http://bugs.winehq.org/show_bug.cgi?id=30068
Bug #: 30068
Summary: Terrapin Logo (programming language): Sliders on
windows Frozen or Erratic.
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benjamin_eby(a)hotmail.com
Classification: Unclassified
The sliders on the sides of the windows and at the bottom of the app don't
move, or act erratic. Also the slider from the largest window hides the
sliders from the two smaller windows. Also, the cursor in the "Listener"
window does not move properly...ends up leading ahead of the typed text. Also,
the fonts look god awful...but at least it runs and I can use it, for which I
am thankful :-)
Oh, I almost forgot, the sound doesn't work either. You can test the sound by
typing
play [c d e]
into the Listener window. Terrapin Logo can be reached through there website
at www.terrapinlogo.com
Thanks again,
Benjamin
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http://bugs.winehq.org/show_bug.cgi?id=23088
Summary: Simcoaster: crashes with internal error
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: travismcgeehan(a)gmail.com
Created an attachment (id=28674)
--> (http://bugs.winehq.org/attachment.cgi?id=28674)
debug log from crash
Simcoaster and at least one other very old game I have are crashing during or
shortly after startup with the message: Internal errors: invalid parameters
received. Log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=36819
Bug ID: 36819
Summary: Needs to reinstall vcrun2010 before to launch the
application at each time
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Hi,
Sorry for two things :
- I don't know if the problem msvcrt is the real component for this bug.
- The title, i don't know which summary is very explicit for this bug.
The application is "Valiant Hearts: The Great War". Unfortunatly, there is no
demo for this game. After to install it on Uplay and launch it, the game
install Directx9 and vcrun2010 and the game crash.
Actually, the only solution that i found is this way :
- Launch wine uninstaller and uninstall Visual C++ 2010
- Reinstall vcrun2010 with/without winetricks before to launch Uplay
After to reinstall vcrun2010, launch Uplay and the game, i can play it, it
works. But, if i close UPlay and relaunch it + the game, i have the crash and i
must to do the solution ...
With winetricks vcrun2010 does not resolv the bug. The game works the first
time but still crash after to close/relaunch Uplay.
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http://bugs.winehq.org/show_bug.cgi?id=36622
Bug ID: 36622
Summary: activation.dll loading failed in origin
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paulthetall(a)gmail.com
I used the two patches (Qt5Network + the EA Origin needs job objects one) so
download speed is fine and no proxy hang stuff. However I still can't launch
any game. I get a Activation dll loading failed message on every attempt to
play a game. I am so close....please help.
OSX 10.8.5 (Macbook) + OSX 10.9.3 (iMac with Nvidia 640M + Macbook Nvidia
9400M + iMac AMD Radeon 6770M)
Test debug says this:
fixme:msg:ChangeWindowMessageFilterEx 0x30074 4a 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x30074 112 1 0x0
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:msg:ChangeWindowMessageFilterEx 0x10096 4a 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x10096 112 1 0x0
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:msg:ChangeWindowMessageFilterEx 0x100a6 4a 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x100a6 112 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x100b0 4a 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x100b0 112 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x100ba 4a 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x100ba 112 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x100c4 4a 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x100c4 112 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x100ce 4a 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x100ce 112 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x100d8 4a 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x100d8 112 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x2009c 4a 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x2009c 112 1 0x0
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0xf8fd99c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0xf8fd73c 1 C) semi-stub
fixme:netprofm:list_manager_GetConnectivity 0x1e6888, 0x32d658
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:msg:ChangeWindowMessageFilterEx 0x100f2 4a 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x100f2 112 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x100f8 4a 1 0x0
fixme:msg:ChangeWindowMessageFilterEx 0x100f8 112 1 0x0
err:ole:CoCreateInstance apartment not initialised
fixme:shell:IShellLinkW_fnGetPath (0x21d8c0): WIN32_FIND_DATA is not yet
filled.
fixme:heap:HeapSetInformation 0x0 1 0x0 0
fixme:system:SetProcessDPIAware stub!
fixme:ntdll:server_ioctl_file Unsupported ioctl 110004 (device=11 access=0
func=1 method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 110004 (device=11 access=0
func=1 method=0)
fixme:netprofm:list_manager_GetConnectivity 0x1e6888, 0x32d658
err:ole:CoCreateInstance apartment not initialised
fixme:shell:IShellLinkW_fnGetPath (0x3acf1a0): WIN32_FIND_DATA is not yet
filled.
When more info is needed let me know. Many thanks!
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http://bugs.winehq.org/show_bug.cgi?id=36738
Bug ID: 36738
Summary: VectorMagic crashes when launched
Product: Wine
Version: 1.7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wollac11(a)gmail.com
Created attachment 48788
--> http://bugs.winehq.org/attachment.cgi?id=48788
Backtrace error log produced by Wine as given by the crash alert.
VectorMagic (v1.15) installs but the shortcut in the dash does nothing.
Locating the shortcut or executable manually and running it results in the
program crashing straight away. This did not happen with old versions of Wine
according to previous appdb reports where it was given a gold rating.
Tested running on Ubuntu 14.04 64-bit with Wine installed from repositories
(1.7.18).
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http://bugs.winehq.org/show_bug.cgi?id=31740
Bug #: 31740
Summary: Multi-threaded Windows App Crashes Upon Threads Being
Launched
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bam__margera67(a)hotmail.com
Classification: Unclassified
Created attachment 41734
--> http://bugs.winehq.org/attachment.cgi?id=41734
Backtrace with 1.4
The application crashes after it attempts to launch 5 additional threads.
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http://bugs.winehq.org/show_bug.cgi?id=24418
Summary: wine-1.3.2-225-g5815b63 has no ip access
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joachim.backes(a)rhrk.uni-kl.de
Created an attachment (id=30783)
--> (http://bugs.winehq.org/attachment.cgi?id=30783)
Error msg of WisoSparbuch
For some reasons, I had to install wine by using the git version from September
15, 2010:
git clone git://source.winehq.org/git/wine.git <target>
Installation (version 1.3.2-225-g5815b63) has performed, but it seems
that this wine has no access to the internet.
An installed WisoSparbuch (german tax program) fails if I try an update via
internet (Error message: see attachment).Or using a ping inside cmd.exe (from
WinXP) lets the ping hang.
My platform: Fedora 14, all updates applied
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http://bugs.winehq.org/show_bug.cgi?id=18656
Summary: Scrolling Map In Civilization:Call To Power crashes
game
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eridenour(a)gmail.com
A lot of map scrolling is done in Civilization:Call To Power. The map starts
scrolling when the mouse nears the edge of the game window.
The problem is that once the game starts scrolling it immediately locks up and
just continues to scroll around the map until you close the game. It does not
respond to any more input past the time it goes into a scrolling freeze.
As for wine settings, I have tried every combination of Window settings:
(un)emulated windows, (dis)allowing directx to stop the mouse from leaving the
window, and so on. In the past I have tried many different dlls from a windows
installation without any luck but i would not be able to tell you which ones as
it was several months ago and i forget.
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http://bugs.winehq.org/show_bug.cgi?id=32999
Bug #: 32999
Summary: Star Trek Online hotkey problem
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ziktofel(a)gmail.com
Classification: Unclassified
Occurence:
In Star Trek Online there is a problem with hotkeys in wine versions 1.5.6
onwards (the last non-affected version is 1.5.5, it doesn't happen in 1.4
series too). It affects the last version (1.5.24 now)
Problem description:
While I press hotkey "1", everything is ok, "2"-"5" aren't working (hotkey
system doesn't recognize them at all), "6"-"8" are remapped as "F13"-"F15"
(when I press key "6" on my keyboard, it is displaying as "F13" in hotkey
system), "9" is remapped as "pov1_Up", "0" as "pov1_Down" (same effects as
"6"-"8"). All to this, whenewer I press key "5" it activates an ability #3
regardless are both #3 and #5 abilities hotkeys are set to. It affects both
ground and space regions
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http://bugs.winehq.org/show_bug.cgi?id=29076
Bug #: 29076
Summary: Critical section deadlock occurs when windows
application receives SIGINT during reading from stdin
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Chaos.A.D88(a)gmail.com
Classification: Unclassified
Critical section deadlock occurs when windows application receives SIGINT
during reading from stdin.
It is very strange, but the more complex my tests are - the easier to reproduce
the hangup.
Example 1 hangs in ~10% of cases when I press Ctrl+C in terminal:
#include <iostream>
int main() { char c; std::cin >> c; }
Example 2 hangs more often, but also only when i press Ctrl+C:
#include <string>
#include <iostream>
int main() { std::string s; std::getline(std::cin, s); }
Example 3 hangs almost always when pressing Ctrl+C, and in ~50% of cases when I
simply pass SIGINT to the application
#include <string>
#include <iostream>
int main() { std::string s; std::getline(std::cin, s); std::cout << s <<
std::endl; }
All examples compiled by Visual Studio 2010.
Running just with `wine test.exe`
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