http://bugs.winehq.org/show_bug.cgi?id=33888
Bug #: 33888
Summary: VisualDSP crash when acessing debugger
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: volodymyr.sydoruk(a)gmail.com
Classification: Unclassified
Created attachment 44980
--> http://bugs.winehq.org/attachment.cgi?id=44980
Back-trace
Program: VisualDSP++ 5.0 from Analog devices crashes every time when trying to
connect to target.
Error says unimplemented functions in atl80.dll
Steps to reproduce:
1. Install VisualDSP++ 5.0
2. Run VisualDSP Environment
3. Press "Connect to target" button at the left-top corner
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http://bugs.winehq.org/show_bug.cgi?id=35957
Bug ID: 35957
Summary: Neverwinter Nights 1.69 crashes on startup since
1.7.16
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: saif1988(a)gmail.com
Created attachment 48041
--> http://bugs.winehq.org/attachment.cgi?id=48041
I usually launch .exe files from gnome gui (right click launch with wine) but
ehre is the terminal output after running: wine
'/ntfsdisk/NeverwinterNights/NWN/game.exe' > nwnwinelog.txt
It worked properly in 1.7.15.
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http://bugs.winehq.org/show_bug.cgi?id=30974
Bug #: 30974
Summary: No backtrace with Visual C++ 2010 .pdb files in large
app; "Unsupported type 1404 in STRUCT field list"
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
When trying to get a backtrace from a large proprietary app built with
Visual C++ 2010, wine's backtracer issues the errors seen in bug 30973
along with a few more, e.g.
fixme:dbghelp_msc:codeview_add_type_struct_field_list Unsupported type 1404 in
STRUCT field list
fixme:dbghelp_msc:codeview_fetch_type Cannot locate type 103
fixme:dbghelp_msc:codeview_get_type Returning NULL symt for type-id 103
fixme:dbghelp_msc:codeview_snarf S-Udt nullptr_t: couldn't find type 0x103
and fails to generate a useful backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=26321
Summary: Star Wars: Galactic Battlegrounds Clone Campaigns:
1.0x - Exit DataBank will crash game.
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bug.me(a)comcast.net
Created an attachment (id=33546)
--> (http://bugs.winehq.org/attachment.cgi?id=33546)
Log file with err:dplay
When you exit DataBank back to the main game menu the game will crash.
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https://bugs.winehq.org/show_bug.cgi?id=36379
Bug ID: 36379
Summary: valgrind shows several possible leaks in light tests
in ddraw/tests/d3d.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==5234== 164 bytes in 1 blocks are possibly lost in loss record 1,615 of 2,129
==5234== at 0x7BC508EB: RtlAllocateHeap (heap.c:255)
==5234== by 0x54F90E0: wined3d_device_set_light (device.c:1445)
==5234== by 0x4ACD12B: d3d_device7_SetLight (device.c:5412)
==5234== by 0x4ACD169: d3d_device7_SetLight_FPUSetup (device.c:5420)
==5234== by 0x50D7C81: LightTest (d3d.c:229)
==5234== by 0x50DC309: func_d3d (d3d.c:3945)
==5234== by 0x50CC30B: main (test.h:584)
==5234==
==5234== 164 bytes in 1 blocks are possibly lost in loss record 1,616 of 2,129
==5234== at 0x7BC508EB: RtlAllocateHeap (heap.c:255)
==5234== by 0x54F90E0: wined3d_device_set_light (device.c:1445)
==5234== by 0x54F92C4: wined3d_device_set_light_enable (device.c:1596)
==5234== by 0x4AC9BDB: d3d_device7_LightEnable (device.c:6269)
==5234== by 0x4AC9C19: d3d_device7_LightEnable_FPUSetup (device.c:6277)
==5234== by 0x50D7E80: LightTest (d3d.c:260)
==5234== by 0x50DC309: func_d3d (d3d.c:3945)
==5234== by 0x50CC30B: main (test.h:584)
==5234==
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https://bugs.winehq.org/show_bug.cgi?id=36592
Bug ID: 36592
Summary: valgrind shows several leaks in wbemprox/tests/query.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==9559== 0 bytes in 1 blocks are definitely lost in loss record 1 of 632
==9559== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==9559== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==9559== by 0x63D86BA: heap_alloc_zero (wbemprox_private.h:243)
==9559== by 0x63DAC7E: create_signature_columns_and_data (class.c:739)
==9559== by 0x63DB061: create_signature_table (class.c:787)
==9559== by 0x63DB2A9: create_signature (class.c:842)
==9559== by 0x63DB3B9: class_object_GetMethod (class.c:864)
==9559== by 0x4CA354D: test_Win32_Process (wbemcli.h:1932)
==9559== by 0x4CA66E5: func_query (query.c:679)
==9559== by 0x4CA7FC8: run_test (test.h:584)
==9559== by 0x4CA83B7: main (test.h:654)
==9559==
==9559== 16 bytes in 1 blocks are definitely lost in loss record 115 of 632
==9559== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==9559== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==9559== by 0x63D86BA: heap_alloc_zero (wbemprox_private.h:243)
==9559== by 0x63DAC7E: create_signature_columns_and_data (class.c:739)
==9559== by 0x63DB061: create_signature_table (class.c:787)
==9559== by 0x63DB2A9: create_signature (class.c:842)
==9559== by 0x63DB3B9: class_object_GetMethod (class.c:864)
==9559== by 0x4CA4311: test_StdRegProv (wbemcli.h:1932)
==9559== by 0x4CA66FB: func_query (query.c:681)
==9559== by 0x4CA7FC8: run_test (test.h:584)
==9559== by 0x4CA83B7: main (test.h:654)
==9559==
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https://bugs.winehq.org/show_bug.cgi?id=36246
Bug ID: 36246
Summary: valgrind shows several warnings in
d3dx9_36/tests/xfile.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==27811== 28 bytes in 1 blocks are definitely lost in loss record 152 of 570
==27811== at 0x7BC4C735: notify_alloc (heap.c:255)
==27811== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==27811== by 0x511866A: IDirectXFileDataImpl_Create (d3dxof.c:506)
==27811== by 0x511A1AD: IDirectXFileEnumObjectImpl_GetNextDataObject
(d3dxof.c:1032)
==27811== by 0x49EAD9A: d3dx9_file_CreateEnumObject (xfile.c:591)
==27811== by 0x4CE674B: test_getname (xfile.c:202)
==27811== by 0x4CE74A3: func_xfile (xfile.c:386)
==27811== by 0x4CE82A0: run_test (test.h:584)
==27811== by 0x4CE868F: main (test.h:654)
==27811==
==27834== 28 bytes in 1 blocks are definitely lost in loss record 150 of 570
==27834== at 0x7BC4C735: notify_alloc (heap.c:255)
==27834== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==27834== by 0x50F166A: IDirectXFileDataImpl_Create (d3dxof.c:506)
==27834== by 0x50F31AD: IDirectXFileEnumObjectImpl_GetNextDataObject
(d3dxof.c:1032)
==27834== by 0x4FB3D9A: d3dx9_file_CreateEnumObject (xfile.c:591)
==27834== by 0x4CA6005: test_lock_unlock (xfile.c:134)
==27834== by 0x4CA749E: func_xfile (xfile.c:385)
==27834== by 0x4CA82A0: run_test (test.h:584)
==27834== by 0x4CA868F: main (test.h:654)
==27834==
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https://bugs.winehq.org/show_bug.cgi?id=36244
Bug ID: 36244
Summary: valgrind shows several warnings in
d3dx9_36/tests/surface.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==27327== Invalid read of size 4
==27327== at 0x4FB898B: point_filter_argb_pixels (surface.c:1655)
==27327== by 0x4FB9301: D3DXLoadSurfaceFromMemory (surface.c:1846)
==27327== by 0x4FB73A4: D3DXLoadSurfaceFromFileInMemory (surface.c:1179)
==27327== by 0x4FB7A4A: D3DXLoadSurfaceFromResourceA (surface.c:1290)
==27327== by 0x4C9EC72: test_D3DXLoadSurface (surface.c:668)
==27327== by 0x4CA46AF: func_surface (surface.c:1328)
==27327== by 0x4CB42A0: run_test (test.h:584)
==27327== by 0x4CB468F: main (test.h:654)
==27327== Address 0x4723c60 is 0 bytes inside a recently re-allocated block of
size 3 alloc'd
==27327== at 0x7BC4C735: notify_alloc (heap.c:255)
==27327== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==27327== by 0x4FB6FF4: D3DXLoadSurfaceFromFileInMemory (surface.c:1136)
==27327== by 0x4FB7A4A: D3DXLoadSurfaceFromResourceA (surface.c:1290)
==27327== by 0x4C9EC72: test_D3DXLoadSurface (surface.c:668)
==27327== by 0x4CA46AF: func_surface (surface.c:1328)
==27327== by 0x4CB42A0: run_test (test.h:584)
==27327== by 0x4CB468F: main (test.h:654)
==27327==
==27327== 148 bytes in 1 blocks are possibly lost in loss record 564 of 850
==27327== at 0x40087BA: calloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==27327== by 0x7ABA6AF: ??? (in /usr/lib/libdrm_intel.so.1.0.0)
==27327== by 0x7AB5294: drm_intel_bo_alloc (in
/usr/lib/libdrm_intel.so.1.0.0)
==27327== by 0x75C6078: ??? (in /usr/lib/dri/i965_dri.so)
==27327== by 0x75C64E1: ??? (in /usr/lib/dri/i965_dri.so)
==27327== by 0x73422FA: ??? (in /usr/lib/dri/i965_dri.so)
==27327== by 0x70EBBFD: shared_dispatch_stub_462 (in
/usr/lib/libglapi.so.0.0.0)
==27327== by 0x5DC9265: surface_prepare_buffer (surface.c:563)
==27327== by 0x5DC9759: surface_prepare_map_memory (surface.c:608)
==27327== by 0x5DD23A9: wined3d_surface_map (surface.c:3049)
==27327== by 0x5CB2B15: d3d9_surface_LockRect (surface.c:269)
==27327== by 0x4FB91B5: D3DXLoadSurfaceFromMemory (surface.c:1831)
==27327== by 0x4FB73A4: D3DXLoadSurfaceFromFileInMemory (surface.c:1179)
==27327== by 0x4FB788A: D3DXLoadSurfaceFromFileW (surface.c:1259)
==27327== by 0x4FB770D: D3DXLoadSurfaceFromFileA (surface.c:1233)
==27327== by 0x4C9E94F: test_D3DXLoadSurface (surface.c:648)
==27327== by 0x4CA46AF: func_surface (surface.c:1328)
==27327== by 0x4CB42A0: run_test (test.h:584)
==27327== by 0x4CB468F: main (test.h:654)
==27327==
==27405== 327,680 bytes in 1 blocks are definitely lost in loss record 848 of
850
==27405== at 0x7AAA6F1: ??? (in /usr/lib/libdrm_intel.so.1.0.0)
==27405== by 0x7AA6378: drm_intel_bo_map (in /usr/lib/libdrm_intel.so.1.0.0)
==27405== by 0x75B7114: ??? (in /usr/lib/dri/i965_dri.so)
==27405== by 0x7333D3E: ??? (in /usr/lib/dri/i965_dri.so)
==27405== by 0x70EBFAD: shared_dispatch_stub_477 (in
/usr/lib/libglapi.so.0.0.0)
==27405== by 0x5DD257F: wined3d_surface_map (surface.c:3086)
==27405== by 0x5CB2B15: d3d9_surface_LockRect (surface.c:269)
==27405== by 0x4FA91B5: D3DXLoadSurfaceFromMemory (surface.c:1831)
==27405== by 0x4FA73A4: D3DXLoadSurfaceFromFileInMemory (surface.c:1179)
==27405== by 0x4FA788A: D3DXLoadSurfaceFromFileW (surface.c:1259)
==27405== by 0x4FA770D: D3DXLoadSurfaceFromFileA (surface.c:1233)
==27405== by 0x4C9294F: test_D3DXLoadSurface (surface.c:648)
==27405== by 0x4C986AF: func_surface (surface.c:1328)
==27405== by 0x4CA82A0: run_test (test.h:584)
==27405== by 0x4CA868F: main (test.h:654)
==27405==
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http://bugs.winehq.org/show_bug.cgi?id=11607
Summary: Blood 2: The Chosen keyboard repeat problem
Product: Wine
Version: 0.9.55.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
I'm filing another Blood 2 bug. This one is input related, more precisely about
keyboard input. I know that the Blood 2 informations on the net mentioned the
support for DirectInput devices, but I'm not sure this is a dinput bug. So I'm
leaving this to unknown for now.
To the problem:
I installed Blood 2 through wine and did no patching (version is still 1.0).
Also the copy protection was not removed, the executable should be clean.
Starting the game and entering the configuration menu I noticed it was very
hard to setup the keys I wanted to use in the game (like moving forward,
backward, etc.)
When running Blood 2 natively you select a action in the menu you want to map.
You press ENTER and the game engine waits for you to press another key, which
it uses for mapping.
Now when running wine I had to be REALLY quick when pressing the mapkey. Like
some milliseconds later, it was really no fun to config the game. When I wasn't
quick enough for an action the ENTER key itself is mapped.
Now the interesting part. When not releasing the ENTER key after pressing it,
and then pressing the mapkey, the process works.
I suspect that the ENTER key generates two events for the game. Pressing and
releasing, and the game interprets both events as seperate key presses, so
ENTER gots mapped to everything (because the engine thinks it's pressed twice).
So either this is X related or a bug in the wine's keyb implementation.
Thanks,
Tobias
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https://bugs.winehq.org/show_bug.cgi?id=36659
Bug ID: 36659
Summary: valgrind shows a definite leak in
ddraw/tests/d3d.c:CapsTest()
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==9737== 160 bytes in 1 blocks are definitely lost in loss record 1,563 of
2,082
==9737== at 0x7BC4C6EB: notify_alloc (heap.c:255)
==9737== by 0x7BC50F2F: RtlAllocateHeap (heap.c:1716)
==9737== by 0x4DF6181: DDRAW_Create (main.c:267)
==9737== by 0x4DF6403: DirectDrawCreate (main.c:309)
==9737== by 0x4CA7528: CapsTest (d3d.c:810)
==9737== by 0x4CB7D2D: func_d3d (d3d.c:3953)
==9737== by 0x4D720F8: run_test (test.h:584)
==9737== by 0x4D724E7: main (test.h:654)
==9737==
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https://bugs.winehq.org/show_bug.cgi?id=36352
Bug ID: 36352
Summary: valgrind shows a ton of leaks in
d3dcompiler_43/tests/hlsl.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48415
--> https://bugs.winehq.org/attachment.cgi?id=48415
valgrind log
==5735== 2,722,848 bytes in 1 blocks are possibly lost in loss record 1,795 of
1,796
==5735== at 0x4008B6E: memalign (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==5735== by 0x4008C55: posix_memalign (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==5735== by 0x6E2A809: ??? (in /usr/lib/dri/i965_dri.so)
==5735== by 0x6EF75EA: ??? (in /usr/lib/dri/i965_dri.so)
==5735== by 0x6F562E1: ??? (in /usr/lib/dri/i965_dri.so)
==5735== by 0x70880A0: ??? (in /usr/lib/dri/i965_dri.so)
==5735== by 0x70179B4: ??? (in /usr/lib/dri/i965_dri.so)
==5735== by 0x6A4AB9B: ??? (in /usr/lib/libGL.so.1.2.0)
==5735== by 0x6A1A2F4: ??? (in /usr/lib/libGL.so.1.2.0)
==5735== by 0x66A7DF2: create_glxcontext.isra.0 (opengl.c:1254)
==5735== by 0x66A8127: X11DRV_wglCreateContextAttribsARB (opengl.c:2071)
==5735== by 0x5451C29: wglCreateContextAttribsARB (wgl.c:268)
==5735== by 0x4FA39D8: context_create (context.c:1543)
==5735== by 0x5039866: wined3d_swapchain_create (swapchain.c:914)
==5735== by 0x4F38F1F: d3d9_swapchain_create (swapchain.c:333)
==5735== by 0x4F29669: device_parent_create_swapchain (device.c:3515)
==5735== by 0x4FB7A8B: wined3d_device_init_3d (device.c:896)
==5735== by 0x4F335B5: device_init (device.c:3632)
==5735== by 0x4F33E63: d3d9_CreateDevice (directx.c:465)
==5735== by 0x4A5D7D9: func_hlsl (hlsl.c:108)
==5735==
etc.
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http://bugs.winehq.org/show_bug.cgi?id=30328
Bug #: 30328
Summary: Arx Fatalis: portrait missing on the character
creation screen
Product: Wine
Version: 1.5.1
Platform: x86
URL: http://www.fileplanet.com/85489/80000/fileinfo/Arx-Fat
alis-Demo-%5BEnglish---Updated%5D
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Classification: Unclassified
Regression SHA1: 439097c810bdcb2bd3f838d2ee47369d1f4d7e8a
Created attachment 39631
--> http://bugs.winehq.org/attachment.cgi?id=39631
terminal output
Steps to reproduce the problem with the demo version:
1. Install the demo.
2. Start the game with ARX.exe. You can skip the intro video by pressing <Esc>.
In the main menu choose <New Quest>. You should see that the portrait of the
character is missing on the character generation screen.
For me, the problem appeared in Wine-1.5.1:
439097c810bdcb2bd3f838d2ee47369d1f4d7e8a is the first bad commit
commit 439097c810bdcb2bd3f838d2ee47369d1f4d7e8a
Author: Matteo Bruni <mbruni(a)codeweavers.com>
Date: Wed Mar 28 13:52:11 2012 +0200
wined3d: Update the correct draw buffers mask.
:040000 040000 a75b4bc6948f6fabc49710be4abe72a10e9ffae0
7d9ca1f018b013dfe324fdc382c02fab8ff8694f M dlls
Reverting the patch fixed the problem.
Fedora 16
Nvidia 250 / driver 295.33
X.Org X Server 1.11.4
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https://bugs.winehq.org/show_bug.cgi?id=36925
Bug ID: 36925
Summary: valgrind shows a couple unitialized variables in
dlls/ieframe/tests/ie.c (bestBtreeIndex)
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==14107== Thread 23:
==14107== Conditional jump or move depends on uninitialised value(s)
==14107== at 0x81258BAA: bestBtreeIndex (sqlite3.c:107585)
==14107== by 0x812848BD: sqlite3WhereBegin (sqlite3.c:109693)
==14107== by 0x812905EE: sqlite3Select (sqlite3.c:100747)
==14107== Uninitialised value was created by a client request
==14107== at 0x7BC4BF0A: mark_block_uninitialized (heap.c:209)
==14107== by 0x7BC4C075: initialize_block (heap.c:240)
==14107== by 0x7BC50981: RtlAllocateHeap (heap.c:1717)
==14107== by 0x77D619E: msvcrt_heap_alloc (heap.c:70)
==14107== by 0x77D6D63: MSVCRT_malloc (heap.c:408)
==14107== by 0x812510B5: sqlite3MemMalloc (sqlite3.c:15744)
==14107== Conditional jump or move depends on uninitialised value(s)
==14107== at 0x8125A351: bestOrClauseIndex (sqlite3.c:106141)
==14107== by 0x8125948C: bestBtreeIndex (sqlite3.c:108056)
==14107== by 0x812848BD: sqlite3WhereBegin (sqlite3.c:109693)
==14107== by 0x812905EE: sqlite3Select (sqlite3.c:100747)
==14107== Uninitialised value was created by a client request
==14107== at 0x7BC4BF0A: mark_block_uninitialized (heap.c:209)
==14107== by 0x7BC4C075: initialize_block (heap.c:240)
==14107== by 0x7BC50981: RtlAllocateHeap (heap.c:1717)
==14107== by 0x77D619E: msvcrt_heap_alloc (heap.c:70)
==14107== by 0x77D6D63: MSVCRT_malloc (heap.c:408)
==14107== by 0x812510B5: sqlite3MemMalloc (sqlite3.c:15744)
==14107==
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http://bugs.winehq.org/show_bug.cgi?id=36773
Bug ID: 36773
Summary: Game playing, black squares on screen Ubuntu 14.04
Product: Wine
Version: 1.7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vboldizsar24(a)mailbox.hu
Black squares game playing on screen with Ubuntu 14.04 (full screen mode)
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http://bugs.winehq.org/show_bug.cgi?id=35358
Bug ID: 35358
Summary: Age of Empires II HD: Crashes shortly after game
starts.
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: snpukwana(a)gmail.com
Classification: Unclassified
Created attachment 47165
--> http://bugs.winehq.org/attachment.cgi?id=47165
AOE2 HD Backtrace from Crash
I've been using AOE2HD through Steam for some months now without a problem for
the most part (except that one that was fixed by the 1.7.8 update). After the
Steam update of a couple days ago, the game has started crashing a few seconds
after starting an actual game (getting out of the menu section) whether a
single player or multiplayer game. The log is attached.
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https://bugs.winehq.org/show_bug.cgi?id=36355
Bug ID: 36355
Summary: valgrind shows a couple uninitialized variables in
ddraw/tests/dsurface.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
../../../tools/runtest -q -P wine -T ../../.. -M ddraw.dll -p ddraw_test.exe.so
dsurface && touch dsurface.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
fixme:win:EnumDisplayDevicesW ((null),0,0x50ff528,0x00000000), stub!
==8690== Conditional jump or move depends on uninitialised value(s)
==8690== at 0x4AAFD02: ddraw_surface_create (surface.c:5849)
==8690== by 0x4A854AF: ddraw1_CreateSurface (ddraw.c:2962)
==8690== by 0x4DB924E: SrcColorKey32BlitTest (dsurface.c:240)
==8690== by 0x4DC79D4: func_dsurface (dsurface.c:3949)
==8690== by 0x4DDD6DC: run_test (test.h:584)
==8690== by 0x4DDDACB: main (test.h:654)
==8690== Uninitialised value was created by a stack allocation
==8690== at 0x4DB9191: SrcColorKey32BlitTest (dsurface.c:217)
==8690==
==8690== Conditional jump or move depends on uninitialised value(s)
==8690== at 0x4AAFD02: ddraw_surface_create (surface.c:5849)
==8690== by 0x4A854AF: ddraw1_CreateSurface (ddraw.c:2962)
==8690== by 0x4DB8D44: PaletteTest (dsurface.c:2225)
==8690== by 0x4DC8FA4: func_dsurface (dsurface.c:3962)
==8690== by 0x4DDD6DC: run_test (test.h:584)
==8690== by 0x4DDDACB: main (test.h:654)
==8690== Uninitialised value was created by a stack allocation
==8690== at 0x4DB8627: PaletteTest (dsurface.c:2137)
==8690==
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http://bugs.winehq.org/show_bug.cgi?id=34249
Bug #: 34249
Summary: SogouExplorer(搜狗浏览器) crashes
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 45574
--> http://bugs.winehq.org/attachment.cgi?id=45574
terminal_output.txt
0. winetricks -q cjkfonts
1. download installer from
http://download.ie.sogou.com/se/sogou_explorer_4.1_0724.exe
$ sha1sum sogou_explorer_4.1_0724.exe
fdd12c6b4e24b54705c5bea597fe2ac5b6215f29 sogou_explorer_4.1_0724.exe
2. cd ~/.wine/drive_c/Program Files/SogouExplorer
wine SogouExplorer.exe
3. it will crash few seconds later
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http://bugs.winehq.org/show_bug.cgi?id=34073
Bug #: 34073
Summary: Need For Speed Most Wanted : buffer keys then crash
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leo_aly7(a)ymail.com
Classification: Unclassified
Created attachment 45299
--> http://bugs.winehq.org/attachment.cgi?id=45299
wine crash back trace
Running Need for Speed Most Wanted on linux (ubuntu 12.10 64bit) wine-1.6-rc4
I feel that the keys are buffered and released with a speed slower than the
game speed. This is very obvious when in a race, when pressing a right or left
arrow, the car steers after a while and keep steering for a period longer than
it should be.
After a while the game crashes. (NFSMW frequent crash is reported in bug 9359
and fixed).
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http://bugs.winehq.org/show_bug.cgi?id=30045
Bug #: 30045
Summary: Arcanum: objects flickering, periodically disappear
Product: Wine
Version: 1.4-rc5
Platform: x86
URL: http://www.fileplanet.com/59649/50000/fileinfo/Arcanum
:-Of-Steamworks-&-Magick-Obscura-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: f20e07b77bec5863e71141cfe623f1ef8ef28c60
Created attachment 39139
--> http://bugs.winehq.org/attachment.cgi?id=39139
screenshot (comparison)
Certain objects, game characters disappear frequently in Arcanum: Of Steamworks
& Magick Obscura during gameplay.
Sometimes they reappear for a short period only to vanish again. They're either
completely missing or only partially drawn.
This happens only when the game is running with hardware rendering. Using the
software renderer (-no3d command line argument) the problem is non-existent.
A plain terminal output doesn't reveal anything interesting.
This is a regression between 1.4-rc4 and 1.4-rc5, caused by
f20e07b77bec5863e71141cfe623f1ef8ef28c60 is the first bad commit
commit f20e07b77bec5863e71141cfe623f1ef8ef28c60
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Feb 22 09:36:28 2012 +0100
ddraw: Always pin surfaces.
:040000 040000 3a4b5dc1da94b07b08f7ad7d57be18d3e128882f
1ae6afde9ec90129d70c7feac04bd30a2980e82c M dlls
The reverted patch fixed the problem.
Steps to reproduce the problem with the demo:
Install the demo. Start the demo with Arcanum.exe. In the main menu choose
<Single Player>, <New Game>, then <Pick Character>. Skip the intro video. The
game opens with a conversation. You can observe that during the conversation
game characters are missing.
Fedora 16
X.Org X Server 1.11.4
Nvidia 250 / driver 290.10
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https://bugs.winehq.org/show_bug.cgi?id=36384
Bug ID: 36384
Summary: valgrind shows a leak in ddraw/tests/dsurface.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==5763== 24 bytes in 1 blocks are definitely lost in loss record 213 of 832
==5763== at 0x7BC508EB: RtlAllocateHeap (heap.c:255)
==5763== by 0x4AC28A9: ddraw7_CreatePalette (ddraw.c:3385)
==5763== by 0x4AC2CD9: ddraw1_CreatePalette (ddraw.c:3458)
==5763== by 0x515DF42: PaletteTest (dsurface.c:2247)
==5763== by 0x516E484: func_dsurface (dsurface.c:3962)
==5763== by 0x50CC30B: main (test.h:584)
==5763==
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http://bugs.winehq.org/show_bug.cgi?id=31885
Bug #: 31885
Summary: Mohaa demo hang and crash
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 41974
--> http://bugs.winehq.org/attachment.cgi?id=41974
Log: mohaa hang and crash
This is a follow up of Bug 31730
1. Download the Mohaa demo from
http://compactiongames.about.com/od/demos/p/mohaa.htm
4a0c431ed52c4c340b9c883ef859f1d3e7e4ab2e mohaaspdemo.exe
2. install the demo
3. Ctrl+Alt+F1, switch to the text console
4. export MESA_EXTENSION_MAX_YEAR=2003 , work around Bug 31730
5. start the demo with winedbg
$ export DISPLAY=:0.0
$ cd ~/.wine/drive_c/Program Files/EA\ GAMES/MOHAADemo$
$ winedbg MOHAADemo.exe
type 'c' to continue
The above steps is the only way I found to get the backtrace without any helper
machine. (I don't have helper machine to ssh to my testing machine right now)
Actual result:
- The app crash once I type 'Ctrl+Alt+F7' to switch back to GUI.
- The desktop hangs, mouse can move but clicking doesn't work, "alt+tab" can
call out the switching dock but switching doesn't work.
- after `wineserver -k`, the desktop get normal again, expect the screen
resolution which still stay at 800X600.
Backtrace:
=>0 0x700a5453 (0x01bdfa9c)
1 0x0047f25f in mohaademo (+0x7f25e) (0x01bdfe40)
2 0x7b862cc0 call_process_entry+0xb() in kernel32 (0x01bdfe58)
3 0x7b862e06 start_process+0x143(peb=0x7ffdf000)
[/home/fracting/wine-git/dlls/kernel32/process.c:1083] in kernel32 (0x01bdfea8)
4 0x7bc81184 call_thread_func_wrapper+0xb() in ntdll (0x01bdfeb8)
5 0x7bc811cd call_thread_func+0x3e(entry=0x7b862cc2, arg=0x7ffdf000,
frame=0x1bdffb8) [/home/fracting/wine-git/dlls/ntdll/signal_i386.c:2522] in
ntdll (0x01bdff98)
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http://bugs.winehq.org/show_bug.cgi?id=36947
Bug ID: 36947
Summary: Battle for middle earth II not working on wine 1.7.x
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fc.freax(a)gmail.com
Battle for middle earth II and Rise of Witch-King not working wine 1.7.x but
working wine 1.6.x I tryed on Fedora and Ubuntu.
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http://bugs.winehq.org/show_bug.cgi?id=26143
Summary: pcsx2 0.9.7 (beta) r4268: Failed to load GSdx plugins
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dark-vlados(a)mail.ru
Created an attachment (id=33303)
--> (http://bugs.winehq.org/attachment.cgi?id=33303)
Logs of terminal and pcsx2 log.
Linux version of pcsx2 don't have gsdx plugin (because it used directx). Gsdx -
best video plugin. Almost all games runs only with him!
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http://bugs.winehq.org/show_bug.cgi?id=15936
Summary: Rollercoaster Tycoon 3 : crashes when start up
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://fenopy.com/torrent/Rollercoaster_Tycoon_3__Full_G
ame_Crack_Cd_Key__Thaboo/MTE4MDM5NA==/index.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: beansoft(a)163.com
Rollercoaster Tycoon 3 crashes when start. I got this output.
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32
vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers +
MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x33f4cc,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation
support to SetDepthStencilSurface
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
1280x960x0 @0! (desktop)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
1600x1200x0 @0! (desktop)
err:quartz:GetClassMediaFile Media class not found
err:quartz:GetClassMediaFile Media class not found
wine: Unhandled page fault on write access to 0x40157bb6 at address
0x140a6f (thread 0009)
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http://bugs.winehq.org/show_bug.cgi?id=19076
Summary: Create glyphs for U+2660, 2663, 2665, 2665
Product: Wine
Version: 1.1.21
Platform: PC
URL: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+b
ug/80963
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From launchpad:
I use wine to execute Windows program "Marriage" (http://www.marriage.ru).
All is OK except the special character (suits: spider etc. U+2660, 2663,2665,
2665).
Choosing another font does not help.
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http://bugs.winehq.org/show_bug.cgi?id=35078
Bug #: 35078
Summary: Sonic All-Stars Racing Transformed Steam Version black
screen at start
Product: Wine
Version: 1.7.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 46785
--> http://bugs.winehq.org/attachment.cgi?id=46785
wine log
Hello,
when I launch the Steam version of Sonic All-Stars Racing Transformed, I obtain
only a black screen, nothing else.
Thanks for your help.
LGDN
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http://bugs.winehq.org/show_bug.cgi?id=31457
Bug #: 31457
Summary: Dark Screen while playing, orcs must die and portal
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam.thomas.rogerson(a)googlemail.com
Classification: Unclassified
Created attachment 41348
--> http://bugs.winehq.org/attachment.cgi?id=41348
This is the game.
I am quite sorry if for the lack of information with this issue im a luinx
neewbie so i am unsure what infromation is important.
I have been trying to run "Orcs Must Die 2" on my Ubuntu 12.04 84bit, useing
wine 1.5. On a ivy brige desktop chip set.
When i launch the game every thing is fine, i can see the logo and even the
cinematic. but in the main menu and more importaly while runing the game most
of it is very dark. Its not black its really dark gray. I have uploaded some
screen shots.
The game does not crash and i can play it.
Thank you for taking the time to read this.
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http://bugs.winehq.org/show_bug.cgi?id=34626
Bug #: 34626
Summary: Train Simulator 2014 fail to load
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ianrothwell787(a)gmail.com
Classification: Unclassified
Running Steam with Crossover. Been using Train Simulator 2013 for some time now
with no issues. Unable to launch Train Simulator 2014 from Steam after
download. Keep receiving the following errors as per attachment bug report.
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http://bugs.winehq.org/show_bug.cgi?id=31894
Bug #: 31894
Summary: End of Nations - Unable to connect to shard
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 942sam(a)gmail.com
Classification: Unclassified
Installed End of Nations beta (build #384978), the game opens correctly. When
selecting the shard in main menu and pressing join shard I get "Unable to
connect to shard" error message after a few seconds. The game runs correctly in
windows.
The game requires constant internet connection, and adding many debug output
slows it down which results in kick/disconnect.
There is no console output when this error happens. Attached log output before
this error.
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https://bugs.winehq.org/show_bug.cgi?id=37285
Bug ID: 37285
Summary: Techne.exe Crashing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cjzabele(a)gmail.com
Created attachment 49588
--> https://bugs.winehq.org/attachment.cgi?id=49588
Program Error Details
When i open Techne.exe it opens up and right when it goes to enter it says it
crashed.
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http://bugs.winehq.org/show_bug.cgi?id=35590
Bug ID: 35590
Summary: Wine crashes when trying to launch simcity3000
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Bull_(a)live.fr
Classification: Unclassified
Wine crashes when trying to launch simcity3000
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http://bugs.winehq.org/show_bug.cgi?id=30034
Bug #: 30034
Summary: Adobe Edge Preview 4 fails to install
Product: Wine
Version: 1.4-rc5
Platform: Other
URL: https://www.adobe.com/cfusion/entitlement/index.cfm?e=
labs_edge
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
The installer fails to complete its execution. It initialises successfully and
allows me to select an install location. Afterwards it presents a generic error
message : your installation has failed.
The installation fails with WINEARCH=win32 as well.
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http://bugs.winehq.org/show_bug.cgi?id=34691
Bug #: 34691
Summary: CTD in Flashback steam edition after introduction
videos
Product: Wine
Version: 1.7.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aidygus(a)yahoo.com
Classification: Unclassified
Created attachment 46239
--> http://bugs.winehq.org/attachment.cgi?id=46239
After last animation, the elf_search_auxv is given followed by the attached
When I attempt to play the game, the introduction animations play out but then
after the "Unreal Engine" one it crashes out back to Uplay.
Terminal output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=30525
Bug #: 30525
Summary: OEC Trader unable to run
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tprzemek(a)gmail.com
Classification: Unclassified
I was able to install it, it asked later for dotnet 2.0 SP2 which installed
successfully. First execution of Trader.exe gave me a pop up with updates
available which I proceeded with.
After updating and running Trader.exe again it gave me two pop ups with Errors
and app failed to start.
Please look at the console output:
$ wine Trader.exe
Dynamic session lookup supported but failed: launchd did not provide a socket
path, verify that org.freedesktop.dbus-session.plist is loaded!
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"OECAPIUI"
fixme:shell:URL_ParseUrl failed to parse L"OECUI"
fixme:shell:URL_ParseUrl failed to parse L"API"
fixme:shell:URL_ParseUrl failed to parse L"Plugins"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"System.Configuration"
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"Accessibility"
fixme:shell:URL_ParseUrl failed to parse L"System.Xml"
fixme:shell:URL_ParseUrl failed to parse L"Trader.XmlSerializers"
fixme:shell:URL_ParseUrl failed to parse L"Trader"
fixme:wincodecs:JpegDecoder_Frame_GetResolution (0x18c794,0x32ea58,0x32ea50):
stub
fixme:shell:URL_ParseUrl failed to parse L"CommLib"
fixme:time:GetCalendarInfoW flag CAL_NOUSEROVERRIDE used, not fully implemented
fixme:imm:ImmDisableIME (-1): stub
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of
other threads
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:thread:NtQueryInformationThread info class 9 not supported yet
fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime 2.0 Error Reporting"):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00001388,0x0,0x000b,0x000000d8,0x3009b09c,0x6ed254):
stub
err:eventlog:ReportEventW L"clr20r3"
err:eventlog:ReportEventW L"trader.exe"
err:eventlog:ReportEventW L"3.5.0.40"
err:eventlog:ReportEventW L"4f8dda7b"
err:eventlog:ReportEventW L"trader"
err:eventlog:ReportEventW L"3.5.0.40"
err:eventlog:ReportEventW L"4f8dda7b"
err:eventlog:ReportEventW L"72"
err:eventlog:ReportEventW L"f1"
err:eventlog:ReportEventW L"system.typeinitialization"
err:eventlog:ReportEventW L"NIL"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:richedit:ME_HandleMessage EM_SETMARGINS: stub
fixme:richedit:ME_HandleMessage EM_SETMARGINS: stub
err:ole:CoUninitialize Mismatched CoUninitialize
err:ole:CoUninitialize Mismatched CoUninitialize
Unhandled Exception: System.TypeInitializationException: The type initializer
for 'OEC.UI.CultureManager' threw an exception. ---> System.ArgumentException:
Culture name 'ga-ie' is not supported.
Parameter name: name
at System.Globalization.CultureTableRecord..ctor(String cultureName, Boolean
useUserOverride)
at System.Globalization.CultureTableRecord.GetCultureTableRecord(String
name, Boolean useUserOverride)
at System.Globalization.CultureTableRecord.GetCultureTableRecord(Int32
cultureId, Boolean useUserOverride)
at System.Globalization.CultureInfo..ctor(Int32 culture, Boolean
useUserOverride)
at System.Globalization.CultureInfo..ctor(Int32 culture)
at System.Globalization.CultureTable.GetCultures(CultureTypes types)
at OEC.UI.CultureManager.IsValidCultureName(String cultureName)
at OEC.UI.CultureManager..cctor()
--- End of inner exception stack trace ---
at OEC.UI.CultureManager.set_RequireRestart(Boolean value)
at OEC.Trader.Program.Main()
wine: Unhandled exception 0xe0434f4d at address 0x7b82c7f2 (thread 0009),
starting debugger...
Unhandled exception: 0xe0434f4d in 32-bit code (0x7b82c7f2).
Register dump:
CS:001b SS:0023 DS:0023 ES:0023 FS:1007 GS:000f
EIP:7b82c7f2 ESP:0032ec34 EBP:0032eca8 EFLAGS:00000246( - -- I Z- -P- )
EAX:7b818345 EBX:7b82c77e ECX:00000000 EDX:00000000
ESI:00000001 EDI:001416f0
Stack dump:
0x0032ec34: 0032ecec 00000004 0000003c e0434f4d
0x0032ec44: 00000001 00000000 7b82c7f2 00000001
0x0032ec54: 80131534 0032ec64 79e7ff53 00000038
0x0032ec64: 0032ec80 79e7ff9c 00000038 001416f0
0x0032ec74: 0032ecec 003a2010 02000038 0032ec90
0x0032ec84: 79e80024 0032ec98 02000038 0032ec9c
0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x7b82c7f2 in kernel32 (+0x1c7f2) (0x0032eca8)
1 0x79eda91c in mscorwks (+0x6a91b) (0x0032ed14)
2 0x7a097ad1 in mscorwks (+0x227ad0) (0x0032ed2c)
3 0x7a097b43 in mscorwks (+0x227b42) (0x0032ed54)
4 0x7a097b74 in mscorwks (+0x227b73) (0x0032ed80)
5 0x7a097b82 in mscorwks (+0x227b81) (0x0032ed90)
6 0x79fb9225 in mscorwks (+0x149224) (0x0032f288)
7 0x79e81043 in mscorwks (+0x11042) (0x0032f2d8)
8 0x79e81363 in mscorwks (+0x11362) (0x0032f328)
9 0x0074e1be (0x0032f340)
10 0x031a9058 (0x0032f370)
11 0x79e71b4c in mscorwks (+0x1b4b) (0x0032f380)
12 0x79e821b1 in mscorwks (+0x121b0) (0x0032f400)
13 0x79e96501 in mscorwks (+0x26500) (0x0032f538)
14 0x79e96534 in mscorwks (+0x26533) (0x0032f554)
15 0x79e96552 in mscorwks (+0x26551) (0x0032f56c)
16 0x79eefa45 in mscorwks (+0x7fa44) (0x0032f6d0)
17 0x79eef965 in mscorwks (+0x7f964) (0x0032f938)
18 0x79eefeb5 in mscorwks (+0x7feb4) (0x0032fe08)
19 0x79ef009f in mscorwks (+0x8009e) (0x0032fe58)
20 0x79eeffcf in mscorwks (+0x7ffce) (0x0032fea0)
21 0x79007c24 in mscoree (+0x7c23) (0x0032feb0)
22 0x7b84e13c in kernel32 (+0x3e13b) (0x0032fec8)
23 0x7b851197 in kernel32 (+0x41196) (0x0032ff08)
24 0x7bc64cbc (0x0032ff28)
25 0x7bc65dba (0x0032ffa8)
26 0x7bc64c82 (0x0032ffc8)
27 0x7bc3e2de (0x0032ffe8)
0x7b82c7f2: subl $4,%esp
Modules:
Module Address Debug info Name (38 modules)
PE 400000- 63e000 Deferred trader
PE 37b0000- 38c6000 Deferred oecui
PE 3a60000- 3a6a000 Deferred plugins
PE 3f90000- 4382000 Deferred oecapiui
PE 4c30000- 4c62000 Deferred commlib
PE 11000000-1105e000 Deferred api
PE 40590000-40594000 Deferred advapi32
PE 40790000-40794000 Deferred version
PE 41c90000-41c98000 Deferred shlwapi
PE 41d10000-41d4a000 Deferred user32
PE 41e60000-41e66000 Deferred gdi32
PE 41fb0000-41fb4000 Deferred imm32
PE 43fb0000-43fb4000 Deferred winex11
PE 443f0000-443f8000 Deferred ole32
PE 44530000-44534000 Deferred rpcrt4
PE 44700000-44857000 Deferred shell32
PE 44950000-4497e000 Deferred comctl32
PE 44a60000-44a64000 Deferred uxtheme
PE 44aa0000-44aa4000 Deferred rsaenh
PE 44ae0000-44b19000 Deferred crypt32
PE 44ba0000-44ba4000 Deferred gdiplus
PE 44c30000-44cc2000 Deferred oleaut32
PE 44d50000-44d56000 Deferred windowscodecs
PE 5e3a0000-5e42d000 Deferred diasymreader
PE 60000000-60008000 Deferred accessibility
PE 637a0000-63998000 Deferred system.xml
PE 64890000-648fc000 Deferred system.configuration
PE 78000000-78044000 Deferred msvcrt
PE 78130000-781cb000 Deferred msvcr80
PE 79000000-79046000 Export mscoree
PE 79060000-790bb000 Deferred mscorjit
PE 790c0000-79518000 Deferred mscorlib
PE 79e70000-7a400000 Export mscorwks
PE 7a440000-7a744000 Deferred system
PE 7ade0000-7ae7c000 Deferred system.drawing
PE 7afd0000-7b49e000 Deferred system.windows.forms
PE 7b810000-7b987000 Export kernel32
PE 7bc10000-7bc14000 Deferred ntdll
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\OEC\Trader Demo 3.5\Trader.exe
00000025 2
00000024 0
00000009 0 <==
0000000e services.exe
00000020 0
0000001f 0
00000018 0
00000017 0
00000015 0
00000010 0
0000000f 0
00000012 winedevice.exe
0000001d 0
00000019 0
00000014 0
00000013 0
0000001a plugplay.exe
00000021 0
0000001e 0
0000001b 0
00000022 explorer.exe
00000023 0
$
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http://bugs.winehq.org/show_bug.cgi?id=16316
Summary: Vademecum Przedsiębiorcy 2009 NS displays incorrectly
(unusable)
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://www.netsystem.info.pl/download/vademecumdemo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piekarzarkadiusz(a)gmail.com
Created an attachment (id=17621)
--> (http://bugs.winehq.org/attachment.cgi?id=17621)
How it looks in Wine
Vademecum Przedsiębiorcy 2009 NS is a software for small companies to manage
their documents and work. It installs and launches fine, but the interior of
its window is displayed completely wrong. It's gray with random stuff (read
from a bad memory sector?), while there should be a folder tree on the left and
list of documents on the right. You can click on menu buttons on top, but only
when the cursor is above them, not directly on them. I've attached screenshots
of how it should look and how it is in Wine.
You can download a demo from here -
http://www.netsystem.info.pl/download/vademecumdemo.exe
Ubuntu 8.10, Metacity / Compiz (same look), Wine 1.1.9-340-g934aa49.
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http://bugs.winehq.org/show_bug.cgi?id=35195
Bug ID: 35195
Summary: UN-handled wine exception - at run time after program
starts running
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mylaguar(a)gmail.com
Classification: Unclassified
Created attachment 46947
--> http://bugs.winehq.org/attachment.cgi?id=46947
back trace file
Running a new program self extracting windows program called
AzonAutoBuilder.exe it requires .NET framework 4 which i installed in my bottle
AzonAutoBuilder.exe. The program starts ok. And does some file downloading of
itself then aborts with an un-handled exception as seen in the trace
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http://bugs.winehq.org/show_bug.cgi?id=31394
Bug #: 31394
Summary: Loading Serious Sam HD the second encounter loads into
a black screen then drops to a bug fault.
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r_carran(a)yahoo.co.nz
Classification: Unclassified
Loading Serious Sam HD the second encounter loads into a black screen then
drops to a bug fault.
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http://bugs.winehq.org/show_bug.cgi?id=25310
Summary: Bugs in RtlUnwindEx
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkoegler(a)auto.tuwien.ac.at
MSDN (http://msdn.microsoft.com/en-us/library/ms680615(VS.85).aspx) describes
the passed context as scratch-space, not something that the application has to
initialize. The wine implemetation expect a valid context.
Looking at the debug output, it is also clearly visible, that the wine
implementation unwinds the stack pointer one stack frame to far.
The attached patch fixes these problems:
* RtlUnwindEx is called via DEFINE_REGS_ENTRYPOINT and the new context is used
as starting point.
* Stay at the same context, if the target stack frame has been reached.
There have been more infomation about the internal of RtlUnwindEx published:
http://www.nynaeve.net/?p=113
The patch make RtlUnwindEx more compilant with this description - it is still
incomplete.
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http://bugs.winehq.org/show_bug.cgi?id=31453
Bug #: 31453
Summary: Witcher: Enhanced Edition -- Crashed at map point in
chapter 1
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nrdcoupon(a)gmail.com
Classification: Unclassified
Downloaded Witcher:Enhanced Edition for Mac from Steam. Working within Chapter
I and the game crashed due to wine every time when crossing a certain part of
the map.
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http://bugs.winehq.org/show_bug.cgi?id=31345
Bug #: 31345
Summary: Vampire The Masquerade: Bloodlines crashes on new game
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: almaron(a)gmail.com
Classification: Unclassified
Created attachment 41190
--> http://bugs.winehq.org/attachment.cgi?id=41190
The terminal log
The game starts normaly, options are working, but when I try to start a new
game, wine crashes in just couple seconds. All the needed dlls are installed
from winetricks.
Tried to use the advice from AppDB
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4949 but it did
not change anything.
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http://bugs.winehq.org/show_bug.cgi?id=30630
Bug #: 30630
Summary: Java: chrome plugin installer fails
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://www.java.com/en/download/manual.jsp
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 26725
Classification: Unclassified
Install chrome (you'll probably need native winhttp to work around bug 30023).
Then, go to install java (http://java.com/en/download/chrome.jsp?locale=en):
78a4d33f4cb87e2c63a272bb2c4e13f6b4cdeef3 chromeinstall-7u4.exe
run that, the download will fail. Workaround, winetricks wininet (bug 26725).
Retry:
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:shell:SHFlushSFCacheWrap : stub
fixme:ras:RasEnumConnectionsA (0x630607a8,0x33a084,0x6305f610),stub!
fixme:ras:RasEnumConnectionsA RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:service:EnumServicesStatusW resume handle not supported
fixme:ras:RasEnumEntriesA ((nil),(null),0x3375f4,0x337db0,0x337dac),stub!
fixme:ras:RasEnumEntriesA ((nil),(null),0x3375f4,0x337db0,0x337dac),stub!
fixme:urlmon:protocol_continue Could not get cache file
fixme:urlmon:DownloadBSC_OnStopBinding No cache file
Error opening file C:\users\austin\Application
Data\Sun\Java\jre1.7.0_04\Java3BillDevices.jpg
Error: 2
fixme:ras:RasEnumEntriesA ((nil),(null),0x8cd1c0,0x8cd97c,0x8cd978),stub!
fixme:ras:RasEnumEntriesA ((nil),(null),0xccd1b8,0xccd974,0xccd970),stub!
fixme:ras:RasEnumEntriesA ((nil),(null),0x339514,0x339cd0,0x339ccc),stub!
fixme:service:EnumServicesStatusW resume handle not supported
fixme:ras:RasEnumEntriesA ((nil),(null),0x3388a4,0x339060,0x33905c),stub!
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
fixme:secur32:schan_imp_create_session Using hardcoded "NORMAL" priority
fixme:wintrust:HTTPSCertificateTrust (0x151038)
fixme:wintrust:HTTPSFinalProv (0x151038)
perhaps cryto related?
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http://bugs.winehq.org/show_bug.cgi?id=24828
Summary: Unhandled Exception running JRWorker.exe
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tombert(a)live.at
The following application includes an DLNA service:
http://www.jriver.com/
version 15
wich causes an unhandled exception.
log files attached.
thx
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http://bugs.winehq.org/show_bug.cgi?id=32804
Bug #: 32804
Summary: Ace of Spades fails to launch from Steam
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)deserettechnology.com
Classification: Unclassified
When one tries to launch Ace of Spades retail from Steam, the following thing
is emitted: fixme:msvcrt:__clean_type_info_names_internal (0x1e2225c0) stub,
and nothing else happens. The exe runs briefly and silently exits. Steam
doesn't provide the typical "Preparing to launch Ace of Spades..." window.
Have tried after installing vcrun2008 with no effect.
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http://bugs.winehq.org/show_bug.cgi?id=25673
Summary: Garry's Mod 12 crashes to desktop on startup
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sunderphon(a)gmail.com
Created an attachment (id=32701)
--> (http://bugs.winehq.org/attachment.cgi?id=32701)
Log of crash to desktop Garry's Mod 11 bug
Upon running Garry's Mod it crashes to desktop after a few seconds (before any
loading screen is shown)
Attached bug log shows the output when run via terminal.
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http://bugs.winehq.org/show_bug.cgi?id=33850
Bug #: 33850
Summary: cTrader installation abort
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
Classification: Unclassified
try to install ctrader from Spotware, but get that error pushed by
Windows-installer 4.5 : "There is no Windows program configured to open this
type of file" , so the installation abort.
http://www.spotware.com/
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http://bugs.winehq.org/show_bug.cgi?id=33263
Bug #: 33263
Summary: simcity 3000 unlimited crash on installer finish
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Created attachment 43993
--> http://bugs.winehq.org/attachment.cgi?id=43993
backtrace
Installer gets to the end, then crashes on termination.
alex@e7300:/media/SIMCITY3000/SETUP/ENGLISH$ err:heap:validate_block_pointer
Heap 0x110000: bad flags 00000001 for in-use arena 0x140b10
wine: Unhandled page fault on write access to 0x00000059 at address 0x7bc4948e
(thread 0009), starting debugger...
Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=14911
Summary: Unable to run Drakensang demo
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)eikel.org
Created an attachment (id=15483)
--> (http://bugs.winehq.org/attachment.cgi?id=15483)
Screenshot of dialog box containing error message.
I am able to start the Drakensang demo with the "patch" suggested in bug
#14758. I see a loading screen with a progress bar. When the bar is full, the
game crashes and shows a dialog box (screenshot attached together with wine
output).
I am using Debian GNU/Linux unstable, Linux kernel version 2.6.26-1-amd64
(Debian package) on x86_64 with the Git version of Wine
(wine-1.1.2-406-ge1e6caf). Graphics card is a NVIDIA GeForce 9600 GT with
driver version 173.14.12.
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http://bugs.winehq.org/show_bug.cgi?id=19296
Summary: "Uru: Ages beyond myst" fails to install
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NJT(a)fishlegs.co.uk
Created an attachment (id=22344)
--> (http://bugs.winehq.org/attachment.cgi?id=22344)
Debug output from Uru setup.exe
Launch window looks fine, but choosing the install option results in unhandled
page fault (see attachment).
This bug (or similar) may have previously been closed when I was unable to
supply test information after my original Uru CD became a coaster. I have
recently acquired a non-coaster version.
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https://bugs.winehq.org/show_bug.cgi?id=36353
Bug ID: 36353
Summary: valgrind shows a few leaks in d3dx9_43/tests/core.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==6376== 5,242,880 bytes in 1 blocks are definitely lost in loss record 935 of
935
==6376== at 0x7BDA6F1: ??? (in /usr/lib/libdrm_intel.so.1.0.0)
==6376== by 0x7BD6378: drm_intel_bo_map (in /usr/lib/libdrm_intel.so.1.0.0)
==6376== by 0x77E7114: ??? (in /usr/lib/dri/i965_dri.so)
==6376== by 0x7563D3E: ??? (in /usr/lib/dri/i965_dri.so)
==6376== by 0x7323FAD: shared_dispatch_stub_477 (in
/usr/lib/libglapi.so.0.0.0)
==6376== by 0x6046F9B: wined3d_surface_map (surface.c:3086)
==6376== by 0x5F5E388: d3d9_surface_LockRect (surface.c:269)
==6376== by 0x4ABEFC3: D3DXLoadSurfaceFromMemory (surface.c:1814)
==6376== by 0x4AC08AF: D3DXLoadSurfaceFromSurface (surface.c:1905)
==6376== by 0x4AB0B96: D3DXRenderToSurface_EndScene (render.c:319)
==6376== by 0x4D271F2: check_ID3DXRenderToSurface (core.c:762)
==6376== by 0x4D2D219: func_core (core.c:1029)
==6376== by 0x4DA6A94: run_test (test.h:584)
==6376== by 0x4DA6E83: main (test.h:654)
==6376==
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http://bugs.winehq.org/show_bug.cgi?id=15269
Summary: Microsoft Office 2007: language settings dialog is
useless
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16062)
--> (http://bugs.winehq.org/attachment.cgi?id=16062)
screenshot with builtin
See screenshots/traces. The language settings dialog is squashed not of any
use. Native richedit fixes it.
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http://bugs.winehq.org/show_bug.cgi?id=31730
Bug #: 31730
Summary: MOHAA Demo crash at startup
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
A Linux user report that Mohaa doesn't work to the forum of Deepin Linux, I
forward his report here.
wine-1.5.13-63-gcaf6fe0
1. Download the Mahaa demo from
http://compactiongames.about.com/od/demos/p/mohaa.htm
4a0c431ed52c4c340b9c883ef859f1d3e7e4ab2e mohaaspdemo.exe
2. Install the demo
While installing, there are lots of repeated output like below:
err:ole:marshal_object object doesn't expose interface
{be6115a1-7de5-48dc-ad2a-25060e00fce2}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
3. Start MOHAADemo:
~/.wine/drive_c/Program Files/EA GAMES/MOHAADemo$ wine MOHAADemo.exe
err:seh:setup_exception_record stack overflow 2176 bytes in thread 0009 eip
7bc3ef44 esp 013e0ab0 stack 0x13e0000-0x13e1000-0x1be0000
Segmentation fault
No other outputs.
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http://bugs.winehq.org/show_bug.cgi?id=25222
Summary: Football Manager 2011 fails to load with 3d enabled
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Created an attachment (id=32024)
--> (http://bugs.winehq.org/attachment.cgi?id=32024)
debug output for fm2011
When loading Football Manager 2011, the game fails to load with an error
reporting to be something about not being able to change back buffer count.
The issue that we have (if you look at appdb page several of us have been
working to try and locate issue) is that it _has_ worked in the past on the
same box; with both the full version and the demo I've had the game working
flawlessly in 3d.
I've never been able to duplicate my efforts as to how I got it working, even
doing the same steps which is why I'm raising this bug. The game has a separate
2d match bug/issue which I shall post at some point. So between these 2 errors
the game is unplayable.
I've attached the log and I'm happy to run whatever tests are required (right
down to new distro, drivers, etc)
Box info; (on my work box right now where I got the game working last time)
Nvidia quadro nvs 450, driver version 260.19.21
Gentoo x86_64 ~amd64
glibc 2.12.1-r3
xorg 1.9.2.901
2.6.34-gentoo
wine 1.3.6
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http://bugs.winehq.org/show_bug.cgi?id=30269
Bug #: 30269
Summary: Imperium Galactica 2 : Glitches with background
textures
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
Created attachment 39540
--> http://bugs.winehq.org/attachment.cgi?id=39540
Console output
The fix to bug 13615 created an issue where what I can only describe as
background textures behave strangely. On the main menu there are asteroids that
shoot towards to the screen and some of them spin much quicker then they did
before the fix.
On the main galactic screen, you don't notice anything if the camera is
completely top down. Once you start moving the camera angle to match the
horizontal plane the background blurs and doesn't update. I'll attach an image
for an example.
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https://bugs.winehq.org/show_bug.cgi?id=36500
Bug ID: 36500
Summary: Avast Free Antivirus tools crash on unimplemented
function msvcp110.dll._Mtx_init
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
as the summary says...
You need bug 36487 fixed first to get the thing installed :)
--- snip ---
wine: Call from 0x7b83ac57 to unimplemented function msvcp110.dll._Mtx_init,
aborting
err:module:attach_process_dlls "ashBase.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\AVAST Software\\Avast\\AvastUI.exe" failed, status 80000100
--- snip ---
$ sha1sum avast_free_antivirus_setup_9_0_2018.exe
f3c810bb61028801d3d89e5f6c7a4eb2761145e9
avast_free_antivirus_setup_9_0_2018.exe
$ du -sh avast_free_antivirus_setup_9_0_2018.exe
85M avast_free_antivirus_setup_9_0_2018.exe
$ wine --version
wine-1.7.19-47-g704d169
Regards
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http://bugs.winehq.org/show_bug.cgi?id=36504
Bug ID: 36504
Summary: The XFORM matrix is calculated incorrectly in PlgBlt()
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: sashoalm(a)gmail.com
I initially posted this at the wine-devel mailing list -
http://www.winehq.org/pipermail/wine-devel/2014-May/104356.html
For now, I'll copy/paste the relevant parts describing how to reproduce the
bug.
The test is a VC6 project, you can find it at
https://drive.google.com/file/d/0B9PGUhmmnsm1S2VvZzc3WmhBY3c/edit?usp=shari….
The test is a demo of PlgBlt that I found on
CodeProject<http://www.codeproject.com/Articles/17712/The-GDI-magic-Rendering-reflectio…>.
You can compare how it works on XP and on Wine. For testing, I directly
inserted the original Wine implementation of PlgBlt, as well as my patched
version, into the VC6 project, and tested on that. This is because there
seems to be an additional problem with MaskBlt, which I'll try tackling
next.
I have screenshots of what the demo looks using Windows's
PlgBlt<http://imgur.com/q8qKGd7>,
and Wine's PlgBlt <http://imgur.com/smYEV6z>.
To test it, simply look at this function in the VC6 project:
BOOL MyPlgBlt( HDC hdcDest, const POINT *lpPoint,
HDC hdcSrc, INT nXSrc, INT nYSrc, INT nWidth,
INT nHeight, HBITMAP hbmMask, INT xMask, INT yMask)
{
// return MyPlgBltWinePatched(hdcDest, lpPoint, hdcSrc, nXSrc, nYSrc,
nWidth, nHeight, hbmMask, xMask, yMask);
return MyPlgBltWineUnpatched(hdcDest, lpPoint, hdcSrc, nXSrc,
nYSrc, nWidth, nHeight, hbmMask, xMask, yMask);
// return PlgBlt(hdcDest, lpPoint, hdcSrc, nXSrc, nYSrc, nWidth,
nHeight, hbmMask, xMask, yMask);
}
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http://bugs.winehq.org/show_bug.cgi?id=31726
Bug #: 31726
Summary: JScript Date.parse doesn't work
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://netikka.net/dev/dateparse.html
fixme:jscript:Date_value unimplemented flags 2
err:ole:ITypeInfo_fnInvoke failed to convert param 0 to VT_BSTR from
VT_DISPATCH
Native oleaut32 error is gone, but it still shows nothing. Works with native
jscript.
You can also test
wine iexplore http://netikka.net/dev/dateparse3.html
That shows incorrect value with builtin jscript
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http://bugs.winehq.org/show_bug.cgi?id=35831
Bug ID: 35831
Summary: Age of Mythology The Titans - Multiplayer
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roi(a)torkilsheyggi.fo
Multiplayer in "Age of Mythology - The Titans" is only working for two-player
games. It is not possible for a third player to join the game.
When a third player tries to join the game it shows the count-down timer (from
119 seconds). It exits at zero.
The third player can type a message to the other two in the queue - the message
appears (to the others in queue) but this cancels the count-down and player
still isn't able to join.
First two players in queue can start a game. Tested with four machines - all
can start two-player games (and it works great!), but none are able to join
queue after the first two.
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http://bugs.winehq.org/show_bug.cgi?id=29337
Bug #: 29337
Summary: Starcraft Campaign Editor shows Wine icon instead of
map icon
Product: Wine
Version: 1.3.34
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexhenrie24(a)gmail.com
Classification: Unclassified
Created attachment 37954
--> http://bugs.winehq.org/attachment.cgi?id=37954
Wine icon instead of map icon
The Starcraft Campaign Editor shows a Wine icon instead of a map icon in the
upper-left corner.
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http://bugs.winehq.org/show_bug.cgi?id=34351
Bug #: 34351
Summary: AsystentCRM fails to install
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45725
--> http://bugs.winehq.org/attachment.cgi?id=45725
Error message
Steps to reproduce:
1) remove ~/.wine
2) sh winetricks vb6run
3) wine AsystentCRM_2013.exe
4) proceed with default installation
Behaviour:
Error at the end (see attachment).
Expected behaviour:
No error at the end.
Additional info:
There is nothing in default terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=25885
Summary: Legions Overdrive: PageFault on game launch
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=32993)
--> (http://bugs.winehq.org/attachment.cgi?id=32993)
Unhandled exception: page fault on read access to 0x00004e4f in 32-bit code
(0x00004e4f).
After updating (or copying complete installation from Windows PC to linux) you
should be able to simply click play. However, as soon as the game launches a
pagefault occurs.
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http://bugs.winehq.org/show_bug.cgi?id=37013
Bug ID: 37013
Summary: Evernote 5.5.x - Options window is too small and
unresizeable
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Created attachment 49181
--> http://bugs.winehq.org/attachment.cgi?id=49181
Incorrectly sized options window
Accessing Tools -> Options opens a window that is too small and can't be
resized, therefore options are basically unusable.
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http://bugs.winehq.org/show_bug.cgi?id=30628
Bug #: 30628
Summary: Battlefield Bad Company 2 audio doesn't work in-game
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajsb(a)vfemail.net
Classification: Unclassified
I have this game and installed it easily from iso , program launches normally
with audio working but as soon as it arrives main menu it mutes audio.
I have it set manually to DX9 and i have no problem playing online in servers
unranked (no PunkBuster) but audio never works. ...performance of game is not
bat at all BTW....using wine 1.5.3 with several M$ stuff like vc++2005 2008 and
2010 ,etc. ("regular" stuff that i use with all games that are anyway installed
by many games by default)...
Any clue why audio is mutting as soon as arrives main menu of game but plays
well till then ?!?
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http://bugs.winehq.org/show_bug.cgi?id=25892
Summary: Mini Racing Online: Cars are invisible
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Game loads and appears to be functioning properly now, except the cars appear
as shadows and have no texture.
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http://bugs.winehq.org/show_bug.cgi?id=34862
Bug #: 34862
Summary: Mars: War Logs crashes at start
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 46468
--> http://bugs.winehq.org/attachment.cgi?id=46468
log+backtrace
Crashes after launching.
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http://bugs.winehq.org/show_bug.cgi?id=34814
Bug #: 34814
Summary: wineconsole truncates argument string in 256 bytes
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ohkawa.hiroki(a)shift.gr.jp
Classification: Unclassified
wineconsole truncates command-line argument string (without switches, like
`--backend=...') in 256 bytes, whereas wine command does not.
It looks too short in practical use. 4096 bytes or more would be better.
(It would surely be much better to calculate buffer length dynamically from
system-wide limitation, or in same way as wine command does, though...)
FIY. I've tried to apply a ad-hoc, workaround patch to
programs/wineconsole/wineconsole.c, just to widen `WCHAR buffer[256]', and it
seems to be working.
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http://bugs.winehq.org/show_bug.cgi?id=34560
Bug #: 34560
Summary: regression: Operations in Finale/Finale Notepad 2012
are painfully slow
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_chriscollins(a)hotmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: 81d9ffa041129a9394e05ccdb564d7149884135b
This bug appeared after the following commit:
gdiplus: Always use AlphaBlend to draw to 32-bit DIB's
commit: 81d9ffa041129a9394e05ccdb564d7149884135b
After the above commit, editing operations in Finale are painfully slow,
especially when editing pages containing a lot of notes.
Reproducing the bug:
1) Download and install Finale NotePad 2012. You can also use the full retail
version of Finale 2012 if you have it, as this bug affects both products. NOTE:
you'll probably run into Wine bug #34406, in which case you will either need to
install the application first using Wine 1.4 or copy/create the missing user
files yourself (untested).
2) Download this Finale music file:
https://dl.dropboxusercontent.com/u/8126161/scc-ponies.mus
2) Run the Finale Notepad 2012 application.
3) Click "OK" or "Continue" on all the dialogs, and then you'll get to a
registration dialog. Click "Remind Me Later". Cancel out of the document setup
wizard.
4) Go to "File" -> "Open" and browse to find the music file you downloaded in
step 2.
5) Click the "mF" tool from the toolbar above, and then click on the handle
(small square) for the text "Not too fast".
Result: The mouse cursor disappears and Finale freezes for several seconds (11
on my system). You can tell when Finale regains "consciousness" by moving your
mouse over the toolbar. The toolbar buttons should light up as the mouse passes
over them.
You can use almost any of the other tools to get Finale to freeze up as well.
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http://bugs.winehq.org/show_bug.cgi?id=34566
Bug #: 34566
Summary: qq international 2.0 crashes with native riched20 and
builtin ctf
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
With qq international 2.0, I had to do 'winetricks riched20'
to see the 'enter a username' text.
It then displayed that text, but crashed within a few seconds, before I could
try entering a username or password.
The log showed
fixme:msctf:TextStoreACPSink_OnTextChange STUB:(0x139b58)
fixme:msctf:TextStoreACPSink_OnSelectionChange STUB:(0x139b58)
fixme:msctf:TextStoreACPSink_OnLayoutChange STUB:(0x139b58)
fixme:msctf:TextStoreACPSink_OnSelectionChange STUB:(0x139b58)
fixme:msctf:TextStoreACPSink_OnSelectionChange STUB:(0x139b58)
fixme:msctf:TextStoreACPSink_OnLayoutChange STUB:(0x139b58)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.ATL" (8.0.50727.4053)
...
but no backtrace. Using winedbg on the minidump in
c:/users/$LOGNAME/Temp/Tencent showed a backtrace in native riched20.
'winetricks msctf' worked around the crash, and let me enter a username.
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http://bugs.winehq.org/show_bug.cgi?id=31489
Bug #: 31489
Summary: C&C - Red Alert 2 can not enter campaign when
fullscreen
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fpemud(a)sina.com
Classification: Unclassified
When I enter the campaign menu, I can't select soviet or allied.
When the mouse is on the big icon, nothing happens. (the icon should turn
bright or flash)
If I runs Ra2 in virtual desktop, this problem is gone.
If I upgrade to wine-1.5.9, there's a regression so the Ra2 can't be start, so
I went back to wine-1.5.2
I would like to solve it, can anyone give me some guide?
It's not a crash, so I don't know what info to collect.
Is there any doc describes what's different between fullscreen and
virtual-desktop?
Or how should I start to look at the relavent code?
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https://bugs.winehq.org/show_bug.cgi?id=36262
Bug ID: 36262
Summary: valgrind shows a possible leak in
dinput/tests/dinput.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==2259== 76 bytes in 1 blocks are possibly lost in loss record 341 of 659
==2259== at 0x7BC4C735: notify_alloc (heap.c:255)
==2259== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==2259== by 0x49A7627: create_directinput_instance (dinput_main.c:112)
==2259== by 0x49A7861: DirectInputCreateEx (dinput_main.c:154)
==2259== by 0x49A7933: DirectInputCreateA (dinput_main.c:177)
==2259== by 0x49590C0: test_DirectInputJoyConfig8 (dinput.c:575)
==2259== by 0x495930D: func_dinput (dinput.c:625)
==2259== by 0x495F2A4: run_test (test.h:584)
==2259== by 0x495F693: main (test.h:654)
==2259==
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http://bugs.winehq.org/show_bug.cgi?id=13820
Summary: Yahoo! Messenger 9.0 beta hangs on login
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://messenger.yahoo.com/download/win/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=13866)
--> (http://bugs.winehq.org/attachment.cgi?id=13866)
Yahoo! Messenger output
With Wine version wine-1.0-rc4-29-g035f1dd, when attempting to login, the beta
client simply hangs and does not progress with login. I've logged the standard
error with wininet traces when attempting to login and then subsequently
closing the client.
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http://bugs.winehq.org/show_bug.cgi?id=37048
Bug ID: 37048
Summary: Apps using JavaFX fail to show the GUI
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://lobby.siedler3.net/install/alobbyInstall_1.1.2.
exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrian.kalla(a)gmail.com
Created attachment 49230
--> http://bugs.winehq.org/attachment.cgi?id=49230
Java sample code that can reproduce the problem
With:
java version "1.8.0_11"
Java(TM) SE Runtime Environment (build 1.8.0_11-b12)
Java HotSpot(TM) Client VM (build 25.11-b03, mixed mode, sharing)
on Wine 1.7.22 and earlier, Java apps with some JavaFX elements fail to show
them when Wine Windows compatibility is set to WinXP or newer. But when you
move the mouse over links etc., you still see, that the content is there - it
is just not being shown.
When setting compatibility to Win2000, the web elements are shown - but the
fonts are not being rendered...
With:
java version "1.7.0_51"
Java(TM) SE Runtime Environment (build 1.7.0_51-b13)
Java HotSpot(TM) Client VM (build 24.51-b03, mixed mode)
on Wine 1.7.22 and earlier, Java apps with some JavaFX elements fail to show
them when Wine Windows compatibility is set to WinXP , WinVista, Win7 or Win8.
When setting compatibility to Win2000, Win2003 or Win2008 the web elements are
shown correctly.
With Java versions before 1.7.0_4x-something, it did work if Wine Windows
compatibility was set to Win2000, Win2003 or Win2008. If it was set to any
other Windows version, then stylesheets to the fonts were not applied.
To test it you can either use the sample Java code attached (you will need a
JDK to build it) or use the app where I first discovered the problem: the
aLobby which can be downloaded from here:
http://lobby.siedler3.net/install/alobbyInstall_1.1.2.exe (after registering a
user and logging in, on the left side of the window will be the JavaFX panel;
if the problem is there, then the left side will look just empty).
It seems like it always works with Oracle JRE 7, if the Windows version
consists of four digits. Either Java Windows detection does something silly
here or Wine...
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http://bugs.winehq.org/show_bug.cgi?id=26096
Summary: Machine type is not IEEE
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivit(a)list.ru
Mathematical package ProgramCC when entering commands from the keyboard
displays a message: *** Error: Unrecognized character.
When you open a standard example of an error: 'Machine type is not IEEE little'
encountered when loading 1st variable.
If you enter any character in the command window error message appears in the
Wine c recommendation to create an bug for http://bugs.winehq.org and the
program is unloaded.
ProgramCC package designed for Windows 98.
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http://bugs.winehq.org/show_bug.cgi?id=20041
Summary: Multiplayer not working for Rise of Nation Gold
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.microsoft.com/games/riseofnations/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dr_kneh(a)hotmail.com
Created an attachment (id=23589)
--> (http://bugs.winehq.org/attachment.cgi?id=23589)
Console Dump
Installing and playing (including sound) works after following guide at:
http://www.damonkohler.com/2008/09/how-to-run-rise-of-nations-with-wine.html
However, as soon as you choose one of the two multiplayer options in the
Multiplayer Menu, a message appears saying
"Unable to establish a network connection. Please check your network connection
and try again."
Although my sound has stopped working after I messed something up, the game
otherwise works normal, and the same thing happened when sound was working.
When I click one of the options, I get the 'fixme:thread' message, followed by
the two 'fixme:iphlpapi' messages concerning IPv6 support. Therefore I tried to
disable IPv6 several ways and reinstall the game each time, and tried editing
the /etc/modprobe.d/hosts files according to the wine FAQ, but the problem
still appears.
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http://bugs.winehq.org/show_bug.cgi?id=14966
Summary: Error inserting clip art on MS Word XP
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tahoward(a)nc.rr.com
I haven't customized anything in winecfg, except setting OS version to Windows
XP. In Word, when I select Insert -> Picture -> Clip Art... , an error message
appears saying "Clip Organizer cannot complete the operation. Error Code
0x80040155". In the wine log, I see:
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{0c733a8b-2a1c-11ce-ade5-00aa0044773d}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{0c733a8b-2a1c-11ce-ade5-00aa0044773d}, 80040155
fixme:ole:CFStub_Invoke CoMarshalInterface failed, 80040155!
err:rpc:I_RpcReceive we got fault packet with status 0x80040155
fixme:ole:CFProxy_CreateInstance IRpcChannelBuffer_SendReceive failed with
80040155?
fixme:ole:CoCreateInstance no instance created for interface
{0c733a8b-2a1c-11ce-ade5-00aa0044773d} of class
{09e767a6-4481-4791-86a5-a739e5290e4c}, hres is 0x80040155
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http://bugs.winehq.org/show_bug.cgi?id=26011
Summary: BitLocker.exe not working with wine
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paloseco(a)gmail.com
Created an attachment (id=33174)
--> (http://bugs.winehq.org/attachment.cgi?id=33174)
Log of the BitLocker.exe errors when trying to load USB Removable
BitLocker.exe is a tool for reading/writing partitions or USB removable media
encrypted with the BitLocker application included with Windows 7 Ultimate
(similar to TrueCrypt). The pendrives encrypted include the portable
application to read/write from windows xp platform.
>From winecfg I've created a new drive pointing to the folder where the USB
Removable is mounted, but doesn't work due to unimplemented features.
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https://bugs.winehq.org/show_bug.cgi?id=35839
Bug ID: 35839
Summary: Command and Conquer 1 fails to install
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Created attachment 47856
--> https://bugs.winehq.org/attachment.cgi?id=47856
Command and Conquer 1 setup.exe fails in Windows 95 mode
Hello everyone,
the game "Command and Conquer" has been made available as a free download but I
am having trouble getting it to run on wine 1.7.14
AppDB entry is at:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=246
Please let me know what to do.
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http://bugs.winehq.org/show_bug.cgi?id=28905
Bug #: 28905
Summary: DeusEx: Invisible War npc voices not played
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: haleykd(a)users.sf.net
Classification: Unclassified
This is a long standing bug mentioned on the appdb page that was apparently
never filed.
The voices not being played are overheard conversations and responses when they
have no conversation options. These voices provide atmosphere, clues, and help
locate npc's you're trying to avoid. All other sounds appear to play including
the voices in cut scenes.
Currently the only fix is to use the native dsound.dll from windows. However
this has the problem of noise in the audio which appears to be related to
environmental effects since the intensity changes depending upon which environ
you're currentyy in.
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http://bugs.winehq.org/show_bug.cgi?id=36374
Bug ID: 36374
Summary: Israel timezone handled incorrectly
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ori(a)avtalion.name
Running Wine with the environment variable "TZ=Asia/Jerusalem" yields the
following warning:
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the
registry for bias -120, std (d/m/y): 26/10/2014, dlt (d/m/y): 28/03/2014
The warning is produced, for example, while running "TZ=Asia/Jerusalem wine
clock".
I have found that it prevents some applications from working correctly. For
example, the Unity3D app at <http://www.fantasystrike.com/game/index.php> while
running using the Pipelight plugin wrapper.
Using "TZ=America/New_York" the app run correctly.
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http://bugs.winehq.org/show_bug.cgi?id=37014
Bug ID: 37014
Summary: Evernote tray icon popup menu appears on random
locations on screen
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Created attachment 49182
--> http://bugs.winehq.org/attachment.cgi?id=49182
Screenshot - tray icon is at the bottom left but the popup menu appears at the
top
When clicking the Evernote tray icon the popup menu appears on random locations
on screen, rather than next to the click area.
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http://bugs.winehq.org/show_bug.cgi?id=31628
Bug #: 31628
Summary: Guild Wars 2 Low Performance/Not using all CPU cores
Product: Wine
Version: 1.5.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xpander0(a)gmail.com
Classification: Unclassified
Created attachment 41590
--> http://bugs.winehq.org/attachment.cgi?id=41590
terminal output which might be the cause of the problem
it seems to use only 1 core. while on windows with same hardware it uses all 4
cores.
amd x4 phenom 2 955 3,4ghz
fixme:heap:HeapSetInformation 0x1ca8000 0 0x33fd98 4
fixme:process:SetProcessDEPPolicy (1): stub
fixme:process:GetLogicalProcessorInformation (0x33f294,0x33f8c0): stub
fixme:gameux:GameExplorerImpl_VerifyAccess (0x18ebf8,
L"Z:\\home\\xpander\\Games\\Guild Wars 2\\Gw2.exe", 0x33f628)
fixme:thread:SetThreadStackGuarantee (0x348be9d0): stub
fixme:process:GetLogicalProcessorInformation ((nil),0x350bdd0c): stub
fixme:process:GetLogicalProcessorInformation (0x350bdd34,0x350bdd0c): stub
fixme:process:GetLogicalProcessorInformation ((nil),0x350bdd14): stub
fixme:process:GetLogicalProcessorInformation (0x350bdd3c,0x350bdd14): stub
fixme:process:GetLogicalProcessorInformation ((nil),0x350bdd08): stub
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http://bugs.winehq.org/show_bug.cgi?id=23403
Summary: X11 mouse pointer sometimes hidden, sometimes visible
in Anarchy Online
Product: Wine
Version: 1.2-rc5
Platform: x86-64
URL: http://www.anarchyonline.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=29168)
--> (http://bugs.winehq.org/attachment.cgi?id=29168)
Terminal output when X11 pointer hidden correctly
Nvidia drivers version 195.36.24
Xorg server version 1.7.7
Anarchy Online has its own mouse pointer and is supposed to hide the system's
mouse pointer.
Most of the time in Wine, the X11 pointer is hidden correctly, leaving only the
game's pointer visible. Sometimes, the X11 pointer remains visible, and stays
on top of the game's pointer.
When starting the first instance of the game, the X11 pointer is usually
hidden, but sometimes isn't. When starting consecutive instances of the game,
the X11 pointer is hidden about 50% of the time.
This seems to be different to similar bugs such as bug 20362 and bug 22711, in
which the X11 cursor stays in one place. In this case, the X11 cursor moves
with the game's cursor.
Terminal output in both cases appears to be the same, but I'll attach anyway in
cae I have missed something.
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http://bugs.winehq.org/show_bug.cgi?id=22840
Summary: Screen resolution changes when it shouldn't in Anarchy
Online
Product: Wine
Version: 1.2-rc1
Platform: x86-64
URL: http://www.anarchyonline.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=28202)
--> (http://bugs.winehq.org/attachment.cgi?id=28202)
Terminal output when opening the settings window - wine-1.2-rc1
When using Nvidia TwinView and Anarchy Online, the screen resolution is changed
in at least two places where it shouldn't be.
The two places are:
1) When hitting the settings button in the launcher. This has options to set
the resolution and to change the display device, so presumably it is doing some
available resolution or device enumeration.
2) When launching the game itself, from the launcher.
My desktop resolution is 2560x1024, which is made up of two 1280x1024 screens,
using TwinView. The game is set to use 1280x1024 windowed mode, so shouldn't
be changing the resolution (especially when just opening the launcher settings
window in the launcher).
It isn't that the game is incorrectly using fullscreen mode - it correctly
launches in a 1280x1024 window (plus that wouldn't explain the launcher
settings window).
Video driver: Nvidia binary 195.36.24
X server: Xorg 1.7.6
Window manager: Fluxbox 1.1.1
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https://bugs.winehq.org/show_bug.cgi?id=36216
Bug ID: 36216
Summary: Hearthstone fails to start, says the game timed out
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
(not related to bug 36178)
The game is started from the Battle.net client, gets to the login screen. Then
the game says:
Closed
Your game timed out as it was requesting data from the Hearthstone utility
service. Please relaunch Hearthstone to reconnect.
This error sometimes happened before, but now it's impossible to get into the
game. Looking at some wireshark logs, theres a lot of crypted communication on
port 1119 between hearthstone and the battle.net agent, then it stops for a few
seconds and the game says it timed out.
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http://bugs.winehq.org/show_bug.cgi?id=34144
Bug #: 34144
Summary: Guild Wars 2: Crash if minimized
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Created attachment 45411
--> http://bugs.winehq.org/attachment.cgi?id=45411
Console output
Since a few months I'm noticing that the game will crash (asking me to send a
report to ArenaNet) after a while if I have minimized it (minimizing with
Openbox's Iconify). This happens randomly after ~5-30 minutes. I have tried to
find a reason for this but I'm not sure with my assumption: It seems the crash
randomly appears if a map changes because it appeared on my system more
frequently on fast changing maps.
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http://bugs.winehq.org/show_bug.cgi?id=32308
Bug #: 32308
Summary: Missing radio buttons in Evernote installer
Product: Wine
Version: 1.5.18
Platform: x86-64
URL: http://evernote.s3.amazonaws.com/win4/public/Evernote_
4.5.10.7472.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 42644
--> http://bugs.winehq.org/attachment.cgi?id=42644
Evernote installer in Wine
The Evernote 4.5.10 installer has a small problem.
- Download and run the Evernote 4.5.10 installer.
- Click "I accept the terms in the License Agreement" then click Advanced.
- Two options should be shown, with radio buttons to select which you want. In
Wine however the radio buttons are missing and there's no indication which is
selected.
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https://bugs.winehq.org/show_bug.cgi?id=36151
Bug ID: 36151
Summary: valgrind shows a couple warnings in
dlls/msi/tests/package.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==2788== Invalid write of size 1
==2788== at 0x53F4F41: save_table (table.c:932)
==2788== by 0x53F869C: MSI_CommitTables (table.c:2203)
==2788== by 0x53CF385: MsiDatabaseCommit (msiquery.c:843)
==2788== by 0x4F7205E: test_MsiDatabaseCommit (package.c:8853)
==2788== by 0x4F722D2: func_package (package.c:8924)
==2788== by 0x4F94E4B: run_test (test.h:584)
==2788== by 0x4F9523A: main (test.h:654)
==2788== Address 0x4aa54ba is 0 bytes after a recently re-allocated block of
size 2 alloc'd
==2788== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==2788== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==2788== by 0x53F238D: msi_alloc_zero (msipriv.h:1194)
==2788== by 0x53F4D29: save_table (table.c:896)
==2788== by 0x53F869C: MSI_CommitTables (table.c:2203)
==2788== by 0x53CF385: MsiDatabaseCommit (msiquery.c:843)
==2788== by 0x4F7205E: test_MsiDatabaseCommit (package.c:8853)
==2788== by 0x4F722D2: func_package (package.c:8924)
==2788== by 0x4F94E4B: run_test (test.h:584)
==2788== by 0x4F9523A: main (test.h:654)
==2788==
==2788== Invalid read of size 4
==2788== at 0x402DD10: memcpy (mc_replace_strmem.c:883)
==2788== by 0x58C85DC: BlockChainStream_WriteAt (storage32.c:6319)
==2788== by 0x58C950C: SmallBlockChainStream_WriteAt (storage32.c:7044)
==2788== by 0x58C1889: StorageImpl_StreamWriteAt (storage32.c:2602)
==2788== by 0x58BD805: StorageBaseImpl_StreamWriteAt (storage32.h:307)
==2788== by 0x58C62E7: TransactedSnapshotImpl_StreamWriteAt
(storage32.c:5017)
==2788== by 0x58BBD88: StorageBaseImpl_StreamWriteAt (storage32.h:307)
==2788== by 0x58BC3F6: StgStreamImpl_Write (stg_stream.c:240)
==2788== by 0x53F313A: write_stream_data (objidl.h:4384)
==2788== by 0x53F5004: save_table (table.c:941)
==2788== by 0x53F869C: MSI_CommitTables (table.c:2203)
==2788== by 0x53CF385: MsiDatabaseCommit (msiquery.c:843)
==2788== by 0x4F7205E: test_MsiDatabaseCommit (package.c:8853)
==2788== by 0x4F722D2: func_package (package.c:8924)
==2788== by 0x4F94E4B: run_test (test.h:584)
==2788== by 0x4F9523A: main (test.h:654)
==2788== Address 0x4aa54b8 is 0 bytes inside a recently re-allocated block of
size 2 alloc'd
==2788== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==2788== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==2788== by 0x53F238D: msi_alloc_zero (msipriv.h:1194)
==2788== by 0x53F4D29: save_table (table.c:896)
==2788== by 0x53F869C: MSI_CommitTables (table.c:2203)
==2788== by 0x53CF385: MsiDatabaseCommit (msiquery.c:843)
==2788== by 0x4F7205E: test_MsiDatabaseCommit (package.c:8853)
==2788== by 0x4F722D2: func_package (package.c:8924)
==2788== by 0x4F94E4B: run_test (test.h:584)
==2788== by 0x4F9523A: main (test.h:654)
==2788==
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http://bugs.winehq.org/show_bug.cgi?id=32153
Bug #: 32153
Summary: Guild Wars 2: Input gets stuck
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
I'm using Openbox 3.5.0 and if the game is in the loading screen I'm minimizing
it sometimes with Iconify. But after recovering the window often the input gets
stuck. This means on clicking something with the mouse nothing happens.
Sometimes if this happens on clicking the left mouse button the sound will be
disabled. On making a left mouse click again the sound will be enabled and all
is working fine.
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http://bugs.winehq.org/show_bug.cgi?id=36889
Bug ID: 36889
Summary: Guild Wars 2: After minimizing the game immediately
recovers the window
Product: Wine
Version: 1.7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
If I'm minimizing Guild Wars 2 I'm seeing the desktop for ~1 second and then
the games recovers itself. The minimizing is done with the Iconify command from
Openbox 3.5.2. But other games like Guild Wars 1, Diablo 3 and Warcraft 3 are
working fine.
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https://bugs.winehq.org/show_bug.cgi?id=36148
Bug ID: 36148
Summary: valgrind shows an unitialized variable in
dlls/msi/tests/automation.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: jscript
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==2417== Conditional jump or move depends on uninitialised value(s)
==2417== at 0x7B850C13: WideCharToMultiByte (locale.c:2081)
==2417== by 0x53CA1E0: msi_strcpy_to_awstring (install.c:198)
==2417== by 0x53E6968: MSI_GetProperty (package.c:2348)
==2417== by 0x53E6A3F: MsiGetPropertyW (package.c:2384)
==2417== by 0x53A17AF: session_invoke (automation.c:1397)
==2417== by 0x539EB12: AutomationObject_Invoke (automation.c:367)
==2417== by 0x4E70BA2: invoke (oaidl.h:817)
==2417== by 0x4E71771: Session_PropertyGet (automation.c:1151)
==2417== by 0x4E7560D: test_Session (automation.c:1880)
==2417== by 0x4E7C0B6: test_Installer (automation.c:2666)
==2417== by 0x4E7CD0F: func_automation (automation.c:2767)
==2417== by 0x4F98E4B: run_test (test.h:584)
==2417== by 0x4F9923A: main (test.h:654)
==2417== Uninitialised value was created by a stack allocation
==2417== at 0x53A162B: session_invoke (automation.c:1366)
==2417==
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http://bugs.winehq.org/show_bug.cgi?id=23503
Summary: AutoCAD 2008: Crash when reusing coordinates
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) install AutoCAD 2008
3) wine acad.exe
4) type "circle" in console
5) type "0,0" for centre of the circle
6) type "1" for circle radius
7) type "circle" in console
8) press up arrow to get "0,0" coordinates (I want to reuse this coordinates)
9) press enter key
Behaviour:
AutoCAD hangs
Expected behaviour:
AutoCAD shouldn't hang
In terminal there is:
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 005c, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0060, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca1c64 "loader.c:
loader_section" wait timed out in thread 0041, blocked by 0060, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca1c64 "loader.c:
loader_section" wait timed out in thread 0046, blocked by 0060, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca1c64 "loader.c:
loader_section" wait timed out in thread 0054, blocked by 0060, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0060, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca1c64 "loader.c:
loader_section" wait timed out in thread 0009, blocked by 0060, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bca1c64 "loader.c:
loader_section" wait timed out in thread 005d, blocked by 0060, retrying (60
sec)
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http://bugs.winehq.org/show_bug.cgi?id=25739
Summary: Unhandled Exception - Monopoly Westwood (Win95
settings)
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Created an attachment (id=32790)
--> (http://bugs.winehq.org/attachment.cgi?id=32790)
Monopoly unhandled exception when choosing players
When choosing computer players for a local game I got an unhandled exception
but could continue to play the game. I have attached my output as follows and
hope you find it useful. I had to set the "winecfg" to Windows 95.
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http://bugs.winehq.org/show_bug.cgi?id=32913
Bug #: 32913
Summary: Planetside 2: Mouse Jittering
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geriain(a)gmx.de
Classification: Unclassified
Created attachment 43472
--> http://bugs.winehq.org/attachment.cgi?id=43472
Logfile Wine-Output
Hey folks,
We'v encountered a weird bug in Planetside 2, it's like the mouse is jumping or
not responding at all when aiming in the free world.
If you go on foot, or sits behind a turret you can turn your mouse but it looks
and feels like the mouse is one step behind and starts to jitter around, which
makes aiming almost impossible.
The curious part is that it doesn't happen in the menus, or if you'r in a
vehicle. Can't describe it better.
What we have done so far:
- Using a native imm32.dll to enable ingame menus
- d3dx9_43 (via Winetricks)
- d3dcompiler_43 (via Winetricks)
tested myself with native dinput.dll and dinput8.dll and turning off
mouse-acceleration.
Using wine-1.5.23 non-patched on Ubuntu 12.10 64bit
Game Homepage: planetside2.com
Hope I have mentioned everything, log is attached - sry it's the first time I
post a bugreport myself
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http://bugs.winehq.org/show_bug.cgi?id=31685
Bug #: 31685
Summary: DYMO Stamps wants hid.dll.HidD_GetManufacturerString
Product: Wine
Version: 1.5.12
Platform: x86
URL: http://sites.dymo.com/Promotions/Pages/DYMOStamps.aspx
?locale=enUS
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
User asked about this in #winehq. Doesn't seem to be fatal, however.
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http://bugs.winehq.org/show_bug.cgi?id=33286
Bug #: 33286
Summary: Installer failed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: p.mirowsky(a)gmail.com
Classification: Unclassified
Created attachment 44036
--> http://bugs.winehq.org/attachment.cgi?id=44036
Backtrace file
I am trying to use an Extech RHT10 usb data logger.
paul@Workstation-1:~$ lsusb
Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub
Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
Bus 002 Device 003: ID 10c4:0003 Cygnal Integrated Products, Inc. CommandIR
paul@Workstation-1:~$ dmesg | grep tty
[ 0.000000] console [tty0] enabled
[ 19.344103] usb 2-2: MCT U232 converter now attached to ttyUSB0
[ 919.736288] mct_u232 ttyUSB0: MCT U232 converter now disconnected from
ttyUSB0
It is suggested that it has driver installation problems.
See http://www.planetextech.com/forum/topics/rht10-and-th10-datalogger-not
I downloaded current version of software
http://www.extech.com/instruments/resources/binary/RHT10_V5.6.zip
When trying to install "DataLoggerUSBXP.exe"
The attached error occurs.
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http://bugs.winehq.org/show_bug.cgi?id=9521
Summary: Improve appdb screenshot handling
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.c.ddcc(a)gmail.com
I would suggest adding a method for maintainers to edit any preexisting image
(to focus on only application window, hide personal information in games, etc),
show
who originally uploaded the image and a text summary of what happened in later
revisions, and add the ability to include an image description.
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https://bugs.winehq.org/show_bug.cgi?id=36909
Bug ID: 36909
Summary: valgrind shows an unitialized variable in
dlls/ieframe/tests/ie.c (nsJSContext::Release)
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==24616== Conditional jump or move depends on uninitialised value(s)
==24616== at 0x1041CF2C: nsJSContext::Release (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==24616== Uninitialised value was created by a client request
==24616== at 0x7BC4C4D6: mark_block_uninitialized (heap.c:209)
==24616== by 0x7BC4C641: initialize_block (heap.c:240)
==24616== by 0x7BC50F4D: RtlAllocateHeap (heap.c:1717)
==24616== by 0x782A76B: msvcrt_heap_alloc (heap.c:70)
==24616== by 0x782B330: MSVCRT_malloc (heap.c:408)
==24616== by 0x80C71095: moz_xmalloc (mozalloc.cpp:54)
==24616== by 0x109B96F7: NS_InitXPCOM2 (nsxpcominit.cpp:464)
==24616== by 0x75E81B3: init_xpcom (nsembed.c:698)
==24616== by 0x75E8626: load_gecko (nsembed.c:774)
==24616== by 0x75ED013: create_nscontainer (nsembed.c:2042)
==24616== by 0x756D477: HTMLDocument_Create (htmldoc.c:4756)
==24616== by 0x75D7178: ClassFactory_CreateInstance (main.c:238)
==24616== by 0x4EF20A2: CoCreateInstance (unknwn.h:226)
==24616== by 0x4E192B2: create_mime_object (binding.c:258)
==24616== by 0x4E19652: create_object (binding.c:308)
==24616== by 0x4E1C1E8: report_data (binding.c:1077)
==24616== by 0x4E1C531: InternetProtocolSink_ReportData (binding.c:1126)
==24616== by 0x4E218F0: ProtocolSinkHandler_ReportData (urlmon.h:3113)
==24616== by 0x4E22441: report_data_proc (urlmon.h:3113)
==24616== by 0x4E1E10E: process_tasks (bindprot.c:57)
==24616==
==24616== Conditional jump or move depends on uninitialised value(s)
==24616== at 0x1041CF6F: nsJSContext::Release (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==24616== by 0x1060CA6E: mozilla::AutoCxPusher::AutoCxPusher
(nscxpusher.cpp:113)
==24616== by 0x1014C7FB: nsDocumentViewer::InitInternal
(nsdocumentviewer.cpp:937)
==24616== by 0x1014D13C: nsDocumentViewer::Init (nsdocumentviewer.cpp:683)
==24616== by 0x109B3C6C: nsCOMPtr_base::assign_from_qi_with_error
(nscomptr.cpp:65)
==24616== by 0x800EEB43: ???
==24616== Uninitialised value was created by a client request
==24616== at 0x7BC4C4D6: mark_block_uninitialized (heap.c:209)
==24616== by 0x7BC4C641: initialize_block (heap.c:240)
==24616== by 0x7BC50F4D: RtlAllocateHeap (heap.c:1717)
==24616== by 0x782A76B: msvcrt_heap_alloc (heap.c:70)
==24616== by 0x782B330: MSVCRT_malloc (heap.c:408)
==24616== by 0x80C71095: moz_xmalloc (mozalloc.cpp:54)
==24616== by 0x109B96F7: NS_InitXPCOM2 (nsxpcominit.cpp:464)
==24616== by 0x75E81B3: init_xpcom (nsembed.c:698)
==24616== by 0x75E8626: load_gecko (nsembed.c:774)
==24616== by 0x75ED013: create_nscontainer (nsembed.c:2042)
==24616== by 0x756D477: HTMLDocument_Create (htmldoc.c:4756)
==24616== by 0x75D7178: ClassFactory_CreateInstance (main.c:238)
==24616== by 0x4EF20A2: CoCreateInstance (unknwn.h:226)
==24616== by 0x4E192B2: create_mime_object (binding.c:258)
==24616== by 0x4E19652: create_object (binding.c:308)
==24616== by 0x4E1C1E8: report_data (binding.c:1077)
==24616== by 0x4E1C531: InternetProtocolSink_ReportData (binding.c:1126)
==24616== by 0x4E218F0: ProtocolSinkHandler_ReportData (urlmon.h:3113)
==24616== by 0x4E22441: report_data_proc (urlmon.h:3113)
==24616== by 0x4E1E10E: process_tasks (bindprot.c:57)
==24616==
==24616== Conditional jump or move depends on uninitialised value(s)
==24616== at 0x1041CF6F: nsJSContext::Release (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==24616== by 0x1060CA91: mozilla::AutoCxPusher::AutoCxPusher
(nscxpusher.cpp:117)
==24616== by 0x1014C7FB: nsDocumentViewer::InitInternal
(nsdocumentviewer.cpp:937)
==24616== by 0x1014D13C: nsDocumentViewer::Init (nsdocumentviewer.cpp:683)
==24616== by 0x109B3C6C: nsCOMPtr_base::assign_from_qi_with_error
(nscomptr.cpp:65)
==24616== by 0x800EEB43: ???
==24616== Uninitialised value was created by a client request
==24616== at 0x7BC4C4D6: mark_block_uninitialized (heap.c:209)
==24616== by 0x7BC4C641: initialize_block (heap.c:240)
==24616== by 0x7BC50F4D: RtlAllocateHeap (heap.c:1717)
==24616== by 0x782A76B: msvcrt_heap_alloc (heap.c:70)
==24616== by 0x782B330: MSVCRT_malloc (heap.c:408)
==24616== by 0x80C71095: moz_xmalloc (mozalloc.cpp:54)
==24616== by 0x109B96F7: NS_InitXPCOM2 (nsxpcominit.cpp:464)
==24616== by 0x75E81B3: init_xpcom (nsembed.c:698)
==24616== by 0x75E8626: load_gecko (nsembed.c:774)
==24616== by 0x75ED013: create_nscontainer (nsembed.c:2042)
==24616== by 0x756D477: HTMLDocument_Create (htmldoc.c:4756)
==24616== by 0x75D7178: ClassFactory_CreateInstance (main.c:238)
==24616== by 0x4EF20A2: CoCreateInstance (unknwn.h:226)
==24616== by 0x4E192B2: create_mime_object (binding.c:258)
==24616== by 0x4E19652: create_object (binding.c:308)
==24616== by 0x4E1C1E8: report_data (binding.c:1077)
==24616== by 0x4E1C531: InternetProtocolSink_ReportData (binding.c:1126)
==24616== by 0x4E218F0: ProtocolSinkHandler_ReportData (urlmon.h:3113)
==24616== by 0x4E22441: report_data_proc (urlmon.h:3113)
==24616== by 0x4E1E10E: process_tasks (bindprot.c:57)
==24616==
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https://bugs.winehq.org/show_bug.cgi?id=36910
Bug ID: 36910
Summary: valgrind shows an unitialized variable in
dlls/ieframe/tests/ie.c
(mozilla::dom::DOMStorageManager::GetStorageInternal)
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Two similar ones:
==24762== Conditional jump or move depends on uninitialised value(s)
==24762== at 0x10457962: mozilla::dom::DOMStorageCache::Init
(domstoragecache.cpp:136)
==24762== by 0x1045CE62: mozilla::dom::DOMStorageManager::GetStorageInternal
(domstoragemanager.cpp:361)
==24762== by 0x1045CEBF: mozilla::dom::DOMStorageManager::PrecacheStorage
(domstoragemanager.cpp:379)
==24762== by 0x104198FC: nsGlobalWindow::SetNewDocument
(nsglobalwindow.cpp:2574)
==24762== by 0x1014C7FB: nsDocumentViewer::InitInternal
(nsdocumentviewer.cpp:937)
==24762== by 0x1014D13C: nsDocumentViewer::Init (nsdocumentviewer.cpp:683)
==24762== by 0x109B3C6C: nsCOMPtr_base::assign_from_qi_with_error
(nscomptr.cpp:65)
==24762== by 0x800EEB43: ???
==24762== Uninitialised value was created by a client request
==24762== at 0x7BC4C4D6: mark_block_uninitialized (heap.c:209)
==24762== by 0x7BC4C641: initialize_block (heap.c:240)
==24762== by 0x7BC50F4D: RtlAllocateHeap (heap.c:1717)
==24762== by 0x780176B: msvcrt_heap_alloc (heap.c:70)
==24762== by 0x7802330: MSVCRT_malloc (heap.c:408)
==24762== by 0x81731095: moz_xmalloc (mozalloc.cpp:54)
==24762== by 0x10339718: nsTHashtable<nsCookieKey>::PutEntry
(nsthashtable.h:170)
==24762== by 0x1045CE62: mozilla::dom::DOMStorageManager::GetStorageInternal
(domstoragemanager.cpp:361)
==24762== by 0x1045CEBF: mozilla::dom::DOMStorageManager::PrecacheStorage
(domstoragemanager.cpp:379)
==24762== by 0x104198FC: nsGlobalWindow::SetNewDocument
(nsglobalwindow.cpp:2574)
==24762== by 0x1014C7FB: nsDocumentViewer::InitInternal
(nsdocumentviewer.cpp:937)
==24762== by 0x1014D13C: nsDocumentViewer::Init (nsdocumentviewer.cpp:683)
==24762== by 0x109B3C6C: nsCOMPtr_base::assign_from_qi_with_error
(nscomptr.cpp:65)
==24762== by 0x800EEB43: ???
==24762==
==24762== Conditional jump or move depends on uninitialised value(s)
==24762== at 0x104577C7: mozilla::dom::DOMStorageCache::Preload
(domstoragecache.cpp:226)
==24762== by 0x1045CE62: mozilla::dom::DOMStorageManager::GetStorageInternal
(domstoragemanager.cpp:361)
==24762== by 0x1045CEBF: mozilla::dom::DOMStorageManager::PrecacheStorage
(domstoragemanager.cpp:379)
==24762== by 0x104198FC: nsGlobalWindow::SetNewDocument
(nsglobalwindow.cpp:2574)
==24762== by 0x1014C7FB: nsDocumentViewer::InitInternal
(nsdocumentviewer.cpp:937)
==24762== by 0x1014D13C: nsDocumentViewer::Init (nsdocumentviewer.cpp:683)
==24762== by 0x109B3C6C: nsCOMPtr_base::assign_from_qi_with_error
(nscomptr.cpp:65)
==24762== by 0x800EEB43: ???
==24762== Uninitialised value was created by a client request
==24762== at 0x7BC4C4D6: mark_block_uninitialized (heap.c:209)
==24762== by 0x7BC4C641: initialize_block (heap.c:240)
==24762== by 0x7BC50F4D: RtlAllocateHeap (heap.c:1717)
==24762== by 0x780176B: msvcrt_heap_alloc (heap.c:70)
==24762== by 0x7802330: MSVCRT_malloc (heap.c:408)
==24762== by 0x81731095: moz_xmalloc (mozalloc.cpp:54)
==24762== by 0x10339718: nsTHashtable<nsCookieKey>::PutEntry
(nsthashtable.h:170)
==24762== by 0x1045CE62: mozilla::dom::DOMStorageManager::GetStorageInternal
(domstoragemanager.cpp:361)
==24762== by 0x1045CEBF: mozilla::dom::DOMStorageManager::PrecacheStorage
(domstoragemanager.cpp:379)
==24762== by 0x104198FC: nsGlobalWindow::SetNewDocument
(nsglobalwindow.cpp:2574)
==24762== by 0x1014C7FB: nsDocumentViewer::InitInternal
(nsdocumentviewer.cpp:937)
==24762== by 0x1014D13C: nsDocumentViewer::Init (nsdocumentviewer.cpp:683)
==24762== by 0x109B3C6C: nsCOMPtr_base::assign_from_qi_with_error
(nscomptr.cpp:65)
==24762== by 0x800EEB43: ???
==24762==
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https://bugs.winehq.org/show_bug.cgi?id=36911
Bug ID: 36911
Summary: valgrind shows an unitialized variable in
dlls/ieframe/tests/ie.c (nsCSSStyleSheet::Release)
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==24883== Conditional jump or move depends on uninitialised value(s)
==24883== at 0x101E872F: nsCSSStyleSheet::Release (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==24883== by 0x102D772F: nsSyncLoadService::PushSyncStreamToListener
(nssyncloadservice.cpp:385)
==24883== by 0x101C9E01: mozilla::css::Loader::LoadSheet (loader.cpp:1437)
==24883== by 0x101CAAD4: mozilla::css::Loader::LoadChildSheet
(loader.cpp:2110)
==24883== by 0x101D1FBB: `anonymous namespace'::CSSParserImpl::ProcessImport
(nscssparser.cpp:2087)
==24883== by 0x101D9560: `anonymous
namespace'::CSSParserImpl::ParseImportRule (nscssparser.cpp:2058)
==24883== by 0x650071: ???
==24883== Uninitialised value was created by a client request
==24883== at 0x7BC4C4D6: mark_block_uninitialized (heap.c:209)
==24883== by 0x7BC4C641: initialize_block (heap.c:240)
==24883== by 0x7BC50F4D: RtlAllocateHeap (heap.c:1717)
==24883== by 0x6F8176B: msvcrt_heap_alloc (heap.c:70)
==24883== by 0x6F82330: MSVCRT_malloc (heap.c:408)
==24883== by 0x80C71095: moz_xmalloc (mozalloc.cpp:54)
==24883== by 0x109B96F7: NS_InitXPCOM2 (nsxpcominit.cpp:464)
==24883== by 0x6D3F1B3: init_xpcom (nsembed.c:698)
==24883== by 0x6D3F626: load_gecko (nsembed.c:774)
==24883== by 0x6D44013: create_nscontainer (nsembed.c:2042)
==24883== by 0x6CC4477: HTMLDocument_Create (htmldoc.c:4756)
==24883== by 0x6D2E178: ClassFactory_CreateInstance (main.c:238)
==24883== by 0x4ED90A2: CoCreateInstance (unknwn.h:226)
==24883== by 0x4E042B2: create_mime_object (binding.c:258)
==24883== by 0x4E04652: create_object (binding.c:308)
==24883== by 0x4E071E8: report_data (binding.c:1077)
==24883== by 0x4E07531: InternetProtocolSink_ReportData (binding.c:1126)
==24883== by 0x4E0C8F0: ProtocolSinkHandler_ReportData (urlmon.h:3113)
==24883== by 0x4E0D441: report_data_proc (urlmon.h:3113)
==24883== by 0x4E0910E: process_tasks (bindprot.c:57)
==24883==
==24883== Conditional jump or move depends on uninitialised value(s)
==24883== at 0x101E872F: nsCSSStyleSheet::Release (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==24883== by 0x101D1FBB: `anonymous namespace'::CSSParserImpl::ProcessImport
(nscssparser.cpp:2087)
==24883== by 0x101D9560: `anonymous
namespace'::CSSParserImpl::ParseImportRule (nscssparser.cpp:2058)
==24883== by 0x650071: ???
==24883== Uninitialised value was created by a client request
==24883== at 0x7BC4C4D6: mark_block_uninitialized (heap.c:209)
==24883== by 0x7BC4C641: initialize_block (heap.c:240)
==24883== by 0x7BC50F4D: RtlAllocateHeap (heap.c:1717)
==24883== by 0x6F8176B: msvcrt_heap_alloc (heap.c:70)
==24883== by 0x6F82330: MSVCRT_malloc (heap.c:408)
==24883== by 0x80C71095: moz_xmalloc (mozalloc.cpp:54)
==24883== by 0x109B96F7: NS_InitXPCOM2 (nsxpcominit.cpp:464)
==24883== by 0x6D3F1B3: init_xpcom (nsembed.c:698)
==24883== by 0x6D3F626: load_gecko (nsembed.c:774)
==24883== by 0x6D44013: create_nscontainer (nsembed.c:2042)
==24883== by 0x6CC4477: HTMLDocument_Create (htmldoc.c:4756)
==24883== by 0x6D2E178: ClassFactory_CreateInstance (main.c:238)
==24883== by 0x4ED90A2: CoCreateInstance (unknwn.h:226)
==24883== by 0x4E042B2: create_mime_object (binding.c:258)
==24883== by 0x4E04652: create_object (binding.c:308)
==24883== by 0x4E071E8: report_data (binding.c:1077)
==24883== by 0x4E07531: InternetProtocolSink_ReportData (binding.c:1126)
==24883== by 0x4E0C8F0: ProtocolSinkHandler_ReportData (urlmon.h:3113)
==24883== by 0x4E0D441: report_data_proc (urlmon.h:3113)
==24883== by 0x4E0910E: process_tasks (bindprot.c:57)
==24883==
--
Do not reply to this email, post in Bugzilla using the
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You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36918
Bug ID: 36918
Summary: valgrind shows an unitialized variable in
dlls/ieframe/tests/ie.c (nsXBLDocumentInfo::Release)
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==12795== Conditional jump or move depends on uninitialised value(s)
==12795== at 0x101E4038: nsXBLDocumentInfo::Release (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==12795== Uninitialised value was created by a client request
==12795== at 0x7BC4BF0A: mark_block_uninitialized (heap.c:209)
==12795== by 0x7BC4C075: initialize_block (heap.c:240)
==12795== by 0x7BC50981: RtlAllocateHeap (heap.c:1717)
==12795== by 0x77D819E: msvcrt_heap_alloc (heap.c:70)
==12795== by 0x77D8D63: MSVCRT_malloc (heap.c:408)
==12795== by 0x80C71095: moz_xmalloc (mozalloc.cpp:54)
==12795== by 0x109B96F7: NS_InitXPCOM2 (nsxpcominit.cpp:464)
==12795== by 0x7584F26: init_xpcom (nsembed.c:698)
==12795== by 0x7585399: load_gecko (nsembed.c:774)
==12795== by 0x7589D01: create_nscontainer (nsembed.c:2042)
==12795== by 0x750A2F6: HTMLDocument_Create (htmldoc.c:4756)
==12795== by 0x7573F7D: ClassFactory_CreateInstance (main.c:238)
==12795== by 0x5038C6B: CoCreateInstance (unknwn.h:226)
==12795== by 0x4D63202: create_mime_object (binding.c:258)
==12795== by 0x4D635A2: create_object (binding.c:308)
==12795== by 0x4D660AB: report_data (binding.c:1077)
==12795== by 0x4D663F4: InternetProtocolSink_ReportData (binding.c:1126)
==12795== by 0x4D6B723: ProtocolSinkHandler_ReportData (urlmon.h:3113)
==12795== by 0x4D6C274: report_data_proc (urlmon.h:3113)
==12795== by 0x4D67FCF: process_tasks (bindprot.c:57)
==12795==
==12795== Conditional jump or move depends on uninitialised value(s)
==12795== at 0x101E407B: nsXBLDocumentInfo::Release (in
/home/austin/.wine/drive_c/windows/system32/gecko/2.24/wine_gecko/xul.dll)
==12795== Uninitialised value was created by a client request
==12795== at 0x7BC4BF0A: mark_block_uninitialized (heap.c:209)
==12795== by 0x7BC4C075: initialize_block (heap.c:240)
==12795== by 0x7BC50981: RtlAllocateHeap (heap.c:1717)
==12795== by 0x77D819E: msvcrt_heap_alloc (heap.c:70)
==12795== by 0x77D8D63: MSVCRT_malloc (heap.c:408)
==12795== by 0x80C71095: moz_xmalloc (mozalloc.cpp:54)
==12795== by 0x109B96F7: NS_InitXPCOM2 (nsxpcominit.cpp:464)
==12795== by 0x7584F26: init_xpcom (nsembed.c:698)
==12795== by 0x7585399: load_gecko (nsembed.c:774)
==12795== by 0x7589D01: create_nscontainer (nsembed.c:2042)
==12795== by 0x750A2F6: HTMLDocument_Create (htmldoc.c:4756)
==12795== by 0x7573F7D: ClassFactory_CreateInstance (main.c:238)
==12795== by 0x5038C6B: CoCreateInstance (unknwn.h:226)
==12795== by 0x4D63202: create_mime_object (binding.c:258)
==12795== by 0x4D635A2: create_object (binding.c:308)
==12795== by 0x4D660AB: report_data (binding.c:1077)
==12795== by 0x4D663F4: InternetProtocolSink_ReportData (binding.c:1126)
==12795== by 0x4D6B723: ProtocolSinkHandler_ReportData (urlmon.h:3113)
==12795== by 0x4D6C274: report_data_proc (urlmon.h:3113)
==12795== by 0x4D67FCF: process_tasks (bindprot.c:57)
==12795==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
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You are watching all bug changes.