http://bugs.winehq.org/show_bug.cgi?id=24369
Summary: UCS-4 trick not working with resource files
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Windows 98
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
Created an attachment (id=30717)
--> (http://bugs.winehq.org/attachment.cgi?id=30717)
Resource file for testing
Here there is an extract of my email sent to wine-devel mailing list about this
problem:
==== CUT = CUT = CUT
Let's take for example this piece of code from richedit.h:
#if defined(__GNUC__)
# define RICHEDIT_CLASS20W (const WCHAR []){
'R','i','c','h','E','d','i','t','2','0','W',0 }
#elif defined(_MSC_VER)
# define RICHEDIT_CLASS20W L"RichEdit20W"
#else
static const WCHAR RICHEDIT_CLASS20W[] = {
'R','i','c','h','E','d','i','t','2','0','W',0 };
#endif
Because the famous UCS-4 "issue", the control name is splitted in its single
letters.
While this can work in almost all situations with C/C++ sources, it is
absolutely not possible to put a richedit control in RC files.
For example, if I put a Richedit control into a dialog box, it will crash since
the letter by letter format won't be recognized by the resource compiler.
>From the above example, I was wondering what you think about doing a change
like this one:
#if defined _MSC_VER || defined RC_INVOKED || sizeof(wchar_t) == 2
# define RICHEDIT_CLASS20W L"RichEdit20W"
#elif defined(__GNUC__)
# define RICHEDIT_CLASS20W (const WCHAR []){
'R','i','c','h','E','d','i','t','2','0','W',0 }
#else
static const WCHAR RICHEDIT_CLASS20W[] = {
'R','i','c','h','E','d','i','t','2','0','W',0 };
#endif
We will fall in the first case when the name expressed as string is currently
recognized:
1) because we are running under Microsoft Visual C++
2) because it is used by resource compiler
3) because the string format is currently safe since we are under UCS-2
instead of UCS-4. Perhaps this point is not written as good as you want... I do
not know if you prefer to use some informations emitted by configure script or
you will prefer to simply check the size of wchar_t.
The second case is the specific hack normally used until now with GCC.
The third case is the last chance solution, as it was before.
I moved the __GNUC__ case after the one used by _MSC_VER because __GNUC__ and
RC_INVOKED are both declared in windres.
Now I took this fragment from richedit.h as example, but perhaps I have also
seen other places where the resource compiler could be "rejected".
==== CUT = CUT = CUT
According to the reply I received, I'm creating a bug here and I tried to
create a resource file that could be used for inspecting the problem.
I tried my best but unfortunately, as you can see on top of this bug, I'm not
using directly an operating system that allows the testing of WINE.
The defect has been noticed by me when trying to compile an application with
ReactOS' sources which uses the same exact system include files normally used
by WINE.
I hope all this could be useful.
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http://bugs.winehq.org/show_bug.cgi?id=22163
Summary: Cities XL 1.1.0.457-B4 fails to run
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaakko.nissi(a)helsinki.fi
Created an attachment (id=27046)
--> (http://bugs.winehq.org/attachment.cgi?id=27046)
wine CitiesXL.exe 2> normalrun.log
The launcher fails with error: Error click ok to terminate program.
Running the game with -nolauncher flag fails with the normal Program error
dialog.
Strangely enough the game can be run with wine from either ntfs or fat32, but
is unplayably sluggish. Getting to the login screen takes about 15 minutes on a
heavy duty rig.
Wine is self compiled git head from this morning.
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http://bugs.winehq.org/show_bug.cgi?id=34728
Bug #: 34728
Summary: Regression: Matlab 2010b does not work anymore.
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: volkangezer(a)gmail.com
Classification: Unclassified
Created attachment 46306
--> http://bugs.winehq.org/attachment.cgi?id=46306
Backtrace by Wine
Matlab 2010b was working without problem with Wine 1.5.x, but after updates I
cannot make it run anymore. Attached is the error message I received.
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http://bugs.winehq.org/show_bug.cgi?id=33536
Bug #: 33536
Summary: MicroStation V8i (SELECTseries 3) 08.11.09.292 with
Wine 1.4.1
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: registro.softwares(a)gmail.com
Classification: Unclassified
Created attachment 44384
--> http://bugs.winehq.org/attachment.cgi?id=44384
Error Program Details When try opening MicroStation
Wine 1.4.1
MicroStation V8i (SELECTseries 3) 08.11.09.292
The MicroStation was installed apparently successfully!. The prerequisites have
been successfully installed. I installed with MicroStation setup.exe. As the
installer wizard did not install all secondary files (Autodesk RealDWG Bentley
2012 Bentley DGN IFilter 32 bit ...) I installed one by one separately. At the
end, it seemed that everything was installed fine. But when you click the
MicroStation icon, on the desktop, the message appeared: "The Program
ustation.exe encountered a serious problem and needs to close. Sorry for the
inconvenience."
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http://bugs.winehq.org/show_bug.cgi?id=29885
Bug #: 29885
Summary: NtQueryVolumeInformationFile(...,FileFsDeviceInformati
on) return wrong value for cd-roms
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
I don't know of any real apps that depend on this, but while
writing a conformance test, I noticed that wine returns
FILE_DEVICE_CD_ROM_FILE_SYSTEM when Windows 7 returns FILE_DEVICE_CD_ROM.
See attached test program.
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http://bugs.winehq.org/show_bug.cgi?id=23812
Summary: Warhammer: Chaos Gate crashes during combat
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=29874)
--> (http://bugs.winehq.org/attachment.cgi?id=29874)
Console log for Warhammer: Chaos Gate crash
Either at the beginning of combat or the start of the AI's turn, the game
crashes. I've attached a log of the console for the entire game's run and as I
suspect it is a direct draw problem, a log with WINEDEBUG=+ddraw on.
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http://bugs.winehq.org/show_bug.cgi?id=23633
Summary: Painting issue with MDI application.
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vishal.pr87(a)gmail.com
Created an attachment (id=29562)
--> (http://bugs.winehq.org/attachment.cgi?id=29562)
MDI Painting issue
MDI child painting issue while switching from one MDI child to another MDI
child using Ctrl+Tab
Please find the screen shot attached.
Also, painting issue is there while pressing Ctrl+Tab with a single MDI child
activated.
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=20784
Summary: Artweaver drop-down menu behind parent window
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://www.artweaver.de/home-en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billstei(a)hbci.com
In Artweaver 1.07, the drop-down menus are drawn behind the window that
contains the drop-down widget. Example: In the Brush tool window (Ctrl-9 to
show it), the widget which selects the type of brush when clicked draws the
menu window/items behind the Brush window.
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http://bugs.winehq.org/show_bug.cgi?id=33346
Bug #: 33346
Summary: I cant stay in uterverse.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluebird11571(a)yahoo.com
Classification: Unclassified
Created attachment 44111
--> http://bugs.winehq.org/attachment.cgi?id=44111
when i go to utherverse it says that there has been an exception and it must
close.
this bug is very annoying and i dont know how to fix it please help
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http://bugs.winehq.org/show_bug.cgi?id=24390
Summary: Config files (mostly ~/.local/share) need a severe
cleanup
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cousteaulecommandant(a)hotmail.com
Right now, removing a Wine install folder (a wineprefix) leaves a lot of config
files behind it (menu entries, mime types...) which can't be easily removed due
to its sparseness.
The most elegant solution would be to put all these files on a special folder
inside the wineprefix, and symlink the needed ones on the right config folder.
This way, removing a wineprefix would just result on some broken links, which
could be taken care of by a special script.
Additionally, winecfg should have options to not create them.
Some of those files/directories are:
1> ~/.config/menus/applications-merged/wine-*.menu
2> ~/.local/share/applications/wine/
3> ~/.local/share/applications/wine-extension-*.desktop and
~/.local/share/applications/wine-Programs-*.desktop (the latter is
locale-dependent)
4> ~/.local/share/desktop-directories/wine-*.directory
5> ~/.local/share/icons/ (mostly all of them)
6> ~/.local/share/mime/application/x-wine-extension-*.xml and
~/.local/share/mime/packages/x-wine-extension-*.xml
(Some, but not all, of these entries are listed on
http://wiki.winehq.org/FAQ#head-9893ae50079ca7a959258f0bc9a17aaf2e69b391)
I don't know what most of them do, but:
(1) and (4) should be replaced by symlinks and put on the corresponding
wineprefix.
(2) should contain one directory for wineprefix, which would be a symlink to
the actual directory. This would result on a separate "Programs" entry for each
wineprefix. (Instead of Applications > Wine > Programs > FooSoft > Run Foo, it
would be something like Applications > Wine > Foo prefix > FooSoft > Run Foo)
(3) What's this??
(5) should be on each wineprefix, with the corresponding .desktop file pointing
to them.
(6) should be replaced by symlinks, and, if possible, put them on a directory
and just symlink the directory. Or, in my opinion, could be totally removed
from Wine, Linux's mime type detection works fine, thanks.
There should be a script that rearranged all these files on the corresponding
wineprefixes. In order to do this, the `env WINEPREFIX="..."` string on
~/.local/share/applications/wine/.../*.desktop can be useful.
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http://bugs.winehq.org/show_bug.cgi?id=24237
Summary: Window redraw issues in virtual desktop
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
This afects apps with custom window controls, apparently. Tried both on WoW
Launcher and WoW Repair.
One video is worth a thousand words: http://www.youtube.com/watch?v=PkgWipEPw0I
Maybe I can try on google chrome, too (Dan/Austin: can you add a chrome verb to
winetricks?)
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http://bugs.winehq.org/show_bug.cgi?id=34336
Bug #: 34336
Summary: [SC Blacklist]Unable to connect to game server
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 45704
--> http://bugs.winehq.org/attachment.cgi?id=45704
+winsock log when i try to connect into the game server
Hi,
In Splinter Cell : Blacklist, we have the possibility to connect us into SC
Blacklist server from the Sam Fisher's base to play at Multi/Coop game.
When i want to play at multiplayer, i have a message told me that "the Splinter
Cell Blacklist Server are not available actually, please re-try"
Or, the Multi/Coop works without problem in real Windows. Into my output
consol, i have more fixme about winsock like :
fixme:winsock:WSANSPIoctl ((nil), 0x88000019, (nil), 0x00000000, (nil),
0x00000000, 0x1e6aea00, 0x1e6ae9ec) Stub!
fixme:winsock:WSALookupServiceEnd ((nil)) Stub!
fixme:winsock:WSALookupServiceBeginA (0x1e69e9b8 0x00000ff0 0x1e69ea00) Stub!
fixme:winsock:WSALookupServiceEnd ((nil)) Stub!
fixme:winsock:WSALookupServiceBeginA (0x1e6ae9b0 0x00000ff0 0x1e6aea04) Stub!
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http://bugs.winehq.org/show_bug.cgi?id=34117
Bug #: 34117
Summary: Sid Mier's Civilisation 2,
Product: Wine
Version: 20040505
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonan.boto(a)gmail.com
Classification: Unclassified
Created attachment 45366
--> http://bugs.winehq.org/attachment.cgi?id=45366
error log
Crashes on start up.
"Serious problem with winevdm.exe"
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http://bugs.winehq.org/show_bug.cgi?id=29089
Bug #: 29089
Summary: Zbrush 4R2: Decimation Master plugin doesn't work
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: huan80(a)gmail.com
Classification: Unclassified
The decimation master plugin posts in the output that it is computing
indefinately. As such it is unusable. The plugin can be terminated with the
esc key.
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http://bugs.winehq.org/show_bug.cgi?id=28307
Summary: err:cabinet:FDICopy FDIIsCabinet failed - loading
windows prog. from CD
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: garyd.pocklington(a)gmail.com
I am trying to load a program called Batscan which has previously loaded ok
directly into Windows ME/XP.
This is a link to the problem as it seems it have occurred before.
http://forum.winehq.org/viewtopic.php?p=50713&sid=37651ce7907c4039a30a116db…
I ran wine progman then executed baton_batscan_setup.exe then the error
occurred
err:cabinet:FDICopy FDIIsCabinet failed
Thanks
Gary
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http://bugs.winehq.org/show_bug.cgi?id=26716
Summary: fixme:gdi:GetOutlineTextMetrics16 thrown when MS
Creative Writer is started
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebug.stacia(a)xoxy.net
I get the error fixme:gdi:GetOutlineTextMetrics16 (06cc,0000,(nil)): stub when
I run Creative Writer, an old 16-bit program from MS. The window loads and
makes nosies, and I even see the cursor, but the program seems to be trying to
go full screen and failing. I can hear noises when I minimize and maximize the
window, but the graphics are never drawn.
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http://bugs.winehq.org/show_bug.cgi?id=26406
Summary: Touhou Hisoutensoku crashes while trying to play
online
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pastorrub(a)msn.com
Created an attachment (id=33627)
--> (http://bugs.winehq.org/attachment.cgi?id=33627)
Log generated using WINEDEBUG=+relay
The game crashes in a certain way you can't use input anymore and graphics
don't refresh, it gets stuck in the last frame. Also, the music continues
playing.
Here is a log with WINEDEBUG=+relay
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http://bugs.winehq.org/show_bug.cgi?id=24807
Summary: OrchidWiz doesn't run.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paw.badreligion(a)gmail.com
Created an attachment (id=31372)
--> (http://bugs.winehq.org/attachment.cgi?id=31372)
Output when I try to run this .exe
OrchidWiz can't run on Wine. I attach the output I get on the terminal. I
haven't been able to find this app listed anywhere, so these are my two cents.
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http://bugs.winehq.org/show_bug.cgi?id=24132
Summary: VectorWorks 2010: Random crashes when creating or
editing text in the drawing area
Product: Wine
Version: 1.3.1
Platform: x86-64
URL: http://www.nemetschek.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattlxdesign(a)gmail.com
Created an attachment (id=30373)
--> (http://bugs.winehq.org/attachment.cgi?id=30373)
crash backtrace
Wine crashes then has to be killed the exit properly when I create new text or
edit existing text in the drawing area. This happens only happens when using
the text tool.
Unfortunately the demo version must be requested from Nemetschek but is free
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http://bugs.winehq.org/show_bug.cgi?id=19552
Summary: World in Conflict: Can't see anything after disableing
GLSL
Product: Wine
Version: 1.1.21
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oskar.gargas(a)gmail.com
Created an attachment (id=22780)
--> (http://bugs.winehq.org/attachment.cgi?id=22780)
Log from last run of World in Conflict
I've installed and configured wine and WiC as it is said in its how to here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9237
Everything runs very slow (about 10-15 FPS) on lowest settings so I turned off
GLSL as it is said in how to and then...
Menu works, movies works. But when you start a game or benchmark (in video
options) everything goes blind.
You can see GUI of the game, but in the main screen there is only one-color,
clear (blue under see, gray in poligon, green in the forest). I don't know how
to name it... It is some kind of courtain under which there is normal rendering
and over there is GUI. In benchmark you can see FPS change (this is why I think
there is normal rendering).
Hope you will fix it.
I first saw it in a Wine 1.1.21 (I didn't used earlier versions) and till now
it is.
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http://bugs.winehq.org/show_bug.cgi?id=31806
Bug #: 31806
Summary: World of Warcraft (Mists of Pandaria) reliably crashes
shortly after logging in
Product: Wine
Version: 1.5.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: srabbelier(a)gmail.com
Classification: Unclassified
Created attachment 41853
--> http://bugs.winehq.org/attachment.cgi?id=41853
Backtrace saved from the crash
I see several similar crashes but none with this exact pathology.
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http://bugs.winehq.org/show_bug.cgi?id=30816
Bug #: 30816
Summary: powerpoint 2007 can not display in fullscreen mode
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnuplone(a)gmail.com
Classification: Unclassified
Microsoft Powderpoint 2007 can not display in fullscreen mode, no output, no
respond to user input.
Office version: MS office enterprise 2007, Simplified Chinese.
OS: Debian testing 3.2.0-2-amd64,
Wine: 1.5.5 and 1.5.4 amd64
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http://bugs.winehq.org/show_bug.cgi?id=29933
Bug #: 29933
Summary: CoD:MW3 randomly crashes after loading map
Product: Wine
Version: 1.4-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: forum(a)planet64bit.de
Classification: Unclassified
CoD:MW3 randomly crashes when playing multiplayer team deathmatch, most of the
time immediately after loading the map.
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http://bugs.winehq.org/show_bug.cgi?id=22753
Summary: Metafile scaling in PlayEnhMetaFile
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kondratyuk(a)etersoft.ru
Created an attachment (id=28054)
--> (http://bugs.winehq.org/attachment.cgi?id=28054)
a simple test
At playing the metafile is displayed with wrong scale.
Attachment contents a simple WinAPI application, where metafile drawing into
client rect:
hemf=GetEnhMetaFile("test.emf");
GetClientRect(hWnd,&rect);
PlayEnhMetaFile(hDC,hemf,&rect);
(test.emf in current directory is needed for test)
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