http://bugs.winehq.org/show_bug.cgi?id=35276
Bug ID: 35276
Summary: Slingplayer 2.0: multiple crashes in kernel32 during
install in WOW64 mode
Product: Wine
Version: 1.7.9
Hardware: x86-64
URL: http://download.slingmedia.com/player/pc/SP2/SlingPlay
er-2.0.3508-Setup-EMEA.exe
OS: Linux
Status: NEW
Keywords: download, Installer, win64
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47050
--> http://bugs.winehq.org/attachment.cgi?id=47050
wine-1.7.9-108-ged2d53a console output
Installing SlingPlayer 2.0.4 in WOW64 mode results in multiple crashes in
kernel32, and the installer eventually claims to have failed. However, the
program is installed and usable, so it is more of a nuisance than anything
else.
To get this far:
1. Set Windows mode to Vista (do NOT use Winetricks)
2. winetricks nocrashdialog (not necessary)
3. Install.
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https://bugs.winehq.org/show_bug.cgi?id=36268
Bug ID: 36268
Summary: valgrind shows several leaks in
dmloader/tests/loader.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4220== 880 bytes in 1 blocks are definitely lost in loss record 783 of 872
==4220== at 0x7BC4C735: notify_alloc (heap.c:255)
==4220== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4220== by 0x5F8C7C8: create_dmcontainer (container.c:917)
==4220== by 0x5F8DA8F: ClassFactory_CreateInstance (dmloader_main.c:101)
==4220== by 0x4D3AE26: CoCreateInstance (unknwn.h:226)
==4220== by 0x49558D7: test_COM_container (loader.c:189)
==4220== by 0x4955CB4: func_loader (loader.c:234)
==4220== by 0x4956AB0: run_test (test.h:584)
==4220== by 0x4956E9E: main (test.h:654)
==4220==
==4280== 104 bytes in 1 blocks are possibly lost in loss record 566 of 872
==4280== at 0x7BC4C735: notify_alloc (heap.c:255)
==4280== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4280== by 0x5FD0389: create_dmsegment (segment.c:1340)
==4280== by 0x5FBC088: ClassFactory_CreateInstance (dmime_main.c:100)
==4280== by 0x4D3AE26: CoCreateInstance (unknwn.h:226)
==4280== by 0x5F8FA9B: IDirectMusicLoaderImpl_GetObject (loader.c:312)
==4280== by 0x495525E: test_simple_playing (loader.c:110)
==4280== by 0x4955CAA: func_loader (loader.c:232)
==4280== by 0x4956AB0: run_test (test.h:584)
==4280== by 0x4956E9E: main (test.h:654)
==4280==
==4327== 56 bytes in 1 blocks are possibly lost in loss record 431 of 876
==4327== at 0x7BC4C735: notify_alloc (heap.c:255)
==4327== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4327== by 0xC1632EC: MMDRV_InitPerType (lolvldrv.c:384)
==4327== by 0xC163C4D: MMDRV_Install (lolvldrv.c:476)
==4327== by 0xC16416F: MMDRV_Init (lolvldrv.c:547)
==4327== by 0xC161F4B: MMDRV_InitSingleType (lolvldrv.c:78)
==4327== by 0xC161FEE: MMDRV_GetNum (lolvldrv.c:89)
==4327== by 0xC17F7C8: midiOutGetNumDevs (winmm.c:284)
==4327== by 0x800E004: create_system_ports_list (dmusic.c:328)
==4327== by 0x800E5C7: DMUSIC_CreateDirectMusicImpl (dmusic.c:436)
==4327== by 0x800EABB: ClassFactory_CreateInstance (dmusic_main.c:100)
==4327== by 0x4D4AE26: CoCreateInstance (unknwn.h:226)
==4327== by 0x5FD5DA9: IDirectMusicPerformance8Impl_Init (performance.c:286)
==4327== by 0x5FD8498: IDirectMusicPerformance8Impl_InitAudio
(performance.c:930)
==4327== by 0x4954F82: test_simple_playing (loader.c:83)
==4327== by 0x4955CAA: func_loader (loader.c:232)
==4327== by 0x4956AB0: run_test (test.h:584)
==4327== by 0x4956E9E: main (test.h:654)
==4327==
==4366== 16 bytes in 1 blocks are definitely lost in loss record 150 of 880
==4366== at 0x7BC4C735: notify_alloc (heap.c:255)
==4366== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4366== by 0x5FA2379: create_dmloader (loader.c:899)
==4366== by 0x5F9DA8F: ClassFactory_CreateInstance (dmloader_main.c:101)
==4366== by 0x4D4AE26: CoCreateInstance (unknwn.h:226)
==4366== by 0x4955605: test_COM (loader.c:152)
==4366== by 0x4955CAF: func_loader (loader.c:233)
==4366== by 0x4956AB0: run_test (test.h:584)
==4366== by 0x4956E9E: main (test.h:654)
==4366==
==4511== 44 bytes in 1 blocks are definitely lost in loss record 384 of 872
==4511== at 0x7BC4C735: notify_alloc (heap.c:255)
==4511== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4511== by 0x5FA3B1E: create_dmaudiopath (audiopath.c:642)
==4511== by 0x5FB09FE: IDirectMusicPerformance8Impl_CreateStandardAudioPath
(performance.c:1033)
==4511== by 0x5FB05BF: IDirectMusicPerformance8Impl_InitAudio
(performance.c:952)
==4511== by 0x4944F82: test_simple_playing (loader.c:83)
==4511== by 0x4945CAA: func_loader (loader.c:232)
==4511== by 0x4946AB0: run_test (test.h:584)
==4511== by 0x4946E9E: main (test.h:654)
==4511==
==4877== 44 bytes in 1 blocks are definitely lost in loss record 389 of 876
==4877== at 0x7BC4C735: notify_alloc (heap.c:255)
==4877== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4877== by 0x5FCBB1E: create_dmaudiopath (audiopath.c:642)
==4877== by 0x5FD89FE: IDirectMusicPerformance8Impl_CreateStandardAudioPath
(performance.c:1033)
==4877== by 0x495508B: test_simple_playing (loader.c:93)
==4877== by 0x4955CAA: func_loader (loader.c:232)
==4877== by 0x4956AB0: run_test (test.h:584)
==4877== by 0x4956E9E: main (test.h:654)
==4877==
==4985== 40 bytes in 1 blocks are definitely lost in loss record 366 of 870
==4985== at 0x7BC4C735: notify_alloc (heap.c:255)
==4985== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4985== by 0x5F9CCE0: DMUSIC_CreateDirectMusicLoaderResourceStream
(loaderstream.c:553)
==4985== by 0x5F9771D: IDirectMusicLoaderImpl_GetObject (loader.c:278)
==4985== by 0x49651A7: test_simple_playing (loader.c:103)
==4985== by 0x4965CAA: func_loader (loader.c:232)
==4985== by 0x4966AB0: run_test (test.h:584)
==4985== by 0x4966E9E: main (test.h:654)
==4985==
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https://bugs.winehq.org/show_bug.cgi?id=36193
Bug ID: 36193
Summary: valgrind shows some possible leaks in
mmdevapi/tests/capture.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==11962== 28 bytes in 1 blocks are possibly lost in loss record 99 of 483
==11962== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==11962== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==11962== by 0x4FC483E: COMPOBJ_DllList_Add (compobj.c:526)
==11962== by 0x4FC6B7A: apartment_getclassobject (compobj.c:1335)
==11962== by 0x4FCA2C4: get_inproc_class_object (compobj.c:2894)
==11962== by 0x4FCA783: CoGetClassObject (compobj.c:3032)
==11962== by 0x4FCAD45: CoCreateInstance (compobj.c:3197)
==11962== by 0x4E5F328: func_capture (capture.c:1081)
==11962== by 0x4E74EAF: run_test (test.h:584)
==11962== by 0x4E7529E: main (test.h:654)
==11962==
==12008== 76 bytes in 1 blocks are possibly lost in loss record 225 of 481
==12008== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==12008== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==12008== by 0x652ED88: create_session (mmdevdrv.c:1038)
==12008== by 0x652EE82: get_audio_session (mmdevdrv.c:1068)
==12008== by 0x6530737: AudioClient_Initialize (mmdevdrv.c:1460)
==12008== by 0x4E4DBC8: test_audioclient (audioclient.h:315)
==12008== by 0x4E52477: func_capture (capture.c:1099)
==12008== by 0x4E67EAF: run_test (test.h:584)
==12008== by 0x4E6829E: main (test.h:654)
==12008==
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https://bugs.winehq.org/show_bug.cgi?id=36239
Bug ID: 36239
Summary: valgrind shows a potential leak in
cryptnet/tests/cryptnet.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==25097== 2,664 bytes in 74 blocks are possibly lost in loss record 295 of 312
==25097== at 0x7BC4C735: notify_alloc (heap.c:255)
==25097== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==25097== by 0x4D639FE: CryptMemAlloc (main.c:124)
==25097== by 0x4D769BD: init_oid_info (oid.c:1403)
==25097== by 0x4D77347: crypt_oid_init (oid.c:1613)
==25097== by 0x4D63578: DllMain (main.c:46)
==25097== by 0x4D8B522: __wine_spec_dll_entry (dll_entry.c:40)
==25097== by 0x7BC52FC0: ??? (loader.c:138)
==25097== by 0x7BC555FE: MODULE_InitDLL (loader.c:1068)
==25097== by 0x7BC5597C: process_attach (loader.c:1157)
==25097== by 0x7BC5592C: process_attach (loader.c:1149)
==25097== by 0x7BC5592C: process_attach (loader.c:1149)
==25097== by 0x7BC59F29: attach_process_dlls (loader.c:2769)
==25097== by 0x401B03C: ??? (port.c:60)
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https://bugs.winehq.org/show_bug.cgi?id=36071
Bug ID: 36071
Summary: kernel32/pipe tests fail under valgrind
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 26119
The tests have several valgrind warnings (bug 26119), but also fail under
valgrind:
austin@aw25 ~/wine-valgrind/dlls/kernel32/tests $ rm *ok ; make pipe.ok
rm: cannot remove ‘*ok’: No such file or directory
../../../tools/runtest -q -P wine -T ../../.. -M kernel32.dll -p
kernel32_test.exe.so pipe && touch pipe.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
pipe.c:459: Test failed: ConnectNamedPipe
pipe.c:469: Test failed: ReadFile
pipe.c:470: Test failed: short read
pipe.c:473: Test failed: WriteFile
pipe.c:480: Test failed: DisconnectNamedPipe
pipe.c:459: Test failed: ConnectNamedPipe
pipe.c:469: Test failed: ReadFile
pipe.c:470: Test failed: short read
pipe.c:473: Test failed: WriteFile
pipe.c:480: Test failed: DisconnectNamedPipe
pipe.c:938: Test failed: client opening named pipe
pipe.c:943: Test failed: WriteFile to client end of pipe
pipe.c:944: Test failed: write file len
pipe.c:946: Test failed: ReadFile from client end of pipe
pipe.c:947: Test failed: read file len
pipe.c:951: Test failed: CloseHandle
pipe.c:938: Test failed: client opening named pipe
pipe.c:943: Test failed: WriteFile to client end of pipe
pipe.c:944: Test failed: write file len
pipe.c:946: Test failed: ReadFile from client end of pipe
pipe.c:947: Test failed: read file len
pipe.c:951: Test failed: CloseHandle
pipe.c:612: Test failed: overlapped ConnectNamedPipe
pipe.c:629: Test failed: GetOverlappedResult ConnectNamedPipe
pipe.c:640: Test failed: overlapped ReadFile
pipe.c:658: Test failed: overlapped ReadFile
pipe.c:664: Test failed: overlapped WriteFile
pipe.c:682: Test failed: overlapped WriteFile
pipe.c:687: Test failed: DisconnectNamedPipe
pipe.c:938: Test failed: client opening named pipe
pipe.c:943: Test failed: WriteFile to client end of pipe
pipe.c:944: Test failed: write file len
pipe.c:946: Test failed: ReadFile from client end of pipe
pipe.c:947: Test failed: read file len
pipe.c:951: Test failed: CloseHandle
pipe.c:734: Test failed: overlapped ConnectNamedPipe got 0 err 231
pipe.c:761: Test failed: overlapped ReadFile, err=233
pipe.c:938: Test failed: client opening named pipe
pipe.c:943: Test failed: WriteFile to client end of pipe
pipe.c:944: Test failed: write file len
pipe.c:946: Test failed: ReadFile from client end of pipe
pipe.c:947: Test failed: read file len
pipe.c:951: Test failed: CloseHandle
pipe.c:938: Test failed: client opening named pipe
pipe.c:943: Test failed: WriteFile to client end of pipe
pipe.c:944: Test failed: write file len
pipe.c:946: Test failed: ReadFile from client end of pipe
pipe.c:947: Test failed: read file len
pipe.c:951: Test failed: CloseHandle
pipe.c:938: Test failed: client opening named pipe
pipe.c:943: Test failed: WriteFile to client end of pipe
pipe.c:944: Test failed: write file len
pipe.c:946: Test failed: ReadFile from client end of pipe
pipe.c:947: Test failed: read file len
pipe.c:951: Test failed: CloseHandle
pipe.c:764: Test failed: ReadFile GetQueuedCompletionStatus failed, errno=258
pipe.c:776: Test failed: overlapped WriteFile failed, err=233
pipe.c:427: Test failed: alarm
Makefile:529: recipe for target 'pipe.ok' failed
make: *** [pipe.ok] Error 1
note that this is a separate issue from bug 35781.
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http://bugs.winehq.org/show_bug.cgi?id=18985
Summary: Two bugs in HTML-kit
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://htmlkit.com/download/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, a user reported trouble with this app here:
http://ubuntuforums.org/showthread.php?t=1190483
I gave it a try and actually there seem to be two bugs:
1. All icons in toolbar are black. In the console the line appears:
err:imagelist:IMAGELIST_InternalExpandBitmaps creating new image bitmap
(x=25600 y=16)!
2. After doing from the menu: Edit->Prefernces->OK an access violation occurs
and the app is no longer usable.
Both bugs are gone using native comctl32
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http://bugs.winehq.org/show_bug.cgi?id=12332
Summary: driver dev kit won't install
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
URL: http://download.microsoft.com/download/9/0/f/90f019ac-
8243-48d3-91cf-81fc4093ecfd/1830_usa_ddk.iso
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: htl10(a)users.sourceforge.net
This seems to be a problem with setupapi rather than msi... in an case, I am
just after the documentations and the examples, so I just like it to unpack
nicely, the result doesn't need to be functional...
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https://bugs.winehq.org/show_bug.cgi?id=38182
Bug ID: 38182
Summary: King of Dragon Pass: can't change audio volume level
Product: Wine
Version: 1.3.25
Hardware: x86
URL: http://a-sharp.com/files/KoDP-Tour.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Regression SHA1: be158e48ad8ee556941bd3f1ff94ca7116680d00
Distribution: ---
Adjusting the volume level in the game has no effect, the game is playing audio
on the default, highest volume.
The game is originally from 1999, I tested with the GOG version. The problem
can be reproduced with the demo version too.
The same problem in Wine 1.4.1, 1.6.2 and 1.7.38.
Last working version: Wine 1.3.25.
Regression introduced by
commit be158e48ad8ee556941bd3f1ff94ca7116680d00
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jul 11 08:28:30 2011 -0500
winmm: Implement waveOut* on top of MMDevAPI.
Steps to reproduce the problem in the demo:
After installation start the game with tour.exe. Click on the highlighted
<Tour> button then click <Skip all> then <Play>. Click on the button right next
to <Proceed> in the lower right corner and try to change audio volume level
using the slider...you can't.
Wine 1.7.38
Fedora 21
Alsa 1.0.28 (Pulseaudio is not running)
KoDP-Tour.exe
sha1: 445443bd6365f71257abfe0809e9a1932791d1ed
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http://bugs.winehq.org/show_bug.cgi?id=27185
Summary: PC Mark 7 doesn't run under Wine
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.gamershell.com/news_116756.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Appears to be a .NET 4 application:
austin@aw25 ~/.wine/drive_c/Program Files/Futuremark/PCMark 7/bin $ wine
PCMark7.exe
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not
<assembly>
fixme:mscoree:CLRMetaHost_GetRuntime Unrecognized version L"v4.0.20926"
though installing mono210 doesn't seem to help. Windows version was set to
Windows 7, but XP had the same problem.
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https://bugs.winehq.org/show_bug.cgi?id=38423
Bug ID: 38423
Summary: Python 3.5.x exe installer fails with Access denied
error
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
When you start 3.5.0a3 installer (webinstall or a full one) you get blank
dialog with no controls (I don't know if it's expected or not), clicking
anywhere shows up a progress bar but after a couple of moments if fails with
access denied error.
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http://bugs.winehq.org/show_bug.cgi?id=31350
Bug #: 31350
Summary: Cannot install T-Online
mediencenter_assistent_setup.exe (entry point method)
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johannesobermayr(a)gmx.de
Classification: Unclassified
wine mediencenter_assistent_setup.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
The entry point method could not be loaded
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http://bugs.winehq.org/show_bug.cgi?id=28196
Summary: Test Drive Unlimited: Water is always rendered on top
of everything.
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
On Test Drive Unlimited water is always rendered on top of any other object, no
matter how far or high the object is, in fact one can see the rivers and sea
over the road/mountains being miles away from the sea/river.
This issue happens since the very first runnable wine version (1.1.x), and I
belive that it wasn't reported earlier because it was confused by most users
with bug 7991, but definitely not the same issue.
I have tested it with the following hardware (DX10 capable) and the bug shows
clearly:
------------------------[ snip ]------------------------------------
direct rendering: Yes
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9300M GS/PCI/SSE2
OpenGL version string: 3.3.0 NVIDIA 270.41.06
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
------------------------[ snip ]------------------------------------
There are also reports on the appdb of users with a Geforce 9600GT or ATI
HD4870 having the same issue (both cards are DX10 capable), and a lot of
screenshots with the "flood".
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https://bugs.winehq.org/show_bug.cgi?id=38421
Bug ID: 38421
Summary: Windows Media Player 9 & 10: mp3 sound plays too fast
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
To reproduce, install WMP10 with winetricks and play an mp3 file.
Setting version based on regression test results, but the problem is still
present in wine-1.7.40-156-gba00e8e.
Regression test results:
5c91d011bbdff0cac6535c866ef5498b1ddc42c7 is the first bad commit
commit 5c91d011bbdff0cac6535c866ef5498b1ddc42c7
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Mon Dec 29 00:13:56 2014 +0300
msdmo: Registry API functions don't return HRESULT codes.
:040000 040000 dd337587dde868375ad75d4fd6adcc590453375c
35cf0352b6c68488c4b17f2064575eec35eb25aa M dlls
The patch can't be reverted cleanly. The results seemed odd, so I ran the
regression test a second time and got the same result.
Winetricks quartz devenum works around it.
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http://bugs.winehq.org/show_bug.cgi?id=22909
Summary: Drawn text overlapps after the second character.
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://www.subsystems.com/tecfe.zip
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
CC: aric(a)codeweavers.com
Created an attachment (id=28340)
--> (http://bugs.winehq.org/attachment.cgi?id=28340)
Screenshot
Open the TECF Demo app and open the demo.rtf file.
See screenshot of results.
Good: 1.1.42
Bad: 1.1.43
The issue appears to be caused by the change in the gdi32/bidi.c or changes in
usp10 between the above versions.
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http://bugs.winehq.org/show_bug.cgi?id=19289
Summary: Gimp: License text is missing new lines (appinstall)
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://gimp-win.sourceforge.net/stable.html
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
See screenshot. Native riched20 doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=19249
Summary: Notepad++ default save dialog is 'Save', not 'Save as'
(appinstall)
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://sourceforge.net/project/showfiles.php?group_id=
95717&package_id=102072
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=22288)
--> (http://bugs.winehq.org/attachment.cgi?id=22288)
screenshot
This one is pretty tricky, and had me pulling my hair out.
Open notepad++ with no document, so it creates an empty one.
Type something 'Wine is awesome!'
Go to save 'CTRL+S'
You'll get the default save dialog.
However!
On windows:
Title = 'Save As'
On wine:
Title = 'Save'
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http://bugs.winehq.org/show_bug.cgi?id=27279
Summary: LEGO Pirates of the Caribbean DEMO requires XACT /
XAPOFX1_3.dll
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: web(a)raydenuni.com
This demo, and presumably the full game, fails to import XAPOFX1_3.dll and
won't start unless xact has been installed.
err:module:import_dll Library XAPOFX1_3.dll (which is needed by L"C:\\Program
Files\\Disney Interactive Studios\\LEGO Pirates DEMO\\LEGOPiratesDEMO.exe") not
found
Workaround:
$ winetricks xact
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http://bugs.winehq.org/show_bug.cgi?id=26808
Summary: Blue Toad Murder Files crashes on startup: "No Audio
Device Detected!" (needs XactEngine3_7.dll et al.)
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://demos.gamersgate.com/21741
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34160)
--> (http://bugs.winehq.org/attachment.cgi?id=34160)
terminal output
The demo installs fine but won't run even after the following native components
are installed via winetricks: d3dx9_36 vcrun2008 xact.
The game throws an error dialogue, saying that no audio device can be found.
To reproduce the issue in the demo:
1) Install the demo by wine msiexec /i InstallBlueToadSeasonOneDemo.msi
2) winetricks vcrun2008 d3dx9_36 xact
3) Launch the demo by wine BT01Application.win32.exe >> an error dialogue is
shown and the game crashes.
---excerpt from the log---
...
err:ole:CoGetClassObject class {5a508685-a254-4fba-9b82-9a24b00306af} not
registered
...
---
That refers to a newer version of the Xaudio libraries which come bundled in
the June 2010 DirectX redistributable.
However, the current winetricks script installs directx libs from the February
2010 package, in which they're not included. The required files:
XAudio2_7.dll
XactEngine3_7.dll
XAPOFX1_5.dll
You have to hunt them down from a Windows machine (with up-to-date directx),
place them in /system32 and register them with regsvr32.exe.
The game will start correctly afterwards.
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http://bugs.winehq.org/show_bug.cgi?id=16978
Summary: Corel Paint Shop Pro Photo X2: Fails to start with an
"illegally modified" message.
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: npiguet(a)romandie.com
Created an attachment (id=18764)
--> (http://bugs.winehq.org/attachment.cgi?id=18764)
Command line output
Corel Paint Shop Pro Photo X2 fails to start correctly and displays the
following error message:
"This copy of Paint Shop Pro has been damaged or illegally modified. Please
reinstall from your original source."
I had to install msxml3 with winetricks to get the application to start without
crashing.
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http://bugs.winehq.org/show_bug.cgi?id=26991
Summary: Movie Outline 3's delete and backspace functions don't
work.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluemonsterstail(a)gmail.com
Text in Movie Outline 3 Screenwriting software can not be erased. Backspacing
or deleting text results in a hard return.
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http://bugs.winehq.org/show_bug.cgi?id=19353
Summary: The Talking Moose: No audio, no animation, always
crashes
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.halls.md/moose/index.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neuroshock(a)hotmail.com
Created an attachment (id=22416)
--> (http://bugs.winehq.org/attachment.cgi?id=22416)
Console error output for Talking Moose program
When it functions properly on a Windows machine, the Talking Moose application
is a desktop toy (based on an app for the old Macintosh Plus from the 80's) in
which an animated talking moose avatar periodically pops up in the upper-right
corner of the screen to offer witty remarks, puns, or mild insults. (The phrase
database can be modified and augmented.) The moose also comments on various
system activities, like the opening and closing of programs. There's also a
system tray icon, and right-clicking offers a host of other options, as well as
a control panel to control the moose's behavior.
I can't get the application to work in wine. (
I can successfully install the application, and it starts up and creates a
system tray icon without crashing.
But there's no animation or sound or talking, the moose avatar displays the
text "Voice Error: I'm Sick", and clicking on the moose avatar itself or
right-clicking on the system tray icon and trying to open the control panel
causes an immediate crash of the program, generally with an error box saying
"Run-time error '-2147200966 (8004503a)': Automation error."
Solving this problem might be helpful more generally, because it might shed
some more light on the Microsoft text-to-speech system in the process.
I've tested the program on clean wineprefix, with/without vbrun, with/without
native ole. I also tried installing Microsoft Text-to-Speech (see, for example,
http://www.bytecool.com/voices.htm), but none of this changed the application's
behavior in any way.
Please see the attached console error output.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=22053
Summary: Steam games crash on startup if in-game community is
not disabled
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(I looked, but couldn't find a bug for this, so here goes.)
Launching any game (say, Braid Demo) hangs quickly.
To work around this, go to Settings > Friends > "Notifications and Sounds",
uncheck all checkboxes, and select "Never" for "Flash Window".
Then go to Settings > In-Game and uncheck the "Enable Steam Community In-Game"
checkbox. The game should launch ok now.
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http://bugs.winehq.org/show_bug.cgi?id=16964
Summary: NavyFIELD cannot read its .data files
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://www.navyfield.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flamehawk96(a)yahoo.com
after placing msvcp60.dll in to wine's system32 folder and setting quartz to
native, Wine is able to get passed the EULA and into the log in screen. The
problem starts when attempting to log in. The game console just says that the
data files are corrupt (unless you try to log in with something wit htoo many
or too little characters). In a normal situation this would be remedied by
deleting all of the .data files (in the NF folder) and letting the game patcher
replace them. I've noticed that the patcher keeps downloading something every
time I run it. I'm guessing that it is replacing the .data files when it does
this. but again, it doesn't solve the problem.
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http://bugs.winehq.org/show_bug.cgi?id=34227
Bug #: 34227
Summary: AVR Studio 4.19 (build 730) fails to communicate with
programmer
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghieber(a)fastmail.net
Classification: Unclassified
Created attachment 45542
--> http://bugs.winehq.org/attachment.cgi?id=45542
screen shots and log file
AVR Studio can control a variety of programmers and in-circuit-emulators. While
the programming part could be worked around by using AVRDude or comparable
applications, emulation can't.
I have two of the oldest supported devices, an Atmel STK500 evaluation board,
and a (not original) JTAGICE programmer / emulator. Basic communication with
both devices works. The JTAGICE can not be further testet due to lack of a
suitable target. The STK500 behaves as follows:
connecting to the board (Tools > Program AVR > Connect, then click Connect)
opens the STK500 dialog, Tab 1. screen shot 1. The lower panel indicates that
communication is established. trying to transfer any data, for example by
clicking the "read Signature" button results in the error message, screen shot
2. The same when clicking the "Fuses" tab, screen shot 3.
the attached log contains a session consisting of starting up AVR Studio,
connecting to the STK500 and trying the described read operations. All the
output came during startup, except the last 4 lines, 2 of them are written when
the error message pops up
The bug appears under Wine 1.6, Wine 1.7 and Crossover 12.2.1. Operating system
is Fedora19 / 64.
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http://bugs.winehq.org/show_bug.cgi?id=34201
Bug #: 34201
Summary: Mp3Tag: Displayed list contents not automatically
updated on certain changes
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tastky(a)gmail.com
Classification: Unclassified
Created attachment 45505
--> http://bugs.winehq.org/attachment.cgi?id=45505
Track ordering only switched back partially from inverse one
Two kinds of issues that cause the displayed list content not being updated
properly — unless I actively select a line or drag the window part containing
the list outside of the X-Servers displayed space.
With manual line selection, only that line is updated. With dragging, if I do
that so that only certain lines / a part of a line is outside that space, the
visible content on dragging it back into full view is only updated to that
extent. Sometimes only the manual selection works.
Issue 1: On Mp3Tag's main list, use the mouse to change column dimensions
and/or drag a column header to switch the column ordering.
Issue 2: Switching ordering by pressing on a column header on Mp3Tag's main
list works fine, but switching it eg. in the "List of search results…" and
"Adjust tag information" and windows leads to similar improperly updated
display.
To reproduce Issue 2:
1. Have at least one file in the main list, select any.
2. Press "Tag Sources" and select any source & any search result with more
than one line.
3. Change ordering by pressing a column header either on that window or the one
called by pressing "Next >".
Mp3Tag 2.57, Wine 1.7.0 (consistent throughout each versions since I started
using both together, some 2-3 years ago)
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