http://bugs.winehq.org/show_bug.cgi?id=33939
Bug #: 33939
Summary: Ballistic game: no animation when ball is lost
Product: Wine
Version: 1.6-rc4
Platform: x86
URL: http://www.classicdosgames.com/game/Ballistic.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
Start a game (click ok, then right-click so the game grabs the mouse, then
left-click) and lose the ball
=> the paddle should rotate counter-clockwise and "fall" off the window
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http://bugs.winehq.org/show_bug.cgi?id=23041
Summary: Darkness Within 2 demo: crashes on startup without
d3dx9_36
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.bigdownload.com/games/darkness-within-2-the
-dark-lineage/pc/darkness-within-2-the-dark-lineage-de
mo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
(Reported at
http://www.zoetrope-interactive.com/forum/forums/thread-view.asp?tid=229&po…
)
Running the game shows a black window, a game crash dialog, and the
console output
err:d3dx:assemble_shader Asm reading failed
err:d3dx:assemble_shader Asm reading failed
err:d3dx:assemble_shader Asm reading failed
err:d3dx:assemble_shader Asm reading failed
fixme:d3dx:D3DXCompileShader (0xe97c78, 1003, 0x33f91c, (nil), "vs_main",
"vs_2_0", 0, 0x33f960, 0x33f900, (nil)): stub
winetricks d3dx9_36 works around this.
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http://bugs.winehq.org/show_bug.cgi?id=19546
Summary: Grafit text labels not displayed properly
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tlinsky(a)gmail.com
Created an attachment (id=22765)
--> (http://bugs.winehq.org/attachment.cgi?id=22765)
Wine output when this bug occurs
In GraFit 5, the text labels for the axes do not display properly
Steps to reproduce:
Open GraFit 5,
Create a new data table and enter some x-y coordinates
Create an x-y scatter graph
Look at the axis labels
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http://bugs.winehq.org/show_bug.cgi?id=26360
Summary: Time Warner Cable Connection Manager 1.03.0012.0 does
not install
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi2(a)gmail.com
Created an attachment (id=33581)
--> (http://bugs.winehq.org/attachment.cgi?id=33581)
wget http://help.rr.com/connectionmanager/CMSetup_1_03_12.exe && wine
CMSetup_1_03_12.exe
1) lsb_release -rd
Description: Ubuntu 10.10
Release: 10.10
2) apt-cache policy wine1.3
wine1.3:
Installed: 1.3.15-0ubuntu1~maverickppa1
Candidate: 1.3.15-0ubuntu1~maverickppa1
Version table:
*** 1.3.15-0ubuntu1~maverickppa1 0
500 http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/ maverick/main i386
Packages
100 /var/lib/dpkg/status
3) What is expected to happen is when one runs via CLI:
wget http://help.rr.com/connectionmanager/CMSetup_1_03_12.exe && wine
CMSetup_1_03_12.exe
The Time Warner Cable Connection Manager installs successfully.
4) What happens instead:
+ Click Next button
+ I accept the Time Warner Cable Terms of Service and the attached SMSI EULA
radio button
+ Pull scroll bar to bottom
+ Next button
+ Next button
+ Install button
+ Window pops up:
InstallShield Wizard Completed
The wizard was interrupted before Time Warner Cable Connection Manager could be
completely installed.
Your system has not been modified. To complete installation at another time,
please run setup again.
Click Finish to exit the wizard.
+ Finish button
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http://bugs.winehq.org/show_bug.cgi?id=33594
Bug #: 33594
Summary: Cool Record Edit: crash during startup
Product: Wine
Version: 1.5.30
Platform: x86-64
URL: http://www.coolrecordedit.com/CoolRecordEditPro.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Blocks: 25665
Classification: Unclassified
Cool Record Edit v7, wine 1.5.30
I get the crash popup, but crash details aren't displayed (stuck at "Loading
detailed information, please wait...")
Only interesting thing in the (short) log:
err:seh:setup_exception_record stack overflow 816 bytes in thread 0009 eip
7bc81d82 esp 00241000 stack 0x240000-0x241000-0x340000
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http://bugs.winehq.org/show_bug.cgi?id=16182
Summary: Scrollbar background incorrectly blank/white in IDA Pro
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
IDA Pro is an interactive disassembler. A freeware version can be downloaded
from http://www.hex-rays.com/idapro/idadownfreeware.htm
The background colour of the scrollbars at the bottom and right edges of the
disassembly window is white in Wine. They should be a grey/white crosshatch
pattern.
Strangely, this issue seems to apply only to the disassembly window; scrollbars
for other windows (for example text search results windows) have the correct
background.
To reproduce: download and install IDA Pro freeware version. Run the program,
and open a Windows executable. Notice the white scrollbar backgrounds. Choose
Search/text... (or press Alt-T) and enter some text which appears several times
in the program (e.g. mov). When the search window opens, notice its scrollbars
have the correct background.
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http://bugs.winehq.org/show_bug.cgi?id=30579
Bug #: 30579
Summary: Main window does not regain focus after dialog closes
in IDA Free 5.0
Product: Wine
Version: 1.5.3
Platform: x86
URL: http://www.hex-rays.com/products/ida/support/download_
freeware.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
IDA Pro is an interactive disassembler. A freeware version of IDA 5.0 can be
downloaded from
http://www.hex-rays.com/products/ida/support/download_freeware.shtml
I tested IDA Free with Wine 1.5.3 under Lubuntu 11.10 (which uses Openbox for
its window manager). This problem only seems to occur when Wine is *not* in
virtual desktop mode.
When viewing a disassembly, if you bring up a dialog box, when the dialog
closes the disassembly does not regain focus. So if you e.g. name a routine,
you then need to click to focus the disassembly before being able to use the
cursor up/down or page up/down keys to move the view.
To reproduce:
- Use winecfg to disable virtual desktop mode if necessary.
- Download and run the IDA Free 5.0 installer.
- Run the program.
- Click New in the Welcome to IDA! window.
- Select PE Executable and click OK.
- Choose a file to open: wingraph32.exe (which comes with the demo)
- Click Next, Next and Finish in the PE Executable file loading Wizard.
- The disassembly view shows the WinMain routine.
- The disassembly has focus, so you can use the cursor keys and PgUp/PgDn to
move in it.
- Move the cursor, either with keyboard or by clicking the mouse, over a
referenced location (e.g. unk_4CC100 or unk_4BE65C).
- Press N to open the Rename address dialog.
- Type something for the name, e.g. blahblahblah and press return.
- The disassembly does not regain focus, so pressing cursor keys to move has no
effect. You need to click in the disassembly so it regains focus.
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http://bugs.winehq.org/show_bug.cgi?id=34616
Bug #: 34616
Summary: wine application needs a command-H keyboard shortcut
in the wine menu.
Product: Wine
Version: 1.7.3
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: macsforever2000(a)macports.org
Classification: Unclassified
On the Mac OS X version of Wine 1.7.3, the Wine->Hide menu item should have a
keyboard shortcut of Command-H per the Mac OS X guidelines.
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http://bugs.winehq.org/show_bug.cgi?id=12400
Summary: Wine bug or Nvidia bug??
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.gamershell.com/download_1856.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=11914)
--> (http://bugs.winehq.org/attachment.cgi?id=11914)
screenshot with my geforce 3
Here is a strange bug. I do not know whether it is a wine or a nvidia bug.
With my old geforce 3 or geforce 440go and the legacy driver 96.43.05,
everything is fine in Indiana Jones and the emperor's tomb (see the screenshot)
But with my geforce 7600go, there are graphical glitches (see the second
screenshot)
Can a d3d guru explain what happens. I can give some useful logs or more
informations if requested.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=24367
Summary: Some things are rendered white in Invasion 3D
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www.yoyogames.com/games/144021/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Parts of the game is rendered white
*guns
*menu
*team command menu
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http://bugs.winehq.org/show_bug.cgi?id=19681
Summary: A4tech xl-740k - turning characters problem
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adrian.nawrocki(a)gmail.com
Hello everyone. I just bought a brand new mouse (A4tech xl-740k) and instaled
NFS PS. After starting a single race, the car turned by itself, I thought that
it's the fault of the setup.exe. On Windows (Microsoft) everything was ok.
After trying everything I instaled Residen Evil and NFS Ms... and this time it
also was fixed. I checked the bug on wine 1.1.14, 1.1.20 and 1.1.27 on kubuntu
and Arch with KDE, when I turned off the mouse, everything was normal. Mouse
work ok with native game and for work on desktop.
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http://bugs.winehq.org/show_bug.cgi?id=36841
Bug ID: 36841
Summary: Disabled Scrollbar controls does not get enables
enable after SetScrollInfo
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: tulio150(a)mailinator.com
On windows, when you create a scrollbar control with WS_DISABLED, it initially
has the usual disabled look, but when you call SetScrollInfo or SetScrollPos it
is automatically enabled and fully functional.
Under wine, when you call SetScrollInfo on a disabled Scrollbar control, it
just gets the enabled look, but is unclickable and doesn't get the keyboard
focus, like it is still disabled. You have to explicitly call EnableWindow
after to clear the WS_DISABLED bit.
Also, calling EnableWindow(FALSE) on it have no effect, it still have the
enabled look.
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http://bugs.winehq.org/show_bug.cgi?id=36027
Bug ID: 36027
Summary: Astrology software not runs on wine
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: usrsampath(a)gmail.com
Created attachment 48177
--> http://bugs.winehq.org/attachment.cgi?id=48177
Astrology software backtrace
My Astrology software while working it closes automatically.Here with i have
attached the backtrace log on the same
Your help on this would be highly appreciated!!!
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http://bugs.winehq.org/show_bug.cgi?id=33856
Bug #: 33856
Summary: Worms 2 page fault when starting a game
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grzesiek3e6(a)op.pl
Classification: Unclassified
Created attachment 44905
--> http://bugs.winehq.org/attachment.cgi?id=44905
Backtrace of Worms 2 crash.
Worms 2 will install and run frontend.exe (possible to change settings, create
teams, etc.), but it's impossible to actually play a match.
When googling, I've found info about people having similar problem on Win7
caused by installation to non-default directory. I've installed it to a default
directory, switched Windows version to XP enabled virtual screen and used cd
patch from http://www.benharmer.pwp.blueyonder.co.uk/ .
It still crashes when run. Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=18038
Summary: Final Draft: Save As PDF causes program to crash
Product: Wine
Version: 1.1.18
Platform: All
URL: http://www.finaldraft.com/downloads/demo-final-draft.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Final Draft is the screenwriter's standard word processor. I am testing using
the demo version (7.1.3 Build 42).
Type any text in a blank document. Now go to File -> Save As PDF.
A small pop-up box will apear with the title "Error init" and the message
"Success." Click OK. The program will disappear. No PDF document will be
created.
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http://bugs.winehq.org/show_bug.cgi?id=30101
Bug #: 30101
Summary: Mafia 2 installer fails without WINEDEBUG=+all
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.okias(a)gmail.com
Classification: Unclassified
cpu: AMD A3870K, 4 core
mem: 8G RAM
gcc: 4.5.3, 4.6.2
32bit emul (-m32)
When I run Mafia 2 installed, it ends with:
Runtime Error (at ...) Access violation at address ... Read of address ...
But when I run this installer, with "WINEDEBUG=+all" it is totally slow, but it
continue and install.
Similiar problem already happend with Counter Strike [1], but I thought it's
mesa or compiler fault. Now it has to be Wine or GCC fault, because no DRI
driver is loaded.
[1] http://bugs.winehq.org/show_bug.cgi?id=30073
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http://bugs.winehq.org/show_bug.cgi?id=35730
Bug ID: 35730
Summary: Stargate Network (game): Crashes on startup with no
error unless in debug mode
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Moore_H2(a)sky.com
Created attachment 47717
--> http://bugs.winehq.org/attachment.cgi?id=47717
output from backtrace.txt and PlayOnLinux debugger
Attempt to launch the game via the wine-created shortcut and it will just fail
to launch, I tested this in PlayOnLinux' debug mode to see what the error was,
and it appears to be presentation framework related, although .NET framework 4
is installed and wine version is 1.7.13
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http://bugs.winehq.org/show_bug.cgi?id=35049
Bug #: 35049
Summary: MaxIM DL 5 reports "Failed to create empty document"
when opening files or even just clicking File->New...
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lcpcsky(a)163.com
CC: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 46728
--> http://bugs.winehq.org/attachment.cgi?id=46728
logs get from: WINEDEBUG=+relay wine MaxIm_DL.exe 2>log.txt
MaxIM DL 5 reports an error when creating new file or opening any kind of file:
"Failed to create empty document."
There is nothing printed in the console and I have no idea where the software
is trying to create this "empty document". Works fine under Windows 7.
I have got a trace by using the following command:
WINEDEBUG=+relay wine MaxIm_DL.exe 2>log.txt
It's too long to upload the full log, but I think something wrong about
creating a MDI Window just before it pop up the message through "MessageBoxA".
Please see the attachment.
A demo is available for download with a trial license.
I know some similar report
exists(http://bugs.winehq.org/show_bug.cgi?id=24409), but it seems that the
mending from wine-1.5.12-157-gbdf9a9f was not there in Wine 1.6 ? Since I have
checked all of the changelog of Wine from 1.5.11 to 1.5.13 and found nothing
mentioned this bug, I could hardly check whether it still there in Wine 1.6.
Can someone help me? Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=30540
Bug #: 30540
Summary: Crusader Kings 2 patched to 1.05 or above fails to
start
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jerf(a)nm.ru
Classification: Unclassified
Created attachment 39948
--> http://bugs.winehq.org/attachment.cgi?id=39948
Console output of an attempt of running Crusader Kings 2, backtrace included
Crusader Kings 2 worked fine with wine for versions of the game prior to
version 1.05. After updating CK2 to 1.05 or above an attempt to run it with
wine fails with an exception "Unhandled page fault on read access to 0xffffffff
at address 0x7d6ba968".
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http://bugs.winehq.org/show_bug.cgi?id=30371
Bug #: 30371
Summary: Pizza Syndicate: Senseless stop at startup
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 39711
--> http://bugs.winehq.org/attachment.cgi?id=39711
WINEDEBUG=+ddraw,+d3d,+d3d_caps,+d3d_surface,+d3d_texture on Wine 1.4
Steps to reproduce:
1) remove ~/.wine
2) install Pizza Syndicate
3) wine Pizza.exe
Behaviour:
The screen is "eaten" and remains black for ever.
Expected behaviour:
The screen should be "eaten" and remain black only for short time because after
that loading screen should appear.
Workaround:
1) wine Pizza.exe
2) at black screen do Alt+tab to direct focus on other window
3) Alt+tab to direct focus back on Pizza.exe window
Terminal output:
trace:d3d_surface:surface_init surface 0x1ecd88, memory 0x17ca020, size 960000
trace:d3d_surface:surface_private_setup surface 0x1ecd88.
trace:d3d_surface:wined3d_surface_create Created surface 0x1ecd88.
trace:d3d_surface:wined3d_surface_get_pitch surface 0x1ecd88.
trace:d3d_surface:wined3d_surface_get_pitch Returning 1600.
trace:ddraw:ddraw_create_surface Created surface 0x1ecc70.
trace:ddraw:ddraw_surface1_GetPixelFormat iface 0x1ec078, pixel_format
0x32faec.
trace:ddraw:ddraw_surface7_GetPixelFormat iface 0x1ec068, pixel_format
0x32faec.
(The game stops here. Please see workaround)
trace:ddraw:ddraw_surface1_Restore iface 0x1ec078.
trace:ddraw:ddraw_surface7_Restore iface 0x1ec068.
trace:d3d_surface:wined3d_surface_restore surface 0x1ec180.
trace:ddraw:ddraw_surface1_Restore iface 0x1ec2e0.
trace:ddraw:ddraw_surface7_Restore iface 0x1ec2d0.
trace:d3d_surface:wined3d_surface_restore surface 0x1ec3e8.
trace:ddraw:ddraw_surface1_Restore iface 0x1ecc80.
trace:ddraw:ddraw_surface7_Restore iface 0x1ecc70.
trace:d3d_surface:wined3d_surface_restore surface 0x1ecd88.
trace:ddraw:ddraw_surface1_Restore iface 0x1ec548.
trace:ddraw:ddraw_surface7_Restore iface 0x1ec538.
trace:d3d_surface:wined3d_surface_restore surface 0x1ec650.
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http://bugs.winehq.org/show_bug.cgi?id=23395
Summary: EmuControlcenter hangs at Splash Screen and shows
black windows instead of spash image
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rll31(a)humboldt.edu
The only way to close ecc is to kill the procces. Upon loading Ecc displays a
black or grey windows then hangs.
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http://bugs.winehq.org/show_bug.cgi?id=35503
Bug ID: 35503
Summary: Photoshop CS4: Photomerge crashes
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47396
--> http://bugs.winehq.org/attachment.cgi?id=47396
wine-1.7.11-206-g82b3813 console output
Photoshop CS4 crashes when attempting to use Photomerge.
File --> Automate --> Photomerge --> Crash
Unhandled exception: page fault on read access to 0xeaa282d0 in 32-bit code
(0x78144a51).
[..]
Backtrace:
=>0 0x78144a51 in msvcr80 (+0x14a51) (0x0033dc58)
1 0x00e79732 in photoshop (+0xa79731) (0x0033dccc)
2 0x00e79ae5 in photoshop (+0xa79ae4) (0x0033dd1c)
3 0x00e7a4a9 in photoshop (+0xa7a4a8) (0x015e875c)
4 0x00426f20 in photoshop (+0x26f1f) (0x007ea070)
Tried vcrun2005 but it still crashes.
Workarounds:
Installer doesn't work so went back to Wine 1.1.25 (Bug 34064) and patched MSI
(Bug 18070).
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http://bugs.winehq.org/show_bug.cgi?id=18037
Summary: Final Draft: attempting to set scene number font causes
app to crash
Product: Wine
Version: 1.1.18
Platform: All
URL: http://www.finaldraft.com/downloads/demo-final-draft.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Final Draft is the screenwriter's standard word processor.
I'm testing using the demo version (7.1.3 Build 42).
Go to Production -> Scene Numbers. Select the Options tab. Click the Set Fonts
button. The program disappears.
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http://bugs.winehq.org/show_bug.cgi?id=26620
Summary: Nitro PDF Reader: Hang-up at moving annotation
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://install.nitropdf.com/reader/en/nitro_pdf_reader
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33886)
--> (http://bugs.winehq.org/attachment.cgi?id=33886)
Annotation sign
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Nitro PDF Reader
4) wine NitroPDFReader.exe
5) open Welcome.pdf (File is in main directory of application)
6) RMB->Add Note
7) move annotation (see attachment)
Behaviour:
Wine error + hang-up.
Expected behaviour:
No Wine error and no hang-up.
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http://bugs.winehq.org/show_bug.cgi?id=14119
Summary: Saving project files in Actel Designer v8.3
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dgeorgester(a)gmail.com
When saving the project file (.adb), the program reports:
"Unable to fully access file "Z:\tmp\foo.adb". Check the permissions and the
available disk space for the file location.
The program creates an intermediate lock file, immediately deletes it and then
reports the error. Attached is a snippet of an strace of the wineserver
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http://bugs.winehq.org/show_bug.cgi?id=33673
Bug #: 33673
Summary: [UPlay 3.x]Slow during the navigation
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Hi,
Today, there was a big update for Ubisoft UPlay. It works without problems with
Wine but it's slow during the navigation. (It's not very slow but it's not not
fluid too)
In the ouput console, i have more message like this :
fixme:gdiplus:GdipCreateFontFamilyFromName No support for FontCollections yet!
Install gdiplus with winetricks is a workaround, the application is fluid like
before the update.
Thanks,
Max
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http://bugs.winehq.org/show_bug.cgi?id=33790
Bug #: 33790
Summary: QQ International 1.61 crashes when setting audio and
video
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: topeak95(a)gmail.com
Classification: Unclassified
I install wine-1.6-rc1 with ./tools/wineinstall. Then install ie7, richedit and
msxml3 with winetricks.
QQ can work, but there are some issues.
1. The state is always alway.
2. QQ has no respone when i setting audio and video, and then crashes.
The attachment is generated by
sh> wine /path/to/QQ.exe &>wine.log
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http://bugs.winehq.org/show_bug.cgi?id=23534
Summary: Notation Composer: in Add Mode, mouse cursor is
invisible over non-modal dialogs
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc321(a)gmail.com
Steps to reproduce (with a clean ~/.wine):
$ winetricks vcrun6
$ wget http://www.notation.com/download/NotationComposer261TrialSmallSetup.exe
$ wine ./NotationComposer261TrialSmallSetup.exe
- Install using default options (or as desired... doesn't matter)
- Leave "Launch Notation Composer" checked on the last step and click Finish
- When Composer launches, click File > New, then Next 4 times, then Finish
- Hit Esc or Enter to initiate "Add Mode"
- Click Perform > Setup...
- Move the mouse over the dialog that appears. No cursor.
There are a few things to note:
1) The cursor is meant to disappear in Add Mode, but only in the document area
2) You can click buttons in the dialog if you know where you're clicking!
3) The cursor stays visible if it enters the dialog from anywhere but the
document area. For example, move the dialog over the toolbar and move the mouse
in from above.
4) This bug is present in previous versions of wine
As always, I'll be glad to attach logs or provide any other info as needed.
Thanks!
-----
Wine version: 1.2-rc6
Windows version: XP
Distro: Slackware(-current)
Kernel version: 2.6.33.4-smp
CPU: Intel Core 2 Duo E6750
GCC version: 4.4.4
glibc version: 2.11.1
xorg-server version: 1.7.7
Video card, driver version: NVidia GeForce 8600GT, 195.36.15
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http://bugs.winehq.org/show_bug.cgi?id=34292
Bug #: 34292
Summary: Firefox does not display bold Chinese text correctly
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Robertus0617(a)gmail.com
Classification: Unclassified
Created attachment 45650
--> http://bugs.winehq.org/attachment.cgi?id=45650
bold Chinese in Linux Firefox
You may want to say: "Come on! Bold issue again!" But pardon me because I'm not
so sure if the problem I encounter is really a duplicate or not.
1. Wine 1.6 installed from Ubuntu PPA
2. Official Firefox 23.0.1.exe (I have a need to test "Windows-version Firefox"
running on Linux even though native Firefox for Linux is still my main browser)
3. View webpages and see that only bold English texts (perhaps ANSI?) are
rendered in bold, while Chinese texts (perhaps other Unicode texts?) which
should be bold, are still in normal weight.
Page for test: http://zh.wikipedia.org/wiki/%E7%B2%97%E9%AB%94 (the entry
"Bold" for Chinese), and the first attachment is the screenshot with correct
rendering (taken from native version of Firefox for Linux), where you can see
both the word "bold" and the Chinese "粗體" are in bold.
The second screenshot is taken from Firefox for Windows running with Wine on my
box, where you can see that only English "bold" is in bold.
Could someone kindly confirm this, or direct me to the right duplicate? Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=33420
Bug #: 33420
Summary: Netflix fails to load video (assertion failed in
32bit)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juanramirez8976(a)gmail.com
Classification: Unclassified
installation was smooth and had no issues logged in fine and saw my library,
tried to play a movie and came up with program error with the plug-in
container.exe i am attaching the backtrace file thank you guys for your help!!!
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https://bugs.winehq.org/show_bug.cgi?id=37148
Bug ID: 37148
Summary: Scottrade Elite 2013 crashes when started.
Product: Wine
Version: 1.4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shofners(a)gmail.com
Created attachment 49377
--> https://bugs.winehq.org/attachment.cgi?id=49377
Printout of Wine output.
Scottrade Elite 2013 had been working in Wine. Today, it crashed when
attempting to launch. See attached.
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https://bugs.winehq.org/show_bug.cgi?id=39340
Bug ID: 39340
Summary: page fault on execute access to 0x03b76580 in 32-bit
Product: Wine
Version: 1.5.28
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: warleylelo(a)hotmail.com
Distribution: ---
process tid prio (all id:s are in hex)
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http://bugs.winehq.org/show_bug.cgi?id=30831
Bug #: 30831
Summary: RSA SecureID: Will not install in Domain user prefix
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dick.swift00(a)gmail.com
Classification: Unclassified
Created attachment 40380
--> http://bugs.winehq.org/attachment.cgi?id=40380
errors installing or invoking RSASecurIDToken
Wine 1.4 and 1.5.5; Xubuntu 64-bit 11.10 and 12.04; net rpc join -U; samba PDC;
RSASecurIDToken410.msi and RSASecurIDToken411.msi. As successfully logged
on/authenticated domain user, run MSI with wine windrows program loader or
msiexec /i RSASecurIDToken411.msi /qn /norestart results in failed installation
(see attachment fig.1 & 2). Tried creating new prefix to no avail. Strangely,
the application installs and runs fine when logged on with local user. For
domain user once attempting to install MSI fails, all future instances of
invoking wine generate wine program crash dialog (see attachment fig.3), though
wine and the invoked application appear to still function as desired. This was
working as desired for domain users in version, I believe, 1.3x or initial
release v1.4.
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https://bugs.winehq.org/show_bug.cgi?id=36411
Bug ID: 36411
Summary: Checkpoint SmartDashboard R75.10 crash
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)insoliteprospettive.com
Created attachment 48454
--> https://bugs.winehq.org/attachment.cgi?id=48454
shell output after crash
Installation is ok but when I try to start SmartDashboard or FwPolicy.exe,
after
insert login/password and Management IP, it crash
I tried to add
cmd
comctl32
comctl32ocx
comdlg32ocx
mfc40
mfc42
(and all fonts)
with winetrick
but it crash again
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https://bugs.winehq.org/show_bug.cgi?id=39459
Bug ID: 39459
Summary: The game is not
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx10
Assignee: wine-bugs(a)winehq.org
Reporter: bunnnn1544xi(a)gmail.com
Distribution: ---
The game is not
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http://bugs.winehq.org/show_bug.cgi?id=9467
Summary: Macromedia Studio 8 installer hangs
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To try installing Studio 8, you first have to work around a
bug in the way the CD-ROM was mastered: they
included rockridge extensions, but neglected
to make files world-readable. This causes
mysterious errors about not being able to run the installer:
wine: could not load L"D:\\install studio 8.exe": Module not found
So you have to remount the cd-rom with the 'norock' option, e.g.:
$ umount /media/cdrom
$ sudo mount /dev/cdrom /media/cdrom -o norock
OK, on to the problem. Like Studio MX (see bug 9035),
Studio 8's top level installer runs the installers of six
or so apps. And like the earlier version, it hangs.
But this hang is bad; it's on the end of the
first app, and it it can't be solved by clicking "OK".
The hang occurs at the end of the Dreamweaver installation,
right after it says "Publishing product information".
The installer still responds to the mouse, but if you
ask it to cancel, it keeps going, no matter how many
times you say you want to cancel.
+process revealed the commandline used to invoke the
problematic subinstaller. To reproduce with just
the subinstaller, do
wine msiexec.exe /i 'D:\fscommand\Macromedia_Dreamweaver_8.msi' MM_STUDIO=1
CREATEQUICKLAUNCHSHORTCUT=0 CREATEDESKTOPSHORTCUT=0 MACROMEDIA='c:\Program
Files\Macromedia\'
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http://bugs.winehq.org/show_bug.cgi?id=33098
Bug #: 33098
Summary: program quits unexpectedly
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladislav.homenko(a)gmail.com
Classification: Unclassified
http://www.publictalksoftware.co.uk/public_talks/download_publictalks.php
The program quits unexpectedly, for example, when you press the "Add or Delete
a speech."
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https://bugs.winehq.org/show_bug.cgi?id=38730
Bug ID: 38730
Summary: Hitleap viewer pops up this error window
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: georgekarapi(a)yahoo.gr
Distribution: ---
Created attachment 51648
--> https://bugs.winehq.org/attachment.cgi?id=51648
error message
This error message pops up every 5 minutes when running hitleap viewer
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https://bugs.winehq.org/show_bug.cgi?id=38084
Bug ID: 38084
Summary: gamers gate server connection
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pestiferer(a)yahoo.com
Distribution: ---
Hi,
I'm trying to install a game from gamers gate, but I cannot connect to the
server. I already installed 2 games without problem, but this one fail. I
have tried on an XP machine and it work.
The error say: failed to sign in, Error 12029 in network connection
It's an ubuntu PC. I'm using wine 1.6.1
If I do a capture with wireshark, I can see a couple of black and red line, but
I have no idea how to use the information
thanks
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http://bugs.winehq.org/show_bug.cgi?id=32092
Bug #: 32092
Summary: Star Wars: The Old Republic - Game Crashes when Using
Map
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmarszalek(a)gmail.com
Classification: Unclassified
Game will crash when you are playing the game, and you move your mouse over a
quest item on the map. Will cause UI to disappear, and game to hang. Have to
kill process to get out of it. Running Wine1.5.1 (x32) with the SWTOR patch,
as well as DirectX 9, 10, DirectInput, and MS C++ v9.0 on system. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=11311
Summary: C-Geo 8
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://www.c-geo.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ziemi_(a)poczta.onet.pl
Created an attachment (id=10419)
--> (http://bugs.winehq.org/attachment.cgi?id=10419)
zipped logs and screenshots
Installed Wine Gecko 0.1.0.
Wine compiled with OPENGL.
After executing program appears OLE error (see fig1 and log1), but it works
properly without ole funtions when it crash.
It was on normal user account, on root account program is not executing, see
fig2 and log2.
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http://bugs.winehq.org/show_bug.cgi?id=25665
Summary: Cool Record Edit: Incorrect window appearance
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32692)
--> (http://bugs.winehq.org/attachment.cgi?id=32692)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Cool Record Edit Pro
4) start Cool Record Edit Pro
Behaviour:
See attachment (left image)
Expected behaviour:
See attachment (right image)
Terminal output:
fixme:msvcrt:_set_error_mode dummy implementation (old mode: 0, new mode: 2)
fixme:msvcrt:_set_error_mode dummy implementation (old mode: 2, new mode: 2)
fixme:msvcrt:_set_error_mode dummy implementation (old mode: 2, new mode: 2)
fixme:msvcrt:_set_error_mode dummy implementation (old mode: 2, new mode: 2)
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https://bugs.winehq.org/show_bug.cgi?id=39130
Bug ID: 39130
Summary: Battle net error
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bigdaveberg(a)gmail.com
Distribution: ---
Created attachment 52141
--> https://bugs.winehq.org/attachment.cgi?id=52141
Playonlinux log file
Installed battle net via play on linux. Go to launch Battle net and it
encounters and error and closes out. This error number to be exact.
ECB446E6-CA01-413F-8BF6-414C4E0D59C2 Also I ran the debug tool and have a log
file.
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http://bugs.winehq.org/show_bug.cgi?id=32247
Bug #: 32247
Summary: Steam will not start
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jebtemporary(a)gmail.com
Classification: Unclassified
Regression SHA1: 7b0ba5153f3e42f31b922e5eb997d5e1d0cb44d4
Created attachment 42544
--> http://bugs.winehq.org/attachment.cgi?id=42544
Console output when running Steam.exe
I was using an old Debian package of Wine unstable (1.3.9, I believe), but the
textures did not render properly in Portal (I will submit this as a separate
bug in due course).
I checked out the current git version and far from fixing the texture issue,
Steam (latest version, presumably) itself now refused to start. I have done a
regression test and identified the regression. My 3dfx card is reported as
NVIDIA Corporation G73 [GeForce 7600 GT]
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http://bugs.winehq.org/show_bug.cgi?id=28166
Summary: Player shadows are have inverted colors in GTASA
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Created an attachment (id=36083)
--> (http://bugs.winehq.org/attachment.cgi?id=36083)
Screenshot
See screenshot.
This appears on intel video chips, e.g. this:
00:02.0 VGA compatible controller: Intel Corporation N10 Family Integrated
Graphics Controller (rev 02)
and also on i945 (EEEPC 901).
This doesn't reproduce on nvidia.
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https://bugs.winehq.org/show_bug.cgi?id=39437
Bug ID: 39437
Summary: Visual Studio 2015-compiled C++ programs do not run
(unimplemented function
api-ms-win-crt-runtime-l1-1-0.dll._seh_filter_dll)
Product: Wine
Version: 1.7.52
Hardware: x86
URL: https://www.microsoft.com/en-us/download/confirmation.
aspx?id=48145
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Created attachment 52551
--> https://bugs.winehq.org/attachment.cgi?id=52551
C++ Hello World program compiled with Visual Studio 2015
Attached HelloWorld.exe is a C++ program compiled with Visual Studio 2015. It
depends on vcruntime140.dll and msvcp140.dll, which Wine does not have.
The redistributable package for these files can be downloaded here:
https://www.microsoft.com/en-us/download/confirmation.aspx?id=48145
Currently fails in PROCESS_ATTACH of msvcp140.dll, with:
wine: Call from 0x7b83a76c to unimplemented function
api-ms-win-crt-runtime-l1-1-0.dll._initialize_onexit_table, aborting
This exception is apparently handled by calling another function we don't
implement:
wine: Call from 0x7b83a76c to unimplemented function
api-ms-win-crt-runtime-l1-1-0.dll._seh_filter_dll, aborting
Calls to this function spam the terminal until the stack overflows. I put that
in the subject because it's more noticeable, but the first issue is
_initialize_onexit_table
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http://bugs.winehq.org/show_bug.cgi?id=32217
Bug #: 32217
Summary: PES 2010 - PROGRAM ERROR
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nickarditsa(a)yahoo.gr
Classification: Unclassified
Created attachment 42492
--> http://bugs.winehq.org/attachment.cgi?id=42492
Program Error Details
I have installed PES 2010 in UBUNTU 12.04, and even the installation was
succesful, when i try to execute the game, i have this message:
"The program pes2010.exe has encountered a serious problem and needs to close.
We are sorry for the inconenience".
In the details of the program it says "Unhandled exception: assertion failed in
32-bit code (0x680011b2)"
I have attached the Program Error Details...
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http://bugs.winehq.org/show_bug.cgi?id=31720
Bug #: 31720
Summary: ScriptControl can't be used for jscript
Product: Wine
Version: 1.5.13
Platform: x86
URL: http://netikka.net/dev/scriptcontroltest.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
This small sample doesn't work
http://netikka.net/dev/scriptcontroltest.exe
procedure TForm1.Button1Click(Sender: TObject);
var sc: olevariant;
begin
sc:=createoleobject('ScriptControl');
sc.language:='JScript';
showmessage(sc.eval(edit1.text+'/'+edit2.text));
end;
First thing you need: winetricks msscript
Builtin jscript shows empty result. No fixmes in terminal.
(Also noticed errors are not handled, like letters or zerodivide)
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https://bugs.winehq.org/show_bug.cgi?id=38538
Bug ID: 38538
Summary: Win32 toolbar separator is drawn as a red bar
Product: Wine
Version: 20050930
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: support(a)securenetterm.com
Distribution: ---
In wine version 1.7.41 and 1.7.42 the first separator in a toolbar is drawn
with a red color. All the remaining separators on the toolbar is draw
correctly. In version 1.7.40 and prior versions,the toolbar is drawn
correctly.
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http://bugs.winehq.org/show_bug.cgi?id=34413
Bug #: 34413
Summary: Madou Koukaku crashes when entering certain parts of
the game
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: funtimeschaos(a)rocketmail.com
Classification: Unclassified
Created attachment 45807
--> http://bugs.winehq.org/attachment.cgi?id=45807
Console output from firing up the game to clicking on "options" in the main
menu.
The game crashes when you:
- Enter the first battle
- Enter the options menu
- Attempt to save for the first time
- Attempt to enter the save or load menu after trying to save once
The demo version is officially available at
http://mirror3.fuzzy2.com/2013/02/eushully/19321316531/koukaku_trial.zip
But the japanese servers are slow as hell, so I've uploaded the copy I
downloaded in the link I put up.
sha1sum koukaku_trial.exe
d7c7cede7234af70ff270511eb0fea1e496b33ed
579MB
I installed using the command
env LANG=ja_JP.UTF-8 wine koukaku_trial.exe
To run the installer in a japanese locale. I've also had to disable
winegstreamer.
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http://bugs.winehq.org/show_bug.cgi?id=14288
Summary: winhelp: text/paragraph formatting bugs
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Some help files do not display correctly in Wine winhelp. For example, a
paragraph which should appear to the right of an icon like this:
[pic] This is a paragraph
whose left edge is
to the right of a picture
may actually appear below the icon, like this:
[pic]
This is a paragraph whose left edge is to the right of a picture
To demonstrate, download msdncd.hlp from
http://bugs.winehq.org/attachment.cgi?id=14568
and load the file into Wine winhelp.
On the "Opening Books and Topics" page, the paragraph formatting is incorrect.
(The paragraph corresponding to each icon should appear to the right of it.)
On "Searching for Words and Phrases", paragraph formatting is incorrect, and
the example text should be rendered in bold.
Also, at the top of each page there should be a grey bar. This does not appear
in
Wine winhelp.
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http://bugs.winehq.org/show_bug.cgi?id=34733
Bug #: 34733
Summary: Gnu TLS problem with UPlay 4.0
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 46310
--> http://bugs.winehq.org/attachment.cgi?id=46310
Uplay 4 + secur32 log
Hi,
Today, there was an update for UPlay to pass to the version 4.0
Now, the automatic connection does not works correctly and i must to try more
time to success.
In the output console, i have this message after every failure:
"GnuTLS error: A TLS fatal alert has been received."
I attach the output console with +secur32 debug log.
For example, i have this message in the log :
"[...]
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Expected Packet[1]
Application Data(23) with length: 22
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Received Packet[1]
Alert(21) with length: 22
trace:secur32:schan_pull Pull 22 bytes
trace:secur32:schan_get_buffer Using buffer 0: cbBuffer 27, BufferType 0x1,
pvBuffer 0x5bee3b0
trace:secur32:schan_pull Read 22 bytes
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Decrypted Packet[1]
Alert(21) with length: 2
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Alert[2|20] - Bad record
MAC - was received
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_record.c:726
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_record.c:1122
GnuTLS error: A TLS fatal alert has been received.
err:secur32:schan_DecryptMessage Returning 80090304
[...]"
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http://bugs.winehq.org/show_bug.cgi?id=33407
Bug #: 33407
Summary: OGS Mahjong can't use OpenGL
Product: Wine
Version: 1.5.28
Platform: x86
URL: http://opengamestudio.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
The only string in terminal:
"err:wgl:glxdrv_wglShareLists Could not share display lists, one of the
contexts has been current already !"
Message in error window:
"Your video card or driver doesn't support OpenGL. We know of the problem, we
described possible solutions on our web page. Do you want to see it?"
Choosing "Yes" shows a web page which tells me just that native video drivers
of Windows doesn't support OpenGL and i must download the driver from site of
my video card manufacturer.
Xubuntu 12.10, GeForce GT 630 (driver ver. 313.18)
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https://bugs.winehq.org/show_bug.cgi?id=38247
Bug ID: 38247
Summary: fixme:time:GetSystemTimes
(0x345e968,0x345e970,0x345e978): Stub!
Product: Wine
Version: 1.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wbeall(a)turfvalley.com
Distribution: ---
Going to make this short. I open a terminal window and go to my
/home/username/.wine/drive_c/Program Files/NVMS-1000/ and then run "wine
NVMS-1000.exe and the program opens and then when it gets to the loading spot
it just stays at loading while the terminal continues to display
"fixme:time:GetSystemTimes (0x345e968,0x345e970,0x345e978): Stub!"
I have tried a couple things like changing the application to run under a
different OS. That did not work. I tried typing in "echo 0|sudo tee
/proc/sys/kernel/yama/ptrace_scope" before running the program. I don't see
anything on the web pertaining to (0x345e968,0x345e970,0x345e978) values so I
decided to open a case. Any help or direction would be greatly appreciated.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=37977
Bug ID: 37977
Summary: Multiple applications using VBScript/JScript need
scripting host 'WScript.Quit' implementation
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wscript
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
similar to bug 36466
Actually not implementing scripting host 'Wscript.Quit' has more severe
consequences since many scripts use 'On Error Resume Next'.
Those simply continue execution with intended behaviour (in various cases
ending up in a crash)
--- snip ---
On Error Resume Next
If WScript.Arguments.Count <> 1 Then
Wscript.Echo "need one argument!"
Wscript.Quit 127
End If
Wscript.Echo "not reached"
--- snip ---
Regards
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https://bugs.winehq.org/show_bug.cgi?id=38997
Bug ID: 38997
Summary: Non-deterministic device id assignment when using more
than one joystick/gamepad (multiplayer). Unable to
deactivate joystick through registry or wine control
applet
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: spellbound42(a)gmx.de
Using OSX Yosemite with 2-3 gamepads (a Thrustmaster, a Saiek, and a virtual
one from ControllerMate). Each of them (isolated) working well with wine.
Problem: Non-deterministic assignment of device ids when more than one of them
is connected.
For example in one wine session the Thrustmaster is referred as 'Joystick 0'
(-> wine control applet) in the next session its the Saitek that is getting id
0 - without changing anything between the sessions.
That makes it impossible to have a stable multiplayer joystick configuration
for games that rely on a stable order for the devices. It makes it impossible
too to use a virtual joystick with MAME, because sometimes its JOY1 and
sometimes its JOY2.
Furthermore it is not possible to deactivate a joystick device through the
registry or wine control respectively. That would be a workaround for using the
virtual controller with MAME - i.e. hide the physical controller that drives
the virtual one.
Looking at the source code the latter issue seems quite clear, because in
dinput/joystick_osx.c::find_osx_devices()
there is missing a code snippet like it is implemented in the corresponding
function in joystick_linux.c:
if (device_disabled_registry(..)) {
close(...);
continue;
}
... ok, deactivation would be useless, if its non-deterministic, which one is
deactivated ...
I think the id assignment bug/problem could at least be improved by sorting the
device list by product names before assigning the ids. But hopefully there
exists a more clever fix/solution that is closer to the root cause.
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https://bugs.winehq.org/show_bug.cgi?id=38475
Bug ID: 38475
Summary: Unused variable in glsl_shader.c
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
if (shader->limits->constant_float + extra_constants_needed
+ 1 < gl_info->limits.glsl_ps_float_constants)
{
shader_addline(buffer, "uniform vec4 ycorrection;\n");
extra_constants_needed++;
}
----
What is the sense to do extra_constants_needed++ if this variable is no more
used?
May be some part of codes missed here?
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http://bugs.winehq.org/show_bug.cgi?id=14821
Summary: Kirikiri based games update screen slowly
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://kikyou.info/dl_redirect.php?%2Ftvp%2Ffiles%2Fkr23
0rc1.lzh
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakh(a)spamcop.net
Games based on the open source Kirikiri engine update the screen rather slowly.
These are Japanese visual novels, mainly consisting of static images with some
simple filters and compositing, accompanied by text and sounds. They're very
undemanding resource wise, and screen updates happen more or less
instantaneously in Windows on the same hardware. It's most noticeable when the
background image changes, taking a second or two to load from top to bottom,
but even text rendering is clearly slower when fast forwarding through a scene.
The engine has been used for commercial games like Fate/Stay night, though the
author's generic build (linked to in the URL field) has a simple example script
that demonstrates the problem. To run it, you need to have Japanese language
support installed, then launch "\kirikiri2\krkr.eXe" (passing wine the
LANG=ja_JP.UTF-8 variable) and point it to the "\kag3\syoukai\" folder.
The source is available through SVN
(https://sv.kikyou.info/trac/kirikiri/wiki/AboutSubversion).
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http://bugs.winehq.org/show_bug.cgi?id=21891
Summary: info zip 3.0 won't apppend to existing archive
Product: Wine
Version: 1.1.39
Platform: x86
URL: ftp://ftp.info-zip.org/pub/infozip/win32/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
ftp://ftp.info-zip.org/pub/infozip/win32/zip232xn.zipftp://ftp.info-zip.org/pub/infozip/win32/zip300xn.zip
info zip is supposed to add files if the zip file speecifies already exists.
with 2.32, it works as advertised as follows. With 3.0,
del a.zip
zip.exe a.zip file1 (creating new zip archive)
zip.exe a.zip file2 (adding file to existing zip archive)
the 2nd step fails with "zip error: Interrupted (aborting)"
(FWIW, the above is a simplified version of part of the windows binary
packaging procedure for ghostscript)
I think it is unlikely a bug/regression with zip 3.0 , so I am filing it here.
If somebody verifies that zip 3.0 doesn't work on genuine windows either,
please close as invalid and I'll contact info-zip.
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https://bugs.winehq.org/show_bug.cgi?id=37361
Bug ID: 37361
Summary: StreamingService connection fails about 80% of login
attempts. All other functions seem to work.
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslarkin(a)aim.com
Created attachment 49681
--> https://bugs.winehq.org/attachment.cgi?id=49681
Shows 2 different Connection Status reports: the first, when the app is working
properly, the second when not.
Here are some specific observations of the behavior:
I usually have to start and log into Elite 5.x about 5 or 6 times before I
see the "Connected (green dot)" in the lower right corner. All other times, I
see "Connecting (red dot)" there.
When Connected, it stays connected until I shut down the program, and
Connection Status > StreamingService usually says P001.
When I fail to get a connection, it says "Connecting (red dot)" in the
lower right corner, and Connection Status > StreamingService always says N/A.
It never leaves those states until I shut down the program.
Even when the StreamingService is not connected, all other program
functions seem to work properly. I even placed one trade in each of 3
different sessions when in the StreamingService was not connected.
The attached file shows 2 different Connection Status reports: the first, when
the app is working properly, the second when not.
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http://bugs.winehq.org/show_bug.cgi?id=33225
Bug #: 33225
Summary: Metacell demo can't play music in mp3 format
Product: Wine
Version: 1.5.26
Platform: x86
URL: https://dl.dropbox.com/s/7bux09c2359fepl/MetacellBeta%
20v1.0.0.exe?dl=1
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43948
--> http://bugs.winehq.org/attachment.cgi?id=43948
terminal output
MP3 music is missing from the game, only sound effects can be heard (sound
effects are in wav format).
Installing WMP9, native quartz and devenum don't help much. What does seem to
help is using a native mciqtz32.dll (copied from a WinXp installation).
With a native mciqtz32.dll music works during the intro video, in the menus and
in mid-game.
These messages are spamming the console endlessly while the game is running,
they may be related:
...
fixme:mciqtz:MCIQTZ_mciSetAudio (0001, 01800000, 0x32f58c) : stub
fixme:mciqtz:MCIQTZ_mciSetAudio (0002, 01800000, 0x32f58c) : stub
fixme:mciqtz:MCIQTZ_mciSetAudio (0003, 01800000, 0x32f58c) : stub
...
Let me know if you need a log with specific debug channels enabled.
Fedora 18
Wine was compiled without gstreamer support
Alsa 1.0.26
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https://bugs.winehq.org/show_bug.cgi?id=37429
Bug ID: 37429
Summary: Post provider setup of WMI core 1.5 installer needs
advapi32.dll.WmiQueryGuidInformation stub
Product: Wine
Version: 0.9.34.
Hardware: x86
URL: http://download.microsoft.com/download/platformsdk/wmi
9x/1.5/W9X/EN-US/wmi9x.exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Follow up to bug 7920, now it fails on:
wine: Call from 0x7bc50ca1 to unimplemented function
WMI.dll.WmiQueryGuidInformation, aborting
wmi.dll forwards to advapi32:
[austin@localhost wine-git]$ git grep WmiQueryGuidInformation
dlls/advapi32/advapi32.spec:# @ stub WmiQueryGuidInformation
dlls/wmi/wmi.spec:@ stdcall WmiQueryGuidInformation()
advapi32.WmiQueryGuidInformation
[austin@localhost wine-git]$ git describe
wine-1.7.29-24-ga60fadf
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http://bugs.winehq.org/show_bug.cgi?id=36653
Bug ID: 36653
Summary: Tesla Effect (game): Video sequences display green
screen.
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: slickrick(a)cyberdude.com
Created attachment 48697
--> http://bugs.winehq.org/attachment.cgi?id=48697
Log
When the full motion video sequences play the screen just turns green as shown
in the attached screenshot. I can hear the audio but not see the video
playbkack. The rest of the game works flawlessly with the exception of the
video sequences, for example the 3D environment and menus all work as expected.
Created a fresh prefix for testing. The game requires the installation of
corefonts, which I did through Winetricks.
I have tested installing the directx 9 components via Winetricks but it does
not solve the issue. A user on IRC suggested I try adding devenum and possibly
quartz/wmp9. I tested those as well but experienced the same green screen.
I have noted in the attached log where I skipped the first intro video as it
might help to isolate the issue.
Game URL: http://www.texmurphy.com/
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http://bugs.winehq.org/show_bug.cgi?id=23933
Summary: Kid Pix Deluxe 4 paint bucket doesn't work
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.broderbund.com/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
So far, the only thing I've found in Kid Pix 4 that
doesn't work with wine-1.3.0 is the paint bucket.
It doesn't seem to do anything?
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https://bugs.winehq.org/show_bug.cgi?id=37528
Bug ID: 37528
Summary: mouse_event
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: den.aria(a)gmail.com
Distribution: ---
Hello!
I am trying generate mouse event and using the mouse_event function. When
event in my application win32 (started by WINE) it is work great, but when
event in the native Linux (Ubuntu) window it's does not work.
Mouse move work ok in Ubuntu and mouse is moving
mouse_event(MOUSEEVENTF_MOVE, x, y, 0, 0);
But MOUSEEVENTF_RIGHTDOWN, MOUSEEVENTF_RIGHTUP is not working for Linux window.
native Linux window is transparent for event.
How can I generate mouse click for native Linux windows? from my win32
application.
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https://bugs.winehq.org/show_bug.cgi?id=36186
Bug ID: 36186
Summary: valgrind shows a potential leak in
wmiutils/tests/path.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==2566== 28 bytes in 1 blocks are possibly lost in loss record 164 of 592
==2566== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==2566== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==2566== by 0x4FC483E: COMPOBJ_DllList_Add (compobj.c:526)
==2566== by 0x4FC6B7A: apartment_getclassobject (compobj.c:1335)
==2566== by 0x4FCA2C4: get_inproc_class_object (compobj.c:2894)
==2566== by 0x4FCA783: CoGetClassObject (compobj.c:3032)
==2566== by 0x4FCAD45: CoCreateInstance (compobj.c:3197)
==2566== by 0x4E78E44: create_path (path.c:81)
==2566== by 0x4E78E9E: test_IWbemPath_SetText (path.c:132)
==2566== by 0x4E7F004: func_path (path.c:869)
==2566== by 0x4E7FE31: run_test (test.h:584)
==2566== by 0x4E8021F: main (test.h:654)
==2566==
follow up to bug 36161
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http://bugs.winehq.org/show_bug.cgi?id=34360
Bug #: 34360
Summary: Text not rendered on buttons in spellbook in
CodeSpells
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
To reproduce,
1) download and unzip
fa110e7bfe7a3005bfb2aa0104be051c7fbd1a87 CodeSpells_Windows_Version.zip
from
https://sites.google.com/a/eng.ucsd.edu/codespells/home
2) Run it, accept the resolution, and wait ten seconds for the first grass
scene to be rendered
3) Click on the spellbook on the right
You should see a button on the lower left with text Copy,
and a button in the upper right with text Back.
On Wine, they are blank.
"winetricks corefonts" doesn't help.
This is a Unity3d game, fwiw.
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http://bugs.winehq.org/show_bug.cgi?id=26970
Summary: OSS sound system found but too old (OSSv4 needed), OSS
won't be supported
Product: Wine
Version: 1.3.19
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
It's not really a bug but a question.
I'm running a very modern Linux distro, Fedora 14 with all updates installed
and Wine 1.3.19 now doesn't want to support OSS saying:
"configure: OSS sound system found but too old (OSSv4 needed), OSS won't be
supported."
I'm kinda disappointed, because OSSv4 is an external package, it's very
difficult to bundle it with Linux distros and it seems like you killing the
support for OSS for no obvious reasons other than impeding using the OSS
emulation layer in ALSA (which still works very well for many of us, users of
Wine).
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http://bugs.winehq.org/show_bug.cgi?id=36254
Bug ID: 36254
Summary: Dot Net application loads successfully, but carshes
after login is done
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kamal.ranjan(a)makepositive.com
Created attachment 48380
--> http://bugs.winehq.org/attachment.cgi?id=48380
App_Crash_Stack_Trace_details
Hi,
I am having a macbook (64 bit) using Mac OS X. I am using a dot net application
"TradeTiger" which was successfully installed. Since this was a dot net
application i chose dot net 4.0 (which was required) from wine tricks. And the
application opened like a charm. However there were 2 issues as follows:
1) The login dialog keeps shaking for some reason (This is manageable though)
2) But after the login credentials are supplied, the application just crashes.
I have tried 2-3 times and am getting same behaviour. I am attaching the text
file containing the stack trace details for your reference.
Regards
Kamal Ranjan
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https://bugs.winehq.org/show_bug.cgi?id=39553
Bug ID: 39553
Summary: Binding of Isaac Rebirth help
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: starcolton18(a)yahoo.com
I have been trying to get Rebirth on my school macbook air for a long time now
and it was on here working fine last year but i got it back and it just opens
to a black screen and wine says there is a fatal error and when i hit show more
info it just loads forever. I have all the admin info and i can do anything i
want to this laptop.
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http://bugs.winehq.org/show_bug.cgi?id=29702
Bug #: 29702
Summary: Kingsoft Office 2012 Free: Crashes almost immediately
after full load
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipejasinovic(a)gmail.com
Classification: Unclassified
Created attachment 38545
--> http://bugs.winehq.org/attachment.cgi?id=38545
Terminal Output
After splash screen disappears, main window is opened and seems that software
is fully loaded, but then error comes out and app doesn't respond anymore.
Download URL:
http://download.cnet.com/kingsoft-office-2012/3000-18483_4-75563178.html
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http://bugs.winehq.org/show_bug.cgi?id=23855
Summary: System Tray Icons Not Appearing In Mac System Tray
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blender3dartist(a)gmail.com
Created an attachment (id=29943)
--> (http://bugs.winehq.org/attachment.cgi?id=29943)
System Trays On Different OSs
Note: This _problem_ is only present on Mac OSX, and not on Linux.
Also, this error pertains to the Windows System Tray. The system tray is
located in the Windows Taskbar, usually at the bottom right corner next to the
clock. It contains miniature icons for easy access to system functions such as
antivirus settings, printer, modem, sound volume, battery status, and more.
Hover over or click an icon to view and access details and controls. (On
windows.)
However, Linux has a System Tray as well, usually showing the same information.
Wine's integration with Linux allows for programs using the windows system tray
to appear on the system tray of the Linux system, essentially a perfect
integration.
The thing is, Mac OSX also has a System Tray, and it's not being utilized. (See
Problem.png) Instead of an applications system tray icon appearing in the Mac's
system tray, it makes itself a new window in XQuartz.app (as in X11.app).
Diagram of Issue on SystemTray.png
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http://bugs.winehq.org/show_bug.cgi?id=18659
Summary: Kingsoft Office can't read it's default file
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://kingsoftresearch.com/downloads/setup_US_1033_6.
3.0.1618_Beta_full.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21372)
--> (http://bugs.winehq.org/attachment.cgi?id=21372)
screenshot
See bug 18658 for the initial crash/workaround (winetricks ie6), though you can
see this before the crash.
When launching a kingsoft office application, it attempts to open a default
template. On wine, it's borks and can't read it's own file (not sure if it
can't read or the file was corrupted on install, though).
The screenshot shows pretty well what I mean.
Terminal output is short:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f6f4,0x00000000), stub!
fixme:shdocvw:PersistStorage_InitNew (0x14ca838)->(0x14cabc8)
fixme:shdocvw:WebBrowser_put_RegisterAsDropTarget (0x14ca838)->(0)
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:richedit:ME_HandleMessage EM_SETLANGOPTIONS: stub
fixme:imm:ImmReleaseContext (0x30082, 0x1a4718): stub
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http://bugs.winehq.org/show_bug.cgi?id=35962
Bug ID: 35962
Summary: opml.exe failing with wine
Product: Wine
Version: 1.7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ebever(a)researchintegration.org
Created attachment 48059
--> http://bugs.winehq.org/attachment.cgi?id=48059
error on trying to run opml.exe with wine on Fedora 19
I just installed Wine from Fedora 19 using yum. I downloaded the OPML Editor
from OPML.org, unzipped it, and saved the opml directory to
/home/eric/.wine/drive_c/Program Files/OPML.
The attached error messages came when I tried to open opml.exe with Wine
Windows Program Loader.
When I tried from the command line
[eric@ericscomputer OPML]$ pwd
/home/eric/.wine/drive_c/Program Files/OPML
[eric@ericscomputer OPML]$ wine opml.exe
I got the same result.
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https://bugs.winehq.org/show_bug.cgi?id=37485
Bug ID: 37485
Summary: Spellforce Platinium edition - graphical bug - black
columns come out of the ground
Product: Wine
Version: 1.7.29
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marc.bessieres(a)gmail.com
Distribution: ---
Created attachment 49874
--> https://bugs.winehq.org/attachment.cgi?id=49874
black rectangles in spellforce platinium with shadow type normal(wine-1.7.29)
Continuation of bug 14522
In the following comments of that bug, some graphical artifacts were mentioned:
https://bugs.winehq.org/show_bug.cgi?id=14522#c14
quote:
"screenshot of GOG's Platinum edition in wine 1.3.35"
"I do have black rectangles like columns going out of the ground."
https://bugs.winehq.org/show_bug.cgi?id=14522#c15
quote:
"Those black columns are present here too, but only when shadow-type is set to
normal (no such problem when shadows are set to high or very high)."
It is the same as bug 12101 that was considered fixed in 1.1.24, but I don't
manage to build wine-1.1.24 to check if it would work for me and thus start
running a regression test.
I couldn't find an existing open bug with this, but I may have missed it in
bugzilla.
In Spellforce platinium edition(DVD) with wine-1.7.28 I can confirm these black
columns if I select shadow type normal (see attachment).
They go away if I select high or very high shadow type.
There is no relevant message in the console:
> wine SpellForce.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x33de88,0x00000000), stub!
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
>
> sha1sum SpellForce.exe
ae5bbc8d2ea0ae71375f87ebcc4d91ac4e178433 SpellForce.exe
> du -sh SpellForce.exe
9,9M SpellForce.exe
> ./wine --version
wine-1.7.29-114-ga235e86
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https://bugs.winehq.org/show_bug.cgi?id=37989
Bug ID: 37989
Summary: COD4 is missing textures
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: higuita(a)gmx.net
Distribution: ---
I tried cod4 on wine 1.7.32 and 1.7.35 and the game start fine but there are
missing textures on grass, storage bin and boxes, no matter what options or
resolution i try.
Installing native directx9 also didin't solve the problem.
Downgraded to the 1.6.2 and the game errors about out of video memory at launch
Using winetricks, i setup the videomemory to 2048M and everything is now
working fine. I can enable all options and the performance is still good at
full HD (1920x1080)
I can try older wine 1.7.x versions if needed.
i'm using a amd A10 APU with mesa 10.4.2
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http://bugs.winehq.org/show_bug.cgi?id=28860
Bug #: 28860
Summary: Averasell: Crashes after login
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cbaordman(a)yahoo.co.uk
Classification: Unclassified
after you login the program crashes
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http://bugs.winehq.org/show_bug.cgi?id=13183
Summary: Control '' has no parent window in ExpressQuantumGrid
Product: Wine
Version: 1.0-rc1
Platform: All
URL: http://www.devexpress.com/Downloads/VCL/ExQuantumGrid/fi
les/ExpressQuantumGrid%206%20Demos.exe
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: developers(a)tefnet.pl
There is a problem with ExpressQuantumGrid widget called ExtLookupComboBox
Editor. When you try to click on combo box element it pop ups a warning:
"Control '' has no parent window"
But when you select an item from combo box using keyboard it works fine.
Steps to reproduce:
1. Download exe from link above
2. Install mdac and jet4
3. Run application
4. Select "Inplace editors (Updated)"
5. Open combo box "ExtLookupComboBox Editor"
6.
a) Click on any element in combo box (you'll get a warning)
b) Set focus on any element and press enter (you won't get a warning)
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http://bugs.winehq.org/show_bug.cgi?id=9623
Summary: Photoshop 7 text tool not working without Times.TTF from
corefonts
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
I have this problem only on one system. On another I didn't install corefonts
but it worked - I will have to check why. Photoshop writes that it can't
complete the specified operation because a system font was not found. Of course
it's not Times New Romand that is selected in the tool. Using winetricks to
install corefonts works.
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http://bugs.winehq.org/show_bug.cgi?id=22959
Summary: Paint Shop Pro X doesn't start up
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Installation of Paint Shop Pro X works fine but when I try to start it up I get
an "unhandled error". I have added my logs for further info.
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http://bugs.winehq.org/show_bug.cgi?id=12635
Summary: Windows Media Player 10 doesn't update music list
promptly
Product: Wine
Version: 0.9.59.
Platform: Other
URL: http://www.microsoft.com/windows/windowsmedia/player/dow
nload/download.aspx
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
If you add or delete an item in the music list,
you have to switch to a different list and back
before the music list reflects the update.
It's not just a drawing problem, I think;
moving it offscreen and back onscreen doesn't fix it.
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http://bugs.winehq.org/show_bug.cgi?id=30870
Bug #: 30870
Summary: ie7 https://gmail.com can log in, but can't display
standard view?
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Now that bug 26203 is fixed, ie7 can log in to gmail... but
unless you pick basic view, you can't read email. The
standard view doesn't ever come up.
The log shows
fixme:shell:DllGetClassObject failed for
CLSID={871c5380-42a0-1069-a2ea-08002b30309d} (Internet)
fixme:wininet:InternetGetSecurityInfoByURLW
(L"https://mail.google.com/mail/u/0/?shva=1" 0x33dee4 0x33dee0)
fixme:shell:DllGetClassObject failed for
CLSID={871c5380-42a0-1069-a2ea-08002b30309d} (Internet)
Clicking on 'basic view' lets you read email, but that's plain old HTML,
not a live javascript app.
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http://bugs.winehq.org/show_bug.cgi?id=14134
Summary: NetBSD fixes for Wine 1.0
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: NetBSD
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmcneill(a)netbsd.org
Created an attachment (id=14382)
--> (http://bugs.winehq.org/attachment.cgi?id=14382)
Use wine-kthread by default on NetBSD
The attached patches are required for Wine 1.0 to work properly on NetBSD.
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http://bugs.winehq.org/show_bug.cgi?id=32163
Bug #: 32163
Summary: Adobe Illustrator CS6 32bit crashes when some floating
panel of swatch, brushes etc. library is opened
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msdobrescu(a)gmail.com
Classification: Unclassified
Created attachment 42433
--> http://bugs.winehq.org/attachment.cgi?id=42433
Wine backtrace
Open any library (swatches, brushes etc.) in Illustrator CS6 32 bit.
Next, unhandled error occurs:
Unhandled exception: unimplemented function gdiplus.dll.GdipCreateEffect called
in 32-bit code (0x7b83c932).
...
The OS is Sabayon Linux K 64 bit. It happens on kernels 3.4, 3.5, 3.6 at least.
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http://bugs.winehq.org/show_bug.cgi?id=13191
Summary: Trackmania Nations Forever doesn't work with PC2/3
shaders or with bloom-effect
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape3000(a)gmail.com
When I try to enable PC2 or PC3 shaders in Trackmania Nations Forever
configuration and then play the game it doesn't work. The menus are drawn as
solid black boxes. PC0(off?) and PC1 works fine.
When I enable bloom-effect, it will add some annoying white bars to everywhere
with bright light. So there is just white bars instead of the correct effect.
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http://bugs.winehq.org/show_bug.cgi?id=28875
Bug #: 28875
Summary: NullDC 1.0.4 r450: NullDC starts but graphics fail to
load.
Product: Wine
Version: 1.1.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dredgingthelake(a)gmail.com
Classification: Unclassified
Created attachment 37099
--> http://bugs.winehq.org/attachment.cgi?id=37099
NullDC terminal output
The Dreamcast emulator, NullDC 1.0.4 r450, starts but shortly crashes with the
wine popup error message. Application continues with audio running in
background, but no graphics can be seen.
Requires vcrun2010 to get to this point. Also tested with and without
"winetricks d3dx9". Audio doesn't run in background without d3dx9 (strangely
enough) but no change in graphical output. The older nulldc-1.0.3 version works
fine.
System:
Gentoo ~AMD64
Nvidia GTX275 (290.03 drivers)
Wine 1.3.31 and wine 1.2 tested
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http://bugs.winehq.org/show_bug.cgi?id=34196
Bug #: 34196
Summary: Cannot shown correct Chinese characters in Youdao
dictionary
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://forum.ubuntu.org.cn/viewtopic.php?f=121&t=44688
6&p=3021652#p3021652
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i2000s(a)hotmail.com
Classification: Unclassified
In a Ubuntu 12.04 machine, I used the workaround in bug34157 (turned out to be
"resolve as INVALID"), and found some more bugs, maybe. The most critical
problem for me is the ugly show of Chinese characters and English letters. In
some cases, both Chinese characters and English letters are shown up correctly.
In some other places, some Chinese characters and English letters was shown as
squares or random characters. Especially in the "word book" interface, all
Chinese characters and possibly some English letters from the official
dictionary source are shown as squares, while all self-defined input are
correctly shown up. I guess this problem is related to some font setting in
Wine 1.6.
I have posted the screen snapshoots here:
http://forum.ubuntu.org.cn/viewtopic.php?f=121&t=446886
Let me know if you need more information. Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=20435
Summary: Barnes and Noble EReader crashes on startup
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ender8282(a)yahoo.com
Created an attachment (id=24254)
--> (http://bugs.winehq.org/attachment.cgi?id=24254)
Debugger output
Wine crashes when trying to run the Barnes and Noble ereader.
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https://bugs.winehq.org/show_bug.cgi?id=39303
Bug ID: 39303
Summary: Cannot copy schematics between different windows /
ltspice
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dieter.jurzitza(a)t-online.de
Distribution: ---
Trying to copy parts or an entire schematic between two schematics in two
windows from within ltspice does not work. I can easily select components to
copy, I can copy them within one single schematic, but I cannot copy them
between two different schematics in a single ltspice instance (what works
without issues using plain windows, but who is using plain windows :-))
Thank you for looking into this,
take care
Dieter Jurzitza
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http://bugs.winehq.org/show_bug.cgi?id=29052
Bug #: 29052
Summary: Incorrect handling of lit vertices causes models to
render black in The Longest Journey
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://games.softpedia.com/get/Games-Demo/The-Longest-
Journey-161-Demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: octavian.voicu(a)gmail.com
Classification: Unclassified
Created attachment 37430
--> http://bugs.winehq.org/attachment.cgi?id=37430
Patch to fix issue with black rendered characters.
IDirect3DDevice2 and IDirect3DDevice3 handle lighting differently than
IDirect3DDevice7. Specifically, vertices which have colors but no normals (like
D3DVT_LVERTEX or D3DFVF_LVERTEX) should bypass lighting calculations in the
older interfaces. Wine handles them like in IDirect3DDevice7, rendering them
black.
This makes the models in the game The Longest Journey render black. I wrote a
series of tests that I submitted to wine-patches, but they need a bit more
refactoring to go in. Links to relevant patches from the series are below:
http://source.winehq.org/patches/data/80669http://source.winehq.org/patches/data/80673http://source.winehq.org/patches/data/80670
I'm attaching a patch that fixes these issues, but I need to get the tests in
before submitting it. It also needs a bit more thought on how older interfaces
should handle render states that were introduced in later version of Direct3D
(like D3DRS_LIGHTING).
This patch only fixes the issue with the black rendered characters. There is
another issue that makes characters only render partially, which is tracked in
http://bugs.winehq.org/show_bug.cgi?id=11819.
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http://bugs.winehq.org/show_bug.cgi?id=35802
Bug ID: 35802
Summary: OneNote 2013 installer needs
KERNEL32.dll.SetWaitableTimerEx
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: hberntsen+winehq(a)gmail.com
Created attachment 47798
--> http://bugs.winehq.org/attachment.cgi?id=47798
the trace of the x86 crash
When running the OneNote 2013 installer, it crashes (see log). You can download
the free installer from http://www.onenote.com/Download. The sha1sum of mine is
cca75f8bbeaaa8d4d060c3d9edae28b3e345a82b. The download page forwarded me to
http://www.onenote.com/Download/win32/x86/en-US (so 32 bit) but also the 64 bit
from http://www.onenote.com/Download/win32/x64/en-US with sha1sum
18031525048a5a8f02789e24cb9c5c104ccf6488 crashes with a missing
SetWaitableTimerEx.
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http://bugs.winehq.org/show_bug.cgi?id=34794
Bug #: 34794
Summary: SolidWorks 2010: Error message at assigning material
in manager
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml4
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 46400
--> http://bugs.winehq.org/attachment.cgi?id=46400
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks vcrun2005 vcrun2008 mfc40 dotnet30
3) install SolidWorks 2010
4) start SolidWorks 2010
5) create new part
6) RMB on material
7) choose "edit material"
8) choose any material and click "apply"
Behaviour:
Error message (see attachment). Material changes properly though.
Expected behaviour:
No error message.
Error message translation:
Failed to save following database, returning to previous database now. There
may be no last modifications.
Terminal output:
fixme:msxml:domdoc_get_url (0x7ee3cd0)->(0x33e504)
fixme:msxml:schema_cache_QueryInterface interface
{00000126-0000-0000-c000-000000000046} not implemented
I/O warning : failed to load external entity "colorswatch.xsd"
err:msxml:Schema_parse error code 3004: element decl. 'swatchcolor', attribute
'type': The QName value
'{http://www.solidworks.com/sldcolorswatch}opticalcolor' does not resolve to
a(n) type definition.
fixme:msxml:cache_entry_from_xsd_doc failed to parse doc
fixme:msxml:domdoc_putref_schemas (0x7fb8110)->({VT_DISPATCH: 0x7fb8210}):
semi-stub
fixme:msxml:domdoc_get_parseError (0x7fb812c)->(0x33e4c4): creating a dummy
parseError
fixme:msxml:domdoc_get_url (0x7ee3cd0)->(0x33e55c)
fixme:msxml:schema_cache_QueryInterface interface
{00000126-0000-0000-c000-000000000046} not implemented
I/O warning : failed to load external entity "colorswatch.xsd"
err:msxml:Schema_parse error code 3004: element decl. 'swatchcolor', attribute
'type': The QName value
'{http://www.solidworks.com/sldcolorswatch}opticalcolor' does not resolve to
a(n) type definition.
fixme:msxml:cache_entry_from_xsd_doc failed to parse doc
fixme:msxml:domdoc_putref_schemas (0x7fc91b0)->({VT_DISPATCH: 0x7fc92b0}):
semi-stub
fixme:msxml:domdoc_get_parseError (0x7fc91cc)->(0x33e51c): creating a dummy
parseError
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https://bugs.winehq.org/show_bug.cgi?id=39621
Bug ID: 39621
Summary: TeamViewer 11 activating menu shows it's content with
large offset
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sasha969(a)hotmail.com
Distribution: ---
TeamViewer 11 activating menu shows it's content with large offset. Menus work
fine just content is shown around middle of window.
Could not get image because Print Screen in Linux Mint 17.2 Cinnamon auto
closes menu before taking image.
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http://bugs.winehq.org/show_bug.cgi?id=17098
Summary: Allow using iso images (via fuseiso) in drives setup @
winecfg.
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chalkerx(a)gmail.com
To mount an iso image to wine one should create a mountpoint, mount it manually
there, and use wincfg to point wine to that directory. After reboot it must be
done again (the mounting part).
If fuseiso in installed, it could be simplified to the user by allowing to
point to an image file in winecfg, auto creating a drive_* folder and mounting
an iso there via fuseiso on wine startup and unmounting on wine shutdown.
This would allow user to point a drive to an iso directly from gui and just
once.
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http://bugs.winehq.org/show_bug.cgi?id=19800
Summary: cygwin's tar -cz crashes when run from a shell script
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To reproduce, create a dummy tar file, e.g.
echo foo > foo
then create the one-line shell script bad.sh containing
tar -czvf foo.tar.gz foo
then run bad.sh in a cygwin shell. It crashes, and leaves behind the
file tar.exe.stacktrace containing
Exception: STATUS_ACCESS_VIOLATION at eip=2D313133
eax=00000000 ebx=36313637 ecx=00851682 edx=FFFFFFFB esi=32313232 edi=39372D31
ebp=38353136 esp=0064C640 program=C:\cygwin\bin\tar.exe, pid 46, thread main
cs=0023 ds=002B es=002B fs=0063 gs=006B ss=002B
Stack trace:
Frame Function Args
12 [main] tar 46 _cygtls::handle_exceptions: Error while dumping state
(probably corrupted stack)
Switching to bsdtar (another package in cygwin) gives same results,
so it's not a bug in tar per se.
tar -xz crashes similarly when given a large input file,
and when that happens, one also sees 'gzip: stdout: Communication error on
send'
Found by trying to automate the chromium build setup instructions,
http://dev.chromium.org/developers/how-tos/install-gclient
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http://bugs.winehq.org/show_bug.cgi?id=22847
Summary: FREDv2 Orientation exam program displays error in
embedded IE testing window
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://download.usmle.org/2010/Step3Download.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28215)
--> (http://bugs.winehq.org/attachment.cgi?id=28215)
FREDv2 Orientation stderr messages
Following up from bug 22763, after running the InstallStep3.exe installer and
installing msxml3 and msxml4 via winetricks to work around missing msxml
interfaces, launching FredV2Orient.exe and pressing the "Run Exam" button
spawns a full-screen embedded IE interface that displays the practice
examination interface. Instead of the expected test interface, however, an
embedded error message is displayed, which states:
"A fatal error has occurred
Please notify the Proctor.
A Fatal error has occurred accessing content: js/yui/close12_1.gif:
'js/yui/close12_1.gif' is not a valid integer value"
Installing ie6 from winetricks successfully works around this problem.
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http://bugs.winehq.org/show_bug.cgi?id=17887
Summary: Poor graphics (black squares) observed using Many faces
of Go program
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmc(a)xisl.com
I am running "Many faces of Go" and the graphics are displayed horribly.
The fault can be observed in Wine 1.0-1 to the current version.
There is a patch given at http://www.smart-games.com/supportfaq.html under "How
can I run version 12 on Linux or Mac OS?" which refers to
http://article.gmane.org/gmane.comp.emulators.wine.devel/54403
I have tried this patch and it works without breaking anything else I've tried.
Please could this be incorporated.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=35228
Bug ID: 35228
Summary: RC Cars hangs when music changes
Product: Wine
Version: 1.7.9
Hardware: x86
URL: http://www.fileplanet.com/131248/130000/fileinfo/R.C.-
Cars-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46990
--> http://bugs.winehq.org/attachment.cgi?id=46990
terminal output
The game plays mp3's and whenever music changes Wine comes to a deadlock:
err:ntdll:RtlpWaitForCriticalSection section 0x39a3778 "parser.c:
ParserImpl.csFilter" wait timed out in thread 002d, blocked by 0027, retrying
(60 sec)
followed by
err:ntdll:RtlpWaitForCriticalSection section 0x13cbe0 "filtergraph.c:
IFilterGraphImpl.cs" wait timed out in thread 0009, blocked by 0027, retrying
(60 sec)
The demo contains only 2 music tracks: Mast_Track01.mp3 is playing in the menu,
and Dead_Track01.mp3 is playing during races.
In the demo you should hear music in the menus, click on <Demo play>, while the
track is loading comes the 1st deadlock which is not fatal and the game remains
playable, but music has stopped. During the race press <Esc> to get back to the
menu and here comes the 2nd deadlock (filtergraph.c: IFilterGraphImpl.cs) and
the game comes to a halt.
rccarsdemo_full.zip
md5sum: 110c5a83a066359ebe27f7908e7266ab
'winetricks quartz' is a workaround.
Fedora 19 x86
Alsa 1.0.27 (Pulseaudio is not running)
Wine was compiled without gstreamer support
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http://bugs.winehq.org/show_bug.cgi?id=23725
Summary: Slow typewriting in IBExpert SQL Editor
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_pradelli(a)yahoo.com
Typewriting feedback is very, very, slow in IBExpert SQL Editor window
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http://bugs.winehq.org/show_bug.cgi?id=35439
Bug ID: 35439
Summary: Blackguards demo (non-Steam) shows black screen after
launch
Product: Wine
Version: 1.7.11
Hardware: x86
URL: http://www.chip.de/downloads/Demo-Blackguards_66678941
.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 47296
--> http://bugs.winehq.org/attachment.cgi?id=47296
log
It's a multilingual non-Steam and no DRM demo.
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http://bugs.winehq.org/show_bug.cgi?id=25458
Summary: Saints Row 2 crashes when entering game.
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: superppl(a)gmail.com
The game Saints Row 2 crashes when attempting to enter a game. Launching the
game and navigating the menu appears to work fine.
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http://bugs.winehq.org/show_bug.cgi?id=34046
Bug #: 34046
Summary: GUIMiner crashes when trying to start mining.
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keithclark1966(a)gmail.com
Classification: Unclassified
Created attachment 45248
--> http://bugs.winehq.org/attachment.cgi?id=45248
Program Error Details window contents
GUIMiner starts up fine but after entering the account data and trying to start
to mine, the program crashes.
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https://bugs.winehq.org/show_bug.cgi?id=39185
Bug ID: 39185
Summary: GetPath fails to return the path when using Metafile
DC.
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 52232
--> https://bugs.winehq.org/attachment.cgi?id=52232
Tests
The attached patch highlights that when using a metafile DC,
GetPath should return a valid path.
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http://bugs.winehq.org/show_bug.cgi?id=35847
Bug ID: 35847
Summary: wined3d does not recognize cards newer than GTX 770
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rmlipman(a)gmail.com
Created attachment 47861
--> http://bugs.winehq.org/attachment.cgi?id=47861
patch for 780 ti
I have a partial patch that adds for GTX 780 Ti
To make this more complete, support for GTX 780, Titan, and Titan Black should
also be added. Bug 32694 also references GTX 690 so there may be even more that
aren't accounted for.
Information can be found at
select_card_nvidia_mesa (NV## codenames)-
http://nouveau.freedesktop.org/wiki/CodeNames/
This is the search I used to get the device ID for my card (wined3d_private.h)-
http://www.techpowerup.com/vgabios/index.php?architecture=NVIDIA&manufactur…
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http://bugs.winehq.org/show_bug.cgi?id=17524
Summary: k-meleon crash on startup (Unhandled page fault)
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://kmeleon.sourceforge.net/download.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)gringer.org
Created an attachment (id=19632)
--> (http://bugs.winehq.org/attachment.cgi?id=19632)
Crash on starting of program
Using the non-installer version of k-meleon, the program crashes on startup.
Steps to reproduce:
1) Download K-Meleon1.5.2en-US.7z from website
(http://kmeleon.sourceforge.net/download.php), and unzip into some directory:
~/install/kmeleon/program$ 7z x K-Meleon1.5.2en-US.7z
2) Dowload installer version (K-Meleon1.5.2en-US.exe) from website, and extract
msvcp71.dll and msvcr71.dll files:
~/install/kmeleon/program$ 7z x ~/install/wine/K-Meleon1.5.2en-US.exe ms*.dll
3) Run k-meleon.exe and observe crash
This follows the portable workflow mentioned on the kmeleon wiki:
http://kmeleon.sourceforge.net/wiki/KMPortable
What should happen:
3) k-meleon doesn't crash.
A log of the crash has been attached.
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https://bugs.winehq.org/show_bug.cgi?id=37128
Bug ID: 37128
Summary: Clang Static Analyzer: Uninitialized variable in a
condition
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukebenes(a)hotmail.com
Clang Static Analyzer identifies Uninitialized variable in a condition
File: dlls/atl110/../atl/atl_ax.c
Location: line 1092, column 10
Description: Branch condition evaluates to a garbage value
HRESULT
WINAPI AtlAxCreateControlEx(LPCOLESTR lpszName, HWND hWnd,
IStream *pStream, IUnknown **ppUnkContainer,
IUnknown **ppUnkControl, REFIID iidSink, IUnknown *punkSink)
{
...
IUnknown *pContainer;
...
hRes = AtlAxAttachControl( pUnkControl, hWnd, &pContainer );
if ( FAILED( hRes ) )
WARN("cannot attach control to window\n");
...
if ( pContainer ) //<==
//Clang: Branch condition evaluates to a garbage value
IUnknown_Release( pContainer );
return S_OK;
}
The uninitialized variable pContainer is used in the condition after the call
of AtlAxAttachControl. This function's description is given below.
HRESULT
WINAPI AtlAxAttachControl(IUnknown *control, HWND hWnd,
IUnknown **container)
{
HRESULT hr;
...
if (!control)
return E_INVALIDARG;//<==
hr = IOCS_Create( hWnd, control, container );
return hWnd ? hr : S_FALSE;
}
In this code, the E_INVALIDARG value may be returned before initializing the
container variable. It will result in the AtlAxCreateControlEx function
generating the warning and going on to work with the uninitialized variable.
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https://bugs.winehq.org/show_bug.cgi?id=39091
Bug ID: 39091
Summary: Installing Lync Web App in Wine/Firefox
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: staal1978(a)gmail.com
Distribution: ---
Lync Web app requires Windows version >7 (set in winecfg)
most likely this will be the same for "Skype for Business" web app
Visit a page seving an invitation for a Lync meeting (can be found via Google,
or if you have your own invitation)
Firefox will crash due to unimplemented functions in mfplat.dll
Download native mfplat.dll from somewhere and Firefox will not crash and the
page will load and allow you to download
LWAPlugin32BitInstaller.msi
The msi can not be installed:
fixme:advapi:RegisterTraceGuidsA (0x6307379f, 0x630b1cf8,
{0cfe0455-93ba-440d-a3fe-553973d0b723}, 1, 0x32fc98, (null), (null),
0x630b1d00): stub
fixme:advapi:RegisterTraceGuidsA (0x6307379f, 0x630b1d18,
{797fabac-7b58-4796-b924-d51178a59ce4}, 1, 0x32fc98, (null), (null),
0x630b1d20): stub
fixme:advapi:EventRegister {43d1a55c-76d6-4f7e-995c-64c711e5cafe}, 0x6309ce28,
(nil), 0x630b1500
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:msi:custom_get_thread_return Invalid Return Code 4447
err:msi:ITERATE_Actions Execution halted, action L"CA_TranslateAllAppPkgs"
returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
fixme:advapi:EventUnregister deadbeef: stub
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http://bugs.winehq.org/show_bug.cgi?id=25557
Summary: menus are misplaced in simulation mode of PALturn+
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Created an attachment (id=32540)
--> (http://bugs.winehq.org/attachment.cgi?id=32540)
Screenshot during simulation mode
See AppDB ID:22266
Almost all functions of PALturn+ work properly, but some menus in simulation
mode are misplaced. The lower menus and the developer icon are displayed a
little to high and overlay the simulation window.
Developer screenshot as it should be:
http://hubertklinkner.de/palmill/images/Palturn+.png
Steps to reproduce:
1. Start "Palturn+.exe"
2. Enter Ctrl+O and choose "Beispiel.NC3"
3. Press F7
4. Click on "OK übernehmen"
5. Simulation mode begins ...
Regards,
E. Atalan
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http://bugs.winehq.org/show_bug.cgi?id=34359
Bug #: 34359
Summary: CodeSpells crashes on exit
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
To reproduce,
1) download and unzip
fa110e7bfe7a3005bfb2aa0104be051c7fbd1a87 CodeSpells_Windows_Version.zip
from
https://sites.google.com/a/eng.ucsd.edu/codespells/home
2) Run it, accept the resolution, and wait ten seconds for the first grass
scene to be rendered
3) Quit.
It then crashes with
Unhandled exception: page fault on read access to 0x012b7b18 in 32-bit code
(0x005758c0).
Backtrace:
=>0 0x005758c0 in codespells_windows_version (+0x1758c0) (0x0033fdc8)
...
It does not crash on Windows 7.
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http://bugs.winehq.org/show_bug.cgi?id=33454
Bug #: 33454
Summary: Webbrowser "designmode on" doesn't work properly
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Created attachment 44284
--> http://bugs.winehq.org/attachment.cgi?id=44284
Sample source
http://netikka.net/dev/designmode.exe
Click "Designmode on". -> It clears all existing text.
Terminal: err:mshtml:update_window_doc SetDesignMode failed: 80004003
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http://bugs.winehq.org/show_bug.cgi?id=34438
Bug #: 34438
Summary: Rexroth Symbol Modeling Tool fails to start
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45845
--> http://bugs.winehq.org/attachment.cgi?id=45845
Terminal output on wine-1.7.0-346-g1bf936c
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet40 corefonts
3) install D&C Scheme Editor 5
4) wine "Rexroth Symbol Modeling Tool.exe"
Behaviour:
Nothing happens.
Expected behaviour:
Symbol Modeling Tool should start.
Additional info:
Rexroth Symbol Modeling Tool is part of D&C Scheme Editor 5 (URL attached in
header of this bug)
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https://bugs.winehq.org/show_bug.cgi?id=38878
Bug ID: 38878
Summary: olepropframe.c (OleCreatePropertyFrame) is missing the
apply code
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: jasonwinter(a)hotmail.com
Distribution: ---
The window proc: property_sheet_proc currently only handles 2 messages,
initdialog & destroy, however most DirectX property sheets require the apply
logic to save changes (even though realtime changes can be seen, they are
backed out when the dialog is closed if apply isn't executed).
To resolve the issue, the most basic change to the current source might look
something like this:
...
static HWND hwndFrom = NULL;
static HWND hwndFor = NULL;
static INT_PTR CALLBACK property_sheet_proc(HWND hwnd, UINT msg, WPARAM wparam,
LPARAM lparam)
{
...snip...
case WM_NOTIFY: {
switch (((NMHDR FAR *)lparam)->code) {
case PSN_APPLY:
if (IPropertyPage_Apply(property_page) == NOERROR) {
SetWindowLong(hwnd, DWL_MSGRESULT, PSNRET_NOERROR);
PropSheet_UnChanged (((NMHDR FAR *)lparam)->hwndFrom,
hwnd); // Reset Apply button
} else
SetWindowLong(hwnd, DWL_MSGRESULT, PSNRET_INVALID);
break;
case PSN_SETACTIVE:
hwndFrom = ((NMHDR FAR *)lparam)->hwndFrom;
hwndFor = hwnd;
break;
case PSN_KILLACTIVE:
SetWindowLong(hwnd, DWL_MSGRESULT, FALSE);
break;
}
return FALSE;
}
case WM_DESTROY:
IPropertyPage_Show(property_page, SW_HIDE);
IPropertyPage_Deactivate(property_page);
hwndFrom = NULL;
hwndFor = NULL;
return FALSE;
default:
...snip...
static HRESULT WINAPI PropertyPageSite_OnStatusChange(
IPropertyPageSite *iface, DWORD dwFlags)
{
IPropertyPage *property_page;
TRACE("(%p, %x)\n", iface, dwFlags);
if ((hwndFrom) && (hwndFor)) { // Were they set?
if ((dwFlags & PROPPAGESTATUS_DIRTY) == PROPPAGESTATUS_DIRTY)
PropSheet_Changed (hwndFrom, hwndFor); // Enable Apply button
if ((dwFlags & PROPPAGESTATUS_VALIDATE) == PROPPAGESTATUS_VALIDATE) {
property_page = (IPropertyPage*)GetWindowLongPtrW(hwndFor,
DWLP_USER);
if ((property_page) &&
(IPropertyPage_Apply(property_page) == NOERROR))
PropSheet_UnChanged (hwndFrom, hwndFor); // Reset Apply button
}
if ((dwFlags & PROPPAGESTATUS_CLEAN) == PROPPAGESTATUS_CLEAN)
PropSheet_UnChanged (hwndFrom, hwndFor); // Reset Apply button
}
return S_OK;
}
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http://bugs.winehq.org/show_bug.cgi?id=21139
Summary: could install game using wine but will not play
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthewpepperell(a)googlemail.com
CC: matthewpepperell(a)googlemail.com
Created an attachment (id=25385)
--> (http://bugs.winehq.org/attachment.cgi?id=25385)
terminal message
I apologise now if i'm just being an idiot but I am a complete novice to linux.
I am using ubuntu 8.10 having had enough of windows, the one thing I miss with
windows is being able to play my football manager games (kills boredom!) I did
some research and found a utility (wine) that could help with my suffering,
after many hours reaserching i got to know the basics of wine and was able to
install my game with no issues. the problem arrose when trying to play the
game, i tried right clicking on the .exe file which did nothing, i then loaded
it in the terminal and the response i got is in the attachment. being I have
only used linux for 3 days the response has blew my mind and have been unable
to find anything on how to fix problem. any ideas i'd be very grateful.
i understand that it could just be that wine is unable to play this game, and
if so i'd just have to deal with it :(
thanks in advance
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http://bugs.winehq.org/show_bug.cgi?id=19724
Summary: elevated demo has a terrible performance under Wine
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=23049)
--> (http://bugs.winehq.org/attachment.cgi?id=23049)
elevated_1024x768.exe (4K binary)
elevated_1024x768.exe runs in Linux a hundred times slower than in Windows.
native d3dx9_33.dll is required.
This is probably due:
fixme:d3d:IWineD3DDeviceImpl_CreateSwapChain The app requests more than one
back buffer, this can't
o use double buffering(=1 back buffer) if possible
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http://bugs.winehq.org/show_bug.cgi?id=27771
Summary: Ckeditor not work
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 0001(a)techemail.com
Hello!
Please test demo
wine iexplore http://ckeditor.com/demo
Buttons not work. Editing not work
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https://bugs.winehq.org/show_bug.cgi?id=37313
Bug ID: 37313
Summary: Incorrect processing of post-transform vertex data
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: iamalannoble(a)hotmail.com
When using post-transformed vertex data (using D3DDECLUSAGE_POSITIONT or
D3DFVF_XYZRHW) and a pixel shader, WINE incorrectly applies transforms to the
non-position components of the vertex data. e.g. texgen and texture matrix is
incorrectly applied to texture coordinates.
The specification of post-transformed data is scattered across several pages,
but here's a quote:
D3DDECLUSAGE_POSITIONT
... When a declaration containing this is set, the pipeline does not perform
vertex processing.
D3DFVF_XYZRHW implies the same thing, as this is the output format of
IDirect3DDevice9::ProcessVertices.
At
http://source.winehq.org/git/wine.git/blob/7f29fc7e91aa7eb88cdb3220ebcbb7a4…
wined3d generates a vertex program to match the fragment program, but only the
position is handled differently when settings->transformed is true.
The specification for post-transformed data indicates that lighting is not
evaluated at all and texture coordinates are just copied. The
WINED3DTSS_TCI_PASSTHRU case is not sufficient, as that still applies the
texture matrix.
This function and any related functions should be updated to handle
settings->transformed correctly.
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http://bugs.winehq.org/show_bug.cgi?id=36945
Bug ID: 36945
Summary: Hotel Giant: graphical issues with orm=fbo
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://www.gamershell.com/download_4141.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49053
--> http://bugs.winehq.org/attachment.cgi?id=49053
screenshot (comparison)
Icons around the minimap in the lower left corner are only visible when the
mouse pointer passes over them.
The window showing the tutorial text has a transparent background.
These issues exist with the default orm=fbo setting. When orm=backbuffer then
those objects appear correctly.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f1a8,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
fixme:ddraw:d3d_vertex_buffer7_Optimize iface 0x76d33a8, device 0x1748c0, flags
0 stub!
Fedora 20
Nvidia binary drivers 340.24
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https://bugs.winehq.org/show_bug.cgi?id=38057
Bug ID: 38057
Summary: Arcania - Gothic 4: characters have red eyes when
'detailed faces' graphical option enabled
Product: Wine
Version: 1.7.36
Hardware: x86
URL: http://www.fileplanet.com/216373/210000/fileinfo/Arcan
ia:-Gothic-IV-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50697
--> https://bugs.winehq.org/attachment.cgi?id=50697
terminal output
When the <Detailed Faces> option is enabled in the video settings menu,
characters have red eyes both in the cutscenes and in midgame.
Installing native d3dx9* libraries doesn't help, but disabling GLSL is a
workaround.
The game needs Windows Media Player 10 and Nvidia Physx to run.
wine-1.7.36-16-g748788f
Fedora 21
Nvidia 250 GTS / binary drivers 340.76
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https://bugs.winehq.org/show_bug.cgi?id=37619
Bug ID: 37619
Summary: World of Warcraft: Can't click buttons at the lower
edge of the screen
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
I am runningwine 1.7.31 and tried to play World of Warcraft 6.3 WoD
I can move the cursor to lower parts of the screen where the actionbars are
placed but clicking abilities to use them doesn't work.
It seems that the box that we can interact in is smaller then the actual game
window.
I estimate the box we can interact in to be 5cm smaller than it should be
This happens in fullscreen mode and windowed fullscreen and in windowed mode as
well.
I tried to play with winecfg but so far the only thing that happens is that the
window moves out of the visible screen if i do not let the windowmanager
control the game window.
capture mouse cursor didn't change it either.
Virtual desktop wasn't needed either when i played it before WoD.
There is no dual screen active.
The only way to actually use the buttons is either resize the game window or
use the keyboard shortcuts associated with the buttons.
Neither of the 2 solutions is really great, so i hope for some input on this.
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https://bugs.winehq.org/show_bug.cgi?id=39033
Bug ID: 39033
Summary: Inconsistent right-click behaviour on winehq.org with
built-in iexplore
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51997
--> https://bugs.winehq.org/attachment.cgi?id=51997
terminal output
My apologise if this has already been reported here, I couldn't find an exact
match while searching bugzilla.
When you open https://www.winehq.org/ in built-in iexplore, right mouse clicks
work differently on the page.
Clicking on the links at the top of the page (Winehq, Wiki...) and on the right
hand side (Latest Releases, What's new ...) with the right mouse button opens
the context menu with the non-working 'Open in New Window' command (bug
#15472).
On the other hand, when you right-click on the links with buttons on the left
(About, Download,...,Donate) the context menu opens but iexplore loads the page
automatically as if you clicked on the link with the left mouse button. The
context menu remains opened over the newly opened window.
The problem is present in Wine 1.6.2 too.
It seems this occurs only with built-in iexplore, Firefox when installed in
Wine handles right-clicks properly on winehq.org.
wine-1.7.48-100-ge3c6777
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http://bugs.winehq.org/show_bug.cgi?id=32973
Bug #: 32973
Summary: Fallout 3: Game crashes after hitting "New game"
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raddyroro(a)gmail.com
Classification: Unclassified
I do not have a backlog. Wine just tells me the game has crashed and I need to
force quit it to get rid of it. The game just hangs after the crash window at
the loading screen after hitting "New game"
I used PlayonLinux to install it because that got me farther than manually
installing it
Specs:
Ubuntu 12.10
Intel i7
Nvidia Geforce GT 520M
1 GB on video card
8 Gb Ram
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http://bugs.winehq.org/show_bug.cgi?id=32470
Bug #: 32470
Summary: Program raylauncher works, but raytechnavigator.exe
crashes
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: repps2(a)gmail.com
Classification: Unclassified
Created attachment 42831
--> http://bugs.winehq.org/attachment.cgi?id=42831
Error log generated when trying to start file raytechnavigator.exe
Program Raymarine Planner works under windws and can be successfully installed
using wine. On launching the programme raytechnavigator.exe, an error is
generated as per the attachment backtrace.txt
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https://bugs.winehq.org/show_bug.cgi?id=37957
Bug ID: 37957
Summary: No way to disable "surround sound"
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: mikachu(a)gmail.com
Distribution: ---
Since 1.7.34, wine supports surround audio. It appears to determine the number
of speakers to use by directly querying alsa at some level. I have only two
speakers plugged in to my soundcard, but wine decides I have 6. The result of
this is that I can only hear what people say in Skyrim if I look to the side
since I have no "center" speaker. Please default to 2 speakers or provide some
incredibly obvious knob somewhere to disable this. I also tried specifying my
default alsa pcm device as having 2 channels but this didn't help.
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http://bugs.winehq.org/show_bug.cgi?id=28909
Bug #: 28909
Summary: Internet Explorer 8 crashes on resetting settings -
unimplemented function
wininet.dll.DeleteWpadCacheForNetworks
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Trying to reset IE8's settings leads to a crash:
wine: Call from 0x7bc4c4b0 to unimplemented function
WININET.dll.DeleteWpadCacheForNetworks, aborting
wine: Unimplemented function WININET.dll.DeleteWpadCacheForNetworks called at
address 0x7bc4c4b0 (thread 003b), starting debugger...
Steps to reproduce:
1. winetricks ie8
2. wine control inetcpl.cpl
3. Click on Advanced tab -> Reset button under "reset Internet Explorer
setting" -> another reset button (don't check "delete personal settings")
Adding a native override for wininet works around it.
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http://bugs.winehq.org/show_bug.cgi?id=17682
Summary: AoE Help graphics immediately whitened, no text
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
The (3MB) help file of Age of Empires (1, base version) appears entirely white
in winhlp32. However, resizing the window creates refreshes which show that on
the left side, part of a (roman?) column is shortly drawn, before the whole
window is whitened again. The text that should be on the right side never
becomes visible.
Should I attach such a huge file here?
The .hlp file makes reference to at least one .dll supplied by the game. That
is not needed to test for the bug (MS-Windows' winhlp32 will complain yet
nevertheless display file contents without them).
I've tried this file in a Gecko-enabled wine as well, it made no
difference.
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http://bugs.winehq.org/show_bug.cgi?id=29929
Bug #: 29929
Summary: Demo installer stuck at program folder selection
Product: Wine
Version: 1.4-rc4
Platform: x86
URL: http://www.jeuxvideopc.com/demo/6962-beach-life.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Classification: Unclassified
Created attachment 38950
--> http://bugs.winehq.org/attachment.cgi?id=38950
stage where the setup gets stuck.
Clicking on Next at this stage does nothing. So the setup process can not
finish.
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http://bugs.winehq.org/show_bug.cgi?id=23203
Summary: Painkiller Black Edition: Subwindow shouldn't have
icon in title bar.
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=28874)
--> (http://bugs.winehq.org/attachment.cgi?id=28874)
Screen shot
Wine compared to WinXP puts icon in sub-window. In WinXP world only parent has
"right" to carry an icon. Sorry for bad terminology. Attachment shows that
better.
Tested under many wine versions since 0.9.49 till 1.2-rc3, but never showed
correctly.
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http://bugs.winehq.org/show_bug.cgi?id=26725
Summary: Java: online installer fails to download files
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://www.java.com/en/download/manual.jsp
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34046)
--> (http://bugs.winehq.org/attachment.cgi?id=34046)
+wininet
Get the windows xp online installer for java and run it, then choose 'install'.
The installer will give an error 403 and fail to download its files:
austin@laptop:~$ wine jxpiinstall.exe
wine: created the configuration directory '/home/austin/.wine'
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:iphlpapi:NotifyAddrChange (Handle 0x1e6e90c, overlapped 0x1e6e8f0): stub
wine: configuration in '/home/austin/.wine' has been updated.
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:urlmon:DownloadBSC_OnProgress Unsupported status 3
fixme:urlmon:DownloadBSC_OnProgress Unsupported status 3
fixme:wininet:InternetLockRequestFile STUB
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
...
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
native wininet works around it.
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http://bugs.winehq.org/show_bug.cgi?id=19859
Summary: cygwin's rsync -aq --delete-before crashes; breaks
cygwin bash build
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://cygwin.com
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
[This is the next problem after bug 19858.)
To debug bug 19856, I decided to try to build cygwin's bash
from source so I could see why it refuses to run some commands.
Hilarity ensued.
To repeat:
1) run
$ winetricks cygwin
and select gcc, automake, patch, and cygport
2) start a cygwin shell
$ cd ~/.wine/drive_c/cygwin
$ wine wineconsole cmd /c cygwin.bat
then use that for all further commands
3) read 'man cygport'
4) download the bash source package from your favorite cygwin mirror, e.g.
$ wget http://cygwin.osuosl.org/release/bash/bash-3.2.49-22-src.tar.bz2
To work around bug 19858, edit cygwin's /bin/cygport and change the two lines
warn "${unpack_cmd} ${unpack_file_name} failed"
to say
echo "${unpack_cmd} ${unpack_file_name} failed"
5) unpack the source tarball and use cygport to prepare and build it
$ mkdir temp
$ cd temp
$ tar -xjvf ../bash-3.2.49-22-src.tar.bz2
$ cygport prep bash*cygport
This takes a couple minutes, and fails at the very end with
>>> Preparing working source directory
+ rsync -aq --delete-before /cygdrive/c/bb/bash-3.2.49-22/origsrc/
/cygdrive/c/bb/bash-3.2.49-22/src/
/usr/bin/cygport: line 779: 67 Segmentation fault (core dumped) rsync
-aq --delete-before ${origsrcdir}/ ${srcdir}/
You can reproduce this almost on its own by running that rsync
inside wineconsole yourself. (Doing it noninteractively
doesn't seem to crash :-( )
Leaving off the --delete-before avoids the crash.
Workaround: edit cygwin's /bin/cygport to use cp -a instead of rsync, e.g.
change
rsync -aq --delete-before ${origsrcdir}/ ${srcdir}/;
to
rm -rf ${srcdir}/
cp -a ${origsrcdir}/ ${srcdir}/;
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http://bugs.winehq.org/show_bug.cgi?id=30362
Bug #: 30362
Summary: HP Photo Creations 3.0 crashes on startup
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Classification: Unclassified
Created attachment 39690
--> http://bugs.winehq.org/attachment.cgi?id=39690
Backtrace + Terminal output
HP Photo Creations 3.0 crashes on startup
There appear several errors in terminal (see attachment).
Download URL: ftp://ftp.hp.com/pub/united-states/rlc/hpphotocreations.exe
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http://bugs.winehq.org/show_bug.cgi?id=19089
Summary: Mozilla Firefox doesn't detect IE as installed?
Doesn't attempt to import settings from IE
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://www.getfirefox.com
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Mozilla Firefox doesn't appear to detect IE as installed. On first run on
windows, Firefox asks if you'd like to import your settings from IE (or some
other browsers if installed). On wine, this gets skipped.
I tried installing ie6 from winetricks to see if perhaps we're missing a
file/registry key that it would install, but no luck.
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http://bugs.winehq.org/show_bug.cgi?id=17221
Summary: Google Sketchup plugin Cutlist does not work
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://lumberjocks.com/jocks/daltxguy/blog/5143
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mellery(a)gmail.com
Created an attachment (id=19150)
--> (http://bugs.winehq.org/attachment.cgi?id=19150)
console output
The plugin cutlist (download link is in the bug report) doesn't load
completely, when I start the plugin only the logo and 4 button boxes load not
the settings box that should be inbetween. Also clicking on the buttons have
no effect.
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https://bugs.winehq.org/show_bug.cgi?id=39657
Bug ID: 39657
Summary: Tencent QQ 7.6 crashes on unimplemented function
ntoskrnl.exe.PsRemoveLoadImageNotifyRoutine
Product: Wine
Version: 1.8-rc1
Hardware: x86
URL: http://dldir1.qq.com/qqfile/qq/QQ7.6/15742/QQ7.6.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: hillwoodroc(a)gmail.com
Distribution: SUSE
Created attachment 52862
--> https://bugs.winehq.org/attachment.cgi?id=52862
output.log
1. Download from http://dldir1.qq.com/qqfile/qq/QQ7.6/15742/QQ7.6.exe and
install it.
2. Using "winesevice -k" to kill all wine processes after QQ7.6 being started
by installer.
3. wine "C:\Program Files\Tencent\QQ\Bin\QQScLauncher.exe"
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http://bugs.winehq.org/show_bug.cgi?id=28825
Bug #: 28825
Summary: Mystic Diary - Haunted Island: Multiple sprite-related
bugs in hidden object scenes
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Observed misbehaviors:
(a) Upon clicking an object, it's removed from the scene and replaced by a
sprite overlay, but the wrong image is used. For example, you might click on a
tote bag, but a guitar pulses and flies offscreen. Sometimes it's one of the
cursor images or a striped texture.
(b) Clicking an object removes its image from the scene, but sometimes no
animation occurs and the object's name isn't crossed off the list. Also, if
this happens several times in a row, the game complains that you're clicking
randomly. If you leave and return, the objects are back in the scene.
(c) Following (b) above, sometimes the object is replaced in the scene by
another image, and clicking that begets the removal animation and gives you
credit for finding the object.
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http://bugs.winehq.org/show_bug.cgi?id=31662
Bug #: 31662
Summary: Office 2010 font embedding when exporting to PDF
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan.raviv(a)gmail.com
Classification: Unclassified
Created attachment 41630
--> http://bugs.winehq.org/attachment.cgi?id=41630
docx and Office 2010 exported pdfs
When exporting office files to PDF using Office 2010 on Wine, the fonts don't
get embedded in the resulting PDF. This is in contrast to the behavior on
Windows where the fonts are embedded correctly.
After replacing t2embed.dll with a version from windows, the embedded font
entry is created in the PDF, *but* is effectively empty:
5 0 obj
<</Type/Font/Subtype/TrueType/Name/F1/BaseFont/ABCDEE+Calibri/Encoding/WinAnsiEncoding/FontDescriptor
6 0 R/FirstChar 32/LastChar 55/Widths 17 0 R>>
endobj
6 0 obj
<</Type/FontDescriptor/FontName/ABCDEE+Calibri/Flags 32/ItalicAngle 0/Ascent
750/Descent -250/CapHeight 750/AvgWidth 521/MaxWidth 1743/FontWeight
400/XHeight 250/StemV 52/FontBBox[ -503 -250 1240 750] /FontFile2 18 0 R>>
18 0 obj
<<>>
endobj
Note the empty object 18.
Suspecting the issue is in wineps.drv.
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https://bugs.winehq.org/show_bug.cgi?id=39092
Bug ID: 39092
Summary: Regression introduced with xaudio2_8
Product: Wine
Version: 1.7.49
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xzvnjp(a)gmail.com
Distribution: ---
Created attachment 52084
--> https://bugs.winehq.org/attachment.cgi?id=52084
Log of game crashing on git master
Game ラクエンイセキのリムリリム fails to start after commit
929ab3e527b25bcfea375e4373230748868d8714. Reverting commit in git master fixes
issue.
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http://bugs.winehq.org/show_bug.cgi?id=23768
Summary: winhelp: Some images not shown in certain 16-bit Help
files
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29793)
--> (http://bugs.winehq.org/attachment.cgi?id=29793)
4aces.hlp.bz2
With some 16-bit Help files, some images are not shown. See the attached files.
Load 4aces.hlp into Wine winhlp32. This console output appears:
err:winhelp:HLPFILE_DoReadHlpFile buf[0x14] = 0
Click the author's name popup link at the bottom. The popup is tiny, maybe 6x15
pixels, and empty. It's supposed to be a picture of the author. The other popup
links appear as they should (albeit not the correct size, see bug 23008).
Load 6pack.hlp into Wine winhlp32. With this file (created by the same author)
there is no initial console output, and clicking the author's name popup link
does correctly show the picture. Maybe this file was authored using a later
version of the help compiler?
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http://bugs.winehq.org/show_bug.cgi?id=24421
Summary: MJ's Help Diagnostics - wine: Unhandled page fault
on read access
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://helpware.net/downloads/MJsDiag.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Trying to run MJ's Help Diagnostics in a default wine gives an Unhandled page
fault on read access (see attachment)
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http://bugs.winehq.org/show_bug.cgi?id=17257
Summary: tex2html will not install
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.chikrii.com/products/tex2word/dl/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jon.dufresne(a)gmail.com
The program "tex2html", evaluation can be downloaded from provided URL, will
not install. Wine's command output reads:
---
$ wine ./tex2word.exe
fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d004
---
The error inside the installer reads:
---
Tex2Word installation activity:
[1] Trying destination folders... can't write to folder C:\Program Files\Common
Files\Microsoft Shared\TEXCONV\
---
A popup then appears that reads:
---
Can't install Tex2Word!
---
After clicking the "OK" in the pop up, the installation closes.
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http://bugs.winehq.org/show_bug.cgi?id=20695
Summary: Cannot scroll documents being compared in winmerge
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joao.eiras(a)gmail.com
1. Get Winmerge http://winmerge.org/downloads/ (I'm using 2.12.4)
2. Install MFC71U.DLL and MSVCP71.dll (winetricks is good)
3. Open WinMerge and compare two documents
Notice how the double document view cannot be scrolled horizontally using the
scrollbar. IT works though if you select text and drag the mouse.
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http://bugs.winehq.org/show_bug.cgi?id=34070
Bug #: 34070
Summary: 'fixme:win:alloc_winproc too many winprocs' prevents
simutronics StormFront.exe from updating widgets
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matt(a)tolton.com
Classification: Unclassified
Created attachment 45293
--> http://bugs.winehq.org/attachment.cgi?id=45293
Debug log
This bug is about StormFront.exe from Simutronics. The application works fine
for awhile, but at some point certain widgets in the app stop updating. I
believe this is due to the message I'm seeing in the debug log (see attached):
fixme:win:alloc_winproc too many winprocs
The time it starts appearing coincides with the widgets not updating. The
longer that the application runs, the more messages that are emitted. I ran it
for about 4 hours and saw around 20k messages.
I did some code spelunking and tracked it down to this file:
https://github.com/mirrors/wine/blob/master/dlls/user32/winproc.c#L298
It seems like MAX_WINPROCS could be increased, and it might alleviate the
problem, but would probably just make it take longer to manifest. (Since it
only manifests after using the app for a little while, now).
I am using Crossover Mac 12.2.0 (I am not sure which version of wine this is).
My question is twofold:
1) How hard would it be to actually reclaim these winprocs rather than leak
them?
2) If that doesn't work, is there some way for me to increase the MAX_WINPROCS
constant and recompile user32.dll to use for just one bottle in CrossOver?
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https://bugs.winehq.org/show_bug.cgi?id=39667
Bug ID: 39667
Summary: dinput: MotoGP 3 demo launcher crashes on leaving key
configuration dialog.
Product: Wine
Version: 1.8-rc1
Hardware: x86
URL: https://appdb.winehq.org/objectManager.php?sClass=vers
ion&iId=6934
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)vr-web.de
Distribution: ---
Created attachment 52886
--> https://bugs.winehq.org/attachment.cgi?id=52886
motogp3-demo-launcher-crash.txt with wine-1.8-rc1
Probably same issue as in https://bugs.winehq.org/show_bug.cgi?id=12432 .
(Attached backtrace seems equal.)
Steps to reproduce:
- start launcher
- "Configure Controller"
- leave dialog with "Cancel"
- crash
MotoGP 3 demo launcher uses ConfigureDevices for the key mapping.
This seems because the result of a GetProperty(DIPROP_USERNAME) is used
without checking.
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https://bugs.winehq.org/show_bug.cgi?id=39681
Bug ID: 39681
Summary: Unimplemented function
crypt32.dll.CryptMsgVerifyCountersignatureEncoded
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
MS dotnet's SignedCms.CheckSignature() depends on
crypt32.dll.CryptMsgVerifyCountersignatureEncoded .
I found this out while running a test program which does exactly that:
Unhandled Exception: System.Runtime.InteropServices.SEHException: External
component has thrown an exception.
at
System.Security.Cryptography.CAPISafe.CryptMsgVerifyCountersignatureEncoded(IntPtr
hCryptProv, UInt32 dwEncodingType, IntPtr pbSignerInfo,
UInt32 cbSignerInfo, IntPtr pbSignerInfoCountersignature, UInt32
cbSignerInfoCountersignature, IntPtr pciCountersigner)
at
System.Security.Cryptography.Pkcs.SignerInfo.Verify(X509Certificate2Collection
extraStore, X509Certificate2 certificate, Boolean verifySig
natureOnly)
at
System.Security.Cryptography.Pkcs.SignerInfo.CheckSignature(X509Certificate2Collection
extraStore, Boolean verifySignatureOnly)
at
System.Security.Cryptography.Pkcs.SignedCms.CheckSignatures(SignerInfoCollection
signers, X509Certificate2Collection extraStore, Boolean v
erifySignatureOnly)
at
System.Security.Cryptography.Pkcs.SignedCms.CheckSignatures(SignerInfoCollection
signers, X509Certificate2Collection extraStore, Boolean v
erifySignatureOnly)
at
System.Security.Cryptography.Pkcs.SignedCms.CheckSignature(X509Certificate2Collection
extraStore, Boolean verifySignatureOnly)
at System.Security.Cryptography.Pkcs.SignedCms.CheckSignature(Boolean
verifySignatureOnly)
...
wine: Unimplemented function crypt32.dll.CryptMsgVerifyCountersignatureEncoded
called at address 0x7b83e9b0 (thread 0009), starting debugger...
Unhandled exception: unimplemented function
crypt32.dll.CryptMsgVerifyCountersignatureEncoded called in 32-bit code
(0x7b83e9b0).
(Apologies the wine version may not be accurate if this report is version
sensitive - I kept a note on this error on Nov 2, but I upgraded wine to 1.7.55
on No 20; so the actual error would have been observed approximately with
1.7.54/1.7.53/1.7.52)
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http://bugs.winehq.org/show_bug.cgi?id=35711
Bug ID: 35711
Summary: Winelib: compile error in wincon.h if NOGDI is defined
before #include <windows.h>
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: matteo(a)mitalia.net
As described in the summary; if I try to compile the following file
#define NOGDI
#include <windows.h>
int main()
{
return 0;
}
with winegcc (wine-dev package 1.4.1 from Ubuntu 13.10) I get
In file included from /usr/include/wine/windows/windows.h:42:0,
from test.c:2:
/usr/include/wine/windows/wincon.h:337:62: error: unknown type name
‘LPCONSOLE_FONT_INFOEX’
WINBASEAPI BOOL WINAPI
GetCurrentConsoleFontEx(HANDLE,BOOL,LPCONSOLE_FONT_INFOEX);
^
/usr/include/wine/windows/wincon.h:375:62: error: unknown type name
‘LPCONSOLE_FONT_INFOEX’
WINBASEAPI BOOL WINAPI
SetCurrentConsoleFontEx(HANDLE,BOOL,LPCONSOLE_FONT_INFOEX);
^
winegcc: gcc failed
This comes from the fact that the typedef LPCONSOLE_FONT_INFOEX (and related
types) is #ifdef-ed out when NOGDI is defined, but SetCurrentConsoleFontEx
(which depends from this type) is always included.
The bug makes compiling anything that uses the NOGDI option impossible.
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http://bugs.winehq.org/show_bug.cgi?id=10063
Summary: wineconsole run fail on korean locale.
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dlunch(a)gmail.com
wineconsole failed to run in korean locale.
it reports 'err:wineconsole:WCUSER_SetFont wrong font' few times and
'err:wineconsole:WINECON_Fatal Couldn't find a decent font, aborting'.
but when i tried LANG="C" wineconsole cmd, it runs successfully.
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http://bugs.winehq.org/show_bug.cgi?id=36031
Bug ID: 36031
Summary: 9700M incorrectly detected as 9400
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funkydude87(a)hotmail.co.uk
Running the Battle.net client and attempting to launch WoW. Using the nouveau
drivers under 64bit Ubuntu 14.04 and getting a warning message:
OS: Windows XP x64 service pack 2
Card: Nvidia Geforce 9400 GT
It is a warning that my system is below the minimum recommendations. When
launching the game, certain graphical features are disabled that are otherwise
enabled under Windows.
This is a laptop with a Geforce 9700M GT, it thinks I'm running a 9400 desktop
card. It also thinks I'm running XP SP2, not sure if that's correct or should
be SP3.
lspci result of my card in linux:
01:00.0 VGA compatible controller: NVIDIA Corporation G96M [GeForce 9700M GT]
(rev a1)
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http://bugs.winehq.org/show_bug.cgi?id=32979
Bug #: 32979
Summary: Metal Gear Solid Crash
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 43558
--> http://bugs.winehq.org/attachment.cgi?id=43558
backtrace no fix
Tried to run Start Metal Gear Solid
installed with no problem but when I started it it gave me a massage that it
would start it in software mode but after this it just showed black screen and
nothing more
then I changed the windows xp to windows 2000 same crash.
then I tried GeForce-ATi FiX same error could not run
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https://bugs.winehq.org/show_bug.cgi?id=39215
Bug ID: 39215
Summary: Nvidia geforce getx 960m detected as gtx470
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: co.parisi(a)libero.it
Distribution: ---
Wine reports the wrong gpu model to games. I'm running it on a laptop with a
gtx 960m gpu, but it gets reported as a gtx 470.
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https://bugs.winehq.org/show_bug.cgi?id=38667
Bug ID: 38667
Summary: DAZ3D 4.8 cant start it's private Postgres as it sees
Wine accounts as admin. Note line 18269.
NtReadFile,NtWrfile (privilege check kluge) or
NtQueryTokenProcess are cause. Want to downgrade
privilege for groupname 'postgres' only. Where shall I
patch?
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: eternalsquire(a)hotmail.com
Distribution: ---
I rebuilt latest WINE 1.77.44 on ThinkPad laptop running on 32-bit Anti-X
Version 5 Beta 2.
DAZ3D 4.8 (PRO free limited time beta) cant start it's private Postgres as it
sees Wine accounts as admin. Note line 18269. NtReadFile,NtWrfile (privilege
check kluge) or NtQueryTokenProcess are cause. Like to downgrade privilege for
username 'postgres' only. Where shall I patch?
If I can fix this with your help, DAZ3D free promotions will be instant
Platinum. They're Gold already but for the Postrgres, but it has a backup
obsolete database so COULD do without, but even as a hack distribution I could
make more people than you can ever know very happy, including myself. happy.
I saw the existing reports on Administrative privilege problems. I know you
believe having all processes running as Admin from WINE for simplicity, but
Postgres is the one product justifying an exception, and that goes double when
DAZ3D built it proprietary without source. WINE has to give way here because
no one else will.
I won't ask you to find and fix the bug. I just need some of your expertise on
WINE (no internal software documentation!!!) knowing what to look for and
zooming in on the root cause, or worst case, put in a root kluge. I'm a
retired software designer and systems programmer.
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http://bugs.winehq.org/show_bug.cgi?id=32594
Bug #: 32594
Summary: MessageBox hook WH_CBT HCBT_ACTIVATE sees wrong button
size given MB_DEFBUTTON* style
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: staticinline(a)gmail.com
Classification: Unclassified
MessageBox buttons are not correctly sized during the first call to a WH_CBT
HCBT_ACTIVATE hook if a MB_DEFBUTTON* style is used on the message box.
Observe in the Wine msgbox.c:MSGBOX_OnInit code, the "position the buttons"
loop iterates through each button, and if a button has a MB_DEFMASK set, it
also calls SetFocus, which triggers the WH_CBT HCBT_ACTIVATE hook. This is
before this loop positions the remaining buttons. The attached
wine-msgbox-patch.txt is a patch to Wine 1.5.20 that positions all the buttons
before processing the MB_DEFMASK.
This problem affects programs using the wxWidgets 2.9.x GUI library, whose
message box implementation measures (via GetWindowRec) the initial sizes of the
buttons during a WH_CBT HCBT_ACTIVATE hook [2]. This problem is analyzed more
fully in a wxWidgets ticket [1].
The problem has also been observed to affect at least as far back as Wine 1.0.1
(debian squeeze, x86).
[1] http://trac.wxwidgets.org/ticket/14926
[2] http://trac.wxwidgets.org/browser/wxWidgets/trunk/src/msw/msgdlg.cpp#L369
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http://bugs.winehq.org/show_bug.cgi?id=31697
Bug #: 31697
Summary: Can't Register Sony Media Manager, couldn't get cookie
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Trying to reproduce bug 31695, I downloaded Sony Media Manager for Walkman 1.2,
9e0e4ab39084724c4f6001de5f2df8b39390ddcf mm4wm12_lite.exe
from
http://esupport.sony.com/perl/swu-download.pl?upd_id=3733&SMB=YES&template_…
Running
wine mm4wm12_lite.exe
downloads and tries to install vcrun2005, quicktime 7, and wmp11 runtime.
It hangs and fails with "requirements not met".
To work around this, follow the tip from
http://appdb.winehq.org/objectManager.php?sClass=version&iId=20125&iTesting…
e.g. download
abc56a568dd1e8ffbfb6f1cbd4d42c031003ed52 wmp11-windowsxp-x86-enu.exe
from http://download.cnet.com/windows-media-player/
then do
cabextract wmp11-windowsxp-x86-enu.exe -F wmfdist11.exe
cabextract wmp11-windowsxp-x86-enu.exe -F wmp11.exe
wine wmfdist11
wine wmp11
Both installs will hang after declaring success; ^C them.
(You can do that from a clean wineprefix or after the installer fails once,
doesn't matter.)
Running mm4wm12_lite.exe then downloads and installs vcrun2005 and quicktime 7,
then runs the Media Manager installer. This fails right at the end
when it's doing "Please wait for initial configuration of Media Manager",
with dialog box
"Fatal error in gc
GetThreadContext failed"
Killing this and then starting the app fails because of a missing registry key.
To work around this, run winetricks dotnet20 before installing.
Then installing succeeds, and on first run the app requires you to register.
Doing so fails with a dialog "Requesting cookie... " followed by
"An error occurred during registration", and console messages:
fixme:wininet:set_cookie persistent cookies not handled (L"expires=Wed,
13-Sep-2017 11:27:19 GMT; path=/; HttpOnly")
fixme:wininet:set_cookie httponly not handled (L"HttpOnly")
fixme:wininet:set_cookie secure not handled (L"Secure; HttpOnly")
('winetricks wininet' seems to get further, then runs into what look like
wintrust problems, but that's another bug)
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http://bugs.winehq.org/show_bug.cgi?id=33275
Bug #: 33275
Summary: Far Cry: Segmentation Fault on start
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ascendant512(a)gmail.com
Classification: Unclassified
Created attachment 44023
--> http://bugs.winehq.org/attachment.cgi?id=44023
Compressed relay debug log, use unxz or xz --decompress
When executing FarCry.exe, wine will segfault. This happens before the game
finishes starting.
This is not a duplicate of http://bugs.winehq.org/show_bug.cgi?id=9252
The segfault happens before any Direct3D calls are made. I've attached the
output of debug.err when running this script:
#!/bin/bash
export WINEPREFIX=/mnt/media/bin/.wine/far_cry
export WINEDEBUG="+relay,+d3d"
wine "C:\Program Files (x86)\Far Cry\Bin32\FarCry.exe" 2> debug.err
Output of above is:
./farcry.bash: line 4: 24716 Segmentation fault wine "C:\Program Files
(x86)\Far Cry\Bin32\FarCry.exe" 2> debug.err
This is of course a fresh wine prefix, no winetricks.
Host OS: Gentoo amd64
wine compiled with these use flags:
X alsa cups elibc_glibc gecko jpeg lcms mono mp3 ncurses nls opengl oss perl
png prelink scanner ssl threads truetype udisks v4l win32 win64 xinerama xml
-capi -custom-cflags -fontconfig -gphoto2 -gsm -gstreamer -ldap -odbc -openal
-opencl -osmesa -pulseaudio -samba -selinux -test -xcomposite
GCC version: 4.6.3
Game patched to version 1.4 with no-cd
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https://bugs.winehq.org/show_bug.cgi?id=38927
Bug ID: 38927
Summary: IVONA Voices (SAPI TTS): Trial period (30 days)
prematurely expires as soon as wineserver session ends
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: ebemacc+bugreport(a)gmail.com
Distribution: ---
How to reproduce:
1. Set OS version to Windows 2000 in order to allow installation of SAPI 5.1
redistributable.
2. Install any IVONA voice, but do not close installation wizard once completed
in order to keep wineserver session alive:
http://download.ivona.com/pub/Install/Ivona_Voice_1.6_Emma_22kHz.dat
3. Install IVONA Control Center:
http://download.ivona.com/pub/Install/Ivona_ControlCenter_inst.dat
4. Control Center should show installed voice with a remaining trial period of
29 days.
5. Close all Windows programs and wait for wineserver session to end.
6. Run Control Center.
7. Control Center should show trial period to be prematurely expired.
(Note: This problem is not confined to the Control Center; IVONA voices will
also refuse to load in any other setting.)
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=32094
Bug #: 32094
Summary: Dragon Age: Origins crashes in opengl
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ovvldc(a)gmail.com
Classification: Unclassified
Created attachment 42313
--> http://bugs.winehq.org/attachment.cgi?id=42313
backtrace with default settings
I have tried running Dragon Age: Origins. I am using Wineskin, which
conveniently wraps a vanilla Wine engine (1.5.16 in this case) and XQuartz, the
latest X11 version for Mac. I am using OS X 10.6.8 with an nVidia 9400M CPU.
Installation: used Winetricks to install MSXML3, PhysX and dotnet2.0sp2. This
was done because the installer otherwise complains about malformed XML, because
the PhysX installer crashes and because it was anyway installing dotnet2.0sp2.
The game installer also installed directx9, xact and xinput by itself (not
knowing it was running under Wine).
I then installed Awakenings (for which the installer crashed towards the very
end) and patch 1.04 (1.05 has really minor changes and is not worth bothering
with).
When I ran the game, I got a crash in the splash screen:
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x9aa78e4f).
The backtrace is attached as DAO_backtrace.txt. Lots of things going through
the opengl code with the closest native bit being:
d3d9_device_DrawIndexedPrimitive.
I then tried using glsl=disabled, which immediately crashes the game on
startup, so I turned that back to glsl=enabled
I then set ddr=gdi, thinking that the crash might go away if I move away from
opengl for this section. This worked, and I got the game to start and show the
usual main menu.
I then chose 'new game' and the game crashed as soon as I tried to skip the
opening cinematic:
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x7671475f).
The backtrace is attached as DAO_backtrace ddr=gd.txt. Again, some things going
through the opengl code with the closest native bit being:
d3d9_swapchain_Present.
I hope this description and the backtraces are of some use.
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http://bugs.winehq.org/show_bug.cgi?id=31971
Bug #: 31971
Summary: windows 8 cp mspaint.exe didnt run.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: me(a)mailinator.com
Classification: Unclassified
Created attachment 42126
--> http://bugs.winehq.org/attachment.cgi?id=42126
the log file describing what happened
I tried to run mspaint from windows 8 consumer preview and it crashed before it
even came up.
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http://bugs.winehq.org/show_bug.cgi?id=34557
Bug #: 34557
Summary: Lemmings Revolution: can't rotate playing field
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mondane.woodworker(a)gmail.com
Classification: Unclassified
As of 1.7.x, the mouse moves normal now, but rotating the playing field isn't
possible. Before only rotating to the left was broken (
http://bugs.winehq.org/show_bug.cgi?id=20582 ).
How to rotate:
- Start the game and choose a level
- When the timer is started, click and hold the right mouse button
- The cursor is changed to a hand
- Move the mouse while holding the button to rotate
You'll probably notice not much happening.
After releasing the button, it also seems the mouse cursor can't move to all
positions on screen.
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http://bugs.winehq.org/show_bug.cgi?id=37096
Bug ID: 37096
Summary: Problems with DC Universe Online and Virtual Desktops
Product: Wine
Version: 1.7.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: apcullen(a)yahoo.com
Created attachment 49318
--> http://bugs.winehq.org/attachment.cgi?id=49318
Comparison of wine 1.2 and 1.7.24
DC Universe starts itself up in a multi-stop process using a launcher. When
"Play" is clicked on the launcher, the game appears to start in a blank dos
window that changes to full screen. Then a screen appears where one can select
or create a character. Pressing play here begins actual game play.
To install and run, DC Universe requires "winetricks xact ie8 vcrun2005
vcrun2010"
My machine is a core i5 desktop with radeon graphics (catalyst 13.35). I run
opensuse 13.1 KDE with three virtual desktops which I switch between using
ctrl-f1/ctrl-f2/ctrl-f3.
For stable play, the game has to be run using the "Emulate Virtual Desktop"
option from winecfg. Behavior (or misbehavior) changes using recent wine
versions. I am attaching an annotated log file comparing wine version 1.2.2
Summary
with wine version 1.2: if one does not run "emulate virtual desktop" the
launcher appears and pressing play results in a minimized game window. If you
open the window right away it is blank, and if you don't open it right away
you'll eventually know when the game is ready to play because you'll hear the
music played at the character screen. Then you can maximize the window and
play, but switching virtual desktops caused the game to crash. With "emulate
virtual desktop" selected in winecfg and set to full screen you can see that
the launcher opens what appears to be a dos window (minimized). Opening it
gives a blank window until the full screen game starts. If you leave it
minimized you can always see the minimized window icon even after the full
screen game starts (does not interfere with game play).
With more recent versions of wine:
With "emulate virtual desktop" off in winecfg the game launcher will appear and
pressing "play" will cause the game to start minimized just like in 1.2, but if
you don't open the minimized window the game will freeze and crash. With
"emulate virtual desktop" on the game will start normally and run will but will
freeze when switching KDE virtual desktops.
Sorry if all that was long winded.
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http://bugs.winehq.org/show_bug.cgi?id=23954
Summary: Threads not allocated to multiple processors.
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://systester.sourceforge.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kphillisjr(a)gmail.com
when running systester with multiple threads, the program does not properly run
in parallel... Threads are created, and run, but they are not parallel.
Example Single-Thread run: (512k digits)
systester-cli.exe -gausslg 512K -turns 1 -threads 1
Result: 19 512K N/A 0h 0m 5.318s
Example multi-threaded run: (512k digits)
systester-cli.exe -gausslg 512K -turns 1 -threads 4
Result: 19 512K OK 0h 0m 15.864s
Expected result: around 7s.
Example Single-Thread run: (1M digits)
systester-cli.exe -gausslg 1M -turns 1 -threads 1
result: 20 1M N/A 0h 0m 13.438s
Example multi-threaded run: (1M digits, 4 threads)
systester-cli.exe -gausslg 1M -turns 1 -threads 4
result: 20 1M OK 0h 0m 53.486s
Expected Result: about 15s.
example single-thread run: (1M digits, 1 thread, benchmark mode)
systester-cli.exe -gausslg 1M -turns 1 -threads 1 -bench
result: 20 1M N/A 0h 0m 13.418s
Example multi-threaded run: (1M digits, 4 threads, benchmark mode)
systester-cli.exe -gausslg 1M -turns 1 -threads 4 -bench
result: 20 1M N/A 0h 0m 50.798s
expected result: around 15s.
Test system:
Athlon II x4 630
Ubuntu 10.04 (amd64)
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http://bugs.winehq.org/show_bug.cgi?id=11898
Summary: Dance eJay Demo 7 crashes due to unimplemented interface
relating to devenum
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://support.empireinteractive.com/default.aspx?MID=8F
F6D156CB73&PID=D70EED24-7412-4A36-A7B2-879837165C8C
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11192)
--> (http://bugs.winehq.org/attachment.cgi?id=11192)
Output with devenum and qcap traces
As per bug #11863, a separate bug is filed for other issues in this
application. When starting the Dance eJay 7 Demo, after the trial time dialog,
a page fault is incurred. The devenum trace seems to suggest that the issue
lies in that particular component, as per comment 3 of bug 11863. Attached are
logs pertaining to this issue.
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http://bugs.winehq.org/show_bug.cgi?id=16550
Summary: ConnectNamedPort should never return OK in overlapped
mode
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://chromium.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium contains the following code in
http://src.chromium.org/viewvc/chrome/trunk/src/chrome/common/ipc_channel_w…
BOOL ok = ConnectNamedPipe(pipe_, &input_state_.context.overlapped);
DWORD err = GetLastError();
if (ok) {
// Uhm, the API documentation says that this function should never
// return success when used in overlapped mode.
NOTREACHED();
return false;
}
switch (err) {
case ERROR_IO_PENDING:
input_state_.is_pending = true;
break;
case ERROR_PIPE_CONNECTED:
waiting_connect_ = false;
break;
default:
NOTREACHED();
return false;
}
This triggers, for instance, if you build and run Debug/ui_tests.exe:
[1217/155712:FATAL:ipc_channel_win.cc(206)] Check failed: false.
The obvious one-line change to our ConnectNamedPipe lets the test
get further. I'll post a patch once I have a test case.
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https://bugs.winehq.org/show_bug.cgi?id=37315
Bug ID: 37315
Summary: Trying to run Prevengos
Product: Wine
Version: 1.7.26
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yajo(a)openaliasbox.org
Created attachment 49625
--> https://bugs.winehq.org/attachment.cgi?id=49625
Screenshot of error
Hello.
I am trying to run a program called Prevengos (client), from www.prevengos.com.
According to http://www.prevengos.com/arquitectura/requerimientos, I did
"winetricks dotnet35 dotnet35sp1 dotnet40" and installed it.
Running the program fails with the screenshot attached.
Any clues on how can I make it work?
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http://bugs.winehq.org/show_bug.cgi?id=29381
Bug #: 29381
Summary: Sonic Generations: configuration tool turns into a
zombie process when closed
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eunbolt(a)gmail.com
Classification: Unclassified
Created attachment 38028
--> http://bugs.winehq.org/attachment.cgi?id=38028
Sonic Generations Configuration tool console output
After choosing what hardware you have in the configuration tool for Sonic
Generations, you click "save and quit" the window closes but the process is
still in process monitor and is a zombie process
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https://bugs.winehq.org/show_bug.cgi?id=39484
Bug ID: 39484
Summary: Logically dead code in stub_manager_notify_unmarshal
(Coverity #731557)
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
dead_error_condition: The condition ifstub->flags & MSHLFLAGS_NORMAL cannot be
true.
CID 731557 (#1 of 1): Logically dead code (DEADCODE)
dead_error_line: Execution cannot reach this statement:
if (m->norm_refs)
m->norm....
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http://bugs.winehq.org/show_bug.cgi?id=26864
Summary: Doesn't work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: KRoy5(a)yandex.ru
error
./HSMsg/7/HackShield/HStcString.csv 7_2_5
and
./HSMsg/7/HackShield/HSInitMessage.csv 7_2_5
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https://bugs.winehq.org/show_bug.cgi?id=38286
Bug ID: 38286
Summary: SpinTires has error with ARB shaders enabled
Product: Wine
Version: 1.7.39
Hardware: x86-64
URL: http://oovee.chicsystems.net/SpinTiresInstall_060613.z
ip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: stefan(a)codeweavers.com
Distribution: ---
Strings during playing:
err:d3d:state_undefined Undefined state.
err:d3d:wined3d_debug_callback 0x1ad5f00: "GL_INVALID_OPERATION error
generated. State(s) are invalid: fragment program.".
err:d3d:wined3d_debug_callback 0x1ad5f00: "GL_INVALID_OPERATION error
generated. Calling glEnd from the current immediate mode state is invalid.
Check glBegin() / glEnd() pairs.".
err:d3d_draw:drawStridedSlow >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glEnd and previous calls @ drawprim.c / 332
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https://bugs.winehq.org/show_bug.cgi?id=38257
Bug ID: 38257
Summary: Thief: Deadly Shadows: black squares popping up during
video playback
Product: Wine
Version: 1.7.39
Hardware: x86
URL: http://www.fileplanet.com/141189/140000/fileinfo/Thief
:-Deadly-Shadows-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51082
--> https://bugs.winehq.org/attachment.cgi?id=51082
terminal output
Black squares are rendered on the screen when the intro videos (company logos)
are playing as well as in the main menu. Can be reproduce with the demo version
too.
Tried 'orm=backbuffer', 'strictdrawordering=enabled', disabling GLSL
but none of them fixed the issue.
The problem doesn't exist with the CSMT patchset.
Fedora 21
Nvidia binary drivers 340.76
t3_demo_uk.exe
sha1: df95d3a391331ebe446ec2ee132c6f45be672fb0
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http://bugs.winehq.org/show_bug.cgi?id=33022
Bug #: 33022
Summary: Starship Titanic hanging on video replay
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: norbert(a)preining.info
Classification: Unclassified
Hi everyone,
I have recently installed Starship Titanic, updated it to the latest version
40c and tried to run it with both wine 1.4.1 and 1.5.6 on Debian/unstable
x86_64 linux.
In both cases I suspect that some video playback is the problem, reasons for
this are:
- when entering the CD into the drive, on the screen of the computer in the
game a short sequence of the logo of the game should appear. But here the game
continues without problem.
- when entering into the elevator, a black box appears in the middle of the
screen, here should be the bot speaking to me. The outer border of the game
screen is present, but the box in the middle remains black.
Unfortunately at the second stage the game hangs, due to the fact that one has
to interact with the elevator.
The last lines of the terminal output before Ctrl-C ing out are
err:iccvid:decode_cinepak CVID: corruption 0 (QT/AVI) != 5767508 (CV)
err:iccvid:decode_cinepak CVID: strip overflow (more than 32)
(many of these).
Concerning cinepak: It is known that newer libraries of the cinepak dll do not
work with the game. From the web site of the game (FAQ), which is luckily still
online:
Yes! Or rather, yes, it works until you install Service Pack 2, which
upgrades the Cinepak® Codec to a special non-working version.
The solution is to download Cinepak version 1.10.0.11
So it might be that the bug is related to too new cinepak libraries.
On my VirtualBox WinXP machine I got it running without problems, but I had to
install the correct version of the cinepak dll into the ST directory.
This I also did on the wine game, without success.
I have also run the game with wine 1.4.1 WINEDEBUG=+relay,+seh,+tid, but that
created a 1.6G (!) file of output, so no way that I can share that.
Any other information I could provide?
Thanks
Norbert
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http://bugs.winehq.org/show_bug.cgi?id=35415
Bug ID: 35415
Summary: Gómez Peer: CPU utilisation diagnostic does not work
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47263
--> http://bugs.winehq.org/attachment.cgi?id=47263
Screenshot
The updated Gómez Peer client now comes with its own diagnostic tool. The CPU
utilisation diagnostic fails giving a minus quantity.
At the moment it appears that the application simply deals with this, but it
could become an issue in the future.
AFAICT it uses the bundled Java (1.6.0_03-b05) runtime.
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http://bugs.winehq.org/show_bug.cgi?id=18424
Summary: Mac OS X Joystick support doesn't work
Product: Wine
Version: 1.1.20
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n8gray(a)n8gray.org
I was really pleased to see that Wine added support for joysticks on the Mac
but I haven't had any success getting my MS Sidewinder Precision Pro (USB) to
work in the games I've tried. I've tried with two demos: Descent Freespace
demo and IL-2 Sturmovik demo. I've tried connecting the stick before and after
Wine starts. In each case no joystick is detected. The stick is detected in
USB Prober and works properly in other OS X software, so I know it's generally
compatible.
I'm using Kronenberg's build of 1.1.20 available here:
http://www.kronenberg.org/darwine/
Thanks!
-Nathan
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http://bugs.winehq.org/show_bug.cgi?id=27307
Summary: Program Error - Program crashes on open
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jelman(a)berkeley.edu
Created an attachment (id=34930)
--> (http://bugs.winehq.org/attachment.cgi?id=34930)
terminal command and returned error messages
When I double-click the program icon or try to launch from the command line, an
error message appears saying that a serious problem has occurred and the
program needs to be closed. The program in question is Entity Creation System
2.0 from Sequoia Games (http://www.sequoiagames.com/ecs). Attached is the
command entered and printout from the terminal.
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http://bugs.winehq.org/show_bug.cgi?id=18546
Summary: Have a standard way for probing the system theme for
an embedded Wine hints file (uxtheme)
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: NEW
Keywords: integration
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
At Launchpad:
https://bugs.edge.launchpad.net/ubuntu/+source/gnome-themes-ubuntu/+bug/111…
Relevant wiki page: http://wiki.winehq.org/XPThemes
The general idea is that we should have system themes that provide hints to
Wine about how to color itself in the form of a Wine-specific uxtheme file.
Once we write these theme files for each system theme, Wine needs to learn to
probe for them in a standardized way at startup. It could be as simple as just
throwing "winehints.theme" somewhere into the file, or it could be more
involved.
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http://bugs.winehq.org/show_bug.cgi?id=20383
Summary: SetMenuInfo() with MIM_BACKGROUND not implemented
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martinez.pr0team(a)gmail.com
...
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http://bugs.winehq.org/show_bug.cgi?id=32056
Bug #: 32056
Summary: iexplore images.google.com doesn't work
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://images.google.com
Try to search something, it goes into some strange loop and crashes.
wine-1.5.15-329-gc60a0b8
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http://bugs.winehq.org/show_bug.cgi?id=24017
Summary: reg /query not implemented
Product: Wine
Version: 0.9
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, Installer, patch
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(Broken out from catchall bug 19533.)
reg /query doesn't work in wine. This breaks several apps, including pando
downloader.
Shuyin Lu wrote an implementation of reg /query in March 2010, and
intended to submit it to wine-patches, but ran out of time.
I'm attaching it here.
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http://bugs.winehq.org/show_bug.cgi?id=13843
Summary: tooltips not working properly - message problems
Product: Wine
Version: 1.0-rc4
Platform: Other
URL: http://mrhx.ucoz.com/load/0-0-0-27-20
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
In the VISG editor (see url) the tooltips aren't resized and painted properly.
Works on windows.
Developer explanation (copied below without screenshots):
http://www.reactos.org/forum/viewtopic.php?p=36824&sid=9c02654b3b5b22544622…
As you may see, the button tooltip has the same size as in winxp.
This is correct, but it is not painted. I think, it's because ROS paints the
tooltips not via WM_PAINT.
And the second: the window tooltip with little screenshot...
It is not painted and has wrong size.
I think, it's because this tooltip didn't have LPSTR_TEXTCALLBACK as its
caption (in other words, it has direct caption). I resize the tooltip on
TTN_SHOW message. But, as I see, there is no such message for the window
tooltip. But the winapi documentation says TTN_SHOW is sent when the tooltip is
about to be shown. And no matter, has it LPSTR_TEXTCALLBACK or not. The button
tooltip has LPSTR_TEXTCALLBACK instead of its caption, and it's resized
correctly.
So, I think, there are two bugs:
1) painting tooltips not via WM_PAINT.
2) not sending TTN_SHOW, if the tooltip did not have LPSTR_TEXTCALLBACK.
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https://bugs.winehq.org/show_bug.cgi?id=38625
Bug ID: 38625
Summary: Pac-Man Championship Edition DX+: incomplete text
rendering
Product: Wine
Version: 1.7.43
Hardware: x86
URL: http://store.steampowered.com/app/236450/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51531
--> https://bugs.winehq.org/attachment.cgi?id=51531
screenshot (difference between pure Wine & CSMT enabled)
The issue looks much alike bug #38136, there's a difference though.
Letters & numbers are randomly(?) missing from the game (see attached
screenshot).
Wine patched with the CSMT patchset from wine-staging doesn't have the bug in
either game.
The difference: according to my testing it's a different patch from the CSMT
repo which fixes the problem in the Pac-Man game:
https://github.com/stefand/wine/commit/fb0e5a8f2756f1513447e49d8d18c92dabc4…
Pac-Man Championship Edition DX+ demo is available on Steam:
http://store.steampowered.com/app/236450/
Tested in wine-1.7.43-123-g90ed96a
Nvidia binary drivers 340.76
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http://bugs.winehq.org/show_bug.cgi?id=9532
Summary: Month calendar control uses 0=sunday for firstDayOfWeek
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
This bug has been transferred from bug 9490. The month calendar control
displays sunday as the first day of the week, even though
LOCALE_IFIRSTDAYOFWEEK=0. This is because the implementation is based uses
0=sunday, rather than 0=monday. MSDN indicates that the API
(SetFirstDayOfWeek/GetFirstDayOfWeek) should use 0=monday, see
http://msdn2.microsoft.com/en-us/library/ms670423.aspx.
So, either the implementation needs to be changed to use 0=monday throughout
the code, or we can continue to use 0=sunday internally, but then we need to
convert when we talk to the rest of the world.
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https://bugs.winehq.org/show_bug.cgi?id=37926
Bug ID: 37926
Summary: NordicBet Poker-client fails to install
Product: Wine
Version: 1.1.27
Hardware: x86
URL: http://www.nordicbet.com/eng/poker
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 50515
--> https://bugs.winehq.org/attachment.cgi?id=50515
terminal output in wine-1.7.34
Followup to bug 19723.
Note for bug 36941, I've made a build of wine-gecko-2.34 with msvc, available
here: http://austinenglish.com/for_focht/wine-mozilla-2.34-dbg.tar.bz2
[austin@localhost ~]$ sha1sum downloadpoker.client_v2.exe
b0dc2187aff15f718d8e6f067f3820a90532b587 downloadpoker.client_v2.exe
[austin@localhost ~]$ du -h downloadpoker.client_v2.exe
708K downloadpoker.client_v2.exe
[austin@localhost ~]$ wine --version
wine-1.7.34
Installed flash, with winetricks, as the application attempts to install it
itself.
At the end of installation (and on startup), the client encounters and error
and must close. Terminal output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=33961
Bug #: 33961
Summary: RPC: server crashes during procedure call that return
variable size array as out parameter
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: to_egor(a)hotmail.com
Classification: Unclassified
RPC server implements an interface that has the following function prototype:
void GetPersons( [out] unsigned long *persons_size,
[out, size_is(,*persons_size)] Person_info_t **persons);
When a function of mentioned prototype is called application crashes when Wine
freeing its internal data used for marshalling.
The core of the bug is because of Wine frees memory used for persons_size
whereas persons_size must be alive and available at the moment of freeing
persons.
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http://bugs.winehq.org/show_bug.cgi?id=14638
Summary: Discription file of task configuration \'C:\plc.xml\'
not found
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hyper_sonic(a)hotbox.ru
Created an attachment (id=15045)
--> (http://bugs.winehq.org/attachment.cgi?id=15045)
console output
Codesys is a IEC 61131-3 Programming System for controllers equipment use in
Automation Process.
Application install without errors. But when i creat new project or open exist
project, Codesys say "Discription file of task configuration \'C:\plc.xml\' not
found".
The "C:\plc.xml" is one of files in discribe target.
Manufacture destributed target for this kind of controller equipment.
File c:\plc.xml is exist in ~/.wine/drive_c/plc.xml.
Console output see attache.
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http://bugs.winehq.org/show_bug.cgi?id=18404
Summary: Metatrader installation
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
hi,
i'm a user of Metatrader (MT4) on Linux (ubuntu intrepid & jaunty 32) with last
wine 1.1.21.
Even using Winedoors to install Metatrader, there is a lot of non conventional
errors:
- first, before installing this program, wine folders have to be filled with
windows fonts and 2 special dll: MFC42.DLL (like that, all in capital and with
a lenght of 995383 bytes) & mfc40.dll
- winetricks have to be used too
I send you this url:
http://articles.mql4.com/416
where you can follow the rules to install Metatrader on Linux.
Wish this help you (and users indeed)
ps: doing all this do not resolve yet the icons fonts (stay grey but work)
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http://bugs.winehq.org/show_bug.cgi?id=30343
Bug #: 30343
Summary: Metatrader 4, Installation crash
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: virtualreal(a)gmail.com
Classification: Unclassified
After choosing the preferred language during the Metatrader 4 installation (I
changed nothing), I select 'next'. This results in a crash with the following
details:
Here's a detailed log:
>wine "/home/tc/mt4setup.exe" (21170)
X Error of failed request: BadRequest (invalid request code or no such
operation)
Major opcode of failed request: 134 (RENDER)
Minor opcode of failed request: 34 ()
Serial number of failed request: 1325
Current serial number in output stream: 2213
>wine "/home/tc/mt4setup.exe" (21170) returned '0'r
This is a slightly modified version of Metatrader 4 by the MB Trading
brokerage. Because the latest Wine version, supported by my Linux distribution
(Tiny Core Linux 4.3.1) is 1.4, I can't upgrade to a newer version, since they
have their own extention (TCZ).
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http://bugs.winehq.org/show_bug.cgi?id=36996
Bug ID: 36996
Summary: World Of Tanks 9.2 crash after login
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amenzhinsky(a)gmail.com
The game immediately crashes after log-in with the error message:
wine: Call from 0x7b83d8b2 to unimplemented function
msvcp110.dll.??0_Pad@std@@QAE@XZ, aborting
This is confirmed by many users on official forums (RU:
http://forum.worldoftanks.ru/index.php?/topic/985067-wot-%D0%BF%D0%BE%D0%B4…)
It seems to be a regression bug.
I tried some versions: 1.7.12, 1.7.22 and the latest from git but ended up with
the same error.
Installing the oldest version from pacman's cache (1.7.1-1) solved the problem.
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http://bugs.winehq.org/show_bug.cgi?id=30753
Bug #: 30753
Summary: GitHub for windows installer: pops up an ie window
instead of installer
Product: Wine
Version: 1.5.4
Platform: x86
URL: http://windows.github.com/
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Running the installer:
$ wine GitHubSetup.exe
opens an iexplore window with the following url:
http://github-windows.s3.amazonaws.com/GitHub.application
but nothing else visible.
Terminal output is really short:
fixme:process:SetProcessDEPPolicy (1): stub
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:advapi:LsaOpenPolicy ((null),0x33e5c0,0x00000001,0x33e5e8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:ieframe:ClassFactory_QueryInterface
(0x7eddeb10)->({00000003-0000-0000-c000-000000000046} 0x33fc54)
fixme:ole:CoResumeClassObjects stub
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:urlmon:create_object Could not find object for MIME
L"application/x-ms-application"
fixme:ieframe:BindStatusCallback_OnProgress status code 5
fixme:urlmon:create_object Could not find object for MIME
L"application/x-ms-application"
fixme:urlmon:create_object Could not find object for MIME
L"application/x-ms-application"
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
tried native ie7, thinking that urlmon may be involved, but that doesn't help.
austin@aw25 ~ $ sha1sum GitHubSetup.exe
c5800ce4c2118f4b4a82747aff7d066274ad8872 GitHubSetup.exe
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http://bugs.winehq.org/show_bug.cgi?id=17674
Summary: wine recaching font metrics on every run
Product: Wine
Version: 1.1.16
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewroth(a)gmail.com
fresh install of OS X, with updates (10.5.6)
fresh git clone and build (wine-1.1.16-292-g1b9a6fb)
every time wine runs it regenerates the cache, which takes roughly 30 seconds
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http://bugs.winehq.org/show_bug.cgi?id=25258
Summary: AutoCAD 2010: Fails to run
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32078)
--> (http://bugs.winehq.org/attachment.cgi?id=32078)
Terminal output on wine-1.3.7-172-g8925024
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet30
3) install AutoCAD 2010 (watch out for bug #20211)
4) override windowscodecs.dll
5) wine acad.exe
Behaviour:
AutoCAD error, Wine error, AutoCAD splash screen and information that AutoCAD
was installed incorrectly
Expected behaviour:
AutoCAD should start.
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http://bugs.winehq.org/show_bug.cgi?id=25386
Summary: Poker Night: random long delays between turns and
conversations
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VincentBeers(a)gmail.com
Game is from TellTale Games by the name of Poker Night at the Inventory.
Basically, the problem I have is that sometimes, between turns, the game will
have long delays in which nothing seems to happen (ie the application hangs).
It takes much, much longer than usual to load or interpret a resource than it
should take (or so I assume).
A bigger problem is that these delays are much longer when starting up the game
or any significant screen changes. It can take more than a minute longer to
load the game or any specific areas than it would in Windows.
The terminal isn't spewing out anything during these loading periods, so
attached is all terminal output generated by the app, even outside of these
hanging bits. Steam output may be mixed in too.
Notes:
Unfortunately, this game is not available for free, however, it is available
for fairly cheap (5 euros) for those willing to try. I think some other
TellTale games (and free demos) have the same issue however (they all run on
the same engine, though all of them have some minor differences, improvements,
etc.).
Using the Steam version, but I'm sure the non-Steam version has the same issue
(though I couldn't test as Wine 1.3.7 wouldn't load the game for me). The game
works in 1.3.8, though with loading problems.
Another note is that I am playing the game on a FAT32 partition. This may
affect performance, but I do not expect it to take this much longer, thus it
would still be a bug.
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https://bugs.winehq.org/show_bug.cgi?id=37134
Bug ID: 37134
Summary: Clang Static Analyzer: Unreliable check
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukebenes(a)hotmail.com
Clang Static Analyzer identifies Unreliable check
File: dlls/advapi32/registry.c
Location: line 1209, column 13
Description: Array access (from variable 'str') results in a null pointer
dereference
LSTATUS WINAPI RegSetValueExW(...., const BYTE *data, .... )
{
...
if (data && ((ULONG_PTR)data >> 16) == 0)
//Assuming pointer value is null
return ERROR_NOACCESS;
if (count && is_string(type))
{
LPCWSTR str = (LPCWSTR)data;
//Clang: 'str' initialized to a null pointer value
if (str[count / sizeof(WCHAR) - 1] &&
!str[count / sizeof(WCHAR)])
//Clang: Array access (from variable 'str') results in
//a null pointer dereference
count += sizeof(WCHAR);
}
...
}
If the null pointer data gets here, the program will go on executing until
addressing the str variable.
Another similar issue:
File: dlls/comctl32/comctl32undoc.c
Location: line 964, column 12
Description: Array access (from variable 'lpDest') results in a null pointer
dereference
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http://bugs.winehq.org/show_bug.cgi?id=29663
Bug #: 29663
Summary: Rayman 3 crashes with a new game
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: SolisX007(a)yahoo.com
Classification: Unclassified
Created attachment 38467
--> http://bugs.winehq.org/attachment.cgi?id=38467
Regression test result
Rayman 3 gets choppy and sometimes crashes when i start
a new game while Rayman is flying around with the frog. I
know that it works fine on wine-1.3.22 and that in wine-1.3.23
it is broken.
I tried to do a regression test which i will attach to this bug
report. Please keep in mind the this is my first regression test.
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https://bugs.winehq.org/show_bug.cgi?id=38241
Bug ID: 38241
Summary: Open General crashes when exiting.
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
Created attachment 51048
--> https://bugs.winehq.org/attachment.cgi?id=51048
WINEDEBUG=tid wine OpenGen.exe
Open General (strategy game) crashes when exiting after playing.
Might be the dupe of Bug 37427. However, I can't verify due to lack of
information. Terminal output is attached.
You can reproduce the issue with the following instructions.
Preparation:
1. Obtain Open General from http://sourceforge.net/projects/opengeneral/files/
.
2. Extract and setup files, then run wine OpenGen.exe
3. Cancel the tutorial scenario by clicking [X] button.
4. Returning title screen, click the lower right [X] (Exit the game) button.
How to reproduce:
1. wine OpenGen.exe
2. Click [Play scenario] (the second button from the left)
3. In the popup dialog,
i. Choose EFILE_OPENAK folder from [EFile folder] pulldown menu.
ii. Select [Tutorial 1].
iii. Click PC mark at P1: Faction B side.
iv. Click the check-mark button at the lower right side.
4. Skip the equipments screen by clicking the check-mark button at the right
lower side.
5. Click the check-mark button to confirm.
6. Click the check-mark button and watching the battle.
7. Repeat 6 until finished.
8. Click the check-mark button.
9. Now, we back to title screen. Click [X] (Exit the game) button.
10. It crashes with an application error dialog.
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http://bugs.winehq.org/show_bug.cgi?id=30805
Bug #: 30805
Summary: Graphical glitch in the menu of Medieval total war
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://download.cnet.com/Medieval-Total-War-demo/3000-
7483_4-10246017.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Classification: Unclassified
After workarounding the crash caused by amstream, we can reach the menu screen.
But there is huge graphical glitches. See the attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=30804
Bug #: 30804
Summary: Medieval total war crashes, even with native amstream
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://download.cnet.com/Medieval-Total-War-demo/3000-
7483_4-10246017.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Classification: Unclassified
Created attachment 40343
--> http://bugs.winehq.org/attachment.cgi?id=40343
console output with ddraw channel enabled
After workarounding the first crash of Medieval total war demo due to amstream,
the game crashes when one tries to launch a battle.
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https://bugs.winehq.org/show_bug.cgi?id=37655
Bug ID: 37655
Summary: Photoshop CS2: err:ntdll:RtlpWaitForCriticalSection
section 0x7bcd1f00 "loader.c: loader_section"
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eosrei(a)gmail.com
Distribution: ---
Created attachment 50111
--> https://bugs.winehq.org/attachment.cgi?id=50111
Default logged output for working and non-working Photoshop CS2
Adobe Photoshop CS2 freezes at the "initializing tools" window/splash during
startup. The logs show it is blocking at:
err:twain:twain_add_onedriver Source->(DG_CONTROL,DAT_IDENTITY,MSG_GET) failed!
err:ntdll:RtlpWaitForCriticalSection section 0x7bcd1f00 "loader.c:
loader_section" wait timed out in thread 0033, blocked by 0009, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bcd1f00 "loader.c:
loader_section" wait timed out in thread 0033, blocked by 0009, retrying (60
sec)
<RepeatsForever>
This is a new install in a new/empty 32-bit Wine prefix on Linux Mint 17 x64
Cinnamon running the current wine-1.7.31 from the Ubuntu PPA.
Workaround: disable twain_32.dll in winecfg fixes the issue per:
https://bugs.winehq.org/show_bug.cgi?id=34366#c43
err:twain:twain_add_onedriver Source->(DG_CONTROL,DAT_IDENTITY,MSG_GET) failed!
goes away if/when I connect my USB scanner, but the issue ntdll blocking error
continues.
Could be related to:
https://bugs.winehq.org/show_bug.cgi?id=9404
I've made a new bug report including the workaround as requested here:
https://bugs.winehq.org/show_bug.cgi?id=34366#c42
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http://bugs.winehq.org/show_bug.cgi?id=18799
Summary: Crysis: Silent crash after first intro scene
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
This appeared between 1.1.18 and 1.1.19:
Crysis seems to crash after first intro scene with the alien ship opening. Just
before the second scene with the airplane would start, it falls back to the
desktop. No suspicious console log.
Regression test:
014c4bfc70a4d4e60f033d579d1be13a46f65170 is first bad commit
commit 014c4bfc70a4d4e60f033d579d1be13a46f65170
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Apr 9 18:40:57 2009 +0200
wined3d: Save some memory in vertex buffers.
In most cases we're fine with the vbo and glMapBuffer and never use the
actual
heap memory copy. Try to stick to just the vbo copy and avoid allocating
the
extra heap memory. In case it is needed(emulation or vertex conversion),
fall
back to the old double buffering mode.
:040000 040000 e45dcc2b8694735b0a68492a7a03237b1c519ae3
0447d35c1e1a2037a962b49802a03a9dad1bf59e M dlls
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http://bugs.winehq.org/show_bug.cgi?id=25836
Summary: hh.exe error: fixme:htmlhelp:doWinMain Unhandled HTML
Help command line parameter! (-decompile)
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wiltave(a)zipmail.com.br
I've tried to decompile a CHM file (CHM to HTML) but i get the following error:
fixme:htmlhelp:doWinMain Unhandled HTML Help command line parameter!
(-decompile)
$ wine /usr/local/lib/wine/fakedlls/hh.exe -decompile html/ file.chm
Following the link
http://www.help-info.de/en/Help_Info_HTMLHelp/hh_command.htm, the command line
parameters are right.
I will try Wine 1.3.11 too.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=39464
Bug ID: 39464
Summary: Squished/squinted graphics in tech demo Rupture (by
ASD)
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aapmak(a)gmail.com
Distribution: ---
The tech demo in question can be downloaded here:
http://www.pouet.net/prod.php?which=52931
For reference, here is a youtube video of what it is supposed to look like:
https://www.youtube.com/watch?v=pmw87w7i6rQ
However, what it does look like for me, on Wine 1.7.52 is hard to describe and
even harder to take a proper screenshot of. Ultimately, I can best describe it
as a squishing effect of some sort; or maybe more of a squinting effect. As if
one were to squint ones eyes, seeing only a very minor portion of what one
would see with eyes fully opened.
Regardless, it simply does not render properly, at all. The sound plays
perfectly normal though, flawless even.
I am going to guess it is somehow resolution related. As in, Rupture using very
exotic internal resolutions maybe, resolutions Wine simply does not render
properly in.
Should more specific information be required, I am obviously happy to provide
it.
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