http://bugs.winehq.org/show_bug.cgi?id=18799
Summary: Crysis: Silent crash after first intro scene
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
This appeared between 1.1.18 and 1.1.19:
Crysis seems to crash after first intro scene with the alien ship opening. Just
before the second scene with the airplane would start, it falls back to the
desktop. No suspicious console log.
Regression test:
014c4bfc70a4d4e60f033d579d1be13a46f65170 is first bad commit
commit 014c4bfc70a4d4e60f033d579d1be13a46f65170
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Apr 9 18:40:57 2009 +0200
wined3d: Save some memory in vertex buffers.
In most cases we're fine with the vbo and glMapBuffer and never use the
actual
heap memory copy. Try to stick to just the vbo copy and avoid allocating
the
extra heap memory. In case it is needed(emulation or vertex conversion),
fall
back to the old double buffering mode.
:040000 040000 e45dcc2b8694735b0a68492a7a03237b1c519ae3
0447d35c1e1a2037a962b49802a03a9dad1bf59e M dlls
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http://bugs.winehq.org/show_bug.cgi?id=25836
Summary: hh.exe error: fixme:htmlhelp:doWinMain Unhandled HTML
Help command line parameter! (-decompile)
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wiltave(a)zipmail.com.br
I've tried to decompile a CHM file (CHM to HTML) but i get the following error:
fixme:htmlhelp:doWinMain Unhandled HTML Help command line parameter!
(-decompile)
$ wine /usr/local/lib/wine/fakedlls/hh.exe -decompile html/ file.chm
Following the link
http://www.help-info.de/en/Help_Info_HTMLHelp/hh_command.htm, the command line
parameters are right.
I will try Wine 1.3.11 too.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=39464
Bug ID: 39464
Summary: Squished/squinted graphics in tech demo Rupture (by
ASD)
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aapmak(a)gmail.com
Distribution: ---
The tech demo in question can be downloaded here:
http://www.pouet.net/prod.php?which=52931
For reference, here is a youtube video of what it is supposed to look like:
https://www.youtube.com/watch?v=pmw87w7i6rQ
However, what it does look like for me, on Wine 1.7.52 is hard to describe and
even harder to take a proper screenshot of. Ultimately, I can best describe it
as a squishing effect of some sort; or maybe more of a squinting effect. As if
one were to squint ones eyes, seeing only a very minor portion of what one
would see with eyes fully opened.
Regardless, it simply does not render properly, at all. The sound plays
perfectly normal though, flawless even.
I am going to guess it is somehow resolution related. As in, Rupture using very
exotic internal resolutions maybe, resolutions Wine simply does not render
properly in.
Should more specific information be required, I am obviously happy to provide
it.
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https://bugs.winehq.org/show_bug.cgi?id=39261
Bug ID: 39261
Summary: Battle.net launcher requires "Windows Secondary Logon
service" to be enabled
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jerome(a)leclan.ch
Distribution: ---
Created attachment 52332
--> https://bugs.winehq.org/attachment.cgi?id=52332
Dialog screenshot
As of Wine 1.7.51 upgrade, the Battle.net launcher no longer starts. See
attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=26955
Summary: Prince of Persia SoT: control key bindings don't
change properly
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonescaseyb(a)gmail.com
In the game Prince of Persia: The Sands of Time, if you try to change the
keybinding for one of the controls it will always interpret the key as "Pause".
For instance, if you press the "m" key, it will be interpreted as "Pause".
This applies to any key on the keyboard. However, using mouse buttons works
fine.
If you leave the control settings at their default settings, they do work in
game. However if you change one, it does not work because it isn't being
assigned properly.
My best guess is that the bug lies in whatever function the game calls to
listen for a key press in the control settings.
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https://bugs.winehq.org/show_bug.cgi?id=38865
Bug ID: 38865
Summary: HiSuite crashes, when opening the application
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)okun.de
Distribution: ---
Created attachment 51794
--> https://bugs.winehq.org/attachment.cgi?id=51794
Programm Fehler Details
HiSuite to administrate honor 6 smartphone by PC does not open exactli. No
connection with smartphone ist possible.
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http://bugs.winehq.org/show_bug.cgi?id=34598
Bug #: 34598
Summary: The cursor doesn't highlight chessboard fields
precisely in Chessmaster 10
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46082
--> http://bugs.winehq.org/attachment.cgi?id=46082
Chessmaster log
When you move the cursor over a chessboard field, the chessboard field next to
it is highlighted instead. Also, text hints that appear when moving the cursor
over a button disappear very quickly. These two things could be related.
Can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 310)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=30570
Bug #: 30570
Summary: err:d3d:device_clear_render_targets, invalid GL
operations sent when running 3DCG
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dottomi(a)gmail.com
Classification: Unclassified
Created attachment 39995
--> http://bugs.winehq.org/attachment.cgi?id=39995
Wine output
See the attached log.
When 3D Custom Shoujo is run, d3d:device_clear_render_targets is calling
glClear and getting an GL_INVALID_FRAMEBUFFER_OPERATION every time.
Given this message is marked as "err", I think it shouldn't be happening.
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https://bugs.winehq.org/show_bug.cgi?id=38544
Bug ID: 38544
Summary: Unable to send messages in Skype 7.4.85.102
Product: Wine
Version: 1.7.42
Hardware: x86
URL: http://www.skype.com/en/download-skype/skype-for-compu
ter/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
When you hit enter or press the Right Icon nothing happens - messages aren't
sent as if Skype ignores you.
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http://bugs.winehq.org/show_bug.cgi?id=35793
Bug ID: 35793
Summary: BOTTLENECK program crashes when loading datasets
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: munsters(a)mail.gvsu.edu
Created attachment 47787
--> http://bugs.winehq.org/attachment.cgi?id=47787
file generated to report reasons for crash
BOTTLENECK population genetics program crashes when loading data sets, error
file attached.
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