http://bugs.winehq.org/show_bug.cgi?id=36029
Bug ID: 36029
Summary: Banished 1.0.0 : No sound
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ignas2526(a)gmail.com
Game runs perfectly fine, apart from having no sound.
Even using winetricks to install full DirectX doesn't help, only manual
installation of DirectX June 2010 helps.
>From the console, following is most likely related to audio issue:
err:ole:CoGetClassObject class {5a508685-a254-4fba-9b82-9a24b00306af} not
registered
err:ole:CoGetClassObject no class object {5a508685-a254-4fba-9b82-9a24b00306af}
could be created for context 0x1
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
>From my understandning, game needs xAct, which is included with that DirectX,
but is not included in wine.
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http://bugs.winehq.org/show_bug.cgi?id=14522
Summary: Spellforce has bad quality ground textures
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Like the title says.
This is likely due some LOD malfunction.
The ground which is farther from the players view looks more detailed and high
res, this leads me to the conclusion that the LOD of the game operates the
exact opposite what it should. Also this explains the slowness of the game.
With ground I mean the grass and hills which are basically just one big
surface. However the textures of the buildings and trees, which are complex 3d
models, are looking great.
In the console there are some of these messages:
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0x175d58d8) Operation not
supported for scratch textures
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https://bugs.winehq.org/show_bug.cgi?id=7425
Sebastian Lackner <sebastian(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sebastian(a)fds-team.de
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Adrian Kalla <adrian.kalla(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adrian.kalla(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=25420
Summary: XIII Century-Death or Glory: text is unreadable
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32352)
--> (http://bugs.winehq.org/attachment.cgi?id=32352)
screenshot showing the good text
The text becomes unreadable in the game after you start a mission, tutorial
etc.
The text is fully readable right after starting the game, both in the menu and
in the tutorial screen.
The fonts become unreadable on the loading screen, as soon as you start a
mission. From then on, even if you go back to the main menu, no text is
displayed correctly (until you restart the game).
I'm experiencing the same issue with the fonts in Wine-0.9.46, 1.0.1 and so on.
The game has a 'fonts' directory, containing such pairs of files as:
font.arial.10.bmp
font.arial.10.dds
...
font.tahoma.7.bmp
font.tahoma.7.dds
Fedora 14
Nvidia 7600 GT / driver 260.19.21
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https://bugs.winehq.org/show_bug.cgi?id=8439
--- Comment #42 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
to clarify in case someone wonders...
Although Erich's patch solves this bug - from a different code path, the
missing shell app path expansion (ShellExecute[Ex]) would be still a valid
issue, although not a blocker anymore (see tests).
Regards
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Sebastian Lackner <sebastian(a)fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sebastian(a)fds-team.de
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Hardware|Other |x86
OS|other |Linux
--- Comment #41 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
same procedure as every year.
Still present.
$ wine --version
wine-1.7.34-159-g7b45103
Fortunately Wine-staging project cared about this here:
https://github.com/wine-compholio/wine-staging/tree/master/patches/kernel32…
It allows all VS.NET 200x installers to find and run their sub-installers.
Chances improved to have this fixed in upstream before the 10th anniversary
happens.
Regards
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |49c8388a98df45f0c95a897a74f
| |fbecccaeafc57
CC| |focht(a)gmx.net
Hardware|Other |x86
Version|unspecified |0.9.34.
OS|other |Linux
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http://bugs.winehq.org/show_bug.cgi?id=36368
Bug ID: 36368
Summary: MicrosoftFixit50588 tool raises a vbscript parsing
error
Product: Wine
Version: 1.7.18
Hardware: x86
URL: http://download.microsoft.com/download/5/C/9/5C94F2F4-
9F1E-490A-894E-049A626C3D1F/MicrosoftFixit50588.msi
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: Stefan.Leichter(a)camLine.com
Created attachment 48419
--> http://bugs.winehq.org/attachment.cgi?id=48419
+vbscript log
While trying to get the Network Level Authentication going with remote desktop
client an parsing error occured:
trace:vbscript:VBScriptParse_ParseScriptText (0x18b630)->(L"On Error Resume
Next\r\n\r\n'**********************************************************************************************\r\n'
Global
Var\r\n'**********************************************************************************************\r\nDim
slog:Set slog=New Logger ' log file obj\r\nDim Wi"... (null) (nil) (null)
0 0 0 (nil) (nil))
comand line: wine msiexec /i MicrosoftFixit50588.msi
Native credssp.dll (WinXP) was placed in the system32 folder
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http://bugs.winehq.org/show_bug.cgi?id=26202
Summary: SoulSeek
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julian.luna-rox(a)hotmail.com
Try to run it, download it from www.slsknet.org and try pressing "Search File"
double I mean, open two search bars and it prompts an error... which wasn't
happening on windows thanks will I recieve an answer?
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http://bugs.winehq.org/show_bug.cgi?id=28951
Bug #: 28951
Summary: Nitro PDF Reader crashes in Preferences->Commenting
menu
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://install.nitropdf.com/reader/en/nitro_pdf_reader
.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 37217
--> http://bugs.winehq.org/attachment.cgi?id=37217
plain terminal output
The application crashes when clicking on the Commenting option in the
Preferences menu.
Other options in the Preferences menu don't trigger the crash.
Steps to reproduce the problem:
Before launching the application you might need to set a virtual desktop to
avoid bug #26605 .
When the application is fully loaded, click on the File tab and select
Preferences. Click on the Commenting option >>first comes an error reporting
dialog then kicks in the Wine crash dialog. I couldn't get a meaningful
backtrace even with Wine's crash dialog disabled.
Native msvc* dlls don't help.
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Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saulius2(a)gmail.com
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Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saulius2(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=24861
Summary: Evil Genius (GOG version): Crashes randomly on
autosave
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sofox(a)foxplace.tk
Created an attachment (id=31458)
--> (http://bugs.winehq.org/attachment.cgi?id=31458)
Log file I used. NOTE: The last two lines of the file come AFTER I forcibly
close the Wine error dialog using the xkill command.
Evil Genius autosaves about every 10 minuites. When it does, the entire program
sometimes crashes (rendering the save file it was making corrupt).
This seems to most likely hapen when there are several enemies in the base and
a fight has broken out (ie. some agents dead, others battling minions, etc.)
When it crashes, sometimes all you get is the last image from the game and
while you can move your mouse cursor about and have it change its cursor, you
can't see what it's interacting with.
However, a dialog does pop up (even if you can't always see it) which says:
Program Error
The program EvilGeniusExeStup-RElease.exe has encountered a serious problem and
needs to close. We are sorry for the inconvenience.(then 2 paragraphs about
checking appdb.winehq.org or submitting a bug to bugs.winehq.org)
There is a close button in the dialog, but whenever I move the cursor over the
button, the cursor becomes invisible and I can't seem to click.
Attached is the log I obtained by using "wine EvilGeniusExeStub-Release.exe &>
~/eg.log"
I'll be playing this game more over the next while so if anyone has any
questions or things they want me to try, please let me know.
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https://bugs.winehq.org/show_bug.cgi?id=37912
Bug ID: 37912
Summary: Shadowgrounds - rendering issues
Product: Wine
Version: 1.7.34
Hardware: x86
URL: http://www.gamershell.com/download_12409.shtml
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: c6232e1d111ae8929c53c02211cde4a9777311fd
Distribution: ---
Created attachment 50495
--> https://bugs.winehq.org/attachment.cgi?id=50495
terminal output
Shadowgrounds and the sequel Shadowgrounds:Survivor have serious rendering
issues due to a recent commit:
c6232e1d111ae8929c53c02211cde4a9777311fd is the first bad commit
commit c6232e1d111ae8929c53c02211cde4a9777311fd
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Jan 15 17:19:06 2015 +0100
wined3d: Create GL sampler objects for wined3d sampler objects.
:040000 040000 bc3c73c3d3e26f93417066a5fb249c5c881c6091
0d3e3196edd01a246315bd6d5458217334d044c5 M dlls
:040000 040000 cb5a94b6d6d6f6aff0cd35355cb6dd26435ff02e
349d57093d37299200af4e9aa178084ac15bcdaf M include
Reverting the commit fixes the problem.
In the launcher you can set detail level ranging from 'very low' to 'very
high': the problem occurs with any settings.
Fedora 21
Nvidia binary drivers 340.65
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http://bugs.winehq.org/show_bug.cgi?id=31181
Bug #: 31181
Summary: Unity3D first run internet registration fails
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The installer from http://unity3d.com/unity/download/ seems to work,
but when you run Unity.exe for the first time, it fails after you click
'Register online' on the initial dialog. A +chain,+crypt,+wininet log shows:
...
trace:chain:CRYPT_BuildSimpleChain Couldn't find issuer, halting chain creation
t
...
trace:chain:CertGetCertificateChain error status: 00010000
trace:crypt:CertGetCertificateChain returning 1
warn:wininet:netconn_verify_cert ERROR_INTERNET_SEC_CERT_REV_FAILED
...
err:wininet:NETCON_secure_connect SSL_connect failed: 12057
Tested with
52fa106840fc747b7d8dbcd902b587de17a1f8b7 UnitySetup-3.5.3.exe
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https://bugs.winehq.org/show_bug.cgi?id=37933
Bug ID: 37933
Summary: Application crashes on launch
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shomari.sharpe(a)gmail.com
Distribution: ---
Created attachment 50533
--> https://bugs.winehq.org/attachment.cgi?id=50533
Application does not start
Application does not start
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https://bugs.winehq.org/show_bug.cgi?id=37874
Bug ID: 37874
Summary: Copy-pastie in implementation of VarFormatNumber
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: ole
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)kirill-mueller.de
Distribution: ---
See
https://github.com/wine-mirror/wine/blob/b34b2caed4ec509af9d92edf8dc48d4950…
This probably should be LOCALE_STHOUSAND instead of LOCALE_SDECIMAL.
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https://bugs.winehq.org/show_bug.cgi?id=36009
Bug ID: 36009
Summary: secur32/schannel test fails with WINEDEBUG=warn+heap
Product: Wine
Version: 1.7.16
Hardware: x86
URL: https://test.winehq.org/data/7e874aed75765f3c017673178
cfd64301b7ba3ed/linux_ae-fedora64-heap/secur32:schanne
l.html
OS: Linux
Status: NEW
Keywords: download, testcase
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48140
--> https://bugs.winehq.org/attachment.cgi?id=48140
WINEDEBUG=warn+heap,secur32
schannel.c:707: Test failed: Expected SEC_E_INVALID_TOKEN, got 80090318
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http://bugs.winehq.org/show_bug.cgi?id=33976
Bug #: 33976
Summary: Spin Tires needs native quartz for launching
Product: Wine
Version: 1.6-rc4
Platform: x86
URL: http://www.oovee.co.uk/spintire-download-mirrors/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45134
--> http://bugs.winehq.org/attachment.cgi?id=45134
logout
Demo crashes without native quartz.
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http://bugs.winehq.org/show_bug.cgi?id=35244
Bug ID: 35244
Summary: Blood Bowl: Legendary Edition crashes in full-screen
mode when shaders enabled
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 47003
--> http://bugs.winehq.org/attachment.cgi?id=47003
terminal output
To overcome bug #35243 I enabled full screen mode in
~/BloodBowlLegendary/Config.xml, so the relevant part of the configuration file
looks like this:
<Config.xml>
<Options>
<Video>
<Resolution>(1440,900)</Resolution>
<Depth>32</Depth>
<Frequency>75</Frequency>
<Adapter>0</Adapter>
<Fullscreen>1</Fullscreen>
<Shaders>2</Shaders>
</Video>
...
<Shadows>
<Quality>2</Quality>
</Shadows>
....
With these settings the game crashes on start as can be seen in the attached
log file. Disabling gameoverlayrenderer or native d3dx9 libraries don't solve
the problem.
To work around the crash I have to either disable shaders completely
(shaders=0) or reduce shadows quality to 0 or 1.
To sum up, the following configuration results in a crash:
Fullscreen=1
Shaders=1 or 2
Shadows=2
Fedora 19 x86
Nvidia GeForce 250 (512 MB VRAM) / binary drivers 325.15
X.Org X Server 1.14.4
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http://bugs.winehq.org/show_bug.cgi?id=32205
Bug #: 32205
Summary: YoukuDesktop error in initializing
Product: Wine
Version: 1.5.17
Platform: x86
URL: http://desktop.youku.com/youkuclient/youkuclient_setup
.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 42480
--> http://bugs.winehq.org/attachment.cgi?id=42480
Log: start youkudesktop
YoukuDesktop is a download manager and player for www.youku.com's video.
Steps to reproduce:
1. install Youku Client:
$ wine youkuclient_setup.exe
The installer will ask you to install flash, click "yes"/"确定"
2. start youku desktop:
$ cd ~/.wine/drive_c/Program\ Files/YouKu/YoukuClient
$ wine YoukuDesktop.exe
Expect result:
Start youku client
Actual result:
An error window pupup with message "初始化错误, 是否重试?", means "error in
initializing, would you like to retry?" in English.
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https://bugs.winehq.org/show_bug.cgi?id=37748
Bug ID: 37748
Summary: Stranded II shows text/icons in wrong colors
Product: Wine
Version: 1.7.28
Hardware: x86
URL: http://www.strandedonline.de/s2_download.php
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: a8ab56941577a01e17b947cddd374ba52ffd8245
Distribution: ---
Created attachment 50262
--> https://bugs.winehq.org/attachment.cgi?id=50262
screenshot
There are pink rectangles around text and user interface in Stranded II.
Plain terminal output doesn't reveal anything interesting.
The problem is present since Wine 1.7.28:
a8ab56941577a01e17b947cddd374ba52ffd8245 is the first bad commit
commit a8ab56941577a01e17b947cddd374ba52ffd8245
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Sep 30 07:59:18 2014 +0200
wined3d: Use wined3d_texture_set_color_key() to manipulate the color-key in
surface_blt_special().
:040000 040000 109ec8bb2219fc7bab37813aff2b7a96309a3a50
63f961f841bcff343cb8111cbda6513a55e0a28f M dlls
Reverting the commit on current git fixes the issue for me.
wine-1.7.33-40-gca51e11
Fedora 20
Nvidia binary drivers 340.65
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http://bugs.winehq.org/show_bug.cgi?id=32166
Bug #: 32166
Summary: RebelBetting: "Serious error" when selecting a listing
Product: Wine
Version: 1.5.16
Platform: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS/Version: Linux
Status: NEW
Keywords: dotnet, download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 42435
--> http://bugs.winehq.org/attachment.cgi?id=42435
wine-1.5.16-262-gb036ee6 console output
When selecting a listing in RebelBetting (log-in required), a dialog pops up
reporting a "Serious error" but is not more specific than that.
To get this far:
1. Revert commit af08a2f6ba2fb0d65f1a1d3b7720216860fc9456 (Bug 32156)
2. Patch winetricks with patch from
http://code.google.com/p/winetricks/issues/detail?id=286
3. winetricks -q msxml6 dotnet35sp1 (order is important) (Bug 32164)
I would *guess* that these have something to do with it:
fixme:shell:URL_ParseUrl failed to parse
Tried msxml3 and msxml4 but they made no difference.
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