http://bugs.winehq.org/show_bug.cgi?id=27141
Summary: Brink (Splash Damage, Bethesda Softworks) won't launch
from Steam
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=34662)
--> (http://bugs.winehq.org/attachment.cgi?id=34662)
brink console output
The game appears to start with the brink icon showing in the panel, but then
hangs up everything and produces a wine/program error dialog.
Tested with wine-1.3.19-284-g35c743b, please see attached brinkconsole.txt.
Note: I have not loaded any winetricks yet (except steam of course) because I
wanted to have as pristine console output as possible.
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https://bugs.winehq.org/show_bug.cgi?id=38221
Bug ID: 38221
Summary: Wrong parameter assignment in
get_family_names_from_stream()
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
File /dll/dwrite/font.c: line 786
In function
HRESULT get_family_names_from_stream(IDWriteFontFileStream *stream, UINT32
index, DWRITE_FONT_FACE_TYPE facetype,
IDWriteLocalizedStrings **names)
there is an assignment names=NULL;
There is no sense to assign a value to function parameter.
I think there should be
~~~~
*names = NULL;
~~~~
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https://bugs.winehq.org/show_bug.cgi?id=38177
Bug ID: 38177
Summary: d3d: Card 10de:0849 not found in driver DB
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)vr-web.de
Distribution: Debian
(Opening this ticket as I got suggested in bug #33969.)
When starting "Volvo - The Game" with wine 1.7.37 I get such a line:
err:d3d:init_driver_info Card 10de:0849 not found in driver DB.
Later the game complained also about too less graphics memory.
Therefore I tried raising it by using the registry key "VideoMemorySize" to 256
and that made the game work.
Unfortunately because this is an onboard graphics card with shared memory I do
not know exactly which value would be correct.
Due to dmesg the nouveau driver uses "VRAM: 256 MiB".
The board is this one: http://www.asrock.com/mb/NVIDIA/K10N78M/
There the graphics card is described as: "GeForce 8100"
with "Max. shared memory 512MB".
Also it mentions the graphic device is a Geforce 8100 (10de:084f), but
wine gets the pci id 10de:0849 which is currently not in use.
(And 10de:0849 would be the Geforce 8200.)
This all is while using the nouveau driver from current Debian/testing.
(Because the nvidia binary driver 340 from debian made the system unstable.)
Attached is the output of dmesg, lspci -nnn and a patch to have
10de:0849 recognized with 256MB.
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https://bugs.winehq.org/show_bug.cgi?id=38209
Bug ID: 38209
Summary: WshScriptExec's Terminate method is missing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wshom.ocx
Assignee: wine-bugs(a)winehq.org
Reporter: ptubbytaylor(a)gmail.com
Distribution: ---
It appears that behavior of the Terminate method, in windows, sends WM_CLOSE to
some/all of the program's windows (I've had hit and miss results for which
windows get a WM_CLOSE, but that could be a problem on my script's end), then
waits for up to two seconds for the process to end. If the process closes
during this time, it immediately returns to the caller. If, after the full two
seconds, the process has not yet closed, it kills the process and returns to
caller.
The ExitCode property of the WshScriptExec object does not appear to be changed
from what it was previously if the process is closed through the Terminate
method.
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http://bugs.winehq.org/show_bug.cgi?id=31819
Bug #: 31819
Summary: Animated GIF images are rendered incorrectly
Product: Wine
Version: 1.5.13
Platform: x86
URL: http://bugs.winehq.org/attachment.cgi?id=41594
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Continuation from bug 31596. Animated GIF images rendered by .NET PictureBox
component are displayed incorrectly. First frame of animation looks good, the
subsequent frames have some pieces missing. The download URL contains a sample
.NET application with source that displays animated GIF image. That image was
downloaded from here:
http://en.wikipedia.org/wiki/Graphics_Interchange_Format
Guessing from the visual results and documentation, probably subsequent
animation frames should be rendered over the previous ones, and are not.
The application shows the same results with MS .NET and wine mono.
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https://bugs.winehq.org/show_bug.cgi?id=38251
Bug ID: 38251
Summary: Assign value to function parameter (again?)
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
wine/dlls/ieframe/clients
function InPlaceSite_OnInPlaceActivateEx, line 300
pfNoRedraw = FALSE;
There is no sense to assign value to function parameter
it must be
if (!pfNoRedraw) {
return S_OK;
}
*pfNoRedraw = FALSE;
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https://bugs.winehq.org/show_bug.cgi?id=38223
Bug ID: 38223
Summary: So many euros program doesnt run
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: teras(a)luukku.com
Distribution: ---
It installs just fine.
wine SoManyEuros.exe
fixme:olepicture:OleLoadPictureEx
(0xa0080c,24638,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x33fa40),
partially implemented.
fixme:olepicture:OLEPictureImpl_SaveAsFile (0x125780)->(0x131668, 0, (nil)),
hacked stub.
fixme:ole:CLSIDFromProgIDEx L"Scripting.FileSystemObject",0x33f6a0: semi-stub
fixme:scrrun:filesys_QueryInterface Unsupported interface
{7fd52380-4e07-101b-ae2d-08002b2ec713}
fixme:scrrun:filesys_QueryInterface Unsupported interface
{37d84f60-42cb-11ce-8135-00aa004bb851}
fixme:scrrun:file_get_Path (0x208738)->(0x33f4b8)
Direct downlaod link
http://www.somany.de/download/sme_deluxe_test.zip
wine-1.7.38-186-g0e24c33
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https://bugs.winehq.org/show_bug.cgi?id=38203
Bug ID: 38203
Summary: MSYS2 needs FileNetworkOpenInformation support in
NtQueryInformationFile
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fracting(a)gmail.com
Distribution: ---
Created attachment 50993
--> https://bugs.winehq.org/attachment.cgi?id=50993
Patch: implemented FileNetworkOpenInformation class support
Wine already implemented FileNetworkOpenInformation support in
NtQueryFullAttributesFile, but MSYS2 also wants FileNetworkOpenInformation
support in NtQueryInformationFile.
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http://bugs.winehq.org/show_bug.cgi?id=26300
Summary: Screensavers don't look right in Wine Desktop
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Screensavers work fine if they go full screen, but if virtual wine desktop is
enabled in graphics settings it makes alpha wrong and causes streaking.
Attaching picture of Sports.scr as reference.
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