http://bugs.winehq.org/show_bug.cgi?id=36897
Bug ID: 36897
Summary: No sound recording
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wineoss.drv
Assignee: wine-bugs(a)winehq.org
Reporter: abi(a)abinet.ru
I have a problem to use microphone in Teamspeak3. I tried several other simple
windows programs and got the same behavior, so I suspect something wrong
globally with microphone support for OSS.
1. I tried USB microphone and analog one.
2. Native software works.
3. I can choose correct OSS device in winecfg and in teamspeak client.
4. No visible errors generated.
5. Download link is
http://dl.4players.de/ts/releases/3.0.15/TeamSpeak3-Client-win32-3.0.15.exe
6. I tried FreeBSD 10 and PC-BSD is case I compiled something wrong.
7. Attach is USB microphone. The same (except other pcm device) applies to
analog test with rear or front panel.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26333
Summary: Star Wars GB CC 1.0x: crash on pressing
"Multiplayer"->"Show Games"
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=33552)
--> (http://bugs.winehq.org/attachment.cgi?id=33552)
crash log for Wine 1.3.15
A plain crash.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11364
Summary: WinRar doesn't fully utilize two CPU cores in
multithreading mode
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://rarlabs.com/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
WinRar doesn't fully utilize two cores of an SMP system if it has detected
them. On average WinRar's CPU usage is around 140-160% on a dual core SMP
system, while the best usage will be 200%.
Anyway thank you for resolving bug 7551.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23481
Summary: Network in Heroes 3
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vis(a)211.ru
I'm using the 'winetricks directplay' for playing in 'Heroes of Might and Magic
III' on a network.
But this way has a bug:
When I create a game and other player will join, game hangs at loading of
percent.
But if I join, and the user from Windows creates that all is normally created.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34820
Bug #: 34820
Summary: Path of Exile crashes on resize
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julusp(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Path of Exile crashes on mac when resizing (does not matter if it is via
in-game menu or dragging the window's corner) with "Failed resetting Direct3D
device objects" popup and fixme:d3d_texture:texture_init Failed to create
surface 0x2be113c0, hr 0x8876086c
(happens with and without winemac driver)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37103
Bug ID: 37103
Summary: Wine incorrectly handles UNIX group permissions
Product: Wine
Version: 1.7.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Here's a very simple testcase.
You've got (userid/groupid = me) a directory which belongs to a different user
(userid/groupid = otheruser). This directory user is "otheruser". This
directory group is "me". Permissions are 770.
$ ls -la
drwxrwx--- 2 otheruser me 4096 Aug 14 00:30 TestFolder
When I'm using native UNIX applications, I can create new files and erase any
files from this folder (the sticky bit is not set).
$ cd TestFolder
$ touch testfile
$ echo $?
0
$ ls -la anotherfile
-rw-r--r-- 1 otheruser otheruser 1111 May 1 11:11 anotherfile
$ rm anotherfile
$ echo $?
0
When I'm using Wine applications, I cannNOT create new files or erase existing
files in this folder. The error is "Permission denied".
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37851
Bug ID: 37851
Summary: Call of Duty 4: colors and textures are not rendered
correctly
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hardy.schumacher(a)gmx.de
Distribution: ---
Created attachment 50412
--> https://bugs.winehq.org/attachment.cgi?id=50412
Console output from COD4
Game "Call of Duty 4" reports all the time the following two lines on the
console output;
err:d3d:wined3d_debug_callback 0x131d37a8: "GL_INVALID_VALUE error generated.
Size and/or offset out of range.".
err:d3d_surface:wined3d_volume_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glTexSubImage3D @ volume.c / 114
Within the game some textures only look black (e.g.: grass, trees).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38041
Bug ID: 38041
Summary: GTAVC abruptly switches sound from left speaker to
right when steering a car
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
After wine upgrade I've noticed that when I e.g. drive a car and steer it
right, the sound from its engine abruptly switches to the right speaker, and
steering left switches the sound to left speaker. I'm not sure whether the full
sound is gone in such cases, but the switch is easily audible. This sounds
quite unpleasant and wasn't there with previous wine versions. Bisecting gives
me this commit:
02f9edfd77302eabc0a8a6e45a9423ebe2b1acef is the first bad commit
commit 02f9edfd77302eabc0a8a6e45a9423ebe2b1acef
Author: Mark Harmstone <hellas(a)burntcomma.com>
Date: Tue Jan 6 19:27:00 2015 +0000
dsound: Do not use panning to set sound position.
:040000 040000 03150d0f8efa7cbd91b17fdb40c6a1f96ff75ca1
7b1eb0070dcc0d92b3bb216a12727407f891fe28 M dlls
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=28754
Bug #: 28754
Summary: In comdl32/tests/itemdlg.ok, update_layout() uses
uninitialized window rect
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make itemdlg.ok" in comdlg32/tests, valgrind complains
Conditional jump or move depends on uninitialised value(s)
at update_layout (itemdlg.c:1114)
by IFileDialog2_fnSetFileNameLabel (itemdlg.c:1968)
by IFileOpenDialog_fnSetFileNameLabel (itemdlg.c:2231)
by func_itemdlg (itemdlg.c:714)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at update_layout (itemdlg.c:1098)
and a cascade of uninitialized values ensues that would be hard to
write a suppression for. The uninitilialized value happens because
update_layout() calls GetClientRect on This->dlg_hwnd, which is NULL,
and doesn't check whether it succeeded.
The attached patch makes all the warnings go away, but I don't know if it's
the right thing to do.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.