https://bugs.winehq.org/show_bug.cgi?id=4405
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|bunglehead(a)gmail.com |
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=4405
super_man(a)post.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |super_man(a)post.com
--- Comment #12 from super_man(a)post.com ---
The patch still applies partly
patching file dlls/user32/combo.c
Hunk #1 succeeded at 1216 (offset -63 lines).
Hunk #2 succeeded at 1230 (offset -63 lines).
Hunk #3 FAILED at 1363.
1 out of 3 hunks FAILED -- saving rejects to file dlls/user32/combo.c.rej
wine 1.7.54-git
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37667
Bug ID: 37667
Summary: GetRawInputDeviceList() does not set an error code on
failure
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: achurch+wine(a)achurch.org
Distribution: ---
Created attachment 50134
--> https://bugs.winehq.org/attachment.cgi?id=50134
gridl-fix.diff
When GetRawInputDeviceList() is passed a buffer which is too small, the
function should set the last error code to ERROR_INSUFFICIENT_BUFFER and return
failure (see
<http://msdn.microsoft.com/en-us/library/windows/desktop/ms645598(v=vs.85).a…>).
However, the current Wine implementation does not set the last error code,
meaning that callers expecting to see ERROR_INSUFFICIENT_BUFFER will behave
incorrectly.
Patch attached (the patch is against wine-1.7.29 but the code is unchanged in
git).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=9127
victor.engmark(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|victor.engmark(a)gmail.com |
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=9127
OdzioM <odziomek91(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |odziomek91(a)gmail.com
--- Comment #63 from OdzioM <odziomek91(a)gmail.com> ---
Hi all!
I installed Street Racing Syndicate @ Wine 1.7.54 and I have got error: quartz
MPEG splitter: MPEG-1 system streams not supported.
Quartz installation fixed that problem! Video works perfect!
Please re-check this in other games and if it works please change status to
SOLVED. :)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37244
Bug ID: 37244
Summary: Unable to log in to Nook for PC
Product: Wine
Version: 1.7.26
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: dj.shaw(a)btconnect.com
Created attachment 49532
--> https://bugs.winehq.org/attachment.cgi?id=49532
Terminal output from runnning and trying to log in to Nook for PC
Trying to run the latest Nook for PC gets me the error 'We are experiencing
technical difficultiesat this time - please try again later (Sign in: 1025)' as
reported by other. My system is
Arch 32 bit
Wine 1.7.26
openssl 1.0.1.i-1 is installed
Clean prefix, no changes in winecfg or via winetricks
Full terminal output attached. Logging in generates the messages from the first
fixme:shell to the last err:wininet
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38243
Bug ID: 38243
Summary: Evernote 5.8: crash when listing notebooks
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlosmmarques(a)gmail.com
Distribution: ---
Created attachment 51053
--> https://bugs.winehq.org/attachment.cgi?id=51053
Backtrace log
Crash when trying to list notebooks in evernote. Have reproduced the issue
consistently. Is there a problem with nested notebooks?
Everything else seems to be working.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33153
Bug #: 33153
Summary: ARMA III Alpha crashes on launch
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vaerraent(a)gmail.com
Classification: Unclassified
Created attachment 43860
--> http://bugs.winehq.org/attachment.cgi?id=43860
Backtrace #1 and #2
ARMA III Alpha crashes on launch due to missing D3D11CreateDeviceAndSwapChain.
However, stubbing this function in a similar way to Austin English's commit
0130eca6a0d6a2cd5d98ac3a008fcf0c224e9f7c (and either returning E_OUTOFMEMORY or
S_OK) does not result in a successful launch - the first launch returned an
error in a string comparison operation and further launches resulted in page
faults, both seen in the attached backtrace.txt file.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23246
Summary: mono randomly aborts with "GetThreadContext failed"
dialog
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Mono often needs to call GetThreadContext on all threads. On Wine, this seems
to fail at random times.
The easiest way to reproduce it is to run the mono tests. I've found that the
test in mcs/class/Microsoft.Build.Engine does it pretty reliably. See
http://wiki.winehq.org/Mono for instructions on that.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23582
Summary: PowerDVD 10 (trial) needs unimplemented function
ws2_32.dll.WSANSPIoctl
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=29469)
--> (http://bugs.winehq.org/attachment.cgi?id=29469)
crash log
See bug 23575 first for installation and bypassing the first problem.
PowerDVD 10 come with multiple problems, but many times with unimplemented
function ws2_32.dll.WSANSPIoctl.
See stack trace.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=8854
swswine(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |swswine(a)gmail.com
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=3930
--- Comment #72 from Béla Gyebrószki <gyebro69(a)gmail.com> ---
*** Bug 38185 has been marked as a duplicate of this bug. ***
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29326
Bug #: 29326
Summary: Magicka crashes randomly on startup
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
Classification: Unclassified
Created attachment 37925
--> http://bugs.winehq.org/attachment.cgi?id=37925
Magicka's error report type A
Magicka crashes sometimes before any splash screens. The occurance seems to be
random and can be workarounded quite easily just by relaunching the game until
it works.
This is the only thing that shows up in Wine's output compared to a successful
launch:
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
wine client error:5c: write: Bad file descriptor
Magicka's error report is one of the attached ones. It randomly changes between
them.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #193 from gamiljydcome(a)gmail.com ---
greate! this patch almost working. i did not find this patch before. Thx.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #192 from Skotlex <skotlex(a)mailforce.net> ---
(In reply to gamiljydcome from comment #191)
> I tested BattleRaper2 with wine 1.7.46(patched 'Implement vertex blending in
> glsl-vertex-pipe') and wine 1.7.54, 3d model still broken. But with wine
> 1.5.28(patch 'Patch implementing software vertex blending for wine 1.5.21')
> the game works fine.
>
> The software Vertex Blending throgh glsl still have problem in wine newly
> version.
Did you check bug #39057 ? The one thing missing from this bug fix is indexed
software vertex blending, so the patch in the linked bug report may be what you
need.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=6955
gamiljydcome(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gamiljydcome(a)gmail.com
--- Comment #191 from gamiljydcome(a)gmail.com ---
I tested BattleRaper2 with wine 1.7.46(patched 'Implement vertex blending in
glsl-vertex-pipe') and wine 1.7.54, 3d model still broken. But with wine
1.5.28(patch 'Patch implementing software vertex blending for wine 1.5.21') the
game works fine.
The software Vertex Blending throgh glsl still have problem in wine newly
version.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=8228
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
Hardware|Other |x86
Version|unspecified |0.9.36.
OS|other |Linux
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11755
Summary: MediaMonkey 3.0.2 Error initializing Media Player
Product: Wine
Version: unspecified
Platform: PC
URL: http://mediamonkey.com/download.htm
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jimrorie(a)logisys.biz
In the release version of MediaMonkey, the program throws a "Error during
player Initialization" dialog during startup. The program will not play mp3's.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31467
Bug #: 31467
Summary: Any application fails to run
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grizzly-terror(a)yandex.ru
Classification: Unclassified
Hello! I have a problem with Wine version 1.4.1 (i486) on Slackware 13.37
x86-64 + multilib. Elements of wine (winecfg, winefile) run, the installation
program, too. However, the programs give the following:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x6d253aae
View the complete log:
http://pastebin.com/urPb7cti
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=20736
Summary: Left 4 Dead 2 fails to complete installation
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://www.steampowered.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=24800)
--> (http://bugs.winehq.org/attachment.cgi?id=24800)
Terminal output in latest Git.
This is similar to bug 18233 except that this is a different error number and
is full for the full game, not the demo. The demo now installs fine in Wine.
When launching, Steam gives the error "Incomplete Installation of Left 4 Dead 2
(53)". Terminal output attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15563
Summary: AVG Free 7.1 fails due to missing or broken DLLs
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brett.jr.alton(a)gmail.com
Created an attachment (id=16562)
--> (http://bugs.winehq.org/attachment.cgi?id=16562)
stack trace
Installing Grisoft's AVG Free 7.1 fails.
When installing, it tells me twice that "Something horrible went wrong. Here is
the link to the install log..."
The installer than continues, runs a stack trace and give me this:
"Local machine: installation failed
Initialization:
Warning: Windows Firewall activity checking failed.
- created : SetupMachine.cpp (11024)
Error 0x80040154
- created : avgwf.cpp (22)
- thrown : avgwf.cpp (22)
- caught : SetupMachine.cpp (11021)
Warning: Failed to compare versions between psapi.dll and relater
windir redist psapi.dll_WNT.
- created : SetupMachine.cpp (2962)
Internal error. Value not evaluated.
- created : Evaluated.h (34)
- thrown : Evaluated.h (34)
- caught : SetupMachine.cpp (2959)
Warning: Failed to compare versions between dbghelp.dll and relater
windir redist dbghelp.dll_WNT.
- created : SetupMachine.cpp (2962)
Internal error. Value not evaluated.
- created : Evaluated.h (34)
- thrown : Evaluated.h (34)
- caught : SetupMachine.cpp (2959)
Installation:
Error: Action failed for file avgtdi.sys: starting service....
- created : SetupMachine.cpp (8046)
- returned: SetupMachine.cpp (8052)
Service request timeout (1053)
- created : AvgServs.cpp (562)
- thrown : SetupMachine.cpp (5504)
- caught : SetupMachine.cpp (7756)
- returned: SetupMachine.cpp (7765)
- thrown : SetupMachine.cpp (8025)
- caught : SetupMachine.cpp (8029)"
I have attached AVGs actual install log and error report.
AVG Free 7.1 is an older version and is no longer supported. I figured it would
be interesting to have an error report on an anti-virus program nonetheless.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19537
Summary: Sonos 3.0 dies after first step in setup wizard
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lars-wine(a)ukmix.net
Removed existing ~/.wine and killed any wine processes.
Downloaded version 3.0 of the PC desktop controller from
http://www.sonos.com/support/downloads/
Installed using wine SonosDesktopController30.exe, English language, default
install location.
Ran the following command (replace [username] with your username):
env WINEPREFIX="/home/[username]/.wine" wine "C:\Program Files\Sonos\sonos.exe"
"Sonos Setup Wizard" ("Welcome to Sonos") window was displayed, with this
output in the console:
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_RESET_URLCACHE_SESSION:
STUB
fixme:iphlpapi:NotifyAddrChange (Handle 0x33f5e4, overlapped 0x634ae8): stub
fixme:iphlpapi:NotifyRouteChange (Handle 0x33f5e4, overlapped 0x634afc): stub
fixme:richedit:ME_HandleMessage WM_STYLECHANGING: stub
fixme:richedit:ME_HandleMessage WM_STYLECHANGED: stub
fixme:richedit:ME_HandleMessage WM_STYLECHANGING: stub
fixme:richedit:ME_HandleMessage WM_STYLECHANGED: stub
fixme:richedit:ME_HandleMessage WM_STYLECHANGING: stub
fixme:richedit:ME_HandleMessage WM_STYLECHANGED: stub
Clicked the "Next" button and the window closed/all wine processes died, with
the following console output:
err:ole:CoGetClassObject class {304ce942-6e39-40d8-943a-b913c40c9cd4} not
registered
err:ole:CoGetClassObject class {304ce942-6e39-40d8-943a-b913c40c9cd4} not
registered
err:ole:create_server class {304ce942-6e39-40d8-943a-b913c40c9cd4} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {304ce942-6e39-40d8-943a-b913c40c9cd4}
could be created for context 0x17
err:ole:CoGetClassObject class {304ce942-6e39-40d8-943a-b913c40c9cd4} not
registered
err:ole:CoGetClassObject class {304ce942-6e39-40d8-943a-b913c40c9cd4} not
registered
err:ole:create_server class {304ce942-6e39-40d8-943a-b913c40c9cd4} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {304ce942-6e39-40d8-943a-b913c40c9cd4}
could be created for context 0x17
This is under Gentoo AMD64 and I was able to run Sonos 2.8 desktop controller
with no significant problems.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=8936
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |5c6ece129fd36a1e0058a8618a4
| |0ccdd8b496c8e
CC| |focht(a)gmx.net
Component|-unknown |wintab32
Hardware|Other |x86
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15697
Summary: Overlay cursor not functioning in Ultima IX
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=14203
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: soulmata(a)gmail.com
In versions 1.18 and 1.19 of the game (earlier versions not tested), on Wine
versions 1.1.6 and 1.1.5 (earlier versions not used), the overlay cursor is
invisible. This is the cursor that only appears when placed over static objects
(I believe gumps) in the game, such as HUD elements (toolbar) and configuration
elements (the in-game journal, spellbook, books, et cetera).
The game still is tracking the cursor and accepts input, but as the cursor
itself is invisible you cannot tell where exactly you are pressing. As even the
Exit button for the game is inside a gump, it makes it more or less unplayable.
I do not know if this falls under d3d or ddraw, since I do not know if ddraw is
responsible for the on-screen gumps.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.