http://bugs.winehq.org/show_bug.cgi?id=24062
Summary: Starcraft app do not recognize
DirectDrawRenderer=opengl in VIA k8m800 chipset
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damarper(a)gmail.com
I'm trying to play Starcraft but the game is just too slow. Change the registry
to DirectDrawRenderer=opengl doesn't help.
Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=28064
Summary: comctl32 status.ok test fails on damsascus font.
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: per(a)morth.org
Finally decided to run some tests, but seems I can't pass this one:
: [Falken ~/Unix/src/wine/dlls/comctl32/tests] 001; env
WINEPREFIX=/Users/pelle/winetest make test
../../../tools/runtest -q -P wine -M comctl32.dll -T ../../.. -p
comctl32_test.exe.so status.c && touch status.ok
fixme:iphlpapi:NotifyAddrChange (Handle 0xa5f55c, overlapped 0xa5f540): stub
wine: configuration in '/Users/pelle/winetest' has been updated.
status.c:147: Test failed: got 0 (expected 20 or 20) for Damascus #6
status.c:147: Test failed: got 0 (expected 20 or 20) for Damascus #7
...
status.c:147: Test failed: got 0 (expected 20 or 20) for Damascus Bold #6
status.c:147: Test failed: got 0 (expected 20 or 20) for Damascus Bold #7
...
status.c:147: Test failed: got 0 (expected 20 or 20) for Damascus Bold #72
make: *** [status.ok] Error 32
/Library/Fonts/Damascus.ttc is always installed on OS X Lion it seems. Googling
it shows it's a Arabic font, so perhaps the problem is lack of latin?
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http://bugs.winehq.org/show_bug.cgi?id=27494
Summary: FlashDevelop doesn't start, throws error
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: antony.gelberg(a)gmail.com
Created an attachment (id=35154)
--> (http://bugs.winehq.org/attachment.cgi?id=35154)
Log file
After installing all the deps for FlashDevelop (flashdevelop.org), I thought
running the software would be the easy bit. But it bailed with an exception.
I've attached the log. I think it's a Mono exception but I'm not sure. I
installed Mono with winetricks mono2010.
This was on git master - wine-1.3.22-78-g4b2bfb4. Please let me know if you
need any more information.
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http://bugs.winehq.org/show_bug.cgi?id=17959
Summary: SplashID crashes with fixme:commdlg:GetFileName95 Flags
0x00800000 not yet implemented
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)askneil.com
Created an attachment (id=20306)
--> (http://bugs.winehq.org/attachment.cgi?id=20306)
full output from wine app crash
I was trying to get splashid working with wine. Splashid installer
is available from:
http://www.splashdata.com/splashid/download/standalone.htm
The installation worked fine. I tried to import data from an
existing splashid instance. As the import was happening I
got this error:
fixme:commdlg:GetFileName95 Flags 0x00800000 not yet implemented
wine: Unhandled page fault on read access to 0x00000022 at address 0x412bae
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000022 in 32-bit code
(0x00412bae).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:00412bae ESP:0033cb9c EBP:00000000 EFLAGS:00010246( - 00 -RIZP1)
EAX:00a77e48 EBX:00000000 ECX:00000000 EDX:00000000
ESI:00000000 EDI:00a77f4c
(I've added the full trace as an attachment)
I am running wine-1.1.18, linux 2.6.27, gcc 4.3.3, on a gentoo box.
Splashid had an identical crash when trying to restore as it did while
importing.
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http://bugs.winehq.org/show_bug.cgi?id=31382
Bug #: 31382
Summary: Fallout:New Vegas....Durning loading the game crashes
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajcampese(a)msn.com
Classification: Unclassified
Created attachment 41233
--> http://bugs.winehq.org/attachment.cgi?id=41233
what the crash report gave me
the game starts fine but when you try to start a new game or load an old one it
get to a point then crashes
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http://bugs.winehq.org/show_bug.cgi?id=27871
Summary: Installing Rosetta Stone Server, error occurs.
Product: Wine
Version: 1.3.24
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: GRMrGecko(a)gmail.com
Created an attachment (id=35649)
--> (http://bugs.winehq.org/attachment.cgi?id=35649)
Console Log of Installation
Hello, I am trying to install Rosetta Stone Manager Version 3 Server and, I am
getting an error after the process. The message says, "The wizard was
interrupted before Rosetta Stone Manager Version 3 Server could be completely
installed." I do not know why this might be, however I have a log and I am a
developer so I can help provide more information if requested.
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http://bugs.winehq.org/show_bug.cgi?id=27431
Summary: GetModuleFileNameW behaves unexpectedly when
applications use a hardcoded hmodule=0x10000000
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rswarbrick(a)gmail.com
Created an attachment (id=35079)
--> (http://bugs.winehq.org/attachment.cgi?id=35079)
Log file as described in the report
SUMMARY:
========
Some code stupidly assumes that the hModule parameter describing the current
exe is always 0x10000000. On my system, at least, this isn't true. The software
then fails to work properly when it calls GetModuleFileName.
WHAT I FOUND / TO REPRODUCE:
============================
I'm trying to get the Onzo energy meter software [1] working and was confused
by messages like:
12:55:57: Debug: src/helpers.cpp(140): 'CreateActCtx' failed with error
0x0000007b (no more data available).
appearing on the stderr. It turns out that this is a wxPython message from a
failing call to CreateActCtx. The Onzo software is closed-source, but the code
in helpers.cpp that's calling CreateActCtx is probably what you get from
downloading something at [2]. In particular, it might well be the following:
static ULONG_PTR wxPySetActivationContext()
{
OSVERSIONINFO info;
wxZeroMemory(info);
info.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
GetVersionEx(&info);
if (info.dwMajorVersion < 5)
return 0;
ULONG_PTR cookie = 0;
HANDLE h;
ACTCTX actctx;
TCHAR modulename[MAX_PATH];
GetModuleFileName(wxGetInstance(), modulename, MAX_PATH);
wxZeroMemory(actctx);
actctx.cbSize = sizeof(actctx);
actctx.lpSource = modulename;
actctx.lpResourceName = MAKEINTRESOURCE(2);
actctx.hModule = wxGetInstance();
actctx.dwFlags = ACTCTX_FLAG_HMODULE_VALID |
ACTCTX_FLAG_RESOURCE_NAME_VALID;
h = CreateActCtx(&actctx);
if (h == INVALID_HANDLE_VALUE) {
wxLogLastError(wxT("CreateActCtx"));
return 0;
}
if (! ActivateActCtx(h, &cookie))
wxLogLastError(wxT("ActivateActCtx"));
return cookie;
}
After staring at debug logs for a bit, I realised that GetModuleFileName was
storing "" into modulename and returning 0. Note the bullet-proof code in
wxPython checking whether this happens...
Anyway, I then instrumented GetModuleFileName to find out what was going on (in
a rather low-tech way) adding a line
fprintf (stderr, "hmodule = %p; lpFN = %p; size = %d\n",
hModule, lpFileName, size);
near the start of the function and, once I'd realised that it was
LdrFindEntryForAddress that failed, also printing out a line of the form
fprintf (stderr, "nts = %x\n", nts);
just after it was called. The resulting debug log included lines looking like
this:
hmodule = 0x10000000; lpFN = 0x32daa0; size = 260
and it seems that wxGetInstance() is stupidly returning 0x10000000, which I
recognise from my 1990's Windows-using days and think is what you always used
to get, so maybe it's hardcoded somewhere. This is presumably either in
wxPython or in Onzo's code (the wxGetInstance() basically just returns the
value of a global variable that can be changed by wxSetInstance(), I think).
I'm going to attach a log that I created using this slightly-instrumented wine
build with the command
WINEDEBUG=+actctx,+file,+module /opt/wine/bin/wine onzo_uploader.exe 2>~/LOG
The lines I'm talking about are just above line 13630. The extra "Address
ranges searched" lines come from slightly instrumenting LdrFindEntryForAddress:
NTSTATUS WINAPI LdrFindEntryForAddress(const void* addr, PLDR_MODULE* pmod)
{
PLIST_ENTRY mark, entry;
PLDR_MODULE mod;
fprintf (stderr, "Address ranges searched:\n");
mark = &NtCurrentTeb()->Peb->LdrData->InMemoryOrderModuleList;
for (entry = mark->Flink; entry != mark; entry = entry->Flink)
{
mod = CONTAINING_RECORD(entry, LDR_MODULE, InMemoryOrderModuleList);
fprintf (stderr, " %p -> %p\n",
mod->BaseAddress,
mod->BaseAddress + mod->SizeOfImage);
...}}
which I did to check my guess was right about the base address being nonsense.
IDEAS FOR FIXING
================
I'm not sure what the correct way to go about fixing this is. I suppose one
thing is to check that this really is due to Onzo/wxPython doing something
stupid rather than Wine telling their software an incorrect base address
somewhere else. I'm not quite sure how to go about doing that.
If it is just a hard-coding that actually works on Windows (I presume that
Windows's ASLR doesn't mess it up?), maybe LdrFindEntryForAddress needs to
hardcode its answer for 0x10000000? But that's really really horrible...
Ideas??
Rupert
[1] http://download.sse.co.uk/OnzoDownloader/onzo_uploader_latest.msi
[2] http://www.wxpython.org/download.php
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http://bugs.winehq.org/show_bug.cgi?id=24675
Summary: Civilization V shows terrain and units in grey when
using low overlay quality
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikko.ronkko(a)iki.fi
Created an attachment (id=31190)
--> (http://bugs.winehq.org/attachment.cgi?id=31190)
Output to console
The game video options has a setting "overlay quality". This has three options:
high, medium, and low. If low is chosen, all units and terrain are grey making
the game completely unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=18227
Summary: HL2 Ep2 / Portal: Massive slowdown in some areas
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Entering certain areas in Portal or HL2 Ep2 lets the game slow down big time.
The slowdown is accompanied with these FIXMEs:
fixme:d3d_surface:surface_load_ds_location (0x1587a8) Not supported with fixed
up depth stencil
fixme:d3d:fixed_get_input Unsupported input stream
[usage=WINED3DDECLUSAGE_POSITION, usage_idx=1]
fixme:d3d:fixed_get_input Unsupported input stream
[usage=WINED3DDECLUSAGE_NORMAL, usage_idx=1]
I suspect this is triggering by the game trying to use vertex tweening.
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http://bugs.winehq.org/show_bug.cgi?id=18137
Summary: Checkpoint installer dies when running fwkern.exe
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ashogunnamedmarcus(a)yahoo.com
Created an attachment (id=20593)
--> (http://bugs.winehq.org/attachment.cgi?id=20593)
Entire checkpoint install log file
Checkpoint VPN client does not successfully complete installation. I checked
out the install log, things seem to be going well until the installer attempts
to run 'fwkern.exe'. This results in errors like "Failed to INetCfg" and dumps.
I've attached the whole damn log which includes a few install attempts.
Thanks and let me know if I can be any help.
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http://bugs.winehq.org/show_bug.cgi?id=10382
Summary: Tribes 2: must double-tap for in game chat
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spock128(a)gmail.com
When in game, the chat keys must be pressed twice after the first use.
For example, I can press 'u' (global chat) once to bring up a text entry box to
say something in the global channel (correct operation). After that, I must
hit 'u' twice to bring up the text entry box. In-game console shows the error:
DInputDevice::syncKeyboardState - DIERR_INVALIDPARAM
Switching out of the game window and back will reset the condition - it works
for first use then must hit twice.
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http://bugs.winehq.org/show_bug.cgi?id=33237
Bug #: 33237
Summary: Sony Acid Xpress 7.0a: Fails to install
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Classification: Unclassified
Created attachment 43957
--> http://bugs.winehq.org/attachment.cgi?id=43957
BackTrace
When attempting to install the latest version of the free Sony Acid Xpress 7.0a
it starts directly to the debugger. Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=24480
Summary: File handles keep open after PowerPoint 2007 is closed
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.duelli(a)web.de
When working with PowerPoint 2007 on files which are stored on a USB stick, you
cannot cleanly unmount the USB stick after closing PowerPoint since it
complains about open file handles.
Workaround:
You have to kill the wineserver such that all file handles are closed.
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http://bugs.winehq.org/show_bug.cgi?id=14764
Summary: MissionForce Cyberstorm demo crashes on startup
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.fileplanet.com/11494/10000/fileinfo/MissionFo
rce:-CyberStorm
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15274)
--> (http://bugs.winehq.org/attachment.cgi?id=15274)
+relay,+seh,+tid
Crashes on startup. +relay,+seh,+tid attached
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http://bugs.winehq.org/show_bug.cgi?id=11727
Summary: Mouse button events generated by a window's app are not
propagated to X server
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gideon.wine(a)gmail.com
Created an attachment (id=10969)
--> (http://bugs.winehq.org/attachment.cgi?id=10969)
Patch to send mouse button events to the X server
winex11.drv uses XWarpPointer to send mouse movements to the X server. Mouse
button events are not sent. If a pointing device device communicates directly
with a windows app running in wine, the user will be able to move the mouse
pointer, but button presses will only work on windows controlled by wine.
The attached patch adds calls to send mouse button events generated by a
windows application to the X server. The way this is done is similar to the way
it is done in the Synergy client - by using XTestFakeButtonEvent
(see http://synergy2.sourceforge.net/).
Requires libXtst.
This bug might also resolve bug 7032.
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http://bugs.winehq.org/show_bug.cgi?id=28020
Summary: winepath -w should also look into user folders
(Desktop, Music, etc), not just dosdevices
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)rodrigosilva.com
Currently, winepath -w (seems to) only search for symlinks in
$WINEPREFIX/dosdevices to map a given native path to a windows one. But it
should also look for user folder's symlinks (like Desktop, My Music, My
Pyctures, etc)
This is specially helpful if a given prefix has removed the "catch all" Z: => /
mapping. In that case, winepath is mapping my "~/Desktop" to "\\?\unix\...",
but it could be "smarter" and map it to "C:\users\rodrigo\Desktop" instead.
Last but not least, a related limitation is the lack of winepath -u to
understand windows env variables, like %USERPROFILE%. That usually points to
C:\users\$USER , but since that can be changed in registry, a "windows
enviroment-aware winepath -u" would be truly useful.
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http://bugs.winehq.org/show_bug.cgi?id=27655
Summary: Orbiter window disappears behind main orbiter window.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kfreezen(a)gmail.com
On orbiter, if a window, such as the menu (F4), is opened, and then the cursor
is moved to the main window, the former window disappears behind the main
window.
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http://bugs.winehq.org/show_bug.cgi?id=27335
Summary: Microsoft Golf 98 crashes when you try to play the
game
Product: Wine
Version: 1.2-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: germany(a)backspace.bz
Microsoft Golf 98 starts up fine, but then crashes when you actually try to
start a game.
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http://bugs.winehq.org/show_bug.cgi?id=26547
Summary: Champions Online: IE game starter fails using multilib
binaries
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brianbourke75(a)gmail.com
Champions online requires IE to launch/patch their game. When attempting to
launch the game in a true 32 bit install it seems to work just fine. When
attempting to launch the game using a multilib install on a 64bit system, it
fails almost straight off.
Using WINEARCH=win32 or win64 makes no difference.
Using WINEDEBUG=+relay allows for the game to launch correct, thus indicating
to me that there is probably a thread timing issue since the relay messages
require a large time investment and the launcher takes much longer to run.
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http://bugs.winehq.org/show_bug.cgi?id=26158
Summary: Audio CD-ROM is lacking some integration into volume
management on MacOS
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
MCICDA loops across all drives looking for one matching
(GetDriveTypeW(root) == DRIVE_CDROM)
but finds none on MacOS even when an audio CD-ROM is inserted.
Oddly, winecfg correctly displays "Audio CD" for e.g. drive D: in
auto-detection mode. However it is not until I force D: to type CD-ROM in
winecfg that GetDriveType() returns the expected type, granting access to
MCICDA.
Furthermore, I must hit "Apply" in winecfg and leave its window open for this
trick to work. Presumably otherwise the list is dynamically rebuilt by the
volume manager upon the next process start and the setting overwritten.
I believe this is sufficiently different from bug #20555 (A. pure audio vs.
mixed data+audio CD-ROM; B. /media/cdrom vs. cdrom0) on Linux to warrant its
own entry.
Reproduce using my MCI shell (bug #20232, comment #10)
wine wintest.exe mcishell
open cdaudio
will yield MCIERR_CANNOT_LOAD_DRIVER if there's no drive type match.
Leave the shell open, apply configuration change in winecfg, then it succeeds.
close cdaudio
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http://bugs.winehq.org/show_bug.cgi?id=21654
Summary: Implement CLSID_DestinationList
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Windows 7 introduced a new interface to customize the taskbar menu of an
application. Steam uses it.
We should consider writing a stub implementation.
http://msdn.microsoft.com/en-us/library/dd378402%28VS.85%29.aspx
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http://bugs.winehq.org/show_bug.cgi?id=18052
Summary: Cannot install VMware Instrastructure Client 2.5 with VM
Update option
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)doty.ru
1. Run installer (https://77.108.91.66/client/VMware-viclient.exe)
2. Check "Install VMware Instrastructure Update Service" option
3. Click Next, Next, Install
4. Error "The wizard was interrupted before VMware Infrastructure Client 2.5
could be completely install" appears and installer breaks.
After second try of same install, I get "The installation directory is not
writable. Please select another location or ajdust Access Control List." error.
Without "Install VMware Instrastructure Update Service" checked option all
everything happens ok.
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http://bugs.winehq.org/show_bug.cgi?id=28168
Summary: VK_OEM_3 (0xC0) not converted into (0xC0) if US
keyboard requested
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Sebastian.Riemer(a)gmx.de
E.g.: Carmageddon TDR 2000 requests an US keyboard layout no matter for which
language version of the game. It also gets this for most keys.
But for the cheating console the VK_OEM_3 (0xC0) is needed and
MapVirtualKeyExW() in dlls/user32/input.c has to return 0xC0, too.
But instead it returns 0x5E (^) on my German KDE4 openSUSE 11.3 amd64 system -
so this key isn't converted to US keyboard layout.
On my German Windows XP it works as expected (0xC0 is returned).
I've also tried to enable the KDE4 keyboard layouts and to switch to US layout
with that, but this didn't help.
Here is my dirty fix with which I've tested it:
UINT WINAPI MapVirtualKeyExW(UINT code, UINT maptype, HKL hkl)
{
TRACE_(keyboard)("(%X, %d, %p)\n", code, maptype, hkl);
/* dirty fix for testing VK_OEM_3 */
if (code == 0xC0)
return 0xC0;
return USER_Driver->pMapVirtualKeyEx(code, maptype, hkl);
}
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http://bugs.winehq.org/show_bug.cgi?id=27545
Summary: Wrong page borders when printing
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: graeter(a)hydrixos.net
We are using Office 2007 upon Wine, which works mostly without problems. We
have two printers that are connected to a CUPS server (1.4.3) which is separate
from our clients. The CUPS client libraries and the CUPS server have the same
version and are package from Ubuntu 10.04.
One printer is a HP LaserJet P4015. When printing from any Wine application on
this printer, the page borders are wrong.
We are using DinA4 paper. When setting the printer dialog in Wine to "A4" parts
of the page are outside the printable range. When setting it to "letter"
everything is inside the printable range, but then we have a huge white border
around the page.
Using our second printer or when printing to PDF, this problem does not appear.
For me it looks like that Wine somehow uses wrong page borders when
communicating with this printer.
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http://bugs.winehq.org/show_bug.cgi?id=27315
Summary: Native Instruments REAKTOR 4.0 VST crashes when
unloading plug in.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tectp(a)telefonica.net
I am using Reaktor 4.0 as a vst plug in in Ableton live. Both programs function
well in wine under the wineasio driver, but when I try to save the live set, or
unload the plug in to swap it for another one, Ableton live freezes and has to
be forced to quit.
This problem persists regardless of whether I use the wineasio driver or the
direct sound driver.
I can run these programs under windows without any problems, but would like
very much to get them working under ubuntu if possible.
My setup: ubuntu 10.04
Ableton live 7.018
Reaktor 4.3
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http://bugs.winehq.org/show_bug.cgi?id=26747
Summary: SIV Window Resize and AdjustWindowRect() off-by-one
issue
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
While trying to work-a-round the lack of WM_EXITSIZEMOVE
(http://bugs.winehq.org/show_bug.cgi?id=26736) I found what seems to be an
off-by-one error within AdjustWindowRect(). Testing on real Windows then the
code worked fine, but to get it to work on Wine 1.3.17-243 I needed to adjust
things as in the code below. The svb->style is 0x00C40000 ( WS_CAPTION |
WS_THICKFRAME ). The issue is the same for both window managers.
ar->top = 0;
ar->left = 0;
ar->bottom = 0;
ar->right = 0;
if( AdjustWindowRect( ar, svb->style, FALSE ) )
{
if( mode & MODE_WINE )
{
dr->top -= ar->top + 1; // Client Area positions
dr->left -= ar->left + 1; //
dr->bottom -= ar->bottom + 1; //
dr->right -= ar->right + 1; //
}
else
{
dr->top -= ar->top; // Client Area positions
dr->left -= ar->left; //
dr->bottom -= ar->bottom; //
dr->right -= ar->right; //
}
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http://bugs.winehq.org/show_bug.cgi?id=17721
Summary: RTG Bills reports dates incorrectly in bills for date
formats (locals) not US
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mstuff(a)read.org.nz
This is a bit of a major that I'm unsure whether is a bug with RTG Bills or
WINE... But, here's a workaround/fix for it below.
My local is New Zealand, my default language is LANG="en_NZ.UTF-8" with dates
expressed "days / months / years" (like most of the world).
Setting the dates in RTG Bills to my format results in any dates in the form
"days / months / years" that make sense expressed as "months / days / years"
being expressed as "months / days / years". For instance: 10th March 2009
(10/3/09) is expressed on bills as 3rd October 2009 (3/10/09)!!!
A workaround/fix seems to be to set the environment variable $LANG to
LANG="en_US.UTF-8" and then set the date format in RTG Bills to be expressed as
"days / months / years". RTG Bills provides a "test" facility to check that
date formats are sane for the system local settings, if this facility is used
it will report that the format is "insane" and change it back to the "months /
days / years" format. The answer is not to "test", but simply leave the format
"untested" as "days / months / years" and save the setting. RTG Bills then
seems to report dates correctly in its bills.
So, my command to execute RTG Bills is:
env WINEPREFIX="/home/myhome/.Rtgbills" LANG="en_US.UTF-8" wine
"C:\Program Files\Rtgbills\rtgbills.exe"
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http://bugs.winehq.org/show_bug.cgi?id=17432
Summary: Lan hosting/listening not working in warcraft iii.
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whellmundv(a)gmail.com
I thought warcraft was one game that ran as fluent as if it was native, or so I
thought then. Today I've found myself experimenting for the second time how
running this masterpiece from wine prevents me from enjoying a nice lan game
with my friends, using both macintosh and windows systems.
I don't know why, but I guess that is the reason for which I encounter myself
writing this, at this precise moment: I think you will help me solve this--I
believe, uncommon--problem.
Please let me know which information do I need to post here, because I know not
with accuracy.
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http://bugs.winehq.org/show_bug.cgi?id=28319
Summary: Hydro Thunder: Sound Stops upon settings menu
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joshuaduhs(a)yahoo.com
Now I love Hydro thunder, and when I got it to work through wine with no
workarounds, I was in love with it. It even gives me better rendering than
running it straight through windows. However, there is a problem.
If you pres F2 to enter the settings menu, the sound stops working.
If you press ESC to quit a race or quit the game, the sound stops working.
Sometimes after completing a race, the name entry screen lags to load and the
sound stops working.
The sound doesn't stop working for a second. Oh no. The sound stop working
until you exit the game and relaunch it. This is the only workaround for muted
sound.
I am using integrated motherboard sound. If it makes any difference, the 2
computers I run it on are as follows.
Computer 1: AMD Athlon 2800+ (2.08Ghz); 1Gig DDR Ram; ATI Radeon 7500
Computer 2: Intel Pendium D (3.2Ghz); 1Gig DDR Ram; ATI Radeon X600
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http://bugs.winehq.org/show_bug.cgi?id=28200
Summary: Ottifanten Lemminge: Buffer overrun
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: niklas1b(a)yahoo.de
Created an attachment (id=36117)
--> (http://bugs.winehq.org/attachment.cgi?id=36117)
The error message.
The game 'Ottifanten - Ostfriesen Lemminge in Not' crashes after start with the
error message 'Microsoft Visual C++ Runtime Library - Buffer overrun
detected.'.
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http://bugs.winehq.org/show_bug.cgi?id=27836
Summary: Process.WaitForInputIdle deadlock.
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cheako+winehq(a)mikemestnik.net
Specifically with Diablo2 as with D2BS's loader:
http://www.assembla.com/code/d2bs/subversion/nodes/tags/loader-1.4/D2BSLoad…
The call to WaitForInputIdle locks the thread for way to long.
Changing this call to be Thread.Sleep(10) fixes this application.
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http://bugs.winehq.org/show_bug.cgi?id=27602
Summary: Street Wars: Constructor Underworld
"err:seh:setup_exception_record nested exception on
signal stack in thread 0009 eip 7bc73020 esp 7ffdbc7c
stack 0x232000-0x330000"
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markh789(a)gmail.com
Created an attachment (id=35283)
--> (http://bugs.winehq.org/attachment.cgi?id=35283)
Log with sound driver enabled, and without.
Running in Windowed mode and Fullscreen gives some issue.
Have the following installed via winetricks: corefonts dotnet20
Works fine with no sound drivers enabled (but that gives me no sound).
Additional Information:
Ubuntu 10.4 LTS
GeForce 8500 GT
$ glxinfo | grep version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL version string: 3.2.0 NVIDIA 195.36.24
OpenGL shading language version string: 1.50 NVIDIA via Cg compile
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http://bugs.winehq.org/show_bug.cgi?id=24338
Summary: [Win16]Microsoft Bob fails install & run correctly
(dogfood)
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=21360
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Microsoft Bob installation state that it has installed correctly but comes &
run correctly but no program groups or menu items are created.
fixme:shell:Dde_OnRequest 1 0x153de0 L"Progman" L"Progman": stub
DDE_ACK: neither atom nor handle!!!
-----------
When you attempt to run MSBOB you receive the following terminal output.
fixme:hook:SetWindowsHookEx16 System-global hooks (3) broken in Win16
err:ntdll:RtlpWaitForCriticalSection section 0x684a97a0 "syslevel.c:
Win16Mutex" wait timed out in thread 0022, blocked by 0023, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=19765
Summary: Bricscad has slow performance
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ricardoperry(a)gmail.com
Created an attachment (id=23142)
--> (http://bugs.winehq.org/attachment.cgi?id=23142)
Bricscad Option menu
When doing realtime pan and zoom with large drawings it takes too long to
refresh the screen.
Probably related to WINGDI driver.
In other Intellicad software ZWCAD the realtime pan and zoom works ok.
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http://bugs.winehq.org/show_bug.cgi?id=15320
Summary: GammonEmpire closing playing window.
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zetagi(a)yahoo.com
GammonEmpire software when you close playing window program close whole
program.
Normally you will go to main window
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http://bugs.winehq.org/show_bug.cgi?id=28330
Summary: Arsenal of Democracy GDI problems
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adamklobukowski(a)gmail.com
Arsenal od Democracy (a game that uses Hearts of Iron II engine) displays a lot
of:
err:d3d_surface:surface_create_dib_section Failed to create DIB section.
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
And finally crashes (attached).
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http://bugs.winehq.org/show_bug.cgi?id=27714
Summary: ThinVNC Access Point does not execute correctly on
Wine 1.3
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hsanoguera(a)hotmail.com
Created an attachment (id=35465)
--> (http://bugs.winehq.org/attachment.cgi?id=35465)
Dump information displayed in the terminal
I installed ThinVNC Access Point and ThinRDP on my Ubuntu 11.04 (both of them
are Windows applications).
I created a profile in Wine for run them like Windows 7 (both of them work fine
in Windows 2003, 2008, XP, Vista and Seven). But don't work under Wine.
I would like to run these applications in my Linux server installation.
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http://bugs.winehq.org/show_bug.cgi?id=27477
Summary: ODBC not functional (sqlite3 external driver + MS
Excel)
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: odbc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bozkar(a)gmail.com
Created an attachment (id=35131)
--> (http://bugs.winehq.org/attachment.cgi?id=35131)
Installation of sqlite odbc driver +odbc
In wine 1.3.22 odbc driver does not work correctly.
It isn't installed correctly by sqlite3 installer (
http://www.ch-werner.de/sqliteodbc/ ), or is not found by MS Excel (via MS
Query/directly).
List of ODBC drivers is empty.
BTW, are we going to integrate with unixodbc or to provide wine-only windows
alike odbc infrastructure?
Also, Excel/wine crashed when I tried to get odbc working.
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http://bugs.winehq.org/show_bug.cgi?id=24443
Summary: [IIS 5.1] Fails to install as wine does not have
sysocmgr.exe
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=appli
cation&iId=12093
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
When trying to install IIS 5.1 using [Microsoft Web Platform Installer (Web
PI)] it fails to install as wine does not have sysocmgr.exe
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Support)
http://support.microsoft.com/kb/222444
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http://bugs.winehq.org/show_bug.cgi?id=22587
Summary: rFactor needs virtual desktop emulation enabled
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darius(a)dons.net.au
Created an attachment (id=27716)
--> (http://bugs.winehq.org/attachment.cgi?id=27716)
error log
rFactor doesn't work unless virtual desktop emulation is enabled.
See error log..
This is running on Mac OS X 10.6.3 (Snow Leopard) on a Core i5 MBP. Wine was
built form macports (wine-devel)
I'm happy to try patches, or generate more logging!
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http://bugs.winehq.org/show_bug.cgi?id=21574
Summary: Minitab 15 do not load
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: duriem(a)gmail.com
Created an attachment (id=26019)
--> (http://bugs.winehq.org/attachment.cgi?id=26019)
error appeared by minitab when opened
hi I just installed wine in the easy way as appear in youtube.
Everything worked perfect, I tried to install Minitab, run great all the
installation process, but when it opens appear a window saying that " the
program Mtb.exe has encountered a serious problem and needs to close..
have any idea how to solve it?
thank you
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http://bugs.winehq.org/show_bug.cgi?id=18261
Summary: S103 animation problem
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20784)
--> (http://bugs.winehq.org/attachment.cgi?id=20784)
Wine 1.1.20 +loaddll
S103 is an Open University application.
Part of the application plays embedded animations with a voice-over.
Under Windows XP, these play fine. Under Wine, an error message is shown
stating: "Could not create or use window."
Under Windows XP a small window opens title "Profiling Display" the first time
it is run, and then the animation continues.
Under Wine, with +loaddll, this is output:
fixme:mciavi:MCIAVI_mciStatus Unknown command 0000400E !
fixme:mciavi:MCIAVI_mciSet MCI_SET_ON: seek_exactly
fixme:mciavi:MCIAVI_mciRealize (0001, 00020002, 0x13b9a86) : stub
trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\iccvid.dll"
: builtin
trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\mciavi32.dll" : builtin
trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\msvfw32.dll"
: builtin
trace:loaddll:MODULE_LoadModule16 Loaded module "TB50CMP.DLL" : native
Upon clicking on the stop button for the animation, a new window is shown
stating: "The media resource is not open. Try using "mmOpen" before this
command."
The application uses the Toolbook 5.0 Runtime.
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http://bugs.winehq.org/show_bug.cgi?id=28717
Bug #: 28717
Summary: Powerpoint 2007 chart data editing impossible
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philbradley(a)gmail.com
Classification: Unclassified
After creating a chart in a Powerpoint 2007 slide, which opens excel correctly
to allow data entry, the data can no longer be edited - excel flickers open
then crashes.
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http://bugs.winehq.org/show_bug.cgi?id=28341
Summary: Printing Issue in Tally ERP 9 on Wine 1.x
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linux(a)enjayworld.com
While printing from Tally ERP (Windows Based Accounting Software). there are
black patches printed where letters and words are shrinked by the software.
For example in a report where there is a list of entries. Tally shrinks some
words when listed entries are longer that the column width to fit them in the
column. In such cases those shrinked entries are not printed or black
rectangles are printed by the printer.
Result is same when they are printed to PDF. So we cannot even print reports to
pdf and then finally print them to the printer.
After reading some wikis and documentation. I thought that replacing the
generic ppd from wine registry with the appropriate ppd will make some changes.
but it doesn't give any positive result.
I am sure that it is about handling of drivers by wine and cups.
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http://bugs.winehq.org/show_bug.cgi?id=27689
Summary: Extra POI editor crashes when trying to save a file
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harterc1(a)comcast.net
Created an attachment (id=35432)
--> (http://bugs.winehq.org/attachment.cgi?id=35432)
command line log
I load a csv file and try to save it as a gpx file. Then it crashes.
wine: Unhandled page fault on write access to 0x00000226 at address 0x7dc50000
(thread 0009),
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http://bugs.winehq.org/show_bug.cgi?id=24552
Summary: GLSL performance on Intel GM45
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: morindhal(a)gmail.com
Created an attachment (id=30989)
--> (http://bugs.winehq.org/attachment.cgi?id=30989)
My lspci output
On all games that use GLSL shaders I get a extremely low performance when
loading new data unto the screen.
For example in Everquest 2 with GLSL shaders enabled the initial loading of
elements get slowed to almost a standstill when "Adding Character to Game
World" but when it finally starts displaying my character and the world in it's
background there is no corruption nor any real lag until something new comes
into view. (Me turning around, someone else running infront of me, etc.)
This is the output from a normal WINEDEBUG output in EQ2:
err:d3d_shader:arbfp_blit_set >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glEnable(textype) @ arb_program_shader.c / 6992
That keeps repeating but not spamming my console completely, at least not
quickly.
This effects other small games I have used GLSL shaders in until I disable GLSL
them using regedit.
This could just be a driver issue, I'm not completely certain, I use the latest
packages for Kubuntu 10.4.
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http://bugs.winehq.org/show_bug.cgi?id=20377
Summary: MacOS LANG=xyz wine winecfg does not switch
language/locale
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Hi,
on my Mac, LANG=C or LANG=fr_FR.UTF-8 wine winecfg has no effect at all, unlike
a Linux machine. winecfg's texts are always displayed in German.
locale -a lists a lot of locales. "LANG=C ls -l" reacts instantly.
OTOH, going to the Mac system preferences and moving French or English upfront
manages to switch the language in winecfg (and Terminal.app and others), the
next time it's started.
For the purpose of Wine, I believe the local LANG setting should be obeyed, not
the desktop session setting.
Note that I have no idea how to start Wine outside of a Terminal.app context
(no Wine[Helper].app here). So LANG is always set when I start Wine in the
shell.
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http://bugs.winehq.org/show_bug.cgi?id=18332
Summary: Window background not drawn correctly.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bstein(a)unm.edu
Created an attachment (id=20875)
--> (http://bugs.winehq.org/attachment.cgi?id=20875)
Screenshot of the problem.
With Kaleidagraph 4.0 certain windows are drawn funny. The normally grey
background is drawn with whatever is behind the window when it is first opened.
Moving it around doesn't change the background. Nothing shows up with winedbg
or on the console, but I have little to no experience with wine debugging.
Attached is screenshot of the problem.
Please let me know what other debugging information might help!
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http://bugs.winehq.org/show_bug.cgi?id=18054
Summary: Very big fps drop when recording in fraps
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Recently i've tried to record ingame video using fraps via wine and i've
encountered very huge fps drop (from 105 to 15) which is definitly caused by
some sort of bug because on windows box this drop is nowhere so drastic.
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