http://bugs.winehq.org/show_bug.cgi?id=31168
Bug #: 31168
Summary: Wine doesn’t allow some apps to run. Audio tab
freezes.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: presentmeaninvite(a)gmail.com
Classification: Unclassified
Created attachment 40923
--> http://bugs.winehq.org/attachment.cgi?id=40923
Sample of wine output
After some successful runs, some applications refuse to start. If it was run
from the console it looks like wine output suddenly stops and in the blue
emulation desktop is no window. Applications usually out with ‘Assertion
failed’ but not always, xamples of outputs are below. Don’t be confused with
OpenGL errors, they appeared from the new nvidia drivers but the problem I
describe is much older. I started to notify it since 1.3.x and now used all the
version till 1.5.7 and still no luck. When I was trying to get some interesting
from strace, it was also suddenly stopped on
read(7,
and that’s all. No dmesg errors, no output in /var/log/messages. No backtraces
in console, WINEDEBUG=warn+all gives nothing new. Winecfg hangs on clicking
audio tab, but there are no alsa or winealsa or any other errors, warnings or
message windows again. When I removed loaded alsa modules, winecfg shows
audiotab normally but since there is no audiocard without modules, it is
useless, and when they are loaded again, tab freezes. Notepad runs fine but it
doesn’t use sound, so I suppose it’s something between wine and ALSA.
OS: Gentoo amd64
wine ver.: 1.3.x…1.5.7 (current unstable)
alsa-utils-1.0.25-r1
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http://bugs.winehq.org/show_bug.cgi?id=30955
Bug #: 30955
Summary: Cakewalk Sonar X1 amplitude meter bars rendered too
large, cut off
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The narrow vertical graph bar thingies next to the slider controls
when you open a project display much too tall and shaggy.
'winetricks gdiplus' works around this.
The difference is pretty obvious.
To repeat:
rm -rf .wine
winetricks mfc42
wine SONAR_X1_Trial.exe
cd ~/".wine/drive_c/Program Files/Cakewalk/SONAR X1 Producer Trial"
wine SONARPDR.exe
click New Project
notice ugly bits
quit
Then do 'winetricks gdiplus', restart app, and notice beautiful bar graphs.
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http://bugs.winehq.org/show_bug.cgi?id=33772
Bug #: 33772
Summary: UTF-8 Conversion Error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cupp(a)computer.org
Classification: Unclassified
Attempts to launch TextPad results in a pop up error reporting: UTF-8
Conversion Error.
Result is that TextPad does not launch normally since it cannot open the stored
configuration file. Work around -- open the folder and remove the
configuration file. Then TextPad launches.
However, because of this error, the program cannot be registered (you are
running a "trial copy") and you must delete the configuration file each time
the application is launched.
History: I have been running TextPad (now on version 6.22) under WINE for a
long time. Recently, through yum update WINE advanced to WINE 1.5.29 (I think
the previous version was WINE 1.5.25). Both before and after the update,
TextPad worked. However, with WINE 1.5.29 another application I use no longer
functioned.
I was able to roll back to WINE 1.5.2 and the other application works. Now,
however, TextPad has this UTF-8 Conversion error. (I can't find any other
applications that exhibit this problem.) Possibly a newer version of WINE
would work but I don't know.
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http://bugs.winehq.org/show_bug.cgi?id=30929
Bug #: 30929
Summary: Wine doesn’t work with neo2 (keyboard layout)
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chritallic(a)gmail.com
Classification: Unclassified
I’m experiencing problems when using the neo2 keyboard-layout (shipped with
most current Linux distributions afaik).
This keyboard layout puts the arrow keys and some other functional keys on
letters (accessible in combination with a certain Mod key). See
http://neo-layout.org/grafik/tastatur3d/hauptfeld/tastatur_neo_Ebene3.png
However, using wine applications, the arrow keys stop working. Furthermore,
Wine is not showing any debug messages, it just ignores the key strokes.
Please correct it if this is not a wineserver related bug. I was guessing. :-)
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https://bugs.winehq.org/show_bug.cgi?id=36419
Bug ID: 36419
Summary: valgrind shows a possible leak in oleacc/tests/main.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ole
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4391== 28 bytes in 1 blocks are possibly lost in loss record 58 of 262
==4391== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==4391== by 0x4C32BB8: apartment_getclassobject (compobj.c:526)
==4391== by 0x4C35FC6: get_inproc_class_object (compobj.c:2894)
==4391== by 0x4C38D2F: CoGetClassObject (compobj.c:3032)
==4391== by 0x4C587E0: unmarshal_object (marshal.c:114)
==4391== by 0x4C58C3C: proxy_manager_get_remunknown.part.8 (marshal.c:1063)
==4391== by 0x4C578B7: ifproxy_release_public_refs (marshal.c:652)
==4391== by 0x4C57AA4: ifproxy_destroy (marshal.c:710)
==4391== by 0x4C5A34E: ClientIdentity_Release (marshal.c:1111)
==4391== by 0x482B256: func_main (main.c:432)
==4391== by 0x482D360: run_test (test.h:584)
==4391== by 0x482D74E: main (test.h:654)
==4391==
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http://bugs.winehq.org/show_bug.cgi?id=14614
Summary: Devil Mary Cry 4 : Unable to check compatibility for
Format
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bellegueulle.damien(a)neuf.fr
CC: bellegueulle.damien(a)neuf.fr
Game will now execute, but displays a black screen.
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_A16B16G16R16F
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http://bugs.winehq.org/show_bug.cgi?id=22107
Summary: Civilization 4 Total Realism Mod Crashes on Play Now
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)xnode.org
Created an attachment (id=26948)
--> (http://bugs.winehq.org/attachment.cgi?id=26948)
Log from start up till the crash
Civilization 4 with the "Total Realism" mod crashes the moment you click the
Play menu option. The standard game and Warlords addon work at this point so
the mod must be doing something different to cause the crash.
The backtrace seems to get stuck at step 1 and Wine has to be killed.
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http://bugs.winehq.org/show_bug.cgi?id=34380
Bug #: 34380
Summary: When using the PPSSPP emulator for mac, and playing
persona 3 portable up to the fight scene, the game
always stops and says it has encountered a serious
problem and needs to close.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jm_grier(a)hotmail.com
Classification: Unclassified
I've tried and tried but it's always the same spot that the problem happens.
Other games like Kingdom Hearts Birth by Sleep and Monster Hunter Freedom Unite
run perfectly fine. And really Persona 3 Portable worked on my mac about a
month ago. But now i'm not sure if there was an update that caused this
problem.
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http://bugs.winehq.org/show_bug.cgi?id=17129
Summary: Alchemy Mindworks 3D Effects Animation Plugin: Total
three-eyed mutant fridge fungus
Product: Wine
Version: unspecified
Platform: Other
URL: http://www.mindworkshop.com/alchemy/animplugins-
3d1.html
OS/Version: other
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Seen via http://wiki.winehq.org/AppsThatSupportWine
In http://www.mindworkshop.com/alchemy/linux.html
the author has a list of all his software and how well it works on Wine.
He says all of it seems fine except for this 3D plugin.
I haven't tested this myself, but I laughed so hard at the problem
description I figured it deserved a bug report. I'll ask him
to provide more details.
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http://bugs.winehq.org/show_bug.cgi?id=32172
Bug #: 32172
Summary: ERP Program doesn't find data server in network via
tcp/ip
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssj6masteryang(a)aol.com
Classification: Unclassified
Created attachment 42442
--> http://bugs.winehq.org/attachment.cgi?id=42442
Log of the messages I get, if I open the program via terminal...
The german erp program BüroPlus Next Client seems to install normally, but as I
want to find the data server of it in the network, it cannot seem to find it,
even though it's via tcp/ip... Have looked into several ways of fixing it, but
nothing seems to work... Even manually opening the needed tcp and udp ports and
importing a server list from the programs own data server, that should enable
it to find the server without problem...
In the attached log you can see what messages I get in the terminal...
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http://bugs.winehq.org/show_bug.cgi?id=25135
Summary: Hello Kitty Online flickering, screen corruption
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://hellokittyonline.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Once you log in to Hello Kitty Online, it works pretty well at first
glance, except for visual problems with pop-up windows.
For instance, the tutorial window (with a blackboard and a professor)
has nasty flickering and render artifacts.
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http://bugs.winehq.org/show_bug.cgi?id=34996
Bug #: 34996
Summary: Fatal Zero Action: colors are washed out when running
on nVidia/bumblebee
Product: Wine
Version: 1.6.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tomman(a)gmail.com
Classification: Unclassified
Created attachment 46633
--> http://bugs.winehq.org/attachment.cgi?id=46633
Screenshot of the wrong colors
AppDB entry for the game:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=29416
It runs and renders fine using Mesa 9.2 on a Sandy Bridge HD3000, albeit a
litte slow at times. I decided to give it a try on my nVidia Optimus GPU
(GeForce 610M) using bumblebee/primusrun, and while the game runs smooth and
it's playable, the colors render wrongly, they look way too washed - only the
character outlines are rendered properly (the game uses a sort of toon shader),
the attached screenshot shows the problem. Also, I can see these lines logged
in my console (repated several times):
err:d3d:wined3d_debug_callback 0x19e0c8: "GL_INVALID_VALUE error generated.
Shininess value is out of range (less than zero or greater than the maximum
supported value).".
err:d3d:state_specularenable >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glMaterialf(GL_SHININESS) @ ../../../dlls/wined3d/state.c / 707
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Sometimes when there are screen flashes in-game, the correct colors do get
rendered briefly, for a split second, then they "wash away" back.
(The game requires native quartz.dll/devenum.dll, but that's a well known issue
with a lot of Japanese games, and would be material for another bug report)
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http://bugs.winehq.org/show_bug.cgi?id=28967
Bug #: 28967
Summary: Surething CD/DVD Labeler: crashes when making a new
project
Product: Wine
Version: 1.3.31
Platform: x86-64
URL: https://www.surething.com/ST/Category.asp?CatCode=ST5_
HOME ?
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com, ponchorat1968(a)hotmail.com
Classification: Unclassified
Created attachment 37248
--> http://bugs.winehq.org/attachment.cgi?id=37248
backtrace
Get the demo from https://www.surething.com/ST/Category.asp?CatCode=ST5_HOME
aa4b443a1524fad9e15184f206e1b97517f31a58 stcdeval.exe
install as normal. Run it, File, new, choose 'Disk Label'. Crashes:
fixme:ieframe:OleObject_Advise (0x598c3e0)->(0x24b8048, 0x1f6650)
fixme:ieframe:OleObject_Advise (0x598c3e0)->(0x24b8048, 0x1f6650)
fixme:ieframe:OleObject_Advise (0x598c660)->(0x24b8048, 0x1f6848)
fixme:ieframe:OleObject_Advise (0x598c660)->(0x24b8048, 0x1f6848)
fixme:ieframe:OleObject_Advise (0x59af9f8)->(0x24b8060, 0x1f6a40)
fixme:ieframe:OleObject_Advise (0x59af9f8)->(0x24b8060, 0x1f6a40)
fixme:ieframe:OleObject_Advise (0x599fde0)->(0x24b8078, 0x1f6c38)
fixme:ieframe:OleObject_Advise (0x599fde0)->(0x24b8078, 0x1f6c38)
fixme:ieframe:OleObject_Advise (0x59a0080)->(0x24b8090, 0x1f6e30)
fixme:ieframe:OleObject_Advise (0x59a0080)->(0x24b8090, 0x1f6e30)
wine: Unhandled page fault on read access to 0x00000000 at address 0x4ac1aa
(thread 0009), starting debugger...
winetricks -q ie6 gets past it. Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=34103
Bug #: 34103
Summary: Torchlight 2 sometimes flickers when moving the mouse
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
This is an odd one. During gameplay, sometimes, the screen starts flickering.
It flickers more when moving the mouse around. I went back through the logs and
found it started with an err:ole:RegisterDragDrop...
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
err:ole:RegisterDragDrop invalid hwnd (nil)
err:ole:RegisterDragDrop invalid hwnd (nil)
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
err:ole:RegisterDragDrop invalid hwnd (nil)
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
[...]
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http://bugs.winehq.org/show_bug.cgi?id=32997
Bug #: 32997
Summary: Mail.Ru Agent problems 6.x version
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: seven_s(a)mail.ru
Classification: Unclassified
Mail.ru Agent have 3 and more problem
1. Regression with user image/logo (may be in x.12 version)
2. Black screen on form when hide and open windows
3. Can`t make send/reciev message
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http://bugs.winehq.org/show_bug.cgi?id=29610
Bug #: 29610
Summary: some visual basic applications use wrong (first
available) font
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)discordia.ch
Classification: Unclassified
Some Visual Basic applications just use the first available font:
trace:font:freetype_SelectFont Chosen: L"10.15 Saturday Night BRK" L"Regular"
(/home/user/.wine/dosdevices/g:/aenigma/1015sn.ttf/(nil):0)
if I chmod 000 the font, it uses the next in the directory
(aenigma/18holes.ttf) and so on. Note that the microsoft corefonts would be
available as well.
An application in which this happens is
http://code.google.com/p/epub-metadata-editor/downloads/detail?name=EPubMet…
Also, it seems that Software\\Wine\\Fonts\\External Fonts gets updated every
time wine is run, so I can't even change the order there. Apart from unmapping
the font directories there seems to be no solution.
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http://bugs.winehq.org/show_bug.cgi?id=17457
Summary: Arauna demo crashes after a second or so
Product: Wine
Version: 1.1.15
Platform: Other
URL: http://igad.nhtv.nl/~bikker/files/arauna_sep09.rar
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In http://ompf.org/forum/viewtopic.php?p=12120 a user complained
that the Arauna demo crashes. The crash is easy to repeat;
it tries to read from 0xffffffff. Since source is provided,
it should be easy for someone to do a debug build and see what's up.
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http://bugs.winehq.org/show_bug.cgi?id=30900
Bug #: 30900
Summary: Black window with full window Flash Application
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wbrana(a)gmail.com
Classification: Unclassified
http://dev.firefallpro.com/full-window-flash/example.html
After browser window is resized or minimized and maximized, window content is
black.
Log: http://pastebin.com/CNMifamk
Firefox 13, Flash 11.3.300.257
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http://bugs.winehq.org/show_bug.cgi?id=25133
Summary: Account creation screen for Hello Kitty Online can't
submit
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://hellokittyonline.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Once you work around bug 25132, and fill out the account creation screen,
the submit button (named 'sign me up') doesn't do anything.
When you click it, you see the log messages
fixme:msxml:ClassFactory_QueryInterface interface
{342d1ea0-ae25-11d1-89c5-006008c3fbfc} not implemented
fixme:msxml:httprequest_QueryInterface Unsupported interface
{bb1a2ae1-a4f9-11cf-8f20-00805f2cd064}
fixme:msxml:httprequest_QueryInterface Unsupported interface
{cb5bdc81-93c1-11cf-8f20-00805f2cd064}
winetricks msxml3 gets it slightly further.
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http://bugs.winehq.org/show_bug.cgi?id=28655
Bug #: 28655
Summary: Error on Biblio while trying to copy information, in
order to paste it elsewhere
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fmft71(a)yahoo.es
Classification: Unclassified
While using Biblio, a Visual Basic 6 program, an error takes place while trying
to copy and paste info. Biblio exits abruptly
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http://bugs.winehq.org/show_bug.cgi?id=15357
Summary: Fullscreen applications cannot be minimized
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Fullscreen applications, such as Counter-Strike 1.6 cannot be minimized neither
by Alt+Tab, nor by Ctrl+Esc. You cannot switch to another application. You even
cannot switch to another abpplication by going to another desktop by pressing
Ctrl+Alt+=>. The fullscreen application sdtill holds focus and all the display
area regardless what dektop is currently active.
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http://bugs.winehq.org/show_bug.cgi?id=33010
Bug #: 33010
Summary: application crashes when selecting something in the
intial menu
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hansen13579(a)gmail.com
Classification: Unclassified
The applicaton crashes when trying to to select something in the menu. The
buttons do not appear either, but i can move the cursor between the diferent
selections.
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http://bugs.winehq.org/show_bug.cgi?id=32645
Bug #: 32645
Summary: Word 2007 Reducing size of image and resizing
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
Classification: Unclassified
Attached is strange_bug.docx
On the third page, I reduced the size of an image from 6" to 5.08" and it
scales the width as necessary. However, the image attributes for the image are
still set to 5.08" as the height but is shown as a dot.
If you try to resize the dot using the mouse, the screen turns grey (as it
should) but the image is not resized, the grey screen does not go away, and you
are allowed to scroll up and down the document and the image is still in the
corner of the screen and refuses to move.
The only way to resize this image back to normal is to change the height or
width setting but it will not work using the mouse.
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http://bugs.winehq.org/show_bug.cgi?id=30403
Bug #: 30403
Summary: Graphics corruption and black screens when enabling
Sunshafts, High or Ultra Water and SSAO
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ycarus(a)gmail.com
Classification: Unclassified
Created attachment 39743
--> http://bugs.winehq.org/attachment.cgi?id=39743
Visual of the graphics corruption
In The Mists of Pandaria World of Warcraft Beta, when enabling Sunshafts, High
Quality Water or SSAO the graphics become corrupted (filled with black dots),
in addition, if you move around the screen will go black and the console
produces "Out of Adapter Memory" errors.
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http://bugs.winehq.org/show_bug.cgi?id=23036
Summary: Trash appears in WinUAE window when another window is
dragged on top of it
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.winuae.net/files/InstallWinUAE1610.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Older versions of the WinUAE Amiga emulator show a small problem with Direct3D
output. The problem is not present when WinUAE is set to use OpenGL output.
(The current version 2.1.0 of WinUAE does not show this problem. Graphics
handling was reworked in later versions; maybe 2.1.0 uses DirectX 9 calls vs
DirectX 8 or lower for earlier versions?)
When the emulation is paused, dragging another window over the emulation window
trashes the contents of the emulation window. This effect is only visible when
the emulation is paused; otherwise the emulation window is rewritten many times
per second.
Typical usage of WinUAE involves obtaining an Amiga ROM image file. Google for
kick12.rom if you need to...
- Download WinUAE 1.6.1 from http://www.winuae.net/. Direct URL for the
installer is http://www.winuae.net/files/InstallWinUAE1610.exe
- Run the installer.
- Start WinUAE. The settings window appears. Click ROM under Settings->Hardware
and select kick12.rom for the Main ROM file.
- Click Filter under Settings->Host and select Direct3D from the drop-down box.
- Click Start to start emulation and wait for some graphics to appear in the
emulation window. The "Workbench hand" appears on a white background.
- Press F12 to bring up the settings window. This pauses the emulation.
- Drag the settings window (or any other window) over the emulation window.
Notice how the emulation window contents are corrupted. Also notice that if you
activate another window, the emulation window contents are refreshed/redrawn.
- Click in the emulation window and press F12 (to work around Wine bug 10643).
Change the filter from Direct3D to OpenGL in the settings window then click OK
to continue the emulation.
- Press F12 again and drag the settings window over the emulation window.
Notice that this time there is no trashing/corruption.
- To quit, click in the emulation window and press F12, then click Quit.
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http://bugs.winehq.org/show_bug.cgi?id=34519
Bug #: 34519
Summary: MS Word 2007: Crashes on embedded vector graphic
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs_winehq(a)merten-home.de
Classification: Unclassified
Created attachment 45954
--> http://bugs.winehq.org/attachment.cgi?id=45954
.docx file causing the crash
When opening the attached .docx file Word 2007 crashes.
I stripped the original .docx file down and identified the graphic I left in
the file to cause the crash. Works fine under Windows XP Pro.
Steps to reproduce:
1. Try to open the attached .docx file with Word 2007.
Actual result: For some time nothing happens and then Word crashes.
Expected result: Word can work with the file.
Wine version: wine 1.4-0ubuntu4.1 on Ubuntu
Crahes on x86_64 and on x86 architecture as well.
`riched20.dll` is set to native as is needed for MS Office 2007.
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http://bugs.winehq.org/show_bug.cgi?id=32356
Bug #: 32356
Summary: connection with oracle not work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tamerelgamal2002(a)hotmail.com
Classification: Unclassified
dear all
when i installed the oracle developer 6i with wine on fedora
it installed successfully
but the problem it refuse the connection to any database
it gives me the error
no protocol adaptor
thanks
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http://bugs.winehq.org/show_bug.cgi?id=29376
Bug #: 29376
Summary: Grand Theft Auto IV ESC key doesn't work in pause menu
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxuser-sky(a)gmx.de
Classification: Unclassified
When i enter a game and play and then press ingame ESC i get to the pause menu
with the map etc. Works how it should be. Then i try to get back into game by
pressing ESC again. Then nothing happens, i stuck in the pause menu. Other keys
like space work. Also the Window has focus.
In the Console i get this:
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0", 0002: stub!
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0", 0002: stub!
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0", 0002: stub!
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported
fixme:keyboard:X11DRV_LoadKeyboardLayout L"0", 0002: stub!
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http://bugs.winehq.org/show_bug.cgi?id=30821
Bug #: 30821
Summary: braid: turning AlwaysOffscreen on results in severe
FPS drop
Product: Wine
Version: 1.5.5
Platform: x86
URL: steam://install/26810
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: hverbeet(a)gmail.com, stefan(a)codeweavers.com
Classification: Unclassified
Demo version of the game is also affected (may be downloaded free-of-charge on
Steam; it is also available for direct download in a number of places, for
example here: http://news.bigdownload.com/2009/04/10/download-braid-demo/ ).
Reproducing this bug with the demo version is somewhat hard as its built-in
resolution validator fails to start the game up in fullscreen mode using higher
resolutions (1680x1050, 1920x1050, 1920x1200) resulting the game starting up in
1280x1024 mode. FPS drop in low resolutions could be observed as well, but it's
not that noticeable due to games built-in FPS limiter that caps FPS at 60.
Bug summary pretty much describes the problem: on my PC there is a non-minor
performance drop in Braid when I edit registry and set "AlwaysOffscreen" to be
"enabled". My PC is equipped with AMD FX 8120 CPU, 8GB of RAM and GeForce GTX
550 Ti GPU with 1GB VRAM, so it's not hardware that is incapable of handling
the game well, it is a bug in Wine (or in GPU drivers) that causes huge FPS
drop when offscreen FBO's are being used as a main render target.
Game has built-in FPS limiter which is usually set to 60 FPS (can be forced to
always be 60 FPS using command line parameter) thus it is hard to tell what
could the FPS be whith ao=disabled, but as least it stays at stable 60 FPS no
matter the resolution I use (tested up to 1920x1200 for "fullscreen" mode).
With ao=enabled I've got FPS dropped down to around 25-30 for fullscreen
1680x1050 and down to around 20-25 for fullscreen 1920x1200. With "windowed"
mode things are a little bit strange: in case ao=disabled and I start the game
up in 1680x1050 windowed mode - FPS is ~30, but if I switch the game into
fullscreen mode and then back to windowed mode by pressing ALT+ENTER twice -
FPS increases up to 60 (i.e. to the cap level) and stays there no matter how
much times I switch between fullscreen and windowed modes by pressing
ALT+ENTER.
Long things short: higher resolutions like 1680x1050+ plus ao=enabled always
results in too low FPS for game to be playable; ao=disabled plus higher
resolutions plus the game started up in fullscreen mode results in playable FPS
capped to 60 by built-in in-game FPS limiter.
============ Start of "How to reproduce" section ==============
a) Create a new Wine prefix, install native d3dx9_39 or d3dx9_36 into it as
Braid crashes with Wine's implementation of this lib.
b) Configure prefix to use virtual desktop sized 1680x1050. This step is
optional but it is convenient in case you have multi-monitor setup and don't
want Wine to mess up your desktop resolution.
c) Start the game up with the command line like this:
# wine [path to game install folder]\braid.exe -width 1680 -height 1050 -60fps
-no_vsync
d) As soon as game start up and displays staring location - press "0" on your
keyboard. It would activete in-game FPS counter. Notice that the resulting FPS
is capped at around 60 with the default prefix registry settings.
e) Quit the game and edit the registry to set "AlwaysOffscreen" into "enabled".
Start up the game once again with the same command line, activate FPS counter
and notice that this time FPS is around 30. Try moving your character and
notice that it moves way slowly than it should.
f) Quit the game, edit the registry once again to set ao=disabled. Start up the
game again and make sure FPS is back to normal (capped at 60). Quit the game
and re-start it using following command line:
# wine [path to game install folder]\braid.exe -width 1680 -height 1050 -60fps
-no_vsync -windowed
Activate FPS counter and notice that FPS is again way lower than it should be,
around ~30. Press ALT+ENTER to switch the game into fullscreen mode. Notice
that the FPS is back to being capped at around 60. Press ALT+ENTER once again
to switch the game back into using windowed mode. Notice that the FPS remains
what is should capped at around 60.
============ End of "How to reproduce" section ==============
This bug isn't "major" ATM as default prefix settings do not trigger low FPS in
this game, but it would change as soon as AlwaysOffscreen rendering mode would
be switched to be default in Wine - and I've seen discussions on wine-devel
about making it default in near future.
I have no idea if it is an expected for FPS to drop from "more than 60" down to
"around 25-30" for AO render mode but if that's the case it should be
considered not to make it default in near future. On the other hand, if it's
the problem in current wined3d implementation - it should be addressed. If this
one is a GPU dirvers bug - it would be better for up all to isolate it and
report no nVIDIA.
P.S. Had tested for this bug to happen with several nVIDIA GPU drivers
versions, starting from stable 275.09.07 and up to beta 302.11. Bug happen in
all tested versions.
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http://bugs.winehq.org/show_bug.cgi?id=33541
Bug #: 33541
Summary: Mount&Blade-Warband-Blood in the West mod crashes near
end of battle
Product: Wine
Version: 1.5.2
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex_ely.2015(a)yahoo.com
Classification: Unclassified
Every time I try to finish a battle, as the last few survivors are run down,
the game freezes and says "this program has encountered a serious problem and
needs to close. We are sorry for the inconvenience." An error report is not
provided and I have found no explanation. This problem started occurring three
days ago and continues to say the same thing over and over. There are some
glitches I have found when running it on mac, as I have been playing on mac for
several weeks, but this is new and sudden.
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http://bugs.winehq.org/show_bug.cgi?id=33491
Bug #: 33491
Summary: Warframe: Assert in OutOfMemory() crash
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: privat(a)cirk2.de
Classification: Unclassified
Created attachment 44334
--> http://bugs.winehq.org/attachment.cgi?id=44334
Console log output
Warframe crashes after some time.
Console output says
Error [Info]: Assert in OutOfMemory(): (Out of Memory
[ServerFramework.cpp:490] in 00B03768() [????????.???:0]
(its an error output from the game itself)
Currently using winetricks d3dx9 xact (needed for running). Also tried
d3dcompiler_43 which doesn't change the problem.
Full log attached.
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http://bugs.winehq.org/show_bug.cgi?id=24345
Summary: Button for uninstalling Tunebite is grayed out
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Created an attachment (id=30685)
--> (http://bugs.winehq.org/attachment.cgi?id=30685)
Tunebite Setup
I'm using Wine on Ubuntu 10.04 and wanted to uninstall the Tunebite software,
but the "Remove" button as well as the "Modify" button is grayed out.
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http://bugs.winehq.org/show_bug.cgi?id=16232
Summary: YVD 9.0 Final stops responding after an partially-
undetermined amount of time
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thundernyannyan(a)hotmail.com
It's difficult to explain, but basically after certain events occur while using
this program, a weird graphical glitch may occur for about half a second, and
then YVD will stop responding completely. It's not exactly frozen, because
frozen programs will turn grey, but it doesn't respond to any sort of mouse
click, button press, or any other form of input. The process for YVD is listed
as Sleeping when I check it in the System Monitor, and the only way to close
YVD when this happens is to use End Process.
The only "certain event" that I've been able to determine so far is continuing
to use the program after dueling the same person three times, using the "Soft"
Reset command under the File menu on the duel screen in between each duel. If
you continue to use YVD by using "Soft" Reset or Reset Game (also under the
File menu), YVD will stop responding after some random period of time passes,
although it has always never been under 5 minutes for me so far.
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http://bugs.winehq.org/show_bug.cgi?id=35120
Bug ID: 35120
Summary: Problem with dotnet35sp1 and Sony Vegas 11
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spam(a)vsevjednom.cz
Classification: Unclassified
Hi,
I've got a problem in Sony Vegas 11. When I click on "Render", I get this error
message:
"An error occured while creating the media file .
Exception thrown by method called"
I tried it in Windows too. Everything works fine there, but when I uninstalled
Microsoft .NET Framework 3.5 Service Pack 1, after this there was same error in
Sony Vegas 11.
So it's some problem of function dotnet35sp1 in Wine. But in terminal is only
this error:
fixme:shell:URL_ParseUrl failed to parse L"Sony.Vegas.RenderAs"
fixme:shell:URL_ParseUrl failed to parse L"Sony.Vegas.RenderAs.resources"
fixme:shell:URL_ParseUrl failed to parse L"Sony.Vegas.RenderAs.resources"
Solution for Windows is for example here
https://www.custcenter.com/app/answers/detail/a_id/5147 but it's cannot use it
in Wine.
So how to solve it?
Please, let me know, if you need more informations. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=35400
Bug ID: 35400
Summary: Dmmd crash
Product: Wine
Version: 1.7.4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vickichen24(a)gmail.com
Classification: Unclassified
Created attachment 47226
--> http://bugs.winehq.org/attachment.cgi?id=47226
Program Error Details
App: Dramatical Murder
Problem: Crashes on a certain scene (Aoba escaping from police after meeting
Trip and Virus).
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http://bugs.winehq.org/show_bug.cgi?id=24651
Summary: Automap: Is not determined by the midi-controller
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lenin(a)1nsk.ru
Created an attachment (id=31159)
--> (http://bugs.winehq.org/attachment.cgi?id=31159)
lsusb output
When connecting a MIDI controller Novation Nocturn Keyboard 25, a program it
does not define. ("No devices connected")
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http://bugs.winehq.org/show_bug.cgi?id=21053
Summary: Problem with XML HTTP 4.0 in msxml4
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spaschukat(a)users.sourceforge.net
Created an attachment (id=25248)
--> (http://bugs.winehq.org/attachment.cgi?id=25248)
+ole output of application
Error in an application that can't use the MSXML2::XMLHTTP40 instance:
err:ole:StdMarshalImpl_UnmarshalInterface Apartment not initialized
err:ole:CoUnmarshalInterface IMarshal::UnmarshalInterface failed, 0x800401f0
err:ole:create_server class {88d969c5-f192-11d4-a65f-0040963251e5} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {88d969c5-f192-11d4-a65f-0040963251e5}
could be created for context 0x17
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http://bugs.winehq.org/show_bug.cgi?id=12688
Summary: Cannot run VisiLogic software - Actbar3.ocx error
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maciej.grela(a)gmail.com
Hi
I was trying to run the VisiLogic 6.0.1.3 PLC engineering software on my Gentoo
box (Wine version as above). After solving some issues with missing msado dlls
I`m stuck on the following error message box:
Run-time error '372':
Failed to load control 'ActiveBar3' from Actbar3.ocx Your version of
Actbar3.ocx may be outdated. Make sure you are using the version of the control
that was provided with your application.
-----------
The file Actbar3.ocx exists in Windows/system32 and is installed by the
program. The VisiLogic software can be downloaded from the vendor site:
http://www.unitronics.com/Content.aspx?Page=Downloads
Did someone encounter a similar problem ?
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http://bugs.winehq.org/show_bug.cgi?id=35151
Bug ID: 35151
Summary: winevdm.exe crash on Maya-DELL-Inspiron but works on
Olivia-DELL-Latitude
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rainer.clamor(a)arcor.de
Classification: Unclassified
Created attachment 46895
--> http://bugs.winehq.org/attachment.cgi?id=46895
winevdm.exe crashes and old calculation program does not start
An old calculation program for Windows XP or earlier. Does not run on newer
Windows. But runs on other Dell with Olivia. Here on Maya (due to missing PAE
on this DELL) I get wineVDM.exe-crash. HELP!!
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http://bugs.winehq.org/show_bug.cgi?id=34089
Bug #: 34089
Summary: AOE Online: encounters fatal error after installation
and crashes.
Product: Wine
Version: 1.6-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eaglesnest1998(a)gmail.com
Classification: Unclassified
Created attachment 45325
--> http://bugs.winehq.org/attachment.cgi?id=45325
backtrace
After installing through Steam, age of empires online crashes after initial
setup. Every time it starts up, it reinstalls Microsoft .NET Framework and
Games for Windows Live.
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http://bugs.winehq.org/show_bug.cgi?id=29632
Bug #: 29632
Summary: Cannot load xls, csv, or other data files in AMOS
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: byrnes(a)nceas.ucsb.edu
Classification: Unclassified
I am attempting to run the AMOS software for Structural Equation Modeling via
wine. See http://amosdevelopment.com/download/ for a download of the free
student version. I installed wsh56 in order to get it to run. While it can
load its native data format (SPSS). When I attempt to load a data file after
running AmosGraphicsCLI.exe, go to the data dialogue, and attempt to load a
csv, xls, or other file type I get the error that it cannot be opened for
reading. I am submitting a log file of the session. I believe the error is
somewhere in the
err:ole:marshal_object object doesn't expose interface
{7fd52380-4e07-101b-ae2d-08002b2ec713}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
err:ole:marshal_object object doesn't expose interface
{37d84f60-42cb-11ce-8135-00aa004bb851}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface
failed with error 0x80004002
[jearbear@Fika ~/.wine/drive_c/Program Files/AMOS 5]#
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
portion.
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http://bugs.winehq.org/show_bug.cgi?id=19881
Summary: Network connectivity for the SIP client smartvoip not
possible, freezes
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anzil1312(a)gmail.com
Network connectivity for the SIP client smartvoip not possible, freezes. No
voice testing hence carried out.
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http://bugs.winehq.org/show_bug.cgi?id=29596
Bug #: 29596
Summary: Baldur's Gate black fullscreen
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john015(a)libero.it
Classification: Unclassified
If I switch to fullscreen mode, either with Ctrl+Enter or via in-game
configuration, the video goes completely black but the game continues in
background.
Wine says:
fixme:win:EnumDisplayDevicesW ((null),0,0x329838,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x3299b8,0x00000000), stub!
whenever I change the video mode.
Baldur's Gate version: 1.1.4315
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http://bugs.winehq.org/show_bug.cgi?id=25021
Summary: Where's Waldo The Fantastic Journey Demo - Sound
Stutters and Game won't launch past Storyboard
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
When launching the game, sound stutters and seems to affect the performance of
the game. Am able to install the game (winetricks ie6 needed), then I can start
the game, create a profile, watch the storyboards, then the game hangs at the
loading of gameplay screen, and sound stutters the whole way through.
I think this game may be playable if the the proper workarounds can be found.
See attachement for module debug log.
Note: the trial expires after 1 hour.
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http://bugs.winehq.org/show_bug.cgi?id=34159
Bug #: 34159
Summary: M.A.X. 2: segmention fault during gameplay
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: volkerobhof(a)web.de
Classification: Unclassified
Created attachment 45448
--> http://bugs.winehq.org/attachment.cgi?id=45448
backtrace of crash
There is a segmention fault error during gameplay of M.A.X. 2.
I attached the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=26343
Summary: War Sector complains about the lack of memory or disk
space
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamefront.com/files/War_Sectorzip/;6785821;
;/fileinfo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
War Sector complains during initialization in the compiling, At one time I got
past the error message but that was by accident and cannot be repeated.
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http://bugs.winehq.org/show_bug.cgi?id=34072
Bug #: 34072
Summary: Adobe RoboHelp 7 crashes parsing the NetCaper.skn XML
file
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joel(a)airwebreathe.org.uk
Classification: Unclassified
Created attachment 45297
--> http://bugs.winehq.org/attachment.cgi?id=45297
RoboHelp7 running with WINEDEBUG=+msxml,+tid
We used RoboHelp 7 to generate help files. When I open our project, our project
uses the NetCaper.skn skin file (attached). RoboHelp7 uses msxml3 to parse the
skin file which crashes (I think) inside node_query_interface:
------------- >8 --------------
0009:trace:msxml:domdoc_loadXML (0x2de81a0)->(L"<?xml version=\"1.0\"
encoding=\"utf-8\"?>\r\n<sqwebskin
version=\"1.2\">\r\n\t<summary>\r\n\t\t<skinname>NetCaper</skinname>\r\n\t\t<defaulttab>Contents</defaulttab>\r\n\t\t<font>font-family:Arial
font-size:8pt font-weight:normal font-style:normal text-decoration:none
font-sizeadjust:none font-stret"... 0x33e068)
0009:trace:msxml:domdoc_loadXML parsed document 0x7b5b3df0
0009:trace:msxml:xmldoc_release_refs (0x7dcdf1f0)->(0)
0009:trace:msxml:xmldoc_release_refs freeing docptr 0x7dcdf1f0
0009:trace:msxml:xmldoc_add_refs (0x7b5b3df0)->(1)
0009:trace:msxml:domdoc_QueryInterface
(0x2dba910)->({2933bf80-7b36-11d2-b20e-00c04f983e60} 0x33e034)
0009:trace:msxml:domdoc_AddRef (0x2dba910)->(3)
0009:trace:msxml:domdoc_transformNode (0x2de81a0)->(0x2dba92c 0x33e0b0)
0009:trace:msxml:domdoc_QueryInterface
(0x2dba910)->({4f2f4ba2-b822-11df-8b8a-6850dfd72085} 0x33df3c)
0009:trace:msxml:node_query_interface (0x2dba910)->(IID_xmlnode 0x33df3c)
wine: Unhandled page fault on read access to 0x72207465 at address 0x72207465
(thread 0009), starting debugger...
------------- 8< --------------
(Excerpt from the attached log run with WINEDEBUG=+msxml,+tid)
Steps to reproduce:
1. Install RoboHelp 7 from CD.
2. winetricks jet40
3. Load the project file. (crashes).
4. winetricks msxml3 - fixes the bug.
I think this is just going to be some simple parser malfunction.
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http://bugs.winehq.org/show_bug.cgi?id=28108
Summary: urlmon: url.ok occasional test failure: unexpected
call OnProgress_SENDINGREQUEST
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
About one in 15 runs of urlmon's url test failed here with
url.c:1631: Test failed: unexpected call OnProgress_SENDINGREQUEST
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http://bugs.winehq.org/show_bug.cgi?id=24622
Summary: SolidWorks toolbox browser plug-in fails to register
inside SolidWorks
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Toolbox Browser is SolidWorks part library plug-in. It is a .net30 (WPF)
application.
It can be activated when dotnet30 and many other winetricks are installed (see
http://appdb.winehq.org/objectManager.php?sClass=version&iId=21382)
Standalone application SolidWorks/SldToolBoxConfigure.exe runs and allows part
databases to be configured, but when launched from SolidWorks, it crashes most
of the time ( see attached log ), and almost never allows part browsing and
insertion into assemblies.
Looks like some interfaces are not properly registered...
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