https://bugs.winehq.org/show_bug.cgi?id=36620
Bug ID: 36620
Summary: valgrind shows a few invalid reads in
ddraw/tests/ddraw1.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==13886== Invalid read of size 4
==13886== at 0x4BC58CC: d3d_viewport_Clear (viewport.c:671)
==13886== by 0x4A83D8A: test_material (ddraw1.c:4948)
==13886== by 0x4A873B1: func_ddraw1 (ddraw1.c:5522)
==13886== by 0x4B24F84: run_test (test.h:584)
==13886== by 0x4B25373: main (test.h:654)
==13886== Address 0xa060788 is 40 bytes inside a block of size 108 free'd
==13886== at 0x7BC4C7AA: notify_free (heap.c:263)
==13886== by 0x7BC510EF: RtlFreeHeap (heap.c:1762)
==13886== by 0x4BAB294: d3d_material3_Release (material.c:155)
==13886== by 0x4BABD73: d3d_material1_Release (material.c:400)
==13886== by 0x4A6C23C: destroy_material (ddraw1.c:426)
==13886== by 0x4A83A74: test_material (ddraw1.c:4917)
==13886== by 0x4A873B1: func_ddraw1 (ddraw1.c:5522)
==13886== by 0x4B24F84: run_test (test.h:584)
==13886== by 0x4B25373: main (test.h:654)
==13886==
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http://bugs.winehq.org/show_bug.cgi?id=20083
Summary: Invalid PIO_STACK_LOCATION->FileObject passed into
IRP_MJ_DEVICE_CONTROL dispatch routine
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
When the SIVDRIVER IRP_MJ_DEVICE_CONTROL dispatch routine is called the
PIO_STACK_LOCATION->FileObject in incalid, in fact it's set of 0x66666666.
This caused the v4.00 SIVDRIVER to crash as it expects to setup
PFILE_OBJECT->FsContext in file create callback and use it while processing
IRP_MJ_DEVICE_CONTROL. For 4.01 I managed to stop the crashes by adding code
to check for 0x66666666. This really needs to be fixed though.
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https://bugs.winehq.org/show_bug.cgi?id=36343
Bug ID: 36343
Summary: valgrind shows some leaks in ddraw/tests/ddraw4.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==28085== 20 bytes in 1 blocks are definitely lost in loss record 208 of 1,106
==28085== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==28085== by 0x4A8BA7E: DirectDrawCreateClipper (ddraw.c:3274)
==28085== by 0x4A8BC42: ddraw7_CreateClipper (ddraw.c:3309)
==28085== by 0x4A8BCEF: ddraw4_CreateClipper (ddraw.c:3320)
==28085== by 0x4D7985C: test_clipper_blt (ddraw4.c:786)
==28085== by 0x4D8B583: func_ddraw4 (ddraw4.c:7301)
==28085== by 0x4DDD6DC: run_test (test.h:584)
==28085== by 0x4DDDACB: main (test.h:654)
==28085==
==28085== 28 bytes in 1 blocks are possibly lost in loss record 285 of 1,106
==28085== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==28085== by 0x5FCEBB8: apartment_getclassobject (compobj.c:526)
==28085== by 0x5FD1FC6: get_inproc_class_object (compobj.c:2894)
==28085== by 0x5FD4D2F: CoGetClassObject (compobj.c:3032)
==28085== by 0x5FD54B7: CoCreateInstance (compobj.c:3197)
==28085== by 0x4D9093C: func_ddraw4 (ddraw4.c:3233)
==28085== by 0x4DDD6DC: run_test (test.h:584)
==28085== by 0x4DDDACB: main (test.h:654)
==28085==
==28085== 92 bytes in 1 blocks are possibly lost in loss record 550 of 1,106
==28085== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==28085== by 0x4A82099: d3d3_CreateViewport (ddraw.c:3941)
==28085== by 0x4D859FB: create_viewport.constprop.6 (ddraw4.c:310)
==28085== by 0x4D8786C: test_lighting_interface_versions (ddraw4.c:3767)
==28085== by 0x4D91469: func_ddraw4 (ddraw4.c:7326)
==28085== by 0x4DDD6DC: run_test (test.h:584)
==28085== by 0x4DDDACB: main (test.h:654)
==28085==
==28085== 148 bytes in 1 blocks are possibly lost in loss record 752 of 1,106
==28085== at 0x40087BA: calloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==28085== by 0x74466AF: ??? (in /usr/lib/libdrm_intel.so.1.0.0)
==28085== by 0x7441294: drm_intel_bo_alloc (in
/usr/lib/libdrm_intel.so.1.0.0)
==28085== by 0x7052078: ??? (in /usr/lib/dri/i965_dri.so)
==28085== by 0x70524E1: ??? (in /usr/lib/dri/i965_dri.so)
==28085== by 0x6DCE2FA: ??? (in /usr/lib/dri/i965_dri.so)
==28085== by 0x6B80BFD: shared_dispatch_stub_462 (in
/usr/lib/libglapi.so.0.0.0)
==28085== by 0x51C7020: surface_prepare_map_memory (surface.c:563)
==28085== by 0x51D2387: surface_realize_palette (surface.c:783)
==28085== by 0x51C7EAA: wined3d_surface_set_palette (surface.c:2403)
==28085== by 0x4AA277B: ddraw_surface_set_palette (surface.c:472)
==28085== by 0x4AA2A23: ddraw_surface4_SetPalette (surface.c:4695)
==28085== by 0x4D819F2: test_palette_gdi (ddraw4.c:7163)
==28085== by 0x4D92809: func_ddraw4 (ddraw4.c:7348)
==28085== by 0x4DDD6DC: run_test (test.h:584)
==28085== by 0x4DDDACB: main (test.h:654)
==28085==
==28085== 4,096 bytes in 1 blocks are definitely lost in loss record 1,066 of
1,106
==28085== at 0x74456F1: ??? (in /usr/lib/libdrm_intel.so.1.0.0)
==28085== by 0x7441378: drm_intel_bo_map (in /usr/lib/libdrm_intel.so.1.0.0)
==28085== by 0x7056342: ??? (in /usr/lib/dri/i965_dri.so)
==28085== by 0x7057B14: ??? (in /usr/lib/dri/i965_dri.so)
==28085== by 0x705E23D: ??? (in /usr/lib/dri/i965_dri.so)
==28085== by 0x6E8D781: ??? (in /usr/lib/dri/i965_dri.so)
==28085== by 0x7060E0E: ??? (in /usr/lib/dri/i965_dri.so)
==28085== by 0x6E76789: ??? (in /usr/lib/dri/i965_dri.so)
==28085== by 0x6E7ADE9: ??? (in /usr/lib/dri/i965_dri.so)
==28085== by 0x6A31BD5: glTexSubImage2D (in /usr/lib/libGL.so.1.2.0)
==28085== by 0x51C54E9: surface_upload_data (surface.c:1680)
==28085== by 0x51D1447: surface_load_texture (surface.c:5062)
==28085== by 0x51CBD1C: surface_load_location (surface.c:5155)
==28085== by 0x51CDCCE: surface_load (surface.c:2192)
==28085== by 0x51DB1F1: wined3d_texture_load (texture.c:539)
==28085== by 0x5133092: arbfp_blit_surface (arb_program_shader.c:7652)
==28085== by 0x51D37B6: wined3d_surface_blt (surface.c:6260)
==28085== by 0x4AADA52: ddraw_surface7_Blt (surface.c:1381)
==28085== by 0x4AAE5F6: ddraw_surface4_Blt (surface.c:1558)
==28085== by 0x4D7B843: test_p8_rgb_blit (ddraw4.c:6812)
==28085==
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http://bugs.winehq.org/show_bug.cgi?id=35985
Bug ID: 35985
Summary: Microsoft Paint draws rounded-corner rectangle instead
of sharp corner
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Nachanon_Vetjasit(a)hotmail.com
Created attachment 48106
--> http://bugs.winehq.org/attachment.cgi?id=48106
Screenshot and output image from WINE 1.7.15 and Windows XP SP3
I've used Microsoft Paint on WINE, most tools work fine.
But I found that when I set line thickness to > 1px (using Line tool)
then use Rectangle tool to create a rectangle, those rectangle will have
round corners, rather than a regular sharp corner that it produces on Windows.
Screenshot from WINE (1.7.15) and Windows (XP SP3) also attached,
output file from both configuration also attached too.
First rectangle is 5px-thick, second is 11px-thick
(select 5px and press ^+ 6 times).
Note: For knot on the top-left corner of rectangle (invisible in the
screenshot, but it's there, and got into the output),
I've filed it as a different issue: bug #35984
Microsoft Paint 5.1.2600.5512 (mspaint.exe from Windows XP SP3)
mfc42u.dll 6.2.8071.0 picked from Windows XP SP3, placed with the same
directory as mspaint.exe
WINE: 1.7.15 (git), set to Windows version XP
WINE installed without XInput2, OSMesa, OpenCL, CMS, GStreamer, and OSS support
System: Debian GNU/Linux 5.0 "Lenny" i386
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https://bugs.winehq.org/show_bug.cgi?id=36670
Bug ID: 36670
Summary: valgrind shows invalid read/write in
d3d8/tests/device.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==18653== Conditional jump or move depends on uninitialised value(s)
==18653== at 0x7D4EF6A: ??? (in /usr/lib32/libnvidia-glcore.so.337.25)
==18653== by 0x7D51B43: ??? (in /usr/lib32/libnvidia-glcore.so.337.25)
==18653== by 0x783724B: ??? (in /usr/lib32/libnvidia-glcore.so.337.25)
==18653== by 0x783752D: ??? (in /usr/lib32/libnvidia-glcore.so.337.25)
==18653== by 0x4F8A277: wined3d_timestamp_query_ops_get_data (query.c:566)
==18653== by 0x4F88F3D: wined3d_query_get_data (query.c:281)
==18653== by 0x4ED2DF7: d3d9_query_GetData (query.c:161)
==18653== by 0x4CE573A: test_timestamp_query (device.c:4703)
==18653== by 0x4CFADE0: func_device (device.c:8803)
==18653== by 0x4D5B1E8: run_test (test.h:584)
==18653== by 0x4D5B5D3: main (test.h:654)
==18653== Uninitialised value was created by a heap allocation
==18653== at 0x4029155: malloc (vg_replace_malloc.c:292)
==18653== by 0x64F6097: ??? (in
/usr/lib32/opengl/nvidia/lib/libGL.so.337.25)
==18653== by 0x7B9FF8F: ??? (in /usr/lib32/libnvidia-glcore.so.337.25)
==18653== by 0x7B60EDF: ??? (in /usr/lib32/libnvidia-glcore.so.337.25)
==18653== by 0x7B521E3: ??? (in /usr/lib32/libnvidia-glcore.so.337.25)
==18653== by 0x7B2C9C8: ??? (in /usr/lib32/libnvidia-glcore.so.337.25)
==18653== by 0x64A075A: ??? (in
/usr/lib32/opengl/nvidia/lib/libGL.so.337.25)
==18653== by 0x64A08FF: ??? (in
/usr/lib32/opengl/nvidia/lib/libGL.so.337.25)
==18653== by 0x64D0946: ??? (in
/usr/lib32/opengl/nvidia/lib/libGL.so.337.25)
==18653== by 0x64C5A78: glXMakeCurrent (in
/usr/lib32/opengl/nvidia/lib/libGL.so.337.25)
==18653== by 0x5FFBBE5: X11DRV_WineGL_InitOpenglInfo (opengl.c:486)
==18653== by 0x5FFD2EB: has_opengl (opengl.c:665)
==18653== by 0x6005418: get_glx_driver (opengl.c:3262)
==18653== by 0x5FF0A00: X11DRV_wine_get_wgl_driver (init.c:459)
==18653== by 0x57530B3: __wine_get_wgl_driver (opengl.c:58)
==18653== by 0x4F6811F: wined3d_adapter_init (directx.c:5147)
==18653== by 0x4F689B9: wined3d_init (directx.c:5272)
==18653== by 0x500A714: wined3d_create (wined3d_main.c:105)
==18653== by 0x4ED25D4: d3d9_init (directx.c:647)
==18653== by 0x4EC4DB1: Direct3DCreate9 (d3d9_main.c:45)
==18653==
OpenGL renderer string: GeForce GTX 460/PCIe/SSE2
OpenGL core profile version string: 4.3.0 NVIDIA 337.25
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http://bugs.winehq.org/show_bug.cgi?id=26130
Summary: ddraw/ddrawmodes crash under valgrind
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33294)
--> (http://bugs.winehq.org/attachment.cgi?id=33294)
valgrind log
Unhandled exception: illegal instruction in 32-bit code (0x00000000).
1 0x04762cc2 test_DirectDrawEnumerateA+0x5b()
[/home/austin/wine-git/dlls/ddraw/tests/ddrawmodes.c:144] in ddraw_test
(0x7f23fcf8)
2 0x04762cc2 test_DirectDrawEnumerateA+0x5b()
[/home/austin/wine-git/dlls/ddraw/tests/ddrawmodes.c:144] in ddraw_test
(0x7f23fd18)
3 0x04765f8a func_ddrawmodes+0x178()
[/home/austin/wine-git/dlls/ddraw/tests/ddrawmodes.c:888] in ddraw_test
(0x7f23fd78)
4 0x0478e477 run_test+0x9e(name="ddrawmodes.c")
[/home/austin/wine-git/dlls/ddraw/tests/../../../include/wine/test.h:556] in
ddraw_test (0x7f23fe28)
5 0x0478e869 main+0x217(argc=<couldn't compute location>, argv=<couldn't
compute location>)
[/home/austin/wine-git/dlls/ddraw/tests/../../../include/wine/test.h:624] in
ddraw_test (0x7f23fe60)
6 0x0478e8e6 __wine_spec_exe_entry+0x69(peb=0x7ffdf000)
[/home/austin/wine-git/dlls/winecrt0/exe_entry.c:36] in ddraw_test (0x7f23fe78)
7 0x7b85de14 call_process_entry+0xb() in kernel32 (0x7f23fec8)
8 0x7b85df5a start_process+0x143(peb=0x7ffdf000)
[/home/austin/wine-git/dlls/kernel32/process.c:1086] in kernel32 (0x7f23fed8)
9 0x7bc7c070 call_thread_func+0xb() in ntdll (0x7f23ffb8)
10 0x7bc7c0ae call_thread_entry_point+0x33(entry=0x7b85de16, arg=0x7ffdf000)
[/home/austin/wine-git/dlls/ntdll/signal_i386.c:2499] in ntdll (0x7f23ffe8)
11 0x7bc541d0 start_process+0x2f(kernel_start=0x7b85de16)
[/home/austin/wine-git/dlls/ntdll/loader.c:2606] in ntdll (0x00000000)
full log attached.
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https://bugs.winehq.org/show_bug.cgi?id=36657
Bug ID: 36657
Summary: valgrind shows uninitialized memory use in
d3d9/tests/visual.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==9511== Conditional jump or move depends on uninitialised value(s)
==9511== at 0x764645F: ??? (in /usr/lib32/libnvidia-glcore.so.337.25)
==9511== by 0x4F542C8: shader_glsl_load_constants (glsl_shader.c:854)
==9511== by 0x4F24EED: context_apply_draw_state (context.c:3003)
==9511== by 0x4F4E196: draw_primitive (drawprim.c:664)
==9511== by 0x4F25621: wined3d_cs_exec_draw (cs.c:291)
==9511== by 0x4F269CF: wined3d_cs_st_submit (cs.c:893)
==9511== by 0x4F2568E: wined3d_cs_emit_draw (cs.c:308)
==9511== by 0x4F34F83: wined3d_device_draw_primitive (device.c:3265)
==9511== by 0x4EB1215: d3d9_device_DrawPrimitiveUP (device.c:2206)
==9511== by 0x4D12CBD: vpos_register_test (visual.c:9470)
==9511== by 0x4D3C95A: func_visual (visual.c:16632)
==9511== by 0x4D3D7CA: run_test (test.h:584)
==9511== by 0x4D3DBB9: main (test.h:654)
==9511== Uninitialised value was created by a stack allocation
==9511== at 0x4F53C00: shader_glsl_load_constants (glsl_shader.c:766)
==9511==
OpenGL renderer string: GeForce GTX 460/PCIe/SSE2
OpenGL core profile version string: 4.3.0 NVIDIA 337.25
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http://bugs.winehq.org/show_bug.cgi?id=30257
Bug #: 30257
Summary: Kaluach: some hebrew text is missing and some is
mirrored
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: e_orz(a)yahoo.com
Classification: Unclassified
I created a clean prefix and installed Kaluach version 3.2.44.26 (latest -
www.kaluach.com).
The hebrew wasn't displayed properly (see attached Kaluach without font
tahoma.png).
Later I installed the tahoma font (using winetricks). Some of the problems were
fixed. But, still some of the hebrew text is missing and some of it is mirrored
(see attached Kaluach with font tahoma). All the errors are marked.
I also attached the correct screenshot from Windows.
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http://bugs.winehq.org/show_bug.cgi?id=30604
Bug #: 30604
Summary: Ultra Fractal 5 hangs when selecting an item in the
file browser
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://www.ultrafractal.com/download/index.php
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: piotr.caban(a)gmail.com
Classification: Unclassified
Regression SHA1: 1a67903b04001c7064f6e4705a66dc3cfa47feed
Steps to reproduce the problem:
1. Install and run the application.
2. Press <Ctrl+n> to create a new fractal.
3. Click on an item in the right pane in the browser -> the application
freezes.
Terminal output:
fixme:system:SetProcessDPIAware stub!
err:listview:LISTVIEW_WindowProc unknown msg 108c wp=00000000 lp=00000000
Native comctl32.dll is a workaround.
It is a regression, caused by
1a67903b04001c7064f6e4705a66dc3cfa47feed is the first bad commit
commit 1a67903b04001c7064f6e4705a66dc3cfa47feed
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon Jun 20 12:46:37 2011 +0200
comctl32: Fix area invalidated by LISTVIEW_SetItemT.
:040000 040000 c0e2e6923ba42074b57138cca367458336a6631b
9cc28e2ad36c163910dc3ccdcbce88e2e025043b M dlls
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http://bugs.winehq.org/show_bug.cgi?id=24868
Summary: S.T.A.L.K.E.R. - Call of Pripyat Benchmark requires
d3dx9_31.dll and d3dx9_42.dll to run
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
The game would launch to a black screen, then by using alt+tab to the error
dialog, and alt+space to set the error dialog to "always on top", the error
says "Your video card doesn't meet game requirements. Try to lower game
settings", even though I ran it at lowest settings.
winetricks d3dx9_31 d3dx9_42 works around the problem
Note: you may need to get the latest winetricks from
http://winezeug.googlecode.com/svn/trunk/winetricks
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http://bugs.winehq.org/show_bug.cgi?id=23842
Summary: Fonts corrupted or missing characters
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: default_357-line(a)yahoo.de
When playing Alien Swarm, one of the in-game fonts usually exhibits some degree
of corruption; by which I mean that characters are either not rendered or only
their bounding box is. The character still takes up space. The degree of damage
varies from start to start, and may vary in a single session. The nature of the
damage also varies, although disappearing glyphs are the most common symptom.
A similar effect has been observed in Dawn of War: Dark Crusade.
I'm using fglrx from ati-drivers 10.4; I also tried 10.7 and it made no
difference.
I tried resetting .wine; no difference.
I tried removing /usr/share/fonts via chroot/symlink hax; no difference.
I screwed with UseFastTLS in xorg.conf; no difference.
I tried wine 1.1 and 07-30-10 git head .. no difference.
I'm quite simply out of ideas.
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http://bugs.winehq.org/show_bug.cgi?id=25506
Summary: Heroes in the sky: crashes when starting the
application
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eder_jon_ruiz(a)hotmail.com
The game installs perfect but when trying to start it just keeps crashing.
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http://bugs.winehq.org/show_bug.cgi?id=30963
Bug #: 30963
Summary: Diablo III (downloader): Menu bar entries are keeping
the background color
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
The Diablo III downloader has 3 menu bar items (File, View and Help). If I'm
clicking for example on File (a submenu opens) and clicking somewhere at the
Blizzard logo (to close the submenu) there will be still a white background on
the menu entry (File).
Somebody has tested this on Windows and all is working fine there.
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http://bugs.winehq.org/show_bug.cgi?id=30964
Bug #: 30964
Summary: Diablo III (downloader): Font is flickering in the
"Connection Info" menu
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
In the Diablo III downloader under "View" -> "Connection Info" are the entries
"Local Address" and "Peer ID". The first letter of these entries (L and P) are
only drawn to the half and the other half is flickering if the menu refreshes
its information (~every second).
Somebody has tested this on Windows and all is working fine there.
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http://bugs.winehq.org/show_bug.cgi?id=32084
Bug #: 32084
Summary: Diablo III: Crash on changing from fullscreen mode to
window mode
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Normally I'm playing Diablo III in fullscreen mode with a resolution of
1680x1050. If I'm changing then to the window mode the game window will be
resized but after this an error window appears that says that the game has
crashed.
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http://bugs.winehq.org/show_bug.cgi?id=18201
Summary: Unable to find the entry point L"CryptExtAddPFX" in
L"crypt32.dll"
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xuantinh(a)gmail.com
I have a certificate file (.pfx) and I want to import it under wine on Linux
(Arch) but I don't know how, after googling for a while, I found this link
http://scarff.id.au/blog/2009/smime-gotchas/ so I follow the instruction on
that link and run
wine rundll32.exe crypt32.dll,CryptExtAddPFX my-cert.pfx
But I got the error:
err:rundll32:WinMain Unable to find the entry point L"CryptExtAddPFX" in
L"crypt32.dll"
Is it mean that the method CryptExtAddPFX has not implemented in Wine 1.1.19?
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http://bugs.winehq.org/show_bug.cgi?id=22055
Summary: Assassin's creed crashes on launch occasionally
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=26852)
--> (http://bugs.winehq.org/attachment.cgi?id=26852)
terminal output/backtrace
Semi-random, but out of the past 4 times I've launched Assassin's creed, after
the intro video, once the menu loads, it crashes:
err:d3d_surface:surface_set_texture_name Surface has SFLAG_INTEXTURE set, but
no texture name
err:d3d_surface:IWineD3DSurfaceImpl_ModifyLocation 0x14135998: Surface does not
have any up to date location
fixme:d3d_surface:surface_load_ds_location No up to date depth stencil location
err:d3d_surface:surface_set_texture_name Surface has SFLAG_INTEXTURE set, but
no texture name
then:
Backtrace:
=>0 0x7ef872bd HEAP_MakeInUseBlockFree+0xf5(subheap=0x128b2000,
pArena=0x12b9f520) [/home/austin/wine-git/dlls/ntdll/heap.c:640] in ntdll
(0x039ce628)
1 0x7ef8a8eb RtlFreeHeap+0xe0(heap=0x110000, flags=0x0002, ptr=0x12b9f528)
[/home/austin/wine-git/dlls/ntdll/heap.c:1757] in ntdll (0x039ce678)
2 0x7ebb5cf4 peek_message+0x1f9(msg=0x39cea1c, hwnd=(nil), first=0,
last=0xffffffff, flags=0x4ff0001, changed_mask=0x04ff)
[/home/austin/wine-git/dlls/user32/message.c:2075] in user32 (0x039ce9a8)
3 0x7ebb7d4f GetMessageW+0x150(msg=0x39cea1c, hwnd=(nil), first=0, last=0)
[/home/austin/wine-git/dlls/user32/message.c:2943] in user32 (0x039ce9e8)
4 0x7e25679f hook_thread_proc+0x39d(param=0x33f7cc)
[/home/austin/wine-git/dlls/dinput/dinput_main.c:956] in dinput (0x039cea58)
5 0x7efba950 call_thread_func+0xc() in ntdll (0x039cea68)
6 0x7efba98e call_thread_entry_point+0x34(entry=0x7e256402, arg=0x33f7cc)
[/home/austin/wine-git/dlls/ntdll/signal_i386.c:2457] in ntdll (0x039ceb48)
7 0x7efc16af RtlCreateUserThread(process=0x0(nil), descr=0x7ec0fff4,
suspended=0, stack_addr=0x39ce918, stack_reserve=0, stack_commit=0,
start=0x39ce918, param=0x0(nil), handle_ptr=0x7fc30044, id=(nil))
[/home/austin/wine-git/dlls/ntdll/thread.c:411] in ntdll (0x039cf398)
8 0xf75e780e start_thread+0xbe() in libpthread.so.0 (0x039cf498)
9 0xf756aa1e __clone+0x5e() in libc.so.6 (0x00000000)
0x7ef872bd HEAP_MakeInUseBlockFree+0xf5
[/home/austin/wine-git/dlls/ntdll/heap.c:640] in ntdll: movl 0x0(%eax),%eax
640 size += (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
This may be new though, didn't happen a few day ago...
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http://bugs.winehq.org/show_bug.cgi?id=26807
Summary: MS Powerpoint 2007 does not start in 1.3.18
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bozkar(a)gmail.com
1. Installation MS Office with SP1/SP2 in updates/ → successful
2. Word and Excel runs correctly
3. PowerPoint crashed @startup.
In XP mode terminates with no error
In Vista mode asks whether to send debug info to MS.
As far as i remember it was running in 1.3.17 → regression.
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http://bugs.winehq.org/show_bug.cgi?id=33959
Bug #: 33959
Summary: faulty detection of VRAM amount (X1600 Mobility 256MB)
Product: Wine
Version: 1.6-rc3
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.platte(a)platte-web.de
Classification: Unclassified
I only recognized this while running the windows version of OpenGL Extensions
viewer in wine, telling me I've 128MB of VRAM. This amount is valid for the
standard versions found in 2005/2006 15" MacBook Pros, but I have the BTO
option with the upgraded amount off 256MB.
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http://bugs.winehq.org/show_bug.cgi?id=34884
Bug #: 34884
Summary: Touhou Danmakufu 0.12m's font becomes distorted in
Wine 1.7.5
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewsuicune(a)gmail.com
Classification: Unclassified
In Wine 1.7.5, Touhou Danmakufu 0.12m's default font, used on the Directory
screen, built in text, etc, suddenly became mangled and distorted. I believe it
has to do with the simulated bold font update, since it was not present in Wine
1.7.3.
This bug is not severe, but 'l's look like capital 'I's and overall, it's
either unreadable or ugly to look at.
I believe that the bug is caused by one of the following, but I have absolutely
no evidence to support it.
Akihiro Sagawa (3):
gdi32/tests: Add tests for fake bold outline fonts.
gdi32: Adjust fake bold outline font metrics.
gdi32: Synthesize bold glyphs for outline fonts.
This bug does not adversely affect the software, but makes reverting to 1.7.3
appealing. It does not (as far as I know as of now) affect Touhou Danmakufu
ph3, at least not on the Directory listing.
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http://bugs.winehq.org/show_bug.cgi?id=36082
Bug ID: 36082
Summary: Cannot Read Text In "Question" Boxes On Microsoft
Money 2005 Installation
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: junk_2010(a)live.co.uk
This is very minor, but adding for completeness as gradually more of the
program is working correctly.
Installed wine 1.7.17 on Ubuntu 12.04 (32 bit). Clean install with previous
.wine directory removed.
"wine notepad" worked and displayed the expected wine version.
During the installation I couldn't read the "I accept" and "Cancel" text in the
text boxes. "I accept" is left hand most text box. "Cancel" is right hand text
box.
Program installed fine when left most text box "I accept" was selected.
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http://bugs.winehq.org/show_bug.cgi?id=20728
Summary: K-Lite Codec Pack 5.40 Media Player Cinema: page fault
on write access
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=24774)
--> (http://bugs.winehq.org/attachment.cgi?id=24774)
The major bug/crash as it appears when I open a .wav in Media Player Home
Cinema
Hey all, just bumped into a new problem. K-Lite Codec Pack 5.40 installed
perfectly, but when I go to play .wav files in the included Media Player Home
Cinema it has a page fault on write access.
Anyone interested in testing this major bug, you can download it here:
http://www.filehippo.com/download_klite_codec_pack/6504/
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http://bugs.winehq.org/show_bug.cgi?id=36084
Bug ID: 36084
Summary: Microsoft Money 2005 Window Going "Black" After
Certain Menu Operations
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: junk_2010(a)live.co.uk
Installed wine 1.7.17 on Ubuntu 12.04 (32 bit). Clean install with previous
.wine directory removed.
"wine notepad" worked and displayed the expected wine version.
Program installed and started ok (as previously). However, (as before) very
limited functionality when program was running. Easy to create a program crash.
Installed ie6 using winetricks.
Program now very functional.
Selecting certain menu items:
Help -> Microsoft Money Help F1
Help -> Money Glossary
Help -> Ordering Cheques
All opened a new (separate) msmoney side window with the message "Action
canceled" in.
To allow this to happen the main msmoney window reduced in size and when the
cursor was moved (moved out of the main window?) the main window went black.
Moving the cursor back over the main window caused certain parts of the main
window to redraw.
Pressing the maximise button on the main "msmoney - Microsoft Money" window
banner caused the main window to go full screen and correctly redraw itself.
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http://bugs.winehq.org/show_bug.cgi?id=35573
Bug ID: 35573
Summary: gdi32:fonts test_stock_fonts() fails on Windows 7 in
the Japanese and Hebrew locales
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Classification: Unclassified
In the Japanese locale the conformance test errors are:
font.c:5547: Test failed: 4(0): expected height 15, got 13
font.c:5550: Test failed: 4(0): expected lfHeight -12, got -11
And in the Hebrew one they are:
font.c:5547: Test failed: 0(0): expected height 13, got 12
(the Hebrew locale also has a lot of errors in this test)
There are three VMs running the tests in a Japanese or Hebrew locale:
fg-win7u64-1spie9-he, fg-win7u64-1spie9-ja, newtb-w7u:
http://test.winehq.org/data/tests/gdi32:font.html
The corresponding tests where introduced by:
commit 6834a44dc4c3c7e8c377a2fd56d11e93edd37b2f
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Mon Jun 17 19:01:39 2013 +0900
gdi32/tests: Add a test for default font height scaling with screen
resolution changes.
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