http://bugs.winehq.org/show_bug.cgi?id=36562
Bug ID: 36562
Summary: Leisure Suit Larry: Magna Cum Laude : 3D models
rendered incorrectly
Product: Wine
Version: 1.7.19
Hardware: x86
URL: http://www.gamershell.com/download_8478.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 48654
--> http://bugs.winehq.org/attachment.cgi?id=48654
terminal output
The bodies of the 3D characters in the game are messed up: their heads, legs
and arms are separated as if they didn't belong to their bodies.
At first, I thought this could be the same as bug #6955, but the latest patch
from #6955 (applied on 1.7.19) doesn't correct the issue.
The only remarkable line in the terminal:
>fixme:d3d:wined3d_device_set_software_vertex_processing device 0x13a430, software 0x1 stub!
This line is absent when running the game with the vertex blending patch
applied, yet, 3D models are not rendered correctly.
Fedora 20
Nvidia binary drivers 337.19
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https://bugs.winehq.org/show_bug.cgi?id=38684
Bug ID: 38684
Summary: PDF-XChange Editor crashes on opening the Preferences
dialog
Product: Wine
Version: 1.6.2
Hardware: x86-64
URL: https://appdb.winehq.org/objectManager.php?sClass=appl
ication&iId=15599
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: klasse(a)partyheld.de
Distribution: Mint
Created attachment 51603
--> https://bugs.winehq.org/attachment.cgi?id=51603
Wine backtrace
Previous version (5.5.312.1 release - 09-02-2015) works fine. The latest
version 5.5.313.0 (Updated on 28 May 2015) crashes on opening the Preferences
dialog. A change log can be seen under
http://www.tracker-software.com/PDFXE_history.html#5.5.313
Test procedure:
1. Open PDF-XChange Editor
2. Go to the menu Edit -> Preferences
Expected results:
2. The preferences window opens
Actual results:
2. "Program needs to close" notification is shown instead. (Backtrace attached)
Notes:
- Upon PDF-XChange viewer installation, everything except "Plugins" was
un-selected. Additional un-selection of the "Plugins" has no effect on the
issue occurrence.
- Issue occurs in both, Win7 and WinXP Wine mode.
- Linux Mint 17.1 (based on Ubuntu 14.04 LTS), 64 bit
- Wine 1.6.2 (default distribution version)
- 32-bit PDF-XChange Editor MSI installation file (PDFXVE5.x86.msi) is used
(because, as far as I remember, the 64-bit version doesn't even start properly)
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https://bugs.winehq.org/show_bug.cgi?id=38206
Bug ID: 38206
Summary: Sound clicks in Blizzard's "Heroes of the Storm" and
"Diablo 3", and also some slightly annoying clicking
in "World of Tanks".
Product: Wine
Version: 1.7.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineoss.drv
Assignee: wine-bugs(a)winehq.org
Reporter: HASH.DuOrden(a)gmail.com
Distribution: ---
Created attachment 51001
--> https://bugs.winehq.org/attachment.cgi?id=51001
log generated as it suggested in <http://wiki.winehq.org/Sound> from output of
Diablo 3.
I am on Gentoo x86-64 multilib, OSSv4.
After performing <http://wiki.winehq.org/RegressionTesting> I found that the
culprit commit is d301254e72f018c3e04272115e20ffc70ffcbc12.
It is enough to revert wineoss.drv/mmdevdrv.c part of this commit to "fix" this
regression.
In "Heroes of the Storm" and "Diablo 3" there is a settings in "Option -> Sound
-> Quality -> Sound Quality:".
But only in "Heroes of the Storm" it helps if I set this to "Low", then the
clickering is reduced to once a minute or so.
But in "Diablo 3" this setting do not change anything.
In "World of Tanks" this only noticeable in hangar and when I view destroyed
tank during a battle.
And here is regression final output:
301254e72f018c3e04272115e20ffc70ffcbc12 is the first bad commit
commit d301254e72f018c3e04272115e20ffc70ffcbc12
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Wed Dec 17 09:28:13 2014 -0600
mmdevapi: More accurately track device position.
:040000 040000 d2d3ae33a3b768fb03324d6c038bbcd79d9742d0
ec4be94754d577889ba445bd40dd097c9f2043f7 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=9221
--- Comment #40 from Elias Vanderstuyft <Elias.vds(a)gmail.com> ---
(In reply to Austin English from comment #38)
> This is your friendly reminder that there has been no bug activity for over
> a year. Is this still an issue in current (1.7.37 or newer) wine? If so,
> please attach the terminal output in 1.7.37 (see
> http://wiki.winehq.org/FAQ#get_log).
The huge number of bugs in /dlls/dinput/effect_linuxinput.c is still present,
so no, FF doesn't work (perfectly) as how it should.
Attaching logs will not help much in this case.
I submitted an RFC to solve these bugs, but don't have time to create the patch
series right now:
https://www.winehq.org/pipermail/wine-devel/2014-March/103268.html
If anyone is willing to create this patch series, I would be glad to give
feedback.
(In reply to teribadactyl from comment #39)
> x86_64 Arch Linux 1.7.45, force feedback works perfectly in Richard Burns
> Rally but not in Project Cars (via Steam) or rFactor.
rFactor is known to use dynamic updating of periodic effects, such as Sine
effects.
This is not yet supported for the current Linux driver (assuming you're using
the ff-memless kernel driver).
(In reply to teribadactyl from comment #39)
>
> fixme:dinput:joy_polldev joystick cannot handle type 21 event (code 65535)
> fixme:dinput:joy_polldev joystick cannot handle type 21 event (code 0)
> fixme:dinput:LinuxInputEffectImpl_Download Could not upload effect. Assuming
> a disconnected device 240 "Invalid argument".
Probably the to-be-uploaded effect is not supported by your Linux driver.
If you add the "dinput" debug channel to the command-line, you might be able to
track down which effect type is involved.
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teribadactyl(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |teribadactyl(a)gmail.com
--- Comment #39 from teribadactyl(a)gmail.com ---
x86_64 Arch Linux 1.7.45, force feedback works perfectly in Richard Burns Rally
but not in Project Cars (via Steam) or rFactor.
fixme:dinput:joy_polldev joystick cannot handle type 21 event (code 65535)
fixme:dinput:joy_polldev joystick cannot handle type 21 event (code 0)
fixme:dinput:LinuxInputEffectImpl_Download Could not upload effect. Assuming a
disconnected device 240 "Invalid argument".
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http://bugs.winehq.org/show_bug.cgi?id=29719
Bug #: 29719
Summary: Aliwangwang crash after login
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
wine-1.3.37-447-ge79644e
1. Download installer of AliWangWang :
http://download.taobaocdn.com/wangwang/AliIM2011_taobao(6.50.27T).exe
( from http://www.taobao.com/wangwang/2010_fp/seller.php )
sha1sum AliIM2011_taobao\(6.50.27T\).exe
c70d449bc48eed24dce2e5274c636b5128c202d1 AliIM2011_taobao(6.50.27T).exe
2. install with wine:
$ LANG=C wine AliIM2011_taobao(6.50.27T).exe
(use LANG=C to workaround bug 10063)
3. download http://bugs.winehq.org/attachment.cgi?id=34748 as clsidall.reg,
import with regedit, works around Bug 27196 ( dup of bug 25340)
4. winetricks vcrun2008
5. Start wangwang:
$ wine AliIM.exe
6. login to WangWang
After some time, WangWang will crash. Different patterns of crash have been
found, winetricks ie8 will avoid the crash.
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http://bugs.winehq.org/show_bug.cgi?id=29948
Bug #: 29948
Summary: scanner Umax 4100 incompatible with simplescan and
skanlite
Product: Wine
Version: unspecified
Platform: All
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mu_joko(a)yahoo.com
Classification: Unclassified
scanner Umax 4100 incompatible with simplescan and skanlite. When I try to
instal with wine, it can not be installed
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https://bugs.winehq.org/show_bug.cgi?id=38808
Bug ID: 38808
Summary: Starcraft Campaign Editor does not select trigger
links unless the mouse is exactly over them
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
To reproduce:
1. Click Scenario, Triggers, Modify, Actions, Modify.
2. Hover the mouse directly underneath a link. In Windows it is selected, but
in Wine it is not.
You can still click the links in Wine, you just have to hover directly over
them instead of either over or underneath them.
`winetricks dlls riched20` gets around the problem.
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https://bugs.winehq.org/show_bug.cgi?id=38769
Bug ID: 38769
Summary: Additional AES algorithms in schannel break wine build
Product: Wine
Version: 1.7.45
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Hi Jacek,
I finally found some time for wine and your todays patch broke my wine building
machine (no offence ;c)
commit 3617e2b2a9f028347702c87da97e6a74f854027e
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Jun 16 13:46:32 2015 +0200
secur32: Added support for a few more algorithms in
schannel_get_cipher_algid.
wine-1.7.45-88-g1342254 builds fine, but wine-1.7.45-89-g3617e2b fails with:
make[1]: Entering directory '/build/wine_git_build_32/dlls/secur32'
gcc -m32 -c -o schannel_gnutls.o
../../../wine_git_build/dlls/secur32/schannel_gnutls.c -I. \
-I../../../wine_git_build/dlls/secur32 -I../../include
-I../../../wine_git_build/include \
-I/usr/include/p11-kit-1 -D__WINESRC__ -D_REENTRANT -fPIC -Wall -pipe
-fno-strict-aliasing \
-Wdeclaration-after-statement -Wempty-body -Wignored-qualifiers
-Wstrict-prototypes -Wtype-limits \
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-gdwarf-2 \
-gstrict-dwarf -fno-omit-frame-pointer -g -O0
../../../wine_git_build/dlls/secur32/schannel_gnutls.c: In function
‘schannel_get_cipher_algid’:
../../../wine_git_build/dlls/secur32/schannel_gnutls.c:302:10: error:
‘GNUTLS_CIPHER_AES_128_GCM’ undeclared (first use in this function)
case GNUTLS_CIPHER_AES_128_GCM: return CALG_AES_128;
^
../../../wine_git_build/dlls/secur32/schannel_gnutls.c:302:10: note: each
undeclared identifier is reported only once for each function it appears in
../../../wine_git_build/dlls/secur32/schannel_gnutls.c:304:10: error:
‘GNUTLS_CIPHER_AES_256_GCM’ undeclared (first use in this function)
case GNUTLS_CIPHER_AES_256_GCM:
^
Makefile:339: recipe for target 'schannel_gnutls.o' failed
make[1]: *** [schannel_gnutls.o] Error 1
make[1]: Leaving directory '/build/wine_git_build_32/dlls/secur32'
Makefile:13239: recipe for target 'dlls/secur32' failed
make: *** [dlls/secur32] Error 2
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