https://bugs.winehq.org/show_bug.cgi?id=37951
Bug ID: 37951
Summary: KERNEL32.dll.GetSystemFirmwareTable is not implemented
Product: Wine
Version: 1.7.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: dgadelha(a)live.com
Distribution: ---
Created attachment 50557
--> https://bugs.winehq.org/attachment.cgi?id=50557
Backtrace
Trying to run ASUS PC Link, crash at startup.
Unhandled exception: unimplemented function KERNEL32.dll.GetSystemFirmwareTable
called in 32-bit code (0x7bc54ae0).
Details:
https://msdn.microsoft.com/en-us/library/windows/desktop/ms724379%28v=vs.85…
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http://bugs.winehq.org/show_bug.cgi?id=36684
Bug ID: 36684
Summary: fRo game ( Ragnarok ) : loop bug while installing
Product: Wine
Version: unspecified
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fabien.trinh(a)yahoo.fr
Hello,
I am a Wine newbie, please be easy on me and tell everything I need to
understand bugs.
On a VirtualBox hardware ( x86 ), I tried to install the fRo Ragnarok client on
my FreeBSD system with Wine :
Logged on as normal user, I used the following command "wine ROSetup.exe" in a
x11 interface. After Wine configures ( it uses the default folder ~/.wine )
, the installation setup freezes after a few "Next" and the console displays
"fixme:uniscribe:GSUB_apply_ChainContextSubst TODO: subtype 2 (Class-based
Chaining Context Glyph Substitution)" on a endless loop.
Wine is at 1-7.19,1 version and was installed by port system ( port wine-devel
on www.freshports.org; with CUPS=off, DOSBOX=on, GECKO=on, GNUTLS=off, HAL=on,
LDAP=on, LIBXSLT=off, MONO=on, OPENAL=on, WINEMAKER=on )
A warning "configure: WARNING: prelink not found" was displayed while FreeBSD
installed Wine, I don't know if it is important or not.
ROSetup.exe was fetched on www.ragnarokeurope.com/top/download-r36.html
Before, I also tried Wine 1-6.2, the installation was finished but the game
crashes immediately ( on Windows, the Ragnarok client launchs after a update of
the client. on FreeBSD & Wine, the update wasn't even finished ).
Winetrick was used to install Visual C++ 6 and Visual C++ 2008 but those
haven't effect on the installation with Wine 1-6.2 or Wine 1-7.19,1.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=37940
Bug ID: 37940
Summary: Invalid file buffering behavior causes data corruption
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: ho-rr-or(a)mail.ru
Distribution: ---
Created attachment 50543
--> https://bugs.winehq.org/attachment.cgi?id=50543
Compiled binary to reproduce
msvcrt file routines sometimes corrupt file data by invalid buffer flushing.
Reproduced by following code (compiled binary attached):
char data[68200];
char buf[sizeof(data)];
for (int i = 0; i < sizeof(data); i++)
data[i] = rand();
FILE* f = _wfsopen(L"test.bin", L"wb+", 64);
rewind(f);
fwrite(data, 1, 68100, f);
// Following calls possible corrupt buffer
rewind(f);
fread(buf, 1, 40000, f);
fread(buf, 1, 40000, f);
// Following call causes wrong buffer flushing
fwrite(&data[68100], 1, 100, f);
fclose(f);
f = fopen("test.bin", "rb");
fread(buf, 1, sizeof(buf), f);
fclose(f);
printf("Memcmp: %d\n", memcmp(data, buf, sizeof(buf)));
Windows output:
Memcmp: 0
Wine output:
Memcmp: -1
Windows file size: 68200
Wine file size: 72296
Bug causes at least cl.exe in Microsoft Visual Studio 2008/2010. Reproduced
when cl.exe generates precompiled header.
test.h:
#pragma once
#include "Windows.h"
#include <iostream>
test.cpp:
#include "test.h"
int main()
{
std::cout << "WORKS!" << std::endl;
return 0;
}
Command to reproduce:
rm test.pch; wine cl.exe /Yctest.h test.cpp
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http://bugs.winehq.org/show_bug.cgi?id=34603
Bug #: 34603
Summary: Trainsimulator 2014 crash at start/fails to start
Product: Wine
Version: 1.7.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: salamanderrake(a)gmail.com
Classification: Unclassified
Created attachment 46088
--> http://bugs.winehq.org/attachment.cgi?id=46088
steam supplied overrides via winetricks install
Train simulator fails to start/crashes. New steam install in a new overlay.
First with overrides provided by steams install via winetricks, then with d3dx9
override. Also have output from WINEDEBUG="-all,d3d". Also debug output with
d3d11 disabled in winecfg.
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http://bugs.winehq.org/show_bug.cgi?id=30050
Bug #: 30050
Summary: Supreme Commander 2 mouse pointer not visible
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reza12127(a)yahoo.com
Classification: Unclassified
when i was moving the mouse, elements on the screen responsed to it but mouse
pointer was not visible
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http://bugs.winehq.org/show_bug.cgi?id=24162
Summary: Youtube downloader fails to download videos
Product: Wine
Version: 1.3.1
Platform: x86-64
URL: http://download.cnet.com/YouTube-Downloader/3000-2071_
4-10647340.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=30407)
--> (http://bugs.winehq.org/attachment.cgi?id=30407)
Log
When attempting to download a video with Youtube Downloader, the download fails
and a window displays HTTP errors (303).
Console output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=23199
Summary: Dominion Wars main menu cannot be displayed
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yochenhsieh(a)gmail.com
Created an attachment (id=28864)
--> (http://bugs.winehq.org/attachment.cgi?id=28864)
console output of Dominion Wars
While using wine to run the game "Star Trek: Deep Space Nine - Dominion Wars",
the main menu cannot be displayed correctly. Therefore I cannot test other
parts of the game.
The attached console output is copied while playing Dominion Wars in a desktop
window of 800x600 resolution.
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http://bugs.winehq.org/show_bug.cgi?id=35634
Bug ID: 35634
Summary: i do not know
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: superviveur(a)gmail.com
Created attachment 47589
--> http://bugs.winehq.org/attachment.cgi?id=47589
when should start lobby ... crash
from www.multigioco.it i've downloaded client to play poker that is:
mgmultigioco.it.exe
it is ok run installation, after upgrade automaticly than crash... :-/
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http://bugs.winehq.org/show_bug.cgi?id=16958
Summary: Exiting Diablo II running in windowed mode, resets
xrandr display setup
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kdekorte(a)yahoo.com
Running Fedora 10 (x86-64) with wine 1.1.12 (32bit). Screen setup is dual head
I run Diablo II in a window
wine .wine/drive_c/Diablo\ II/Diablo\ II.exe -w
And after exiting the game, the DVI-0 output is set to off, the display is fine
and active during the playing of the game.
Apps like notepad or winefile do not do this, so it might be something with the
DirectX layer.
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http://bugs.winehq.org/show_bug.cgi?id=34039
Bug #: 34039
Summary: Unity Editor - Asset Store Broken
Product: Wine
Version: 1.6-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d10sfan(a)gmail.com
Classification: Unclassified
Trying to use the asset store in Unity Editor dosen't work. The window comes
up, but just shows gray. When I try and load the asset store, I get this in the
console:
err:wgl:interal_SetPixelFormat Couldn't set format of the window, returning
failure
err:d3d:context_create Failed to set pixel format on device context 0x21bc
err:wgl:internal_SetPixelFormat Can't find a suitable iPixelFormat
fixme:d3d:wine3d_get_format Can't find format WINED3DFMT_R24_UNORM_X8_TYPELESS
(0x49) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported depth/stencil format
WINED3DFMT_UNKNOWN
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http://bugs.winehq.org/show_bug.cgi?id=34882
Bug #: 34882
Summary: F.E.A.R 2 crashes when loading, after initial loading
spinner
Product: Wine
Version: 1.7.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: walt(a)relnor.com
Classification: Unclassified
Created attachment 46488
--> http://bugs.winehq.org/attachment.cgi?id=46488
wine crash output
Please see attached wine crash info.
FEAR 2 launched from linux Mint 15 running lxde. wine 1.7.2 64-bit via
PlayOnLinux 4.2.1
FEAR 2 initially launched to a 640x480 and could not interract with UI, had to
alt-tab to desktop and manually restore to 1366x768 in LXDE Monitor Settings.
Could navigate UI in FEAR2 OK, and game crashed upon launch. Successive
launches crash before initial UI.
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http://bugs.winehq.org/show_bug.cgi?id=32649
Bug #: 32649
Summary: Updating DotA2 on steam, update window opens but does
not begin updating, after a short time the error
window pops up stating that a critical error has
occurred and that the program must be closed.
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jenkins.allan(a)hotmail.com
Classification: Unclassified
Created attachment 43076
--> http://bugs.winehq.org/attachment.cgi?id=43076
Back trace log.
Updating DotA2 on steam, update window opens but does not begin updating, after
a short time the error window pops up stating that a critical error has
occurred and that the program must be closed.
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http://bugs.winehq.org/show_bug.cgi?id=18366
Summary: LEGO STARWARS: Unable to cancel level intros
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: infernux(a)web.de
At the beginning of each level in LEGO STARWARS there is a scrolling text just
like in the movies. A text "Press the ESC key" appears which normally lets you
skip straight to the level. This does not work in wine most of the time. "Most
of the time" means it works if you are lucky, about once every 10 or 15 tries
maybe.
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http://bugs.winehq.org/show_bug.cgi?id=14945
Summary: Intro movies can't be skipped in Raven Shield
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)gmail.com
The intro movies in Raven Shield can't be skipped by pressing space (if I
remember correctly the key).
The single player also suffers from this problem and is downloadable from:
http://www.fileshack.com/file.x?fid=2382
Though I'm not sure if it should even be possible to skip them in the demo,
someone should confirm this on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=33372
Bug #: 33372
Summary: winmm:midi fails on systems with no sound card
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
See the results for the new TestBot's Windows 2008 64-bit VM:
http://newtestbot.winehq.org/JobDetails.pl?Key=589
winmm:
midi.c:290: Test failed: midiOutOpen(dev=0) rc=MMSYSERR_NODRIVER
midi.c:489: Test failed: midiStreamOpen(dev=-2) rc=MMSYSERR_NODRIVER
midi.c:290: Test failed: midiOutOpen(dev=-1) rc=MMSYSERR_NODRIVER
midi.c:489: Test failed: midiStreamOpen(dev=-2) rc=MMSYSERR_NODRIVER
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http://bugs.winehq.org/show_bug.cgi?id=34475
Bug #: 34475
Summary: Access Minimized Windows (MacDriver)
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.platte(a)platte-web.de
Classification: Unclassified
Created attachment 45901
--> http://bugs.winehq.org/attachment.cgi?id=45901
Error shown after reentering the game.
Some applications (old games), which support fullscreen but do not support the
full resolution (like RollerCoaster Tycoon 2 [max 1280*800 for 16:10]) crash
when leaving and reentering the program (I have 1440*900).
That's the whole printout from the LastRunWine.log:
------
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6c4,0x00000000), stub!
------
It also throws an error after trying to enter the game (see attachment).
This usually does not happen when using xquartz, only when using the latest
engine with the D3D patch, boosting the fps.
This also does not happen when using a monitor with the supported resolution
(1280*800).
In those cases the Game Windows only moves to the back while in the other case
the window already disappears when leaving the game.
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http://bugs.winehq.org/show_bug.cgi?id=16920
Summary: Automatic download of dotnetfx installer doesn't work
anymore
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.snelstart.nl/download/SetupDemoSnelStart.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Paul.Vriens.Wine(a)gmail.com
CC: jacek(a)codeweavers.com
After todays commit round the automatic download of the dotnetfx installer
(when running 'wine SetupDemoSnelStart.exe' doesn't work any more. Regression
testing shows:
12931062fbf5387cfcb0bdb65a110c503728bd6b is first bad commit
commit 12931062fbf5387cfcb0bdb65a110c503728bd6b
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Jan 13 00:28:25 2009 +0100
wininet: Make sure that we have data buffered before sending
INTERNET_STATUS_REQUEST_COMPLETE notification.
:040000 040000 0259bff5b0c7b873797e53eab4fb90c50c7e0dcc
29233a4b1c6fa332cefe07757221086eee775afa M dlls
The installation doesn't work btw but upto today it at least did something (it
downloaded the dotnetfx installer).
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http://bugs.winehq.org/show_bug.cgi?id=19781
Summary: Visual C++ 2005 Express: -Zi option doesn't work;
breaks Firefox build's configure script
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Firefox's configure script quite reasonably tries cl -Zi to
see if -Zi works. Under Wine, sadly, it doesn't.
To reproduce, you have to get past bug 19779 by copying
C:/Program Files/Microsoft Visual Studio 8/Common7/IDE/mspdb*
to
C:/windows/system32.
Then try
cd ~/.wine/drive_c/Program Files/Microsoft Visual Studio 8/Common7/Tools
cp ~/hello.c .
wine cmd
vsvars32.bat
cl -Zi hello.c
This causes mspdbsrv.exe -start -spawn to run and persist,
but it seems that cl can't talk to that service properly;
repeating the command
cl -Zi hello.c
yields
Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 14.00.50727.42 for 80x86
Copyright (C) Microsoft Corporation. All rights reserved.
hello.c
fixme:ole:NdrCorrelationInitialize (0x33e48c, 0x33e08c, 1024, 0x0): stub
fixme:netapi32:NetWkstaUserGetInfo Level 1 processing is partially implemented
fixme:advapi:LsaOpenPolicy ((null),0x33dc98,0x00000001,0x33dcb4) stub
fixme:advapi:LsaClose (0xcafe) stub
MSPDBSRV: fatal error: Unable to start server: server already exist
fixme:ole:NdrCorrelationInitialize (0x33e48c, 0x33e08c, 1024, 0x0): stub
fixme:netapi32:NetWkstaUserGetInfo Level 1 processing is partially implemented
fixme:advapi:LsaOpenPolicy ((null),0x33dc98,0x00000001,0x33dcb4) stub
fixme:advapi:LsaClose (0xcafe) stub
hello.c : fatal error C1902: Program database manager mismatch; please check
your installation
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http://bugs.winehq.org/show_bug.cgi?id=35325
Bug ID: 35325
Summary: Couldn't launch Ableton Live 9
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikhail.v.gavrilov(a)gmail.com
Classification: Unclassified
Created attachment 47116
--> http://bugs.winehq.org/attachment.cgi?id=47116
backtrace
$ wine --version
wine-1.7.8
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https://bugs.winehq.org/show_bug.cgi?id=8854
Robert Walker <bob.mt.wya(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bob.mt.wya(a)gmail.com
--- Comment #108 from Robert Walker <bob.mt.wya(a)gmail.com> ---
(In reply to Sebastian Lackner from comment #98)
> A fix for this issue was added to Wine Staging:
> https://github.com/wine-compholio/wine-staging/blob/master/patches/dinput-
> Events/0001-dinput-Ensure-X11-input-events-are-handled-even-with.patch
I've tested patch with Wine staging on Gentoo today. Sorts out the problem with
Battlefield 2 & key remapping in the menus (long-standing). I'll just leave it
in my User patches till it's merged... No regressions observed. Great stuff!!
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Béla Gyebrószki <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |doomrevx(a)gmail.com
--- Comment #107 from Béla Gyebrószki <gyebro69(a)gmail.com> ---
*** Bug 29868 has been marked as a duplicate of this bug. ***
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--- Comment #15 from Béla Gyebrószki <gyebro69(a)gmail.com> ---
Still present in 1.7.35
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http://bugs.winehq.org/show_bug.cgi?id=32601
Bug #: 32601
Summary: switching keyboard layout also sends key press events
to application
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: basinilya(a)gmail.com
Classification: Unclassified
When I switch layout using keyboard, if the key combination is Ctrl-Menu, then
the application displays the context menu; if the combination is Ctl-Alt, the
window menu gets focus.
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http://bugs.winehq.org/show_bug.cgi?id=33545
Bug #: 33545
Summary: Dragon Age 2 : Problem with azerty keyboard type
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrimekiler(a)yahoo.fr
Classification: Unclassified
When playing with my azerty keyboard, some of the keys aren't recognized in the
game.
For example the "2" key, "4" key and most other number keys (because 2 does "é"
symbol)
That's a problem because in this game, it controls what spell you use (one of
the key you must hit the most to play...)
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