http://bugs.winehq.org/show_bug.cgi?id=25263
Summary: Biet-O-Matic calculates shipping cost wrong for German
locale (regression)
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: georg298(a)gmx.de
Using this app with German locale, the shipping cost is identified wrong: e.g.
400 instead of 4,00.
Reason: wine's oleaut32 has thousand separator support, but in German locale,
the comma "," is the decimal separator.
A regression test revealed the buggy patch:
506ff74bb17742b3be5a8824dc081a3e294ccf1d is the first bad commit
commit 506ff74bb17742b3be5a8824dc081a3e294ccf1d
Author: Damjan Jovanovic <damjan.jov(a)gmail.com>
Date: Mon Aug 25 20:40:20 2008 +0200
oleaut32: Thousands separator support for VarFormat.
:040000 040000 a35f267fdf244a3c1d2233c6a80641803c2f355e
5857b6570b3fbe95ff3c8cf6506d926e0cff1c1e M dlls
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http://bugs.winehq.org/show_bug.cgi?id=26034
Summary: DNAsp5 crashes when trying to copy text from an output
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ticatla(a)gmail.com
Created an attachment (id=33201)
--> (http://bugs.winehq.org/attachment.cgi?id=33201)
What terminal says when running DNAsp and the program crashes
DNAsp crashes showing text window "program error" (attached) when trying to
copy (right click, menu, copy) selected text from an output.
If saving the output instead of trying to copy it, the text file shows no
problem and the program continues running normally.
Crash happens if the output is from one of the analysis of the Analysis Menu
(DNA Polymorfism, Polymorfic sites, etc) but apparently other outputs are ok,
like the ones produced from Generate Menu (Haplotype Data File... for example).
I tried .fas and .nex files as inputfiles. Same result.
The fasta file was generated with Bioedit also running under Wine and the nexus
with DNAsp with .fas as input. Both files show no problems when running under
DNAsp and other applications.
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http://bugs.winehq.org/show_bug.cgi?id=13675
Summary: emule upnp not working
Product: Wine
Version: 1.0-rc3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 84yelo3(a)gmail.com
I'm using wine 1.0 rc3 and emule 0.49a
I want to enable upnp support, but whenever I do this, I get this messages:
err:ole:CoGetClassObject class {e2085f28-feb7-404a-b8e7-e659bdeaaa02} not
registered
err:ole:CoGetClassObject no class object {e2085f28-feb7-404a-b8e7-e659bdeaaa02}
could be created for context 0x1
What can I do?
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http://bugs.winehq.org/show_bug.cgi?id=24728
Summary: MDI client displays scrollbars even when created
without scrollbar styles
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boreno(a)gmail.com
An MDI client window that is created without the WS_VSCROLL and WS_HSCROLL
styles still display scrollbars when a child window is moved partly out of
view. This is not the same behaviour as on Windows XP and later, and cause
problems for applications that use this method to create full-screen MDI
children that can co-exist with normal MDI windows.
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http://bugs.winehq.org/show_bug.cgi?id=32219
Bug #: 32219
Summary: Purge is not rendering (purist)
Product: Wine
Version: 1.5.17
Platform: x86
URL: http://www.freepcgamers.com/2011/12/purge.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
I started without any Windows dlls but with supplied d3dx9_43 it works but
unfortunately for me it runs slow.
It starts with orange and white bars followed by a white screen.
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https://bugs.winehq.org/show_bug.cgi?id=37181
Bug ID: 37181
Summary: Dark Fall 3: Lost Souls crashes on start with built-in
d3dx9_36
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49418
--> https://bugs.winehq.org/attachment.cgi?id=49418
terminal output
The game crashes after showing the developer logo unless native d3dx9_36 or
d3dx9_34 is installed.
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https://bugs.winehq.org/show_bug.cgi?id=38116
Bug ID: 38116
Summary: Fallen Enchantress: text is misplaced in the menus
Product: Wine
Version: 1.7.36
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50799
--> https://bugs.winehq.org/attachment.cgi?id=50799
terminal output
Text in the menus appears incorrectly, sometimes overwritten, resulting in a
rather chaotic view in the options menu.
Installing corefonts/allfonts or native usp10 doesn't solve the problem.
The same problem in Wine 1.4/1.6 too.
Fedora 21
Nvidia binary drivers 340.76
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http://bugs.winehq.org/show_bug.cgi?id=10495
Summary: Wine should support PulseAudio
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)gamesplace.info
Wine should have a PulseAudio output plugin. This is a feature request.
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http://bugs.winehq.org/show_bug.cgi?id=23688
Summary: iriver LDB Manager: crashes when navigating directory
tree
Product: Wine
Version: 1.2-rc7
Platform: x86-64
URL: http://www.iriver.pl/2,0,,,10,60,download_details.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobbrett(a)hotmail.com
Created an attachment (id=29663)
--> (http://bugs.winehq.org/attachment.cgi?id=29663)
iriver LDB Manager crash log
When attempting to navigate the directory tree in iriver LDB Manager, the
program will crash upon selecting a folder.
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http://bugs.winehq.org/show_bug.cgi?id=35776
Bug ID: 35776
Summary: Crysis is extremely slow in Wine 1.7.14
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: kol(a)MV8660.spb.edu
Wine 1.7.14 brings an extreme slowdown in Crysis and I found that
this is caused by two regressions.
1) With Crysis under plain Wine 1.7.14 I see constant flickering
and the game shows less than 1 FPS. This is a regression
introduced by the commit
commit 4c4552c5a1910a9d5adf8eccff0ac62d89ffe376
Author: Ken Thomases <ken(a)codeweavers.com>
Date: Wed Feb 19 16:14:53 2014 -0600
wined3d: Restore the pixel format of the window whose pixel format
was actually changed.
A similar problem is considered in Bug#35767 and patches suggested
there do not help as well as for that bug. This commit also affects
some old games (TES3:Morrowind, TES4:Oblivion) but slightly: it gives
about 5 FPS less than in Wine 1.7.13.
2) But after reverting the above commit I see nevertheless that Crysis
shows significantly less FPS than with Wine 1.7.13 (average 30 FPS
with 1.7.14 versus 45 FPS with 1.7.13). The second problem is caused by
commit c1032e977bb9f850e3aea28dd79e3d7c2244cd6c
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue, 4 Mar 2014 10:21:33 +0100
wined3d: Filter redundant WINED3D_MAP_DISCARD buffer maps.
After reverting both commits in Wine 1.7.14 I see the same framerates
as in 1.7.13 in all games.
It is interesting that Wine with Command Stream patches by Stefan Doesinger
encounters only the first problem but the second commit does not cause
slowdowns.
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