http://bugs.winehq.org/show_bug.cgi?id=14296
Summary: winhelp: Extraneous flashing cursor/caret
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Wine winhelp shows a flashing cursor/caret symbol when you click somewhere in
the text. Windows winhelp does not do that. That behaviour may be desired, e.g.
it makes selecting text using the keyboard possible. However...
Click in a page so the cursor is shown, then click on a link to go to another
page. A flashing cursor is present at the top left, even before you click in
the page.
On some help pages, the flashing cursor is present at the top left even before
the user clicks in the page. Also, if there is a large graphic at the top left,
the flashing cursor may appear (see cwdeluxe.hlp and click on the picture).
Windows 95 Winhelp does not allow images to be selected.
cwdeluxe.hlp is in winehelp_bugs.tar.bz2 at
http://bugs.winehq.org/attachment.cgi?id=14574
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http://bugs.winehq.org/show_bug.cgi?id=34328
Bug #: 34328
Summary: World of Tanks: Purple graphics errors
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JohannesBauer(a)gmx.de
CC: wine-bugs(a)winehq.org
Classification: Unclassified
I'm using wine-1.7.0 which I've patched with the
disable-dynamic-vertex-buffers.patch
(https://github.com/Pinkbyte/pinkbyte-overlay/blob/master/app-emulation/wine…).
When I play (no matter what graphics settings, no matter if fullscreen or
windowed), I get purple bars over some text elements. It's annoying ingame
because I cannot tell the difference which players are alive and which are dead
anymore. Here's a screenshot of what it looks like:
http://i.imgur.com/QFuwKqA.png
I'm on Gentoo LInux x86_64 with a Nvidia graphics cards and the proprietary
Nvidia driver:
01:00.0 VGA compatible controller [0300]: NVIDIA Corporation G94 [GeForce 9600
GT] [10de:0622] (rev a1)
Details:
01:00.0 VGA compatible controller: NVIDIA Corporation G94 [GeForce 9600 GT]
(rev a1) (prog-if 00 [VGA controller])
Subsystem: Micro-Star International Co., Ltd. Device 1270
Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr-
Stepping- SERR- FastB2B- DisINTx-
Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort-
<MAbort- >SERR- <PERR- INTx-
Latency: 0
Interrupt: pin A routed to IRQ 16
Region 0: Memory at fd000000 (32-bit, non-prefetchable) [size=16M]
Region 1: Memory at d0000000 (64-bit, prefetchable) [size=256M]
Region 3: Memory at fa000000 (64-bit, non-prefetchable) [size=32M]
Region 5: I/O ports at cc00 [size=128]
[virtual] Expansion ROM at fc000000 [disabled] [size=512K]
Capabilities: <access denied>
Kernel driver in use: nvidia
Is there anything I could try to get rid of this problem? Other than this it
runs very nicely.
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https://bugs.winehq.org/show_bug.cgi?id=39268
Bug ID: 39268
Summary: x11drv: Can't store handle for display fd
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: hramrach(a)gmail.com
Distribution: ---
Sometimes application suddenly quits and this message is displayed.
x11drv: Can't store handle for display fd
This happens after showing a splash screen so there is probably another
application started and whatever shows the splash screen does not check that it
started properly.
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http://bugs.winehq.org/show_bug.cgi?id=9466
Summary: the api status page doesn't work
Product: WineHQ.com
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: misc-web
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bl4ck.3yed(a)gmail.com
This is what it say
Warning: mysql_num_fields(): supplied argument is not a valid MySQL result
resource in /home/winehq/opt/tools/winapi_stats.php on line 118 Warning:
mysql_fetch_array(): supplied argument is not a valid MySQL result resource in
/home/winehq/opt/tools/winapi_stats.php on line 129
last modified: Fri Aug 24 9:53:14 CDT 2007
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http://bugs.winehq.org/show_bug.cgi?id=37070
Bug ID: 37070
Summary: Missing polygons on 3D objects in Revenant
(ddraw:d3d_device7_GetClipStatus iface, clip_status
stub)
Product: Wine
Version: 1.7.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
The isometric view is composed partly of 2D artwork and 3D animated objects and
characters. Most of the 3D objects are partially drawn to the point of becoming
invisible after a while.
Logfile is filled with :
fixme:ddraw:d3d_device7_GetClipStatus iface 0x13c940, clip_status 0x33e6e8
stub!
and also a few Depth/Stencil fixmes.
Note:
- "Disable texture blitting" must be checked in the advanced options of the
launcher, or the UI will be missing parts.
- "Enable Real Time Light" must be unchecked in the in-game options menu, or no
element other than the background and the UI will be drawn.
- Some part of the player character can be seen when he moves.
The demo specified in the download link also has this bug.
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http://bugs.winehq.org/show_bug.cgi?id=16499
Summary: Adobe Photoshop CS4 crashes upon using text input tool
Product: Wine
Version: 1.1.7
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maevey(a)hotmail.com
Created an attachment (id=17921)
--> (http://bugs.winehq.org/attachment.cgi?id=17921)
Terminal output log
Photoshop installs and starts okay. All tools seem to work (after basic
testing). Clicking on the text input tool causes application to crash.
Log attached
Using Ubuntu 8.10
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http://bugs.winehq.org/show_bug.cgi?id=37000
Bug ID: 37000
Summary: DELISprint does not run
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hans011(a)ib-lederer.de
Created attachment 49155
--> http://bugs.winehq.org/attachment.cgi?id=49155
Command line messages, from a run on Linux Mint Debian Ed. x64 / Mate Desktop
and Wine 1.7.15
DELISprint is an online/offline parcel check-in and label print application
from DPD, a large German parcel service.  It is necessary for business
customers of DPD. You need to be a registered customer to really use it, but
it can be freely tried in demo mode. It may be freely downloaded from
http://delisprint.dpd.com/download/v5/DELISprint_Setup.exe (Ver. 5.6.7.0, 30
MB).
According to its included Help PDF it is written for Win 2000/XP, but runs also
on Win 7. It seems to make heavy use of a Jet DB and brings 30 dlls. Prior to
installation in a new WINEPREFIX it needs jet40 and mdac28 via winetricks.
With these prerequisites DELISprint_Setup.exe installs. On first start it
automatically imports quite a lot of CSV data into its DB and then seems to
work. But on exit and second start it hangs at its splash screen, the Wine
debugger window opens but remains empty.
The same happened with Wine 1.7.11 and Wine 1.6.2 on an x86 installation.
I found one old unanswered forum thread with the same problem:
http://www.winehq.org/pipermail/wine-users/2012-March/104110.html
See attached command line messages, from a run on Linux Mint Debian Ed. x64 /
Mate Desktop and Wine 1.7.15, after clicking »Close« in the debugger window and
then pressing Ctrl-C because the program didn't close.
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https://bugs.winehq.org/show_bug.cgi?id=39194
Bug ID: 39194
Summary: Crysis displays nothing but black
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tblodt(a)icloud.com
Crysis displays nothing but black. You can hear the audio, though.
The log contains these two lines, over and over and over:
fixme:wgl:macdrv_wglSwapBuffers current context 0x17a830 doesn't match hdc
0x50046; can't swap
err:d3d:swapchain_blit >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION
(0x506) from Swapchain present blit(EXT_framebuffer_blit)
@ swapchain.c / 338
This bug is not present in Wine Staging, but I can't find the patch that fixed
the problem. Sometime, I'll try bisecting.
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http://bugs.winehq.org/show_bug.cgi?id=32436
Bug #: 32436
Summary: attempting to install programs with msiexec fails
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahferroin7(a)gmail.com
Classification: Unclassified
Created attachment 42793
--> http://bugs.winehq.org/attachment.cgi?id=42793
Output from `wine msiexec /a python-3.3.0.amd64.msi`
Seems to not matter what program I try to install, tested with multiple
installers, including multiple versions of Python and a couple of other free
programs. Console output from trying to install Python 3.3 is attached. If
you need more info, just let me know.
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https://bugs.winehq.org/show_bug.cgi?id=37669
Bug ID: 37669
Summary: Resetting a write watch can cause memory access
violation in kernel
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Distribution: ---
What happens:
heavy multi-threaded network application in one thread reads/writes from/to
a socket while in another thread .net GC calls GetWriteWatch with flag
WRITE_WATCH_FLAG_RESET on a buffer which was just verified for write access
and passed by ws2_32.recv to recvmsg kernel call. While recvmsg waits for
incoming data GetWriteWatch resets write watches by clearing VPROT_WRITE
access on a buffer passed to recvmsg. That cases recvmsg to return EFAULT
which in turn leads to a .net application raising an exception and dying.
This is basically a .net garbage collector causing races in network code
which reads/writes to a buffer because reading or writing via a network
is much slower than say reading/writing a disk file, but essentially this
is a general problem with resetting a write watch while another thread
is being dealing with the affected memory range.
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