http://bugs.winehq.org/show_bug.cgi?id=26263
Summary: __wine_call_from_regs violates x86 ABI
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bart.vanassche(a)gmail.com
Created an attachment (id=33470)
--> (http://bugs.winehq.org/attachment.cgi?id=33470)
Valgrind output
As far as I know x86 applications should not modify data below the stack
pointer. Running the latest (2011-02-27) git version of Wine under Valgrind
results in many "address is just below the stack pointer" complaints. See also
the attachment for the output of the following command:
valgrind --suppressions=wine-memcheck.supp --trace-children=yes
--trace-children-skip=/usr/bin/wineserver
--trace-children-skip-by-arg=wineboot.exe,winemenubuilder.exe,services.exe,winedevice.exe,plugplay.exe,explorer.exe
--vex-iropt-precise-memory-exns=yes --num-callers=32
--fullpath-after=$HOME/software --error-limit=no --gen-suppressions=all wine
notepad
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http://bugs.winehq.org/show_bug.cgi?id=9493
Summary: Cosmetic Errors when using Default Luna theme from
Windows XP
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smackdat1(a)gmail.com
Created an attachment (id=7842)
--> (http://bugs.winehq.org/attachment.cgi?id=7842)
errors using luna theme
Background for dragbar is black and Frame and Checkbox labelsdo not blend with
the background. Component is just a guess
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https://bugs.winehq.org/show_bug.cgi?id=38064
Bug ID: 38064
Summary: Using alt+enter to fullscreen any rpgmaker XP game
causes keyboard input lose and not fullscreen
Product: Wine
Version: 1.7.36
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: t_arceri(a)yahoo.com.au
Distribution: ---
Full screen used to work fine in wine-1.7.31 and broke in wine-1.7.31.
Now when I try to go full screen it doesn't take input from the keyboard
meaning I can't exit and have to power off my laptop.
Also it doesn't fullscreen properly just part of the window is redrawn in the
top left.
I've bisected the input issue to this commit:
45d530461bf29c953f5f4532cc0e917b4c4fc296 is the first bad commit
commit 45d530461bf29c953f5f4532cc0e917b4c4fc296
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Nov 13 20:39:25 2014 +0100
wined3d: Minimize device windows on focus loss.
And bisected the drawing issue to:
commit f6dde7062413a1dfdd71acc92c5178ac66f3ade0
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Nov 18 21:26:57 2014 +0100
wined3d: Restore the display mode on focus change.
Example app:
http://www.itsqueeze.com/wp-content/uploads/2015/02/Custom_Mouse_System.tar…
You also need the run time package for Rpgmaker XP:
http://www.rpgmakerweb.com/download/additional/run-time-packages
Just run Game.exe and press alt+enter
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http://bugs.winehq.org/show_bug.cgi?id=13332
Summary: widl fails with unknown embedded type for somedata (0x0)
Product: Wine
Version: 1.0-rc1
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sachin_bhandare(a)persistent.co.in
Created an attachment (id=13211)
--> (http://bugs.winehq.org/attachment.cgi?id=13211)
Sample IDL file
Attached sample IDL file fails with following error.
$>widl -I $WINE_HOME/include/wine/windows -I. -s -u -p -h test.idl
error: write_embedded_types: unknown embedded type for somedata (0x0)
I am using following WIDL version
$>widl -V
Wine IDL Compiler version 1.0-rc1
Copyright 2002 Ove Kaaven
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http://bugs.winehq.org/show_bug.cgi?id=20902
Summary: (winehq.org) Navigation improvements on docs
Product: WineHQ.org
Version: unspecified
Platform: PC
URL: http://winehq.org/site/docs/winelib-guide
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Just a couple of nav improvements for the winelib guide.
http://winehq.org/site/docs/winelib-guide is a 404. It would be nice to make it
a redirect to http://winehq.org/site/docs/winelib-guide/index - complying with
the Jump to Parent feature in some browsers/browser addons and dealing with one
less 404.
Home/Up links are only at the bottom of the page which is very annoying. A
small breadcrumb atop of the page would be very useful.
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http://bugs.winehq.org/show_bug.cgi?id=33104
Bug #: 33104
Summary: Joysticks/pads not detected in Kerbal Space Program.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sal_vager(a)o2.co.uk
Classification: Unclassified
Joysticks and gamepads are not detected in Kerbal Space Program, and cannot be
set as control devices in the games settings so they cannot be use in the game.
Kerbal Space Program is made in the Unity game engine, which uses rawinput for
cross platform compatibility, and while the rawinput patch that was added in
Wine 1.5.13 (
http://gitorious.org/chakra-packages/lib32/blobs/89c459680eb9a67ed8bf44c1ca…
) provides keyboard and mouse support, it doesn't work for joysticks.
Now that rawinput support is integrated, it'd help a lot if the support were
expanded to include sticks and pads.
The KSP demo can be found here:
https://kerbalspaceprogram.com/files/KSP_demo_win.zip
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http://bugs.winehq.org/show_bug.cgi?id=36946
Bug ID: 36946
Summary: FindFirstFileExW() needs FIND_FIRST_EX_CASE_SENSITIVE
support
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: anduchs(a)gmail.com
FindFirstFileExW() has no support for the FIND_FIRST_EX_CASE_SENSITIVE flag.
Instead it currently returns INVALID_HANDLE_VALUE.
Games affected: Marvel Heroes 2015
The attached patch does not introduce correct handling, but makes the flag
ignored and throws a warning (similar to other places).
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