http://bugs.winehq.org/show_bug.cgi?id=30269
Bug #: 30269
Summary: Imperium Galactica 2 : Glitches with background
textures
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
Created attachment 39540
--> http://bugs.winehq.org/attachment.cgi?id=39540
Console output
The fix to bug 13615 created an issue where what I can only describe as
background textures behave strangely. On the main menu there are asteroids that
shoot towards to the screen and some of them spin much quicker then they did
before the fix.
On the main galactic screen, you don't notice anything if the camera is
completely top down. Once you start moving the camera angle to match the
horizontal plane the background blurs and doesn't update. I'll attach an image
for an example.
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https://bugs.winehq.org/show_bug.cgi?id=36500
Bug ID: 36500
Summary: Avast Free Antivirus tools crash on unimplemented
function msvcp110.dll._Mtx_init
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
as the summary says...
You need bug 36487 fixed first to get the thing installed :)
--- snip ---
wine: Call from 0x7b83ac57 to unimplemented function msvcp110.dll._Mtx_init,
aborting
err:module:attach_process_dlls "ashBase.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\AVAST Software\\Avast\\AvastUI.exe" failed, status 80000100
--- snip ---
$ sha1sum avast_free_antivirus_setup_9_0_2018.exe
f3c810bb61028801d3d89e5f6c7a4eb2761145e9
avast_free_antivirus_setup_9_0_2018.exe
$ du -sh avast_free_antivirus_setup_9_0_2018.exe
85M avast_free_antivirus_setup_9_0_2018.exe
$ wine --version
wine-1.7.19-47-g704d169
Regards
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http://bugs.winehq.org/show_bug.cgi?id=36504
Bug ID: 36504
Summary: The XFORM matrix is calculated incorrectly in PlgBlt()
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: sashoalm(a)gmail.com
I initially posted this at the wine-devel mailing list -
http://www.winehq.org/pipermail/wine-devel/2014-May/104356.html
For now, I'll copy/paste the relevant parts describing how to reproduce the
bug.
The test is a VC6 project, you can find it at
https://drive.google.com/file/d/0B9PGUhmmnsm1S2VvZzc3WmhBY3c/edit?usp=shari….
The test is a demo of PlgBlt that I found on
CodeProject<http://www.codeproject.com/Articles/17712/The-GDI-magic-Rendering-reflectio…>.
You can compare how it works on XP and on Wine. For testing, I directly
inserted the original Wine implementation of PlgBlt, as well as my patched
version, into the VC6 project, and tested on that. This is because there
seems to be an additional problem with MaskBlt, which I'll try tackling
next.
I have screenshots of what the demo looks using Windows's
PlgBlt<http://imgur.com/q8qKGd7>,
and Wine's PlgBlt <http://imgur.com/smYEV6z>.
To test it, simply look at this function in the VC6 project:
BOOL MyPlgBlt( HDC hdcDest, const POINT *lpPoint,
HDC hdcSrc, INT nXSrc, INT nYSrc, INT nWidth,
INT nHeight, HBITMAP hbmMask, INT xMask, INT yMask)
{
// return MyPlgBltWinePatched(hdcDest, lpPoint, hdcSrc, nXSrc, nYSrc,
nWidth, nHeight, hbmMask, xMask, yMask);
return MyPlgBltWineUnpatched(hdcDest, lpPoint, hdcSrc, nXSrc,
nYSrc, nWidth, nHeight, hbmMask, xMask, yMask);
// return PlgBlt(hdcDest, lpPoint, hdcSrc, nXSrc, nYSrc, nWidth,
nHeight, hbmMask, xMask, yMask);
}
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http://bugs.winehq.org/show_bug.cgi?id=31726
Bug #: 31726
Summary: JScript Date.parse doesn't work
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://netikka.net/dev/dateparse.html
fixme:jscript:Date_value unimplemented flags 2
err:ole:ITypeInfo_fnInvoke failed to convert param 0 to VT_BSTR from
VT_DISPATCH
Native oleaut32 error is gone, but it still shows nothing. Works with native
jscript.
You can also test
wine iexplore http://netikka.net/dev/dateparse3.html
That shows incorrect value with builtin jscript
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http://bugs.winehq.org/show_bug.cgi?id=35831
Bug ID: 35831
Summary: Age of Mythology The Titans - Multiplayer
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roi(a)torkilsheyggi.fo
Multiplayer in "Age of Mythology - The Titans" is only working for two-player
games. It is not possible for a third player to join the game.
When a third player tries to join the game it shows the count-down timer (from
119 seconds). It exits at zero.
The third player can type a message to the other two in the queue - the message
appears (to the others in queue) but this cancels the count-down and player
still isn't able to join.
First two players in queue can start a game. Tested with four machines - all
can start two-player games (and it works great!), but none are able to join
queue after the first two.
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http://bugs.winehq.org/show_bug.cgi?id=29337
Bug #: 29337
Summary: Starcraft Campaign Editor shows Wine icon instead of
map icon
Product: Wine
Version: 1.3.34
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexhenrie24(a)gmail.com
Classification: Unclassified
Created attachment 37954
--> http://bugs.winehq.org/attachment.cgi?id=37954
Wine icon instead of map icon
The Starcraft Campaign Editor shows a Wine icon instead of a map icon in the
upper-left corner.
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http://bugs.winehq.org/show_bug.cgi?id=34351
Bug #: 34351
Summary: AsystentCRM fails to install
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45725
--> http://bugs.winehq.org/attachment.cgi?id=45725
Error message
Steps to reproduce:
1) remove ~/.wine
2) sh winetricks vb6run
3) wine AsystentCRM_2013.exe
4) proceed with default installation
Behaviour:
Error at the end (see attachment).
Expected behaviour:
No error at the end.
Additional info:
There is nothing in default terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=25885
Summary: Legions Overdrive: PageFault on game launch
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=32993)
--> (http://bugs.winehq.org/attachment.cgi?id=32993)
Unhandled exception: page fault on read access to 0x00004e4f in 32-bit code
(0x00004e4f).
After updating (or copying complete installation from Windows PC to linux) you
should be able to simply click play. However, as soon as the game launches a
pagefault occurs.
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http://bugs.winehq.org/show_bug.cgi?id=37013
Bug ID: 37013
Summary: Evernote 5.5.x - Options window is too small and
unresizeable
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Created attachment 49181
--> http://bugs.winehq.org/attachment.cgi?id=49181
Incorrectly sized options window
Accessing Tools -> Options opens a window that is too small and can't be
resized, therefore options are basically unusable.
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http://bugs.winehq.org/show_bug.cgi?id=30628
Bug #: 30628
Summary: Battlefield Bad Company 2 audio doesn't work in-game
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajsb(a)vfemail.net
Classification: Unclassified
I have this game and installed it easily from iso , program launches normally
with audio working but as soon as it arrives main menu it mutes audio.
I have it set manually to DX9 and i have no problem playing online in servers
unranked (no PunkBuster) but audio never works. ...performance of game is not
bat at all BTW....using wine 1.5.3 with several M$ stuff like vc++2005 2008 and
2010 ,etc. ("regular" stuff that i use with all games that are anyway installed
by many games by default)...
Any clue why audio is mutting as soon as arrives main menu of game but plays
well till then ?!?
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http://bugs.winehq.org/show_bug.cgi?id=25892
Summary: Mini Racing Online: Cars are invisible
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Game loads and appears to be functioning properly now, except the cars appear
as shadows and have no texture.
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http://bugs.winehq.org/show_bug.cgi?id=34862
Bug #: 34862
Summary: Mars: War Logs crashes at start
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 46468
--> http://bugs.winehq.org/attachment.cgi?id=46468
log+backtrace
Crashes after launching.
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http://bugs.winehq.org/show_bug.cgi?id=34814
Bug #: 34814
Summary: wineconsole truncates argument string in 256 bytes
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ohkawa.hiroki(a)shift.gr.jp
Classification: Unclassified
wineconsole truncates command-line argument string (without switches, like
`--backend=...') in 256 bytes, whereas wine command does not.
It looks too short in practical use. 4096 bytes or more would be better.
(It would surely be much better to calculate buffer length dynamically from
system-wide limitation, or in same way as wine command does, though...)
FIY. I've tried to apply a ad-hoc, workaround patch to
programs/wineconsole/wineconsole.c, just to widen `WCHAR buffer[256]', and it
seems to be working.
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http://bugs.winehq.org/show_bug.cgi?id=34560
Bug #: 34560
Summary: regression: Operations in Finale/Finale Notepad 2012
are painfully slow
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_chriscollins(a)hotmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: 81d9ffa041129a9394e05ccdb564d7149884135b
This bug appeared after the following commit:
gdiplus: Always use AlphaBlend to draw to 32-bit DIB's
commit: 81d9ffa041129a9394e05ccdb564d7149884135b
After the above commit, editing operations in Finale are painfully slow,
especially when editing pages containing a lot of notes.
Reproducing the bug:
1) Download and install Finale NotePad 2012. You can also use the full retail
version of Finale 2012 if you have it, as this bug affects both products. NOTE:
you'll probably run into Wine bug #34406, in which case you will either need to
install the application first using Wine 1.4 or copy/create the missing user
files yourself (untested).
2) Download this Finale music file:
https://dl.dropboxusercontent.com/u/8126161/scc-ponies.mus
2) Run the Finale Notepad 2012 application.
3) Click "OK" or "Continue" on all the dialogs, and then you'll get to a
registration dialog. Click "Remind Me Later". Cancel out of the document setup
wizard.
4) Go to "File" -> "Open" and browse to find the music file you downloaded in
step 2.
5) Click the "mF" tool from the toolbar above, and then click on the handle
(small square) for the text "Not too fast".
Result: The mouse cursor disappears and Finale freezes for several seconds (11
on my system). You can tell when Finale regains "consciousness" by moving your
mouse over the toolbar. The toolbar buttons should light up as the mouse passes
over them.
You can use almost any of the other tools to get Finale to freeze up as well.
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http://bugs.winehq.org/show_bug.cgi?id=34566
Bug #: 34566
Summary: qq international 2.0 crashes with native riched20 and
builtin ctf
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
With qq international 2.0, I had to do 'winetricks riched20'
to see the 'enter a username' text.
It then displayed that text, but crashed within a few seconds, before I could
try entering a username or password.
The log showed
fixme:msctf:TextStoreACPSink_OnTextChange STUB:(0x139b58)
fixme:msctf:TextStoreACPSink_OnSelectionChange STUB:(0x139b58)
fixme:msctf:TextStoreACPSink_OnLayoutChange STUB:(0x139b58)
fixme:msctf:TextStoreACPSink_OnSelectionChange STUB:(0x139b58)
fixme:msctf:TextStoreACPSink_OnSelectionChange STUB:(0x139b58)
fixme:msctf:TextStoreACPSink_OnLayoutChange STUB:(0x139b58)
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.ATL" (8.0.50727.4053)
...
but no backtrace. Using winedbg on the minidump in
c:/users/$LOGNAME/Temp/Tencent showed a backtrace in native riched20.
'winetricks msctf' worked around the crash, and let me enter a username.
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http://bugs.winehq.org/show_bug.cgi?id=31489
Bug #: 31489
Summary: C&C - Red Alert 2 can not enter campaign when
fullscreen
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fpemud(a)sina.com
Classification: Unclassified
When I enter the campaign menu, I can't select soviet or allied.
When the mouse is on the big icon, nothing happens. (the icon should turn
bright or flash)
If I runs Ra2 in virtual desktop, this problem is gone.
If I upgrade to wine-1.5.9, there's a regression so the Ra2 can't be start, so
I went back to wine-1.5.2
I would like to solve it, can anyone give me some guide?
It's not a crash, so I don't know what info to collect.
Is there any doc describes what's different between fullscreen and
virtual-desktop?
Or how should I start to look at the relavent code?
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https://bugs.winehq.org/show_bug.cgi?id=36262
Bug ID: 36262
Summary: valgrind shows a possible leak in
dinput/tests/dinput.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==2259== 76 bytes in 1 blocks are possibly lost in loss record 341 of 659
==2259== at 0x7BC4C735: notify_alloc (heap.c:255)
==2259== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==2259== by 0x49A7627: create_directinput_instance (dinput_main.c:112)
==2259== by 0x49A7861: DirectInputCreateEx (dinput_main.c:154)
==2259== by 0x49A7933: DirectInputCreateA (dinput_main.c:177)
==2259== by 0x49590C0: test_DirectInputJoyConfig8 (dinput.c:575)
==2259== by 0x495930D: func_dinput (dinput.c:625)
==2259== by 0x495F2A4: run_test (test.h:584)
==2259== by 0x495F693: main (test.h:654)
==2259==
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http://bugs.winehq.org/show_bug.cgi?id=13820
Summary: Yahoo! Messenger 9.0 beta hangs on login
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://messenger.yahoo.com/download/win/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=13866)
--> (http://bugs.winehq.org/attachment.cgi?id=13866)
Yahoo! Messenger output
With Wine version wine-1.0-rc4-29-g035f1dd, when attempting to login, the beta
client simply hangs and does not progress with login. I've logged the standard
error with wininet traces when attempting to login and then subsequently
closing the client.
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http://bugs.winehq.org/show_bug.cgi?id=37048
Bug ID: 37048
Summary: Apps using JavaFX fail to show the GUI
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://lobby.siedler3.net/install/alobbyInstall_1.1.2.
exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrian.kalla(a)gmail.com
Created attachment 49230
--> http://bugs.winehq.org/attachment.cgi?id=49230
Java sample code that can reproduce the problem
With:
java version "1.8.0_11"
Java(TM) SE Runtime Environment (build 1.8.0_11-b12)
Java HotSpot(TM) Client VM (build 25.11-b03, mixed mode, sharing)
on Wine 1.7.22 and earlier, Java apps with some JavaFX elements fail to show
them when Wine Windows compatibility is set to WinXP or newer. But when you
move the mouse over links etc., you still see, that the content is there - it
is just not being shown.
When setting compatibility to Win2000, the web elements are shown - but the
fonts are not being rendered...
With:
java version "1.7.0_51"
Java(TM) SE Runtime Environment (build 1.7.0_51-b13)
Java HotSpot(TM) Client VM (build 24.51-b03, mixed mode)
on Wine 1.7.22 and earlier, Java apps with some JavaFX elements fail to show
them when Wine Windows compatibility is set to WinXP , WinVista, Win7 or Win8.
When setting compatibility to Win2000, Win2003 or Win2008 the web elements are
shown correctly.
With Java versions before 1.7.0_4x-something, it did work if Wine Windows
compatibility was set to Win2000, Win2003 or Win2008. If it was set to any
other Windows version, then stylesheets to the fonts were not applied.
To test it you can either use the sample Java code attached (you will need a
JDK to build it) or use the app where I first discovered the problem: the
aLobby which can be downloaded from here:
http://lobby.siedler3.net/install/alobbyInstall_1.1.2.exe (after registering a
user and logging in, on the left side of the window will be the JavaFX panel;
if the problem is there, then the left side will look just empty).
It seems like it always works with Oracle JRE 7, if the Windows version
consists of four digits. Either Java Windows detection does something silly
here or Wine...
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http://bugs.winehq.org/show_bug.cgi?id=26096
Summary: Machine type is not IEEE
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivit(a)list.ru
Mathematical package ProgramCC when entering commands from the keyboard
displays a message: *** Error: Unrecognized character.
When you open a standard example of an error: 'Machine type is not IEEE little'
encountered when loading 1st variable.
If you enter any character in the command window error message appears in the
Wine c recommendation to create an bug for http://bugs.winehq.org and the
program is unloaded.
ProgramCC package designed for Windows 98.
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http://bugs.winehq.org/show_bug.cgi?id=20041
Summary: Multiplayer not working for Rise of Nation Gold
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.microsoft.com/games/riseofnations/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dr_kneh(a)hotmail.com
Created an attachment (id=23589)
--> (http://bugs.winehq.org/attachment.cgi?id=23589)
Console Dump
Installing and playing (including sound) works after following guide at:
http://www.damonkohler.com/2008/09/how-to-run-rise-of-nations-with-wine.html
However, as soon as you choose one of the two multiplayer options in the
Multiplayer Menu, a message appears saying
"Unable to establish a network connection. Please check your network connection
and try again."
Although my sound has stopped working after I messed something up, the game
otherwise works normal, and the same thing happened when sound was working.
When I click one of the options, I get the 'fixme:thread' message, followed by
the two 'fixme:iphlpapi' messages concerning IPv6 support. Therefore I tried to
disable IPv6 several ways and reinstall the game each time, and tried editing
the /etc/modprobe.d/hosts files according to the wine FAQ, but the problem
still appears.
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http://bugs.winehq.org/show_bug.cgi?id=14966
Summary: Error inserting clip art on MS Word XP
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tahoward(a)nc.rr.com
I haven't customized anything in winecfg, except setting OS version to Windows
XP. In Word, when I select Insert -> Picture -> Clip Art... , an error message
appears saying "Clip Organizer cannot complete the operation. Error Code
0x80040155". In the wine log, I see:
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{0c733a8b-2a1c-11ce-ade5-00aa0044773d}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{0c733a8b-2a1c-11ce-ade5-00aa0044773d}, 80040155
fixme:ole:CFStub_Invoke CoMarshalInterface failed, 80040155!
err:rpc:I_RpcReceive we got fault packet with status 0x80040155
fixme:ole:CFProxy_CreateInstance IRpcChannelBuffer_SendReceive failed with
80040155?
fixme:ole:CoCreateInstance no instance created for interface
{0c733a8b-2a1c-11ce-ade5-00aa0044773d} of class
{09e767a6-4481-4791-86a5-a739e5290e4c}, hres is 0x80040155
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http://bugs.winehq.org/show_bug.cgi?id=26011
Summary: BitLocker.exe not working with wine
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paloseco(a)gmail.com
Created an attachment (id=33174)
--> (http://bugs.winehq.org/attachment.cgi?id=33174)
Log of the BitLocker.exe errors when trying to load USB Removable
BitLocker.exe is a tool for reading/writing partitions or USB removable media
encrypted with the BitLocker application included with Windows 7 Ultimate
(similar to TrueCrypt). The pendrives encrypted include the portable
application to read/write from windows xp platform.
>From winecfg I've created a new drive pointing to the folder where the USB
Removable is mounted, but doesn't work due to unimplemented features.
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https://bugs.winehq.org/show_bug.cgi?id=35839
Bug ID: 35839
Summary: Command and Conquer 1 fails to install
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Created attachment 47856
--> https://bugs.winehq.org/attachment.cgi?id=47856
Command and Conquer 1 setup.exe fails in Windows 95 mode
Hello everyone,
the game "Command and Conquer" has been made available as a free download but I
am having trouble getting it to run on wine 1.7.14
AppDB entry is at:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=246
Please let me know what to do.
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http://bugs.winehq.org/show_bug.cgi?id=28905
Bug #: 28905
Summary: DeusEx: Invisible War npc voices not played
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: haleykd(a)users.sf.net
Classification: Unclassified
This is a long standing bug mentioned on the appdb page that was apparently
never filed.
The voices not being played are overheard conversations and responses when they
have no conversation options. These voices provide atmosphere, clues, and help
locate npc's you're trying to avoid. All other sounds appear to play including
the voices in cut scenes.
Currently the only fix is to use the native dsound.dll from windows. However
this has the problem of noise in the audio which appears to be related to
environmental effects since the intensity changes depending upon which environ
you're currentyy in.
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