http://bugs.winehq.org/show_bug.cgi?id=33407
Bug #: 33407
Summary: OGS Mahjong can't use OpenGL
Product: Wine
Version: 1.5.28
Platform: x86
URL: http://opengamestudio.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
The only string in terminal:
"err:wgl:glxdrv_wglShareLists Could not share display lists, one of the
contexts has been current already !"
Message in error window:
"Your video card or driver doesn't support OpenGL. We know of the problem, we
described possible solutions on our web page. Do you want to see it?"
Choosing "Yes" shows a web page which tells me just that native video drivers
of Windows doesn't support OpenGL and i must download the driver from site of
my video card manufacturer.
Xubuntu 12.10, GeForce GT 630 (driver ver. 313.18)
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https://bugs.winehq.org/show_bug.cgi?id=38247
Bug ID: 38247
Summary: fixme:time:GetSystemTimes
(0x345e968,0x345e970,0x345e978): Stub!
Product: Wine
Version: 1.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wbeall(a)turfvalley.com
Distribution: ---
Going to make this short. I open a terminal window and go to my
/home/username/.wine/drive_c/Program Files/NVMS-1000/ and then run "wine
NVMS-1000.exe and the program opens and then when it gets to the loading spot
it just stays at loading while the terminal continues to display
"fixme:time:GetSystemTimes (0x345e968,0x345e970,0x345e978): Stub!"
I have tried a couple things like changing the application to run under a
different OS. That did not work. I tried typing in "echo 0|sudo tee
/proc/sys/kernel/yama/ptrace_scope" before running the program. I don't see
anything on the web pertaining to (0x345e968,0x345e970,0x345e978) values so I
decided to open a case. Any help or direction would be greatly appreciated.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=37977
Bug ID: 37977
Summary: Multiple applications using VBScript/JScript need
scripting host 'WScript.Quit' implementation
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wscript
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
similar to bug 36466
Actually not implementing scripting host 'Wscript.Quit' has more severe
consequences since many scripts use 'On Error Resume Next'.
Those simply continue execution with intended behaviour (in various cases
ending up in a crash)
--- snip ---
On Error Resume Next
If WScript.Arguments.Count <> 1 Then
Wscript.Echo "need one argument!"
Wscript.Quit 127
End If
Wscript.Echo "not reached"
--- snip ---
Regards
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https://bugs.winehq.org/show_bug.cgi?id=38475
Bug ID: 38475
Summary: Unused variable in glsl_shader.c
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
if (shader->limits->constant_float + extra_constants_needed
+ 1 < gl_info->limits.glsl_ps_float_constants)
{
shader_addline(buffer, "uniform vec4 ycorrection;\n");
extra_constants_needed++;
}
----
What is the sense to do extra_constants_needed++ if this variable is no more
used?
May be some part of codes missed here?
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http://bugs.winehq.org/show_bug.cgi?id=14821
Summary: Kirikiri based games update screen slowly
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://kikyou.info/dl_redirect.php?%2Ftvp%2Ffiles%2Fkr23
0rc1.lzh
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakh(a)spamcop.net
Games based on the open source Kirikiri engine update the screen rather slowly.
These are Japanese visual novels, mainly consisting of static images with some
simple filters and compositing, accompanied by text and sounds. They're very
undemanding resource wise, and screen updates happen more or less
instantaneously in Windows on the same hardware. It's most noticeable when the
background image changes, taking a second or two to load from top to bottom,
but even text rendering is clearly slower when fast forwarding through a scene.
The engine has been used for commercial games like Fate/Stay night, though the
author's generic build (linked to in the URL field) has a simple example script
that demonstrates the problem. To run it, you need to have Japanese language
support installed, then launch "\kirikiri2\krkr.eXe" (passing wine the
LANG=ja_JP.UTF-8 variable) and point it to the "\kag3\syoukai\" folder.
The source is available through SVN
(https://sv.kikyou.info/trac/kirikiri/wiki/AboutSubversion).
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http://bugs.winehq.org/show_bug.cgi?id=21891
Summary: info zip 3.0 won't apppend to existing archive
Product: Wine
Version: 1.1.39
Platform: x86
URL: ftp://ftp.info-zip.org/pub/infozip/win32/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
ftp://ftp.info-zip.org/pub/infozip/win32/zip232xn.zipftp://ftp.info-zip.org/pub/infozip/win32/zip300xn.zip
info zip is supposed to add files if the zip file speecifies already exists.
with 2.32, it works as advertised as follows. With 3.0,
del a.zip
zip.exe a.zip file1 (creating new zip archive)
zip.exe a.zip file2 (adding file to existing zip archive)
the 2nd step fails with "zip error: Interrupted (aborting)"
(FWIW, the above is a simplified version of part of the windows binary
packaging procedure for ghostscript)
I think it is unlikely a bug/regression with zip 3.0 , so I am filing it here.
If somebody verifies that zip 3.0 doesn't work on genuine windows either,
please close as invalid and I'll contact info-zip.
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https://bugs.winehq.org/show_bug.cgi?id=37361
Bug ID: 37361
Summary: StreamingService connection fails about 80% of login
attempts. All other functions seem to work.
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslarkin(a)aim.com
Created attachment 49681
--> https://bugs.winehq.org/attachment.cgi?id=49681
Shows 2 different Connection Status reports: the first, when the app is working
properly, the second when not.
Here are some specific observations of the behavior:
I usually have to start and log into Elite 5.x about 5 or 6 times before I
see the "Connected (green dot)" in the lower right corner. All other times, I
see "Connecting (red dot)" there.
When Connected, it stays connected until I shut down the program, and
Connection Status > StreamingService usually says P001.
When I fail to get a connection, it says "Connecting (red dot)" in the
lower right corner, and Connection Status > StreamingService always says N/A.
It never leaves those states until I shut down the program.
Even when the StreamingService is not connected, all other program
functions seem to work properly. I even placed one trade in each of 3
different sessions when in the StreamingService was not connected.
The attached file shows 2 different Connection Status reports: the first, when
the app is working properly, the second when not.
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http://bugs.winehq.org/show_bug.cgi?id=33225
Bug #: 33225
Summary: Metacell demo can't play music in mp3 format
Product: Wine
Version: 1.5.26
Platform: x86
URL: https://dl.dropbox.com/s/7bux09c2359fepl/MetacellBeta%
20v1.0.0.exe?dl=1
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43948
--> http://bugs.winehq.org/attachment.cgi?id=43948
terminal output
MP3 music is missing from the game, only sound effects can be heard (sound
effects are in wav format).
Installing WMP9, native quartz and devenum don't help much. What does seem to
help is using a native mciqtz32.dll (copied from a WinXp installation).
With a native mciqtz32.dll music works during the intro video, in the menus and
in mid-game.
These messages are spamming the console endlessly while the game is running,
they may be related:
...
fixme:mciqtz:MCIQTZ_mciSetAudio (0001, 01800000, 0x32f58c) : stub
fixme:mciqtz:MCIQTZ_mciSetAudio (0002, 01800000, 0x32f58c) : stub
fixme:mciqtz:MCIQTZ_mciSetAudio (0003, 01800000, 0x32f58c) : stub
...
Let me know if you need a log with specific debug channels enabled.
Fedora 18
Wine was compiled without gstreamer support
Alsa 1.0.26
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https://bugs.winehq.org/show_bug.cgi?id=37429
Bug ID: 37429
Summary: Post provider setup of WMI core 1.5 installer needs
advapi32.dll.WmiQueryGuidInformation stub
Product: Wine
Version: 0.9.34.
Hardware: x86
URL: http://download.microsoft.com/download/platformsdk/wmi
9x/1.5/W9X/EN-US/wmi9x.exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Follow up to bug 7920, now it fails on:
wine: Call from 0x7bc50ca1 to unimplemented function
WMI.dll.WmiQueryGuidInformation, aborting
wmi.dll forwards to advapi32:
[austin@localhost wine-git]$ git grep WmiQueryGuidInformation
dlls/advapi32/advapi32.spec:# @ stub WmiQueryGuidInformation
dlls/wmi/wmi.spec:@ stdcall WmiQueryGuidInformation()
advapi32.WmiQueryGuidInformation
[austin@localhost wine-git]$ git describe
wine-1.7.29-24-ga60fadf
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http://bugs.winehq.org/show_bug.cgi?id=36653
Bug ID: 36653
Summary: Tesla Effect (game): Video sequences display green
screen.
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: slickrick(a)cyberdude.com
Created attachment 48697
--> http://bugs.winehq.org/attachment.cgi?id=48697
Log
When the full motion video sequences play the screen just turns green as shown
in the attached screenshot. I can hear the audio but not see the video
playbkack. The rest of the game works flawlessly with the exception of the
video sequences, for example the 3D environment and menus all work as expected.
Created a fresh prefix for testing. The game requires the installation of
corefonts, which I did through Winetricks.
I have tested installing the directx 9 components via Winetricks but it does
not solve the issue. A user on IRC suggested I try adding devenum and possibly
quartz/wmp9. I tested those as well but experienced the same green screen.
I have noted in the attached log where I skipped the first intro video as it
might help to isolate the issue.
Game URL: http://www.texmurphy.com/
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http://bugs.winehq.org/show_bug.cgi?id=23933
Summary: Kid Pix Deluxe 4 paint bucket doesn't work
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www.broderbund.com/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
So far, the only thing I've found in Kid Pix 4 that
doesn't work with wine-1.3.0 is the paint bucket.
It doesn't seem to do anything?
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https://bugs.winehq.org/show_bug.cgi?id=37528
Bug ID: 37528
Summary: mouse_event
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: den.aria(a)gmail.com
Distribution: ---
Hello!
I am trying generate mouse event and using the mouse_event function. When
event in my application win32 (started by WINE) it is work great, but when
event in the native Linux (Ubuntu) window it's does not work.
Mouse move work ok in Ubuntu and mouse is moving
mouse_event(MOUSEEVENTF_MOVE, x, y, 0, 0);
But MOUSEEVENTF_RIGHTDOWN, MOUSEEVENTF_RIGHTUP is not working for Linux window.
native Linux window is transparent for event.
How can I generate mouse click for native Linux windows? from my win32
application.
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https://bugs.winehq.org/show_bug.cgi?id=36186
Bug ID: 36186
Summary: valgrind shows a potential leak in
wmiutils/tests/path.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==2566== 28 bytes in 1 blocks are possibly lost in loss record 164 of 592
==2566== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==2566== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==2566== by 0x4FC483E: COMPOBJ_DllList_Add (compobj.c:526)
==2566== by 0x4FC6B7A: apartment_getclassobject (compobj.c:1335)
==2566== by 0x4FCA2C4: get_inproc_class_object (compobj.c:2894)
==2566== by 0x4FCA783: CoGetClassObject (compobj.c:3032)
==2566== by 0x4FCAD45: CoCreateInstance (compobj.c:3197)
==2566== by 0x4E78E44: create_path (path.c:81)
==2566== by 0x4E78E9E: test_IWbemPath_SetText (path.c:132)
==2566== by 0x4E7F004: func_path (path.c:869)
==2566== by 0x4E7FE31: run_test (test.h:584)
==2566== by 0x4E8021F: main (test.h:654)
==2566==
follow up to bug 36161
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http://bugs.winehq.org/show_bug.cgi?id=34360
Bug #: 34360
Summary: Text not rendered on buttons in spellbook in
CodeSpells
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
To reproduce,
1) download and unzip
fa110e7bfe7a3005bfb2aa0104be051c7fbd1a87 CodeSpells_Windows_Version.zip
from
https://sites.google.com/a/eng.ucsd.edu/codespells/home
2) Run it, accept the resolution, and wait ten seconds for the first grass
scene to be rendered
3) Click on the spellbook on the right
You should see a button on the lower left with text Copy,
and a button in the upper right with text Back.
On Wine, they are blank.
"winetricks corefonts" doesn't help.
This is a Unity3d game, fwiw.
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http://bugs.winehq.org/show_bug.cgi?id=26970
Summary: OSS sound system found but too old (OSSv4 needed), OSS
won't be supported
Product: Wine
Version: 1.3.19
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
It's not really a bug but a question.
I'm running a very modern Linux distro, Fedora 14 with all updates installed
and Wine 1.3.19 now doesn't want to support OSS saying:
"configure: OSS sound system found but too old (OSSv4 needed), OSS won't be
supported."
I'm kinda disappointed, because OSSv4 is an external package, it's very
difficult to bundle it with Linux distros and it seems like you killing the
support for OSS for no obvious reasons other than impeding using the OSS
emulation layer in ALSA (which still works very well for many of us, users of
Wine).
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http://bugs.winehq.org/show_bug.cgi?id=36254
Bug ID: 36254
Summary: Dot Net application loads successfully, but carshes
after login is done
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kamal.ranjan(a)makepositive.com
Created attachment 48380
--> http://bugs.winehq.org/attachment.cgi?id=48380
App_Crash_Stack_Trace_details
Hi,
I am having a macbook (64 bit) using Mac OS X. I am using a dot net application
"TradeTiger" which was successfully installed. Since this was a dot net
application i chose dot net 4.0 (which was required) from wine tricks. And the
application opened like a charm. However there were 2 issues as follows:
1) The login dialog keeps shaking for some reason (This is manageable though)
2) But after the login credentials are supplied, the application just crashes.
I have tried 2-3 times and am getting same behaviour. I am attaching the text
file containing the stack trace details for your reference.
Regards
Kamal Ranjan
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http://bugs.winehq.org/show_bug.cgi?id=29702
Bug #: 29702
Summary: Kingsoft Office 2012 Free: Crashes almost immediately
after full load
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipejasinovic(a)gmail.com
Classification: Unclassified
Created attachment 38545
--> http://bugs.winehq.org/attachment.cgi?id=38545
Terminal Output
After splash screen disappears, main window is opened and seems that software
is fully loaded, but then error comes out and app doesn't respond anymore.
Download URL:
http://download.cnet.com/kingsoft-office-2012/3000-18483_4-75563178.html
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http://bugs.winehq.org/show_bug.cgi?id=23855
Summary: System Tray Icons Not Appearing In Mac System Tray
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blender3dartist(a)gmail.com
Created an attachment (id=29943)
--> (http://bugs.winehq.org/attachment.cgi?id=29943)
System Trays On Different OSs
Note: This _problem_ is only present on Mac OSX, and not on Linux.
Also, this error pertains to the Windows System Tray. The system tray is
located in the Windows Taskbar, usually at the bottom right corner next to the
clock. It contains miniature icons for easy access to system functions such as
antivirus settings, printer, modem, sound volume, battery status, and more.
Hover over or click an icon to view and access details and controls. (On
windows.)
However, Linux has a System Tray as well, usually showing the same information.
Wine's integration with Linux allows for programs using the windows system tray
to appear on the system tray of the Linux system, essentially a perfect
integration.
The thing is, Mac OSX also has a System Tray, and it's not being utilized. (See
Problem.png) Instead of an applications system tray icon appearing in the Mac's
system tray, it makes itself a new window in XQuartz.app (as in X11.app).
Diagram of Issue on SystemTray.png
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http://bugs.winehq.org/show_bug.cgi?id=18659
Summary: Kingsoft Office can't read it's default file
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://kingsoftresearch.com/downloads/setup_US_1033_6.
3.0.1618_Beta_full.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=21372)
--> (http://bugs.winehq.org/attachment.cgi?id=21372)
screenshot
See bug 18658 for the initial crash/workaround (winetricks ie6), though you can
see this before the crash.
When launching a kingsoft office application, it attempts to open a default
template. On wine, it's borks and can't read it's own file (not sure if it
can't read or the file was corrupted on install, though).
The screenshot shows pretty well what I mean.
Terminal output is short:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f6f4,0x00000000), stub!
fixme:shdocvw:PersistStorage_InitNew (0x14ca838)->(0x14cabc8)
fixme:shdocvw:WebBrowser_put_RegisterAsDropTarget (0x14ca838)->(0)
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:nls:MultiByteToWideChar UTF-7 not supported
fixme:richedit:ME_HandleMessage EM_SETLANGOPTIONS: stub
fixme:imm:ImmReleaseContext (0x30082, 0x1a4718): stub
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http://bugs.winehq.org/show_bug.cgi?id=35962
Bug ID: 35962
Summary: opml.exe failing with wine
Product: Wine
Version: 1.7.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ebever(a)researchintegration.org
Created attachment 48059
--> http://bugs.winehq.org/attachment.cgi?id=48059
error on trying to run opml.exe with wine on Fedora 19
I just installed Wine from Fedora 19 using yum. I downloaded the OPML Editor
from OPML.org, unzipped it, and saved the opml directory to
/home/eric/.wine/drive_c/Program Files/OPML.
The attached error messages came when I tried to open opml.exe with Wine
Windows Program Loader.
When I tried from the command line
[eric@ericscomputer OPML]$ pwd
/home/eric/.wine/drive_c/Program Files/OPML
[eric@ericscomputer OPML]$ wine opml.exe
I got the same result.
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https://bugs.winehq.org/show_bug.cgi?id=37485
Bug ID: 37485
Summary: Spellforce Platinium edition - graphical bug - black
columns come out of the ground
Product: Wine
Version: 1.7.29
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marc.bessieres(a)gmail.com
Distribution: ---
Created attachment 49874
--> https://bugs.winehq.org/attachment.cgi?id=49874
black rectangles in spellforce platinium with shadow type normal(wine-1.7.29)
Continuation of bug 14522
In the following comments of that bug, some graphical artifacts were mentioned:
https://bugs.winehq.org/show_bug.cgi?id=14522#c14
quote:
"screenshot of GOG's Platinum edition in wine 1.3.35"
"I do have black rectangles like columns going out of the ground."
https://bugs.winehq.org/show_bug.cgi?id=14522#c15
quote:
"Those black columns are present here too, but only when shadow-type is set to
normal (no such problem when shadows are set to high or very high)."
It is the same as bug 12101 that was considered fixed in 1.1.24, but I don't
manage to build wine-1.1.24 to check if it would work for me and thus start
running a regression test.
I couldn't find an existing open bug with this, but I may have missed it in
bugzilla.
In Spellforce platinium edition(DVD) with wine-1.7.28 I can confirm these black
columns if I select shadow type normal (see attachment).
They go away if I select high or very high shadow type.
There is no relevant message in the console:
> wine SpellForce.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x33de88,0x00000000), stub!
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
>
> sha1sum SpellForce.exe
ae5bbc8d2ea0ae71375f87ebcc4d91ac4e178433 SpellForce.exe
> du -sh SpellForce.exe
9,9M SpellForce.exe
> ./wine --version
wine-1.7.29-114-ga235e86
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https://bugs.winehq.org/show_bug.cgi?id=37989
Bug ID: 37989
Summary: COD4 is missing textures
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: higuita(a)gmx.net
Distribution: ---
I tried cod4 on wine 1.7.32 and 1.7.35 and the game start fine but there are
missing textures on grass, storage bin and boxes, no matter what options or
resolution i try.
Installing native directx9 also didin't solve the problem.
Downgraded to the 1.6.2 and the game errors about out of video memory at launch
Using winetricks, i setup the videomemory to 2048M and everything is now
working fine. I can enable all options and the performance is still good at
full HD (1920x1080)
I can try older wine 1.7.x versions if needed.
i'm using a amd A10 APU with mesa 10.4.2
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http://bugs.winehq.org/show_bug.cgi?id=28860
Bug #: 28860
Summary: Averasell: Crashes after login
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cbaordman(a)yahoo.co.uk
Classification: Unclassified
after you login the program crashes
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http://bugs.winehq.org/show_bug.cgi?id=13183
Summary: Control '' has no parent window in ExpressQuantumGrid
Product: Wine
Version: 1.0-rc1
Platform: All
URL: http://www.devexpress.com/Downloads/VCL/ExQuantumGrid/fi
les/ExpressQuantumGrid%206%20Demos.exe
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: developers(a)tefnet.pl
There is a problem with ExpressQuantumGrid widget called ExtLookupComboBox
Editor. When you try to click on combo box element it pop ups a warning:
"Control '' has no parent window"
But when you select an item from combo box using keyboard it works fine.
Steps to reproduce:
1. Download exe from link above
2. Install mdac and jet4
3. Run application
4. Select "Inplace editors (Updated)"
5. Open combo box "ExtLookupComboBox Editor"
6.
a) Click on any element in combo box (you'll get a warning)
b) Set focus on any element and press enter (you won't get a warning)
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http://bugs.winehq.org/show_bug.cgi?id=9623
Summary: Photoshop 7 text tool not working without Times.TTF from
corefonts
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
I have this problem only on one system. On another I didn't install corefonts
but it worked - I will have to check why. Photoshop writes that it can't
complete the specified operation because a system font was not found. Of course
it's not Times New Romand that is selected in the tool. Using winetricks to
install corefonts works.
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