWORD dwIndex = 0;
while (HttpQueryInfo(hRequest, dwInfoLevel, pBuffer, dwBufSize, &dwIndex)) {
/* ...process the returned data... */
}
This enumerates potentially multiple like-named headers for the given
dwInfoLevel. It relies on HttpQueryInfo() to do the following (see Microsoft
Win32 API docs for HttpQueryInfo()):
(1) Check if the dwIndex-th header is available for dwInfoLevel; if not, return
FALSE and SetLastError(ERROR_HTTP_HEADER_NOT_FOUND).
(2) If the dwIndex-th header is available, then return its data (subject to
buffer space etc.) and increment *(&dwIndex).
For several of the possible dwInfoLevels, Wine's HttpQueryInfoW()
implementation has the following problems:
(P1) It does not check its *lpdwIndex value, but returns the same data and an
ERROR_SUCCESS result regardless of that value; and
(P2) It does not always increment *lpdwIndex if the current function call is
successful.
It keeps returning the same data regardless of the value of *lpdwIndex, and
keeps returning TRUE. This leads to infinite loops in the caller when used with
(variations of) the above enumeration idiom.
In particular, this erroneous behavior occurs with the following dwInfoLevels
(see implementation of HTTP_HttpQueryInfoW() in dlls\wininet\http.c):
HTTP_QUERY_RAW_HEADERS_CRLF:
EXPECTED: Should return data and increment *lpdwIndex for *lpdwIndex==0 only,
and return ERROR_HTTP_HEADER_NOT_FOUND for all other values of *lpdwIndex.
ACTUAL: Instead, always returns ERROR_SUCCESS except if the destination buffer
is too small. It also does not increment *lpdwIndex if it returns
ERROR_SUCCESS.
HTTP_QUERY_RAW_HEADERS: (ditto)
HTTP_QUERY_STATUS_TEXT: (ditto)
HTTP_QUERY_VERSION: (ditto)
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http://bugs.winehq.org/show_bug.cgi?id=32637
Bug #: 32637
Summary: Some VST plugins that used to work with dssi-vst now
fail
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.tarenskeen(a)zonnet.nl
Classification: Unclassified
Created attachment 43067
--> http://bugs.winehq.org/attachment.cgi?id=43067
running VSTi plugin TAL-U-NO-LX-V2.dll using dssi-vst on Fedora 17: error
backtrace
I use dssi-vst to run VST synth/effect/audio plugins.
For example TAL-U-NO-LX-V2 from Togu Audio Line used to run and sound
prefectly.
But now it fails. I am attaching a backtrace file.
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http://bugs.winehq.org/show_bug.cgi?id=36087
Bug ID: 36087
Summary: SpinTires crashes when applying settings in windowed
mode
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://oovee.chicsystems.net/SpinTiresInstall_060613.z
ip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Created attachment 48273
--> http://bugs.winehq.org/attachment.cgi?id=48273
backtrace
Crashes when a windowed mode is enabled (800x600 by default), but demo detects
not lower than 1024x768 and my native 1366x768. Works fine, if a set one of
these resolutions instead of 800x600.
wine-1.7.17-65-gfba08e3
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http://bugs.winehq.org/show_bug.cgi?id=31640
Bug #: 31640
Summary: hugin's enfuse.exe crashes without native vcomp100.dll
(purist)
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vcomp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Andre Hentschel suggested this test case.
Download and run the installer from
http://sourceforge.net/projects/hugin/files/hugin/hugin-2011.2/HuginSetup_2…
Then:
cd ~/".wine/drive_c/Program Files/Hugin/bin"
rm vcomp100.dll
wget http://www.realworldimagery.com/Samples/peopl911.tif
mv peopl911.tif a.tif
wget http://www.realworldimagery.com/Samples/VEHIC200.tif
mv VEHIC200.tif b.tif
wine enfuse.exe --output=c.tif a.tif b.tif
Result:
unimplemented function vcomp100.dll._vcomp_fork
FWIW, winedump -j import says it needs the following symbols from vcomp100:
omp_get_dynamic
omp_get_max_threads
omp_get_nested
omp_get_num_procs
omp_get_num_threads
omp_get_thread_num
omp_set_dynamic
omp_set_nested
_vcomp_fork
_vcomp_for_static_end
_vcomp_for_static_simple_init
Let's make this bug about the 32 bit version of enfuse.exe.
Once that's working, let's do another bug for the 64 bit version
and/or similar bugs for enblend.exe.
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http://bugs.winehq.org/show_bug.cgi?id=36915
Bug ID: 36915
Summary: Among the Sleep crashes when starting a new game
(Oculusplugin.dll needs to be disabled)
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49022
--> http://bugs.winehq.org/attachment.cgi?id=49022
terminal output
The game uses Unity3d and supports Oculus Rift/Virtual Reality (disabled by
default in the options menu).
When you start a new game from the menu the game crashes once the level is
loaded.
The same crash with Wine 1.2.3/1.4.1/1.6.2/1.7.22.
Setting up virtual desktop mode doesn't help.
Workaround: disable 'Oculusplugin.dll' in winecfg. The dll can be found under
../Among the Sleep_data/Plugins directory.
Demo exists on Steam:
http://store.steampowered.com/app/250620/
Fedora 20
X.Org X Server 1.14.4
Nvidia binary drivers 340.24
XFCE 4.10
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http://bugs.winehq.org/show_bug.cgi?id=28916
Bug #: 28916
Summary: Spellforce 2 Gold - wrong drawing order of surfaces
(regression)
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kirillkh(a)gmail.com
Classification: Unclassified
As far as I can tell, the issue is with various surfaces having wrong z-index,
i.e. when an object is supposed to be obscured by a surface, the object is
still drawn over the surface. This results in objects visually "floating" above
the surface and generally makes various maps messy.
The issue is present since 1.3.20 or 1.3.19 (and still not fixed in 1.3.31).
Verified to work correctly in 1.3.18. One has to install winetricks
d3dx9_36/d3dx9/directx9 in order to play the game at all. The issue has been
verified to occur with any and all of them installed, and with a lot of
combinations of graphical settings in game.
I don't have a log ATM, but can provide one if needed.
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http://bugs.winehq.org/show_bug.cgi?id=33724
Bug #: 33724
Summary: Aliwangwang needs unimplemented function
atl100.dll.AtlAxCreateControlLicEx
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
0. download and install it:
1. cd to where you installed it and run it:
~/.wine/drive_c/Program Files/TradeManager$ wine AliIM.exe
---snip---
wine: Call from 0x7b83bbd5 to unimplemented function
atl100.dll.AtlAxCreateControlLicEx, aborting
---snip---
sha1sum AliIM2013_ATM\(7.00.06E\).exe
b11d0f0293219bd228827edabe675acc8d7348a5 AliIM2013_ATM(7.00.06E).exe
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http://bugs.winehq.org/show_bug.cgi?id=33076
Bug #: 33076
Summary: QQ 2012 hangs after login
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 43728
--> http://bugs.winehq.org/attachment.cgi?id=43728
The Log
reproduce
1. compile a wine with "CFLAGS="-O0" to word around Bug 27468
2. download it from: http://dl_dir.qq.com/qqfile/qq/QQ2012/QQ2012.exe
3. 'winetricks -q vcrun2005 riched20'
4. 'wine QQ2012.exe' to install then cd to the path where you installed it
5. ~/.wine/drive_c/Program Files/Tencent/QQ/Bin$ Wine QQ.exe
6. login and it will hangs (you can regist a account in http://reg.imqq.com/)
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http://bugs.winehq.org/show_bug.cgi?id=24128
Summary: Everquest 2 trial installer: missing text without ie6
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://launch.soe.com/installer/EQ2X_setup.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: trivial
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30368)
--> (http://bugs.winehq.org/attachment.cgi?id=30368)
screenshot
Not sure which component of ie6 it is, though.
No terminal output when it happens. Screenshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=26083
Summary: Window can be resized larger than what it should be
possible
Product: Wine
Version: 1.3.13
Platform: x86-64
URL: http://www.ghisler.com/amazons3.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Created an attachment (id=33265)
--> (http://bugs.winehq.org/attachment.cgi?id=33265)
Total Commander: Find Files window resized larger vertically
Total Commander -> Commands -> Search -> resize the "Find Files" window larger
vertically, notice it shows garbage (see the screenshot).
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http://bugs.winehq.org/show_bug.cgi?id=36680
Bug ID: 36680
Summary: Program starts, but does not react, probably does not
process windows messages
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Artur.Linhart(a)centrum.cz
Created attachment 48721
--> http://bugs.winehq.org/attachment.cgi?id=48721
Delphi 2007 window after start-not redrawing and responding
I have successfully installed Borland Delphi 2007, but if I start the program,
it does not run correctly. The main window isshown with docked subwindows, but
the content of the subwindows and menus and such stuff is not drawed (is
black), it also does not react on mouse or keyboard - similar stuff like if
developed windows application where runs the loop without calling the
Application.ProcessMessages() (in Pascal syntax). The only possibility is to
kill the application.
I can remember, during the installation also the screen has not been redrawn
correctly (progress bar of installer has frozen for very long time and the
progress hasnot been shown at all)
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http://bugs.winehq.org/show_bug.cgi?id=33898
Bug #: 33898
Summary: AliWangwang(TradeManager) can't save password
Product: Wine
Version: 1.6-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
0. download from
http://download.wangwang.1688.com/aliim/AliIM6_ATM/bin/AliIM2013_ATM(7.00.0…
1. winetricks something:
vcrun2010 for bug 33724
ie7 for bug 29719
2. install, then run $ wine AliIM.exe
3. login(Website choose Alibaba.com), it works successfully.
4. log-out, and try to login again, and the password isn't saved
TEST ACCOUNT:
winetesting(a)sina.com
testWINE
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http://bugs.winehq.org/show_bug.cgi?id=15219
Summary: Microsoft Office 2007: Infopath outputs an error when
attempting to fill out a form
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15974)
--> (http://bugs.winehq.org/attachment.cgi?id=15974)
output in git
Not sure what this program does, but it doesn't work :-P.
Start infopath:
$ wine INFOPATH.EXE
You're given a bunch of sample forms to fill out.
Choose any one, double click:
'Infopath encountered an error. The operation failed.'
Output attached.
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http://bugs.winehq.org/show_bug.cgi?id=17045
Summary: Microsoft OneNote 2007 crashes on "Copy Hyperlink";
needs msctf.dll?
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://office.microsoft.com/en-us/onenote
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Choosing "Edit / Copy Hyperlink To ..." causes a crash:
err:ole:CoGetClassObject no class object {33c53a50-f456-4884-b049-85fd643ecfed}
could be created for context 0x1
...
trace:seh:raise_exception code=c0000005 flags=0 addr=0x78144d3a ip=0x78144d3a
tid=003a
33C53A50-F456-4884-B049-85FD643ECFED is TF_InputProcessorProfiles,
from msctf.dll, Text Services Framework.
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http://bugs.winehq.org/show_bug.cgi?id=31643
Bug #: 31643
Summary: Gothic 3 demo crashes without native vcomp.dll
(purist)
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vcomp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Gothic 3 has a freely downloadable standalone demo,
095b5f736dd57f30a45a4ac2d9369354c601dfc9 Gothic3Demo.exe
which runs ok with "winetricks d3dx9_36" (see bug 28055).
With vcomp=builtin, it crashes with
unimplemented function vcomp.dll._vcomp_fork
mscodescan says it references
vcomp:_vcomp_enter_critsect
vcomp:_vcomp_for_static_end
vcomp:_vcomp_for_static_simple_init
vcomp:_vcomp_fork
vcomp:_vcomp_leave_critsect
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https://bugs.winehq.org/show_bug.cgi?id=37281
Bug ID: 37281
Summary: Lord of The Rings Online: Crashes
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gird.bogdan(a)gmail.com
Created attachment 49579
--> https://bugs.winehq.org/attachment.cgi?id=49579
program error details from wine
I can login and select my server. After pressing "Play" the game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=34939
Bug #: 34939
Summary: Dragon NaturallySpeaking does not install in 64-bit
version
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Classification: Unclassified
Created attachment 46557
--> http://bugs.winehq.org/attachment.cgi?id=46557
Dragon Naturally Speaking Home 12.5 installation log
Regression, maybe. Maybe not. Here's why.
I downloaded wine 1.7.6 today for the first time from the Ubuntu ppa
repository. Then, starting with a new wineprefix, I set the version to Windows
8 and did winetricks fontfix.
Then I tried re-installing Dragon NaturallySpeaking. NatSpeak installs with a
single EXE file, but it auto-detects whether the system is 32-bit or 64-bit,
and installs accordingly.
The installation seemed to go very well, and very fast, until at the very end,
something went amiss, and I did not get the closing message that I usually do.
I looked at the terminal log (see first attachment) but nothing jumped out at
me.
I tried running the program. After a feeble attempt it crashed. Again, the log
seemed to tell me nothing. (See second attachment.)
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http://bugs.winehq.org/show_bug.cgi?id=33989
Bug #: 33989
Summary: iexplore.exe crash when logging in to www.roblox.com
Product: Wine-gecko
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: alfonsojon1997(a)gmail.com
Classification: Unclassified
Created attachment 45164
--> http://bugs.winehq.org/attachment.cgi?id=45164
backtrace of crash.
Wine's native iexplore.exe crashes upon logging into this website.
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http://bugs.winehq.org/show_bug.cgi?id=31063
Bug #: 31063
Summary: Crash bug after finishing convertion in FormatFactory
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trinidadracer(a)gmail.com
Classification: Unclassified
FormatFactory 2.x crashes after finishing the convertion on Wine V1.4
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http://bugs.winehq.org/show_bug.cgi?id=31984
Bug #: 31984
Summary: Starlaxis needs d3dx9_36.dll.D3DXComputeTangentFrameEx
(purist)
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.starlaxis.de/en_starlaxis%20kaufen.htm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 42151
--> http://bugs.winehq.org/attachment.cgi?id=42151
terminal output
The game comes bundled with it's own d3dx9_30, d3dx9_42, d3dcompiler_42 dlls.
If I remove those files or set them to built-in in winecfg, the game crashes
after the splash screen with
...
wine: Call from 0x7b839aa2 to unimplemented function
d3dx9_36.dll.D3DXComputeTangentFrameEx, aborting
...
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http://bugs.winehq.org/show_bug.cgi?id=11059
Summary: Sid Meier's Railroads Demo carshes on startup
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piaskal+wine(a)gmail.com
Created an attachment (id=10078)
--> (http://bugs.winehq.org/attachment.cgi?id=10078)
Sid Meier's Railroads Demo crash output
At first it was complaining about missing dx dll.
err:module:import_dll Library d3dx9_28.dll (which is needed by L"C:\\Games\\Sid
Meiers Railroads Demo\\RailRoadsDemo.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Games\\Sid
Meiers Railroads Demo\\RailRoadsDemo.exe" failed, status c0000135
I tried to copy that dll from existing Windows install.
With this dll the Demo crashes on startup (dereferencing null pointer).
Output log attached.
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http://bugs.winehq.org/show_bug.cgi?id=26439
Summary: Chernobyl terrorist attack demo crashes on start,
appears to want ID3DXFontImpl_DrawTextA
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamershell.com/download_71174.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
I see a flood of:
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), â, -1, 0x32fa4c, 1024,
0xffffffff): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), â, -1, 0x32fa38, 256,
0xffffffff): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), ã, -1, 0x32fa4c, 1024,
0xffffffff): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), ã, -1, 0x32fa38, 256,
0xffffffff): stub
fixme:d3dx:ID3DXFontImpl_DrawTextA (0x1465b0)->((nil), ä, -1, 0x32fa4c, 1024,
0xffffffff): stub
then the game crashes on start. winetricks d3dx9_36 works around it.
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http://bugs.winehq.org/show_bug.cgi?id=18191
Summary: Notepad always saves as ISO-8859, instead of UTF-8
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
There's actually a few bugs here, but I'll start with the first one I noticed:
$ wine notepad
Type/paste "Stefan Dösinger" # First UTF-8 I found in git log :-)
File, Save as foobar.txt
$ cat foobar.txt
Should get Stefan Dösinger back, but instead you get something like
"Stefan Dösinger".
With windows notepad, however, you'll get "Stefan Dösinger".
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https://bugs.winehq.org/show_bug.cgi?id=37129
Bug ID: 37129
Summary: Clang Static Analyzer: Buffer overflow
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukebenes(a)hotmail.com
Clang Static Analyzer identifies a possible buffer overflow
File: tools/widl/typegen.c
Location: line 1158, column 28
Description: String copy function overflows destination buffer
static unsigned int write_new_procformatstring_type(...)
{
char buffer[64];
...
strcpy( buffer, "/* flags:" );
if (flags & MustSize) strcat( buffer, " must size," );
if (flags & MustFree) strcat( buffer, " must free," );
if (flags & IsPipe) strcat( buffer, " pipe," );
if (flags & IsIn) strcat( buffer, " in," );
if (flags & IsOut) strcat( buffer, " out," );
if (flags & IsReturn) strcat( buffer, " return," );
if (flags & IsBasetype) strcat( buffer, " base type," );
if (flags & IsByValue) strcat( buffer, " by value," );
if (flags & IsSimpleRef) strcat( buffer, " simple ref," );
...
}
Even if not all the conditions are true, you still risk getting a too lengthy
string that won't suit the buffer.
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http://bugs.winehq.org/show_bug.cgi?id=16519
Summary: EssentialPIM: Bold text not rendering correctly
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saverio.pub(a)inbox.com
Decriptions of bugs found using EssentialPIM
(http://www.essentialpim.com/?r=download)
System:
* EssentialPIM Pro 2.81 (most probably the same bug applies to the Free
version), installed
* Ubuntu Hardy
This bug is reproducible every time, and it never happens in windows.
In "Notes", the default text (I'm in wine now, so I can't see which one
exactly - I suppose Times New Roman) renders correctly underlined, italics and
strikethrough,
but (BUG) doesn't render at all the bold; it marks it as bold, but the text
is still plain. This never happens in windows.
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http://bugs.winehq.org/show_bug.cgi?id=17506
Summary: Achtung die Kurve: Game doesn't start
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Masternoob(a)gmx.at
The Screen stays black when i start the game...
The Game can be downloaded here:
http://overgood.ov.funpic.de/xtacka/downloads.php
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http://bugs.winehq.org/show_bug.cgi?id=36336
Bug ID: 36336
Summary: NaturallySpeaking doesn't work with alsa or
pasuspender
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)earthlink.net
Created attachment 48412
--> http://bugs.winehq.org/attachment.cgi?id=48412
natspeak runtime log with pasuspender
Dragon NaturallySpeaking works very well on linux systems that rely on
pulseaudio.
However, if it is installed on a system that does not come preloaded with
pulseaudio (such as Lubuntu) the audio does not work.
I tried installing in a clean Lubuntu system, and then tried installing
pulseaudio. No good.
I tried installing with pulseaudio running. Yay. Success. Then I tried to run
the program with pasuspender, with the following results.
fixme:winmm:MXD_SetControlDetails What should the sw-side mixer controls map
to?
fixme:mmdevapi:MMDevice_Activate IID_IDeviceTopology unsupported
fixme:winmm:MXD_SetControlDetails What should the sw-side mixer controls map
to?
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http://bugs.winehq.org/show_bug.cgi?id=27238
Summary: Tesla: The Weather Man demo: movement keys not working
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.thoughtquake.com/content/TeslaDemo_1.01.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
The movement keys are not interpreted by the game. By default the game assigns
WASD for movement and <Space> for jumping. None of them work in Wine.
Interestingly, other keys work:
<R>: brings up the research tab
<Backspace>: restart the level
<Esc>: back to the menu
<X>: skips the videos
I can reassign the keys in the options menu but whatever I choose for movement,
they are not accepted by the game.
Terminal output doesn't reveal too much:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f440,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
Native dinput/dinput8 dlls don't help: the game seems not to use either of them
(+loaddll).
The same problem exists in Wine-1.0.1, too.
I've tried the game in virtual desktop as well as in fullscreen mode.
Fedora 14 32-bit
Nvidia GeForce 250 / driver 270.41.06
Gnome + Metacity
Xserver 1.9.5
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http://bugs.winehq.org/show_bug.cgi?id=36966
Bug ID: 36966
Summary: Turkey - Europe/Istanbul timezone is not detected
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kaankasim88(a)gmail.com
Created attachment 49086
--> http://bugs.winehq.org/attachment.cgi?id=49086
.net crash
Wine throws a timezone error and this causes .net applications to crash. My
timezone is set to Europe/Istanbul, and checking timezone info with timedatectl
shows it as correctly set. I looked at the wine registry and there doesn't seem
to be a Turkey tz, I tried importing one from windows but it didn't help. (I
also changed display name to Europe/Istanbul in registry, no luck)
Changing timezone to GMT or something else fixes it, but this is not
acceptable.
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http://bugs.winehq.org/show_bug.cgi?id=35493
Bug ID: 35493
Summary: IMVU shows loading bar, but will not start.
Product: Wine
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: WhiteTigerTails(a)gmail.com
Classification: Unclassified
Created attachment 47381
--> http://bugs.winehq.org/attachment.cgi?id=47381
backtrace/log
After an install, IMVU will not start after the loading bar. i386 machine
running ATI graphics card. Log posted below.
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https://bugs.winehq.org/show_bug.cgi?id=37192
Bug ID: 37192
Summary: Some Chinese displayed as garbage in DushuBus
everytime updating bookmarks
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
DushuBus is an online book reader.
Download DushuBus from http://www.dushubus.com/down/book_setup_12.4.exe
Install Dushbus and dependencies: winetricks -q mdac28 jet40.
Step 0.Start DushuBus from
C:/Program Files/读书巴士/Book.exe
Step 1. Click the 网站设置 (Network settings) item from the dropdown menu in the
right top corner of DushuBus:
Step 2. Click 小说正文标识设置 (Bookmarks settings)
Step 3. Click 在线更新 (online update)
Step 4. Click 确定 (ok)
See: dushubus_code.png for screenshot
Some Chinese characters display in garbage.
===
未完待续,欲知后事如何,请登录新浪原创┰母嗾陆凇VС肿髡撸С终妗?lt;/p><p>新浪原创:http://vip.book.sina.com.cn
===
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https://bugs.winehq.org/show_bug.cgi?id=37193
Bug ID: 37193
Summary: Behaviour of all software by (only on) HDMI monitors
by extruted desktopn of laptop
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tothsoft(a)gmail.com
Behaviour of all software by HDMI monitors by extruted desktop of laptop. All
applications are delimited on second (hdmi) monitor.
On laptop is still all ok. Also by using of vga connector for connection of
second monitor, is also all ok.
Delimited using: impossibility work with. e.g.: ms office 2007, pdf xchange.
My current wine is 1.7.22 , ..and i use last playonlinux.
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http://bugs.winehq.org/show_bug.cgi?id=24588
Summary: 64 bit issue within qsort()
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan(a)obssys.com
Created an attachment (id=31054)
--> (http://bugs.winehq.org/attachment.cgi?id=31054)
Patch to fix 64 bit issue within qsort()
Change all types from int to size_t within NTDLL_mergesort().
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https://bugs.winehq.org/show_bug.cgi?id=37206
Bug ID: 37206
Summary: Starcraft broodwar stops at the startup screen
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: glenn.schrader(a)verizon.net
Regression SHA1: 7366709d60f42ae09a37548e41c030c5e82fef6a
Created attachment 49458
--> https://bugs.winehq.org/attachment.cgi?id=49458
Log file captured using "WINEDEBUG=all+d3d,ddraw,wgl,x11drv"
The checkin log for the regression SHA1 says "wined3d: Restore the pixel format
of the window whose pixel format was actually changed".
The symptom is that when Broodwar starts up it stops at the loading screen. It
is not hung since the "Loading" text continues to flash. Left alone, it will
stay at this screen forever. The only way I found to get past the startup
screen is to manually trigger the screensaver. After the screensaver has
started and been terminated, Broodwar gets past the loading screen into the top
level game screen. The game will run at this point but there is no GPU
acceleration so everything is quite slow.
Note that SHA1 b8569d2f3006bbb14b973eca15a608f9575a0ebd works properly at full
speed with no problems (aside from the normal Battlenet issues, etc).
One thing that may or may not have a bearing on this is that I'm running on a
dell laptop with a NVIDIA GPU. This laptop only supports a single screen
resolution (1440x900). Before NVIDIA dropped re-scaling a while back Broodwar
would run full screen with no problem. Afterwards, it would start up in a
corner of the screen but I could scale it before starting Broodwar using
"xrandr --output LVDS-0 --scale-from 640x480".
I used "export WINEDEBUG=all+d3d,ddraw,wgl,x11drv" to capture diagnostic data
while the system was at the startup screen. The log file is attached. Note that
the place where the log starts being repetitive is around line 8043.
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http://bugs.winehq.org/show_bug.cgi?id=22274
Summary: Edit control continues scrolling after mouse leaves
window
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)thenerdshow.com
Created an attachment (id=27210)
--> (http://bugs.winehq.org/attachment.cgi?id=27210)
user32: edit control scrolling now properly follows mouse selection
I will attach the source code for a small test program that reproduces this
behavior.
Steps to reproduce:
$ wine et.exe (edit test program)
Alternate steps to reproduce:
$ wine notepad
1. Paste the text of this bug report into the window.
2. shrink window down to about the size of a business card
3. Edit Menu - > turn off Wrap long lines
* A horizontal scrollbar should appear.
4. left-click in the window
5. continue holding down the left mouse button
6. drag mouse to the right until it leaves the window
7. continue holding the left button down
8. wait...
* Notice that the text selection keeps growing. This doesn't happen on windows.
9. still holding the mouse, move it around outside the window
10. Try to select a paragraph of text without using the scrollbars.
* Notice that it is hard to select the exact amount of text you want because
the selection keeps growing spookily on its own. Again, this doesn't happen on
windows.
Well, I found out what's causing the spooky growing text selection.
It's a fixme of WM_TIMER in edit.c
The attached patch fixes it.
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http://bugs.winehq.org/show_bug.cgi?id=21539
Summary: Using "Bare Streams" console mode with SRCDS does not
work.
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://srcds.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurikoivunen(a)hotmail.com
SRCDS ( Source Dedicated Server ) is designed to run both in GUI and CLI modes.
However, when trying to run the server in pure console without X and using
"bare streams" as described here (
http://www.winehq.org/docs/wineusr-guide/cui-programs ) I still receive the
error:
DISPLAY='' WINEDEBUG=+console wine srcds.exe -console ...
trace:console:AllocConsole ()
err:curses:WCCURSES_InitBackend (n)curses was not found.
err:wineconsole:WINECON_Init failed to init.
This is probably due to srcds running in "hybrid" mode where it is marked as a
GUI application, but uses AllocConsole to create a console hence resulting in a
new console creation, which currently fails.
As a workaround I stubbed AllocConsole and only returned TRUE. This allows the
application to start and reach a point where it tries to read the console and
where it then fails due to wine not being able to read from the console.
Could you add an option for true "bare streams" and so that input would also
work?
ps: I know that there is a linux version of SRCDS but there are no linux
binaries for the server I am trying to run. This bug forces a lot of server
hosters run X on their servers to be able to run SRCDS in wine. The server is
free to download and use.
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http://bugs.winehq.org/show_bug.cgi?id=23546
Summary: several wine programs fail to run under cygwin
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.cygwin.com
OS/Version: Windows XP
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
A user reported this in #winehq, so I tried it myself. After bug 21526 was
fixed, wine programs all compile, but several don't run. I haven't tried them
all, but, e.g., notepad runs, but cmd, dxdiag, eject do not. Trying to run them
gives:
/home/austin/wine-git/programs/cmd/cmd.exe: error while loading shared
libraries: libwine.dll: cannot open shared object file: No such file or
directory
seems to be the CLI programs that don't run..
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http://bugs.winehq.org/show_bug.cgi?id=23766
Summary: (Shift) Ctrl + Tab isn't handled in winecfg
application
Product: Wine
Version: 1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
The subject says it all.
I tried searching for any similar bugs filed previously and I couldn't find
anything.
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http://bugs.winehq.org/show_bug.cgi?id=34748
Bug #: 34748
Summary: Integrate GVFS just like you have integrated CUPS
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: netapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n296869(a)rtrtr.com
Classification: Unclassified
Wine already integrates with CUPS to allow applications to print documents
exactly as they do it in Windows. My proposal is to integrate Wine with GVFS to
let applications automatically mount network shares. In Windows applications
can access network shares by just specifying a path like "//server/share". But
in Wine you first need to manually create a link to
"~/.wine/dosdevices/unc/server/share", and only then all applications will be
able to access this particular server.
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http://bugs.winehq.org/show_bug.cgi?id=18379
Summary: Photoshop 3 does install but not run (out of memory
error)
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Andreas.Schallenberg(a)Eurobild.com
Created an attachment (id=20953)
--> (http://bugs.winehq.org/attachment.cgi?id=20953)
Lzma-compressed WINE log file (Photoshop 3)
On Windows-Machines, Photoshop refuses to run
when much physical RAM is installed. Problems
typically start when it exceeds 512 MB.
The installation routine works but the real
application (photosle.exe) shows an "out of
memory" dialog and quits.
Running Photoshop 3 using WINE shows the same
behavior (tested with 1GB RAM and WINE 1.1.19).
The installer works fine and the app refuses
to start up.
The first attachment to this report was created
using the following command:
WINEDEBUG=+relay wine photosle.exe &>wine.log
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http://bugs.winehq.org/show_bug.cgi?id=18869
Summary: Use the system settings for default User and
Organization field
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: integration
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Launchpad: https://bugs.launchpad.net/ubuntu/+source/wine/+bug/384990
If you install software in Wine that needs a User and Organization, you'll see
these strings set as the default:
Change preferred owner in ~/.wine/system.reg
Change preferred organization in ~/.wine/system.reg
Whenever possible, we should be using the system settings here -
System->Preferences->About Me (on Gnome at least) contains a great default for
owner and organization
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http://bugs.winehq.org/show_bug.cgi?id=11784
Summary: 3dsmax2008 installer
crashes:err:cursor:DIB_GetBitmapInfo (1633746944):
unknown/wrong size for header
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Keywords: Installer
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, after James' patch got into git, the installer gets further, but now
crashes like below:
err:cursor:DIB_GetBitmapInfo (1633746944): unknown/wrong size for header
err:cursor:DIB_GetBitmapInfo (1633746944): unknown/wrong size for header
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Value in failed request: 0x0
Serial number of failed request: 49949
Current serial number in output stream: 49953
PS, I wonder why installers from AutoDesk run into so many bugs; either they
are very advanced and put wine to it's limits, or are they just a bit buggy??
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http://bugs.winehq.org/show_bug.cgi?id=16476
Summary: Turok crashes when starting a game
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://abandonia.com/en/games/658/Turok+-
+Dinosaur+Hunter.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Download the 17MB zip file, extract it, run Turok.exe - select any video
configuration and the game crashes with no useful backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=17455
Summary: UnrealED 2: Cannot manipulate the viewports in any way.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nbowler(a)draconx.ca
Created an attachment (id=19534)
--> (http://bugs.winehq.org/attachment.cgi?id=19534)
Log of UnrealED session
Now that bug 7451 is fixed, it is possible to start the unreal editor.
Everything works... except for any kind of viewport manipulation (which is done
by clicking and dragging in the viewport with various combinations of shift,
control, etc.) As a result, it is impossible to use the editor because you
simply cannot see all parts of the map nor move things around in the viewports.
It is, however, possible to subtract a cube and then apply textures to the
surfaces that are initially visible by clicking on them in the viewport.
This may affect other versions of the unreal editor, but I am not sure.
The attached log was output when starting an unrealed session, attempting to
click and drag on the main viewport, then quitting. However, all of the log
messages were output before I touched the viewport.
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http://bugs.winehq.org/show_bug.cgi?id=32741
Bug #: 32741
Summary: The Witcher CTD in a certain location in the game
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zinigor(a)gmail.com
Classification: Unclassified
Created attachment 43201
--> http://bugs.winehq.org/attachment.cgi?id=43201
Crash log without winedebug
GOG.com version of "The Witcher:Enhanced Edition" crashes to desktop when
trying to exit the Mage's Tower in the swamp in the end of the second chapter.
I am using wine 1.5.21 installed from the wine Launchpad PPA.
I am running Ubuntu Desktop 12.10 64-bit with Linux 3.7.0-7. I use the
following command to launch The Witcher:
env WINEPREFIX=~/.wine-test/witcher wine launcher.exe
The prefix that I use has WINEARCH set to "win32" and has d3dx9_36, d3dx9_43
and vcrun2005 installed from winetricks.
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http://bugs.winehq.org/show_bug.cgi?id=34283
Bug #: 34283
Summary: witcher 1 enhanced crashes on mac OS X 10.8.4
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carsten(a)c-ase.de
Classification: Unclassified
Created attachment 45641
--> http://bugs.winehq.org/attachment.cgi?id=45641
mountain lion 10.8.4 - witcher enhanced crashes every 30-60 minutes.
witcher enhanced crashes every 30-60 minutes just by playing. sometimes when
entering builings, sometimes after a sequence, sometime after a fight, sometime
by just running around..
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http://bugs.winehq.org/show_bug.cgi?id=23851
Summary: Warhammer: Chaos Gate No sound outside of cutscenes
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=29938)
--> (http://bugs.winehq.org/attachment.cgi?id=29938)
winedebug log with settings warn+alsa,warn+wave,warn+dsound
Sound plays normally for the opening cinematic and then goes silent for main
menu (Sounds should play on mouse over events, and I believe there is
background music on Windows). Sound returns during a second cinematic and is
silent again afterwards.
I've attached a log generated with WINEDEBUG=warn+alsa,warn+wave,warn+dsound.
It looks like the sound is failing when the application attempt to override the
existing Primary buffer, but we don't fully support this currently. Per the
following lines from the log.
warn:dsound:DirectSoundDevice_SetCooperativeLevel level=DSSCL_PRIORITY not
fully supported
warn:dsound:DirectSoundDevice_CreateSoundBuffer Primary Buffer already created
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http://bugs.winehq.org/show_bug.cgi?id=19417
Summary: Hitman Blood Money [Gold Rated] Stuck on startup
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linux(a)elementarea.net
Created an attachment (id=22533)
--> (http://bugs.winehq.org/attachment.cgi?id=22533)
WINEDBG=+wgl
Hitman Blood Money stuck on startup with the Program Error box showing but not
accepting input. i need to kill it manually.
attached is a +wgl dump
the main error seems to be:
fixme:d3d:debug_fbostatus Unrecognied FBO status 0x00000000
fixme:d3d:context_check_fbo_status FBO status unrecognized (0)
wine: Unhandled page fault on read access to 0x00000008 at address 0x7eafd2cb
(thread 0009)
also i don't understand why
trace:wgl:X11DRV_WineGL_InitOpenglInfo Direct rendering enabled: False
but
glxinfo | grep direct
direct rendering: Yes
running on Intel GM45 hardware with KMS enabled
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http://bugs.winehq.org/show_bug.cgi?id=26705
Summary: Alliance: Future Combat - invisible infantry
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34011)
--> (http://bugs.winehq.org/attachment.cgi?id=34011)
console log
Infantry is not rendered correctly in the game (no demo available): they are
invisible, only their weapons and equipment are displayed. Vehicles are
rendered correctly.
It doesn't matter if I choose the lowest or high detail settings in the game.
If I disable vertex shaders both infantry *and* vehicles are invisible.
Native dlls in use: d3dx9 (via winetricks).
Fedora 14
Nvidia GeForce 250 GTS / driver 260.19.36
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http://bugs.winehq.org/show_bug.cgi?id=29495
Bug #: 29495
Summary: Art of Murder: FBI Confidential crashes when starting
a new game
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.gamershell.com/download_22919.shtml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: dylan.ah.smith(a)gmail.com
Classification: Unclassified
Regression SHA1: 8cae5c23121ffbf76cce42947ac22a30f3b1f369
Created attachment 38195
--> http://bugs.winehq.org/attachment.cgi?id=38195
terminal output
The game crashes when I try to start a new game from the menu. Reproducible
with the demo too.
The game utilizes the Wintermute Engine.
A new game can be started with Wine-1.3.18 and the result of the regression
test:
8cae5c23121ffbf76cce42947ac22a30f3b1f369 is the first bad commit
commit 8cae5c23121ffbf76cce42947ac22a30f3b1f369
Author: Dylan Smith <dylan.ah.smith(a)gmail.com>
Date: Wed Apr 20 16:20:53 2011 -0400
d3dxof: GetName can be used to just get the name length.
:040000 040000 39d4bb1cb85db00694042191a9a2f8767f394d3d
170cbef685302e15be5e88505dcdccb2a303bcdb M dlls
Native d3dxof.dll does not help.
git checkout 8cae5c23121ffbf76cce42947ac22a30f3b1f369 >>the game crashes
git reset --hard HEAD^ >>the game is loading correctly
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.3
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http://bugs.winehq.org/show_bug.cgi?id=35558
Bug ID: 35558
Summary: Rift crashes when VT switch > 60 sec
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rift-wine(a)yopmail.com
Classification: Unclassified
Created attachment 47482
--> http://bugs.winehq.org/attachment.cgi?id=47482
Standard Output
Open Rift in a secondary X server.
Switch to primary X server : if time passed on primary X server is greater than
60 seconds, Rift will crash on secondary X server.
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http://bugs.winehq.org/show_bug.cgi?id=26802
Summary: Bully: Scholarship Edition has missing textures
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34151)
--> (http://bugs.winehq.org/attachment.cgi?id=34151)
terminal output
The game (version 1.2 here) has lots of missing textures: people are invisible
as well as certain objects (e.g. doors). Characters are invisible in the
cutscenes, too (I refer to those short conversations during gameplay not the
intro movie).
Maybe related to the problem, sky and floor textures turn into solid grey/black
as I turn the camera.
For confirmation, please have a look at the AppDB page of the game: all of the
submitted test results mention the problem.
http://appdb.winehq.org/objectManager.php?sClass=application&iId=8581
Disabling GLSL didn't solve the problem for me.
Native components in use: d3dx9_36 xact vcrun2005.
No demo available.
Fedora 14
Nvidia GeForce 250 GTS / driver 270.30
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https://bugs.winehq.org/show_bug.cgi?id=36364
Bug ID: 36364
Summary: valgrind shows a few leaks in ieframe/tests/intshcut.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==15610== 8 bytes in 1 blocks are possibly lost in loss record 34 of 732
==15610== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==15610== by 0x7B8442B8: HeapAlloc (heap.c:271)
==15610== by 0x7B8444DA: GlobalAlloc (heap.c:376)
==15610== by 0x4E3DEF5: OLEClipbrd_Initialize (clipboard.c:1732)
==15610== by 0x4E72447: OleInitialize (ole2.c:215)
==15610== by 0x4A56DFF: func_intshcut (intshcut.c:396)
==15610== by 0x4A673B4: run_test (test.h:584)
==15610== by 0x4A677A3: main (test.h:654)
==15610==
==15610== 15 bytes in 1 blocks are definitely lost in loss record 76 of 732
==15610== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==15610== by 0x4E63493: IMalloc_fnAlloc (ifs.c:186)
==15610== by 0x4E639D4: CoTaskMemAlloc (objidl.h:1236)
==15610== by 0x64A93F9: UniformResourceLocatorA_GetUrl (ieframe.h:386)
==15610== by 0x4A55E96: _check_string_transform (intshcut.c:149)
==15610== by 0x4A572E3: func_intshcut (intshcut.c:368)
==15610== by 0x4A673B4: run_test (test.h:584)
==15610== by 0x4A677A3: main (test.h:654)
==15610==
==15597== 36 bytes in 1 blocks are definitely lost in loss record 245 of 714
==15597== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==15597== by 0x64AA693: create_shortcut (intshcut.c:809)
==15597== by 0x64AB9AC: InternetShortcut_Create (intshcut.c:855)
==15597== by 0x4E494DD: CoCreateInstance (unknwn.h:226)
==15597== by 0x4A56E3D: func_intshcut (intshcut.c:381)
==15597== by 0x4A673B4: run_test (test.h:584)
==15597== by 0x4A677A3: main (test.h:654)
==15597==
etc.
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https://bugs.winehq.org/show_bug.cgi?id=36271
Bug ID: 36271
Summary: valgrind shows several leaks in dmime/tests/dmime.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48390
--> https://bugs.winehq.org/attachment.cgi?id=48390
valgrind log
Lots of
==26861== 20 bytes in 1 blocks are definitely lost in loss record 160 of 830
==26861== at 0x7BC4C735: notify_alloc (heap.c:255)
==26861== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==26861== by 0x5D39C11: create_dmlyricstrack (lyricstrack.c:272)
==26861== by 0x5D33088: ClassFactory_CreateInstance (dmime_main.c:100)
==26861== by 0x4AAEE26: CoCreateInstance (unknwn.h:226)
==26861== by 0x4946639: test_COM_track (dmime.c:338)
==26861== by 0x49469C8: func_dmime (dmime.c:385)
==26861== by 0x4948B90: run_test (test.h:584)
==26861== by 0x4948F7F: main (test.h:654)
==26861==
and:
==6372== 44 bytes in 1 blocks are definitely lost in loss record 366 of 864
==6372== at 0x7BC4C735: notify_alloc (heap.c:255)
==6372== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==6372== by 0x5F9CB1E: create_dmaudiopath (audiopath.c:642)
==6372== by 0x5FA99FE: IDirectMusicPerformance8Impl_CreateStandardAudioPath
(performance.c:1033)
==6372== by 0x5FA95BF: IDirectMusicPerformance8Impl_InitAudio
(performance.c:952)
==6372== by 0x4954F43: test_COM_audiopath (dmime.c:58)
==6372== by 0x49569AF: func_dmime (dmime.c:380)
==6372== by 0x4958B90: run_test (test.h:584)
==6372== by 0x4958F7F: main (test.h:654)
==6372==
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http://bugs.winehq.org/show_bug.cgi?id=33907
Bug #: 33907
Summary: Civilization 4: missing some sound (could not read
file)
Product: Wine
Version: 1.6-rc3
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiziologus(a)gmail.com
Classification: Unclassified
No some sound (footstep, diplomaci) -- could not read file. in wine-1.4 is OK.
settings: msxml3 -> native, dxd9_36 -> native
in attach -- audio.log from game.
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