http://bugs.winehq.org/show_bug.cgi?id=35562
Bug ID: 35562
Summary: Slingplayer 2 crashes when starting stream
Product: Wine
Version: 1.7.10
Hardware: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: e54503f7085a5b62dfc373aaa6b98116bde784d4
Created attachment 47489
--> http://bugs.winehq.org/attachment.cgi?id=47489
Wine 1.7.12 console output
Slingplayer 2 crashes when starting to stream. This is a recent regression.
e54503f7085a5b62dfc373aaa6b98116bde784d4 is the first bad commit
commit e54503f7085a5b62dfc373aaa6b98116bde784d4
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Dec 23 18:16:51 2013 +0100
ntdll: Allocate TLS data in all running threads on module load.
:040000 040000 05e070154bacf55eb493a1aa46f61be3e89fa5e9
b23a82c25dcd2cd8ef325a53ac24adb8380d0ae0 M dlls
This commit can be reverted in latest git (Wine 1.7.12) and the crash goes
away.
However, native qcap also works around the crash.
Workarounds:
1. Ignore crash from Bug 17289 during install.
2. Native quartz (Bug 18556)
3. Native gdiplus (Bug 30899)
4. WMP10 (Bug 28669)
Slingbox required to test (AFAIK).
This is not Bug 34765 as that bug is too old.
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http://bugs.winehq.org/show_bug.cgi?id=30899
Bug #: 30899
Summary: SlingPlayer 1.5 UI broken
Product: Wine
Version: 1.5.6
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P4
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: madewokherd(a)gmail.com
Classification: Unclassified
Regression SHA1: dc3a08d840186c7692cc3cae45bdd517ab099e07
Created attachment 40512
--> http://bugs.winehq.org/attachment.cgi?id=40512
Corrupt UI in Wine 1.5.6
In Wine 1.5.6 the SlingPlayer UI appears broken (see attached screenshot).
Problem not present in Wine 1.4. This is a regression.
dc3a08d840186c7692cc3cae45bdd517ab099e07 is the first bad commit
commit dc3a08d840186c7692cc3cae45bdd517ab099e07
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Tue Feb 14 13:50:59 2012 -0600
gdiplus: Rewrite SOFTWARE_GdipFillRegion to call brush_fill_pixels less.
Reverting this commit fixes the problem.
Workaround is native gdiplus.
The only relevant output with built-in gdiplus is:
fixme:gdiplus:resample_bitmap_pixel Unimplemented interpolation 7
A +gdiplus trace is enormous.
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https://bugs.winehq.org/show_bug.cgi?id=38939
Bug ID: 38939
Summary: u-blox U-center 8,17 crashes when attempting to open
view->Packet Console
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.t.kerns(a)gmail.com
Distribution: ---
Created attachment 51875
--> https://bugs.winehq.org/attachment.cgi?id=51875
stack trace
Cent-OS 6.4
yum install wine (from epel)
wine u-center.exe
select com port
most things work as expected
View-> Packet Console
crashes every time
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https://bugs.winehq.org/show_bug.cgi?id=38635
Bug ID: 38635
Summary: Critical install error failure with ARC-view 6 for
Parker 9000 acr controller
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cbr152(a)yahoo.com
Distribution: Debian
Created attachment 51546
--> https://bugs.winehq.org/attachment.cgi?id=51546
Unhandled exception: page fault on read access
Unhandled exception: page fault on read access
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http://bugs.winehq.org/show_bug.cgi?id=36733
Bug ID: 36733
Summary: CodeBlocks fails on exit
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: k1-801(a)mail.ru
Created attachment 48783
--> http://bugs.winehq.org/attachment.cgi?id=48783
Dump file
CodeBlocks IDE fails when exiting, without saving any configs.
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http://bugs.winehq.org/show_bug.cgi?id=22713
Summary: it returns error
Product: Wine
Version: unspecified
Platform: x86
URL: http://www.tivibu.com.tr/downloads/Tivibu.exe
OS/Version: Mac OS X 10.2
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cemyildiz(a)estonya.net
Created an attachment (id=28000)
--> (http://bugs.winehq.org/attachment.cgi?id=28000)
log from darwine
the software provided by turkish telecom seems that it doesn't have problem
while installation, it even downloads and installs the silverlight too. but
after executing the program, it returns error.
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http://bugs.winehq.org/show_bug.cgi?id=15655
Summary: Tournament director doesn't start
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.thetournamentdirector.net/download.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 15654
Created an attachment (id=16714)
--> (http://bugs.winehq.org/attachment.cgi?id=16714)
+relay in git
After bug 15654, Tournament Director still won't run:
Few generic errors, but seems this may be the culprit:
err:ole:CoGetClassObject class {a6b222ab-a5ea-4899-b230-084657eddc7d} not
registered
err:ole:CoGetClassObject no class object {a6b222ab-a5ea-4899-b230-084657eddc7d}
could be created for context 0x1
which is "Browser Thread State"
+relay attached
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https://bugs.winehq.org/show_bug.cgi?id=37487
Bug ID: 37487
Summary: Quicken 2014 - NtOpenFile does not support
\\SystemRoot\\
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
Distribution: ---
Created attachment 49878
--> https://bugs.winehq.org/attachment.cgi?id=49878
Test to demonstrate the issue
Hi,
Quicken 2014 tries to load the ntdll by using \\SystemRoot\\ inside the path:
---snip---
003e:Call ntdll.RtlInitUnicodeString(0033eea4,1000eed8
L"\\SystemRoot\\System32\\ntdll.dll") ret=1000bb29
003e:Ret ntdll.RtlInitUnicodeString() retval=0033eea4 ret=1000bb29
003e:Call
ntdll.NtOpenFile(0033eebc,80100000,0033ee84,0033ee9c,00000005,00000000)
ret=1000bb60
003e:Ret ntdll.NtOpenFile() retval=c000003a ret=1000bb60
---snip---
This does not work in Wine as NtOpenFile does not properly parse the
\\SystemRoot\\ part. I attached a test to demonstrate the issue.
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https://bugs.winehq.org/show_bug.cgi?id=36619
Bug ID: 36619
Summary: valgrind shows a few possible leaks in
d3d8/tests/device.c
Product: Wine
Version: 1.3.30
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4644== 1 bytes in 1 blocks are possibly lost in loss record 6 of 4,513
==4644== at 0x4007185: malloc (vg_replace_malloc.c:292)
==4644== by 0x635703D: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x649C254: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x64B9986: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x6492D86: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x62F3161: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x60BFA1D: shared_dispatch_stub_639 (in
/usr/lib/libglapi.so.0.0.0)
==4644== by 0x4C52B0E: context_create (context.c:1730)
==4644== by 0x4D1054B: swapchain_init (swapchain.c:914)
==4644== by 0x4D10D1A: wined3d_swapchain_create (swapchain.c:1039)
==4644== by 0x4BF667B: swapchain_init (swapchain.c:163)
==4644== by 0x4BF6772: d3d8_swapchain_create (swapchain.c:188)
==4644== by 0x4BF2B73: device_parent_create_swapchain (device.c:3019)
==4644== by 0x4C60804: wined3d_device_init_3d (device.c:896)
==4644== by 0x4BF2F3F: device_init (device.c:3118)
==4644== by 0x4BF460E: d3d8_CreateDevice (directx.c:369)
==4644== by 0x4A5546D: create_device (device.c:90)
==4644== by 0x4A64FEB: test_depth_stencil_size (device.c:2675)
==4644== by 0x4A79032: func_device (device.c:6220)
==4644== by 0x4A9AA2C: run_test (test.h:584)
==4644==
==4644== 20 bytes in 1 blocks are possibly lost in loss record 1,237 of 4,513
==4644== at 0x4008DDA: calloc (vg_replace_malloc.c:619)
==4644== by 0x64A72A9: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x64A80B0: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x64B9A57: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x6492D86: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x62F3161: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x60BFA1D: shared_dispatch_stub_639 (in
/usr/lib/libglapi.so.0.0.0)
==4644== by 0x4C52B0E: context_create (context.c:1730)
==4644== by 0x4D1054B: swapchain_init (swapchain.c:914)
==4644== by 0x4D10D1A: wined3d_swapchain_create (swapchain.c:1039)
==4644== by 0x4BF667B: swapchain_init (swapchain.c:163)
==4644== by 0x4BF6772: d3d8_swapchain_create (swapchain.c:188)
==4644== by 0x4BF2B73: device_parent_create_swapchain (device.c:3019)
==4644== by 0x4C60804: wined3d_device_init_3d (device.c:896)
==4644== by 0x4BF2F3F: device_init (device.c:3118)
==4644== by 0x4BF460E: d3d8_CreateDevice (directx.c:369)
==4644== by 0x4A5546D: create_device (device.c:90)
==4644== by 0x4A64FEB: test_depth_stencil_size (device.c:2675)
==4644== by 0x4A79032: func_device (device.c:6220)
==4644== by 0x4A9AA2C: run_test (test.h:584)
==4644==
See also bug 28800, which is for the test failing under valgrind.
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http://bugs.winehq.org/show_bug.cgi?id=29600
Bug #: 29600
Summary: IBankWizard.exe doesn't display embed iexplore
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
IBankWizard.exe is the manager program of 95559 online bank (交通银行)
1. Download
https://pbank.95559.com.cn/personbank/download/AssistantDelopy/AssistantIns…
2. Install with Wine
3. Start IBankWizard.exe
$ cd .wine/drive_c/Program\ Files/BOCOM/IBankWizard2011
$ wine IBankWizard.exe
Expect result:
Display a window with some content
Actual result:
Only display a blank frame
Workaround by winetricks ie7
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http://bugs.winehq.org/show_bug.cgi?id=33707
Bug #: 33707
Summary: Duke Nukem Forever crashes in d3ddrv
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 44630
--> http://bugs.winehq.org/attachment.cgi?id=44630
Default debug log (no WINEDEBUG)
The mentioned game crashed in d3ddrv when it tries to compile shaders, an
except from debug.log follows:
//------ Snip ----
err:d3dcompiler:compile_shader HLSL shader parsing failed.
//------ Snap ----
Plus the place where it crashes:
//------ Snip ----
21 0x08536a73 in d3ddrv9 (+0x26a72) (0x0033cb68)
//------ Snap ----
What the assembler code wants:
//------ Snip ----
Wine-dbg>disas 0x08536a73
0x08536a73: pushl %edi
0x08536a74: movl %esi,%ecx
0x08536a76: call 0x08536730
?CompileShader_PS@dnShaderCompiler@@QAEXPAVdnShader@@@Z in d3ddrv9
0x08536a7b: popl %edi
0x08536a7c: popl %esi
0x08536a7d: popl %ebp
0x08536a7e: ret $0x8
0x08536a81: int $3
0x08536a82: int $3
0x08536a83: int $3
//------ Snap ----
Please see attached files for more details.
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https://bugs.winehq.org/show_bug.cgi?id=37687
Bug ID: 37687
Summary: S.T.A.L.K.E.R - Shadow of Chernobyl locks up on start
with dynamic lightning
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zzarko(a)gmail.com
Distribution: ---
If I try to enable dynamic rendering in S.T.A.L.K.E.R - Shadow of Chernobyl
(any of two dynamic options), the game even won't to start. This is what I get
in the terminal (all messages after starting):
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:thread:__hook_pthread_create most thread attributes ignored!
err:ntdll:RtlpWaitForCriticalSection section 0x7bcd1f00 "loader.c:
loader_section" wait timed out in thread 0023, blocked by 0009, retrying (60
sec)
The last line repeats every minute and all I can do is to kill it.
When using static lightning, sometimes (every 4th-5th run) STALKER locks up on
"Exit to windows". This is the error I get on terminal when that happens:
err:ntdll:RtlpWaitForCriticalSection section 0x7bcd2240 "rtl.c: peb_lock" wait
timed out in thread 0028, blocked by 0009, retrying (60 sec)
It looks similar to prevous last line.
I'm running updated Ubuntu 14.04 64bit, using wine from wine team ppa (1.7.31),
and game is installed in fresh win32 prefix. Game was bought on GOG, version is
1.0006, installer is setup_stalker_shoc_2.1.0.7. The graphic card is Radeon
7950, with Catalyst 14.20.
I'll gladly try to answer questions/try stuff to make this work.
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http://bugs.winehq.org/show_bug.cgi?id=34147
Bug #: 34147
Summary: Borland ilink32 malfunctions in newer versions of wine
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cnliou9(a)fastmail.fm
Classification: Unclassified
Created attachment 45424
--> http://bugs.winehq.org/attachment.cgi?id=45424
The log.
Borland ilink32 version 5.66 runs properly in wine v1.0.1 in Debian squeeze. It
crashes in wine v1.4.1 in Debian wheezy.
Comments on the attached log:
File O:\prog.tds is not locked by any other programs including IDE. Deleting
this file before running ilink32.exe does not fix the problem.
If I remember correctly, the following two messages did not occurred to wine
v1.0.1:
Warning: Cannot release virtual memory at addr 00000000 for 67108864 bytes
(errcode 87)
Error: Could not delete O:\prog.tds (project already open in IDE?)
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http://bugs.winehq.org/show_bug.cgi?id=34641
Bug #: 34641
Summary: sketchup 8 display problem when selecting by dragging
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: burelbruno(a)orange.fr
Classification: Unclassified
Env :
UBUNTU 13.04
Wine 1.6
Sketchup 8
Nvidia card with the "Nouveau" driver, NOT with the Nvidia driver
When dragging (both ways) to select items normal display disappear, the screen
display tiles of the wallpaper and others old display
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https://bugs.winehq.org/show_bug.cgi?id=39504
Bug ID: 39504
Summary: Unhandled exception: page fault on read access to
0x40800035 in 32-bit code (0x006d8d5d).
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joel.huebner(a)gmail.com
Distribution: ---
Created attachment 52645
--> https://bugs.winehq.org/attachment.cgi?id=52645
wine crash using sketchup in lubuntu 15.10
Unhandled exception: page fault on read access to 0x40800035 in 32-bit code
(0x006d8d5d).
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https://bugs.winehq.org/show_bug.cgi?id=38859
Bug ID: 38859
Summary: CMake hangs when detecting msvc10 compiler
Product: Wine
Version: 1.7.46
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
Created attachment 51786
--> https://bugs.winehq.org/attachment.cgi?id=51786
winedbg backtrace
I'm trying to use microsoft compiler along with cmake (vc2010express+cmake from
winetricks) and it hangs configuring an hello world project.
It succeeds the second time the build is run, or as long as the wineserver
process is alive, ie if killed, it will fail another time.
Actual output:
> cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release .
-- The C compiler identification is MSVC 16.0.30319.1
-- The CXX compiler identification is MSVC 16.0.30319.1
-- Check for working C compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe
CMake hangs here, but it should output the rest:
-- Check for working C compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe
-- Check for working CXX compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done
-- Generating done
-- Build files have been written to: Z:/home/xantares/projects/msvc-wine
I use these install/build scripts for you to reproduce the problem:
https://github.com/xantares/msvc-wine
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https://bugs.winehq.org/show_bug.cgi?id=39216
Bug ID: 39216
Summary: When i start WoW Mists of Pandaria Wine 1.7.51 int
dont even start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vaxxipooh(a)gmail.com
Distribution: ---
Created attachment 52277
--> https://bugs.winehq.org/attachment.cgi?id=52277
"Windows" error messeges
When i start WoW Mists of Pandaria Wine 1.7.51 int dont even start:
here is the output:
------------------------------------------------------------------------------
fixme:dwmapi:DwmIsCompositionEnabled 0x6cf1312c
fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x6a07afa1, context
0xd63cf8, init_notify 0, handle 0x163e7c4): stub
fixme:iphlpapi:CancelMibChangeNotify2 (handle (nil)): stub
wine: configuration in '/home/vaxx/.wine' has been updated.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:heap:RtlSetHeapInformation 0x1510000 0 0x192fee4 4 stub
fixme:d3d11:D3D11CoreCreateDevice Ignoring feature levels.
fixme:dxgi:dxgi_device_init Ignoring adapter type.
fixme:d3d11:device_parent_create_swapchain_surface device_parent 0x15da40,
container_parent 0x162330, wined3d_desc 0x192f468, surface 0x192f450 partial
stub!
fixme:d3d11:device_parent_create_swapchain_surface Implement DXGI<->wined3d
usage conversion
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:process:GetLogicalProcessorInformationEx (3,(nil),0x33f064): stub
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
--------------------------------------------------------------------------------
However i can start it with Wine 1.6.2
the problem arises after the last update from the developement PPA
also some other windows program seems effected like Torchlight
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http://bugs.winehq.org/show_bug.cgi?id=31674
Bug #: 31674
Summary: Wine 1.5.6 breaks Quicken 99 import of .qif files;
special text character handling problem
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drt781(a)yahoo.com
Classification: Unclassified
Have been using Quicken 99 for years via Wine. Upgraded from OpenSuse 12.1 to
OpenSuse 12.2, and with it Wine 1.5.6 broke import function for .qif files.
When I try to import a local .qif file (containing transactions) the operation
completes "successfully" but resulting table of data is corrupted. Quicken 99
now, newly, incorrectly interprets .qif files. Uses current date for most
transactions (instead of historical), and appears to have mangled, shifted,
and/or truncated fields. Where 2d field frequently was blank, 3d field shifted
into its place in truncated form. None of the fields displayed correctly.
Dollar amounts also incorrect; inaccurate and too large by a factor of x100, as
if Q 99 failed to see decimals, but the cents still are not rounded (as would
be expected if decimal was just dropped) and the amounts are not familar.
Only the imported data is corrupted; pre-existing data ok. Looks like a
possible problem/change in handling special characters in plain text import
files, such as following symbols: ' , and . Possibly also following: * and /
The ^ character separated transactions; may have been read ok. Don't think
that would explain the entire problem, though.
Problem also exists under Wine 1.5.12, not resolved. This will make it much
harder to use Q99.
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http://bugs.winehq.org/show_bug.cgi?id=34576
Bug #: 34576
Summary: Altova XML Spy 2013 rel.2 sp2: crashes during entering
registration code
Product: Wine
Version: 1.7.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kroman(a)hp.com
Classification: Unclassified
Created attachment 46028
--> http://bugs.winehq.org/attachment.cgi?id=46028
backtrace
Latest version of Altova crashes while entering (correct) permament
registration code. Steps to reproduce:
1. Download latest Altova XML Spy 32-bit, Enterprise Edition from
http://www.altova.com/download_current.html.
2. Install it (no .wine directory).
3. Run Xml Spy from Wine menu from application launcher.
4. Enter permament license key, my data:
Name: Kamil Roman
Company: Hewlett-Packard Co
Unfortunately, for obvious reasons I can't give you the registration key.
However, one may request for a trial key, which will probably result in the
same error as the application seems to crash while trying to download some data
from the Internet.
Running Kubuntu Running, wine 1.7.2 from wine ppa. Any workaround is very
welcome.
Installer's sha1 sum:
kamil@localhost:~/Downloads/instalki HP$ sha1sum XMLSpyEnt2013.exe
b6a8a921b67f358609ebf5092ba7b2a8fc94a5ac XMLSpyEnt2013.exe
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https://bugs.winehq.org/show_bug.cgi?id=39671
Bug ID: 39671
Summary: Wine 1.7.55 regression: buttons no longer visible
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scarre.lu(a)gmail.com
Distribution: ---
Buttons with images are no longer visible in several desktop applications
previously running fine under wine 1.7:
* SplashID desktop
* Most Delphi applications using speedbutton instances
The buttons are invisible, although clicking (blindly) on their supposed
position reveals them.
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https://bugs.winehq.org/show_bug.cgi?id=36319
Bug ID: 36319
Summary: valgrind shows several possible leaks in
quartz/tests/misc.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48405
--> https://bugs.winehq.org/attachment.cgi?id=48405
valgrind log
==27568== 5,744 bytes in 148 blocks are possibly lost in loss record 643 of 655
==27568== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==27568== by 0x4ECBA52: alloc_bstr (oleaut.c:162)
==27568== by 0x4ECC255: SysAllocStringByteLen (oleaut.c:413)
==27568== by 0x4EF7C4F: ITypeLib2_Constructor_MSFT (typelib.c:2254)
==27568== by 0x4EFB20B: LoadTypeLibEx (typelib.c:3460)
==27568== by 0x4EFCDF2: LoadTypeLib (typelib.c:454)
==27568== by 0x4EFD4AA: LoadRegTypeLib (typelib.c:537)
==27568== by 0x647CAD3: ???
==27568== by 0x6483475: ???
==27568== by 0x6413806: ???
==27568== by 0x6413AC0: ???
==27568== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==27568== by 0x64832A8: ???
==27568== by 0x6486644: ???
==27568== by 0x641A819: ???
==27568== by 0x6413AC0: ???
==27568== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==27568== by 0x4D6F01A: test_aggregation (misc.c:81)
==27568== by 0x4D70125: func_misc (misc.c:174)
==27568== by 0x4D723D4: run_test (test.h:584)
==27568==
==9329== 288 bytes in 2 blocks are definitely lost in loss record 485 of 657
==9329== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==9329== by 0x654C126: ???
==9329== by 0x6544704: ???
==9329== by 0x64ECFB7: ???
==9329== by 0x64E7667: ???
==9329== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==9329== by 0x4D6F01A: test_aggregation (misc.c:81)
==9329== by 0x4D70125: func_misc (misc.c:174)
==9329== by 0x4D723D4: run_test (test.h:584)
==9329== by 0x4D727C3: main (test.h:654)
==9329==
etc.
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https://bugs.winehq.org/show_bug.cgi?id=39512
Bug ID: 39512
Summary: Make it possible to run multiple tests in a single
task
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently when a patch touches multiple tests the TestBot creates one task per
test per VM, and even multiple jobs if the patch touches tests for multiple
dlls.
For instance currently Wine patches are tested on four 32 bit VMs and five 64
bit VMs. So a patch that modified 2 tests in one dll and 3 in another would
create 2 jobs and 72 tasks (2 build tasks, (2+3)*(4+5) 32 bit tasks, and
(2+3)*5 64 bit tasks). The overall run time would obviously be quite long, thus
earning this type of (otherwise quite legitimate) patch the 'test bomb'
nickname.
The fix is to take the ability to build a WineTest executable with only a few
tests (see bug 39065) further so that:
* A WineTest executable containing only the modified tests is built.
* The TestBot then creates only one job and one task per VM to run that test
executable.
* Just like in bug 39065 the tasks would have to specify a command line such
that only the modified tests are run. That's not just for efficiency's sake but
also to avoid getting test failures from unmodified tests.
* Instead of having a constant 2 minutes timeout the tasks would also need to
have a timeout that's in line with the number of tests to run. This could be
something like:
MIN(tests_count, 2) * 2 minutes + average_time * tests_count
Where average_time would be some configurable constant (probably something
around 3 to 5 seconds).
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https://bugs.winehq.org/show_bug.cgi?id=37612
Bug ID: 37612
Summary: Mount & Blade: Crashes on startup (No compatible
Direct3D Device)
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m22mail(a)comcast.net
Mount & Blade: Warband crashes after the intro video with the error popup
"Could not find any compatible 3D device".
The game runs in Wine version 1.7.9 however it seems all the latest versions
crash with this error. I installed all the DirectX .dlls from winecfg and
installed the latest DirectX 9.0 Redistributable, but the crash remains. It
seems as though this error happens when a video card does not meet the
requirements, however I can confirm my card does meet the requirements, being
that it opens in older versions of Wine.
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https://bugs.winehq.org/show_bug.cgi?id=38290
Bug ID: 38290
Summary: LabVIEW installer (2009sp1, 2012 Fall, 2014 Fall)
fails with msi.dll ACCESS_VIOLATION
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: enrico.segre(a)weizmann.ac.il
Distribution: ---
when setup.exe is run from desktop without particular wineprefix, as I reported
for the AppDB (
https://appdb.winehq.org/objectManager.php?sClass=application&iId=4556 ).
I see that several other bugs related to msi and labview (5399, 8895, 26537,
27841, 28849, 29099 for example) have already been filed and closed, so forgive
if that is a duplicate, or if there is a trivial workaround which I ignore.
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http://bugs.winehq.org/show_bug.cgi?id=35033
Bug #: 35033
Summary: Alpha Protocol: Game hangs with black screen at
startup
Product: Wine
Version: 1.7.7
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 46703
--> http://bugs.winehq.org/attachment.cgi?id=46703
Wine Log
Game just sits there with a black screen, no sound or menus or anything.
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