http://bugs.winehq.org/show_bug.cgi?id=22579
Summary: Outlook Express does not show menu bar
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Outlook Express, installed with winetricks does not show menu bar. See the
screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=17597
Summary: CharmTale2 crashes when releasing mshtml if gecko not
installed
Product: Wine
Version: 1.1.16
Platform: Other
URL: http://www.playfirst.com/game/charmtale2
OS/Version: other
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Trying out a game a user wanted in
https://answers.edge.launchpad.net/ubuntu/+source/wine/+question/61290
If you decline to install gecko, the game crashes quickly with
Unhandled exception: page fault on read access to 0x00000008 in 32-bit code
(0x7d026c32).
Backtrace:
=>0 SupportErrorInfo_Release+0x12(iface=0x74112c) [dlls/mshtml/htmldoc.c:1597]
1 0x00407900 in charmtale2 (+0x7900) (0x0032cfcc)
2 0x00407a2e in charmtale2 (+0x7a2e) (0x00000000)
SupportErrorInfo_Release+0x12 [dlls/mshtml/htmldoc.c:1597] in mshtml: call
*0x8(%eax)
1597 return IHTMLDocument_Release(HTMLDOC(This));
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http://bugs.winehq.org/show_bug.cgi?id=29636
Bug #: 29636
Summary: QQ International crash after login (riched20)
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download and install qq:
http://dl_dir.qq.com/qqfile/qq/QQ2010/QQIntl1.0.exe
sha1sum:
10f67ede6b52f260257d2217800dd2a700332f9d QQIntl1.0.exe
2. Start QQ and login to QQ
$ cd ".wine/drive_c/Program Files/Tencent/QQIntl/Bin"
$ wine QQ.exe
3. if the password is correct, then there will be a crash without backtrace,
however, a minidump file will be generated by QQ
open the minidump file with winedbg:
Backtrace:
=>0 0x7bd59369 ME_GetOLEObjectSize+0x196(c=0x32c544, run=0xd263044,
pSize=0x32c3dc) [/home/fracting/wine-git/dlls/riched20/richole.c:1569] in
riched20 (0x0032c3a8)
1 0x7bd5bb77 ME_GetRunSizeCommon+0x24e(c=0x32c544, para=0xd262a3c,
run=0xd263044, nLen=0x1, startx=0, pAscent=0xd263058, pDescent=0xd26305c)
[/home/fracting/wine-git/dlls/riched20/run.c:661] in riched20 (0x0032c408)
2 0x7bd5bc7d ME_CalcRunExtent+0x7c(c=0x32c544, para=0xd262a3c, startx=0,
run=0xd263044) [/home/fracting/wine-git/dlls/riched20/run.c:697] in riched20
(0x0032c458)
winetricks riche20 will workaround for this crash, but there will be another
crash in iexplore
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https://bugs.winehq.org/show_bug.cgi?id=36194
Bug ID: 36194
Summary: valgrind shows some possible leaks in
mmdevapi/tests/dependency.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==12067== 28 bytes in 1 blocks are possibly lost in loss record 170 of 726
==12067== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==12067== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==12067== by 0x4FB483E: COMPOBJ_DllList_Add (compobj.c:526)
==12067== by 0x4FB6B7A: apartment_getclassobject (compobj.c:1335)
==12067== by 0x4FBA2C4: get_inproc_class_object (compobj.c:2894)
==12067== by 0x4FBA783: CoGetClassObject (compobj.c:3032)
==12067== by 0x4FBAD45: CoCreateInstance (compobj.c:3197)
==12067== by 0x4E5656A: func_dependency (dependency.c:42)
==12067== by 0x4E6BEAF: run_test (test.h:584)
==12067== by 0x4E6C29E: main (test.h:654)
==12067==
==12067== 28 bytes in 1 blocks are possibly lost in loss record 177 of 726
==12067== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==12067== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==12067== by 0x4FB483E: COMPOBJ_DllList_Add (compobj.c:526)
==12067== by 0x4FB6B7A: apartment_getclassobject (compobj.c:1335)
==12067== by 0x4FBA2C4: get_inproc_class_object (compobj.c:2894)
==12067== by 0x4FBA783: CoGetClassObject (compobj.c:3032)
==12067== by 0x4FBAD45: CoCreateInstance (compobj.c:3197)
==12067== by 0x60B8344: MMDevice_Activate (devenum.c:594)
==12067== by 0x4E56737: func_dependency (mmdeviceapi.h:395)
==12067== by 0x4E6BEAF: run_test (test.h:584)
==12067== by 0x4E6C29E: main (test.h:654)
==12067==
==12067== 120 bytes in 3 blocks are definitely lost in loss record 446 of 726
==12067== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==12067== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==12067== by 0x4FD9590: IMalloc_fnAlloc (ifs.c:186)
==12067== by 0x4FD9EAB: CoTaskMemAlloc (objidl.h:1236)
==12067== by 0x655D652: AudioClient_GetMixFormat (mmdevdrv.c:1747)
==12067== by 0x60B7860: set_format (audioclient.h:330)
==12067== by 0x60B79DF: load_driver_devices (devenum.c:464)
==12067== by 0x60B9231: MMDevEnum_Create (devenum.c:852)
==12067== by 0x60BC445: MMCF_CreateInstance (main.c:252)
==12067== by 0x4FBAD96: CoCreateInstance (unknwn.h:226)
==12067== by 0x4E5656A: func_dependency (dependency.c:42)
==12067== by 0x4E6BEAF: run_test (test.h:584)
==12067== by 0x4E6C29E: main (test.h:654)
==12067==
==12067== 240 bytes in 6 blocks are definitely lost in loss record 505 of 726
==12067== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==12067== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==12067== by 0x4FD9590: IMalloc_fnAlloc (ifs.c:186)
==12067== by 0x4FD9EAB: CoTaskMemAlloc (objidl.h:1236)
==12067== by 0x655D652: AudioClient_GetMixFormat (mmdevdrv.c:1747)
==12067== by 0x60B7860: set_format (audioclient.h:330)
==12067== by 0x60B79DF: load_driver_devices (devenum.c:464)
==12067== by 0x60B9225: MMDevEnum_Create (devenum.c:851)
==12067== by 0x60BC445: MMCF_CreateInstance (main.c:252)
==12067== by 0x4FBAD96: CoCreateInstance (unknwn.h:226)
==12067== by 0x4E5656A: func_dependency (dependency.c:42)
==12067== by 0x4E6BEAF: run_test (test.h:584)
==12067== by 0x4E6C29E: main (test.h:654)
==12067==
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http://bugs.winehq.org/show_bug.cgi?id=25289
Summary: Civilization 4: fails with 'error loading shader
libraries' unless native d3dx9_26 is used
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://download.cnet.com/Civilization-IV-demo/3000-748
9_4-10465206.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=32132)
--> (http://bugs.winehq.org/attachment.cgi?id=32132)
terminal output
Terminal doesn't d3d/d3dx9 related stuff, but I'll attach it anyway.
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https://bugs.winehq.org/show_bug.cgi?id=36357
Bug ID: 36357
Summary: valgrind shows a leak in dswave/tests/dswave.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==22533== 24 bytes in 1 blocks are definitely lost in loss record 156 of 566
==22533== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==22533== by 0x5DC1E5A: create_dswave (dswave.c:730)
==22533== by 0x5DC2670: WaveCF_CreateInstance (dswave_main.c:97)
==22533== by 0x4CB14DD: CoCreateInstance (unknwn.h:226)
==22533== by 0x4B48E2E: func_dswave (dswave.c:57)
==22533== by 0x4B49F8C: run_test (test.h:584)
==22533== by 0x4B4A37A: main (test.h:654)
==22533==
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http://bugs.winehq.org/show_bug.cgi?id=34945
Bug #: 34945
Summary: AppleWin 1.23.0: CPU usage is very high when should be
minimal
Product: Wine
Version: 1.7.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.lutynski(a)gmail.com
Classification: Unclassified
Created attachment 46567
--> http://bugs.winehq.org/attachment.cgi?id=46567
htop showing CPU usage
A performance issue where Wine puts an excessive load upon the CPU; CPU usage
should be marginal.
Both of my cores in my dual-core computer run at nearly 100% when I run
AppleWin 1.23.0, a self-contained Apple II emulator.
Mentioning this issue to the AppleWin developers, they say this is how AppleWin
is functioning internally, which may be of help:
>>>
During *normal* emulation, the emulator will:
i) Start a 1ms timer
ii) Execute AppleII for 1ms of emulated time
iii) Wait for 1ms timer to expire
So assuming you have a sufficiently fast PC (ie. any PC from the past 10 years)
then the wait at step-(iii) will dominate the above sequence.
Also, Applewin is single-threaded, so on your dual-core, it will at most
consume 50% of the CPU capacity.
<<<
To replicate:
Just run Applewin.exe, and when the main window appears, press F2 to start the
emulator. A flashing prompt appears and the Applewin.exe CPU usage runs at, for
example, 72% and wineserver is at 66% (see attached screenshot from htop).
Download link:
http://download.berlios.de/applewin/AppleWin1.23.0.0.zip
51cbe8790d5fdbd3809a17a5b8b66923e676605b AppleWin1.23.0.0.zip
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http://bugs.winehq.org/show_bug.cgi?id=11499
Summary: sound effects not played correctly Battlefield 1942
Product: Wine
Version: 0.9.54.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.54, Ubuntu 7.04
When playing Battlefield 1942 with audio set to either oss or alsa, sound
effects are not played correctly, some are not audible, some sound muffled or
cut short at the start and end.
I've searched through bugzilla for "dsound" "directsound" and "sound effects"
but I haven't been able to spot anything similar to this. I did try the patch
on bug 9358 but if anything, subjectively it seemed worse.
I also tested the demo for bug 7755 but didn't find any problems with sound
effects.
I've created a log of WINEDEBUG=+dsound, it's 80+ MB uncompressed for loading
the game, loading a level and firing a weapon and then exiting immediately.
The log does mention "Buffer starting or buffer underrun" - I don't know if
this message is normal though.
2.5MB bzip2'd log http://members.iinet.net.au/~something/dsound.log.bz2
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http://bugs.winehq.org/show_bug.cgi?id=15924
Summary: Program freezes during login
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://www.cmsfx.com/en/trading-software/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2gaz(a)yahoo.com.au
When installing this application in wine the following error occurs "Module not
found (msls31.dll)"
The rest of the installation goes smoothly. Clicking the application after
install appears to do nothing yet it is listed in "services" in Xubuntu as
"zombie".
After "killing" the "zombie" and clicking the application again, it gets all
the way to the login screen. At that point a username and passwaord can be
entered but the application then gives the error " failed to connect to
server".
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http://bugs.winehq.org/show_bug.cgi?id=31001
Bug #: 31001
Summary: SecureCRT: could not write to the host key database
file
Product: Wine
Version: 1.5.7
Platform: x86
URL: http://www.vandyke.com/products/securecrt/index.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Doesn't seem to affect anything, as far as I can tell, but when connecting to a
new host, it can't save the host's key:
Could not write to the host key database file
C:\users\austin\Application Data\VanDyke\Config\KnownHosts\hostsmap.txt
Access Denied
if you click ok to dismiss it, the connection seems fine.
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http://bugs.winehq.org/show_bug.cgi?id=27286
Summary: Source Insight: Crashes when jumping to function
definition.
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philbyjohn(a)gmail.com
Created an attachment (id=34894)
--> (http://bugs.winehq.org/attachment.cgi?id=34894)
Log of error dump.
Source Insight crashes when jumping to certain function definitions.
A demo version of Source Insight can be obtained here.
http://www.sourceinsight.com/downeval.html
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http://bugs.winehq.org/show_bug.cgi?id=28125
Summary: unimplemented function msctf.dll.TF_InitMlngInfo
called by ctfmon.exe
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. get a native msutb.dll and native ctfmon.exe from WinXP.
(native msutb.dll to avoid Bug 28124)
2. start ctfmon.exe
$ wine ctfmon.exe
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
wine: Call from 0x7b83a537 to unimplemented function msctf.dll.TF_InitMlngInfo,
aborting
err:module:attach_process_dlls "MSUTB.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\home\\fracting\\\4e0b\8f7d\\system32\\tmp\\ctfmon.exe" failed, status
80000100
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http://bugs.winehq.org/show_bug.cgi?id=36837
Bug ID: 36837
Summary: Steam fallout new vegas error
Product: Wine
Version: 1.7.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jacobgold12(a)hotmail.com
Created attachment 48921
--> http://bugs.winehq.org/attachment.cgi?id=48921
Back trace codes
So i am new to the community and just starting to use wine, need some help
trying to figure it out, i am currently using steam and it works fine game runs
great except sometimes it just drops randomly not sure how to fix error please
advise.
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https://bugs.winehq.org/show_bug.cgi?id=36273
Bug ID: 36273
Summary: valgrind shows several leaks in
dmstyle/tests/dmstyle.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==7603== 20 bytes in 1 blocks are definitely lost in loss record 127 of 598
==7603== at 0x7BC4C735: notify_alloc (heap.c:255)
==7603== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==7603== by 0x5F8ABD0: ???
==7603== by 0x5F8F189: ???
==7603== by 0x4D4AE26: CoCreateInstance (unknwn.h:226)
==7603== by 0x49557C2: test_COM_track (dmstyle.c:179)
==7603== by 0x4955B3F: func_dmstyle (dmstyle.c:223)
==7603== by 0x495693C: run_test (test.h:584)
==7603== by 0x4956D2A: main (test.h:654)
==7603==
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https://bugs.winehq.org/show_bug.cgi?id=36164
Bug ID: 36164
Summary: valgrind shows an unitialized variable in
programs/cmd/tests/batch.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==763== Conditional jump or move depends on uninitialised value(s)
==763== at 0x4EE36BD: WCMD_execute (wcmdmain.c:1335)
==763== by 0x4EE5E52: WCMD_process_commands (wcmdmain.c:2294)
==763== by 0x4ECEFD0: WCMD_batch (batch.c:95)
==763== by 0x4EE30A0: WCMD_run_program (wcmdmain.c:1187)
==763== by 0x4EE4383: WCMD_execute (wcmdmain.c:1618)
==763== by 0x4EE5E52: WCMD_process_commands (wcmdmain.c:2294)
==763== by 0x4EE6CE7: wmain (wcmdmain.c:2590)
==763== by 0x4EE724A: __wine_spec_exe_wentry (exe_wentry.c:36)
==763== by 0x7B8641DB: ??? (process.c:1045)
==763== by 0x7B864328: start_process (process.c:1097)
==763== by 0x7BC87017: ??? (signal_i386.c:2571)
==763== by 0x7BC87060: call_thread_func (signal_i386.c:2630)
==763== by 0x7BC86FF5: ??? (signal_i386.c:2571)
==763== by 0x7BC5A14C: start_process (loader.c:2840)
==763== by 0x403DFD4: ??? (port.c:60)
==763== Uninitialised value was created by a client request
==763== at 0x7BC4C4AE: mark_block_uninitialized (heap.c:209)
==763== by 0x7BC4C619: initialize_block (heap.c:240)
==763== by 0x7BC50F25: RtlAllocateHeap (heap.c:1717)
==763== by 0x4EE134A: heap_alloc (wcmdmain.c:444)
==763== by 0x4EE358C: WCMD_execute (wcmdmain.c:1310)
==763== by 0x4EE5E52: WCMD_process_commands (wcmdmain.c:2294)
==763== by 0x4ECEFD0: WCMD_batch (batch.c:95)
==763== by 0x4EE30A0: WCMD_run_program (wcmdmain.c:1187)
==763== by 0x4EE4383: WCMD_execute (wcmdmain.c:1618)
==763== by 0x4EE5E52: WCMD_process_commands (wcmdmain.c:2294)
==763== by 0x4EE6CE7: wmain (wcmdmain.c:2590)
==763== by 0x4EE724A: __wine_spec_exe_wentry (exe_wentry.c:36)
==763== by 0x7B8641DB: ??? (process.c:1045)
==763== by 0x7B864328: start_process (process.c:1097)
==763== by 0x7BC87017: ??? (signal_i386.c:2571)
==763== by 0x7BC87060: call_thread_func (signal_i386.c:2630)
==763== by 0x7BC86FF5: ??? (signal_i386.c:2571)
==763== by 0x7BC5A14C: start_process (loader.c:2840)
==763== by 0x403DFD4: ??? (port.c:60)
==763==
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http://bugs.winehq.org/show_bug.cgi?id=31156
Bug #: 31156
Summary: Skyrim does not work with ENB
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: franchukrom(a)gmail.com
Classification: Unclassified
Created attachment 40902
--> http://bugs.winehq.org/attachment.cgi?id=40902
Console output
ENB ( http://enbdev.com/ ) does not work with wine.
When I run Skyrim (TESV.exe) with ENBInjector started, it fails. Console output
of wine is in attachment.
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http://bugs.winehq.org/show_bug.cgi?id=17402
Summary: Battlefield 2 runs unplayably slow (and mission loading
takes longer) on ATi with GLSL
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
When trying to play Battlefield 2 with an ATi card and GLSL enabled, the
mission loading takes far, far longer than it should (several minutes) when it
reaches the "Loading Geometry" stage. When it finally loads it runs at about
0.2fps and has odd graphics corruption (mainly on remote hills and the far
right part of the screen, unfortunately print screen is black).
Disabling GLSL fixes both these issues but that in turn locks the game to all
low quality settings.
ATi driver is 2.1.8395 (9.1) although was present with 8.11 and 8.12 as well
(only started using ATi at 8.11).
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https://bugs.winehq.org/show_bug.cgi?id=36236
Bug ID: 36236
Summary: valgrind shows a leak in comctl32/tests/propsheet.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==25320== 56 bytes in 1 blocks are definitely lost in loss record 389 of 894
==25320== at 0x7BC4C735: notify_alloc (heap.c:255)
==25320== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==25320== by 0x7B84586B: HeapAlloc (heap.c:271)
==25320== by 0x7B845A92: GlobalAlloc (heap.c:364)
==25320== by 0x7B846ECF: LocalAlloc (heap.c:967)
==25320== by 0x4C84A16: Alloc (comctl32undoc.c:74)
==25320== by 0x4CD47F0: CreatePropertySheetPageA (propsheet.c:2918)
==25320== by 0x49BEBFD: test_PSM_ADDPAGE (propsheet.c:781)
==25320== by 0x49BF142: func_propsheet (propsheet.c:852)
==25320== by 0x4A14A1C: run_test (test.h:584)
==25320== by 0x4A14E0B: main (test.h:654)
==25320==
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https://bugs.winehq.org/show_bug.cgi?id=36171
Bug ID: 36171
Summary: valgrind shows several leaks in winmm/waveform.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4477== 6,156 bytes in 342 blocks are definitely lost in loss record 823 of
838
==4477== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==4477== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==4477== by 0x4FEACEF: WINMM_OpenDevice (waveform.c:1093)
==4477== by 0x4FEB8D0: WOD_Open (waveform.c:1272)
==4477== by 0x4FEF2F1: WINMM_DevicesMsgProc (waveform.c:2409)
==4477== by 0x514943D: ??? (winproc.c:173)
==4477== by 0x51495B2: call_window_proc (winproc.c:244)
==4477== by 0x514B74B: WINPROC_call_window (winproc.c:900)
==4477== by 0x51080F8: call_window_proc (message.c:2223)
==4477== by 0x510A2FC: peek_message (message.c:2953)
==4477== by 0x510BDA2: PeekMessageW (message.c:3757)
==4477== by 0x4FEF773: WINMM_DevicesThreadProc (waveform.c:2503)
==4477== by 0x7BC87017: ??? (signal_i386.c:2571)
==4477== by 0x7BC87060: call_thread_func (signal_i386.c:2630)
==4477== by 0x7BC86FF5: ??? (signal_i386.c:2571)
==4477== by 0x7BC8E43C: start_thread (thread.c:428)
==4477== by 0x4218F92: start_thread (pthread_create.c:309)
==4477== by 0x431D7ED: clone (clone.S:129)
==4477== 240 bytes in 6 blocks are definitely lost in loss record 575 of 838
==4477== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==4477== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==4477== by 0x5823590: IMalloc_fnAlloc (ifs.c:186)
==4477== by 0x5823EAB: CoTaskMemAlloc (objidl.h:1236)
==4477== by 0x69AE652: AudioClient_GetMixFormat (mmdevdrv.c:1747)
==4477== by 0x6510860: set_format (audioclient.h:330)
==4477== by 0x65109DF: load_driver_devices (devenum.c:464)
==4477== by 0x6512225: MMDevEnum_Create (devenum.c:851)
==4477== by 0x6515445: MMCF_CreateInstance (main.c:252)
==4477== by 0x5804D96: CoCreateInstance (unknwn.h:226)
==4477== by 0x4FE9C53: WINMM_InitMMDevices (waveform.c:843)
==4477== by 0x4FEF50F: WINMM_DevicesThreadProc (waveform.c:2468)
==4477== by 0x7BC87017: ??? (signal_i386.c:2571)
==4477== by 0x7BC87060: call_thread_func (signal_i386.c:2630)
==4477== by 0x7BC86FF5: ??? (signal_i386.c:2571)
==4477== by 0x7BC8E43C: start_thread (thread.c:428)
==4477== by 0x4218F92: start_thread (pthread_create.c:309)
==4477== by 0x431D7ED: clone (clone.S:129)
==4477==
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https://bugs.winehq.org/show_bug.cgi?id=36265
Bug ID: 36265
Summary: valgrind shows a couple leaks in dmband/tests/dmband.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4122== 32 bytes in 1 blocks are possibly lost in loss record 72 of 263
==4122== at 0x7BC4C735: notify_alloc (heap.c:255)
==4122== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4122== by 0x5BBE7DE: ???
==4122== by 0x5BBED52: ???
==4122== by 0x4D4AE26: CoCreateInstance (unknwn.h:226)
==4122== by 0x49552AF: test_COM_bandtrack (dmband.c:114)
==4122== by 0x49556B9: func_dmband (dmband.c:161)
==4122== by 0x49564B4: run_test (test.h:584)
==4122== by 0x49568A2: main (test.h:654)
==4122==
==4122== 848 bytes in 1 blocks are definitely lost in loss record 226 of 263
==4122== at 0x7BC4C735: notify_alloc (heap.c:255)
==4122== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4122== by 0x5BBE847: ???
==4122== by 0x5BBED52: ???
==4122== by 0x4D4AE26: CoCreateInstance (unknwn.h:226)
==4122== by 0x4955320: test_COM_bandtrack (dmband.c:119)
==4122== by 0x49556B9: func_dmband (dmband.c:161)
==4122== by 0x49564B4: run_test (test.h:584)
==4122== by 0x49568A2: main (test.h:654)
==4122==
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http://bugs.winehq.org/show_bug.cgi?id=24850
Summary: Explorer++ resets custom toolbar buttons on each
startup
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31445)
--> (http://bugs.winehq.org/attachment.cgi?id=31445)
terminal output
The buttons displayed in the main toolbar can be customized by right-clicking
it and choosing "customize..." (or until bug 24843 is fixed, the lowest bit of
blank space in that menu). On Windows, it saves any changes made there and
restores them on each startup. No such luck in Wine, where it resets to the
defaults on each startup.
Native comctl32 (v6) makes it work as expected. This line might be suspicious:
fixme:toolbar:TOOLBAR_Save save to L"Software\\Explorer++\\Settings"
L"ToolbarState"
P.S. There's an easy workaround which just started working in git (it'll make
the program crash on startup in 1.3.5 or earlier): go into options and enable
portable mode.
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https://bugs.winehq.org/show_bug.cgi?id=36270
Bug ID: 36270
Summary: valgrind shows several leaks in
dmcompos/tests/dmcompos.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==5170== 848 bytes in 1 blocks are definitely lost in loss record 517 of 584
==5170== at 0x7BC4C735: notify_alloc (heap.c:255)
==5170== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==5170== by 0x5F9D528: ???
==5170== by 0x5F9B9A6: ???
==5170== by 0x4D4AE26: CoCreateInstance (unknwn.h:226)
==5170== by 0x49559DF: test_COM_track (dmcompos.c:207)
==5170== by 0x4955CE4: func_dmcompos (dmcompos.c:246)
==5170== by 0x4956AE0: run_test (test.h:584)
==5170== by 0x4956ECE: main (test.h:654)
==5170==
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http://bugs.winehq.org/show_bug.cgi?id=31391
Bug #: 31391
Summary: anarchy online game crashing after login
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dazsul76(a)gmail.com
Classification: Unclassified
Created attachment 41250
--> http://bugs.winehq.org/attachment.cgi?id=41250
program internal error report
Re: Game Anarchy online.
Game is crashing after login screen (note occasionally game works. about 1 time
in 15 login attempts)
wine v1.5.10
Linux mint 13
Anyhelp would be appreciated. console file attached
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http://bugs.winehq.org/show_bug.cgi?id=35789
Bug ID: 35789
Summary: Morrowind random crashes during game play.
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: naughtmcnoone(a)gmail.com
Created attachment 47782
--> http://bugs.winehq.org/attachment.cgi?id=47782
Backtrace file created by system when game crashed.
Morrowind crashes randomly during game play.
Was very stable, with no problems until I added the Tribunal and Bloodmoon add
ons.
Also, did Morrowind Code Patch at the same time.
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http://bugs.winehq.org/show_bug.cgi?id=30686
Bug #: 30686
Summary: Wineord 2010 adds spaces before umlauts
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stasik0(a)front.ru
Classification: Unclassified
I am using Word 2010 with Wine. After a document is opened there are often
extra space before German umlauts e.g. "für" becomes "f ür". This is really
annoying and makes Word unusable. A rollback on 1.4 seems to solve the problem.
I do use a native riched20 library.
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http://bugs.winehq.org/show_bug.cgi?id=31702
Bug #: 31702
Summary: Mouselook (raw input) is bound to a box every other
click in Guild Wars 2
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: valczir.darkvein(a)gmail.com
Classification: Unclassified
The below description was copied from a comment by voidcastr on another,
somewhat related bug - I feel like it does a pretty good job of explaining the
problem.
---
When trying to turn the view in Guild Wars 2, every SECOND time -- this is
exactly reproducible -- the camera rotation (by right-clicking and dragging the
mouse) stops like when the (invisible) cursor hit the edge of the screen. The
other time, I can rotate the view without such a limit.
These two cases literally take turns. In both of them, the cursor properly
re-appears at the position I started dragging, as soon as I release the mouse
button.
The first rotation attempt is unlimited.
---
I confirmed this with the latest Wine git as of this posting, including the
latest changes to raw input
(http://source.winehq.org/git/wine.git/commitdiff/54efd8a430e52d6fd8977d169b…).
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http://bugs.winehq.org/show_bug.cgi?id=30680
Bug #: 30680
Summary: MS Office 2010: Unhandled exception: 0xc06d007e in
32-bit code (0x7b839e92).
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Miroslav.Ilias(a)umb.sk
Classification: Unclassified
Created attachment 40171
--> http://bugs.winehq.org/attachment.cgi?id=40171
simple log file
Hi,
with fresh wine-1.5.4, on my Ubuntu x86_64, with Wine Mono 0.0.2, my MS Office
2010 installation crashed, see the log.
The MS Office 2010 package shows to be installed, but launching of Word,
Excel.. failed.
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http://bugs.winehq.org/show_bug.cgi?id=14162
Summary: Watchtower Library: Crashes when using Search window
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kinneyconsulting(a)cox.net
Toshiba Tecra 8100, Watchtower Library 2007, Clean install, Debian Linux 4.0r3,
wine-v1.0. WT library runs and you can browse categories but when you type in
the "search" window, The WT-2007 Library crashes with this message "Watchtower
Library has experienced a problem and cannot execute"; press OK to continue.
When you press OK, the application closes out.
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http://bugs.winehq.org/show_bug.cgi?id=28642
Bug #: 28642
Summary: Office 2007: installer and installed apps crash
immediately
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Classification: Unclassified
Regression SHA1: 70caadbf34807e96ed8543abd7efddc302b7798c
The Office 2007 installer, and installed Word, Excel, and Powerpoint, all crash
as soon as the splash screen appears.
Regression test results:
70caadbf34807e96ed8543abd7efddc302b7798c is the first bad commit
commit 70caadbf34807e96ed8543abd7efddc302b7798c
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Sat Oct 8 20:11:34 2011 +0900
user32: Add support for iPaddedBorderWidth in NONCLIENTMETRICS.
:040000 040000 41f8764ce5a743bf876397832b36389ca1bdf123
eb09b1349a365d5e1c7c0e352a8aed59b1bee671 M dlls
:040000 040000 35d3ee8c412cd448eaf456815348984ebe6b92ff
ddd0093384670cdaf651fee9c04f36cdd9e97c91 M include
The patch does not revert cleanly.
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https://bugs.winehq.org/show_bug.cgi?id=37309
Bug ID: 37309
Summary: MathCad 14 don't show up standard and formatting bars
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: saulwladimir(a)gmail.com
Created attachment 49618
--> https://bugs.winehq.org/attachment.cgi?id=49618
What terminal gave me
I finally installed MathCAD 14 under these instructions
"https://appdb.winehq.org/objectManager.php?sClass=version&iId=10538".
The toolbars (standard and formatting bars don't show up but the Math one
does).
In terminal I get the attached.
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http://bugs.winehq.org/show_bug.cgi?id=35104
Bug #: 35104
Summary: PowerPoint crashes when I click twice in a document to
open it
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabybosetti(a)gmail.com
Classification: Unclassified
Created attachment 46824
--> http://bugs.winehq.org/attachment.cgi?id=46824
Error
Hi! I'm having a trouble with my PowerPoint. It crashes every time I click
twice in a document to open it, and it shows me the error I attached to this
form.
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http://bugs.winehq.org/show_bug.cgi?id=31333
Bug #: 31333
Summary: freezes running ScottradeElite app from Scottrade.com
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bookgrampy(a)yahoo.com
Classification: Unclassified
Created attachment 41174
--> http://bugs.winehq.org/attachment.cgi?id=41174
Trace from dump
Application runs for 15 to 30 minutes and freezes, dumps and exits.
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http://bugs.winehq.org/show_bug.cgi?id=33567
Bug #: 33567
Summary: mouse probleme in excel
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: agneschaussonnaud(a)voila.fr
Classification: Unclassified
When I work in Excel my mouse do anything except what I want and reduce my
tables.
Thank you for your help.
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http://bugs.winehq.org/show_bug.cgi?id=30647
Bug #: 30647
Summary: $WINEPREFIX "not owned by you" unnecessarily
restrictive
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: beryllium(a)shaddybaddah.name
Classification: Unclassified
I am unable to point my WINEPREFIX at a path that is off an ext2 partition, or
more specifically, a vboxsf mount.
$ mkdir /vboxsf/HostUser/workarea-linux/wine-1
$ WINEPREFIX=/vboxsf/HostUser/workarea-linux/wine-1/; export WINEPREFIX
$ wine winecfg
wine: /vboxsf/HostUser/workarea-linux/wine-1 is not owned by you
$ ls -ld /vboxsf/HostUser/workarea-linux/wine-1
drwxrwxr-x 1 root sharedfs 0 May 11 22:16
/vboxsf/HostUser/workarea-linux/wine-1
$ id -a
uid=20000(shaddy) gid=20000(shaddy)
groups=20000(shaddy),27(sudo),10000(sharedfs)
It is true in this case, that I don't own the targetted directory. But you can
see that by group permissions, I have full access to that directory. In fact, I
created it. It is just not owned by me.
I've read up on this, and I've come to understand that the reason for this
setting is because people were "hosing" their ~/.wine when running as
root/sudo.
But the solution seems to me like applying "extreme prejudice". Wouldn't it
have been more polite to simply test for superuser-like privileges and then
disallow.
Even having a "relax, I know what I'm doing" override would make more sense to
me.
Any chance of making an improvement in this area?
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http://bugs.winehq.org/show_bug.cgi?id=17337
Summary: Prevent running as root
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://www.winehq.org/pipermail/wine-devel/2009-
February/072843.html
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Been tried a few times, need to make it harder to run as root, but not
disabled. Alexandre proposed:
No, warning message boxes are just as useless, users have been
conditioned by MS to click through without reading.
If you really want to prevent users from running as root you have to
refuse to create the prefix and abort, and then make them jump through
hoops to create it manually, by running wineboot explicitly or something
like that.
See this thread for my most recent patch, which started this discussion:
http://www.winehq.org/pipermail/wine-devel/2009-February/072843.html
Filing a bug since I'm not sure when I'll be able to work on this.
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http://bugs.winehq.org/show_bug.cgi?id=36916
Bug ID: 36916
Summary: Command and Conquer Tiberium Wars complains about
DirectX
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Hello wine-team,
I just tested the "Command and Conquer 3 - Tiberium Wars" Demo version. AppDB
entry is under the following link:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7155
The problems that I am having is that it doesn't seem to like my graphics
chipset which is an:
00:02.0 VGA compatible controller: Intel Corporation 82945G/GZ Integrated
Graphics Controller (rev 02)
I have attached my console output in .txt-format and hope it helps.
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http://bugs.winehq.org/show_bug.cgi?id=27451
Summary: Morrowind: inventory windows self moving and shrinking
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dhns(a)poczta.fm
When i'm playing Morrowind everything seems to be OK except for the inventory
screen. When I'm clicking right mouse button few times, all inventory windows
shrinks and moves to the up left corner of the screen. Then I'm trying to
stretch and move them to the right position. But when I'm leaving the inventory
screen, they shrink and move themselves to the corner again. Everything looks
this way:
http://i54.tinypic.com/m775sg.jpg
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http://bugs.winehq.org/show_bug.cgi?id=36562
Bug ID: 36562
Summary: Leisure Suit Larry: Magna Cum Laude : 3D models
rendered incorrectly
Product: Wine
Version: 1.7.19
Hardware: x86
URL: http://www.gamershell.com/download_8478.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48654
--> http://bugs.winehq.org/attachment.cgi?id=48654
terminal output
The bodies of the 3D characters in the game are messed up: their heads, legs
and arms are separated as if they didn't belong to their bodies.
At first, I thought this could be the same as bug #6955, but the latest patch
from #6955 (applied on 1.7.19) doesn't correct the issue.
The only remarkable line in the terminal:
>fixme:d3d:wined3d_device_set_software_vertex_processing device 0x13a430, software 0x1 stub!
This line is absent when running the game with the vertex blending patch
applied, yet, 3D models are not rendered correctly.
Fedora 20
Nvidia binary drivers 337.19
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http://bugs.winehq.org/show_bug.cgi?id=29719
Bug #: 29719
Summary: Aliwangwang crash after login
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
wine-1.3.37-447-ge79644e
1. Download installer of AliWangWang :
http://download.taobaocdn.com/wangwang/AliIM2011_taobao(6.50.27T).exe
( from http://www.taobao.com/wangwang/2010_fp/seller.php )
sha1sum AliIM2011_taobao\(6.50.27T\).exe
c70d449bc48eed24dce2e5274c636b5128c202d1 AliIM2011_taobao(6.50.27T).exe
2. install with wine:
$ LANG=C wine AliIM2011_taobao(6.50.27T).exe
(use LANG=C to workaround bug 10063)
3. download http://bugs.winehq.org/attachment.cgi?id=34748 as clsidall.reg,
import with regedit, works around Bug 27196 ( dup of bug 25340)
4. winetricks vcrun2008
5. Start wangwang:
$ wine AliIM.exe
6. login to WangWang
After some time, WangWang will crash. Different patterns of crash have been
found, winetricks ie8 will avoid the crash.
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http://bugs.winehq.org/show_bug.cgi?id=29948
Bug #: 29948
Summary: scanner Umax 4100 incompatible with simplescan and
skanlite
Product: Wine
Version: unspecified
Platform: All
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mu_joko(a)yahoo.com
Classification: Unclassified
scanner Umax 4100 incompatible with simplescan and skanlite. When I try to
instal with wine, it can not be installed
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https://bugs.winehq.org/show_bug.cgi?id=36192
Bug ID: 36192
Summary: valgrind shows a definite leak in
mmdevapi/tests/capture.c
Product: Wine
Version: 1.3.37
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: f24b31fcf2047e8b4d0d8b910c54c0815c54d1cf
==11141== 120 bytes in 3 blocks are definitely lost in loss record 280 of 481
==11141== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==11141== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==11141== by 0x4FD9590: IMalloc_fnAlloc (ifs.c:186)
==11141== by 0x4FD9EAB: CoTaskMemAlloc (objidl.h:1236)
==11141== by 0x6541652: AudioClient_GetMixFormat (mmdevdrv.c:1747)
==11141== by 0x609B860: set_format (audioclient.h:330)
==11141== by 0x609B9DF: load_driver_devices (devenum.c:464)
==11141== by 0x609D231: MMDevEnum_Create (devenum.c:852)
==11141== by 0x60A0445: MMCF_CreateInstance (main.c:252)
==11141== by 0x4FBAD96: CoCreateInstance (unknwn.h:226)
==11141== by 0x4E52328: func_capture (capture.c:1081)
==11141== by 0x4E67EAF: run_test (test.h:584)
==11141== by 0x4E6829E: main (test.h:654)
==11141==
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http://bugs.winehq.org/show_bug.cgi?id=34406
Bug #: 34406
Summary: regression: Finale Notepad 2012 doesn't copy/create
user files on program start
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_chriscollins(a)hotmail.com
Classification: Unclassified
Program: Finale NotePad 2012 (free download)
Download URL: http://www.finalemusic.com/products/finale-notepad/
Commit causing regression: 5851032d07c321f2c050187115cfd8e21b5f3f49 (advapi:
Implement SetNamedSecurityInfoW on top of SetSecurityInfo.)
Reproducing the Bug:
1) Download and install Finale NotePad 2012.
2) Run the Finale Notepad 2012 application.
3) Click "OK" or "Continue" on all the dialogs, and then you'll get to a
registration dialog. Click "Remind Me Later".
Result: Finale throws an error: "Finale NotePad cannot start the Wizard because
a necessary data file (Maestro Font Default.FTM) could not be found."
Expected result: NotePad should bring up the new song wizard, which it does
correctly using Wine 1.4 and all versions leading up to the commit listed
above.
Here's what appears to be happening:
When installing Finale NotePad, default user files are copied to
"drive_c/users/Public/Application Data/MakeMusic". When running the NotePad
application for the first time after installation, files are copied from this
public location to the current user at "drive_c/users/[username]/Application
Data/MakeMusic", and some additional configuration files are created in this
same location.
After the regression, these user-specific files are never copied/created,
causing NotePad to throw the error. Once these files are created, perhaps by an
earlier version of Wine, NotePad will run even in newer versions of Wine.
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http://bugs.winehq.org/show_bug.cgi?id=24823
Summary: Miranda IM crashes with a modern contact list plugin
Product: Wine
Version: 1.3.5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Obtain Miranda, set modern contact list as a default contact list plugin,
restart Miranda, get a crash.
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http://bugs.winehq.org/show_bug.cgi?id=26791
Summary: backtraces broken on gcc 4.7
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: eric.pouech(a)orange.fr
Part 2 of bug 26718
"yes the backtrace is wrong because gcc aligns main's stack on 16bit
boundaries,
and the dwarf unwinder isn't smart enough yet to cope with it"
Backtrace:
=>0 0x685e23ca func_debugger+0x3ba()
[/home/austin/wine-git/dlls/kernel32/tests/debugger.c:177] in kernel32_test
(0x00000003)
1 0x6865afd4 main+0x393(argc=*** Invalid address 0x5c5c5c5c ***
, argv=*** Invalid address 0x5c5c5c60 ***
Internal symbol error: unable to access memory location 0x5c5c5c60)
[/home/austin/wine-git/dlls/kernel32/tests/../../../include/wine/test.h:556] in
kernel32_test (0x0033fe68)
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http://bugs.winehq.org/show_bug.cgi?id=36780
Bug ID: 36780
Summary: The game on Steam states that an error has occurred
and must quit. How do I get it working?
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mcmartin28(a)aol.com
Created attachment 48849
--> http://bugs.winehq.org/attachment.cgi?id=48849
This game apparently has an error preventing it from working.
The game will not work on Steam. I installed it and reinstalled it. There
still says that there is an error. How do I fix it? Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=31694
Bug #: 31694
Summary: A ton of 'error loading char 255 - bad news!' errors
when compiling wine with newer Freetype
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, source
Severity: trivial
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
This may be a bug in Freetype, but I couldn't get an answer on #winehackers
last time I asked...
$ cd ~/wine-git/fonts
$ make clean && make &> log
$ grep -c 'bad news' log
1688
So either:
A) there's a wine bug to fix
B) the error should be ignored (and the fprintf removed)
C) there's an upstream bug
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http://bugs.winehq.org/show_bug.cgi?id=36953
Bug ID: 36953
Summary: Galactic Civilizations II: stars not rendered
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://sdcbase.stardock.com/bounce/index.aspx?url=http
://stardock.cachefly.net/GalacticCivilizationsII_Demo.
exe
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49065
--> http://bugs.winehq.org/attachment.cgi?id=49065
terminal output
Stars are missing on the main map in the game. You can see the ships, planets
and other objects but not the stars (they should appear as tiny white/grey
dots).
Both the open source Noveau and the binary Nvidia drivers affected.
Native d3dx9_27 was used.
The same problem with Wine 1.2.3/1.4.1/1.6.2/1.7.22
Fedora 20
Nvidia binary drivers 340.24
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http://bugs.winehq.org/show_bug.cgi?id=19695
Summary: Gox Box window loses focus when list box is expanded
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.steamingcoffee.com/software/goxbox/GoxBox.z
ip
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=22995)
--> (http://bugs.winehq.org/attachment.cgi?id=22995)
Gox Box standard error output
With wine-1.1.27-40-g0c862de, when expanding the list box in the Gox Box chat
window, the Gox Box window seems to lose focus, which doesn't happen on
Windows. I've attached standard error output.
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http://bugs.winehq.org/show_bug.cgi?id=28148
Summary: Neuro Hunter: certain effects are invisible
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://www.fileplanet.com/158936/150000/fileinfo/Neuro
-Hunter-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=36068)
--> (http://bugs.winehq.org/attachment.cgi?id=36068)
plain terminal output
Description: at the beginning of the game you encounter some mutants which are
spitting green, cloud-like acid at you. That cloud of acid is invisible when
running the game under Wine.
You can only notice that something hit you by the red blood effect and by the
fact that your HP is decreasing.
Steps to reproduce the issue in the demo:
1) Install the demo as usual. Launch it by NeuroHunter.exe
2) Start a new game from the menu. You can skip the conversation with the NPC
by pressing <Space>. Leave the cave, at the intersection turn left and follow
the shaft leading to a room occupied by two lizard-like creatures. Engage
them...they will answer with heavy spitting.
According to my tests Wine-1.3.22 is the first version which is able to start
the game (without crashing) and the problem is already there.
I don't have Windows installed so I can't show you a picture of the correct
behaviour.
In this video @3:15 you can see what that green cloud should look like:
http://www.youtube.com/watch?v=iL8eTEC6SWw
Fedora 15 x86
Nvidia GeForce 250 / driver 280.13
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