http://bugs.winehq.org/show_bug.cgi?id=23426
Summary: WoW Battlechest 3.2.0 patch can't put up release notes
with ie6
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This only happens with 'winetricks ie6', so take it with a grain of salt,
but while applying the 3.2.0 offline patch, one sees the dialog
Cannot find 'c:\users\dank\Temp\Blizzard Installer Temporary Data -
50ad729f\patch.html?'
Note the ? at the end. Looking at the disk, I see that
~/.wine/drive_c/users/dank/Temp/Blizzard Installer Temporary Data -
50ad729f/patch.html
definitely does exist at this point. Does the pathway that
triggers loading that web page have a string termination problem?
Clicking OK on that dialog lets the patch continue.
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http://bugs.winehq.org/show_bug.cgi?id=11906
Summary: werkkzeug3 TE does not work
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ripzonetriton(a)gmail.com
Created an attachment (id=11203)
--> (http://bugs.winehq.org/attachment.cgi?id=11203)
log
It installs/uninstalls fine but doesn't start properly and does not work.
Here is the download link: http://www.werkkzeug.com/
It's free to download but you have to follow a registration link.
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http://bugs.winehq.org/show_bug.cgi?id=17662
Summary: Failed to connect to the mount manager error in winecfg
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jsfrerot(a)egliseespoir.com
Created an attachment (id=19849)
--> (http://bugs.winehq.org/attachment.cgi?id=19849)
screen shot of the error
After a fresh install of ubuntu x64 and installing wine
1.1.16~winehq0~ubuntu~8.10-0ubuntu1, winecfg gives an error when going to the
"Drives" tab. "Failed to connect to the mount manager", see picture attached.
I tried to launch it from the command line and here is what I saw:
[jsfrerot@jsfrerot-desktop ~]$ winecfg
err:process:__wine_kernel_init boot event wait timed out
err:winecfg:open_mountmgr failed to open mount manager err 2
I copied the .wine folder from a 32bit ubuntu and the drives were shown in the
tab (no errors with the mount manager)
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http://bugs.winehq.org/show_bug.cgi?id=34825
Bug #: 34825
Summary: Nanocad 3.7 does not work in >wine-1.4.1
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitrider(a)mail.ru
Classification: Unclassified
1. Icons in menu panel has black background
2. File open dialogs not shown
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http://bugs.winehq.org/show_bug.cgi?id=10860
Summary: Poor graphics performance in Myst Online: Uru Live due
to software emulation
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
Myst Online: Uru Live
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=9810) works
mostly fine using Wine, but what's noticeable is that the graphics is much
slower that on Windows. There I can use the best graphics settings and as long
as I'm alone in my age, the graphics is fluent (with my GeForce 8500 GT). On
Linux, I've got the lowest settings and it stutters all the time.
The reason seems to be that wine uses software emulation - I get the following
error many many times:
"fixme:d3d_draw:drawPrimitive Using software emulation because not all material
properties could be tracked"
and the CPU load is between 70% and 100%, depending on what is rendered.
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https://bugs.winehq.org/show_bug.cgi?id=38067
Bug ID: 38067
Summary: Uplay launcher hangs on exit
Product: Wine
Version: 1.7.36
Hardware: x86
URL: https://ubistatic3-a.akamaihd.net/orbit/launcher_insta
ller/UplayInstaller.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50714
--> https://bugs.winehq.org/attachment.cgi?id=50714
terminal output
You don't need to have a Ubisoft account to reproduce the issue.
When closing Uplay it doesn't exit but remains in the process list, seemingly
idling (0% CPU usage, ~180 MB ram usage).
To reproduce the problem: download and install the client. When the login
window appears close the window. The window disappears but Uplay.exe is still
in the process list.
The client is updated frequently, the current version I tested:
UplayInstaller.exe
md5sum: c7410c9ff8e18397a98b20b8c3c888d9
wine-1.7.36-28-ga679cae
Fedora 21 x86
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http://bugs.winehq.org/show_bug.cgi?id=36951
Bug ID: 36951
Summary: no sound effects in BridgeMaster 2000
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: joe(a)nahmias.net
Hello,
When playing BridgeMaster 2000, I do not hear any of the sound effects. It
looks like this is because winmm:proc_PlaySound() is called without a filename
extension (.wav) so it doesn't find the file to play. Here's a listing of the
sound effect files that are supposed to be part of the game:
$ ls /home/joe/.wine/dosdevices/c\:/Program\ Files/Bridge\ Master\ 2000/sounds/
lose0.wav lose3.wav lose6.wav lose9.wav win2.wav win5.wav win8.wav
lose1.wav lose4.wav lose7.wav win0.wav win3.wav win6.wav win9.wav
lose2.wav lose5.wav lose8.wav win1.wav win4.wav win7.wav
And here's the debug log I captured running with WINEDEBUG=+winmm,+file
trace:winmm:MULTIMEDIA_PlaySound pszSound='0x32f640' hmod=(nil)
fdwSound=00020001
trace:winmm:proc_PlaySound SoundName=L"sounds\\lose3" !
trace:file:OpenFile sounds\lose3 OF_READ OF_SHARE_DENY_WRITE
trace:file:OpenFile sounds\lose3 0020
trace:file:RtlGetFullPathName_U (L"sounds\\lose3" 520 0x16fe368 (nil))
trace:file:RtlDosPathNameToNtPathName_U (L"C:\\Program Files\\Bridge Master
2000\\sounds\\lose3",0x16fe158,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\Program Files\\Bridge Master
2000\\sounds\\lose3" 520 0x16fdf08 (nil))
trace:file:wine_nt_to_unix_file_name L"\\Program Files\\Bridge Master
2000\\sounds\\lose3" not found in /home/joe/.wine/dosdevices/c:/Program
Files/Bridge Master 2000/sounds
trace:file:RtlDosPathNameToNtPathName_U
(L".\\sounds\\lose3",0x16fe158,(nil),(nil))
trace:file:RtlGetFullPathName_U (L".\\sounds\\lose3" 520 0x16fdf08 (nil))
trace:file:wine_nt_to_unix_file_name L"\\Program Files\\Bridge Master
2000\\sounds\\lose3" not found in /home/joe/.wine/dosdevices/c:/Program
Files/Bridge Master 2000/sounds
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\system32\\sounds\\lose3",0x16fe158,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\system32\\sounds\\lose3" 520
0x16fdf08 (nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\system32\\sounds\\lose3" not
found in /home/joe/.wine/dosdevices/c:/windows/system32
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\system\\sounds\\lose3",0x16fe158,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\system\\sounds\\lose3" 520
0x16fdf08 (nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\system\\sounds\\lose3" not
found in /home/joe/.wine/dosdevices/c:/windows/system
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\sounds\\lose3",0x16fe158,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\sounds\\lose3" 520 0x16fdf08
(nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\sounds\\lose3" not found in
/home/joe/.wine/dosdevices/c:/windows
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\system32\\sounds\\lose3",0x16fe158,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\system32\\sounds\\lose3" 520
0x16fdf08 (nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\system32\\sounds\\lose3" not
found in /home/joe/.wine/dosdevices/c:/windows/system32
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\sounds\\lose3",0x16fe158,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\sounds\\lose3" 520 0x16fdf08
(nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\sounds\\lose3" not found in
/home/joe/.wine/dosdevices/c:/windows
warn:file:OpenFile (sounds\lose3): return = HFILE_ERROR error= 2
trace:file:RtlDosPathNameToNtPathName_U (L"C:\\Program Files\\Bridge Master
2000\\sounds\\lose3",0x16fe538,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\Program Files\\Bridge Master
2000\\sounds\\lose3" 520 0x16fe2e8 (nil))
trace:file:wine_nt_to_unix_file_name L"\\Program Files\\Bridge Master
2000\\sounds\\lose3" not found in /home/joe/.wine/dosdevices/c:/Program
Files/Bridge Master 2000/sounds
trace:file:RtlDosPathNameToNtPathName_U
(L".\\sounds\\lose3",0x16fe538,(nil),(nil))
trace:file:RtlGetFullPathName_U (L".\\sounds\\lose3" 520 0x16fe2e8 (nil))
trace:file:wine_nt_to_unix_file_name L"\\Program Files\\Bridge Master
2000\\sounds\\lose3" not found in /home/joe/.wine/dosdevices/c:/Program
Files/Bridge Master 2000/sounds
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\system32\\sounds\\lose3",0x16fe538,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\system32\\sounds\\lose3" 520
0x16fe2e8 (nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\system32\\sounds\\lose3" not
found in /home/joe/.wine/dosdevices/c:/windows/system32
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\system\\sounds\\lose3",0x16fe538,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\system\\sounds\\lose3" 520
0x16fe2e8 (nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\system\\sounds\\lose3" not
found in /home/joe/.wine/dosdevices/c:/windows/system
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\sounds\\lose3",0x16fe538,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\sounds\\lose3" 520 0x16fe2e8
(nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\sounds\\lose3" not found in
/home/joe/.wine/dosdevices/c:/windows
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\system32\\sounds\\lose3",0x16fe538,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\system32\\sounds\\lose3" 520
0x16fe2e8 (nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\system32\\sounds\\lose3" not
found in /home/joe/.wine/dosdevices/c:/windows/system32
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\windows\\sounds\\lose3",0x16fe538,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\windows\\sounds\\lose3" 520 0x16fe2e8
(nil))
trace:file:wine_nt_to_unix_file_name L"\\windows\\sounds\\lose3" not found in
/home/joe/.wine/dosdevices/c:/windows
trace:winmm:proc_PlaySound Done playing=L"sounds\\lose3" => ko!
I'm happy to help test patches to address this.
Thanks,
--Joe
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http://bugs.winehq.org/show_bug.cgi?id=33447
Bug #: 33447
Summary: Wine GUI on Mac display Traditional Chinese instead
when host language is Simplify Chinese
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Step to reproduce:
1. Install Wine from macport, or build from wine-git
2. Create a fresh MacOS user, set Mac UI language to Simplified Chinese.
$ locale
LANG="zh_CN.UTF-8"
LC_COLLATE="zh_CN.UTF-8"
LC_CTYPE="zh_CN.UTF-8"
LC_MESSAGES="zh_CN.UTF-8"
LC_MONETARY="zh_CN.UTF-8"
LC_NUMERIC="zh_CN.UTF-8"
LC_TIME="zh_CN.UTF-8"
LC_ALL=
3. start winecfg/regedit/notepad
Expect result:
The default GUI language should be Simplified Chinese
Actual result:
The default GUI language is Traditional Chinese. I've tried many way to
modified locale related environment value, but still can't find any way to
display Simplified Chinese in Wine GUI. locale things on Mac seems different as
Linux.
+font log show that Wine do have the correct codepage (936 for Simplified
Chinese, 950 for Traditional Chinese), not sure why it still display
Traditional Chinese.
Will attach some screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=37202
Bug ID: 37202
Summary: MSWord hangs on opening a document opened in other
program
Product: Wine
Version: 1.7.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Created attachment 49455
--> https://bugs.winehq.org/attachment.cgi?id=49455
Backtrace from winedbg. Process stopped by Ctrl+C after hanging.
How to reproduce:
1. Have a .doc file
2. Open it in LibreOffice
3. Try opening it from MS Word
4. See Word hang
5. Close LibreOffice
6. See file finally opened in MS Word, it's no longer hung
As I've tested similar scenario in a virtual machine, there Word gives a dialog
saying that the file is locked for reading by another process.
It's a regression:
65887802c502c4eeeb3fc905990e3e2f4548a482 is the first bad commit
commit 65887802c502c4eeeb3fc905990e3e2f4548a482
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Fri Apr 18 16:37:56 2014 -0500
ole32: Initial storage file locking implementation.
:040000 040000 b86f27a6f6561d9f35fd01166388e2e7a0380c28
68646bad80d38b40a014cb1cbd57b62aa19abad2 M dlls
The hang occurs in NtDelayExecution called by NtLockFile (see attached
backtrace).
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http://bugs.winehq.org/show_bug.cgi?id=27141
Summary: Brink (Splash Damage, Bethesda Softworks) won't launch
from Steam
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=34662)
--> (http://bugs.winehq.org/attachment.cgi?id=34662)
brink console output
The game appears to start with the brink icon showing in the panel, but then
hangs up everything and produces a wine/program error dialog.
Tested with wine-1.3.19-284-g35c743b, please see attached brinkconsole.txt.
Note: I have not loaded any winetricks yet (except steam of course) because I
wanted to have as pristine console output as possible.
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