http://bugs.winehq.org/show_bug.cgi?id=24589
Summary: Make NTDLL_mergesort() stable.
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefan(a)obssys.com
Created an attachment (id=31055)
--> (http://bugs.winehq.org/attachment.cgi?id=31055)
Patch to make NTDLL_mergesort() stable.
Make NTDLL_mergesort() stable.
A mergesort is stable per definition.
qsort() is the only function calling NTDLL_mergesort().
qsort() is not stable - so there is no problem pending.
But if we use double memory and name the function ...mergesort()
we can take the benefit without performance issues getting a stable
result.
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http://bugs.winehq.org/show_bug.cgi?id=25354
Summary: King's Quest Collection Series (1997): setup.exe
crashes
Product: Wine
Version: 1.3.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tristan_schmelcher(a)alumni.uwaterloo.ca
When attempting to install the game King's Quest Collection Series (the 1997
edition), setup.exe crashes partway through the installation. It happens every
time and always at the same place.
After debugging, I have determined that the problem is caused by incorrect
stack cleanup code in the 16-bit DDEML DLL. A number of functions in the .spec
file specify HSZ argument values as occupying one word on the stack, but in
fact they are a double word. As a result the stack cleanup code does not
increment the stack pointer by enough, so upon return the calling code's stack
pointer is not restored to the correct value.
I have attached a patch that changes the type of all HSZ arguments in the spec
to "long", which fixes the bug. (I will submit it to wine-patches too.)
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http://bugs.winehq.org/show_bug.cgi?id=25401
Summary: The Wine implementation of Winsock API
(WSAStringToAddress) has a bug.
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alfaar_alhazin(a)hotmail.com
According to MSDN description:
INT WSAStringToAddress(
__in LPTSTR AddressString,
__in INT AddressFamily,
__in LPWSAPROTOCOL_INFO lpProtocolInfo,
__out LPSOCKADDR lpAddress,
__in_out LPINT lpAddressLength
);
lpAddressLength
Length of the Address buffer, in bytes. Returns the size of the resultant
sockaddr structure. If the specified buffer is not large enough, the function
fails with a specific error of WSAEFAULT and this parameter is updated with the
required size in bytes.
when function call returns successfully, the parameter lpAddressLength should
have already been updated to the correct size of the address (for example: 16
for IPv4 address, 28 for IPv6 address). During our tests, the Wine
implementation doesn't update the parameter before its return. The parameter
remains unchanged (the input value of the parameter is usually larger than 16,
usually 128).
As reported at: http://www.bitspirit.cc/en/index.php?q=node/153 By BitSpirit
Team
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http://bugs.winehq.org/show_bug.cgi?id=25404
Summary: Super Meat Boy: game is running at insane framerate
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666+wine(a)gmail.com
Running Super Meat Boy (Steam version) works just fine. Everything about the
game works.
Except that it works at what appears to be 600 fps.
On the same machine, on Windows 7, it runs at a normal framerate. So it's only
in Wine that the framerate goes wonkers.
There are a few stubs, but no errors in the log.
I don't know what other information to attach, but ask and you shall receive.
:)
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http://bugs.winehq.org/show_bug.cgi?id=25491
Summary: BearShare: Fails to install
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) install BearShareV9pl.exe
Behaviour:
Unhandled exception.
Expected behaviour:
No unhandled exception.
Terminal output:
wine: Unhandled exception 0xc0000417 at address 0x100e613 (thread 0030),
starting debugger...
Process of pid=0024 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
00000008
00000009 0
0000000e services.exe
00000019 0
00000017 0
00000015 0
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000018 0
00000016 0
00000013 0
00000012 0
0000001a explorer.exe
0000001b 0
You must be attached to a process to run this command.
No process loaded, cannot execute 'detach'
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http://bugs.winehq.org/show_bug.cgi?id=25616
Summary: Comet Busters: Error displays indicating Wine cannot
continue
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: craig.schulstad(a)infor.com
Created an attachment (id=32616)
--> (http://bugs.winehq.org/attachment.cgi?id=32616)
Debug trace of running Comet Busters
When launching the Comet Busters executable program (comet.exe), the program
error dialog box is displayed that winedvm.exe has encountered an error. When
the "close" button is clicked, a short backtrace display is shown (screen print
attached). When I ran the program using the WINEDEBUG command, the point in
the program where it appears to fail is in using the midimap.dll library.
Again, I have attached the output from the WINEDEBUG process.
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http://bugs.winehq.org/show_bug.cgi?id=25678
Summary: 'Wine reg add' with longer hive name error
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: silverkornxtrem(a)hotmail.com
when using reg.exe, by exemple,
wine reg add "HKEY_CURRENT_USER\Control Panel\Desktop" /v "FontSmoothing" /t
"REG_SZ" /d "2"
there's an error "Erreur : nom de clé non valable" (French) or probably "Error
: unavailable key name" (English)
if written with the shorter hive name, it works (HKCU instead of
HKEY_CURRENT_USER).
The error seems also happening with HKEY_LOCAL_MACHINE (HKLM) and HKEY_USERS
(HKU).
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http://bugs.winehq.org/show_bug.cgi?id=25720
Summary: Invisible input text in wineconsole
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgr(a)arcelectronicsinc.com
Using ./wine wineconsole cmd
typing in to the wineconsole moves the cursor but no text shows
9febdf3f582a3bf443391633bf14297c09d4e088 is the first bad commit
commit 9febdf3f582a3bf443391633bf14297c09d4e088
Author: Andrew Nguyen <anguyen(a)codeweavers.com>
Date: Mon Jan 3 21:25:21 2011 -0600
kernel32: Improve parameter validation for WriteConsoleInputA.
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http://bugs.winehq.org/show_bug.cgi?id=26014
Summary: Printing produces garbled output, characters rotated
and sliced.
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmriches(a)ieee.org
This is a regression in a downloadable application.
PAF5 printing worked fine with Wine 1.3.9. In 1.3.13, it looks like each
character is rotated 180 degrees in its bounding box. Also, on most lines of
text, only a narrow horizontal strip is printed. The latter effect looks
similar to what you see with an inkjet printer that has severely clogged jets.
(I'm using a laser printer, and printing with Wine 1.2.rc4 worked perfectly.)
In print preview, it looked okay.
I'm using Mandriva Linux 2010.0, 32-bit. While there have been some issues
with recent CUPS updates on that OS release, I printed with Wine 1.2.rc4 today
on the same OS release with perfect results.
To get some data to allow the application to print, just enter something for
Fred Flintstone or ...
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http://bugs.winehq.org/show_bug.cgi?id=26381
Summary: mcmap.exe help text is wrong
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Download http://www.spieleplanet.eu/get/mcmap-win32.zip
unzip it and run wine mcmap
First few lines on wine:
adys@azura:~/downloads$ wine mcmap
ê( [-from X Z -to X Z] [-night] [-cave] [-noise VAL] [...] WORLDPATH
-from X Z sets the coordinate of the chunk to start rendering at
On windows:
C:\Users\adys\downloads>mcmap
mcmap by Zahl - an isometric minecraft map rendering tool. Version 2.0c
Usage: mcmap [-from X Z -to X Z] [-night] [-cave] [-noise VAL] [...] WORLDPATH
-from X Z sets the coordinate of the chunk to start rendering at
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http://bugs.winehq.org/show_bug.cgi?id=26418
Summary: Guitar Hero World Tour: Playstation 3 (ps3) hardware
detection in game
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mistere2002(a)zonnet.nl
Guitar Hero World Tour has two modes:
* Keyboard usage to play the instruments
* Using the PS3 guitar and drum kit
The game does work in "keyboard" mode. But it does not detect the hardware. In
fact, the hardware works (the drum and guitar are detected as joysticks in
Linux). I can use the devices if i use joy2key to map the buttons to
keystrokes. But then i use the game in "keyboard" mode. The disadvantage of
this is that orange (the ride) is not available and two player mode is
impossible.
In Windows the game finds the hardware at startup. So i guess that a component
is looking for this particular device in Windows. I hope this is DInput?
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http://bugs.winehq.org/show_bug.cgi?id=26881
Summary: Portal 2 main menu fonts are too big, entries get
truncated
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zorael(a)gmail.com
Created an attachment (id=34274)
--> (http://bugs.winehq.org/attachment.cgi?id=34274)
Truncated main menu entry text
Kubuntu 11.04 x86_64 beta, running Wine 1.3.18 from Wine ppa (plus winepulse
patches). Portal 2 was downloaded via Steam and then patched with the updated
SKIDROW crack to get past the splash screen.
The menu fonts are too large so the entries get truncated. Notably 'Cooperative
Game' becomes 'Cooperative G', and the 'Wait For Vertical Sync' option text
bleeds into the text of the choice you pick for it (eg 'Enabled (Triple
Buffered)').
I've tried replacing ~/.wine/drive_c/windows/Fonts with a symlink to my Windows
7 fonts directory, just in case it's not finding the font it wants (as seems to
be the case with the dev console and lucon.ttf), but that didn't help. Perhaps
that just means I'm missing the font there too. corefonts were installed via
winetricks when installing Steam. My ~/.fonts.conf file (if Wine listens to
fontconfig settings) is essentially empty.
See attached picture.
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http://bugs.winehq.org/show_bug.cgi?id=27116
Summary: Darkspore: Water effects display with a green outline
and dark stripes
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fjuni5(a)msn.com
Created an attachment (id=34579)
--> (http://bugs.winehq.org/attachment.cgi?id=34579)
Green outline and dark banding running in wine
During gameplay, water effects are displayed with a green outline and dark
stripes. There appears to be no used data in the output logs. Windows
counterpart does not suffer from this issue.
Water effects can be found on 1-4 towards the end of the level. Although the
water effect is probably used throughout the game, this is the first encounter
of it.
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http://bugs.winehq.org/show_bug.cgi?id=27486
Summary: Quicken 98 Basic stopped working
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dandevoe(a)rcn.com
I have been using WINE for several years, under SuSE. I predominantly use it
for Quicken '98 Basic.
I haven't been in it for around 3 weeks, and have done WINE updates whenever
they are available.
Quicken will no longer launch. I deleted the application config in winecfg &
re-added, based on specs in the apps database for Quick 98 Basic (Gold rating).
Same error.
"The program QW.EXE has encountered a serious problem and needs to close. We
are sorry for the inconvenience"
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=27554
Summary: World of Tanks hangs in an infinite loop when
selecting text.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincas.miliunas(a)gmail.com
CC: nerv(a)dawncrow.de
Created an attachment (id=35223)
--> (http://bugs.winehq.org/attachment.cgi?id=35223)
WINEDEBUG=+imm
The regression was brought by this commit:
commit d08fa61a568c618278132cd6abb6a093a5c7799a
Author: André Hentschel
Date: Wed Jun 15 20:55:06 2011 +0200
imm32: Use the same code for ImmIsUIMessageW as in the ascii function.
Reverting this patch removes the issue.
The issue can be reproduced by typing some text in the email field of the login
screen and double-clicking to select it. The game will hang afterwards.
The game is free to download and play - http://game.worldoftanks.eu/update
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http://bugs.winehq.org/show_bug.cgi?id=30445
Bug #: 30445
Summary: Powerpoint 2003 & 2007: embedded video won't stop
playing, program unresponsive to mouse or keyboard
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
CC: aric(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 821ead201d38ebca8f3e92e71bf7b6c8641b5ace
Setting component and Wine version based on regression test results.
When playing embedded video in a slideshow, clicking on the video should pause
it, and hitting ESC or the spacebar should stop the video and end the
slideshow, and this used to work perfectly. None of these now work; the program
is completely unresponsive to mouse and keyboard once a video is started, and
the mouse pointer stays "busy." If you let the video run to the end, it will
restart. The only way to get out of it is to killall wineserver services.exe
plugplay.exe winedevice.exe explorer.exe POWERPNT.EXE.
Regression test results:
821ead201d38ebca8f3e92e71bf7b6c8641b5ace is the first bad commit
commit 821ead201d38ebca8f3e92e71bf7b6c8641b5ace
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Fri Mar 30 20:08:16 2012 -0500
quartz: Convert DsoundRenderer to use strmbase BaseRenderer.
:040000 040000 524973287718a419d1eae86c166a40a9031283bd
8cfdbb66bee61fb7aef8609eab2c0a540b8267a0 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=5511
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |bce44161f1f836fbe53a6c2be6c
| |a16478810f0d5
CC| |focht(a)gmx.net
Component|-unknown |setupapi
Version|unspecified |0.9.16.
Assignee|truiken(a)gmail.com |wine-bugs(a)winehq.org
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https://bugs.winehq.org/show_bug.cgi?id=37768
Bug ID: 37768
Summary: hh.exe
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: serguynya(a)mail.ru
Distribution: ---
Created attachment 50304
--> https://bugs.winehq.org/attachment.cgi?id=50304
this is error for opening .chm file
Hello
I want open php.chm help file, and hh.exe not supported in wine.
With Respects,
Sergey Nazaryan
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https://bugs.winehq.org/show_bug.cgi?id=5137
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #19 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.34.
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http://bugs.winehq.org/show_bug.cgi?id=36785
Bug ID: 36785
Summary: Hero Lab 5.x fails to retrieve updates
Product: Wine
Version: 1.5.7
Hardware: x86
URL: http://www.wolflair.com/index.php?context=hero_lab
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: jacek(a)codeweavers.com
Regression SHA1: e2a9511b30e5b68eb328c08ffecf56dcc91bce0b
Created attachment 48857
--> http://bugs.winehq.org/attachment.cgi?id=48857
+wininet,+secur32,+crypt debug log (uncompressed 23 MB)
Discussed in this forum thread:
http://forum.winehq.org/viewtopic.php?f=8&t=22746
Hero Lab can't receive updates since Wine 1.5.7:
e2a9511b30e5b68eb328c08ffecf56dcc91bce0b is the first bad commit
commit e2a9511b30e5b68eb328c08ffecf56dcc91bce0b
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Jun 18 17:42:18 2012 +0200
wininet: Added support for more certificate error types.
:040000 040000 48ab18ef259d09e8f981e49eaa53862bb30dbaf8
d724e30e52a69f5e656e72273fbb856cd366972e M dlls
'winetricks wininet' is a workaround.
Fedora 20 x86
wine-1.7.20-102-g889cce4
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http://bugs.winehq.org/show_bug.cgi?id=12295
Summary: Star Trek Klingon Academy 1.02: Ship textures are partly
invisible
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joulusaatana(a)yahoo.com
Created an attachment (id=11741)
--> (http://bugs.winehq.org/attachment.cgi?id=11741)
a snippet of Wine output to console while the game is running
The game Star Trek Klingon Academy 1.02 installs and the simulator runs without
crashes, but the 3d ship models textures flicker from visible invisible,
Usually the edges of the models can be seen but the center cannot etc.
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http://bugs.winehq.org/show_bug.cgi?id=27616
Summary: wine "eats" mouse in some games
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Hello!
I can't found this bug in bugzilla, so i post it.
I very often play in WarCraft 3. And from some version of wine i can't see
mouse cursor even i minimize game. If i try to move mouse - i see that it moves
in game, but i can't use it with any program while not close the game.
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https://bugs.winehq.org/show_bug.cgi?id=37565
Bug ID: 37565
Summary: Skype crashes trying to chat with anyone
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: Red Hat
Backtrace is unhelpful, I won't post it.
P.S. Make sure you deleted login.cab before trying to debug this issue (proper
HTML support is not yet there, see bug 28457).
Skype version: 6.21.32.104
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http://bugs.winehq.org/show_bug.cgi?id=22602
Summary: KP500-Utils-EN.exe fails silently to extract .kdz
files
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saxando4u(a)gmail.com
KP500-Utils-EN.exe is a program included in LG-Utils-0.4.2.zip.
(download link: http://www.megaupload.com/?d=LTQS4EF9 - I think this is legit
as it's a community-made suite)
It has an option to decrypt a .kdz file, used by Lg to distribute their
firmwares, and output a .cab file. Here's the issue, the .cab is corrupted and
can't be opened. There's no error message in the process. All works fine under
Windows, I also exclude a cabextract issue as it can extract .cab files created
under windows and the file output under linux can't be read under windows.
Tested under Ubuntu 10.04
If someone wants to test this here's a link to a kdz file:
csmg.lgmobile.com:9002/swdata/WEBSW/GW620/ANEUBB/V10i_00/V10I_00.kdz
I've tried both wineconsole and wine, no luck. I've also run "WINEDEBUG=+relay
wineconsole KP500-Utils-EN.exe", same issue, but I haven't printed the log to a
file so I can't post it. I'll do that as soon as I relaunch it.
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https://bugs.winehq.org/show_bug.cgi?id=37727
Bug ID: 37727
Summary: Saya no Uta: sound is all over the place after update
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: xzvnjp(a)gmail.com
Distribution: ---
Created attachment 50225
--> https://bugs.winehq.org/attachment.cgi?id=50225
Wine output
Wine update from 1.7.32 to 1.7.33 brought sound issue in Saya no Uta: music
plays normally for about 2 seconds then jumps few seconds ahead into track,
plays normally again for ~2 seconds and jumps again. Voiced dialogue gets cut
after about 2 seconds. Installing directmusic with winetricks solves the issue.
Judging by release announcement, commit "dsound: Report buffer notifications in
offset order." may have caused the issue, but I'm not sure.
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